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- Mono path[0] = 'E:/Steam Library/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
- Mono config path = 'E:/Steam Library/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.0f2 (292b93d75a2c)
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1060 (ID=0x1c20)
- Vendor:
- VRAM: 6052 MB
- Driver: 26.21.14.4219
- Begin MonoManager ReloadAssembly
- - Completed reload, in 3.241 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.533000 ms
- 2020-02-23T10:56:39 0.036 INF [Steamworks.NET] SteamAPI_Init() ok
- 2020-02-23T10:56:39 0.129 INF Texture quality is set to 0
- 2020-02-23T10:56:39 0.131 INF Precaching...
- 2020-02-23T10:56:39 0.144 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2020-02-23T10:56:39 0.267 INF [EAC] Initializing ...
- 2020-02-23T10:56:39 0.275 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
- 2020-02-23T10:56:55 16.037 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2020-02-23T10:56:55 16.040 INF Precaching file: Data/Bundles/blocktextureatlases
- 2020-02-23T10:57:00 21.915 INF Precaching file: Data/Bundles/terraintextures
- 2020-02-23T10:57:18 39.701 INF Precaching done
- 2020-02-23T10:57:18 39.702 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 3.540200 ms
- 2020-02-23T10:57:19 40.098 INF Awake IsFocused: True
- 2020-02-23T10:57:19 40.099 INF Awake
- 2020-02-23T10:57:19 40.736 INF Localization language: english
- 2020-02-23T10:57:19 40.736 INF Version: Alpha 18.3 (b4) Compatibility Version: Alpha 18.3, Build: Windows 64 Bit
- 2020-02-23T10:57:19 40.736 INF System information:
- 2020-02-23T10:57:19 40.736 INF OS: Windows 10 (10.0.0) 64bit
- 2020-02-23T10:57:19 40.737 INF CPU: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz (cores: 8)
- 2020-02-23T10:57:19 40.737 INF RAM: 8068 MB
- 2020-02-23T10:57:19 40.737 INF GPU: NVIDIA GeForce GTX 1060 (6052 MB)
- 2020-02-23T10:57:19 40.737 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2020-02-23T10:57:19 40.738 INF Last played version: Alpha 18.3
- 2020-02-23T10:57:19 40.738 INF Local UTC offset: -5 hours
- 2020-02-23T10:57:19 40.771 INF Command line arguments: E:\Steam Library\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile E:\Steam Library\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-02-23__10-56-07.txt
- 2020-02-23T10:57:19 40.772 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2020-02-23T10:57:19 40.773 INF Starting PlayerInputManager...
- 2020-02-23T10:57:19 40.991 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
- Fallback handler could not load library E:/Steam Library/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library E:/Steam Library/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library E:/Steam Library/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library E:/Steam Library/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- Fallback handler could not load library E:/Steam Library/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library E:/Steam Library/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- 2020-02-23T10:57:20 41.282 INF Starting UserProfileManager...
- 2020-02-23T10:57:20 41.425 INF Occlusion: Awake
- 2020-02-23T10:57:20 41.437 INF ApplyAllOptions streaming True, budget 5446.8 MB
- 2020-02-23T10:57:20 41.438 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
- 2020-02-23T10:57:20 41.438 INF Texture quality is set to 0
- 2020-02-23T10:57:20 41.439 INF ApplyTextureFilter 1, AF Enable
- 2020-02-23T10:57:20 41.441 INF ApplyTerrainOptions 3
- 2020-02-23T10:57:28 49.461 INF [MODS] No mods folder found
- 2020-02-23T10:57:28 49.649 INF Loading permissions file at 'C:\Users\Broke\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2020-02-23T10:57:29 50.099 INF Loading permissions file done.
- 2020-02-23T10:57:29 50.259 INF Awake done in 10161 ms
- Fallback handler could not load library E:/Steam Library/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library E:/Steam Library/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
- Fallback handler could not load library E:/Steam Library/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- 2020-02-23T10:57:29 50.560 INF Reloading serveradmin.xml
- 2020-02-23T10:57:29 50.561 INF Loading permissions file at 'C:\Users\Broke\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2020-02-23T10:57:29 50.562 INF Loading permissions file done.
- Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 3970.
