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krzys_h

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Mar 29th, 2016
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  1. [INFO]: Creating CDevice - OpenGL 1.4
  2. [INFO]: OpenGL 4.3.0 - Build 20.19.15.4331
  3. [INFO]: Intel(R) HD Graphics 4600
  4. [INFO]: Shadow mapping available (core)
  5. [INFO]: Anisotropic filtering available
  6. [INFO]: Maximum anisotropy: 16
  7. [INFO]: Multisampling supported, max samples: 8
  8. [INFO]: Auto-detecting VBO support
  9. [INFO]: Core VBO supported
  10. [INFO]: Maximum texture units: 8
  11. [INFO]: Maximum texture size: 16384
  12. [DEBUG]: Using quality shadows
  13. [INFO]: Framebuffer supported (ARB)
  14. [INFO]: Maximum renderbuffer size: 16384
  15. [INFO]: CDevice created successfully
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