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  1. * Detected CPU: Intel(R) Core(TM) i5-6600 CPU @ 3.30GHz [GenuineIntel], F6/M14/S3, 3310.00 mhz, 23-clk 'rdtsc'
  2. * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, HTT
  3. * CPU cores/threads: 4/4
  4.  
  5. Initializing File System...
  6. using fs-ltx fsgame.ltx
  7. FS: 57528 files cached, 9531Kb memory used.
  8. Init FileSystem 1.164733 sec
  9. Lost Alpha 'xrCore' build 6659, Apr 30 2017
  10.  
  11. EH: 29559D66C7F69B7F792BA93DDE5739D4
  12.  
  13. Initializing Engine...
  14. Starting INPUT device...
  15. Loading DLL: xrRender_R2.dll
  16. Loading DLL: xrRender_R3.dll
  17. refCount:m_pAdapter 1
  18. Loading DLL: xrRender_R4.dll
  19. Executing config-script "user.ltx"...
  20. [c:\program files (x86)\s.t.a.l.k.e.r. - lost alpha\appdata\user.ltx] successfully loaded.
  21. Loading DLL: xrRender_R4.dll
  22. Loading DLL: xrGame.dll
  23. ! Unable to find Software\GSC Game World\STALKER-SHOC\ in registry
  24. * [win32]: free[3968000 K], reserved[109932 K], committed[116308 K]
  25. * [ D3D ]: textures[0 K]
  26. * [x-ray]: crt heap[20978 K], process heap[20978 K], game lua[0 K], render[0 K]
  27. * [x-ray]: economy: strings[10323 K], smem[0 K]
  28. SOUND: OpenAL: All available devices:
  29. 1. Generic Software, spec. 1.1 (default)
  30. 2. Generic Software on Headphones (SteelSeries Arctis 5 Game), spec. 1.1
  31. 3. Generic Software on Realtek Digital Output (Realtek High Definition Audio), spec. 1.1
  32. 4. Generic Software on Headset Earphone (SteelSeries Arctis 5 Chat), spec. 1.1
  33. Executing config-script "c:\program files (x86)\s.t.a.l.k.e.r. - lost alpha\gamedata\config\default_controls.ltx"...
  34. [c:\program files (x86)\s.t.a.l.k.e.r. - lost alpha\gamedata\config\default_controls.ltx] successfully loaded.
  35. Executing config-script "user.ltx"...
  36. Executing config-script "c:\program files (x86)\s.t.a.l.k.e.r. - lost alpha\gamedata\config\rspec_high.ltx"...
  37. [c:\program files (x86)\s.t.a.l.k.e.r. - lost alpha\gamedata\config\rspec_high.ltx] successfully loaded.
  38. Executing config-script "c:\program files (x86)\s.t.a.l.k.e.r. - lost alpha\gamedata\config\default_controls.ltx"...
  39. [c:\program files (x86)\s.t.a.l.k.e.r. - lost alpha\gamedata\config\default_controls.ltx] successfully loaded.
  40. [c:\program files (x86)\s.t.a.l.k.e.r. - lost alpha\appdata\user.ltx] successfully loaded.
  41. SOUND: Selected device is Generic Software on Headphones (SteelSeries Arctis 5 Game)
  42. * SOUND: EAX extension: present
  43. * SOUND: EAX deferred: present
  44. * sound : cache: 65537 kb, 4856 lines, 13820 bpl
  45. Starting RENDER device...
  46. * GPU [vendor:10DE]-[device:1C03]: NVIDIA GeForce GTX 1060 6GB
  47. * GPU driver type: hardware
  48. * CREATE: DeviceREF: 4
  49. * Texture memory: 3072 M
  50. * Direct3D feature level used: 11.0
  51. * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
  52. * GPU vertex cache: unrecognized, 24
  53. * NVidia MGPU: Logical(1), Physical(1)
  54. * Starting rendering as 2-GPU.
  55. * DVB created: 1536K
  56. * DIB created: 512K
  57. count of .thm files=1292
  58. * HWDST/PCF supported and used
  59. Äëÿ ñîëíå÷íûõ ëó÷åé: accum_sun_near_nomsaa_nominmax
  60. Äëÿ ñîëíå÷íûõ ëó÷åé: accum_sun_near_nomsaa_minmax
  61. Äëÿ ñîëíå÷íûõ ëó÷åé: accum_sun_near_msaa_nominmax_0
  62. Äëÿ ñîëíå÷íûõ ëó÷åé: accum_sun_near_msaa_minmax_0
  63. - r__tf_aniso 8
  64. - r2_tf_mipbias 0.
