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  1. [21:39:17] ------- Init Cemu 1.12.2d -------
  2. [21:39:17] mlc01 path: C:\Users\matth\Desktop\Cemu\mlc01\
  3. [21:39:17] Cemuhook version: 0.5.6.5
  4. [21:39:17] CPU: AMD Ryzen 5 2600 Six-Core Processor
  5. [21:39:17] RAM: 8143MB
  6. [21:39:17] Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI
  7. [21:39:21] Loading .rpx -> Map "C:/Users/matth/Desktop/Cemu/Cemu Games/The Legend of Zelda Breath of the Wild [ALZE0101]/content/" to /vol/content/
  8. [21:39:22] Loaded RPL module u-king (checksum 0x6267BFD0)
  9. [21:39:22] ------- Loaded title -------
  10. [21:39:22] TitleId: 00050000-101c9400
  11. [21:39:22] TitleVersion: v208
  12. [21:39:22] Update path: C:\Users\matth\Desktop\Cemu\mlc01\usr\title\00050000\101C9400\
  13. [21:39:22] AOC path: C:\Users\matth\Desktop\Cemu\mlc01\usr\title\00050000\101C9400\aoc\
  14. [21:39:22] shaderCache name: dcac9927
  15. [21:39:22] gameprofile path: gameProfiles\00050000101c9400.ini
  16. [21:39:22] RPX hash: fb7911ad
  17. [21:39:22] RPL link time: 172ms
  18. [21:39:22] HLE: Patch BotW crash candidate at 0x038e46cc
  19. [21:39:22] HLE scan time: 109ms
  20. [21:39:22] ------- Active settings -------
  21. [21:39:22] CPU-Timer: host-based
  22. [21:39:22] CPU-Mode: Triple-core recompiler
  23. [21:39:22] Load shared libraries: true
  24. [21:39:22] Use RDTSC: true
  25. [21:39:22] UseSeparableShaders: true
  26. [21:39:22] GPUBufferCacheAccuracy: low (gameprofile)
  27. [21:39:22] Disable GPU fence: false (gameprofile)
  28. [21:39:22] Disable precompiled shaders: false
  29. [21:39:22] ------- Init OpenGL graphics backend -------
  30. [21:39:23] Using OpenGL version 4.6
  31. [21:39:23] OpenGL extensions:
  32. [21:39:23] ARB_clip_control: available
  33. [21:39:23] ARB_get_program_binary: available
  34. [21:39:23] ARB_clear_texture: available
  35. [21:39:23] ARB_copy_image: available
  36. [21:39:23] GL_VENDOR: NVIDIA Corporation
  37. [21:39:23] GL_RENDERER: GeForce GTX 1080/PCIe/SSE2
  38. [21:39:23] GL_VERSION: 4.6.0 NVIDIA 398.36
  39. [21:39:23] Activate graphic pack: The Legend of Zelda: Breath of the Wild - 2560x1440
  40. [21:39:23] Activate graphic pack: The Legend of Zelda: Breath of the Wild - FPS++
  41. [21:39:23] Activate graphic pack: The Legend of Zelda: Breath of the Wild - LWZX Crash workaround
  42. [21:39:23] ------- Run title -------
  43. [21:40:07] Shader cache loaded. Commited mem 7026MB. Took 43453ms
  44. [21:40:07] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX
  45. [21:40:08] Custom timer mode: QPC
  46. [21:40:08] Applying patch group BotwFPSV208 from pack 'The Legend of Zelda: Breath of the Wild - FPS++' to module u-king (checksum 0x6267BFD0)
  47. [21:40:08] Applying patch group BotwPlsNoCrashV208 from pack 'The Legend of Zelda: Breath of the Wild - LWZX Crash workaround' to module u-king (checksum 0x6267BFD0)
  48. [21:40:08] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
  49. [21:40:08] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
  50. Crashlog for Cemu 1.12.2d
  51. Date: 31-07-2018 21:40:13
  52.  
