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- Mono path[0] = 'D:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
- Mono config path = 'D:/Games/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Initialize engine version: 2019.1.0f2 (292b93d75a2c)
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: AMD Radeon RX 5700 (ID=0x731f)
- Vendor:
- VRAM: 8047 MB
- Driver: 26.20.13025.10004
- Begin MonoManager ReloadAssembly
- - Completed reload, in 1.204 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.386500 ms
- 2019-10-08T11:42:40 0.010 INF [Steamworks.NET] SteamAPI_Init() ok
- 2019-10-08T11:42:40 0.041 INF Mipmap budget: 4096
- 2019-10-08T11:42:40 0.047 INF Texture quality is set to 0
- 2019-10-08T11:42:40 0.048 INF Precaching...
- 2019-10-08T11:42:40 0.052 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2019-10-08T11:42:40 0.147 INF [EAC] Initializing ...
- 2019-10-08T11:42:40 0.150 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
- 2019-10-08T11:42:41 1.001 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2019-10-08T11:42:41 1.011 INF Precaching file: Data/Bundles/blocktextureatlases
- 2019-10-08T11:42:43 2.735 INF Precaching file: Data/Bundles/terraintextures
- 2019-10-08T11:42:45 4.959 INF Precaching done
- 2019-10-08T11:42:46 5.837 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 1.969000 ms
- 2019-10-08T11:42:46 5.940 INF Awake
- Localization language: English
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
- 2019-10-08T11:42:46 5.992 INF Version: Alpha 18 (b139) Compatibility Version: Alpha 18, Build: Windows 64 Bit
- 2019-10-08T11:42:46 5.992 INF System information:
- 2019-10-08T11:42:46 5.992 INF OS: Windows 10 (10.0.0) 64bit
- 2019-10-08T11:42:46 5.992 INF CPU: AMD Ryzen 5 3600 6-Core Processor (cores: 12)
- 2019-10-08T11:42:46 5.992 INF RAM: 16334 MB
- 2019-10-08T11:42:46 5.992 INF GPU: AMD Radeon RX 5700 (8047 MB)
- 2019-10-08T11:42:46 5.992 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2019-10-08T11:42:46 5.992 INF Last played version: Alpha 18
- 2019-10-08T11:42:46 5.993 INF Local UTC offset: 3 hours
- 2019-10-08T11:42:46 5.998 INF Command line arguments: D:\Games\Steam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2019-10-08__11-42-30.txt
- 2019-10-08T11:42:46 5.999 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2019-10-08T11:42:46 5.999 INF Starting PlayerInputManager...
- 2019-10-08T11:42:46 6.049 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
- Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- 2019-10-08T11:42:46 6.156 INF Starting UserProfileManager...
- 2019-10-08T11:42:46 6.222 INF Occlusion: Awake
- 2019-10-08T11:42:46 6.229 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
- 2019-10-08T11:42:46 6.230 INF Texture quality is set to 0
- 2019-10-08T11:42:47 6.870 INF [MODS] No mods folder found
- 2019-10-08T11:42:47 6.887 INF Loading permissions file at 'C:\Users\RestInPieces\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2019-10-08T11:42:47 6.927 INF Loading permissions file done.
- 2019-10-08T11:42:47 6.980 INF Awake done in 1039 ms
- Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
- Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 4022.
- Total: 5.404900 ms (FindLiveObjects: 0.241400 ms CreateObjectMapping: 0.041600 ms MarkObjects: 5.075300 ms DeleteObjects: 0.046200 ms)
- 2019-10-08T11:42:47 7.188 INF User joined: RestInPieces
- 2019-10-08T11:42:48 7.635 INF Reloading serveradmin.xml
- 2019-10-08T11:42:48 7.635 INF Loading permissions file at 'C:\Users\RestInPieces\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2019-10-08T11:42:48 7.635 INF Loading permissions file done.
- 2019-10-08T11:42:49 8.752 INF UMA Overlay loading took 1195 ms
- 2019-10-08T11:42:49 8.755 INF UMA Slot loading took 1 ms
- 2019-10-08T11:42:51 10.842 INF WorldStaticData.Init() needed 1.910s
- 2019-10-08T11:42:52 11.496 INF [Steamworks.NET] Login ok.