- Total: 64.264400 ms (FindLiveObjects: 0.473300 ms CreateObjectMapping: 0.285100 ms MarkObjects: 63.349600 ms DeleteObjects: 0.155700 ms)
- 2020-02-23T10:57:30 51.845 INF User joined: Br0k3n13579
- 2020-02-23T10:57:31 52.436 INF Updated culture for display texts
- 2020-02-23T10:58:00 81.490 INF UMA Overlay loading took 24687 ms
- 2020-02-23T10:58:00 81.493 INF UMA Slot loading took 2 ms
- 2020-02-23T10:58:06 87.976 INF LoadTextureArraysForQuality quality -1 to 0, reload False
- 2020-02-23T10:58:13 94.179 INF WorldStaticData.Init() needed 11.926s
- 2020-02-23T10:58:13 94.282 ERR Invalid magic bytes in world header
- 2020-02-23T10:58:13 94.283 WRN Failed loading world header file: C:\Users\Broke\AppData\Roaming\7DaysToDie\Saves\Navezgane\newgame/main.ttw
- 2020-02-23T10:58:13 94.286 INF Trying backup header: C:\Users\Broke\AppData\Roaming\7DaysToDie\Saves\Navezgane\newgame/main.ttw.bak
- 2020-02-23T10:58:13 94.287 ERR Invalid magic bytes in world header
- 2020-02-23T10:58:13 94.288 ERR Failed loading backup header file!
- 2020-02-23T10:58:15 96.485 INF [Steamworks.NET] Login ok.
- 2020-02-23T10:58:15 96.786 INF AchievementManager: Received stats and achievements from Steam
- 2020-02-23T10:58:18 99.211 ERR Invalid magic bytes in world header
- 2020-02-23T10:58:18 99.211 WRN Failed loading world header file: C:\Users\Broke\AppData\Roaming\7DaysToDie\Saves\Navezgane\newgame/main.ttw
- 2020-02-23T10:58:18 99.213 INF Trying backup header: C:\Users\Broke\AppData\Roaming\7DaysToDie\Saves\Navezgane\newgame/main.ttw.bak
- 2020-02-23T10:58:18 99.214 ERR Invalid magic bytes in world header
- 2020-02-23T10:58:18 99.215 ERR Failed loading backup header file!
- 2020-02-23T10:59:23 164.126 ERR Invalid magic bytes in world header
- 2020-02-23T10:59:23 164.126 WRN Failed loading world header file: C:\Users\Broke\AppData\Roaming\7DaysToDie\Saves\Navezgane\newgame/main.ttw
- 2020-02-23T10:59:23 164.128 INF Trying backup header: C:\Users\Broke\AppData\Roaming\7DaysToDie\Saves\Navezgane\newgame/main.ttw.bak
- 2020-02-23T10:59:23 164.129 ERR Invalid magic bytes in world header
- 2020-02-23T10:59:23 164.130 ERR Failed loading backup header file!
- 2020-02-23T10:59:35 176.408 INF NET: Starting server protocols
- 2020-02-23T10:59:35 176.724 INF NET: LiteNetLib server started
- 2020-02-23T10:59:35 176.726 INF [Steamworks.NET] NET: Server started
- 2020-02-23T10:59:35 176.726 INF Started thread SteamNetworkingServer
- 2020-02-23T10:59:35 176.727 INF StartGame
- 2020-02-23T10:59:35 176.872 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 10
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 2
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = kuhaku
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 18.3
- GamePref.GameWorld = Navezgane
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 30
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.3
- GamePref.OptionsDynamicMusicEnabled = False
- GamePref.OptionsFieldOfView = 67
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.8741381
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxMotionBlur = 1
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 1
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGraphicsQuality = 1
- GamePref.OptionsGrassDistance = 3
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLODDistance = 1
- GamePref.OptionsMenuMusicVolumeLevel = 0.7
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.15
- GamePref.OptionsMusicVolumeLevel = 0.5
- GamePref.OptionsObjectQuality = 3
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerFemale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsReflectedShadows = True
- GamePref.OptionsReflectionBounces = 1
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 30
- GamePref.OptionsReflectionQuality = 4
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 0
- GamePref.OptionsReflectionTimeSlicingMode = ReflectionsOnly Terrain
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 4
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsStreamingMipmapsBudget = 4096
- GamePref.OptionsStreamingMipmapsEnabled = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsTerrainQuality = 3
- GamePref.OptionsTextureFilter = 1
- GamePref.OptionsTextureQuality = 0
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsUMATextureQuality = 0
- GamePref.OptionsViewDistance = 12
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterParticleLimiter = 1
- GamePref.OptionsWaterQuality = 0
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198037568745
- GamePref.PlayerKillingMode = 0
