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  1. Mono path[0] = 'D:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
  2. Mono config path = 'D:/Games/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.0f2 (292b93d75a2c)
  4. Forcing GfxDevice: Direct3D 11
  5. GfxDevice: creating device client; threaded=1
  6. Direct3D:
  7. Version: Direct3D 11.0 [level 11.1]
  8. Renderer: AMD Radeon RX 5700 (ID=0x731f)
  9. Vendor:
  10. VRAM: 8047 MB
  11. Driver: 26.20.13025.10004
  12. Begin MonoManager ReloadAssembly
  13. - Completed reload, in 1.204 seconds
  14. <RI> Initializing input.
  15.  
  16. <RI> Input initialized.
  17.  
  18. <RI> Initialized touch support.
  19.  
  20. UnloadTime: 0.386500 ms
  21. 2019-10-08T11:42:40 0.010 INF [Steamworks.NET] SteamAPI_Init() ok
  22. 2019-10-08T11:42:40 0.041 INF Mipmap budget: 4096
  23. 2019-10-08T11:42:40 0.047 INF Texture quality is set to 0
  24. 2019-10-08T11:42:40 0.048 INF Precaching...
  25. 2019-10-08T11:42:40 0.052 INF Precaching file: 7DaysToDie_Data/resources.assets
  26. 2019-10-08T11:42:40 0.147 INF [EAC] Initializing ...
  27. 2019-10-08T11:42:40 0.150 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
  28. 2019-10-08T11:42:41 1.001 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  29. 2019-10-08T11:42:41 1.011 INF Precaching file: Data/Bundles/blocktextureatlases
  30. 2019-10-08T11:42:43 2.735 INF Precaching file: Data/Bundles/terraintextures
  31. 2019-10-08T11:42:45 4.959 INF Precaching done
  32. 2019-10-08T11:42:46 5.837 INF Loading main scene
  33. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  34. UnloadTime: 1.969000 ms
  35. 2019-10-08T11:42:46 5.940 INF Awake
  36. Localization language: English
  37.  
  38. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  39.  
  40. 2019-10-08T11:42:46 5.992 INF Version: Alpha 18 (b139) Compatibility Version: Alpha 18, Build: Windows 64 Bit
  41. 2019-10-08T11:42:46 5.992 INF System information:
  42. 2019-10-08T11:42:46 5.992 INF OS: Windows 10 (10.0.0) 64bit
  43. 2019-10-08T11:42:46 5.992 INF CPU: AMD Ryzen 5 3600 6-Core Processor (cores: 12)
  44. 2019-10-08T11:42:46 5.992 INF RAM: 16334 MB
  45. 2019-10-08T11:42:46 5.992 INF GPU: AMD Radeon RX 5700 (8047 MB)
  46. 2019-10-08T11:42:46 5.992 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  47. 2019-10-08T11:42:46 5.992 INF Last played version: Alpha 18
  48. 2019-10-08T11:42:46 5.993 INF Local UTC offset: 3 hours
  49. 2019-10-08T11:42:46 5.998 INF Command line arguments: D:\Games\Steam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile D:\Games\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2019-10-08__11-42-30.txt
  50. 2019-10-08T11:42:46 5.999 INF Not running in Big Picture Mode, no on-screen keyboard available
  51. 2019-10-08T11:42:46 5.999 INF Starting PlayerInputManager...
  52. 2019-10-08T11:42:46 6.049 INF InControl (version 1.6.17 build 9143, native module = False, XInput = True)
  53. Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  54. Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
  55. Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  56. Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  57. Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
  58. Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  59. 2019-10-08T11:42:46 6.156 INF Starting UserProfileManager...
  60. 2019-10-08T11:42:46 6.222 INF Occlusion: Awake
  61. 2019-10-08T11:42:46 6.229 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
  62. 2019-10-08T11:42:46 6.230 INF Texture quality is set to 0
  63. 2019-10-08T11:42:47 6.870 INF [MODS] No mods folder found
  64. 2019-10-08T11:42:47 6.887 INF Loading permissions file at 'C:\Users\RestInPieces\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  65. 2019-10-08T11:42:47 6.927 INF Loading permissions file done.
