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- GetLink = function(Link)
- local Body = "Unable To Get Body."
- local DefBody = Body
- pcall(function()
- Body = HttpGet(Link)
- end)
- if Body == DefBody then
- pcall(function()
- Body = game:HttpGet(Link)
- end)
- if Body == DefBody then
- pcall(function()
- Body = game:HttpGetAsync(Link)
- end)
- if Body == DefBody then
- pcall(function()
- Body = game:GetService("HttpService"):GetAsync(Link)
- end)
- return Body
- else
- return Body
- end
- else
- return Body
- end
- else
- return Body
- end
- end
- _G.KuraiData = {
- Outlines = Instance.new("Folder",game.Workspace),
- FixData = {},
- Setup = {}
- }
- loadstring(GetLink'https://pastebin.com/raw/AuyWYpZd')()
- for i, v in pairs(game.Workspace["86408593C34AF77FDD90DF932F8B5261"]:Invoke())do
- _G.KuraiData.Setup[i] = v
- end
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