- GamePref.PlayerName = Br0k3n13579
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Broke\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 2
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 1
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\Broke\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 150
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 2
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 1
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2020-02-23T10:59:35 176.978 INF StartAsServer
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- 2020-02-23T10:59:39 180.838 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
- 2020-02-23T10:59:39 180.838 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
- 2020-02-23T10:59:39 180.838 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
- 2020-02-23T11:00:06 207.177 INF Preparing quit
- 2020-02-23T11:00:06 207.178 INF Disconnect
- 2020-02-23T11:00:06 207.179 INF [NET] ServerShutdown
- 2020-02-23T11:00:06 207.179 INF NET: Stopping server protocols
- 2020-02-23T11:00:06 207.254 INF NET: LiteNetLib server stopped
- 2020-02-23T11:00:06 207.261 INF SaveAndCleanupWorld
- 2020-02-23T11:00:06 207.328 ERR Disconnecting failed:
- 2020-02-23T11:00:06 207.328 EXC Object reference not set to an instance of an object
- NullReferenceException: Object reference not set to an instance of an object
- at GameManager.SaveLocalPlayerData () [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0
- at GameManager.SaveAndCleanupWorld () [0x00056] in <abc1cae220c641248ccf17f83a8861d4>:0
- at ConnectionManager.StopServers () [0x00028] in <abc1cae220c641248ccf17f83a8861d4>:0
- at GameManager.Disconnect () [0x00125] in <abc1cae220c641248ccf17f83a8861d4>:0
- at GameManager+<ApplicationQuitCo>d__154.MoveNext () [0x0003f] in <abc1cae220c641248ccf17f83a8861d4>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- Logger:masterLogException(Exception)
- Logger:Exception(Exception)
- Log:Exception(Exception)
- <ApplicationQuitCo>d__154:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
- UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
- GameManager:OnApplicationQuit()
- (Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)
- 2020-02-23T11:00:06 207.444 INF Persistent GamePrefs saved
- 2020-02-23T11:00:06 207.447 INF Cleanup
- 2020-02-23T11:00:06 207.514 INF AchievementManager.Cleanup
- 2020-02-23T11:00:06 207.683 ERR XML loader: Loading and parsing 'blocks.xml' failed
- 2020-02-23T11:00:06 207.683 EXC Extends block metalSignLetter_a is not specified for block metalSignLetter_s'
- Exception: Extends block metalSignLetter_a is not specified for block metalSignLetter_s'
- at BlocksFromXml+<CreateBlocks>d__0.MoveNext () [0x00171] in <abc1cae220c641248ccf17f83a8861d4>:0
- at ThreadManager+<CoroutineWrapperWithExceptionCallback>d__40.MoveNext () [0x00044] in <abc1cae220c641248ccf17f83a8861d4>:0
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- Logger:masterLogException(Exception)
- Logger:Exception(Exception)
- Log:Exception(Exception)
- <>c__DisplayClass47_0:<loadSingleXml>b__2(Exception)
- <CoroutineWrapperWithExceptionCallback>d__40:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- (Filename: <abc1cae220c641248ccf17f83a8861d4> Line: 0)
- 2020-02-23T11:00:06 207.707 INF Terminating threads
- 2020-02-23T11:00:06 207.785 INF Exited thread SteamNetworkingServer
- 2020-02-23T11:00:06 207.786 INF OnApplicationQuit
- 2020-02-23T11:00:06 207.787 INF Terminating threads
- 2020-02-23T11:00:06 207.787 INF OnApplicationQuit
- Setting up 4 worker threads for Enlighten.
- Thread -> id: 38dc -> priority: 1
- Thread -> id: 3d3c -> priority: 1
- Thread -> id: 3ce0 -> priority: 1
- Thread -> id: 1010 -> priority: 1
- NullReferenceException
- at (wrapper managed-to-native) UnityEngine.MonoBehaviour.IsObjectMonoBehaviour(UnityEngine.Object)
- at UnityEngine.MonoBehaviour.StopCoroutine (UnityEngine.Coroutine routine) [0x00012] in <ca1d1fd848884ed5a84a515243f09e15>:0
- at ThreadManager.StopCoroutine (UnityEngine.Coroutine _coroutine) [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0
- at XUi.CancelLoading () [0x00008] in <abc1cae220c641248ccf17f83a8861d4>:0
- at XUi.Cleanup (System.Boolean _destroyImmediate) [0x00000] in <abc1cae220c641248ccf17f83a8861d4>:0
- at XUi.Shutdown (System.Boolean _destroyImmediate) [0x00013] in <abc1cae220c641248ccf17f83a8861d4>:0
- at XUi.OnDestroy () [0x00044] in <abc1cae220c641248ccf17f83a8861d4>:0
- (Filename: <ca1d1fd848884ed5a84a515243f09e15> Line: 0)
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