  66. 2019-10-08T11:42:47 6.980 INF Awake done in 1039 ms
  67. Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  68. Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
  69. Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  70.  
  71. Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 4022.
  72. Total: 5.404900 ms (FindLiveObjects: 0.241400 ms CreateObjectMapping: 0.041600 ms MarkObjects: 5.075300 ms DeleteObjects: 0.046200 ms)
  73.  
  74. 2019-10-08T11:42:47 7.188 INF User joined: RestInPieces
  75. 2019-10-08T11:42:48 7.635 INF Reloading serveradmin.xml
  76. 2019-10-08T11:42:48 7.635 INF Loading permissions file at 'C:\Users\RestInPieces\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  77. 2019-10-08T11:42:48 7.635 INF Loading permissions file done.
  78. 2019-10-08T11:42:49 8.752 INF UMA Overlay loading took 1195 ms
  79. 2019-10-08T11:42:49 8.755 INF UMA Slot loading took 1 ms
  80. 2019-10-08T11:42:51 10.842 INF WorldStaticData.Init() needed 1.910s
  81. 2019-10-08T11:42:52 11.496 INF [Steamworks.NET] Login ok.
  82. 2019-10-08T11:42:52 11.899 INF AchievementManager: Received stats and achievements from Steam
  83. 2019-10-08T11:43:25 44.926 INF NET: Starting server protocols
  84. 2019-10-08T11:43:25 44.943 INF NET: LiteNetLib server started
  85. 2019-10-08T11:43:25 44.944 INF [Steamworks.NET] NET: Server started
  86. 2019-10-08T11:43:25 44.944 INF Started thread SteamNetworkingServer
  87. 2019-10-08T11:43:25 44.945 INF StartGame
  88. 2019-10-08T11:43:25 45.005 INF Persistent GamePrefs saved
  89. GamePref.AdminFileName = serveradmin.xml
  90. GamePref.AirDropFrequency = 72
  91. GamePref.AirDropMarker = False
  92. GamePref.AutopilotMode = 0
  93. GamePref.BedrollDeadZoneSize = 15
  94. GamePref.BedrollExpiryTime = 45
  95. GamePref.BlockDamageAI = 100
  96. GamePref.BlockDamageAIBM = 100
  97. GamePref.BlockDamagePlayer = 150
  98. GamePref.BloodMoonEnemyCount = 8
  99. GamePref.BloodMoonFrequency = 7
  100. GamePref.BloodMoonRange = 7
  101. GamePref.BloodMoonWarning = 18
  102. GamePref.BuildCreate = False
  103. GamePref.ConnectToServerIP = 127.0.0.1
  104. GamePref.ConnectToServerPort = 26900
  105. GamePref.ControlPanelEnabled = False
  106. GamePref.ControlPanelPort = 8080
  107. GamePref.CraftTimer =
  108. GamePref.CreateLevelDim = 8
  109. GamePref.CreateLevelName = My Level
  110. GamePref.CreativeMenuEnabled = False
  111. GamePref.DayCount = 3
  112. GamePref.DayLightLength = 18
  113. GamePref.DayNightLength = 30
  114. GamePref.DebugMenuEnabled = False
  115. GamePref.DebugMenuShowTasks = False
  116. GamePref.DebugStopEnemiesMoving = False
  117. GamePref.DropOnDeath = 3
  118. GamePref.DropOnQuit = 0
  119. GamePref.DynamicSpawner =
  120. GamePref.EACEnabled = False
  121. GamePref.EnemyDifficulty = 0
  122. GamePref.EnemySpawnMode = True
  123. GamePref.FavoriteServersList =
  124. GamePref.FragLimit = 20
  125. GamePref.GameDifficulty = 2
  126. GamePref.GameGuidClient =
  127. GamePref.GameMode = GameModeSurvival
  128. GamePref.GameName = test
  129. GamePref.GameNameClient = My Game
  130. GamePref.GameVersion = Alpha 18
  131. GamePref.GameWorld = PREGEN01
  132. GamePref.HideCommandExecutionLog = 0
