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DoomRater

cyberware config, golden paxel

Jun 26th, 2021
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  1. # Configuration file
  2.  
  3. defaults {
  4. # Use format 'id amount metadata' [default: [cyberware:body_part 1 8], [cyberware:body_part 1 9]]
  5. S:"Default augments for arm slot" <
  6. cyberware:body_part 1 8
  7. cyberware:body_part 1 9
  8. >
  9.  
  10. # Use format 'id amount metadata' [default: [cyberware:body_part 1 7]]
  11. S:"Default augments for bone slot" <
  12. cyberware:body_part 1 7
  13. >
  14.  
  15. # Use format 'id amount metadata' [default: [cyberware:body_part 1 1]]
  16. S:"Default augments for cranium slot" <
  17. cyberware:body_part 1 1
  18. >
  19.  
  20. # Use format 'id amount metadata' [default: [cyberware:body_part 1 0]]
  21. S:"Default augments for eyes slot" <
  22. cyberware:body_part 1 0
  23. >
  24.  
  25. # Use format 'id amount metadata' [default: ]
  26. S:"Default augments for foot slot" <
  27. >
  28.  
  29. # Use format 'id amount metadata' [default: ]
  30. S:"Default augments for hand slot" <
  31. >
  32.  
  33. # Use format 'id amount metadata' [default: [cyberware:body_part 1 2]]
  34. S:"Default augments for heart slot" <
  35. cyberware:body_part 1 2
  36. >
  37.  
  38. # Use format 'id amount metadata' [default: [cyberware:body_part 1 10], [cyberware:body_part 1 11]]
  39. S:"Default augments for leg slot" <
  40. cyberware:body_part 1 10
  41. cyberware:body_part 1 11
  42. >
  43.  
  44. # Use format 'id amount metadata' [default: [cyberware:body_part 1 4]]
  45. S:"Default augments for lower_organs slot" <
  46. cyberware:body_part 1 4
  47. >
  48.  
  49. # Use format 'id amount metadata' [default: [cyberware:body_part 1 3]]
  50. S:"Default augments for lungs slot" <
  51. cyberware:body_part 1 3
  52. >
  53.  
  54. # Use format 'id amount metadata' [default: [cyberware:body_part 1 6]]
  55. S:"Default augments for muscle slot" <
  56. cyberware:body_part 1 6
  57. >
  58.  
  59. # Use format 'id amount metadata' [default: [cyberware:body_part 1 5]]
  60. S:"Default augments for skin slot" <
  61. cyberware:body_part 1 5
  62. >
  63. }
  64.  
  65.  
  66. essence {
  67. I:"Critical Essence value, where rejection begins"=25
  68. I:"Maximum Essence"=100
  69. }
  70.  
  71.  
  72. gamerules {
  73. S:"Chance of successful drop"=100.0
  74. B:"Default for gamerule cyberware_dropCyberware"=false
  75. B:"Default for gamerule cyberware_keepCyberware"=true
  76. }
  77.  
  78.  
  79. hud {
  80. S:"Amount hudjack HUD will 'float' with movement. Set to 0 for no float."=0.05
  81. S:"Amount hudlens HUD will 'float' with movement. Set to 0 for no float."=0.1
  82. B:"Enable hudlens and hudjack float."=false
  83. }
  84.  
  85.  
  86. integration {
  87. B:"Enable Botania Integration if the mod is Loaded"=true
  88. B:"Enable EnderIO Integration if the mod is Loaded"=true
  89. B:"Enable Matter Overdrive Integration if the mod is Loaded"=true
  90. B:"Enable Tough As Nails Integration if the mod is Loaded"=true
  91. }
  92.  
  93.  
  94. machines {
  95. S:"Additive chance for Scanner per extra item"=10.0
  96. S:"Chance of blueprint from Engineering Table"=15.0
  97. S:"Chance of blueprint from Scanner"=100.0
  98. I:"Ticks taken per Scanner operation"=12000
  99. }
  100.  
  101.  
  102. mobs {
  103. B:"Add Cyberware clothing to mobs"=true
  104. B:"CyberZombies are enabled"=true
  105. I:"CyberZombies maximum pack size"=1
  106. I:"CyberZombies minimum pack size"=1
  107. I:"CyberZombies spawning weight"=15
  108. B:"Dimension ids applies to beacon, radio & cranial broadcaster?"=true
  109. B:"Dimension ids applies to natural spawning?"=true
  110. B:"Dimension ids is a blacklist?"=true
  111. I:"Dimensions ids" <
  112. >
  113. S:"Percent chance a CyberZombie drops a cyberware"=68.71
  114. S:"Percent chance a Cyberware clothing is dropped"=50.0
  115. }
  116.  
  117.  
  118. other {
  119. B:"Enable Katana"=true
  120. B:"Enable Trench Coat, Mirror Shades, and Biker Jacket"=true
  121. B:"Enable changes to player model (missing skin, missing limbs, Cybernetic limbs)"=false
  122. B:"Enable crafting recipe for Robosurgeon"=true
  123. I:"RF/Tesla per internal power unit"=1
  124. S:"Registry name of the mining tool equivalent to the reinforced fist"=pickletweaks:golden_paxel
  125. }
  126.  
  127.  
  128.  
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