- 2019-10-08T11:42:52 11.899 INF AchievementManager: Received stats and achievements from Steam
- 2019-10-08T11:43:25 44.926 INF NET: Starting server protocols
- 2019-10-08T11:43:25 44.943 INF NET: LiteNetLib server started
- 2019-10-08T11:43:25 44.944 INF [Steamworks.NET] NET: Server started
- 2019-10-08T11:43:25 44.944 INF Started thread SteamNetworkingServer
- 2019-10-08T11:43:25 44.945 INF StartGame
- 2019-10-08T11:43:25 45.005 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 150
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 7
- GamePref.BloodMoonWarning = 18
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 30
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 3
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 2
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = test
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 18
- GamePref.GameWorld = PREGEN01
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 3
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LootAbundance = 25
- GamePref.LootRespawnDays = 50
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 60
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAA = 1
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDeferredLighting = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.3
- GamePref.OptionsDynamicMusicEnabled = False
- GamePref.OptionsFieldOfView = 78
- GamePref.OptionsFieldOfViewNew = 65
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGamma = 0.375
- GamePref.OptionsGfxBloom = True
- GamePref.OptionsGfxDOF = True
- GamePref.OptionsGfxMotionBlur = 2
- GamePref.OptionsGfxOcclusion = True
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 3
- GamePref.OptionsGfxSunShafts = True
- GamePref.OptionsGraphicsQuality = 3
- GamePref.OptionsGrassDistance = 2
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 2
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsLODDistance = 1
- GamePref.OptionsMenuMusicVolumeLevel = 0.7
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.5
- GamePref.OptionsMusicVolumeLevel = 0.5
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 2
- GamePref.OptionsReflectedShadows = True
- GamePref.OptionsReflectionBounces = 1
- GamePref.OptionsReflectionCullList = Default
- GamePref.OptionsReflectionFarClip = 200
- GamePref.OptionsReflectionQuality = 3
- GamePref.OptionsReflectionRefreshMode = ViaScripting
- GamePref.OptionsReflectionRefreshRate = 0
- GamePref.OptionsReflectionShadowDistance = 50
- GamePref.OptionsReflectionTimeSlicingMode = Trees ReflectionsOnly Terrain
- GamePref.OptionsResolution = 0
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShadowDistance = 3
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsStreamingMipmapsBudget = 4096
- GamePref.OptionsStreamingMipmapsEnabled = True
- GamePref.OptionsTempCelsius = True
- GamePref.OptionsTextureQuality = 0
- GamePref.OptionsTreeDistance = 4
- GamePref.OptionsTreeQuality = 3
- GamePref.OptionsUMATextureQuality = 0
- GamePref.OptionsViewDistance = 7
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsVsync = 1
- GamePref.OptionsWaterParticleLimiter = 1
- GamePref.OptionsWaterQuality = 1
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 0
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198071414964
- GamePref.PlayerKillingMode = 3
- GamePref.PlayerName = RestInPieces
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\RestInPieces\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 8
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 2
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\RestInPieces\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 4
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 4
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2019-10-08T11:43:25 45.034 INF StartAsServer
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- 2019-10-08T11:43:26 45.477 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
- 2019-10-08T11:43:26 45.477 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
- 2019-10-08T11:43:26 45.477 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
- 2019-10-08T11:43:30 50.096 INF Block IDs with mapping
- 2019-10-08T11:43:30 50.096 INF BlockIDs from Mapping
- 2019-10-08T11:43:32 51.977 INF Item IDs with mapping
- 2019-10-08T11:43:32 51.977 INF ItemIDs from Mapping
- 2019-10-08T11:43:39 58.567 INF createWorld: PREGEN01, test, GameModeSurvival
- 2019-10-08T11:43:39 58.568 INF Occlusion: Enabled
- 2019-10-08T11:43:39 58.777 INF Started thread ChunkCalc
- 2019-10-08T11:43:39 58.777 INF Started thread ChunkRegeneration
- 2019-10-08T11:43:39 58.861 INF World.Load: PREGEN01
- 2019-10-08T11:43:39 58.862 INF Loading base world file header...
