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Sep 23rd, 2018
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end -------The Dark Ruler V2--------Created by: Wizardunstopable and MatterGh0st------Give Credit Plz and DONT LEAK THIS
  6. local p = game.Players.LocalPlayer
  7. local char = p.Character
  8. local mouse = p:GetMouse()
  9. local larm = char["Left Arm"]
  10. local rarm = char["Right Arm"]
  11. local lleg = char["Left Leg"]
  12. local rleg = char["Right Leg"]
  13. local hed = char.Head
  14. local torso = char.Torso
  15. local hum = char.Humanoid
  16. local cam = game.Workspace.CurrentCamera
  17. local root = char.HumanoidRootPart
  18. local deb = false
  19. local shot = 0
  20. local l = game:GetService("Lighting")
  21. local rs = game:GetService("RunService").RenderStepped
  22. local stanceToggle = "Normal"
  23. math.randomseed(os.time())
  24. hum.WalkSpeed = 100
  25. char.Health:Destroy()
  26. hum.MaxHealth = math.huge
  27. wait(0.1)
  28. hum.Health = math.huge
  29. ----------------------------------------------------
  30. p:ClearCharacterAppearance()
  31. wait(0.1)
  32. p.Character.Head.BrickColor = BrickColor.new("Really black")
  33. p.Character.Torso.BrickColor = BrickColor.new("Really black")
  34. p.Character["Right Arm"].BrickColor = BrickColor.new("Really black")
  35. p.Character["Right Leg"].BrickColor = BrickColor.new("Really black")
  36. p.Character["Left Leg"].BrickColor = BrickColor.new("Really black")
  37. p.Character["Left Arm"].BrickColor = BrickColor.new("Really black")
  38. pcall(function() p.char.torso.roblox:Destroy() end)
  39. shirt = Instance.new("Shirt", char)
  40. shirt.Name = "Shirt"
  41. pants = Instance.new("Pants", char)
  42. pants.Name = "Pants"
  43. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=235673625"
  44. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=222859226"
  45. ----------------------------------------------------
  46. Fl = Instance.new('Fire',larm); FR = Instance.new('Fire',rarm); Ft = Instance.new('Fire',torso)
  47. Ft.Size = 12
  48. Fl.Size = 12
  49. FR.Size = 12
  50. Fl.Color = Color3.new(0,0,0)
  51. FR.Color = Color3.new(0,0,0)
  52. Ft.Color = Color3.new(0,0,0)
  53. Fl.SecondaryColor = Color3.new(0,0,0)
  54. FR.SecondaryColor = Color3.new(0,0,0)
  55. Ft.SecondaryColor = Color3.new(0,0,0)
  56. SR = Instance.new('Smoke',rleg)
  57. SR.Color = Color3.new(0,0,0)
  58. SR.Size = 1
  59. SR.RiseVelocity = 1
  60. ----------------------------------------------------
  61. Debounces = {
  62. on = false;
  63. ks = false;
  64. CanAttack = true;
  65. CanJoke = true;
  66. NoIdl = false;
  67. Slashing = false;
  68. Slashed = false;
  69. Grabbing = false;
  70. Grabbed = false;
  71. }
  72. local Touche = {char.Name, }
  73. ----------------------------------------------------
  74. function lerp(a, b, t) -- Linear interpolation
  75.     return a + (b - a)*t
  76. end
  77.  
  78. function slerp(a, b, t) --Spherical interpolation
  79.     dot = a:Dot(b)
  80.     if dot > 0.99999 or dot < -0.99999 then
  81.         return t <= 0.5 and a or b
  82.     else
  83.         r = math.acos(dot)
  84.         return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  85.     end
  86. end
  87.  
  88. function matrixInterpolate(a, b, t)
  89.     local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  90.     local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  91.     local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  92.     local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
  93.     local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
  94.     local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
  95.     local t = v1:Dot(v2)
  96.     if not (t < 0 or t == 0 or t > 0) then     -- Failsafe
  97.         return CFrame.new()
  98.     end
  99.     return CFrame.new(
  100.     v0.x, v0.y, v0.z,
  101.     v1.x, v1.y, v1.z,
  102.     v2.x, v2.y, v2.z,
  103.     v3.x, v3.y, v3.z)
  104. end
  105. ----------------------------------------------------
  106. function genWeld(a,b)
  107.     local w = Instance.new("Weld",a)
  108.     w.Part0 = a
  109.     w.Part1 = b
  110.     return w
  111. end
  112. function weld(a, b)
  113.     local weld = Instance.new("Weld")
  114.     weld.Name = "W"
  115.     weld.Part0 = a
  116.     weld.Part1 = b
  117.     weld.C0 = a.CFrame:inverse() * b.CFrame
  118.     weld.Parent = a
  119.     return weld;
  120. end
  121. ----------------------------------------------------
  122. function Lerp(c1,c2,al)
  123. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  124. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  125. for i,v in pairs(com1) do
  126. com1[i] = v+(com2[i]-v)*al
  127. end
  128. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  129. end
  130. ----------------------------------------------------
  131. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  132. local wld = Instance.new("Weld", wp1)
  133. wld.Part0 = wp0
  134. wld.Part1 = wp1
  135. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  136. end
  137. ----------------------------------------------------
  138. for i,v in pairs(char:children()) do
  139.     if v:IsA("Hat") then
  140.         v:Destroy()
  141.     end
  142. end
  143. for i,v in pairs(hed:children()) do
  144.     if v:IsA("Sound") then
  145.         v:Destroy()
  146.     end
  147. end
  148. ----------------------------------------------------
  149. function HasntTouched(plrname)
  150. local ret = true
  151. for _, v in pairs(Touche) do
  152. if v == plrname then
  153. ret = false
  154. end
  155. end
  156. return ret
  157. end
  158. ----------------------------------------------------
  159. larm.Size = larm.Size * 2
  160. rarm.Size = rarm.Size * 2
  161. lleg.Size = lleg.Size * 2
  162. rleg.Size = rleg.Size * 2
  163. torso.Size = torso.Size * 2
  164. hed.Size = hed.Size * 2
  165. root.Size = root.Size * 2
  166. ----------------------------------------------------
  167. newWeld(torso, larm, -1.5, 0.5, 0)
  168. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  169. newWeld(torso, rarm, 1.5, 0.5, 0)
  170. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  171. newWeld(torso, hed, 0, 1.5, 0)
  172. newWeld(torso, lleg, -0.5, -1, 0)
  173. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  174. newWeld(torso, rleg, 0.5, -1, 0)
  175. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  176. newWeld(root, torso, 0, -1, 0)
  177. torso.Weld.C1 = CFrame.new(0, -1, 0)
  178. ----------------------------------------------------
  179. z = Instance.new("Sound", char)
  180. z.SoundId = "rbxassetid://408386283"--209113706
  181. z.Looped = true
  182. z.Pitch = 1
  183. z.Volume = 1
  184. wait(.01)
  185. z:Play()
  186. ----------------------------------------------------
  187. wait(0.1)
  188. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"You Will Die Of The Hands Of Me!", "Red")
  189. wait(9)
  190. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"You've rediculed hades for the last time!", "Blue")
  191. wait(9)
  192. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"Activate", "Red")
  193. wait(9.8)
  194. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"Summoning!", "Red")
  195. wait(0.1)
  196. game.Lighting.Ambient = Color3.new(1,0,0)
  197. wait(0.1)
  198. game.Lighting.Ambient = Color3.new(0,0,0)
  199. wait(0.1)
  200. game.Lighting.Ambient = Color3.new(1,0,0)
  201. wait(0.1)
  202. game.Lighting.Ambient = Color3.new(1,0,0)
  203. wait(0.1)
  204. game.Lighting.Ambient = Color3.new(1,0,0)
  205. wait(0.1)
  206. game.Lighting.Ambient = Color3.new(0,0,0)
  207. wait(0.1)
  208. game.Lighting.Ambient = Color3.new(1,0,0)
  209. wait(0.1)
  210. game.Lighting.Ambient = Color3.new(1,0,0)
  211. wait(0.1)
  212. game.Lighting.Ambient = Color3.new(1,0,0)
  213. wait(0.1)
  214. game.Lighting.Ambient = Color3.new(0,0,0)
  215. wait(0.1)
  216. game.Lighting.Ambient = Color3.new(1,0,0)
  217. wait(0.1)
  218. game.Lighting.Ambient = Color3.new(1,0,0)
  219. wait(0.1)
  220. game.Lighting.Ambient = Color3.new(0,0,0)
  221. wait(0.1)
  222. game.Lighting.Ambient = Color3.new(1,0,0)
  223. wait(0.1)
  224. game.Lighting.Ambient = Color3.new(0,0,0)
  225. wait(0.1)
  226. game.Lighting.Ambient = Color3.new(1,0,0)
  227. wait(0.1)
  228. game.Lighting.Ambient = Color3.new(0,0,0)
  229. wait(0.1)
  230. game.Lighting.Ambient = Color3.new(1,0,0)
  231. wait(0.1)
  232. game.Lighting.Ambient = Color3.new(0,0,0)
  233. wait(0.1)
  234. game.Lighting.Ambient = Color3.new(1,0,0)
  235. wait(0.1)
  236. game.Lighting.Ambient = Color3.new(0,0,0)
  237. wait(0.1)
  238. game.Lighting.Ambient = Color3.new(1,0,0)
  239. wait(0.1)
  240. game.Lighting.Ambient = Color3.new(0,0,0)
  241. wait(0.1)
  242. game.Lighting.Ambient = Color3.new(1,0,0)
  243. wait(0.1)
  244. game.Lighting.Ambient = Color3.new(0,0,0)
  245. wait(0.1)
  246. game.Lighting.Ambient = Color3.new(1,0,0)
  247. wait(0.1)
  248. game.Lighting.Ambient = Color3.new(0,0,0)
  249. game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"The demon awakens! With The anger of thousands!", "Green")
  250. game:service'InsertService':LoadAsset(130900995):children()[1].Parent=char
  251. char.PumpkinReaper.Handle.Mesh.Scale = char.PumpkinReaper.Handle.Mesh.Scale * 1.8
  252. char.PumpkinReaper.Handle.Mesh.TextureId = "http://www.roblox.com/asset/?id=334850318"
  253. char.PumpkinReaper.Handle.Mesh.VertexColor = Vector3.new(1,1,1)
  254. l.TimeOfDay = 24
  255. z=Instance.new('Decal',hed)
  256. z.Face = 'Front'
  257. z.Texture='rbxassetid://99174105'
  258. hed.BrickColor = BrickColor.new("Really black")
  259. lite = Instance.new("PointLight", rleg)
  260. lite.Brightness = 30
  261. lite.Range = 20
  262. lite.Color = Color3.new(19, 0, 0)
  263. --[[local hed2 = hed:Clone()
  264. hed2.CanCollide = false
  265. hed2.Parent = char
  266. hed2:ClearAllChildren()
  267. hed2.Transparency = 1
  268. hed2.Name = "DARP"
  269. local w = Instance.new("Weld",hed2)
  270. w.Part0 = hed
  271. w.Part1 = hed2
  272. w.C0 = CFrame.new(0,0,-0.175)
  273. z=Instance.new("SurfaceGui",hed2)
  274. z.Enabled = true
  275. z.Face = "Front"
  276. z.Adornee = hed2
  277. z.CanvasSize = Vector2.new(100,100)
  278. local face = Instance.new("ImageLabel",z)
  279. face.Size = UDim2.new(1,-30,1,0)
  280. face.Position = UDim2.new(0,15,0,0)
  281. face.BackgroundTransparency = 1
  282. face.Image='rbxassetid://46282671']]--
  283. ----------------------------------------------------
  284.  
  285. ----------------------------------------------------
  286. local m = Instance.new("Model")
  287. m.Name = "Titanius"
  288. p1 = Instance.new("Part", m)
  289. p1.BrickColor = BrickColor.new("Really red")
  290. p1.FormFactor = Enum.FormFactor.Custom
  291. p1.Material = "Neon"
  292. p1.Size = Vector3.new(1, 0.600000024, 1.5)
  293. p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
  294. p1.CanCollide = false
  295. p1.Locked = true
  296. p1.Elasticity = 0
  297. p1.BottomSurface = Enum.SurfaceType.Smooth
  298. p1.TopSurface = Enum.SurfaceType.Smooth
  299. b1 = Instance.new("SpecialMesh", p1)
  300. b1.MeshType = Enum.MeshType.Wedge
  301. b1.Name = "Mesh"
  302. b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  303. p2 = Instance.new("Part", m)
  304. p2.BrickColor = BrickColor.new("Really black")
  305. p2.FormFactor = Enum.FormFactor.Custom
  306. p2.Size = Vector3.new(1, 2.9000001, 1)
  307. p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
  308. p2.CanCollide = false
  309. p2.Locked = true
  310. p2.Elasticity = 0
  311. p2.BottomSurface = Enum.SurfaceType.Smooth
  312. p2.TopSurface = Enum.SurfaceType.Smooth
  313. b2 = Instance.new("BlockMesh", p2)
  314. b2.Name = "Mesh"
  315. b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  316. p3 = Instance.new("Part", m)
  317. p3.BrickColor = BrickColor.new("Really red")
  318. p3.Material = "Neon"
  319. p3.FormFactor = Enum.FormFactor.Custom
  320. p3.Size = Vector3.new(1, 1.10000005, 2.0999999)
  321. p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
  322. p3.CanCollide = false
  323. p3.Locked = true
  324. p3.Elasticity = 0
  325. p3.BottomSurface = Enum.SurfaceType.Smooth
  326. p3.TopSurface = Enum.SurfaceType.Smooth
  327. b3 = Instance.new("SpecialMesh", p3)
  328. b3.MeshType = Enum.MeshType.Wedge
  329. b3.Name = "Mesh"
  330. b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  331. p4 = Instance.new("Part", m)
  332. p4.BrickColor = BrickColor.new("Really red")
  333. p4.Material = "Neon"
  334. p4.FormFactor = Enum.FormFactor.Custom
  335. p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
  336. p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
  337. p4.CanCollide = false
  338. p4.Locked = true
  339. p4.Elasticity = 0
  340. p4.BottomSurface = Enum.SurfaceType.Smooth
  341. p4.TopSurface = Enum.SurfaceType.Smooth
  342. b4 = Instance.new("SpecialMesh", p4)
  343. b4.MeshType = Enum.MeshType.Wedge
  344. b4.Name = "Mesh"
  345. b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  346. p5 = Instance.new("Part", m)
  347. p5.BrickColor = BrickColor.new("Really red")
  348. p5.Material = "Neon"
  349. p5.FormFactor = Enum.FormFactor.Custom
  350. p5.Size = Vector3.new(1, 1.10000005, 3.10000005)
  351. p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
  352. p5.CanCollide = false
  353. p5.Locked = true
  354. p5.Elasticity = 0
  355. p5.BottomSurface = Enum.SurfaceType.Smooth
  356. p5.TopSurface = Enum.SurfaceType.Smooth
  357. b5 = Instance.new("SpecialMesh", p5)
  358. b5.MeshType = Enum.MeshType.Wedge
  359. b5.Name = "Mesh"
  360. b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  361. p6 = Instance.new("Part", m)
  362. p6.Name = "Handle"
  363. p6.BrickColor = BrickColor.new("Really black")
  364. p6.FormFactor = Enum.FormFactor.Custom
  365. p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
  366. p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
  367. p6.CanCollide = false
  368. p6.Locked = true
  369. p6.Elasticity = 0
  370. p6.BottomSurface = Enum.SurfaceType.Smooth
  371. p6.TopSurface = Enum.SurfaceType.Smooth
  372. b6 = Instance.new("BlockMesh", p6)
  373. b6.Name = "Mesh"
  374. b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  375. p7 = Instance.new("Part", m)
  376. p7.BrickColor = BrickColor.new("Really red")
  377. p7.Material = "Neon"
  378. p7.FormFactor = Enum.FormFactor.Custom
  379. p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
  380. p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
  381. p7.CanCollide = false
  382. p7.Locked = true
  383. p7.Elasticity = 0
  384. p7.BottomSurface = Enum.SurfaceType.Smooth
  385. p7.TopSurface = Enum.SurfaceType.Smooth
  386. b7 = Instance.new("SpecialMesh", p7)
  387. b7.MeshType = Enum.MeshType.Wedge
  388. b7.Name = "Mesh"