  133. GamePref.JoiningOptions = True
  134. GamePref.LandClaimCount = 1
  135. GamePref.LandClaimDeadZone = 30
  136. GamePref.LandClaimDecayMode = 0
  137. GamePref.LandClaimExpiryTime = 3
  138. GamePref.LandClaimOfflineDurabilityModifier = 4
  139. GamePref.LandClaimOnlineDurabilityModifier = 4
  140. GamePref.LandClaimSize = 41
  141. GamePref.LastGameResetRevision = 13
  142. GamePref.LastLoadedPrefab =
  143. GamePref.LastLoadedPrefabSize =
  144. GamePref.LootAbundance = 25
  145. GamePref.LootRespawnDays = 50
  146. GamePref.LootTimer =
  147. GamePref.MatchLength = 10
  148. GamePref.MaxSpawnedAnimals = 50
  149. GamePref.MaxSpawnedZombies = 60
  150. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  151. GamePref.NoGraphicsMode = False
  152. GamePref.OptionsAA = 1
  153. GamePref.OptionsAllowController = True
  154. GamePref.OptionsAmbientVolumeLevel = 1
  155. GamePref.OptionsAudioOcclusion = False
  156. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  157. GamePref.OptionsControllerVibration = True
  158. GamePref.OptionsDeferredLighting = True
  159. GamePref.OptionsDisableChunkLODs = False
  160. GamePref.OptionsDynamicMusicDailyTime = 0.3
  161. GamePref.OptionsDynamicMusicEnabled = False
  162. GamePref.OptionsFieldOfView = 78
  163. GamePref.OptionsFieldOfViewNew = 65
  164. GamePref.OptionsForegroundGlobalOpacity = 1
  165. GamePref.OptionsGamma = 0.375
  166. GamePref.OptionsGfxBloom = True
  167. GamePref.OptionsGfxDOF = True
  168. GamePref.OptionsGfxMotionBlur = 2
  169. GamePref.OptionsGfxOcclusion = True
  170. GamePref.OptionsGfxSSAO = True
  171. GamePref.OptionsGfxSSReflections = 3
  172. GamePref.OptionsGfxSunShafts = True
  173. GamePref.OptionsGraphicsQuality = 3
  174. GamePref.OptionsGrassDistance = 2
  175. GamePref.OptionsHudOpacity = 1
  176. GamePref.OptionsHudSize = 2
  177. GamePref.OptionsInterfaceSensitivity = 0.75
  178. GamePref.OptionsInvertMouse = False
  179. GamePref.OptionsJournalPopup = True
  180. GamePref.OptionsLODDistance = 1
  181. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  182. GamePref.OptionsMicVolumeLevel = 0.75
  183. GamePref.OptionsMouseSensitivity = 0.5
  184. GamePref.OptionsMusicVolumeLevel = 0.5
  185. GamePref.OptionsOverallAudioVolumeLevel = 1
  186. GamePref.OptionsPlayChanceFrequency = 3
  187. GamePref.OptionsPlayChanceProbability = 0.983
  188. GamePref.OptionsPlayerModel = playerMale
  189. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  190. GamePref.OptionsPOICulling = 2
  191. GamePref.OptionsReflectedShadows = True
  192. GamePref.OptionsReflectionBounces = 1
  193. GamePref.OptionsReflectionCullList = Default
  194. GamePref.OptionsReflectionFarClip = 200
  195. GamePref.OptionsReflectionQuality = 3
  196. GamePref.OptionsReflectionRefreshMode = ViaScripting
  197. GamePref.OptionsReflectionRefreshRate = 0
  198. GamePref.OptionsReflectionShadowDistance = 50
  199. GamePref.OptionsReflectionTimeSlicingMode = Trees ReflectionsOnly Terrain
  200. GamePref.OptionsResolution = 0
  201. GamePref.OptionsScreenBoundsValue = 1
  202. GamePref.OptionsShadowDistance = 3
  203. GamePref.OptionsShowCompass = True
