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Feb 23rd, 2020
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  1. Mono path[0] = 'E:/Steam Library/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
  2. Mono config path = 'E:/Steam Library/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.0f2 (292b93d75a2c)
  4. Forcing GfxDevice: Direct3D 11
  5. GfxDevice: creating device client; threaded=1
  6. Direct3D:
  7. Version: Direct3D 11.0 [level 11.1]
  8. Renderer: NVIDIA GeForce GTX 1060 (ID=0x1c20)
  9. Vendor:
  10. VRAM: 6052 MB
  11. Driver: 26.21.14.4219
  12. Begin MonoManager ReloadAssembly
  13. - Completed reload, in 3.241 seconds
  14. <RI> Initializing input.
  15.  
  16. <RI> Input initialized.
  17.  
  18. <RI> Initialized touch support.
  19.  
  20. UnloadTime: 0.533000 ms
  21. 2020-02-23T10:56:39 0.036 INF [Steamworks.NET] SteamAPI_Init() ok
  22. 2020-02-23T10:56:39 0.129 INF Texture quality is set to 0
  23. 2020-02-23T10:56:39 0.131 INF Precaching...
  24. 2020-02-23T10:56:39 0.144 INF Precaching file: 7DaysToDie_Data/resources.assets
  25. 2020-02-23T10:56:39 0.267 INF [EAC] Initializing ...
  26. 2020-02-23T10:56:39 0.275 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
  27. 2020-02-23T10:56:55 16.037 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  28. 2020-02-23T10:56:55 16.040 INF Precaching file: Data/Bundles/blocktextureatlases
  29. 2020-02-23T10:57:00 21.915 INF Precaching file: Data/Bundles/terraintextures
  30. 2020-02-23T10:57:18 39.701 INF Precaching done
  31. 2020-02-23T10:57:18 39.702 INF Loading main scene
  32. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  33. UnloadTime: 3.540200 ms
  34. 2020-02-23T10:57:19 40.098 INF Awake IsFocused: True
  35. 2020-02-23T10:57:19 40.099 INF Awake
  36. 2020-02-23T10:57:19 40.736 INF Localization language: english
  37. 2020-02-23T10:57:19 40.736 INF Version: Alpha 18.3 (b4) Compatibility Version: Alpha 18.3, Build: Windows 64 Bit
  38. 2020-02-23T10:57:19 40.736 INF System information:
  39. 2020-02-23T10:57:19 40.736 INF OS: Windows 10 (10.0.0) 64bit
  40. 2020-02-23T10:57:19 40.737 INF CPU: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz (cores: 8)
  41. 2020-02-23T10:57:19 40.737 INF RAM: 8068 MB
  42. 2020-02-23T10:57:19 40.737 INF GPU: NVIDIA GeForce GTX 1060 (6052 MB)
  43. 2020-02-23T10:57:19 40.737 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  44. 2020-02-23T10:57:19 40.738 INF Last played version: Alpha 18.3
  45. 2020-02-23T10:57:19 40.738 INF Local UTC offset: -5 hours
  46. 2020-02-23T10:57:19 40.771 INF Command line arguments: E:\Steam Library\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile E:\Steam Library\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-02-23__10-56-07.txt
  47. 2020-02-23T10:57:19 40.772 INF Not running in Big Picture Mode, no on-screen keyboard available
  48. 2020-02-23T10:57:19 40.773 INF Starting PlayerInputManager...
  49. 2020-02-23T10:57:19 40.991 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
  50. Fallback handler could not load library E:/Steam Library/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  51. Fallback handler could not load library E:/Steam Library/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
  52. Fallback handler could not load library E:/Steam Library/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  53. Fallback handler could not load library E:/Steam Library/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  54. Fallback handler could not load library E:/Steam Library/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
  55. Fallback handler could not load library E:/Steam Library/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  56. 2020-02-23T10:57:20 41.282 INF Starting UserProfileManager...