  389. b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  390. p8 = Instance.new("Part", m)
  391. p8.BrickColor = BrickColor.new("Really red")
  392. p8.Material = "Neon"
  393. p8.FormFactor = Enum.FormFactor.Custom
  394. p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
  395. p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
  396. p8.CanCollide = false
  397. p8.Locked = true
  398. p8.Elasticity = 0
  399. p8.BottomSurface = Enum.SurfaceType.Smooth
  400. p8.TopSurface = Enum.SurfaceType.Smooth
  401. b8 = Instance.new("SpecialMesh", p8)
  402. b8.MeshType = Enum.MeshType.Wedge
  403. b8.Name = "Mesh"
  404. b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  405. p9 = Instance.new("Part", m)
  406. p9.BrickColor = BrickColor.new("Really black")
  407. p9.FormFactor = Enum.FormFactor.Custom
  408. p9.Size = Vector3.new(1, 1.07999957, 1)
  409. p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
  410. p9.CanCollide = false
  411. p9.Locked = true
  412. p9.Elasticity = 0
  413. p9.BottomSurface = Enum.SurfaceType.Smooth
  414. p9.TopSurface = Enum.SurfaceType.Smooth
  415. b9 = Instance.new("BlockMesh", p9)
  416. b9.Name = "Mesh"
  417. b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  418. p10 = Instance.new("Part", m)
  419. p10.BrickColor = BrickColor.new("Really black")
  420. p10.FormFactor = Enum.FormFactor.Custom
  421. p10.Size = Vector3.new(1, 1.41999948, 1)
  422. p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
  423. p10.CanCollide = false
  424. p10.Locked = true
  425. p10.Elasticity = 0
  426. p10.BottomSurface = Enum.SurfaceType.Smooth
  427. p10.TopSurface = Enum.SurfaceType.Smooth
  428. b10 = Instance.new("BlockMesh", p10)
  429. b10.Name = "Mesh"
  430. b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  431. p11 = Instance.new("Part", m)
  432. p11.BrickColor = BrickColor.new("Really black")
  433. p11.FormFactor = Enum.FormFactor.Custom
  434. p11.Size = Vector3.new(1, 1.50999951, 1)
  435. p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
  436. p11.CanCollide = false
  437. p11.Locked = true
  438. p11.Elasticity = 0
  439. p11.BottomSurface = Enum.SurfaceType.Smooth
  440. p11.TopSurface = Enum.SurfaceType.Smooth
  441. b11 = Instance.new("BlockMesh", p11)
  442. b11.Name = "Mesh"
  443. b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  444. p12 = Instance.new("Part", m)
  445. p12.Name = "BladeCenter"
  446. p12.BrickColor = BrickColor.new("Really red")
  447. p12.Material = "Neon"
  448. p12.FormFactor = Enum.FormFactor.Symmetric
  449. p12.Size = Vector3.new(1, 2, 2)
  450. p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
  451. p12.CanCollide = false
  452. p12.Locked = true
  453. p12.BottomSurface = Enum.SurfaceType.Smooth
  454. p12.TopSurface = Enum.SurfaceType.Smooth
  455. b12 = Instance.new("SpecialMesh", p12)
  456. b12.MeshType = Enum.MeshType.Brick
  457. b12.Name = "Mesh"
  458. b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
  459. p13 = Instance.new("Part", m)
  460. p13.BrickColor = BrickColor.new("Really black")
  461. p13.FormFactor = Enum.FormFactor.Custom
  462. p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
  463. p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
  464. p13.CanCollide = false
  465. p13.Locked = true
  466. p13.Elasticity = 0
  467. p13.BottomSurface = Enum.SurfaceType.Smooth
  468. p13.TopSurface = Enum.SurfaceType.Smooth
  469. b13 = Instance.new("BlockMesh", p13)
  470. b13.Name = "Mesh"
  471. b13.Scale = Vector3.new(1, 1, 0.400000006)
  472. p14 = Instance.new("Part", m)
  473. p14.BrickColor = BrickColor.new("Really black")
  474. p14.FormFactor = Enum.FormFactor.Custom
  475. p14.Size = Vector3.new(2.5, 2.17999935, 1)
  476. p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6410059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
  477. p14.CanCollide = false
  478. p14.Locked = true
  479. p14.Elasticity = 0
  480. p14.BottomSurface = Enum.SurfaceType.Smooth
  481. p14.TopSurface = Enum.SurfaceType.Smooth
  482. b14 = Instance.new("BlockMesh", p14)
  483. b14.Name = "Mesh"
  484. b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  485. p15 = Instance.new("Part", m)
  486. p15.BrickColor = BrickColor.new("Really black")
  487. p15.FormFactor = Enum.FormFactor.Custom
  488. p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
  489. p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
  490. p15.CanCollide = false
  491. p15.Locked = true
  492. p15.Elasticity = 0
  493. p15.BottomSurface = Enum.SurfaceType.Smooth
  494. p15.TopSurface = Enum.SurfaceType.Smooth
  495. b15 = Instance.new("BlockMesh", p15)
  496. b15.Name = "Mesh"
  497. b15.Scale = Vector3.new(1, 1, 0.400000006)
  498. p16 = Instance.new("Part", m)
  499. p16.BrickColor = BrickColor.new("Really black")
  500. p16.FormFactor = Enum.FormFactor.Custom
  501. p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
  502. p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
  503. p16.CanCollide = false
  504. p16.Locked = true
  505. p16.Elasticity = 0
  506. p16.BottomSurface = Enum.SurfaceType.Smooth
  507. p16.TopSurface = Enum.SurfaceType.Smooth
  508. b16 = Instance.new("BlockMesh", p16)
  509. b16.Name = "Mesh"
  510. b16.Scale = Vector3.new(1, 1, 0.400000006)
  511. p17 = Instance.new("Part", m)
  512. p17.BrickColor = BrickColor.new("Really black")
  513. p17.FormFactor = Enum.FormFactor.Custom
  514. p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
  515. p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
  516. p17.CanCollide = false
  517. p17.Locked = true
  518. p17.Elasticity = 0
  519. p17.BottomSurface = Enum.SurfaceType.Smooth
  520. p17.TopSurface = Enum.SurfaceType.Smooth
  521. b17 = Instance.new("BlockMesh", p17)
  522. b17.Name = "Mesh"
  523. b17.Scale = Vector3.new(1, 1, 0.400000006)
  524. p18 = Instance.new("WedgePart", m)
  525. p18.BrickColor = BrickColor.new("Really red")
  526. p18.Name = "BladePart1"
  527. p18.Material = "Neon"
  528. p18.Name = "Wedge"
  529. p18.FormFactor = Enum.FormFactor.Symmetric
  530. p18.Size = Vector3.new(1, 4, 2)
  531. p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
  532. p18.CanCollide = false
  533. p18.Locked = true
  534. p18.BottomSurface = Enum.SurfaceType.Smooth
  535. p18.TopSurface = Enum.SurfaceType.Smooth
  536. b18 = Instance.new("SpecialMesh", p18)
  537. b18.MeshType = Enum.MeshType.Wedge
  538. b18.Name = "Mesh"
  539. b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  540. p19 = Instance.new("WedgePart", m)
  541. p19.BrickColor = BrickColor.new("Really red")
  542. p19.Name = "BladePart2"
  543. p19.Material = "Neon"
  544. p19.Name = "Wedge"
  545. p19.FormFactor = Enum.FormFactor.Symmetric
  546. p19.Size = Vector3.new(1, 4, 2)
  547. p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
  548. p19.CanCollide = false
  549. p19.Locked = true
  550. p19.BottomSurface = Enum.SurfaceType.Smooth
  551. p19.TopSurface = Enum.SurfaceType.Smooth
  552. b19 = Instance.new("SpecialMesh", p19)
  553. b19.MeshType = Enum.MeshType.Wedge
  554. b19.Name = "Mesh"
  555. b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  556. p20 = Instance.new("Part", m)
  557. p20.BrickColor = BrickColor.new("Really black")
  558. p20.FormFactor = Enum.FormFactor.Custom
  559. p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
  560. p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
  561. p20.CanCollide = false
  562. p20.Locked = true
  563. p20.Elasticity = 0
  564. p20.BottomSurface = Enum.SurfaceType.Smooth
  565. p20.TopSurface = Enum.SurfaceType.Smooth
  566. b20 = Instance.new("BlockMesh", p20)
  567. b20.Name = "Mesh"
  568. b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  569. p21 = Instance.new("Part", m)
  570. p21.BrickColor = BrickColor.new("Really red")
  571. p21.Material = "Neon"
  572. p21.FormFactor = Enum.FormFactor.Custom
  573. p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
  574. p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
  575. p21.CanCollide = false
  576. p21.Locked = true
  577. p21.Elasticity = 0
  578. p21.BottomSurface = Enum.SurfaceType.Smooth
  579. p21.TopSurface = Enum.SurfaceType.Smooth
  580. b21 = Instance.new("SpecialMesh", p21)
  581. b21.MeshType = Enum.MeshType.Wedge
  582. b21.Name = "Mesh"
  583. b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  584. w1 = Instance.new("Weld", p1)
  585. w1.Name = "Part_Weld"
  586. w1.Part0 = p1
  587. w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  588. w1.Part1 = p2
  589. w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  590. w2 = Instance.new("Weld", p2)
  591. w2.Name = "Part_Weld"
  592. w2.Part0 = p2
  593. w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  594. w2.Part1 = p3
  595. w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  596. w3 = Instance.new("Weld", p3)
  597. w3.Name = "Part_Weld"
  598. w3.Part0 = p3
  599. w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  600. w3.Part1 = p4
  601. w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  602. w4 = Instance.new("Weld", p4)
  603. w4.Name = "Part_Weld"
  604. w4.Part0 = p4
  605. w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  606. w4.Part1 = p5
  607. w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  608. w5 = Instance.new("Weld", p5)
  609. w5.Name = "Part_Weld"
  610. w5.Part0 = p5
  611. w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  612. w5.Part1 = p6
  613. w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  614. w6 = Instance.new("Weld", p6)
  615. w6.Name = "Part_Weld"
  616. w6.Part0 = p6
  617. w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  618. w6.Part1 = p7
  619. w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  620. w7 = Instance.new("Weld", p7)
  621. w7.Name = "Part_Weld"
  622. w7.Part0 = p7
  623. w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  624. w7.Part1 = p8
  625. w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  626. w8 = Instance.new("Weld", p8)
  627. w8.Name = "Part_Weld"
  628. w8.Part0 = p8
  629. w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  630. w8.Part1 = p9
  631. w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  632. w9 = Instance.new("Weld", p9)
  633. w9.Name = "Part_Weld"
  634. w9.Part0 = p9
  635. w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  636. w9.Part1 = p10
  637. w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  638. w10 = Instance.new("Weld", p10)
  639. w10.Name = "Part_Weld"
  640. w10.Part0 = p10
  641. w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  642. w10.Part1 = p11
  643. w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  644. w11 = Instance.new("Weld", p11)
  645. w11.Name = "Part_Weld"
  646. w11.Part0 = p11
  647. w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  648. w11.Part1 = p12
  649. w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  650. w12 = Instance.new("Weld", p12)
  651. w12.Name = "Part_Weld"
  652. w12.Part0 = p12
  653. w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  654. w12.Part1 = p13
  655. w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  656. w13 = Instance.new("Weld", p13)
  657. w13.Name = "Part_Weld"
  658. w13.Part0 = p13
  659. w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  660. w13.Part1 = p14
  661. w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  662. w14 = Instance.new("Weld", p14)
  663. w14.Name = "Part_Weld"
  664. w14.Part0 = p14
  665. w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  666. w14.Part1 = p15
  667. w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  668. w15 = Instance.new("Weld", p15)
  669. w15.Name = "Part_Weld"
  670. w15.Part0 = p15
  671. w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  672. w15.Part1 = p16
  673. w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  674. w16 = Instance.new("Weld", p16)
  675. w16.Name = "Part_Weld"
  676. w16.Part0 = p16
  677. w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  678. w16.Part1 = p17
  679. w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  680. w17 = Instance.new("Weld", p17)
  681. w17.Name = "Wedge_Weld"
  682. w17.Part0 = p17
  683. w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  684. w17.Part1 = p18
  685. w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  686. w18 = Instance.new("Weld", p18)
  687. w18.Name = "Wedge_Weld"
  688. w18.Part0 = p18
  689. w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  690. w18.Part1 = p19
  691. w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  692. w19 = Instance.new("Weld", p19)
  693. w19.Name = "Part_Weld"
  694. w19.Part0 = p19
  695. w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  696. w19.Part1 = p20
  697. w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  698. w20 = Instance.new("Weld", p20)
  699. w20.Name = "Part_Weld"
  700. w20.Part0 = p20
  701. w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  702. w20.Part1 = p21
  703. w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  704. m.Parent = char
  705. m:MakeJoints()
  706. ----------------------------------------------------
  707. local cor = Instance.new("Part", char.Titanius)
  708. cor.Name = "Thingy"
  709. cor.Locked = true
  710. cor.BottomSurface = 0
  711. cor.CanCollide = false
  712. cor.Size = Vector3.new(1, 13, 1)
  713. cor.Transparency = 1
  714. cor.TopSurface = 0
  715. corw = Instance.new("Weld", cor)
  716. corw.Part0 = rarm
  717. corw.Part1 = cor
  718. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  719. corw.C1 = CFrame.new(0, 0, 0)
  720. weld1 = Instance.new("Weld", char.Titanius)
  721. weld1.Part0 = cor
  722. weld1.Part1 = p6
  723. weld1.C0 = CFrame.new(0, 0, 0)
  724. ----------------------------------------------------
  725. hitb = Instance.new("Part", char.Titanius)
  726. hitb.Name = "Thingy2"
  727. hitb.Locked = true
  728. hitb.BottomSurface = 0
  729. hitb.CanCollide = false
  730. hitb.Size = Vector3.new(0, 8, 6)
  731. hitb.Transparency = 1
  732. hitb.TopSurface = 0
  733. weld2 = Instance.new("Weld", char.Titanius)
  734. weld2.Part0 = hitb
  735. weld2.Part1 = p12
  736. weld2.C0 = CFrame.new(0, .6, 1)
  737. ----------------------------------------------------
  738. local m = Instance.new("Model")
  739. m.Name = "Claw"
  740. p1 = Instance.new("Part", m)
  741. p1.BrickColor = BrickColor.new("Really black")
  742. p1.FormFactor = Enum.FormFactor.Custom
  743. p1.Size = Vector3.new(1.5, 0.5, 0.5)
  744. p1.CFrame = CFrame.new(2.91120553, 6.79703379, -19.5339718, -0.205515206, -0.209888965, 0.955883741, 0.52527827, -0.847774804, -0.0732159689, 0.825741529, 0.487057745, 0.284480691)
  745. p1.CanCollide = false
  746. p1.Locked = true
  747. p1.BottomSurface = Enum.SurfaceType.Smooth
  748. p1.TopSurface = Enum.SurfaceType.Smooth
  749. b1 = Instance.new("BlockMesh", p1)
  750. b1.Name = "Mesh"
  751. p2 = Instance.new("WedgePart", m)