  204. GamePref.OptionsShowCrosshair = True
  205. GamePref.OptionsStabSpawnBlocksOnGround = True
  206. GamePref.OptionsStreamingMipmapsBudget = 4096
  207. GamePref.OptionsStreamingMipmapsEnabled = True
  208. GamePref.OptionsTempCelsius = True
  209. GamePref.OptionsTextureQuality = 0
  210. GamePref.OptionsTreeDistance = 4
  211. GamePref.OptionsTreeQuality = 3
  212. GamePref.OptionsUMATextureQuality = 0
  213. GamePref.OptionsViewDistance = 7
  214. GamePref.OptionsVoiceChatEnabled = True
  215. GamePref.OptionsVoiceVolumeLevel = 0.75
  216. GamePref.OptionsVsync = 1
  217. GamePref.OptionsWaterParticleLimiter = 1
  218. GamePref.OptionsWaterQuality = 1
  219. GamePref.OptionsZoomMouseSensitivity = 0.5
  220. GamePref.PartySharedKillRange = 0
  221. GamePref.PersistentPlayerProfiles = True
  222. GamePref.PlayerAutologin = False
  223. GamePref.PlayerId = 76561198071414964
  224. GamePref.PlayerKillingMode = 3
  225. GamePref.PlayerName = RestInPieces
  226. GamePref.PlayerSafeZoneHours = 7
  227. GamePref.PlayerSafeZoneLevel = 5
  228. GamePref.PlayerToken =
  229. GamePref.RebuildMap = False
  230. GamePref.SaveGameFolder = C:\Users\RestInPieces\AppData\Roaming/7DaysToDie/Saves
  231. GamePref.SelectionContextMode = 0
  232. GamePref.SelectionOperationMode = 0
  233. GamePref.ServerAdminSlots = 0
  234. GamePref.ServerAdminSlotsPermission = 0
  235. GamePref.ServerDescription =
  236. GamePref.ServerDisabledNetworkProtocols =
  237. GamePref.ServerIP =
  238. GamePref.ServerIsPublic = True
  239. GamePref.ServerLoginConfirmationText =
  240. GamePref.ServerMaxAllowedViewDistance = 12
  241. GamePref.ServerMaxPlayerCount = 8
  242. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  243. GamePref.ServerName = Default Server
  244. GamePref.ServerPort = 26900
  245. GamePref.ServerReservedSlots = 0
  246. GamePref.ServerReservedSlotsPermission = 100
  247. GamePref.ServerVisibility = 2
  248. GamePref.ServerWebsiteURL =
  249. GamePref.ShowFriendPlayerOnMap = True
  250. GamePref.TelnetEnabled = False
  251. GamePref.TelnetFailedLoginLimit = 10
  252. GamePref.TelnetFailedLoginsBlocktime = 10
  253. GamePref.TelnetPort = 25003
  254. GamePref.TerminalWindowEnabled = True
  255. GamePref.UNUSED_OptionsBloom =
  256. GamePref.UNUSED_OptionsDOF =
  257. GamePref.UNUSED_OptionsImageEffects =
  258. GamePref.UNUSED_OptionsMotionBlur =
  259. GamePref.UNUSED_OptionsObjectBlur =
  260. GamePref.UNUSED_OptionsSSAO =
  261. GamePref.UNUSED_OptionsSunShafts =
  262. GamePref.UserDataFolder = C:\Users\RestInPieces\AppData\Roaming/7DaysToDie
  263. GamePref.WorldGenSeed =
  264. GamePref.WorldGenSize = 8192
  265. GamePref.XPMultiplier = 100
  266. GamePref.ZombieBMMove = 4
  267. GamePref.ZombieFeralMove = 3
  268. GamePref.ZombieMove = 0
  269. GamePref.ZombieMoveNight = 4
  270. GamePref.ZombiePlayers = True
  271. GameStat.AirDropFrequency = 0
  272. GameStat.AirDropMarker = False
  273. GameStat.AllowedViewDistance = 12
  274. GameStat.AnimalCount = 0
  275. GameStat.AutoParty = False
  276. GameStat.BedrollExpiryTime = 45
  277. GameStat.BlockDamagePlayer = 100
  278. GameStat.BloodMoonDay = 0
  279. GameStat.BloodMoonEnemyCount = 8
  280. GameStat.BloodMoonWarning = 8