  57. 2020-02-23T10:57:20 41.425 INF Occlusion: Awake
  58. 2020-02-23T10:57:20 41.437 INF ApplyAllOptions streaming True, budget 5446.8 MB
  59. 2020-02-23T10:57:20 41.438 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
  60. 2020-02-23T10:57:20 41.438 INF Texture quality is set to 0
  61. 2020-02-23T10:57:20 41.439 INF ApplyTextureFilter 1, AF Enable
  62. 2020-02-23T10:57:20 41.441 INF ApplyTerrainOptions 3
  63. 2020-02-23T10:57:28 49.461 INF [MODS] No mods folder found
  64. 2020-02-23T10:57:28 49.649 INF Loading permissions file at 'C:\Users\Broke\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  65. 2020-02-23T10:57:29 50.099 INF Loading permissions file done.
  66. 2020-02-23T10:57:29 50.259 INF Awake done in 10161 ms
  67. Fallback handler could not load library E:/Steam Library/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  68. Fallback handler could not load library E:/Steam Library/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
  69. Fallback handler could not load library E:/Steam Library/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  70. 2020-02-23T10:57:29 50.560 INF Reloading serveradmin.xml
  71. 2020-02-23T10:57:29 50.561 INF Loading permissions file at 'C:\Users\Broke\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  72. 2020-02-23T10:57:29 50.562 INF Loading permissions file done.
  73.  
  74. Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 3970.
  75. Total: 64.264400 ms (FindLiveObjects: 0.473300 ms CreateObjectMapping: 0.285100 ms MarkObjects: 63.349600 ms DeleteObjects: 0.155700 ms)
  76.  
  77. 2020-02-23T10:57:30 51.845 INF User joined: Br0k3n13579
  78. 2020-02-23T10:57:31 52.436 INF Updated culture for display texts
  79. 2020-02-23T10:58:00 81.490 INF UMA Overlay loading took 24687 ms
  80. 2020-02-23T10:58:00 81.493 INF UMA Slot loading took 2 ms
  81. 2020-02-23T10:58:06 87.976 INF LoadTextureArraysForQuality quality -1 to 0, reload False
  82. 2020-02-23T10:58:13 94.179 INF WorldStaticData.Init() needed 11.926s
  83. 2020-02-23T10:58:13 94.282 ERR Invalid magic bytes in world header
  84. 2020-02-23T10:58:13 94.283 WRN Failed loading world header file: C:\Users\Broke\AppData\Roaming\7DaysToDie\Saves\Navezgane\newgame/main.ttw
  85. 2020-02-23T10:58:13 94.286 INF Trying backup header: C:\Users\Broke\AppData\Roaming\7DaysToDie\Saves\Navezgane\newgame/main.ttw.bak
  86. 2020-02-23T10:58:13 94.287 ERR Invalid magic bytes in world header
  87. 2020-02-23T10:58:13 94.288 ERR Failed loading backup header file!
  88. 2020-02-23T10:58:15 96.485 INF [Steamworks.NET] Login ok.
  89. 2020-02-23T10:58:15 96.786 INF AchievementManager: Received stats and achievements from Steam
  90. 2020-02-23T10:58:18 99.211 ERR Invalid magic bytes in world header
  91. 2020-02-23T10:58:18 99.211 WRN Failed loading world header file: C:\Users\Broke\AppData\Roaming\7DaysToDie\Saves\Navezgane\newgame/main.ttw
  92. 2020-02-23T10:58:18 99.213 INF Trying backup header: C:\Users\Broke\AppData\Roaming\7DaysToDie\Saves\Navezgane\newgame/main.ttw.bak
  93. 2020-02-23T10:58:18 99.214 ERR Invalid magic bytes in world header
  94. 2020-02-23T10:58:18 99.215 ERR Failed loading backup header file!