  752. p2.BrickColor = BrickColor.new("Really black")
  753. p2.Name = "Wedge"
  754. p2.FormFactor = Enum.FormFactor.Custom
  755. p2.Size = Vector3.new(3, 1, 0.5)
  756. p2.CFrame = CFrame.new(2.94872427, 6.13246727, -16.5004997, -5.96046448e-008, -4.47034836e-008, -1.00000358, -1.3615936e-005, 0.99999994, 4.47034836e-008, 1.00000358, 1.41002238e-005, 0)
  757. p2.CanCollide = false
  758. p2.Locked = true
  759. p2.BottomSurface = Enum.SurfaceType.Smooth
  760. p2.TopSurface = Enum.SurfaceType.Smooth
  761. p3 = Instance.new("Part", m)
  762. p3.BrickColor = BrickColor.new("Really black")
  763. p3.FormFactor = Enum.FormFactor.Custom
  764. p3.Size = Vector3.new(1.5, 0.5, 0.5)
  765. p3.CFrame = CFrame.new(1.84869456, 6.79700661, -18.5422173, -5.06400113e-008, 1.07230136e-007, 1.00000715, -0.499905825, -0.866079628, -1.1125789e-007, 0.86608547, -0.499910295, -2.17476881e-008)
  766. p3.CanCollide = false
  767. p3.Locked = true
  768. p3.BottomSurface = Enum.SurfaceType.Smooth
  769. p3.TopSurface = Enum.SurfaceType.Smooth
  770. b2 = Instance.new("BlockMesh", p3)
  771. b2.Name = "Mesh"
  772. p4 = Instance.new("WedgePart", m)
  773. p4.BrickColor = BrickColor.new("Really black")
  774. p4.Name = "Wedge"
  775. p4.FormFactor = Enum.FormFactor.Custom
  776. p4.Size = Vector3.new(3, 1, 0.5)
  777. p4.CFrame = CFrame.new(0.0487272739, 4.13279819, -16.5004959, -1.62921424e-007, 1.78814929e-007, 1.00001431, -1.2755394e-005, -0.999999762, -1.78813849e-007, 1.00001431, -1.46627426e-005, -7.54998553e-008)
  778. p4.CanCollide = false
  779. p4.Locked = true
  780. p4.BottomSurface = Enum.SurfaceType.Smooth
  781. p4.TopSurface = Enum.SurfaceType.Smooth
  782. p5 = Instance.new("Part", m)
  783. p5.BrickColor = BrickColor.new("Really black")
  784. p5.FormFactor = Enum.FormFactor.Custom
  785. p5.Size = Vector3.new(1.5, 0.5, 0.5)
  786. p5.CFrame = CFrame.new(1.84874606, 6.79701567, -19.6422844, -4.29027068e-007, 1.9046513e-007, 1.00001431, 0.500089467, -0.865973532, 2.18601315e-008, 0.865987122, 0.50009501, 3.78533827e-008)
  787. p5.CanCollide = false
  788. p5.Locked = true
  789. p5.BottomSurface = Enum.SurfaceType.Smooth
  790. p5.TopSurface = Enum.SurfaceType.Smooth
  791. b3 = Instance.new("BlockMesh", p5)
  792. b3.Name = "Mesh"
  793. p6 = Instance.new("Part", m)
  794. p6.BrickColor = BrickColor.new("Really black")
  795. p6.FormFactor = Enum.FormFactor.Custom
  796. p6.Size = Vector3.new(1.5, 0.5, 0.5)
  797. p6.CFrame = CFrame.new(2.61122823, 6.79701757, -18.433939, -0.250001401, 0.0669622123, 0.965941966, -0.491382152, -0.868364573, -0.0669801831, 0.834303975, -0.491393685, 0.249996051)
  798. p6.CanCollide = false
  799. p6.Locked = true
  800. p6.BottomSurface = Enum.SurfaceType.Smooth
  801. p6.TopSurface = Enum.SurfaceType.Smooth
  802. b4 = Instance.new("BlockMesh", p6)
  803. b4.Name = "Mesh"
  804. p7 = Instance.new("Part", m)
  805. p7.BrickColor = BrickColor.new("Really black")
  806. p7.FormFactor = Enum.FormFactor.Custom
  807. p7.Size = Vector3.new(3, 1, 1.10000005)
  808. p7.CFrame = CFrame.new(2.59874034, 5.13276958, -16.5005379, -3.27825546e-007, -3.57627869e-007, -1.00001431, -0.000133868307, 0.99999994, 1.49011612e-008, 1.00001442, 0.000135900453, -5.96046448e-008)
  809. p7.CanCollide = false
  810. p7.Locked = true
  811. p7.BottomSurface = Enum.SurfaceType.Smooth
  812. p7.TopSurface = Enum.SurfaceType.Smooth
  813. b5 = Instance.new("BlockMesh", p7)
  814. b5.Name = "Mesh"
  815. p8 = Instance.new("Part", m)
  816. p8.BrickColor = BrickColor.new("Really red")
  817. p8.Material = "Neon"
  818. p8.FormFactor = Enum.FormFactor.Symmetric
  819. p8.Size = Vector3.new(1, 1, 1)
  820. p8.CFrame = CFrame.new(1.84841466, 6.25537968, -20.3997307, -1.42129729e-005, 0.00428489037, -1.00000513, 0.965967655, 0.258660465, 0.00109496934, 0.258668512, -0.965972245, -0.00414247159)
  821. p8.CanCollide = false
  822. p8.Locked = true
  823. b6 = Instance.new("SpecialMesh", p8)
  824. b6.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  825. b6.TextureId = ""
  826. b6.MeshType = Enum.MeshType.FileMesh
  827. b6.Name = "Mesh"
  828. b6.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
  829. p9 = Instance.new("Part", m)
  830. p9.BrickColor = BrickColor.new("Really black")
  831. p9.FormFactor = Enum.FormFactor.Custom
  832. p9.Size = Vector3.new(1.5, 0.5, 0.5)
  833. p9.CFrame = CFrame.new(2.79691935, 3.68131566, -18.264101, -0.277095288, -0.561500967, -0.779720128, 0.631033003, 0.505603611, -0.58835566, 0.724593103, -0.655058563, 0.214224264)
  834. p9.CanCollide = false
  835. p9.Locked = true
  836. p9.BottomSurface = Enum.SurfaceType.Smooth
  837. p9.TopSurface = Enum.SurfaceType.Smooth
  838. b7 = Instance.new("BlockMesh", p9)
  839. b7.Name = "Mesh"
  840. p10 = Instance.new("Part", m)
  841. p10.BrickColor = BrickColor.new("Really red")
  842. p10.Material = "Neon"
  843. p10.FormFactor = Enum.FormFactor.Symmetric
  844. p10.Size = Vector3.new(1, 1, 1)
  845. p10.CFrame = CFrame.new(3.09846497, 6.25236273, -20.2996788, -0.0669716895, 0.254178405, -0.964850724, 0.96595335, 0.258713901, 0.00110733509, 0.249903828, -0.93192625, -0.262850702)
  846. p10.CanCollide = false
  847. p10.Locked = true
  848. b8 = Instance.new("SpecialMesh", p10)
  849. b8.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  850. b8.TextureId = ""
  851. b8.MeshType = Enum.MeshType.FileMesh
  852. b8.Name = "Mesh"
  853. b8.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
  854. p11 = Instance.new("Part", m)
  855. p11.BrickColor = BrickColor.new("Really black")
  856. p11.FormFactor = Enum.FormFactor.Custom
  857. p11.Size = Vector3.new(1.5, 0.5, 0.5)
  858. p11.CFrame = CFrame.new(0.386122227, 6.79699421, -18.533905, 0.250022948, -0.0669473261, 0.965937555, -0.491377324, -0.868365645, 0.0670026764, 0.834300399, -0.491393894, -0.250007868)
  859. p11.CanCollide = false
  860. p11.Locked = true
  861. p11.BottomSurface = Enum.SurfaceType.Smooth
  862. p11.TopSurface = Enum.SurfaceType.Smooth
  863. b9 = Instance.new("BlockMesh", p11)
  864. b9.Name = "Mesh"
  865. p12 = Instance.new("Part", m)
  866. p12.BrickColor = BrickColor.new("Really black")
  867. p12.FormFactor = Enum.FormFactor.Custom
  868. p12.Size = Vector3.new(1.5, 0.5, 0.5)
  869. p12.CFrame = CFrame.new(1.14871967, 6.79700947, -19.6422291, -4.76837158e-007, 2.83122063e-007, 1.00001442, 0.500089884, -0.865973473, 4.47034836e-008, 0.865987122, 0.500095367, 1.49011612e-008)
  870. p12.CanCollide = false
  871. p12.Locked = true
  872. p12.BottomSurface = Enum.SurfaceType.Smooth
  873. p12.TopSurface = Enum.SurfaceType.Smooth
  874. b10 = Instance.new("BlockMesh", p12)
  875. b10.Name = "Mesh"
  876. p13 = Instance.new("Part", m)
  877. p13.BrickColor = BrickColor.new("Really black")
  878. p13.FormFactor = Enum.FormFactor.Custom
  879. p13.Size = Vector3.new(1.5, 0.5, 0.5)
  880. p13.CFrame = CFrame.new(1.14870512, 6.79699612, -18.5421638, -4.63888163e-008, 5.08347114e-007, 1.00001442, -0.499899268, -0.866083562, -2.18518963e-008, 0.866095126, -0.499908328, 3.78581007e-008)
  881. p13.CanCollide = false
  882. p13.Locked = true
  883. p13.BottomSurface = Enum.SurfaceType.Smooth
  884. p13.TopSurface = Enum.SurfaceType.Smooth
  885. b11 = Instance.new("BlockMesh", p13)
  886. b11.Name = "Mesh"
  887. p14 = Instance.new("Part", m)
  888. p14.BrickColor = BrickColor.new("Really red")
  889. p14.Material = "Neon"
  890. p14.FormFactor = Enum.FormFactor.Symmetric
  891. p14.Size = Vector3.new(1, 1, 1)
  892. p14.CFrame = CFrame.new(1.14845455, 6.25537348, -20.3996773, -1.42545232e-005, 0.00425684778, -1.00000536, 0.965958476, 0.258694947, 0.00108788908, 0.258703023, -0.965963125, -0.00411536777)
  893. p14.CanCollide = false
  894. p14.Locked = true
  895. b12 = Instance.new("SpecialMesh", p14)
  896. b12.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  897. b12.TextureId = ""
  898. b12.MeshType = Enum.MeshType.FileMesh
  899. b12.Name = "Mesh"
  900. b12.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
  901. p15 = Instance.new("Part", m)
  902. p15.BrickColor = BrickColor.new("Medium stone grey")
  903. p15.Transparency = 1
  904. p15.Name = "ArmPart"
  905. p15.FormFactor = Enum.FormFactor.Custom
  906. p15.Size = Vector3.new(2, 1, 1)
  907. p15.CFrame = CFrame.new(1.49875152, 5.13257265, -16.0004654, -2.99420208e-007, 4.39002179e-007, 1.00001442, 0.00011029192, -1, 0, 1.00001454, 0.000108176115, 4.42378223e-008)
  908. p15.CanCollide = false
  909. p15.Locked = true
  910. p15.BottomSurface = Enum.SurfaceType.Smooth
  911. p15.TopSurface = Enum.SurfaceType.Smooth
  912. b13 = Instance.new("BlockMesh", p15)
  913. b13.Name = "Mesh"
  914. p16 = Instance.new("Part", m)
  915. p16.BrickColor = BrickColor.new("Really black")
  916. p16.FormFactor = Enum.FormFactor.Custom
  917. p16.Size = Vector3.new(3, 1, 2.4000001)
  918. p16.CFrame = CFrame.new(1.49872661, 6.13250732, -16.5007095, -2.98894406e-007, 4.39006953e-007, 1.00001442, 0.000110270419, -1, 4.71678729e-012, 1.00001454, 0.000108154614, 4.37120207e-008)
  919. p16.CanCollide = false
  920. p16.Locked = true
  921. p16.BottomSurface = Enum.SurfaceType.Smooth
  922. p16.TopSurface = Enum.SurfaceType.Smooth
  923. b14 = Instance.new("BlockMesh", p16)
  924. b14.Name = "Mesh"
  925. p17 = Instance.new("Part", m)
  926. p17.BrickColor = BrickColor.new("Really black")
  927. p17.FormFactor = Enum.FormFactor.Custom
  928. p17.Size = Vector3.new(1.5, 0.5, 0.5)
  929. p17.CFrame = CFrame.new(2.77308726, 3.37837577, -19.2558823, 0.396035522, -0.497440547, -0.771840453, -0.207958207, 0.770127177, -0.603040278, 0.894391596, 0.399337679, 0.201549783)
  930. p17.CanCollide = false
  931. p17.Locked = true
  932. p17.BottomSurface = Enum.SurfaceType.Smooth
  933. p17.TopSurface = Enum.SurfaceType.Smooth
  934. b15 = Instance.new("BlockMesh", p17)
  935. b15.Name = "Mesh"
  936. p18 = Instance.new("Part", m)
  937. p18.BrickColor = BrickColor.new("Really red")
  938. p18.Material = "Neon"
  939. p18.FormFactor = Enum.FormFactor.Symmetric
  940. p18.Size = Vector3.new(1, 1, 1)
  941. p18.CFrame = CFrame.new(-0.0516102314, 6.25535488, -20.1996384, 0.066943109, -0.245838761, -0.967011333, 0.965954781, 0.258709013, 0.00110003352, 0.249906152, -0.934162259, 0.254788101)
  942. p18.CanCollide = false
  943. p18.Locked = true
  944. b16 = Instance.new("SpecialMesh", p18)
  945. b16.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  946. b16.TextureId = ""
  947. b16.MeshType = Enum.MeshType.FileMesh
  948. b16.Name = "Mesh"
  949. b16.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
  950. p19 = Instance.new("Part", m)
  951. p19.BrickColor = BrickColor.new("Really red")
  952. p19.Material = "Neon"
  953. p19.FormFactor = Enum.FormFactor.Symmetric
  954. p19.Size = Vector3.new(1, 1, 1)
  955. p19.CFrame = CFrame.new(2.43177533, 3.59484506, -20.0301056, 0.559401393, 0.116905749, 0.820629179, -0.685213447, -0.491872638, 0.537163019, 0.466440916, -0.862796843, -0.195047855)
  956. p19.CanCollide = false
  957. p19.Locked = true
  958. b17 = Instance.new("SpecialMesh", p19)
  959. b17.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  960. b17.TextureId = ""
  961. b17.MeshType = Enum.MeshType.FileMesh
  962. b17.Name = "Mesh"
  963. b17.Scale = Vector3.new(1.10000005, 0.449999988, 0.449999988)
  964. p20 = Instance.new("Part", m)
  965. p20.BrickColor = BrickColor.new("Really black")
  966. p20.FormFactor = Enum.FormFactor.Custom
  967. p20.Size = Vector3.new(3, 1, 2.4000001)
  968. p20.CFrame = CFrame.new(1.49873698, 4.13275099, -16.500618, -2.38418579e-007, -4.47034836e-007, -1.00001454, -0.000133797526, 1.00000024, -2.98023224e-008, 1.00001466, 0.000135831535, -5.96046448e-008)
  969. p20.CanCollide = false
  970. p20.Locked = true
  971. p20.BottomSurface = Enum.SurfaceType.Smooth
  972. p20.TopSurface = Enum.SurfaceType.Smooth
  973. b18 = Instance.new("BlockMesh", p20)
  974. b18.Name = "Mesh"
  975. p21 = Instance.new("Part", m)
  976. p21.BrickColor = BrickColor.new("Really black")
  977. p21.FormFactor = Enum.FormFactor.Custom
  978. p21.Size = Vector3.new(3, 1, 1.19999993)
  979. p21.CFrame = CFrame.new(0.398718834, 5.13273239, -16.5005798, -2.22529991e-007, -4.17224015e-007, -1.00001454, -0.000133820766, 1.00000024, 5.9472427e-012, 1.00001466, 0.000135854774, -4.37120207e-008)
  980. p21.CanCollide = false
  981. p21.Locked = true
  982. p21.BottomSurface = Enum.SurfaceType.Smooth
  983. p21.TopSurface = Enum.SurfaceType.Smooth
  984. b19 = Instance.new("BlockMesh", p21)
  985. b19.Name = "Mesh"
  986. p22 = Instance.new("WedgePart", m)
  987. p22.BrickColor = BrickColor.new("Really black")
  988. p22.Name = "Wedge"
  989. p22.FormFactor = Enum.FormFactor.Custom
  990. p22.Size = Vector3.new(3, 1, 0.5)
  991. p22.CFrame = CFrame.new(2.94884443, 4.13282013, -16.5005474, 1.35156796e-007, 4.17202415e-007, -1.00001454, 1.19470278e-005, -1.00000024, -6.07483681e-013, -1.00001466, -1.39792755e-005, 4.37120278e-008)
  992. p22.CanCollide = false
  993. p22.Locked = true
  994. p22.BottomSurface = Enum.SurfaceType.Smooth
  995. p22.TopSurface = Enum.SurfaceType.Smooth
  996. p23 = Instance.new("Part", m)
  997. p23.BrickColor = BrickColor.new("Really black")
  998. p23.FormFactor = Enum.FormFactor.Custom
  999. p23.Size = Vector3.new(1.5, 0.5, 0.5)
  1000. p23.CFrame = CFrame.new(0.111123323, 6.79699326, -19.53405, 0.167916089, 0.220654398, 0.960804224, 0.593452632, -0.800862908, 0.0802069977, 0.787171543, 0.556722164, -0.265425682)
  1001. p23.CanCollide = false
  1002. p23.Locked = true
  1003. p23.BottomSurface = Enum.SurfaceType.Smooth
  1004. p23.TopSurface = Enum.SurfaceType.Smooth
  1005. b20 = Instance.new("BlockMesh", p23)
  1006. b20.Name = "Mesh"
  1007. p24 = Instance.new("WedgePart", m)
  1008. p24.BrickColor = BrickColor.new("Really black")
  1009. p24.Name = "Wedge"
  1010. p24.FormFactor = Enum.FormFactor.Custom
  1011. p24.Size = Vector3.new(3, 1, 0.5)
  1012. p24.CFrame = CFrame.new(0.0487362742, 6.13243389, -16.5004158, -0.000165194273, -0.00030361861, 1.00001442, 0.00304524973, 0.999995589, 0.000303655863, -1.00001013, 0.00304720178, -0.000164449215)
  1013. p24.CanCollide = false
  1014. p24.Locked = true
  1015. p24.BottomSurface = Enum.SurfaceType.Smooth
  1016. p24.TopSurface = Enum.SurfaceType.Smooth
  1017. p25 = Instance.new("Part", m)
  1018. p25.BrickColor = BrickColor.new("Bright yellow")
  1019. p25.Material = "Neon"
  1020. particlep25 = Instance.new("ParticleEmitter")
  1021. particlep25.Parent = p25
  1022. particlep25.Enabled = true
  1023. particlep25.LockedToPart = true
  1024. particlep25.Texture = "rbxassetid://286293993"
  1025. particlep25.EmissionDirection = "Right"
  1026. particlep25.Size = NumberSequence.new(1.8)
  1027. particlep25.Lifetime = NumberRange.new(0.09)
  1028. particlep25.Color = ColorSequence.new(Color3.new(255, 0, 0), Color3.new(255, 0, 0))
  1029. particlep25.Rate = 150