  65. GetGammaControlCapabilities() has returned: 0.
  66. Script debugger succesfully restarted.
  67. Starting engine...
  68. Loading DLL: xrGameSpy.dll
  69. * [win32]: free[3746568 K], reserved[90984 K], committed[356688 K]
  70. * [ D3D ]: textures[528 K]
  71. * [x-ray]: crt heap[136473 K], process heap[136473 K], game lua[3508 K], render[341 K]
  72. * [x-ray]: economy: strings[9937 K], smem[0 K]
  73. $ LA_DBG:[2482] ui_mm_opt_video:InitControls:>cap_preset
  74. $ LA_DBG:[2482] ui_mm_opt_video:InitControls:>cap_renderer
  75. $ LA_DBG:[2482] ui_mm_opt_video:InitControls:<cap_renderer
  76. * DX11: failed to register window class
  77. Executing config-script "c:\program files (x86)\s.t.a.l.k.e.r. - lost alpha\gamedata\config\rspec_extreme.ltx"...
  78. [c:\program files (x86)\s.t.a.l.k.e.r. - lost alpha\gamedata\config\rspec_extreme.ltx] successfully loaded.
  79. refCount:pBaseZB 1
  80. refCount:pBaseRT 1
  81. * DVB created: 1536K
  82. * DIB created: 512K
  83. Äëÿ ñîëíå÷íûõ ëó÷åé: accum_sun_near_nomsaa_nominmax
  84. Äëÿ ñîëíå÷íûõ ëó÷åé: accum_sun_near_nomsaa_minmax
  85. Äëÿ ñîëíå÷íûõ ëó÷åé: accum_sun_near_msaa_nominmax_0
  86. Äëÿ ñîëíå÷íûõ ëó÷åé: accum_sun_near_msaa_minmax_0
  87. - r__tf_aniso 16
  88. - r2_tf_mipbias 0.
  89. * RM_Dump: textures : 643
  90. * RM_Dump: rtargets : 21
  91. * RM_Dump: vs : 24
  92. * RM_Dump: ps : 82
  93. * RM_Dump: dcl : 12
  94. * RM_Dump: states : 56
  95. * RM_Dump: tex_list : 444
  96. * RM_Dump: matrices : 0
  97. * RM_Dump: lst_constants: 0
  98. * RM_Dump: v_passes : 689
  99. * RM_Dump: v_elements: 689
  100. * RM_Dump: v_shaders : 410
  101. * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
  102. * GPU vertex cache: unrecognized, 24
  103. * NVidia MGPU: Logical(1), Physical(1)
  104. * Starting rendering as 2-GPU.
  105. *** RESET [0 ms]
  106. * MEMORY USAGE: 145456 K
  107. * End of synchronization A[1] R[1]
  108. "c:\program files (x86)\s.t.a.l.k.e.r. - lost alpha\bins\xr_3da.exe" -external -noprefetch
  109. * phase time: 0 ms
  110. * phase cmem: 153090 K
  111. * phase time: 134 ms
  112. * phase cmem: 148412 K
  113. $ LA_DBG:[2482] Game_Start: Engine v1.4002(<NOT_arg!>) , Game: <nil>v1.0.gold(140326)
  114. $ LA_DBG:[2482] level_weathers:initing level_weathers
  115. $ LA_DBG:[2482] surge_manager:surge_manager inited
  116. * Log file has been saved successfully!
  117. * phase time: 105 ms
  118. * phase cmem: 151545 K
  119. * phase time: 4 ms
  120. * phase cmem: 151539 K
  121. * Loading spawn registry...
  122. * 25242 spawn points are successfully loaded
  123. * Loading objects...
  124. * 39398 objects are successfully loaded
  125. $ LA_DBG:[2482] se_monster:get_ini: check_distance=(true), min_distance=[50]
  126. $ LA_DBG:[2482] se_monster:get_ini: check_distance=(true), min_distance=[50]
  127. $ LA_DBG:[2482] se_monster:get_ini: check_distance=(true), min_distance=[50]
  128. $ LA_DBG:[2482] se_monster:get_ini: check_distance=(false), min_distance=[150]
  129. * Loading Store...
  130. $ LA_DBG:[2482] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  131. $ LA_DBG:[2482] load_storehouse: size=[14]/[3653]bytes : Build=[5529]
  132. $ LA_DBG:[2482] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
  133. $ LA_DBG:[2482] Game_Init: Ver=[1.4002] Build=[5529=>5529] MemUsage=[20884.859]kB
  134. $ LA_DBG:[2482] GameTime=[18:46:19] Map(22)=[la04_darkdolina], knowMaps=[6]
  135. * Log file has been saved successfully!