  95. 2020-02-23T10:59:23 164.126 ERR Invalid magic bytes in world header
  96. 2020-02-23T10:59:23 164.126 WRN Failed loading world header file: C:\Users\Broke\AppData\Roaming\7DaysToDie\Saves\Navezgane\newgame/main.ttw
  97. 2020-02-23T10:59:23 164.128 INF Trying backup header: C:\Users\Broke\AppData\Roaming\7DaysToDie\Saves\Navezgane\newgame/main.ttw.bak
  98. 2020-02-23T10:59:23 164.129 ERR Invalid magic bytes in world header
  99. 2020-02-23T10:59:23 164.130 ERR Failed loading backup header file!
  100. 2020-02-23T10:59:35 176.408 INF NET: Starting server protocols
  101. 2020-02-23T10:59:35 176.724 INF NET: LiteNetLib server started
  102. 2020-02-23T10:59:35 176.726 INF [Steamworks.NET] NET: Server started
  103. 2020-02-23T10:59:35 176.726 INF Started thread SteamNetworkingServer
  104. 2020-02-23T10:59:35 176.727 INF StartGame
  105. 2020-02-23T10:59:35 176.872 INF Persistent GamePrefs saved
  106. GamePref.AdminFileName = serveradmin.xml
  107. GamePref.AirDropFrequency = 72
  108. GamePref.AirDropMarker = True
  109. GamePref.AutopilotMode = 0
  110. GamePref.BedrollDeadZoneSize = 15
  111. GamePref.BedrollExpiryTime = 45
  112. GamePref.BlockDamageAI = 100
  113. GamePref.BlockDamageAIBM = 100
  114. GamePref.BlockDamagePlayer = 100
  115. GamePref.BloodMoonEnemyCount = 10
  116. GamePref.BloodMoonFrequency = 7
  117. GamePref.BloodMoonRange = 0
  118. GamePref.BloodMoonWarning = 8
  119. GamePref.BuildCreate = False
  120. GamePref.ConnectToServerIP = 127.0.0.1
  121. GamePref.ConnectToServerPort = 26900
  122. GamePref.ControlPanelEnabled = False
  123. GamePref.ControlPanelPort = 8080
  124. GamePref.CraftTimer =
  125. GamePref.CreateLevelDim = 8
  126. GamePref.CreateLevelName = My Level
  127. GamePref.CreativeMenuEnabled = False
  128. GamePref.DayCount = 3
  129. GamePref.DayLightLength = 18
  130. GamePref.DayNightLength = 60
  131. GamePref.DebugMenuEnabled = False
  132. GamePref.DebugMenuShowTasks = False
  133. GamePref.DebugStopEnemiesMoving = False
  134. GamePref.DropOnDeath = 1
  135. GamePref.DropOnQuit = 0
  136. GamePref.DynamicSpawner =
  137. GamePref.EACEnabled = False
  138. GamePref.EnemyDifficulty = 0
  139. GamePref.EnemySpawnMode = True
  140. GamePref.FavoriteServersList =
  141. GamePref.FragLimit = 20
  142. GamePref.GameDifficulty = 2
  143. GamePref.GameGuidClient =
  144. GamePref.GameMode = GameModeSurvival
  145. GamePref.GameName = kuhaku
  146. GamePref.GameNameClient = My Game
  147. GamePref.GameVersion = Alpha 18.3
  148. GamePref.GameWorld = Navezgane
  149. GamePref.HideCommandExecutionLog = 0
  150. GamePref.JoiningOptions = True
  151. GamePref.LandClaimCount = 1
  152. GamePref.LandClaimDeadZone = 30
  153. GamePref.LandClaimDecayMode = 0
  154. GamePref.LandClaimExpiryTime = 3
  155. GamePref.LandClaimOfflineDelay = 0
  156. GamePref.LandClaimOfflineDurabilityModifier = 4
  157. GamePref.LandClaimOnlineDurabilityModifier = 4
  158. GamePref.LandClaimSize = 41
  159. GamePref.LastGameResetRevision = 13
  160. GamePref.LastLoadedPrefab =
  161. GamePref.LastLoadedPrefabSize =
  162. GamePref.LootAbundance = 100
  163. GamePref.LootRespawnDays = 30
  164. GamePref.LootTimer =
  165. GamePref.MatchLength = 10
  166. GamePref.MaxSpawnedAnimals = 50
  167. GamePref.MaxSpawnedZombies = 60