  1030. p25.FormFactor = Enum.FormFactor.Symmetric
  1031. p25.Size = Vector3.new(1, 1, 1)
  1032. p25.CFrame = CFrame.new(1.49870086, 5.13261318, -18.0007782, 1.20991026e-005, -1.00001454, -4.94604174e-005, -1.00000024, -1.16155716e-005, -0.000471511274, 0.000469659513, 4.96469293e-005, -1.00001466)
  1033. p25.CanCollide = false
  1034. p25.Locked = true
  1035. p25.BottomSurface = Enum.SurfaceType.Smooth
  1036. p25.TopSurface = Enum.SurfaceType.Smooth
  1037. b21 = Instance.new("SpecialMesh", p25)
  1038. b21.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1039. b21.TextureId = ""
  1040. b21.MeshType = Enum.MeshType.FileMesh
  1041. b21.Name = "Mesh"
  1042. b21.Scale = Vector3.new(1.39999998, 1.39999998, 0.600000024)
  1043. p26 = Instance.new("Part", m)
  1044. p26.BrickColor = BrickColor.new("Really black")
  1045. p26.FormFactor = Enum.FormFactor.Symmetric
  1046. p26.Size = Vector3.new(1, 1, 1)
  1047. p26.CFrame = CFrame.new(1.49868095, 5.13287783, -17.5005093, 0.00030383491, 0.000164763711, -1.00001454, -0.999995768, -0.00302907336, -0.000303868263, -0.00303102471, 1.00001025, 0.000164022902)
  1048. p26.CanCollide = false
  1049. p26.Locked = true
  1050. p26.BottomSurface = Enum.SurfaceType.Smooth
  1051. p26.TopSurface = Enum.SurfaceType.Smooth
  1052. b22 = Instance.new("SpecialMesh", p26)
  1053. b22.MeshType = Enum.MeshType.Brick
  1054. b22.Name = "Mesh"
  1055. w1 = Instance.new("Weld", p1)
  1056. w1.Name = "Wedge_Weld"
  1057. w1.Part0 = p1
  1058. w1.C0 = CFrame.new(13.1579618, 15.8875484, 3.27191186, -0.205515206, 0.52527827, 0.825741529, -0.209888965, -0.847774804, 0.487057745, 0.955883741, -0.0732159689, 0.284480691)
  1059. w1.Part1 = p2
  1060. w1.C1 = CFrame.new(16.5005817, -6.13223743, 2.94872212, -4.37113883e-008, -1.38580826e-005, 1, 0, 1, 1.38580826e-005, -1, 6.05756005e-013, -4.37113883e-008)
  1061. w2 = Instance.new("Weld", p2)
  1062. w2.Name = "Part_Weld"
  1063. w2.Part0 = p2
  1064. w2.C0 = CFrame.new(16.5006275, -6.13223362, 2.94873357, -5.96046448e-008, -1.3615936e-005, 1.00000358, -4.47034836e-008, 0.99999994, 1.41002238e-005, -1.00000358, 4.47034836e-008, 0)
  1065. w2.Part1 = p3
  1066. w2.C1 = CFrame.new(19.4568748, -3.38260746, -1.84870064, -4.37113883e-008, -0.499906301, 0.866079509, 0, -0.866079509, -0.499906301, 1, -2.18515979e-008, 3.78575393e-008)
  1067. w3 = Instance.new("Weld", p3)
  1068. w3.Name = "Wedge_Weld"
  1069. w3.Part0 = p3
  1070. w3.C0 = CFrame.new(19.456995, -3.38268948, -1.84870648, -5.06400113e-008, -0.499905825, 0.86608547, 1.07230136e-007, -0.866079628, -0.499910295, 1.00000715, -1.1125789e-007, -2.17476881e-008)
  1071. w3.Part1 = p4
  1072. w3.C1 = CFrame.new(16.5005646, 4.13256884, -0.0487511083, -4.37113883e-008, -1.37408551e-005, 1, 0, -1, -1.37408551e-005, 1, -6.00631849e-013, 4.37113883e-008)
  1073. w4 = Instance.new("Weld", p4)
  1074. w4.Name = "Part_Weld"
  1075. w4.Part0 = p4
  1076. w4.C0 = CFrame.new(16.5007706, 4.13255453, -0.0487275235, -1.62921424e-007, -1.2755394e-005, 1.00001431, 1.78814929e-007, -0.999999762, -1.46627426e-005, 1.00001431, -1.78813849e-007, -7.54998553e-008)
  1077. w4.Part1 = p5
  1078. w4.C1 = CFrame.new(13.6104183, 15.7089605, -1.84869325, -4.37113883e-008, 0.500093758, 0.865971267, 0, -0.865971267, 0.500093758, 1, 2.18597922e-008, 3.78528071e-008)
  1079. w5 = Instance.new("Weld", p5)
  1080. w5.Name = "Part_Weld"
  1081. w5.Part0 = p5
  1082. w5.C0 = CFrame.new(13.6108379, 15.7090359, -1.84877098, -4.29027068e-007, 0.500089467, 0.865987122, 1.9046513e-007, -0.865973532, 0.50009501, 1.00001431, 2.18601315e-008, 3.78533827e-008)
  1083. w5.Part1 = p6
  1084. w5.C1 = CFrame.new(19.3720245, -3.33087778, 2.54137325, -0.249996737, -0.491388977, 0.834289134, 0.0669635162, -0.868360817, -0.491391122, 0.965928316, -0.0669792444, 0.24999252)
  1085. w6 = Instance.new("Weld", p6)
  1086. w6.Name = "Part_Weld"
  1087. w6.Part0 = p6
  1088. w6.C0 = CFrame.new(19.3722382, -3.33087826, 2.54137945, -0.250001401, -0.491382152, 0.834303975, 0.0669622123, -0.868364573, -0.491393685, 0.965941966, -0.0669801831, 0.249996051)
  1089. w6.Part1 = p7
  1090. w6.C1 = CFrame.new(16.5012703, -5.1305232, 2.59873891, -4.37113883e-008, -0.000135861075, 1, 0, 1, 0.000135861075, -1, 5.9386762e-012, -4.37113883e-008)
  1091. w7 = Instance.new("Weld", p7)
  1092. w7.Name = "Part_Weld"
  1093. w7.Part0 = p7
  1094. w7.C0 = CFrame.new(16.5014496, -5.13052464, 2.59877563, -3.27825546e-007, -0.000133868307, 1.00001442, -3.57627869e-007, 0.99999994, 0.000135900453, -1.00001431, 1.49011612e-008, -5.96046448e-008)
  1095. w7.Part1 = p8
  1096. w7.C1 = CFrame.new(-0.765930653, -21.3311157, 1.75706458, -1.37833995e-005, 0.965968609, 0.258659452, 0.00428466033, 0.258657128, -0.965959728, -0.999990821, 0.00109495374, -0.00414241292)
  1097. w8 = Instance.new("Weld", p8)
  1098. w8.Name = "Part_Weld"
  1099. w8.Part0 = p8
  1100. w8.C0 = CFrame.new(-0.765703201, -21.3314991, 1.75706851, -1.42129729e-005, 0.965967655, 0.258668512, 0.00428489037, 0.258660465, -0.965972245, -1.00000513, 0.00109496934, -0.00414247159)
  1101. w8.Part1 = p9
  1102. w8.C1 = CFrame.new(11.6857395, -12.2548676, 8.25926208, -0.277089596, 0.631037474, 0.724577785, -0.561487973, 0.505604029, -0.655054033, -0.779713154, -0.588350415, 0.214222342)
  1103. w9 = Instance.new("Weld", p9)
  1104. w9.Name = "Part_Weld"
  1105. w9.Part0 = p9
  1106. w9.C0 = CFrame.new(11.6860123, -12.254859, 8.25934601, -0.277095288, 0.631033003, 0.724593103, -0.561500967, 0.505603611, -0.655058563, -0.779720128, -0.58835566, 0.214224264)
  1107. w9.Part1 = p10
  1108. w9.C1 = CFrame.new(-0.759226322, -21.3225994, -2.35311079, -0.0669693872, 0.965954244, 0.249894977, 0.254174918, 0.258710593, -0.931914091, -0.964836895, 0.00110732042, -0.262847036)
  1109. w10 = Instance.new("Weld", p10)
  1110. w10.Name = "Part_Weld"
  1111. w10.Part0 = p10
  1112. w10.C0 = CFrame.new(-0.759016514, -21.3229256, -2.3531487, -0.0669716895, 0.96595335, 0.249903828, 0.254178405, 0.258713901, -0.93192625, -0.964850724, 0.00110733509, -0.262850702)
  1113. w10.Part1 = p11
  1114. w10.C1 = CFrame.new(18.7059784, -3.17931223, -5.46201515, 0.250018269, -0.49138394, 0.834285676, -0.0669495314, -0.86836195, -0.491391063, 0.965923727, 0.0670017004, -0.250004292)
  1115. w11 = Instance.new("Weld", p11)
  1116. w11.Name = "Part_Weld"
  1117. w11.Part0 = p11
  1118. w11.C0 = CFrame.new(18.7061806, -3.17931461, -5.46100418, 0.250022948, -0.491377324, 0.834300399, -0.0669473261, -0.868365645, -0.491393894, 0.965937555, 0.0670026764, -0.250007868)
  1119. w11.Part1 = p12
  1120. w11.C1 = CFrame.new(13.6104174, 15.708952, -1.1486963, -4.37113883e-008, 0.500093997, 0.865971148, 0, -0.865971148, 0.500093997, 1, 2.18598029e-008, 3.78528e-008)
  1121. w12 = Instance.new("Weld", p12)
  1122. w12.Name = "Part_Weld"
  1123. w12.Part0 = p12
  1124. w12.C0 = CFrame.new(13.6107903, 15.7090092, -1.1487354, -4.76837158e-007, 0.500089884, 0.865987122, 2.83122063e-007, -0.865973473, 0.500095367, 1.00001442, 4.47034836e-008, 1.49011612e-008)
  1125. w12.Part1 = p13
  1126. w12.C1 = CFrame.new(19.4568653, -3.38261366, -1.14870369, -4.37113883e-008, -0.499906093, 0.866079628, 0, -0.866079628, -0.499906093, 1, -2.1851589e-008, 3.78575429e-008)
  1127. w13 = Instance.new("Weld", p13)
  1128. w13.Name = "Part_Weld"
  1129. w13.Part0 = p13
  1130. w13.C0 = CFrame.new(19.457077, -3.38260937, -1.14871991, -4.63888163e-008, -0.499899268, 0.866095126, 5.08347114e-007, -0.866083562, -0.499908328, 1.00001442, -2.18518963e-008, 3.78581007e-008)
  1131. w13.Part1 = p14
  1132. w13.C1 = CFrame.new(-0.765169621, -21.3281136, 1.05768669, -1.37638153e-005, 0.96595937, 0.258693874, 0.00425664661, 0.258691579, -0.965950608, -0.99999094, 0.00108787336, -0.00411530817)
  1133. w14 = Instance.new("Weld", p14)
  1134. w14.Name = "ArmPart_Weld"
  1135. w14.Part0 = p14
  1136. w14.C0 = CFrame.new(-0.764959335, -21.3284416, 1.05770254, -1.42545232e-005, 0.965958476, 0.258703023, 0.00425684778, 0.258694947, -0.965963125, -1.00000536, 0.00108788908, -0.00411536777)
  1137. w14.Part1 = p15
  1138. w14.C1 = CFrame.new(16.0000172, 5.13429213, -1.49874043, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
  1139. w15 = Instance.new("Weld", p15)
  1140. w15.Name = "Part_Weld"
  1141. w15.Part0 = p15
  1142. w15.C0 = CFrame.new(16.0001163, 5.13430214, -1.49877143, -2.99420208e-007, 0.00011029192, 1.00001454, 4.39002179e-007, -1, 0.000108176115, 1.00001442, 0, 4.42378223e-008)
  1143. w15.Part1 = p16
  1144. w15.C1 = CFrame.new(16.5000153, 6.13429213, -1.49872518, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
  1145. w16 = Instance.new("Weld", p16)
  1146. w16.Name = "Part_Weld"
  1147. w16.Part0 = p16
  1148. w16.C0 = CFrame.new(16.5002594, 6.1342907, -1.49874651, -2.98894406e-007, 0.000110270419, 1.00001454, 4.39006953e-007, -1, 0.000108154614, 1.00001442, 4.71678729e-012, 4.37120207e-008)
  1149. w16.Part1 = p17
  1150. w16.C1 = CFrame.new(16.8263168, 6.46704865, 8.05857849, 0.396029502, -0.207962677, 0.894378066, -0.497426808, 0.770130157, 0.399332225, -0.771833658, -0.603034973, 0.201548025)
  1151. w17 = Instance.new("Weld", p17)
  1152. w17.Name = "Part_Weld"
  1153. w17.Part0 = p17
  1154. w17.C0 = CFrame.new(16.8266068, 6.46726036, 8.05869198, 0.396035522, -0.207958207, 0.894391596, -0.497440547, 0.770127177, 0.399337679, -0.771840453, -0.603040278, 0.201549783)
  1155. w17.Part1 = p18
  1156. w17.C1 = CFrame.new(-0.991122723, -20.5004215, 5.08983374, 0.0669417754, 0.965955615, 0.249897182, -0.245835528, 0.258705586, -0.9341501, -0.966997266, 0.00110005983, 0.254784435)
  1157. w18 = Instance.new("Weld", p18)
  1158. w18.Name = "Part_Weld"
  1159. w18.Part0 = p18
  1160. w18.C0 = CFrame.new(-0.990923882, -20.5007305, 5.08983374, 0.066943109, 0.965954781, 0.249906152, -0.245838761, 0.258709013, -0.934162259, -0.967011333, 0.00110003352, 0.254788101)
  1161. w18.Part1 = p19
  1162. w18.C1 = CFrame.new(10.4456682, -15.7977238, -7.8332901, 0.559388936, -0.68521893, 0.466432214, 0.116898462, -0.491870552, -0.862785101, 0.820620954, 0.537157655, -0.195045918)
  1163. w19 = Instance.new("Weld", p19)
  1164. w19.Name = "Part_Weld"
  1165. w19.Part0 = p19
  1166. w19.C0 = CFrame.new(10.4457512, -15.7979813, -7.83342838, 0.559401393, -0.685213447, 0.466440916, 0.116905749, -0.491872638, -0.862796843, 0.820629179, 0.537163019, -0.195047855)
  1167. w19.Part1 = p20
  1168. w19.C1 = CFrame.new(16.5012665, -4.13050127, 1.49876332, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
  1169. w20 = Instance.new("Weld", p20)
  1170. w20.Name = "Part_Weld"
  1171. w20.Part0 = p20
  1172. w20.C0 = CFrame.new(16.5013981, -4.13050938, 1.498757, -2.38418579e-007, -0.000133797526, 1.00001466, -4.47034836e-007, 1.00000024, 0.000135831535, -1.00001454, -2.98023224e-008, -5.96046448e-008)
  1173. w20.Part1 = p21
  1174. w20.C1 = CFrame.new(16.5012627, -5.13048887, 0.39874959, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
  1175. w21 = Instance.new("Weld", p21)
  1176. w21.Name = "Wedge_Weld"
  1177. w21.Part0 = p21
  1178. w21.C0 = CFrame.new(16.5014935, -5.13049126, 0.398722976, -2.22529991e-007, -0.000133820766, 1.00001466, -4.17224015e-007, 1.00000024, 0.000135854774, -1.00001454, 5.9472427e-012, -4.37120207e-008)
  1179. w21.Part1 = p22
  1180. w21.C1 = CFrame.new(-16.5005875, 4.13259029, 2.94876933, -4.37113883e-008, 1.39792737e-005, -1, 0, -1, -1.39792737e-005, -1, -6.11053471e-013, 4.37113883e-008)
  1181. w22 = Instance.new("Weld", p22)
  1182. w22.Name = "Part_Weld"
  1183. w22.Part0 = p22
  1184. w22.C0 = CFrame.new(-16.500824, 4.13258791, 2.94888711, 1.35156796e-007, 1.19470278e-005, -1.00001466, 4.17202415e-007, -1.00000024, -1.39792755e-005, -1.00001454, -6.07483681e-013, 4.37120278e-008)
  1185. w22.Part1 = p23
  1186. w22.C1 = CFrame.new(11.3238592, 16.2938461, -5.83674097, 0.167913347, 0.593457043, 0.787155509, 0.220650926, -0.800859332, 0.556720257, 0.960790455, 0.0802058354, -0.265421808)
  1187. w23 = Instance.new("Weld", p23)
  1188. w23.Name = "Wedge_Weld"
  1189. w23.Part0 = p23
  1190. w23.C0 = CFrame.new(11.3242846, 16.2939701, -5.83676767, 0.167916089, 0.593452632, 0.787171543, 0.220654398, -0.800862908, 0.556722164, 0.960804224, 0.0802069977, -0.265425682)
  1191. w23.Part1 = p24
  1192. w23.C1 = CFrame.new(-16.5190907, -6.08210278, -0.053311754, -0.000165350299, 0.00304719806, -0.999995351, -0.000303142268, 0.999995351, 0.00304725766, 0.99999994, 0.000303644716, -0.000164425801)
  1193. w24 = Instance.new("Weld", p24)
  1194. w24.Name = "Part_Weld"
  1195. w24.Part0 = p24
  1196. w24.C0 = CFrame.new(-16.5192356, -6.08211088, -0.0533116534, -0.000165194273, 0.00304524973, -1.00001013, -0.00030361861, 0.999995589, 0.00304720178, 1.00001442, 0.000303655863, -0.000164449215)
  1197. w24.Part1 = p25
  1198. w24.C1 = CFrame.new(5.14108515, 1.49960721, -17.9982204, 1.16387992e-005, -0.999999881, 0.000471503939, -1, -1.1615477e-005, 4.94651576e-005, -4.94596788e-005, -0.000471504522, -0.999999881)
  1199. w25 = Instance.new("Weld", p25)
  1200. w25.Name = "Part_Weld"
  1201. w25.Part0 = p25
  1202. w25.C0 = CFrame.new(5.14104986, 1.49967504, -17.9985313, 1.20991026e-005, -1.00000024, 0.000469659513, -1.00001454, -1.16155716e-005, 4.96469293e-005, -4.94604174e-005, -0.000471511274, -1.00001466)
  1203. w25.Part1 = p26
  1204. w25.C1 = CFrame.new(5.07938719, 17.5157299, 1.50311017, 0.00030336561, -0.99999541, -0.00302907825, 0.000164940167, -0.00302901864, 0.999995351, -0.99999994, -0.000303863839, 0.000164020501)
  1205. m.Parent = char
  1206. m:MakeJoints()
  1207. ----------------------------------------------------
  1208. local cor2 = Instance.new("Part", char.Claw)
  1209. cor2.Name = "Thingy"
  1210. cor2.Locked = true
  1211. cor2.BottomSurface = 0
  1212. cor2.CanCollide = false
  1213. cor2.Size = Vector3.new(2, 1, 1)
  1214. cor2.Transparency = 1
  1215. cor2.TopSurface = 0
  1216. corw2 = Instance.new("Weld", cor2)
  1217. corw2.Part0 = larm
  1218. corw2.Part1 = cor2
  1219. corw2.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90))
  1220. corw2.C1 = CFrame.new(0, 0, 0)
  1221. weld2 = Instance.new("Weld", char.Claw)
  1222. weld2.Part0 = cor2
  1223. weld2.Part1 = char.Claw.ArmPart
  1224. weld2.C0 = CFrame.new(0, 0, 0)
  1225. ----------------------------------------------------
  1226. function weld5(part0, part1, c0, c1)
  1227.     weeld=Instance.new("Weld", part0)
  1228.     weeld.Part0=part0
  1229.     weeld.Part1=part1
  1230.     weeld.C0=c0
  1231.     weeld.C1=c1
  1232.     return weeld
  1233. end
  1234. ----------------------------------------------------
  1235. function newRay(start,face,range,wat)
  1236.     local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  1237.     hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  1238.     return rey,hit,pos
  1239. end
  1240. ----------------------------------------------------
  1241. mod5 = Instance.new("Model",char)
  1242.  
