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- [21:39:17] ------- Init Cemu 1.12.2d -------
- [21:39:17] mlc01 path: C:\Users\matth\Desktop\Cemu\mlc01\
- [21:39:17] Cemuhook version: 0.5.6.5
- [21:39:17] CPU: AMD Ryzen 5 2600 Six-Core Processor
- [21:39:17] RAM: 8143MB
- [21:39:17] Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI
- [21:39:21] Loading .rpx -> Map "C:/Users/matth/Desktop/Cemu/Cemu Games/The Legend of Zelda Breath of the Wild [ALZE0101]/content/" to /vol/content/
- [21:39:22] Loaded RPL module u-king (checksum 0x6267BFD0)
- [21:39:22] ------- Loaded title -------
- [21:39:22] TitleId: 00050000-101c9400
- [21:39:22] TitleVersion: v208
- [21:39:22] Update path: C:\Users\matth\Desktop\Cemu\mlc01\usr\title\00050000\101C9400\
- [21:39:22] AOC path: C:\Users\matth\Desktop\Cemu\mlc01\usr\title\00050000\101C9400\aoc\
- [21:39:22] shaderCache name: dcac9927
- [21:39:22] gameprofile path: gameProfiles\00050000101c9400.ini
- [21:39:22] RPX hash: fb7911ad
- [21:39:22] RPL link time: 172ms
- [21:39:22] HLE: Patch BotW crash candidate at 0x038e46cc
- [21:39:22] HLE scan time: 109ms
- [21:39:22] ------- Active settings -------
- [21:39:22] CPU-Timer: host-based
- [21:39:22] CPU-Mode: Triple-core recompiler
- [21:39:22] Load shared libraries: true
- [21:39:22] Use RDTSC: true
- [21:39:22] UseSeparableShaders: true
- [21:39:22] GPUBufferCacheAccuracy: low (gameprofile)
- [21:39:22] Disable GPU fence: false (gameprofile)
- [21:39:22] Disable precompiled shaders: false
- [21:39:22] ------- Init OpenGL graphics backend -------
- [21:39:23] Using OpenGL version 4.6
- [21:39:23] OpenGL extensions:
- [21:39:23] ARB_clip_control: available
- [21:39:23] ARB_get_program_binary: available
- [21:39:23] ARB_clear_texture: available
- [21:39:23] ARB_copy_image: available
- [21:39:23] GL_VENDOR: NVIDIA Corporation
- [21:39:23] GL_RENDERER: GeForce GTX 1080/PCIe/SSE2
- [21:39:23] GL_VERSION: 4.6.0 NVIDIA 398.36
- [21:39:23] Activate graphic pack: The Legend of Zelda: Breath of the Wild - 2560x1440
- [21:39:23] Activate graphic pack: The Legend of Zelda: Breath of the Wild - FPS++
- [21:39:23] Activate graphic pack: The Legend of Zelda: Breath of the Wild - LWZX Crash workaround
- [21:39:23] ------- Run title -------
- [21:40:07] Shader cache loaded. Commited mem 7026MB. Took 43453ms
- [21:40:07] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX
- [21:40:08] Custom timer mode: QPC
- [21:40:08] Applying patch group BotwFPSV208 from pack 'The Legend of Zelda: Breath of the Wild - FPS++' to module u-king (checksum 0x6267BFD0)
- [21:40:08] Applying patch group BotwPlsNoCrashV208 from pack 'The Legend of Zelda: Breath of the Wild - LWZX Crash workaround' to module u-king (checksum 0x6267BFD0)
- [21:40:08] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
- [21:40:08] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
- Crashlog for Cemu 1.12.2d
- Date: 31-07-2018 21:40:13
- -----------------------------------------
- Stack trace
- -----------------------------------------
- 0x00007ff6d906ff40 (+0x00007ff6d906ff40) Cemu.exe cemuLog_log
- 0x00007ff6d906ff40 (+0x00007ff6d906ff40) Cemu.exe cemuLog_log
- 0x00007ffed7da54a0 (+0x00007ffed7da54a0) Cemu.exe RtlInitializeCriticalSection
- 0x00007ffed7d45890 (+0x00007ffed7d45890) Cemu.exe RtlWalkFrameChain
- 0x00007ffed7dddbf0 (+0x00007ffed7dddbf0) Cemu.exe KiUserExceptionDispatcher
- 0x00007ff6d8f69640 (+0x00007ff6d8f69640) Cemu.exe wxMainWindowCreated
- 0x00007ff6d90b0970 (+0x00007ff6d90b0970) Cemu.exe PPCCore_executeCallback
- 0x00007ffed4ca96b0 (+0x00007ffed4ca96b0) Cemu.exe SetCurrentDirectoryW
- Exception 0xc0000005 at 0x7ff6d8ffd2f3(+0x13d2f3) in module Cemu.exe
- cemu.exe at 0x7ff6d8ec0000
- RAX=0000000000000000 RBX=000001b2d6966a40 RCX=000000000000000c RDX=000000004e800020
- RSP=0000007f197ffb90 RBP=0000000000000028 RDI=0000000081830000 RSI=0000000000000000
- R8 =0000000000000000 R9 =00007ff6d8ec0000 R10=0000000081830000 R11=000001b0265a0000
- R12=0000000000000000 R13=0000000000000000 R14=0000000000000000 R15=0000000000000000
- -----------------------------------------
- Game info
- -----------------------------------------
- Game: Breath of the Wild [US v208]
- TitleId: 50000101c9400
- RPXHash: dcac9927
- -----------------------------------------
- Active PPC instance
- -----------------------------------------
- IP 0x03b3e968 LR 0x03b3ed44 Thread 0x906983d0
- -----------------------------------------
- PPC threads
- -----------------------------------------
- 906983d0 Ent 00e06948 IP 03a1e34c LR a4e2a103 SUSPENDED Aff 010 Pri 80 Name NULL
- 109f8c78 Ent 030bbea8 IP 00e04e24 LR d0ec0d03 SUSPENDED Aff 010 Pri 84 Name Prepare Thread
- 12afc1b0 Ent 030bbea8 IP 00e04e24 LR d0ec0d03 SUSPENDED Aff 100 Pri 80 Name WorkerMgr/Worker1(Any)
- 12b3ca88 Ent 030bbea8 IP 00e04e24 LR d0ec0d03 SUSPENDED Aff 001 Pri 80 Name WorkerMgr/Worker2(Any)
- 15b47930 Ent 030bbea8 IP 00e04e24 LR d0ec0d03 SUSPENDED Aff 010 Pri 81 Name OverlayArena Prepare
- 15b49618 Ent 030bbea8 IP 00e04e24 LR d0ec0d03 SUSPENDED Aff 001 Pri 83 Name DecompThread
- 302dd6b8 Ent 030bbea8 IP 00e04e24 LR d0ec0d03 SUSPENDED Aff 001 Pri 83 Name Resource Loading
- 302e82c8 Ent 030bbea8 IP 00e04e24 LR d0ec0d03 SUSPENDED Aff 100 Pri 84 Name Resource Control
- 302f3048 Ent 030bbea8 IP 00e04e24 LR d0ec0d03 SUSPENDED Aff 100 Pri 84 Name Resource Memory
- 302fdf38 Ent 030bbea8 IP 00e04e24 LR d0ec0d03 SUSPENDED Aff 100 Pri 84 Name MovableMemory
- 36c65ac8 Ent 030bbea8 IP 00e04e24 LR d0ec0d03 SUSPENDED Aff 100 Pri 84 Name res::Compaction
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