  168. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  169. GamePref.NoGraphicsMode = False
  170. GamePref.OptionsAA = 1
  171. GamePref.OptionsAllowController = True
  172. GamePref.OptionsAmbientVolumeLevel = 1
  173. GamePref.OptionsAudioOcclusion = False
  174. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  175. GamePref.OptionsControllerVibration = True
  176. GamePref.OptionsDeferredLighting = True
  177. GamePref.OptionsDisableChunkLODs = False
  178. GamePref.OptionsDynamicMusicDailyTime = 0.3
  179. GamePref.OptionsDynamicMusicEnabled = False
  180. GamePref.OptionsFieldOfView = 67
  181. GamePref.OptionsFieldOfViewNew = 65
  182. GamePref.OptionsForegroundGlobalOpacity = 1
  183. GamePref.OptionsGamma = 0.8741381
  184. GamePref.OptionsGfxBloom = True
  185. GamePref.OptionsGfxDOF = False
  186. GamePref.OptionsGfxMotionBlur = 1
  187. GamePref.OptionsGfxOcclusion = True
  188. GamePref.OptionsGfxSSAO = True
  189. GamePref.OptionsGfxSSReflections = 1
  190. GamePref.OptionsGfxSunShafts = True
  191. GamePref.OptionsGraphicsQuality = 1
  192. GamePref.OptionsGrassDistance = 3
  193. GamePref.OptionsHudOpacity = 1
  194. GamePref.OptionsHudSize = 2
  195. GamePref.OptionsInterfaceSensitivity = 0.75
  196. GamePref.OptionsInvertMouse = False
  197. GamePref.OptionsJournalPopup = True
  198. GamePref.OptionsLODDistance = 1
  199. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  200. GamePref.OptionsMicVolumeLevel = 0.75
  201. GamePref.OptionsMouseSensitivity = 0.15
  202. GamePref.OptionsMusicVolumeLevel = 0.5
  203. GamePref.OptionsObjectQuality = 3
  204. GamePref.OptionsOverallAudioVolumeLevel = 1
  205. GamePref.OptionsPlayChanceFrequency = 3
  206. GamePref.OptionsPlayChanceProbability = 0.983
  207. GamePref.OptionsPlayerModel = playerFemale
  208. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  209. GamePref.OptionsPOICulling = 1
  210. GamePref.OptionsReflectedShadows = True
  211. GamePref.OptionsReflectionBounces = 1
  212. GamePref.OptionsReflectionCullList = Default
  213. GamePref.OptionsReflectionFarClip = 30
  214. GamePref.OptionsReflectionQuality = 4
  215. GamePref.OptionsReflectionRefreshMode = ViaScripting
  216. GamePref.OptionsReflectionRefreshRate = 0
  217. GamePref.OptionsReflectionShadowDistance = 0
  218. GamePref.OptionsReflectionTimeSlicingMode = ReflectionsOnly Terrain
  219. GamePref.OptionsResolution = 0
  220. GamePref.OptionsScreenBoundsValue = 1
  221. GamePref.OptionsShadowDistance = 4
  222. GamePref.OptionsShowCompass = True
  223. GamePref.OptionsShowCrosshair = True
  224. GamePref.OptionsStabSpawnBlocksOnGround = True
  225. GamePref.OptionsStreamingMipmapsBudget = 4096
  226. GamePref.OptionsStreamingMipmapsEnabled = True
  227. GamePref.OptionsTempCelsius = False
  228. GamePref.OptionsTerrainQuality = 3
  229. GamePref.OptionsTextureFilter = 1
  230. GamePref.OptionsTextureQuality = 0
  231. GamePref.OptionsTreeDistance = 4
  232. GamePref.OptionsUMATextureQuality = 0
  233. GamePref.OptionsViewDistance = 12
  234. GamePref.OptionsVoiceChatEnabled = True
  235. GamePref.OptionsVoiceVolumeLevel = 0.75
  236. GamePref.OptionsVsync = 1
  237. GamePref.OptionsWaterParticleLimiter = 1
  238. GamePref.OptionsWaterQuality = 0
  239. GamePref.OptionsZoomMouseSensitivity = 0.5
  240. GamePref.PartySharedKillRange = 100
  241. GamePref.PersistentPlayerProfiles = True