  281. GameStat.ChunkStabilityEnabled = True
  282. GameStat.CraftTimer =
  283. GameStat.CurrentRoundIx = 0
  284. GameStat.DayLightLength = 18
  285. GameStat.DayLimitActive = False
  286. GameStat.DayLimitThisRound = 0
  287. GameStat.DropOnDeath = 1
  288. GameStat.DropOnQuit = 0
  289. GameStat.EnemyCount = 0
  290. GameStat.EnemyDifficulty = Normal
  291. GameStat.EnemySpawnMode = True
  292. GameStat.FragLimitActive = False
  293. GameStat.FragLimitThisRound = 0
  294. GameStat.GameDifficulty = 2
  295. GameStat.GameDifficultyBonus = 1
  296. GameStat.GameModeId = 0
  297. GameStat.GameState = 0
  298. GameStat.GlobalMessageToShow =
  299. GameStat.IsCreativeMenuEnabled = False
  300. GameStat.IsFlyingEnabled = False
  301. GameStat.IsPlayerCollisionEnabled = True
  302. GameStat.IsPlayerDamageEnabled = True
  303. GameStat.IsResetMapOnRestart = False
  304. GameStat.IsSaveSupplyCrates = True
  305. GameStat.IsSpawnEnemies = True
  306. GameStat.IsSpawnNearOtherPlayer = False
  307. GameStat.IsTeleportEnabled = False
  308. GameStat.IsVersionCheckDone = True
  309. GameStat.LandClaimCount = 1
  310. GameStat.LandClaimDeadZone = 30
  311. GameStat.LandClaimDecayMode = 0
  312. GameStat.LandClaimExpiryTime = 3
  313. GameStat.LandClaimOfflineDurabilityModifier = 32
  314. GameStat.LandClaimOnlineDurabilityModifier = 32
  315. GameStat.LandClaimSize = 41
  316. GameStat.LoadScene =
  317. GameStat.LootTimer =
  318. GameStat.OptionsPOICulling = 0
  319. GameStat.PartySharedKillRange = 100
  320. GameStat.PlayerKillingMode = KillStrangersOnly
  321. GameStat.ScoreDiedMultiplier = -5
  322. GameStat.ScorePlayerKillMultiplier = 1
  323. GameStat.ScoreZombieKillMultiplier = 1
  324. GameStat.ShowAllPlayersOnMap = False
  325. GameStat.ShowFriendPlayerOnMap = True
  326. GameStat.ShowSpawnWindow = False
  327. GameStat.ShowWindow =
  328. GameStat.ShowZombieCounter = False
  329. GameStat.TimeLimitActive = False
  330. GameStat.TimeLimitThisRound = 0
  331. GameStat.TimeOfDayIncPerSec = 20
  332. GameStat.XPMultiplier = 100
  333. GameStat.ZombieHordeMeter = False
  334. 2019-10-08T11:43:25 45.034 INF StartAsServer
  335. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  336. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  337. 2019-10-08T11:43:26 45.477 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
  338. 2019-10-08T11:43:26 45.477 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
  339. 2019-10-08T11:43:26 45.477 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
  340. 2019-10-08T11:43:30 50.096 INF Block IDs with mapping
  341. 2019-10-08T11:43:30 50.096 INF BlockIDs from Mapping
  342. 2019-10-08T11:43:32 51.977 INF Item IDs with mapping
  343. 2019-10-08T11:43:32 51.977 INF ItemIDs from Mapping
  344. 2019-10-08T11:43:39 58.567 INF createWorld: PREGEN01, test, GameModeSurvival
  345. 2019-10-08T11:43:39 58.568 INF Occlusion: Enabled
  346. 2019-10-08T11:43:39 58.777 INF Started thread ChunkCalc
  347. 2019-10-08T11:43:39 58.777 INF Started thread ChunkRegeneration
  348. 2019-10-08T11:43:39 58.861 INF World.Load: PREGEN01
  349. 2019-10-08T11:43:39 58.862 INF Loading base world file header...