- 2019-10-08T11:43:39 58.867 INF Loaded world file from different version: 'Alpha 18 (b131)'
- 2019-10-08T11:43:39 58.870 INF BloodMoon SetDay: day 13, last day 0, freq 7, range 7
- 2019-10-08T11:43:39 58.890 INF BloodMoon SetDay: day 8, last day 0, freq 7, range 7
- 2019-10-08T11:43:39 58.891 INF BloodMoon SetDay: day 13, last day 0, freq 7, range 7
- 2019-10-08T11:43:41 61.000 INF ShapeControllers: 64
- 2019-10-08T11:43:51 71.087 INF Started thread GenerateChunks
- 2019-10-08T11:43:51 71.436 INF Loading dtm raw file took 336ms
- 2019-10-08T11:43:52 71.912 INF Biomes image size w= 8192, h = 8192
- 2019-10-08T11:43:54 74.224 INF Loading and creating biomes took 2787ms
- 2019-10-08T11:43:56 76.237 INF Loading and creating shader control textures took 2013ms
- 2019-10-08T11:44:00 80.230 INF Loading and parsing of generator took 3992ms
- 2019-10-08T11:44:00 80.240 INF Started thread SaveChunks C:\Users\RestInPieces\AppData\Roaming/7DaysToDie/Saves/PREGEN01/test\Region
- 2019-10-08T11:44:02 81.655 INF [DECO] read 0/0
- 2019-10-08T11:44:03 82.463 INF AstarManager Init
- 2019-10-08T11:44:03 82.936 INF Weather Packages Created FROM BIOMES
- 2019-10-08T11:44:03 82.937 INF createWorld() done
- 2019-10-08T11:44:03 82.938 INF Calculating world hashes
- 2019-10-08T11:44:03 82.939 INF Loading players.xml
- 2019-10-08T11:44:03 83.096 INF Created player with id=171
- 2019-10-08T11:44:03 83.123 WRN InitBreadCrumbs RestInPieces (-1968.0, 57.3, 760.0)
- 2019-10-08T11:44:03 83.126 INF Loaded player
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-08T11:44:04 83.774 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 30, default = 60
- 2019-10-08T11:44:04 83.774 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 3, default = 1
- 2019-10-08T11:44:04 83.774 INF Setting for 'BlockDamagePlayer' does not match the default (server will go to the modded category): current = 150, default = 100
- 2019-10-08T11:44:04 83.774 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 50, default = 30
- 2019-10-08T11:44:04 83.774 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 25, default = 100
- 2019-10-08T11:44:04 83.775 INF Origin Reposition (0.0, 0.0, 0.0) to (-1968.0, 48.0, 752.0)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-08T11:44:04 83.823 INF [DECO] written 0/0
- 2019-10-08T11:44:04 83.866 INF OpenSpawnWindow
- 2019-10-08T11:44:04 83.919 INF StartGame done
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
- Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-08T11:44:05 84.967 INF [Steamworks.NET] GameServer.Init successful
- 2019-10-08T11:44:05 84.974 INF [Steamworks.NET] Making server public
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- Detail rendering shaders not found for the active render pipeline, falling back to default shader.
- (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
- 2019-10-08T11:44:06 86.030 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90129652852231169, public IP=109.242.7.225
- 2019-10-08T11:44:06 86.040 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
- 2019-10-08T11:44:06 86.432 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775241117192624, server SteamID=90129652852231169, server public IP=109.242.7.225, server port=26900
- 2019-10-08T11:44:06 86.435 INF [Steamworks.NET] Lobby entered: 109775241117192624
- 2019-10-08T11:44:07 86.789 INF Respawn almost done
- 2019-10-08T11:44:07 86.796 INF PlayerSpawnedInWorld (reason: NewGame, position: -1968, 58, 760): localplayer
- 2019-10-08T11:44:07 86.862 INF DMS Entered Game!