  242. GamePref.PlayerAutologin = False
  243. GamePref.PlayerId = 76561198037568745
  244. GamePref.PlayerKillingMode = 0
  245. GamePref.PlayerName = Br0k3n13579
  246. GamePref.PlayerSafeZoneHours = 7
  247. GamePref.PlayerSafeZoneLevel = 5
  248. GamePref.PlayerToken =
  249. GamePref.RebuildMap = False
  250. GamePref.SaveGameFolder = C:\Users\Broke\AppData\Roaming/7DaysToDie/Saves
  251. GamePref.SelectionContextMode = 0
  252. GamePref.SelectionOperationMode = 0
  253. GamePref.ServerAdminSlots = 0
  254. GamePref.ServerAdminSlotsPermission = 0
  255. GamePref.ServerDescription =
  256. GamePref.ServerDisabledNetworkProtocols =
  257. GamePref.ServerIP =
  258. GamePref.ServerIsPublic = True
  259. GamePref.ServerLoginConfirmationText =
  260. GamePref.ServerMaxAllowedViewDistance = 12
  261. GamePref.ServerMaxPlayerCount = 2
  262. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  263. GamePref.ServerName = Default Server
  264. GamePref.ServerPort = 26900
  265. GamePref.ServerReservedSlots = 0
  266. GamePref.ServerReservedSlotsPermission = 100
  267. GamePref.ServerVisibility = 1
  268. GamePref.ServerWebsiteURL =
  269. GamePref.ShowFriendPlayerOnMap = True
  270. GamePref.TelnetEnabled = False
  271. GamePref.TelnetFailedLoginLimit = 10
  272. GamePref.TelnetFailedLoginsBlocktime = 10
  273. GamePref.TelnetPort = 25003
  274. GamePref.TerminalWindowEnabled = True
  275. GamePref.UNUSED_OptionsBloom =
  276. GamePref.UNUSED_OptionsDOF =
  277. GamePref.UNUSED_OptionsImageEffects =
  278. GamePref.UNUSED_OptionsMotionBlur =
  279. GamePref.UNUSED_OptionsObjectBlur =
  280. GamePref.UNUSED_OptionsSSAO =
  281. GamePref.UNUSED_OptionsSunShafts =
  282. GamePref.UserDataFolder = C:\Users\Broke\AppData\Roaming/7DaysToDie
  283. GamePref.WorldGenSeed =
  284. GamePref.WorldGenSize = 8192
  285. GamePref.XPMultiplier = 150
  286. GamePref.ZombieBMMove = 3
  287. GamePref.ZombieFeralMove = 2
  288. GamePref.ZombieMove = 0
  289. GamePref.ZombieMoveNight = 1
  290. GamePref.ZombiePlayers = True
  291. GameStat.AirDropFrequency = 0
  292. GameStat.AirDropMarker = False
  293. GameStat.AllowedViewDistance = 12
  294. GameStat.AnimalCount = 0
  295. GameStat.AutoParty = False
  296. GameStat.BedrollExpiryTime = 45
  297. GameStat.BlockDamagePlayer = 100
  298. GameStat.BloodMoonDay = 0
  299. GameStat.BloodMoonEnemyCount = 8
  300. GameStat.BloodMoonWarning = 8
  301. GameStat.ChunkStabilityEnabled = True
  302. GameStat.CraftTimer =
  303. GameStat.CurrentRoundIx = 0
  304. GameStat.DayLightLength = 18
  305. GameStat.DayLimitActive = False
  306. GameStat.DayLimitThisRound = 0
  307. GameStat.DropOnDeath = 1
  308. GameStat.DropOnQuit = 0
  309. GameStat.EnemyCount = 0
  310. GameStat.EnemyDifficulty = Normal
  311. GameStat.EnemySpawnMode = True
  312. GameStat.FragLimitActive = False
  313. GameStat.FragLimitThisRound = 0
  314. GameStat.GameDifficulty = 2
  315. GameStat.GameDifficultyBonus = 1
  316. GameStat.GameModeId = 0
  317. GameStat.GameState = 0
  318. GameStat.GlobalMessageToShow =
  319. GameStat.IsCreativeMenuEnabled = False
  320. GameStat.IsFlyingEnabled = False
  321. GameStat.IsPlayerCollisionEnabled = True
  322. GameStat.IsPlayerDamageEnabled = True
  323. GameStat.IsResetMapOnRestart = False
  324. GameStat.IsSaveSupplyCrates = True