  1243. function FindNearestTorso(Position,Distance,SinglePlayer)
  1244.     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1245.         local List = {}
  1246.         for i,v in pairs(workspace:GetChildren())do
  1247.             if v:IsA("Model")then
  1248.                 if v:findFirstChild("Torso")then
  1249.                     if v ~= char then
  1250.                         if(v.Torso.Position -Position).magnitude <= Distance then
  1251.                             table.insert(List,v)
  1252.                         end
  1253.                     end
  1254.                 end
  1255.             end
  1256.         end
  1257.     return List
  1258. end
  1259.  
  1260. function Landing()
  1261.     part=Instance.new('Part',mod5)
  1262.     part.Anchored=true
  1263.     part.CanCollide=false
  1264.     part.FormFactor='Custom'
  1265.     part.Size=Vector3.new(.2,.2,.2)
  1266.     part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  1267.     part.Transparency=.7
  1268.     part.BrickColor=BrickColor.new('Really black')
  1269.     mesh=Instance.new('SpecialMesh',part)
  1270.     mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1271.     mesh.Scale=Vector3.new(10,5,10)
  1272.  
  1273.     for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  1274.         if v:FindFirstChild('Humanoid') then
  1275.             v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1276.             v.Humanoid.PlatformStand = true
  1277.             v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1278.         end
  1279.     end
  1280.  
  1281.     coroutine.resume(coroutine.create(function()
  1282.         for i=0,3.8,0.05 do
  1283.             wait()
  1284.             part.CFrame=part.CFrame
  1285.             part.Transparency=i
  1286.             mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
  1287.             end
  1288.         part.Parent = nil
  1289.     end))
  1290. end
  1291. ----------------------------------------------------
  1292. mod4 = Instance.new("Model",char)
  1293.  
  1294. ptez = {0.7, 0.8, 0.9, 1}
  1295.  
  1296. function FindNearestTorso(Position,Distance,SinglePlayer)
  1297.     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1298.         local List = {}
  1299.         for i,v in pairs(workspace:GetChildren())do
  1300.             if v:IsA("Model")then
  1301.                 if v:findFirstChild("Torso")then
  1302.                     if v ~= char then
  1303.                         if(v.Torso.Position -Position).magnitude <= Distance then
  1304.                             table.insert(List,v)
  1305.                         end
  1306.                     end
  1307.                 end
  1308.             end
  1309.         end
  1310.     return List
  1311. end
  1312.  
  1313. function GroundPound()
  1314.     part=Instance.new('Part',mod4)
  1315.     part.Anchored=true
  1316.     part.CanCollide=false
  1317.     part.FormFactor='Custom'
  1318.     part.Size=Vector3.new(.2,.2,.2)
  1319.     part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1320.     part.Transparency=.7
  1321.     part.BrickColor=BrickColor.new('Really black')
  1322.     mesh=Instance.new('SpecialMesh',part)
  1323.     mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1324.     mesh.Scale=Vector3.new(3,3,3)
  1325.     part2=Instance.new('Part',mod4)
  1326.     part2.Anchored=true
  1327.     part2.CanCollide=false
  1328.     part2.FormFactor='Custom'
  1329.     part2.Size=Vector3.new(.2,.2,.2)
  1330.     part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
  1331.     part2.Transparency=.7
  1332.     part2.BrickColor=BrickColor.new('Really red')
  1333.     mesh2=Instance.new('SpecialMesh',part2)
  1334.     mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1335.     mesh2.Scale=Vector3.new(3,1.5,3)
  1336.     x = Instance.new("Sound",char)
  1337.     x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  1338.     x.Pitch = ptez[math.random(1,#ptez)]
  1339.     x.Volume = 1
  1340.     wait(.1)
  1341.     x:Play()
  1342.     for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
  1343.         if v:FindFirstChild('Humanoid') then
  1344.             v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1345.         end
  1346.     end
  1347.     coroutine.resume(coroutine.create(function()
  1348.         for i=0,0.62,0.13 do
  1349.             wait()
  1350.             part.CFrame=part.CFrame
  1351.             part.Transparency=i
  1352.             mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1353.             part2.CFrame=part2.CFrame
  1354.             part2.Transparency=i
  1355.             mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1356.             end
  1357.         part.Parent=nil
  1358.         part2.Parent=nil
  1359.         x:Destroy()
  1360.     end))
  1361. end
  1362. ----------------------------------------------------
  1363. mod=Instance.new('Model',char)
  1364.  
  1365. function charge()
  1366.     hed.Velocity=hed.CFrame.lookVector*100
  1367.     part=Instance.new('Part',mod)
  1368.     part.Anchored=true
  1369.     part.CanCollide=false
  1370.     part.FormFactor='Custom'
  1371.     part.Size=Vector3.new(.2,.2,.2)
  1372.     part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
  1373.     part.Transparency=.7
  1374.     part.BrickColor=BrickColor.new('Black')
  1375.     mesh=Instance.new('SpecialMesh',part)
  1376.     mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1377.     mesh.Scale=Vector3.new(10,5,10)
  1378.     part2=part:clone()
  1379.     part2.Parent=mod
  1380.     part2.BrickColor=BrickColor.new('Bright red')
  1381.     mesh2=mesh:clone()
  1382.     mesh2.Parent=part2
  1383.     mesh2.Scale=Vector3.new(20,10,20)
  1384.     part3=part2:clone()
  1385.     part3.Parent = mod
  1386.     part3.BrickColor=BrickColor.new('Really black')
  1387.     mesh3=mesh2:clone()
  1388.     mesh2.Parent=part3
  1389.     mesh3.Scale=Vector3.new(30,15,30)
  1390.     coroutine.resume(coroutine.create(function()
  1391.         for i=0,1,0.1 do
  1392.             wait()
  1393.             part.CFrame=part.CFrame
  1394.             part.Transparency=i
  1395.             mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
  1396.             part2.CFrame=part2.CFrame
  1397.             part2.Transparency=i
  1398.             mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1399.             part3.CFrame=part3.CFrame
  1400.             part3.Transparency=i
  1401.             mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
  1402.             end
  1403.         part.Parent=nil
  1404.         part2.Parent=nil
  1405.         part3.Parent = nil
  1406.     end))
  1407. end
  1408. ----------------------------------------------------
  1409. function FindNearestTorso(Position,Distance,SinglePlayer)
  1410.     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1411.         local List = {}
  1412.         for i,v in pairs(workspace:GetChildren())do
  1413.             if v:IsA("Model")then
  1414.                 if v:findFirstChild("Torso")then
  1415.                     if v ~= char then
  1416.                         if(v.Torso.Position -Position).magnitude <= Distance then
  1417.                             table.insert(List,v)
  1418.                         end
  1419.                     end
  1420.                 end
  1421.             end
  1422.         end
  1423.     return List
  1424. end
  1425.  
  1426. mod3 = Instance.new("Model",rleg)
  1427.  
  1428. function Stomp()
  1429.     part=Instance.new('Part',mod3)
  1430.     part.Anchored=true
  1431.     part.CanCollide=false
  1432.     part.FormFactor='Custom'
  1433.     part.Size=Vector3.new(.2,.2,.2)
  1434.     part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  1435.     part.Transparency=.7
  1436.     part.BrickColor=BrickColor.new('Really red')
  1437.     mesh=Instance.new('SpecialMesh',part)
  1438.     mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1439.     mesh.Scale=Vector3.new(25,25,25)
  1440.     part2=part:clone()
  1441.     part2.Parent=mod3
  1442.     part2.BrickColor=BrickColor.new('Really red')
  1443.     mesh2=mesh:clone()
  1444.     mesh2.Parent=part2
  1445.     mesh2.Scale=Vector3.new(15,15,15)
  1446.     part3=part:clone()
  1447.     part3.Parent=mod3
  1448.     part3.TopSurface=0
  1449.     part3.BottomSurface=0
  1450.     part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  1451.     mesh3=Instance.new('SpecialMesh',part3)
  1452.     mesh3.MeshType = 3
  1453.     mesh3.Scale=Vector3.new(12,12,12)
  1454.     for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1455.         if v:FindFirstChild('Humanoid') then
  1456.             v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1457.             v.Humanoid.PlatformStand = true
  1458.             v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 800
  1459.         end
  1460.     end
  1461.     coroutine.resume(coroutine.create(function()
  1462.         for i=0,3.8,0.05 do
  1463.             wait()
  1464.             part.CFrame=part.CFrame
  1465.             part.Transparency=i
  1466.             mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
  1467.             part2.CFrame=part2.CFrame
  1468.             part2.Transparency=i
  1469.             mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1470.             part3.CFrame=part3.CFrame
  1471.             part3.Transparency=i
  1472.             mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
  1473.         end
  1474.     end))
  1475. end
  1476. ----------------------------------------------------
  1477.  
  1478. local acos = math.acos
  1479. local sqrt = math.sqrt
  1480. local Vec3 = Vector3.new
  1481. local fromAxisAngle = CFrame.fromAxisAngle
  1482.  
  1483. local function toAxisAngle(CFr)
  1484.         local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1485.         local Angle = math.acos((R00+R11+R22-1)/2)
  1486.         local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1487.         A = A == 0 and 0.00001 or A
  1488.         local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1489.         B = B == 0 and 0.00001 or B
  1490.         local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1491.         C = C == 0 and 0.00001 or C
  1492.         local x = (R21-R12)/sqrt(A)
  1493.         local y = (R02-R20)/sqrt(B)
  1494.         local z = (R10-R01)/sqrt(C)
  1495.         return Vec3(x,y,z),Angle
  1496. end
  1497.  
  1498. function ApplyTrig(Num,Func)
  1499.         local Min,Max = Func(0),Func(1)
  1500.         local i = Func(Num)
  1501.         return (i-Min)/(Max-Min)
  1502.         --[[if Func == "sin" then
  1503.                 return (math.sin((1-Num)*math.pi)+1)/2
  1504.         elseif Func == "cos" then
  1505.                 return (math.cos((1-Num)*math.pi)+1)/2
  1506.         end]]
  1507. end
  1508.  
  1509. function LerpCFrame(CFrame1,CFrame2,Num)
  1510.         local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1511.         return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1512. end
  1513.  
  1514. function Crater(Torso,Radius)
  1515.         Spawn(function()
  1516.         local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1517.         local Ignore = {}
  1518.         for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1519.                 if v.Character ~= nil then
  1520.                         Ignore[#Ignore+1] = v.Character
  1521.                 end
  1522.         end
  1523.         local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1524.         if Hit == nil then return end
  1525.         local Parts = {}
  1526.         for i = 1,360,10 do
  1527.                 local P = Instance.new("Part",Torso.Parent)
  1528.                 P.Anchored = true
  1529.                 P.FormFactor = "Custom"
  1530.                 P.BrickColor = Hit.BrickColor
  1531.                 P.Material = Hit.Material
  1532.                 P.TopSurface = "Smooth"
  1533.                 P.BottomSurface = "Smooth"
  1534.                 P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1535.                 P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1536.                 Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1537.                 if math.random(0,5) == 0 then -- rubble
  1538.                         local P = Instance.new("Part",Torso.Parent)
  1539.                         P.Anchored = true
  1540.                         P.FormFactor = "Custom"
  1541.                         P.BrickColor = Hit.BrickColor
  1542.                         P.Material = Hit.Material
  1543.                         P.TopSurface = "Smooth"
  1544.                         P.BottomSurface = "Smooth"
  1545.                         P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1546.                         P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1547.                         Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1548.                 end
  1549.         end
  1550.         for i = 0,1,0.05 do
  1551.                 for i2,v in pairs(Parts) do
  1552.                         v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1553.                 end
  1554.                 wait(0.02)
  1555.         end
  1556.         for i,v in pairs(Parts) do
  1557.                 if v[1].Size.X > 2.1 then
  1558.                         v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1559.                 end
  1560.                 v[1].Anchored = false
  1561.         end
  1562.         for i = 0,1,0.05 do
  1563.                 for i2,v in pairs(Parts) do
  1564.                         v[1].Transparency = i
  1565.                         if i == 1 then
  1566.                                 v[1]:Destroy()
  1567.                         elseif i >= 0.25 then
  1568.                                 v[1].CanCollide = false
  1569.                         end
  1570.                 end
  1571.                 wait(0.02)
  1572.         end
  1573.         Parts = nil
  1574.         end)
  1575. end
  1576.  