  350. 2019-10-08T11:43:39 58.867 INF Loaded world file from different version: 'Alpha 18 (b131)'
  351. 2019-10-08T11:43:39 58.870 INF BloodMoon SetDay: day 13, last day 0, freq 7, range 7
  352. 2019-10-08T11:43:39 58.890 INF BloodMoon SetDay: day 8, last day 0, freq 7, range 7
  353. 2019-10-08T11:43:39 58.891 INF BloodMoon SetDay: day 13, last day 0, freq 7, range 7
  354. 2019-10-08T11:43:41 61.000 INF ShapeControllers: 64
  355. 2019-10-08T11:43:51 71.087 INF Started thread GenerateChunks
  356. 2019-10-08T11:43:51 71.436 INF Loading dtm raw file took 336ms
  357. 2019-10-08T11:43:52 71.912 INF Biomes image size w= 8192, h = 8192
  358. 2019-10-08T11:43:54 74.224 INF Loading and creating biomes took 2787ms
  359. 2019-10-08T11:43:56 76.237 INF Loading and creating shader control textures took 2013ms
  360. 2019-10-08T11:44:00 80.230 INF Loading and parsing of generator took 3992ms
  361. 2019-10-08T11:44:00 80.240 INF Started thread SaveChunks C:\Users\RestInPieces\AppData\Roaming/7DaysToDie/Saves/PREGEN01/test\Region
  362. 2019-10-08T11:44:02 81.655 INF [DECO] read 0/0
  363. 2019-10-08T11:44:03 82.463 INF AstarManager Init
  364. 2019-10-08T11:44:03 82.936 INF Weather Packages Created FROM BIOMES
  365. 2019-10-08T11:44:03 82.937 INF createWorld() done
  366. 2019-10-08T11:44:03 82.938 INF Calculating world hashes
  367. 2019-10-08T11:44:03 82.939 INF Loading players.xml
  368. 2019-10-08T11:44:03 83.096 INF Created player with id=171
  369. 2019-10-08T11:44:03 83.123 WRN InitBreadCrumbs RestInPieces (-1968.0, 57.3, 760.0)
  370. 2019-10-08T11:44:03 83.126 INF Loaded player
  371. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  372.  
  373. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  374.  
  375. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  376.  
  377. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  378.  
  379. 2019-10-08T11:44:04 83.774 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 30, default = 60
  380. 2019-10-08T11:44:04 83.774 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 3, default = 1
  381. 2019-10-08T11:44:04 83.774 INF Setting for 'BlockDamagePlayer' does not match the default (server will go to the modded category): current = 150, default = 100
  382. 2019-10-08T11:44:04 83.774 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 50, default = 30
  383. 2019-10-08T11:44:04 83.774 INF Setting for 'LootAbundance' does not match the default (server will go to the modded category): current = 25, default = 100
  384. 2019-10-08T11:44:04 83.775 INF Origin Reposition (0.0, 0.0, 0.0) to (-1968.0, 48.0, 752.0)
  385. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  386.  
  387. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  388.  