  53. -----------------------------------------
  54. Stack trace
  55. -----------------------------------------
  56. 0x00007ff6d906ff40 (+0x00007ff6d906ff40) Cemu.exe cemuLog_log
  57. 0x00007ff6d906ff40 (+0x00007ff6d906ff40) Cemu.exe cemuLog_log
  58. 0x00007ffed7da54a0 (+0x00007ffed7da54a0) Cemu.exe RtlInitializeCriticalSection
  59. 0x00007ffed7d45890 (+0x00007ffed7d45890) Cemu.exe RtlWalkFrameChain
  60. 0x00007ffed7dddbf0 (+0x00007ffed7dddbf0) Cemu.exe KiUserExceptionDispatcher
  61. 0x00007ff6d8f69640 (+0x00007ff6d8f69640) Cemu.exe wxMainWindowCreated
  62. 0x00007ff6d90b0970 (+0x00007ff6d90b0970) Cemu.exe PPCCore_executeCallback
  63. 0x00007ffed4ca96b0 (+0x00007ffed4ca96b0) Cemu.exe SetCurrentDirectoryW
  64. Exception 0xc0000005 at 0x7ff6d8ffd2f3(+0x13d2f3) in module Cemu.exe
  65. cemu.exe at 0x7ff6d8ec0000
  66.  
  67. RAX=0000000000000000 RBX=000001b2d6966a40 RCX=000000000000000c RDX=000000004e800020
  68. RSP=0000007f197ffb90 RBP=0000000000000028 RDI=0000000081830000 RSI=0000000000000000
  69. R8 =0000000000000000 R9 =00007ff6d8ec0000 R10=0000000081830000 R11=000001b0265a0000
  70. R12=0000000000000000 R13=0000000000000000 R14=0000000000000000 R15=0000000000000000
  71.  
  72. -----------------------------------------
  73. Game info
  74. -----------------------------------------
  75. Game: Breath of the Wild [US v208]
  76. TitleId: 50000101c9400
  77. RPXHash: dcac9927
  78.  
  79. -----------------------------------------
  80. Active PPC instance
  81. -----------------------------------------
  82. IP 0x03b3e968 LR 0x03b3ed44 Thread 0x906983d0
  83.  
  84. -----------------------------------------
  85. PPC threads
  86. -----------------------------------------
  87. 906983d0 Ent 00e06948 IP 03a1e34c LR a4e2a103 SUSPENDED Aff 010 Pri 80 Name NULL
  88. 109f8c78 Ent 030bbea8 IP 00e04e24 LR d0ec0d03 SUSPENDED Aff 010 Pri 84 Name Prepare Thread
  89. 12afc1b0 Ent 030bbea8 IP 00e04e24 LR d0ec0d03 SUSPENDED Aff 100 Pri 80 Name WorkerMgr/Worker1(Any)
  90. 12b3ca88 Ent 030bbea8 IP 00e04e24 LR d0ec0d03 SUSPENDED Aff 001 Pri 80 Name WorkerMgr/Worker2(Any)
  91. 15b47930 Ent 030bbea8 IP 00e04e24 LR d0ec0d03 SUSPENDED Aff 010 Pri 81 Name OverlayArena Prepare
  92. 15b49618 Ent 030bbea8 IP 00e04e24 LR d0ec0d03 SUSPENDED Aff 001 Pri 83 Name DecompThread
  93. 302dd6b8 Ent 030bbea8 IP 00e04e24 LR d0ec0d03 SUSPENDED Aff 001 Pri 83 Name Resource Loading
  94. 302e82c8 Ent 030bbea8 IP 00e04e24 LR d0ec0d03 SUSPENDED Aff 100 Pri 84 Name Resource Control
  95. 302f3048 Ent 030bbea8 IP 00e04e24 LR d0ec0d03 SUSPENDED Aff 100 Pri 84 Name Resource Memory
  96. 302fdf38 Ent 030bbea8 IP 00e04e24 LR d0ec0d03 SUSPENDED Aff 100 Pri 84 Name MovableMemory
  97. 36c65ac8 Ent 030bbea8 IP 00e04e24 LR d0ec0d03 SUSPENDED Aff 100 Pri 84 Name res::Compaction
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