  1577. ----------------------------------------------------
  1578. mouse.KeyDown:connect(function(key)
  1579.     if key == "r" then
  1580.         larm.BrickColor = BrickColor.new("Bright red")
  1581.         rarm.BrickColor = BrickColor.new("Bright red")
  1582.         if Debounces.CanAttack == true then
  1583.         Debounces.CanAttack = false
  1584.         Debounces.on = true
  1585.         Debounces.NoIdl = true
  1586. to = char.Titanius.Thingy2.Touched:connect(function(ht)
  1587.         hit = ht.Parent
  1588.         if ht and hit:IsA("Model") then
  1589.                 if hit:FindFirstChild("Humanoid") then
  1590.                     if hit.Name ~= p.Name then
  1591.                         --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1592.                                 Debounces.Slashed = true]]--
  1593.                                     hit:FindFirstChild("Humanoid"):TakeDamage(19999999)
  1594.                                 wait(1)
  1595.                                 --Debounces.Slashed = false
  1596.                         --end
  1597.                     end
  1598.                 end
  1599.         elseif ht and hit:IsA("Hat") then
  1600.             if hit.Parent.Name ~= p.Name then
  1601.                 if hit.Parent:FindFirstChild("Humanoid") then
  1602.                        --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1603.                                 Debounces.Slashed = true]]--
  1604.                                 hit.Parent:FindFirstChild("Humanoid"):TakeDamage(109999999)
  1605.                                 wait(1)
  1606.                     --Debounces.Slashed = false
  1607.                 end
  1608.             end
  1609.         end    
  1610.     end)
  1611. q = Instance.new("Sound",hed)
  1612. q.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1613. q.Pitch = 0.85
  1614. q.Looped = false
  1615. q1 = Instance.new("Sound",hed)
  1616. q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1617. q1.Pitch = 0.85
  1618. q1.Looped = false
  1619. q:Play()
  1620. q1:Play()
  1621.     for i = 1,20 do
  1622.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1623.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1624.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1625.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1626.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1627.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1628.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
  1629.         if Debounces.on == false then break end
  1630.     wait()
  1631. end
  1632. n = Instance.new("Sound",hed)
  1633. n.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1634. n.Pitch = 0.94
  1635. n.Looped = false
  1636. n1 = Instance.new("Sound",hed)
  1637. n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1638. n1.Pitch = 0.94
  1639. n1.Looped = false
  1640. n:Play()
  1641. n1:Play()
  1642. b = Instance.new("Sound",hed)
  1643. b.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1644. b.Pitch = 0.94
  1645. b.Looped = false
  1646. b1 = Instance.new("Sound",hed)
  1647. b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1648. b1.Pitch = 0.94
  1649. b1.Looped = false
  1650. b:Play()
  1651. b1:Play()
  1652.     for i = 1,26 do
  1653.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
  1654.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
  1655.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
  1656.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
  1657.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
  1658.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
  1659.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
  1660.         if Debounces.on == false then break end
  1661.     wait()
  1662. end
  1663. wait(.5)
  1664. to:disconnect()
  1665. q:Destroy()
  1666. q1:Destroy()
  1667. n:Destroy()
  1668. n1:Destroy()
  1669. larm.BrickColor = BrickColor.new("Really black")
  1670. rarm.BrickColor = BrickColor.new("Really black")
  1671.     if Debounces.CanAttack == false then
  1672.         Debounces.CanAttack = true
  1673.         Debounces.on = false
  1674.         Debounces.NoIdl = false
  1675.             end
  1676.         end
  1677.     end
  1678. end)
  1679. ----------------------------------------------------
  1680. mouse.KeyDown:connect(function(key)
  1681.     if key == "q" then
  1682.         larm.BrickColor = BrickColor.new("Bright red")
  1683.         rarm.BrickColor = BrickColor.new("Bright red")
  1684.         if Debounces.CanAttack == true then
  1685.         Debounces.CanAttack = false
  1686.         Debounces.on = true
  1687.         Debounces.NoIdl = true
  1688. to = char.Titanius.Thingy2.Touched:connect(function(ht)
  1689.         hit = ht.Parent
  1690.         if ht and hit:IsA("Model") then
  1691.                 if hit:FindFirstChild("Humanoid") then
  1692.                     if hit.Name ~= p.Name then
  1693.                         --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1694.                                 Debounces.Slashed = true]]--
  1695.                                     hit:FindFirstChild("Humanoid"):TakeDamage(499999999)
  1696.                                 wait(1)
  1697.                                 --Debounces.Slashed = false
  1698.                         --end
  1699.                     end
  1700.                 end
  1701.         elseif ht and hit:IsA("Hat") then
  1702.             if hit.Parent.Name ~= p.Name then
  1703.                 if hit.Parent:FindFirstChild("Humanoid") then
  1704.                        --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1705.                                 Debounces.Slashed = true]]--
  1706.                                 hit.Parent:FindFirstChild("Humanoid"):TakeDamage(499999999)
  1707.                                 wait(1)
  1708.                     --Debounces.Slashed = false
  1709.                 end
  1710.             end
  1711.         end    
  1712.     end)
  1713.         for i = 1, 20 do
  1714.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
  1715.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
  1716.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
  1717.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
  1718.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1719.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1720.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1721.         if Debounces.on == false then break end
  1722.         wait()
  1723.     end
  1724.     z = Instance.new("Sound",hed)
  1725.     z.SoundId = "rbxassetid://160069154"
  1726.     z.Looped = false
  1727.     z.Pitch = .9
  1728.     z1 = Instance.new("Sound",hed)
  1729.     z1.SoundId = "rbxassetid://160069154"
  1730.     z1.Looped = false
  1731.     z1.Pitch = .9
  1732.     wait(0.01)
  1733.     z:Play()
  1734.     z1:Play()
  1735.         for i = 1, 12 do
  1736.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
  1737.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
  1738.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
  1739.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1740.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
  1741.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
  1742.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1743.         if Debounces.on == false then break end
  1744.         wait()
  1745.     end
  1746.         for i = 1, 12 do
  1747.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
  1748.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
  1749.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
  1750.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
  1751.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1752.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1753.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1754.         if Debounces.on == false then break end
  1755.         wait()
  1756.     end
  1757.     z = Instance.new("Sound",hed)
  1758.     z.SoundId = "rbxassetid://168586621"
  1759.     z.Looped = false
  1760.     z.Pitch = 1
  1761.     z1 = Instance.new("Sound",hed)
  1762.     z1.SoundId = "rbxassetid://168586621"
  1763.     z1.Looped = false
  1764.     z1.Pitch = 1
  1765.     wait(0.01)
  1766.     z:Play()
  1767.     z1:Play()
  1768.         for i = 1, 12 do
  1769.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
  1770.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
  1771.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
  1772.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
  1773.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
  1774.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
  1775.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
  1776.         if Debounces.on == false then break end
  1777.         wait()
  1778.     end
  1779. to:disconnect()
  1780. larm.BrickColor = BrickColor.new("Really black")
  1781. rarm.BrickColor = BrickColor.new("Really black")
  1782.     if Debounces.CanAttack == false then
  1783.         Debounces.CanAttack = true
  1784.         Debounces.on = false
  1785.         Debounces.NoIdl = false
  1786.             end
  1787.         end
  1788.     end
  1789. end)
  1790. ----------------------------------------------------
  1791. Sit = false
  1792. mouse.KeyDown:connect(function(key)
  1793.     if key == "v" then
  1794.         if Sit == false then
  1795.             Sit = true
  1796.             hum.WalkSpeed = 100
  1797.         stanceToggle = "Sitting"
  1798.     elseif Sit == true then
  1799.         Sit = false
  1800.             hum.WalkSpeed = 100
  1801.         stanceToggle = "Normal"
  1802.         end
  1803.     end
  1804. end)
  1805. ----------------------------------------------------
  1806. mouse.KeyDown:connect(function(key)
  1807.     if key == "t" then
  1808.         if Debounces.CanAttack == true then
  1809.         Debounces.CanAttack = false
  1810.         Debounces.on = true
  1811.         Debounces.NoIdl = true
  1812.         for i = 1, 20 do
  1813.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1814.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1815.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1816.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1817.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
  1818.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
  1819.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1820.             if Debounces.on == false then break end
  1821.             wait()
  1822.         end
  1823.         Spawn(function()
  1824.             local Parts = {}
  1825.             for Y = -5,5 do
  1826.                 local P = Instance.new("Part",char)
  1827.                 P.Anchored = true
  1828.                 P.FormFactor = "Custom"
  1829.                 P.CanCollide = false
  1830.                 P.Size = Vector3.new(1,2,1)
  1831.                 P.TopSurface = "SmoothNoOutlines"
  1832.                 P.BottomSurface = "SmoothNoOutlines"
  1833.                 P.BrickColor = BrickColor.new("Really black")
  1834.                 P.Name = tostring(Y)
  1835.                 local i = (Y+5)/(10)
  1836.                 i = 1-math.cos(math.pi*i-(math.pi/2))
  1837.                 P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
  1838.                 --[[P.Touched:connect(function(ht)
  1839.                     local hit = ht.Parent
  1840.                     if hit:FindFirstChild("Humanoid") then
  1841.                         hit.Humanoid:TakeDamage(math.random(10000020,10000030))
  1842.                     end
  1843.                 end)]]--
  1844.         s = Instance.new("Sound",P)
  1845.         s.SoundId = "rbxassetid://228343271"
  1846.         s.Volume = .7
  1847.         s.Pitch = 0.9
  1848.         s:Play()
  1849. P.Touched:connect(function(ht)
  1850.         hit = ht.Parent
  1851.         if ht and hit:IsA("Model") then
  1852.                 if hit:FindFirstChild("Humanoid") then
  1853.                     if hit.Name ~= p.Name then
  1854.                         --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1855.                                 Debounces.Slashed = true]]--
  1856.                                     hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10000020,10000030))
  1857.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  1858.                                 wait(1)
  1859.                                 --Debounces.Slashed = false
  1860.                         --end
  1861.                 end
  1862.                 end
  1863.         elseif ht and hit:IsA("Hat") then
  1864.             if hit.Parent.Name ~= p.Name then
  1865.                 if hit.Parent:FindFirstChild("Humanoid") then
  1866.                         --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1867.                                 Debounces.Slashed = true]]--
  1868.                                 hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (10000020,10000030))
  1869.                                 hit:FindFirstChild("Humanoid").PlatformStand = true
  1870.                                 wait(1)
  1871.                     --Debounces.Slashed = false
  1872.                 --end
  1873.             end
  1874.         end
  1875.     end
  1876. end)
  1877.                 Parts[#Parts+1] = P
  1878.             end
  1879.             local BREAKIT = false
  1880.             local CParts = {}
  1881.             local Rocks = {}
  1882.             local LastPos = nil
  1883.             for i = 1,70 do
  1884.                 for i2,v in pairs(Parts) do
  1885.                     v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  1886.                     local cf = v.CFrame
  1887.                     v.Size = v.Size+Vector3.new(0.4,0.35,0)
  1888.                     v.CFrame = cf
  1889.                     v.Transparency = v.Transparency+0.02
  1890.                     if v.Transparency >= 0.975 then BREAKIT = true end
  1891.                     if v.Name == "0" then
  1892.                         local Ignore = {}
  1893.                         for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1894.                             if v.Character ~= nil then
  1895.                                 Ignore[#Ignore+1] = v.Character
  1896.                             end
  1897.                         end
  1898.                         local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-100,0))
  1899.                         local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1900.                         if Hit ~= nil then
  1901.                             if #Rocks == 0 then
  1902.                                 for i = 1,5 do
  1903.                                     local P = Instance.new("Part",char)
  1904.                                     Rocks[#Rocks+1] = P
  1905.                                     P.Anchored = true
  1906.                                     P.FormFactor = "Custom"
  1907.                                     P.BrickColor = Hit.BrickColor
  1908.                                     P.Material = Hit.Material
  1909.                                     P.TopSurface = "Smooth"
  1910.                                     P.BottomSurface = "Smooth"
  1911.                                     P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
  1912.                                 end
  1913.                             end
  1914.                             for i,P in pairs(Rocks) do
  1915.                                 P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1916.                             end
  1917.                             local P = Instance.new("Part",char)
  1918.                             CParts[#CParts+1] = {P,tick()}
  1919.                             P.Anchored = true
  1920.                             P.FormFactor = "Custom"
  1921.                             P.BrickColor = Hit.BrickColor
  1922.                             P.Material = Hit.Material
  1923.                             P.TopSurface = "Smooth"
  1924.                             P.BottomSurface = "Smooth"
  1925.                             P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
  1926.                             Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1927.                             Pos = Pos.p
  1928.                             P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1929.                             local P = P:Clone()
  1930.                             CParts[#CParts+1] = {P,tick()}
  1931.                             P.Parent = char
  1932.                             Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1933.                             Pos = Pos.p
  1934.                             P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1935.                             if LastPos ~= nil then
  1936.                                 local P = P:Clone()
  1937.                                 CParts[#CParts+1] = {P,tick()}
  1938.                                 P.Parent = char
  1939.                                 P.BrickColor = BrickColor.new("Really black")
  1940.                                 Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1941.                                 Pos = Pos.p
  1942.                                 local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1943.                                 P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
  1944.                                 --P.Velocity = Vector3.new(0,-1000,0)
  1945.                                 P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1946.                             end
  1947.                             LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1948.                         end
  1949.                     end
  1950.                 end
  1951.                 if BREAKIT then break end
  1952.                 wait(0.002)
  1953.             end
  1954.             for i,v in pairs(Rocks) do
  1955.                 CParts[#CParts+1] = {v,tick()}
  1956.             end
  1957.             for i,v in pairs(Parts) do
  1958.                 v:Destroy()
  1959.             end
  1960.             Parts = nil
  1961.             while true do
  1962.                 local t = tick()
  1963.                 local p = nil
  1964.                 for i,v in pairs(CParts) do
  1965.                     if t-v[2] > 4 then
  1966.                         v[1].Transparency = v[1].Transparency+0.05
  1967.                         if v[1].Transparency >= 1 then
  1968.                             v[1]:Destroy()
  1969.                             CParts[i] = nil
  1970.                         end
  1971.                     end
  1972.                     p = v
  1973.                 end
  1974.                 if p == nil then break end
  1975.                 wait(0.002)
  1976.             end
  1977.             for i,v in pairs(CParts) do
  1978.                 v:Destroy()
  1979.             end
  1980.             CParts = {}
  1981.         end)
  1982.         for i = 1, 20 do
  1983.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
  1984.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
  1985.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
  1986.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
  1987.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
  1988.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
  1989.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1990.             if Debounces.on == false then break end
  1991.             wait()
  1992.         end
  1993.     if Debounces.CanAttack == false then
  1994.         Debounces.CanAttack = true
  1995.         Debounces.on = false
  1996.         Debounces.NoIdl = false
  1997.             end
  1998.         end
  1999.     end
  2000. end)
  2001. ----------------------------------------------------
  2002. mouse.KeyDown:connect(function(key)
  2003.     if key == "e" then
  2004.     larm.BrickColor = BrickColor.new("Bright red")
  2005.     rarm.BrickColor = BrickColor.new("Bright red")
  2006.         if Debounces.CanAttack == true then
  2007.         Debounces.CanAttack = false
  2008.         Debounces.on = true
  2009.         Debounces.NoIdl = true
  2010.         for i = 1, 18 do
  2011.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
  2012.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  2013.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  2014.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2015.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  2016.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2017.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2018.         if Debounces.on == false then break end
  2019.             wait()
  2020.         end
  2021.         local HandCF = CFrame.new(char.Titanius.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2022.         local rng = Instance.new("Part", char.Titanius.Handle)
  2023.         rng.Anchored = true
  2024.         rng.BrickColor = BrickColor.new("Really black")
  2025.         rng.CanCollide = true
  2026.         rng.FormFactor = 3
  2027.         rng.Name = "Ring"
  2028.         rng.Size = Vector3.new(1, 1, 1)
  2029.         rng.CanCollide = false
  2030.         rng.Transparency = 0.35
  2031.         rng.TopSurface = 0
  2032.         rng.BottomSurface = 0
  2033.         rng.CFrame = HandCF
  2034.         local rngm = Instance.new("SpecialMesh", rng)
  2035.         rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2036.         rngm.Scale = Vector3.new(1, 1, 2)
  2037.             x = Instance.new("Sound", hed)
  2038.             x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2039.             x.Looped = false
  2040.             x.Pitch = .7
  2041.             x.Volume = 1
  2042.             x1 = Instance.new("Sound", hed)
  2043.             x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2044.             x1.Looped = false
  2045.             x1.Pitch = .7
  2046.             x1.Volume = 1
  2047.             x:Play()
  2048.             x1:Play()
  2049.             rngto = rng.Touched:connect(function(ht)
  2050.             hit = ht.Parent
  2051.             if ht and hit:IsA("Model") then
  2052.                     if hit:FindFirstChild("Humanoid") then
  2053.                         if hit.Name ~= p.Name then
  2054.                             --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2055.                                     Debounces.Slashed = true]]--
  2056.                                     hit:FindFirstChild("Humanoid"):TakeDamage(1000000)
  2057.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  2058.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  2059.                                     --Debounces.Slashed = false
  2060.                             --end
  2061.                         end
  2062.                     end
  2063.             elseif ht and hit:IsA("Hat") then
  2064.                 if hit.Parent.Name ~= p.Name then
  2065.                     if hit.Parent:FindFirstChild("Humanoid") then
  2066.                            --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  2067.                                     Debounces.Slashed = true]]--
  2068.                                     hit.Parent:FindFirstChild("Humanoid"):TakeDamage(100000)
  2069.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  2070.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  2071.                         --Debounces.Slashed = false
  2072.                     end
  2073.                 end
  2074.             end    
  2075.         end)
  2076.                 coroutine.wrap(function()
  2077.                 for i = 1, 60, 2 do
  2078.                 rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  2079.                 rng.Size = rngm.Scale
  2080.                 rng.CFrame = HandCF
  2081.                 rng.Transparency = i/60
  2082.                 wait()
  2083.                 end
  2084.                 wait()
  2085.                 rng:Destroy()
  2086.                 end)()
  2087.         for i = 1, 18 do
  2088.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
  2089.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  2090.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  2091.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2092.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  2093.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2094.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2095.         if Debounces.on == false then break end
  2096.             wait()
  2097.         end
  2098.         larm.BrickColor = BrickColor.new("Really black")
  2099.         rarm.BrickColor = BrickColor.new("Really black")
  2100.         x:Destroy()
  2101.         x1:Destroy()
  2102.     if Debounces.CanAttack == false then
  2103.         Debounces.CanAttack = true
  2104.         Debounces.on = false
  2105.         Debounces.NoIdl = false
  2106.             end
  2107.         end
  2108.     end
  2109. end)
  2110. ----------------------------------------------------
  2111. mouse.KeyDown:connect(function(key)
  2112.     if key == "y" then
  2113.         if Debounces.CanAttack == true then
  2114.             Debounces.CanAttack = false
  2115.             Debounces.on = true
  2116.             Debounces.NoIdl = true
  2117.                 for i = 1, 15 do
  2118.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  2119.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
  2120.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2121.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
  2122.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2123.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2124.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2125.                     if Debounces.on == false then break end
  2126.                     wait()
  2127.                 end
  2128.                 x = Instance.new("Sound",char)
  2129.                 x.SoundId = "rbxassetid://228343271"
  2130.                 x.Pitch = 1
  2131.                 x.Volume = .8
  2132.                 wait(.1)
  2133.                 x:Play()
  2134.                 Debounces.on = false
  2135.                 Debounces.Here = false
  2136.                 shot = shot + 1
  2137. local rng = Instance.new("Part", char)
  2138. rng.Anchored = true
  2139. rng.BrickColor = BrickColor.new("Really black")
  2140. rng.CanCollide = false
  2141. rng.FormFactor = 3
  2142. rng.Name = "Ring"
  2143. rng.Size = Vector3.new(1, 1, 1)
  2144. rng.Transparency = 0.35
  2145. rng.TopSurface = 0
  2146. rng.BottomSurface = 0
  2147. rng2 = rng:clone()
  2148. rng3 = rng2:clone()
  2149. rng4 = rng2:clone()
  2150. local rngm = Instance.new("SpecialMesh", rng)
  2151. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2152. rngm.Scale = Vector3.new(10, 10, 1)
  2153. rngm2 = rngm:clone()