  325. GameStat.IsSpawnEnemies = True
  326. GameStat.IsSpawnNearOtherPlayer = False
  327. GameStat.IsTeleportEnabled = False
  328. GameStat.IsVersionCheckDone = True
  329. GameStat.LandClaimCount = 1
  330. GameStat.LandClaimDeadZone = 30
  331. GameStat.LandClaimDecayMode = 0
  332. GameStat.LandClaimExpiryTime = 3
  333. GameStat.LandClaimOfflineDelay = 0
  334. GameStat.LandClaimOfflineDurabilityModifier = 32
  335. GameStat.LandClaimOnlineDurabilityModifier = 32
  336. GameStat.LandClaimSize = 41
  337. GameStat.LoadScene =
  338. GameStat.LootTimer =
  339. GameStat.OptionsPOICulling = 0
  340. GameStat.PartySharedKillRange = 100
  341. GameStat.PlayerKillingMode = KillStrangersOnly
  342. GameStat.ScoreDiedMultiplier = -5
  343. GameStat.ScorePlayerKillMultiplier = 1
  344. GameStat.ScoreZombieKillMultiplier = 1
  345. GameStat.ShowAllPlayersOnMap = False
  346. GameStat.ShowFriendPlayerOnMap = True
  347. GameStat.ShowSpawnWindow = False
  348. GameStat.ShowWindow =
  349. GameStat.ShowZombieCounter = False
  350. GameStat.TimeLimitActive = False
  351. GameStat.TimeLimitThisRound = 0
  352. GameStat.TimeOfDayIncPerSec = 20
  353. GameStat.XPMultiplier = 100
  354. GameStat.ZombieHordeMeter = False
  355. 2020-02-23T10:59:35 176.978 INF StartAsServer
  356. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  357. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  358. 2020-02-23T10:59:39 180.838 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
  359. 2020-02-23T10:59:39 180.838 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
  360. 2020-02-23T10:59:39 180.838 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
  361. 2020-02-23T11:00:06 207.177 INF Preparing quit
  362. 2020-02-23T11:00:06 207.178 INF Disconnect
  363. 2020-02-23T11:00:06 207.179 INF [NET] ServerShutdown
  364. 2020-02-23T11:00:06 207.179 INF NET: Stopping server protocols
  365. 2020-02-23T11:00:06 207.254 INF NET: LiteNetLib server stopped
  366. 2020-02-23T11:00:06 207.261 INF SaveAndCleanupWorld
  367. 2020-02-23T11:00:06 207.328 ERR Disconnecting failed:
  368. 2020-02-23T11:00:06 207.328 EXC Object reference not set to an instance of an object
  369. NullReferenceException: Object reference not set to an instance of an object
  370. at GameManager.SaveLocalPlayerData () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0
  371. at GameManager.SaveAndCleanupWorld () [0x00056] in <abc1cae220c641248ccf17f83a8861d4>:0
  372. at ConnectionManager.StopServers () [0x00028] in <abc1cae220c641248ccf17f83a8861d4>:0
  373. at GameManager.Disconnect () [0x00125] in <abc1cae220c641248ccf17f83a8861d4>:0
  374. at GameManager+<ApplicationQuitCo>d__154.MoveNext () [0x0003f] in <abc1cae220c641248ccf17f83a8861d4>:0
  375. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  376. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  377. UnityEngine.Logger:LogException(Exception, Object)
  378. UnityEngine.Debug:LogException(Exception)
  379. Logger:masterLogException(Exception)
  380. Logger:Exception(Exception)
  381. Log:Exception(Exception)
  382. <ApplicationQuitCo>d__154:MoveNext()
  383. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  384. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  385. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  386. GameManager:OnApplicationQuit()
  387.  