  389. 2019-10-08T11:44:04 83.823 INF [DECO] written 0/0
  390. 2019-10-08T11:44:04 83.866 INF OpenSpawnWindow
  391. 2019-10-08T11:44:04 83.919 INF StartGame done
  392. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  393.  
  394. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  395.  
  396. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  397.  
  398. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  399.  
  400. Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  401. Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
  402. Fallback handler could not load library D:/Games/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  403. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  404.  
  405. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  406.  
  407. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  408.  
  409. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  410.  
  411. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  412.  
  413. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  414.  
  415. Calling Animator.GotoState on Synchronize layer
  416.  
  417. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1374)
  418.  
  419. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  420.  
  421. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  422.  
  423. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  424.  
  425. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  426.  
  427. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  428.  
  429. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  430.  
  431. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  432.  
  433. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  434.  
  435. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  436.  
  437. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  438.  
  439. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  440.  
  441. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  442.  
  443. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  444.  
  445. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  446.  
  447. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  448.  
  449. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  450.  
  451. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  452.  
  453. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  454.  
  455. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  456.  
  457. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  458.  
  459. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  460.  
  461. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  462.  
  463. 2019-10-08T11:44:05 84.967 INF [Steamworks.NET] GameServer.Init successful
  464. 2019-10-08T11:44:05 84.974 INF [Steamworks.NET] Making server public
  465. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  466.  
  467. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  468.  
  469. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  470.  
  471. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  472.  
  473. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  474.  
  475. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  476.  
  477. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  478.  
  479. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  480.  
  481. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  482.  
  483. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  484.  
  485. Detail rendering shaders not found for the active render pipeline, falling back to default shader.
  486.  
  487. (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/DetailRenderer.cpp Line: 66)
  488.  
  489. 2019-10-08T11:44:06 86.030 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90129652852231169, public IP=109.242.7.225
  490. 2019-10-08T11:44:06 86.040 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
  491. 2019-10-08T11:44:06 86.432 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775241117192624, server SteamID=90129652852231169, server public IP=109.242.7.225, server port=26900