  2154. rngm2.Scale = Vector3.new(5, 5, 1)
  2155. rngm3=rngm2:clone()
  2156. rngm3.Parent = rng3
  2157. rngm3.Scale = Vector3.new(8, 8, 1)
  2158. rngm4 = rngm2:clone()
  2159. rngm4.Parent = rng4
  2160. rngm4.Scale = Vector3.new(6, 6, 1)
  2161. local bem = Instance.new("Part", char)
  2162. bem.Anchored = true
  2163. bem.BrickColor = BrickColor.new("Really red")
  2164. bem.CanCollide = false
  2165. bem.FormFactor = 3
  2166. bem.Name = "Beam" .. shot
  2167. bem.Size = Vector3.new(1, 1, 1)
  2168. bem.Transparency = 0.35
  2169. bem.TopSurface = 0
  2170. bem.BottomSurface = 0
  2171. local bemm = Instance.new("SpecialMesh", bem)
  2172. bemm.MeshType = 4
  2173. bemm.Scale = Vector3.new(1, 4, 4)
  2174. local out = Instance.new("Part", char)
  2175. out.Anchored = true
  2176. out.BrickColor = BrickColor.new("Really red")
  2177. out.CanCollide = false
  2178. out.FormFactor = 3
  2179. out.Name = "Out"
  2180. out.Size = Vector3.new(4, 4, 4)
  2181. out.Transparency = 0.35
  2182. out.TopSurface = 0
  2183. out.BottomSurface = 0
  2184. local outm = Instance.new("SpecialMesh", out)
  2185. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2186. outm.Scale = Vector3.new(4, 4, 4)
  2187. local bnd = Instance.new("Part", char)
  2188. bnd.Anchored = true
  2189. bnd.BrickColor = BrickColor.new("Really red")
  2190. bnd.CanCollide = false
  2191. bnd.FormFactor = 3
  2192. bnd.Name = "Bend"
  2193. bnd.Size = Vector3.new(1, 1, 1)
  2194. bnd.Transparency = 1
  2195. bnd.TopSurface = 0
  2196. bnd.BottomSurface = 0
  2197. local bndm = Instance.new("SpecialMesh", bnd)
  2198. bndm.MeshType = 3
  2199. bndm.Scale = Vector3.new(8, 8, 8)
  2200. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2201. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2202. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2203. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2204. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2205. rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
  2206. Debounces.Shewt = true
  2207. coroutine.wrap(function()
  2208. for i = 1, 20, 0.2 do
  2209. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2210. rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  2211. rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
  2212. rng.Transparency = i/20
  2213. rng3.Transparency = 1/16
  2214. rng4.Transparency = i/12
  2215. wait()
  2216. end
  2217. wait()
  2218. rng:Destroy()
  2219. end)()
  2220. if Debounces.Shewt == true then
  2221. char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2222. hit = ht.Parent
  2223. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2224. if HasntTouched(hit.Name) == true and deb == false then
  2225. deb = true
  2226. coroutine.wrap(function()
  2227. hit:FindFirstChild("Humanoid").PlatformStand = true
  2228. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2229. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10000020,10000030))
  2230. end)()
  2231. table.insert(Touche, hit.Name)
  2232. deb = false
  2233. end
  2234. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2235. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2236. deb = true
  2237. coroutine.wrap(function()
  2238. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2239. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2240. wait(1)
  2241. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2242. end)()
  2243. table.insert(Touche, hit.Parent.Name)
  2244. deb = false
  2245. for i, v in pairs(Touche) do
  2246. print(v)
  2247. end
  2248. end
  2249. end
  2250. end)
  2251. end
  2252. for i = 0, 260, 8 do
  2253. bem.Size = Vector3.new(i, 2, 2)
  2254. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2255. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2256. bnd.Size = Vector3.new(1,1,1)
  2257. bndm.Scale = Vector3.new(8,8,8)
  2258. if i % 10 == 0 then
  2259. local newRng = rng2:Clone()
  2260. newRng.Parent = char
  2261. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2262. local newRngm = rngm2:clone()
  2263. newRngm.Parent=newRng
  2264. coroutine.wrap(function()
  2265. for i = 1, 10, 0.2 do
  2266. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  2267. newRng.Transparency = i/10
  2268. wait()
  2269. end
  2270. wait()
  2271. newRng:Destroy()
  2272. end)()
  2273. end
  2274. wait()
  2275. end
  2276. wait()
  2277. Debounces.Shewt = false
  2278. bem:Destroy()
  2279. out:Destroy()
  2280. bnd:Destroy()
  2281. Debounces.Ready = false
  2282. for i, v in pairs(Touche) do
  2283. table.remove(Touche, i)
  2284. end
  2285. wait()
  2286. table.insert(Touche, char.Name)
  2287. Debounces.NoIdl = false
  2288. if Debounces.CanAttack == false then
  2289. Debounces.CanAttack = true
  2290. end
  2291. end
  2292. end
  2293. end)
  2294. ----------------------------------------------------
  2295. sidz = {"231917888", "231917845", "231917806"}
  2296. ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
  2297. mouse.KeyDown:connect(function(key)
  2298.     if key == "f" then
  2299.         if Debounces.CanAttack == true then
  2300.             Debounces.CanAttack = false
  2301.             Debounces.on = true
  2302.             Debounces.NoIdl = true
  2303.                 for i = 1, 10 do
  2304.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
  2305.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
  2306.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2307.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2308.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2309.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2310.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2311.                     if Debounces.on == false then break end
  2312.                     wait()
  2313.                 end
  2314.                 z = Instance.new("Sound",char)
  2315.                 z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
  2316.                 z.Pitch = ptz[math.random(1,#ptz)]
  2317.                 z.Volume = 1
  2318.                 z1 = Instance.new("Sound",char)
  2319.                 z1.SoundId = z.SoundId
  2320.                 z1.Pitch = z.Pitch
  2321.                 z1.Volume = 1
  2322.                 wait(1)
  2323.                 z:Play()
  2324.                 z1:Play()
  2325.                 Stomp()
  2326.                 for i = 1, 20 do
  2327.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
  2328.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
  2329.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2330.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
  2331.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  2332.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  2333.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2334.                     if Debounces.on == false then break end
  2335.                     wait()
  2336.                 end
  2337.         if Debounces.CanAttack == false then
  2338.             Debounces.CanAttack = true
  2339.             Debounces.on = false
  2340.             Debounces.NoIdl = false
  2341.             larm.BrickColor = BrickColor.new("Really black")
  2342.             rarm.BrickColor = BrickColor.new("Really black")
  2343.             end
  2344.         end
  2345.     end
  2346. end)    
  2347. ----------------------------------------------------
  2348. mouse.KeyDown:connect(function(key)
  2349.     if key == "g" then
  2350.         if Debounces.CanAttack == true then
  2351.         Debounces.CanAttack = false
  2352.         Debounces.on = true
  2353.         Debounces.NoIdl = true
  2354.         chrg = lleg.Touched:connect(function(ht)
  2355.         hit = ht.Parent
  2356.             if ht and hit:IsA("Model") then
  2357.                     if hit:FindFirstChild("Humanoid") then
  2358.                         if hit.Name ~= p.Name then
  2359.                             --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2360.                                     Debounces.Slashed = true]]--
  2361.                                     hit:FindFirstChild("Humanoid"):TakeDamage(29999999)
  2362.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  2363.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2364.                                     --Debounces.Slashed = false
  2365.                             --end
  2366.                         end
  2367.                     end
  2368.             elseif ht and hit:IsA("Hat") then
  2369.                 if hit.Parent.Name ~= p.Name then
  2370.                     if hit.Parent:FindFirstChild("Humanoid") then
  2371.                            --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  2372.                                     Debounces.Slashed = true]]--
  2373.                                     hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2999999999)
  2374.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  2375.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2376.                         --Debounces.Slashed = false
  2377.                     end
  2378.                 end
  2379.             end    
  2380.         end)
  2381.         for i = 1, 14 do
  2382.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
  2383.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
  2384.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
  2385.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2386.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2387.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2388.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2389.             if Debounces.on == false then break end
  2390.             wait()
  2391.         end
  2392.         charge()
  2393.         z = Instance.new("Sound",char)
  2394.         z.SoundId = "rbxassetid://100632875"
  2395.         z.Volume = 1
  2396.         z.Pitch = .8
  2397.         z1 = Instance.new("Sound",char)
  2398.         z1.SoundId = "rbxassetid://100632875"
  2399.         z1.Volume = 1
  2400.         z1.Pitch = .9
  2401.         z:Play()
  2402.         z1:Play()
  2403.         wait(1)
  2404.         z:Destroy()
  2405.         z1:Destroy()
  2406.         chrg:disconnect()
  2407.         if Debounces.CanAttack == false then
  2408.             Debounces.CanAttack = true
  2409.             Debounces.on = false
  2410.             Debounces.NoIdl = false
  2411.             larm.BrickColor = BrickColor.new("Really black")
  2412.             rarm.BrickColor = BrickColor.new("Really black")
  2413.             end
  2414.         end
  2415.     end
  2416. end)
  2417. ----------------------------------------------------
  2418. pt = {0.7, 0.8, 0.9}
  2419. mouse.KeyDown:connect(function(key)
  2420.     if key == "h" then
  2421.         if Debounces.CanJoke == true then
  2422.             Debounces.CanJoke = false
  2423.             u = Instance.new("Sound")
  2424.             u.SoundId = "http://www.roblox.com/asset/?id=333446256"
  2425.             u.Parent = char
  2426.             u.Looped = false
  2427.             u.Pitch = pt[math.random(1,#pt)]
  2428.             u.Volume = 1
  2429.             u2 = Instance.new("Sound")
  2430.             u2.SoundId = "http://www.roblox.com/asset/?id=333446256"
  2431.             u2.Parent = char
  2432.             u2.Looped = false
  2433.             u2.Pitch = u.Pitch
  2434.             u2.Volume = 1
  2435.             wait(.01)
  2436.             u:Play()
  2437.             u2:Play()
  2438.             wait(6)
  2439.             u:Destroy()
  2440.             u2:Destroy()
  2441.             if Debounces.CanJoke == false then
  2442.                 Debounces.CanJoke = true
  2443.             end
  2444.         end
  2445.     end
  2446. end)
  2447. ----------------------------------------------------
  2448. --Insert awesome nuke cmd here--    
  2449.  
  2450. ----------------------------------------------------
  2451. mouse.KeyDown:connect(function(key)
  2452.     if key == "l" then
  2453.             if Debounces.CanJoke == true then
  2454.                 Debounces.CanJoke = false
  2455.                 z = Instance.new("Sound",char)
  2456.                 z.SoundId = "rbxassetid://233774928"
  2457.                 z.Pitch = .76
  2458.                 z.Volume = 1
  2459.                 wait()
  2460.                 z:Play()
  2461.                 wait(6)
  2462.                 z:Destroy()
  2463.             if Debounces.CanJoke == false then
  2464.                 Debounces.CanJoke = true
  2465.             end
  2466.         end
  2467.     end
  2468. end)
  2469. ----------------------------------------------------
  2470. mouse.KeyDown:connect(function(key)
  2471.     if key == "j" then
  2472.             if Debounces.CanJoke == true then
  2473.                 Debounces.CanJoke = false
  2474.                 z = Instance.new("Sound",char)
  2475.                 z.SoundId = "rbxassetid://135017456"
  2476.                 z.Pitch = .76
  2477.                 z.Volume = 1
  2478.                 wait()
  2479.                 z:Play()
  2480.                 wait(6)
  2481.                 z:Destroy()
  2482.             if Debounces.CanJoke == false then
  2483.                 Debounces.CanJoke = true
  2484.             end
  2485.         end
  2486.     end
  2487. end)
  2488. ----------------------------------------------------
  2489. mouse.KeyDown:connect(function(key)
  2490.     if key == "k" then
  2491.             if Debounces.CanJoke == true then
  2492.                 Debounces.CanJoke = false
  2493.                 z = Instance.new("Sound",char)
  2494.                 z.SoundId = "rbxassetid://135017578"
  2495.                 z.Pitch = .76
  2496.                 z.Volume = 1
  2497.                 wait()
  2498.                 z:Play()
  2499.                 wait(4)
  2500.                 z:Destroy()
  2501.             if Debounces.CanJoke == false then
  2502.                 Debounces.CanJoke = true
  2503.             end
  2504.         end
  2505.     end
  2506. end)
  2507. ----------------------------------------------------
  2508. mouse.KeyDown:connect(function(key)
  2509.     if key == "x" then
  2510.         if Debounces.CanAttack == true then
  2511.             Debounces.CanAttack = false
  2512.             Debounces.NoIdl = true
  2513.             Debounces.on = true
  2514.             Debounces.ks = true
  2515.         for i = 1, 10 do
  2516.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
  2517.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
  2518.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2519.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
  2520.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
  2521.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
  2522.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2523.             if Debounces.on == false then break end
  2524.             wait()
  2525.         end
  2526.         z = Instance.new("Sound",hed)
  2527.         z.SoundId = "rbxassetid://169445092"
  2528.         z.Volume = 1
  2529.         wait(0.1)
  2530.         z:Play()
  2531.         kik = rleg.Touched:connect(function(ht)
  2532.         hit = ht.Parent
  2533.             if ht and hit:IsA("Model") then
  2534.                     if hit:FindFirstChild("Humanoid") then
  2535.                         if hit.Name ~= p.Name then
  2536.                             --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2537.                                     Debounces.Slashed = true]]--
  2538.                                     if Debounces.ks==true then
  2539.                                     z = Instance.new("Sound",hed)
  2540.                                     z.SoundId = "rbxassetid://169380525"
  2541.                                     z.Volume = 1
  2542.                                     z:Play()
  2543.                                     Debounces.ks=false
  2544.                                     end
  2545.                                     hit:FindFirstChild("Humanoid"):TakeDamage(29999999)
  2546.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  2547.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2548.                             --Debounces.Slashed = false
  2549.                         --end
  2550.                     end
  2551.                 end
  2552.             elseif ht and hit:IsA("Hat") then
  2553.                 if hit.Parent.Name ~= p.Name then
  2554.                     if hit.Parent:FindFirstChild("Humanoid") then
  2555.                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2556.                                     Debounces.Slashed = true]]--
  2557.                                     hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2999999)
  2558.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  2559.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2560.                             --Debounces.Slashed = false
  2561.                         --end
  2562.                     end
  2563.                 end
  2564.             end    
  2565.         end)
  2566.         for i = 1, 8 do
  2567.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2568.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
  2569.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
  2570.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
  2571.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2572.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
  2573.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2574.             if Debounces.on == false then break end
  2575.             wait()
  2576.         end
  2577.         kik:disconnect()
  2578.         if Debounces.CanAttack == false then
  2579.             Debounces.CanAttack = true
  2580.             Debounces.on = false
  2581.             Debounces.NoIdl = false
  2582.             end
  2583.         end
  2584.     end
  2585. end)
  2586. ----------------------------------------------------
  2587. mouse.KeyDown:connect(function(key)
  2588.     if key == "c" then
  2589.         if Debounces.CanAttack == true then
  2590.             Debounces.CanAttack = false
  2591.             Debounces.NoIdl = true
  2592.             Debounces.on = true
  2593.             SIDZ = {"231917744", "231917742"}
  2594.             PTZ = {0.7, 0.8, 0.9, 1}
  2595.                 for i = 1, 20 do
  2596.                     wait()
  2597.                         for i,v in pairs(char.Titanius:children()) do
  2598.                     if v:IsA("Part") or v:IsA("WedgePart") then
  2599.                         v.Transparency = v.Transparency + 0.05
  2600.                         end
  2601.                     end
  2602.                 end
  2603.                 function FindNearestTorso(Position,Distance,SinglePlayer)
  2604.                     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2605.                         local List = {}
  2606.                         for i,v in pairs(workspace:GetChildren())do
  2607.                             if v:IsA("Model")then
  2608.                                 if v:findFirstChild("Torso")then
  2609.                                     if v ~= char then
  2610.                                         if(v.Torso.Position -Position).magnitude <= Distance then
  2611.                                             table.insert(List,v)
  2612.                                         end
  2613.                                     end
  2614.                                 end
  2615.                             end
  2616.                         end
  2617.                     return List
  2618.                 end
  2619.                 GroundPound()
  2620.                 for i = 1, 5 do
  2621.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2622.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2623.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2624.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2625.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2626.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2627.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2628.                     if Debounces.on == false then break end
  2629.                     wait()
  2630.                 end
  2631.                 GroundPound()
  2632.                 for i = 1, 5 do
  2633.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2634.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2635.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2636.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2637.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2638.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2639.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2640.                     if Debounces.on == false then break end
  2641.                     wait()
  2642.                 end
  2643.                 GroundPound()
  2644.                 for i = 1, 5 do
  2645.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2646.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2647.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2648.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2649.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2650.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2651.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2652.                     if Debounces.on == false then break end
  2653.                     wait()
  2654.                 end
  2655.                 GroundPound()
  2656.                 for i = 1, 5 do
  2657.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2658.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2659.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2660.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2661.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2662.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2663.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2664.                     if Debounces.on == false then break end
  2665.                     wait()
  2666.                 end
  2667.                 GroundPound()
  2668.                 for i = 1, 5 do
  2669.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2670.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2671.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2672.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2673.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2674.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2675.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2676.                     if Debounces.on == false then break end
  2677.                     wait()
  2678.                 end
  2679.                 GroundPound()
  2680.                 for i = 1, 5 do
  2681.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2682.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2683.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2684.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2685.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2686.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2687.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2688.                     if Debounces.on == false then break end
  2689.                     wait()
  2690.                 end
  2691.                 for i = 1, 18 do
  2692.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
  2693.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
  2694.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2695.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2696.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2697.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2698.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2699.                     if Debounces.on == false then break end
  2700.                     wait()
  2701.                 end
  2702.                 for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
  2703.                     if v:FindFirstChild('Humanoid') then
  2704.                         v.Humanoid:TakeDamage(math.random(10000020,10000030))
  2705.                         v.Humanoid.PlatformStand = true
  2706.                         v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2707.                     end
  2708.                 end
  2709.                 x = Instance.new("Sound",char)
  2710.                 x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
  2711.                 x.Pitch = PTZ[math.random(1,#PTZ)]
  2712.                 x.Volume = 1
  2713.                 wait(0.1)
  2714.                 x:Play()
  2715.                 Crater(hed,20)
  2716.                 for i = 1, 14 do
  2717.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
  2718.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
  2719.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
  2720.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
  2721.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2722.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2723.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2724.                     if Debounces.on == false then break end
  2725.                     wait()
  2726.                 end
  2727.             if Debounces.CanAttack == false then
  2728.                 Debounces.CanAttack = true
  2729.                 Debounces.on = false
  2730.                 Debounces.NoIdl = false
  2731.                 for i = 1, 20 do
  2732.                     wait()
  2733.                         for i,v in pairs(char.Titanius:children()) do
  2734.                     if v:IsA("Part") or v:IsA("WedgePart") then
  2735.                         v.Transparency = v.Transparency - 0.05
  2736.                         end
  2737.                     end
  2738.                 end
  2739.             end
  2740.         end
  2741.     end
  2742. end)
  2743. ----------------------------------------------------176349813
  2744. mouse.KeyDown:connect(function(key)
  2745.     if key == "b" then
  2746.         hum.WalkSpeed = 100
  2747.         if Debounces.CanAttack == true then
  2748.             Debounces.CanAttack = false
  2749.             Debounces.NoIdl = true
  2750.             Debounces.on = true
  2751.             for i = 1,20 do
  2752.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  2753.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  2754.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  2755.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  2756.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
  2757.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
  2758.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2759.             if Debounces.on == false then break end
  2760.             wait()
  2761.             end
  2762.         wait(1)
  2763.         v = Instance.new("Sound")
  2764.         v.SoundId = "rbxassetid://199978176"
  2765.         v.Parent = char
  2766.         v.Looped = false
  2767.         v.Pitch = 1
  2768.         v.Volume = 3
  2769.         wait(.01)
  2770.         v:Play()
  2771.        