  388. (Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)
  389.  
  390. 2020-02-23T11:00:06 207.444 INF Persistent GamePrefs saved
  391. 2020-02-23T11:00:06 207.447 INF Cleanup
  392. 2020-02-23T11:00:06 207.514 INF AchievementManager.Cleanup
  393. 2020-02-23T11:00:06 207.683 ERR XML loader: Loading and parsing 'blocks.xml' failed
  394. 2020-02-23T11:00:06 207.683 EXC Extends block metalSignLetter_a is not specified for block metalSignLetter_s'
  395. Exception: Extends block metalSignLetter_a is not specified for block metalSignLetter_s'
  396. at BlocksFromXml+<CreateBlocks>d__0.MoveNext () [0x00171] in <abc1cae220c641248ccf17f83a8861d4>:0
  397. at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__40.MoveNext () [0x00044] in <abc1cae220c641248ccf17f83a8861d4>:0
  398. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
  399. UnityEngine.DebugLogHandler:LogException(Exception, Object)
  400. UnityEngine.Logger:LogException(Exception, Object)
  401. UnityEngine.Debug:LogException(Exception)
  402. Logger:masterLogException(Exception)
  403. Logger:Exception(Exception)
  404. Log:Exception(Exception)
  405. <>c__DisplayClass47_0:<loadSingleXml>b__2(Exception)
  406. <CoroutineWrapperWithExceptionCallback>d__40:MoveNext()
  407. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  408.  
  409. (Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)
  410.  
  411. 2020-02-23T11:00:06 207.707 INF Terminating threads
  412. 2020-02-23T11:00:06 207.785 INF Exited thread SteamNetworkingServer
  413. 2020-02-23T11:00:06 207.786 INF OnApplicationQuit
  414. 2020-02-23T11:00:06 207.787 INF Terminating threads
  415. 2020-02-23T11:00:06 207.787 INF OnApplicationQuit
  416. Setting up 4 worker threads for Enlighten.
  417. Thread -> id: 38dc -> priority: 1
  418. Thread -> id: 3d3c -> priority: 1
  419. Thread -> id: 3ce0 -> priority: 1
  420. Thread -> id: 1010 -> priority: 1
  421. NullReferenceException
  422. at (wrapper managed-to-native) UnityEngine.MonoBehaviour.IsObjectMonoBehaviour(UnityEngine.Object)
  423. at UnityEngine.MonoBehaviour.StopCoroutine (UnityEngine.Coroutine routine) [0x00012] in <ca1d1fd848884ed5a84a515243f09e15>:0
  424. at ThreadManager.StopCoroutine (UnityEngine.Coroutine _coroutine) [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0
  425. at XUi.CancelLoading () [0x00008] in <abc1cae220c641248ccf17f83a8861d4>:0
  426. at XUi.Cleanup (System.Boolean _destroyImmediate) [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0
  427. at XUi.Shutdown (System.Boolean _destroyImmediate) [0x00013] in <abc1cae220c641248ccf17f83a8861d4>:0
  428. at XUi.OnDestroy () [0x00044] in <abc1cae220c641248ccf17f83a8861d4>:0
  429.  
  430. (Filename: <ca1d1fd848884ed5a84a515243f09e15> Line: 0)
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