- 2019-10-08T11:44:08 87.821 INF Calculating hashes took 4883 ms (world size 668 MiB)
- 2019-10-08T11:44:09 89.221 INF MinEventLogMessage: XP gained during the last level:
- 2019-10-08T11:44:09 89.221 INF CVarLogValue: $xpFromLootThisLevel == 0
- 2019-10-08T11:44:09 89.221 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
- 2019-10-08T11:44:09 89.221 INF CVarLogValue: $xpFromKillThisLevel == 0
- 2019-10-08T11:44:14 94.128 INF Saving 204 of chunks took 100ms
- 2019-10-08T11:44:14 94.128 INF [DECO] written 4/0
- 2019-10-08T11:54:58 738.107 INF Executing command 'dm'
- 2019-10-08T11:55:13 753.438 INF Saving 100 of chunks took 59ms
- 2019-10-08T11:55:18 757.627 INF Saving 82 of chunks took 60ms
- 2019-10-08T11:57:49 909.318 INF Saving 83 of chunks took 59ms
- 2019-10-08T12:15:03 1942.609 INF Saving 78 of chunks took 60ms
- 2019-10-08T12:15:15 1954.836 INF Time: 1.67m FPS: 46.91 Heap: 2299.4MB Max: 2299.4MB Chunks: 295 CGO: 180 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4727.9MB
- 2019-10-08T12:15:21 1960.785 INF Saving 79 of chunks took 59ms
- 2019-10-08T12:15:27 1967.307 INF Saving 68 of chunks took 59ms
- 2019-10-08T12:15:31 1971.205 INF #289 chunks needed 1033ms
- 2019-10-08T12:15:41 1980.514 INF #289 chunks needed 1977ms
- 2019-10-08T12:15:43 1982.610 INF Saving 181 of chunks took 99ms
- 2019-10-08T12:16:11 2010.648 INF Time: 2.17m FPS: 60.01 Heap: 2359.2MB Max: 2359.2MB Chunks: 295 CGO: 180 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4786.1MB
- 2019-10-08T12:16:22 2021.484 INF Saving 78 of chunks took 60ms
- 2019-10-08T12:25:52 2591.894 INF Saving 80 of chunks took 60ms
- 2019-10-08T12:25:53 2592.981 INF Disconnect
- 2019-10-08T12:25:53 2592.985 INF [NET] ServerShutdown
- 2019-10-08T12:25:53 2592.985 INF NET: Stopping server protocols
- 2019-10-08T12:25:53 2593.000 INF NET: LiteNetLib server stopped
- 2019-10-08T12:25:53 2593.000 INF Exited thread SteamNetworkingServer
- 2019-10-08T12:25:53 2593.001 INF [Steamworks.NET] NET: Server stopped
- 2019-10-08T12:25:53 2593.002 INF SaveAndCleanupWorld
- 2019-10-08T12:25:53 2593.087 INF Saving 73 of chunks took 59ms
- 2019-10-08T12:25:53 2593.093 INF [Steamworks.NET] Stopping server
- 2019-10-08T12:25:53 2593.109 INF [Steamworks.NET] Exiting Lobby
- 2019-10-08T12:25:53 2593.122 INF AstarManager Cleanup
- 2019-10-08T12:25:53 2593.125 INF World.Unload
- 2019-10-08T12:25:53 2593.136 INF Exited thread GenerateChunks
- 2019-10-08T12:25:53 2593.161 INF Exited thread SaveChunks C:\Users\RestInPieces\AppData\Roaming/7DaysToDie/Saves/PREGEN01/test\Region
- 2019-10-08T12:25:53 2593.217 INF World.Cleanup
- 2019-10-08T12:25:53 2593.218 INF Exited thread ChunkRegeneration
- 2019-10-08T12:25:53 2593.223 INF Exited thread ChunkCalc
- 2019-10-08T12:25:53 2593.225 INF VehicleManager saving 0 (0 / 0)
- 2019-10-08T12:25:53 2593.247 INF Persistent GamePrefs saved
- 2019-10-08T12:25:55 2594.829 INF Preparing quit
- 2019-10-08T12:25:55 2594.834 INF Persistent GamePrefs saved
- 2019-10-08T12:25:55 2594.835 INF Cleanup
- 2019-10-08T12:25:55 2594.869 INF AchievementManager.Cleanup
- 2019-10-08T12:25:55 2595.193 INF Terminating threads
- 2019-10-08T12:25:55 2595.194 INF OnApplicationQuit
- 2019-10-08T12:25:55 2595.195 INF Terminating threads
- 2019-10-08T12:25:55 2595.195 INF OnApplicationQuit
- Setting up 6 worker threads for Enlighten.
- Thread -> id: 25f8 -> priority: 1
- Thread -> id: b84 -> priority: 1
- Thread -> id: 104 -> priority: 1
- Thread -> id: 250c -> priority: 1
- Thread -> id: 1fbc -> priority: 1
- Thread -> id: a80 -> priority: 1
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