  2772.         if Daytime == true then
  2773.             Daytime = false
  2774.             l.TimeOfDay = 24
  2775.         else
  2776.             Daytime = true
  2777.             l.TimeOfDay = 12
  2778.             l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  2779.         end
  2780.        
  2781.             local Shockwave = function()
  2782.                 local rng1 = Instance.new("Part", char)
  2783.                 rng1.Anchored = true
  2784.                 rng1.BrickColor = BrickColor.new("Really black")
  2785.                 rng1.CanCollide = false
  2786.                 rng1.FormFactor = 3
  2787.                 rng1.Name = "Ring"
  2788.                 rng1.Size = Vector3.new(1, 1, 1)
  2789.                 rng1.Transparency = 0.35
  2790.                 rng1.TopSurface = 0
  2791.                 rng1.BottomSurface = 0
  2792.                 local rngm1 = Instance.new("SpecialMesh", rng)
  2793.                 rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2794.                 rngm1.Scale = Vector3.new(10, 10, 1)
  2795.                 rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2796.                 local Wave = Instance.new("Part", game.Workspace--[[?]])
  2797.                 Wave.Name = "Shockwave"
  2798.                 Wave.BrickColor = BrickColor.new("Really black")
  2799.                 Wave.Size = Vector3.new(1, 1, 1)
  2800.                 Wave.Shape = "Ball"
  2801.                 Wave.CanCollide = false
  2802.                 Wave.Anchored = true
  2803.                 Wave.TopSurface = 0
  2804.                 Wave.BottomSurface = 0
  2805.                 Wave.Touched:connect(function(hit)
  2806.                     if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2807.                         local Occlude = true
  2808.                         local NotOccludes = {
  2809.                             char.Name;
  2810.                             "Wings";
  2811.                             "Scythe";
  2812.                             "Thingy";
  2813.                             "Thingy2"; -- put all of the names in a table pls
  2814.                         }
  2815.                         for i,v in pairs(NotOccludes) do
  2816.                             if hit.Parent.Name == v then
  2817.                                 Occlude = false
  2818.                             end
  2819.                         end
  2820.                         --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name     ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and     hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  2821.                         if Occlude then
  2822.                             hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
  2823.                             hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  2824.                         end
  2825.                     end
  2826.                 end)
  2827.                
  2828.                 Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  2829.                
  2830.                 coroutine.wrap(function()
  2831.                     for i = 1, 20, 0.2 do
  2832.                         rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2833.                         rng1.Transparency = i/20
  2834.                     wait()
  2835.                     end
  2836.                     wait()
  2837.                     rng1:Destroy()
  2838.                 end)()
  2839.                
  2840.                 Delay(0, function()
  2841.  
  2842.                     if Daytime == false then
  2843.                        for i = 1, 50, 1 do
  2844.                             Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2845.                             Wave.CFrame = char.Torso.CFrame
  2846.                             local t = i / 50
  2847.                             Wave.Transparency = t
  2848.                             wait()
  2849.                         end
  2850.                     else
  2851.                         for i = 1, 50, 1 do
  2852.                             Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2853.                             Wave.CFrame = char.Torso.CFrame
  2854.                             local t = i / 50
  2855.                             Wave.Transparency = t
  2856.                             wait()
  2857.                         end
  2858.                     end
  2859.                     Wave:Destroy()
  2860.                 end)
  2861.                 Delay(0, function()
  2862.                     while wait() do
  2863.                         if Wave ~= nil then
  2864.                             Wave.CFrame = char.Torso.CFrame
  2865.                         else
  2866.                             break
  2867.                         end
  2868.                     end
  2869.                 end)
  2870.             end
  2871.         Shockwave()
  2872.         for i = 1, 15 do
  2873.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
  2874.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
  2875.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2876.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
  2877.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2878.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2879.             if Debounces.on == false then break end
  2880.             wait()
  2881.         end
  2882.         for i = 1, 15 do
  2883.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
  2884.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
  2885.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2886.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
  2887.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2888.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2889.             if Debounces.on == false then break end
  2890.             wait()
  2891.         end
  2892.         for i = 1, 15 do
  2893.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
  2894.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
  2895.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2896.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
  2897.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2898.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2899.             if Debounces.on == false then break end
  2900.             wait()
  2901.         end
  2902.         for i = 1, 15 do
  2903.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
  2904.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
  2905.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2906.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
  2907.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2908.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2909.             if Debounces.on == false then break end
  2910.             wait()
  2911.         end
  2912.         for i = 1, 15 do
  2913.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
  2914.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
  2915.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2916.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
  2917.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2918.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2919.             if Debounces.on == false then break end
  2920.             wait()
  2921.         end
  2922.         for i = 1, 15 do
  2923.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
  2924.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
  2925.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2926.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
  2927.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2928.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2929.             if Debounces.on == false then break end
  2930.             wait()
  2931.         end
  2932.         wait(1.4)
  2933.         Debounces.NoIdl = false
  2934.         hum.WalkSpeed = 100
  2935.         Debounces.on = false
  2936.         wait()
  2937.         if Debounces.CanAttack == false then
  2938.             Debounces.CanAttack = true
  2939.             v:Destroy()
  2940.             end
  2941.         end
  2942.     end
  2943. end)
  2944. ----------------------------------------------------
  2945. mouse.KeyDown:connect(function(key)
  2946.     if key == "m" then
  2947. hum.WalkSpeed = 0
  2948.         if Debounces.CanAttack == true then
  2949.         Debounces.CanAttack = false
  2950.         Debounces.on = true
  2951.         Debounces.NoIdl = true
  2952.             x = Instance.new("Sound",char)
  2953.             x.SoundId = "http://www.roblox.com/asset/?id=169445572"
  2954.             x.Looped = false
  2955.             x.Pitch = 1.1
  2956.             x.Volume = 1
  2957.             x:Play()
  2958.             x2 = Instance.new("Sound",char)
  2959.             x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
  2960.             x2.Looped = false
  2961.             x2.Pitch = .7
  2962.             x2.Volume = 1
  2963.             wait(.1)
  2964.             x:Play()
  2965.             x2:Play()
  2966.         for i = 1, 20 do
  2967.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad    (45),math.rad(0),math.rad(32)), 0.2)
  2968.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad     (0),math.rad(0),math.rad(-20)), 0.2)
  2969.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (-    8),math.rad(-40), math.rad(-8)),0.2)
  2970.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles  (math.rad    (-50), math.rad(40), math.rad(0)), 0.2)
  2971.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles  (math.rad    (30), 0, math.rad(20)), 0.2)
  2972.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles  (math.rad(-    10), math.rad(-40), math.rad(0)), 0.2)
  2973.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
  2974.             if Debounces.on == false then break end
  2975.                 wait()
  2976.             x:Destroy()
  2977.             x2:Destroy()
  2978.             end
  2979.             wait(1)
  2980.         local rng = Instance.new("Part", char)
  2981.         rng.Anchored = true
  2982.         rng.BrickColor = BrickColor.new("Really black")
  2983.         rng.CanCollide = false
  2984.         rng.FormFactor = 3
  2985.         rng.Name = "Ring"
  2986.         rng.Size = Vector3.new(1, 1, 1)
  2987.         rng.Transparency = 0.35
  2988.         rng.TopSurface = 0
  2989.         rng.BottomSurface = 0
  2990.         rng.Position = torso.Position - Vector3.new(0,2,0)
  2991.         rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2992.         local rngm = Instance.new("SpecialMesh", rng)
  2993.         rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2994.         rngm.Scale = Vector3.new(1, 1, 2)
  2995.             x = Instance.new("Sound",char)
  2996.             x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2997.             x.Looped = false
  2998.             x.Pitch = .7
  2999.             x.Volume = 1
  3000.             x:Play()
  3001.                 coroutine.wrap(function()
  3002.                 for i = 1, 60, 2 do
  3003.                 rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  3004.                 rng.Transparency = i/60
  3005.                 wait()
  3006.                 end
  3007.                 wait()
  3008.                 rng:Destroy()
  3009.                 end)()
  3010.             hum.WalkSpeed = 50
  3011.         BV = Instance.new("BodyVelocity", torso)
  3012.         BV.maxForce = Vector3.new(0,100000,0)
  3013.         BV.P = 100000
  3014.         BV.velocity = Vector3.new(0,800,0)
  3015.     for i = 1, 20 do
  3016.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0),     math.rad(0)),0.7)
  3017.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16),     math.rad(0), math.rad(0)), 0.7)
  3018.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0,     math.rad(-20)), 0.7)
  3019.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40),     math.rad(0), math.rad(20)), 0.7)
  3020.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  3021.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  3022.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3023.         if Debounces.on == false then break end
  3024.         wait()
  3025.     end
  3026. x:Destroy()
  3027. BV:Destroy()
  3028.     for i = 1, 30 do
  3029.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0),     math.rad(0)),0.3)
  3030.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad    (0), math.rad(0)), 0.3)
  3031.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-10)), 0.3)
  3032.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(10)), 0.3)
  3033.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  3034.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0),     0.3)
  3035.         if Debounces.on == false then break end
  3036.         wait()
  3037.     end
  3038. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  3039.     for i = 1, 30 do
  3040.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  3041.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3042.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  3043.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  3044.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  3045.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  3046.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3047.         if Debounces.on == false then break end
  3048.         wait()
  3049.     end
  3050. end
  3051. Debounces.on = false
  3052. Debounces.NoIdl = false
  3053. local ry,ht,ps=nil,nil,nil
  3054. while ht==nil do
  3055.     ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  3056.     wait()
  3057. end
  3058. z = Instance.new("Sound",char)
  3059. z.SoundId = "rbxassetid://142070127"
  3060. z.Volume = 1
  3061. wait(.1)
  3062. z:Play()
  3063. Landing()
  3064. hum.WalkSpeed = 100
  3065. if Debounces.CanAttack == false then
  3066. Debounces.CanAttack = true
  3067. end
  3068. end
  3069. end
  3070. end)
  3071. ----------------------------------------------------
  3072. Grab = false
  3073. mouse.KeyDown:connect(function(key)
  3074.     if key == "z" then
  3075.         Debounces.on = true
  3076.         Debounces.NoIdl = true
  3077.         if Grab == false then
  3078.         gp = nil
  3079.         con1=larm.Touched:connect(function(hit) -- this is grab
  3080.             ht = hit.Parent
  3081.             hum1=ht:FindFirstChild('Humanoid')
  3082.             if hum1 ~= nil then
  3083.                 hum1.PlatformStand=true
  3084.                 gp = ht
  3085.                 Grab = true
  3086.                 asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
  3087.                 asd.Parent = larm
  3088.                 asd.Name = "asd"
  3089.                 asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
  3090.             elseif hum1 == nil then
  3091.                 con1:disconnect()
  3092.                 wait() return
  3093.             end
  3094.         end)
  3095.         for i = 1, 18 do
  3096.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
  3097.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  3098.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3099.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
  3100.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  3101.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  3102.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  3103.             if Debounces.on == false then break end
  3104.             wait()
  3105.         end
  3106.     con1:disconnect()
  3107.     Debounces.on = false
  3108.     Debounces.NoIdl = false
  3109.     elseif Grab == true then
  3110.         Grab = false
  3111.     for i = 1, 20 do
  3112.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
  3113.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
  3114.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3115.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3116.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3117.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3118.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3119.         if Debounces.on == false then end
  3120.         wait()
  3121.     end
  3122.         if gp ~= nil then
  3123.         for i,v in pairs(larm:GetChildren()) do
  3124.             if v.Name == "asd" and v:IsA("Weld") then
  3125.                 v:Remove()
  3126.             end
  3127.         end
  3128.         bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3129.         bv.maxForce = Vector3.new(400000, 400000, 400000)
  3130.         bv.P = 125000000000000
  3131.         bv.velocity = char.Head.CFrame.lookVector * 1000
  3132.         for i = 1, 12 do
  3133.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
  3134.             if Debounces.on == false then end
  3135.             wait()
  3136.         end
  3137.         ht=nil
  3138.         Spawn(function()
  3139.             wait(0.5)
  3140.             bv:Destroy()
  3141.         end)
  3142.         Debounces.on = false
  3143.         Debounces.NoIdl = false
  3144.         elseif ht == nil then wait()
  3145.         Grab = false
  3146.         Debounces.on = false
  3147.         Debounces.NoIdl = false
  3148.             end
  3149.         end
  3150.     end
  3151. end)
  3152. ----------------------------------------------------
  3153. mouse.KeyDown:connect(function(key)
  3154.     if string.byte(key) == 52 then
  3155.         char.Humanoid.WalkSpeed = 100
  3156.     end
  3157. end)
  3158. mouse.KeyUp:connect(function(key)
  3159.     if string.byte(key) == 52 then
  3160.         char.Humanoid.WalkSpeed = 100
  3161.     end
  3162. end)
  3163. ----------------------------------------------------
  3164.  
  3165. --------------------------------------------------
  3166. local animpose = "Idle"
  3167. local lastanimpose = "Idle"
  3168. local sine = 0
  3169. local change = 1
  3170. local val = 0
  3171. local ffing = false
  3172. ----------------------------------------------------
  3173. --[[x = Instance.new("Sound", char)
  3174. x.SoundId = "http://www.roblox.com/asset/?id=187922823"
  3175. x.Looped = true
  3176. x.Volume = 1
  3177. x.Pitch = 1
  3178. local footsteps = false]]--
  3179. -------------------------------
  3180. game:GetService("RunService").RenderStepped:connect(function()
  3181. --[[if char.Humanoid.Jump == true then
  3182. jump = true
  3183. else
  3184. jump = false
  3185. end]]
  3186. char.Humanoid.FreeFalling:connect(function(f)
  3187. if f then
  3188. ffing = true
  3189. else
  3190. ffing = false
  3191. end
  3192. end)
  3193. sine = sine + change
  3194. if jumpn == true then
  3195. animpose = "Jumping"
  3196. elseif ffing == true then
  3197. animpose = "Freefalling"
  3198. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3199. animpose = "Idle"
  3200. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3201. animpose = "Walking"
  3202. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3203. animpose = "Running"
  3204. end
  3205. if animpose ~= lastanimpose then
  3206. sine = 0
  3207. if Debounces.NoIdl == false then
  3208. if animpose == "Idle" then
  3209. for i = 1, 2 do
  3210. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
  3211. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  3212. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3213. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3214. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3215. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3216. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3217. end
  3218. elseif animpose == "Walking" then
  3219. for i = 1, 2 do
  3220. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  3221. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  3222. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  3223. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  3224. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  3225. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  3226. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3227. end
  3228. elseif animpose == "Running" then
  3229. for i = 1, 2 do
  3230. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  3231. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  3232. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  3233. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  3234. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  3235. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  3236. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3237. end
  3238. wait()
  3239. end
  3240. else
  3241. end
  3242. end
  3243. lastanimpose = animpose
  3244. if Debounces.NoIdl == false then
  3245. if animpose == "Idle" then
  3246. if stanceToggle == "Normal" then
  3247. change = 0.5
  3248. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
  3249. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
  3250. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
  3251. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
  3252. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3253. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3254. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3255. elseif stanceToggle == "Sitting" then
  3256. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  3257. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
  3258. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  3259. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  3260. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  3261. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  3262. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3263. end
  3264. elseif animpose == "Walking" then
  3265. if stanceToggle == "Normal" then
  3266. change = 1
  3267. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.2)
  3268. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.2)
  3269. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.2)
  3270. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.2)
  3271. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
  3272. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
  3273. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3274. end
  3275. elseif animpose == "Running" then
  3276. change = 1
  3277. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
  3278. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
  3279. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  3280. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  3281. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  3282. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  3283. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3284. end
  3285. end
  3286. --[[if animpose == "Walking" then
  3287.     if footsteps == false then
  3288.         x:Play()
  3289.         footsteps = true
  3290.     end
  3291.     x.Pitch = 1.1
  3292. elseif animpose == "Idle" then
  3293.     x:Stop()
  3294.     footsteps = false
  3295. elseif animpose == "Running" then
  3296.     x.Pitch = 1.2
  3297.     if footsteps == false then
  3298.         x:Play()
  3299.         footsteps = true
  3300.     end
  3301. end]]--
  3302. end)
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