  492. 2019-10-08T11:44:06 86.435 INF [Steamworks.NET] Lobby entered: 109775241117192624
  493. 2019-10-08T11:44:07 86.789 INF Respawn almost done
  494. 2019-10-08T11:44:07 86.796 INF PlayerSpawnedInWorld (reason: NewGame, position: -1968, 58, 760): localplayer
  495. 2019-10-08T11:44:07 86.862 INF DMS Entered Game!
  496. 2019-10-08T11:44:08 87.821 INF Calculating hashes took 4883 ms (world size 668 MiB)
  497. 2019-10-08T11:44:09 89.221 INF MinEventLogMessage: XP gained during the last level:
  498. 2019-10-08T11:44:09 89.221 INF CVarLogValue: $xpFromLootThisLevel == 0
  499. 2019-10-08T11:44:09 89.221 INF CVarLogValue: $xpFromHarvestingThisLevel == 0
  500. 2019-10-08T11:44:09 89.221 INF CVarLogValue: $xpFromKillThisLevel == 0
  501. 2019-10-08T11:44:14 94.128 INF Saving 204 of chunks took 100ms
  502. 2019-10-08T11:44:14 94.128 INF [DECO] written 4/0
  503. 2019-10-08T11:54:58 738.107 INF Executing command 'dm'
  504. 2019-10-08T11:55:13 753.438 INF Saving 100 of chunks took 59ms
  505. 2019-10-08T11:55:18 757.627 INF Saving 82 of chunks took 60ms
  506. 2019-10-08T11:57:49 909.318 INF Saving 83 of chunks took 59ms
  507. 2019-10-08T12:15:03 1942.609 INF Saving 78 of chunks took 60ms
  508. 2019-10-08T12:15:15 1954.836 INF Time: 1.67m FPS: 46.91 Heap: 2299.4MB Max: 2299.4MB Chunks: 295 CGO: 180 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4727.9MB
  509. 2019-10-08T12:15:21 1960.785 INF Saving 79 of chunks took 59ms
  510. 2019-10-08T12:15:27 1967.307 INF Saving 68 of chunks took 59ms
  511. 2019-10-08T12:15:31 1971.205 INF #289 chunks needed 1033ms
  512. 2019-10-08T12:15:41 1980.514 INF #289 chunks needed 1977ms
  513. 2019-10-08T12:15:43 1982.610 INF Saving 181 of chunks took 99ms
  514. 2019-10-08T12:16:11 2010.648 INF Time: 2.17m FPS: 60.01 Heap: 2359.2MB Max: 2359.2MB Chunks: 295 CGO: 180 Ply: 1 Zom: 0 Ent: 2 (2) Items: 0 CO: 1 RSS: 4786.1MB
  515. 2019-10-08T12:16:22 2021.484 INF Saving 78 of chunks took 60ms
  516. 2019-10-08T12:25:52 2591.894 INF Saving 80 of chunks took 60ms
  517. 2019-10-08T12:25:53 2592.981 INF Disconnect
  518. 2019-10-08T12:25:53 2592.985 INF [NET] ServerShutdown
  519. 2019-10-08T12:25:53 2592.985 INF NET: Stopping server protocols
  520. 2019-10-08T12:25:53 2593.000 INF NET: LiteNetLib server stopped
  521. 2019-10-08T12:25:53 2593.000 INF Exited thread SteamNetworkingServer
  522. 2019-10-08T12:25:53 2593.001 INF [Steamworks.NET] NET: Server stopped
  523. 2019-10-08T12:25:53 2593.002 INF SaveAndCleanupWorld
  524. 2019-10-08T12:25:53 2593.087 INF Saving 73 of chunks took 59ms
  525. 2019-10-08T12:25:53 2593.093 INF [Steamworks.NET] Stopping server
  526. 2019-10-08T12:25:53 2593.109 INF [Steamworks.NET] Exiting Lobby
  527. 2019-10-08T12:25:53 2593.122 INF AstarManager Cleanup
  528. 2019-10-08T12:25:53 2593.125 INF World.Unload
  529. 2019-10-08T12:25:53 2593.136 INF Exited thread GenerateChunks
  530. 2019-10-08T12:25:53 2593.161 INF Exited thread SaveChunks C:\Users\RestInPieces\AppData\Roaming/7DaysToDie/Saves/PREGEN01/test\Region
  531. 2019-10-08T12:25:53 2593.217 INF World.Cleanup
  532. 2019-10-08T12:25:53 2593.218 INF Exited thread ChunkRegeneration
  533. 2019-10-08T12:25:53 2593.223 INF Exited thread ChunkCalc
  534. 2019-10-08T12:25:53 2593.225 INF VehicleManager saving 0 (0 / 0)
  535. 2019-10-08T12:25:53 2593.247 INF Persistent GamePrefs saved
  536. 2019-10-08T12:25:55 2594.829 INF Preparing quit
  537. 2019-10-08T12:25:55 2594.834 INF Persistent GamePrefs saved
  538. 2019-10-08T12:25:55 2594.835 INF Cleanup
  539. 2019-10-08T12:25:55 2594.869 INF AchievementManager.Cleanup
  540. 2019-10-08T12:25:55 2595.193 INF Terminating threads
  541. 2019-10-08T12:25:55 2595.194 INF OnApplicationQuit
  542. 2019-10-08T12:25:55 2595.195 INF Terminating threads
  543. 2019-10-08T12:25:55 2595.195 INF OnApplicationQuit
  544. Setting up 6 worker threads for Enlighten.
  545. Thread -> id: 25f8 -> priority: 1
  546. Thread -> id: b84 -> priority: 1
  547. Thread -> id: 104 -> priority: 1
  548. Thread -> id: 250c -> priority: 1
  549. Thread -> id: 1fbc -> priority: 1
  550. Thread -> id: a80 -> priority: 1
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