  136. * Game admin_quicksave is successfully loaded from file 'c:\program files (x86)\s.t.a.l.k.e.r. - lost alpha\appdata\savedgames\admin_quicksave.sav' (3.631s)
  137. * phase time: 3630 ms
  138. * phase cmem: 226598 K
  139. * phase time: 13 ms
  140. * phase cmem: 226728 K
  141. * client : connection accepted - <>
  142. * phase time: 49 ms
  143. * phase cmem: 226770 K
  144. * phase time: 16 ms
  145. * phase cmem: 226768 K
  146. * phase time: 2462 ms
  147. * phase cmem: 314942 K
  148. * phase time: 99 ms
  149. * phase cmem: 325075 K
  150. * [Loading VB] 65525 verts, 2047 Kb
  151. * [Loading VB] 65530 verts, 2047 Kb
  152. * [Loading VB] 65521 verts, 2047 Kb
  153. * [Loading VB] 65534 verts, 2047 Kb
  154. * [Loading VB] 65400 verts, 2043 Kb
  155. * [Loading VB] 942 verts, 29 Kb
  156. * [Loading VB] 65534 verts, 2047 Kb
  157. * [Loading VB] 65535 verts, 2047 Kb
  158. * [Loading VB] 65534 verts, 2047 Kb
  159. * [Loading VB] 65535 verts, 2047 Kb
  160. * [Loading VB] 65535 verts, 2047 Kb
  161. * [Loading VB] 65533 verts, 2047 Kb
  162. * [Loading VB] 65530 verts, 2047 Kb
  163. * [Loading VB] 65535 verts, 2047 Kb
  164. * [Loading VB] 65535 verts, 2047 Kb
  165. * [Loading VB] 65534 verts, 2047 Kb
  166. * [Loading VB] 65534 verts, 2047 Kb
  167. * [Loading VB] 65534 verts, 2047 Kb
  168. * [Loading VB] 65535 verts, 2047 Kb
  169. * [Loading VB] 65524 verts, 2047 Kb
  170. * [Loading VB] 65535 verts, 2047 Kb
  171. * [Loading VB] 65533 verts, 2047 Kb
  172. * [Loading VB] 65535 verts, 2047 Kb
  173. * [Loading VB] 65533 verts, 2047 Kb
  174. * [Loading VB] 65535 verts, 2047 Kb
  175. * [Loading VB] 65521 verts, 2047 Kb
  176. * [Loading VB] 65533 verts, 2047 Kb
  177. * [Loading VB] 65522 verts, 2047 Kb
  178. * [Loading VB] 65534 verts, 2047 Kb
  179. * [Loading VB] 65534 verts, 2047 Kb
  180. * [Loading VB] 65534 verts, 2047 Kb
  181. * [Loading VB] 65533 verts, 2047 Kb
  182. * [Loading VB] 65535 verts, 2047 Kb
  183. * [Loading VB] 65535 verts, 2047 Kb
  184. * [Loading VB] 65535 verts, 2047 Kb
  185. * [Loading VB] 65533 verts, 2047 Kb
  186. * [Loading VB] 65534 verts, 2047 Kb
  187. * [Loading VB] 1869 verts, 58 Kb
  188. * [Loading VB] 65524 verts, 2047 Kb
  189. * [Loading VB] 48326 verts, 1510 Kb
  190. * [Loading IB] 1048575 indices, 2047 Kb
  191. * [Loading IB] 1048575 indices, 2047 Kb
  192. * [Loading IB] 1048575 indices, 2047 Kb
  193. * [Loading IB] 1048575 indices, 2047 Kb
  194. * [Loading IB] 1048575 indices, 2047 Kb
  195. * [Loading IB] 1048575 indices, 2047 Kb
  196. * [Loading IB] 1048575 indices, 2047 Kb
  197. * [Loading IB] 1048575 indices, 2047 Kb
  198. * [Loading IB] 1048575 indices, 2047 Kb
  199. * [Loading IB] 1048575 indices, 2047 Kb
  200. * [Loading IB] 1048572 indices, 2047 Kb
  201. * [Loading IB] 1048575 indices, 2047 Kb
  202. * [Loading IB] 412323 indices, 805 Kb
  203. * [Loading VB] 65534 verts, 767 Kb
  204. * [Loading VB] 65534 verts, 767 Kb
  205. * [Loading VB] 65535 verts, 767 Kb
  206. * [Loading VB] 65534 verts, 767 Kb
  207. * [Loading VB] 65535 verts, 767 Kb
  208. * [Loading VB] 65535 verts, 767 Kb
  209. * [Loading VB] 65535 verts, 767 Kb
  210. * [Loading VB] 65535 verts, 767 Kb
  211. * [Loading VB] 65533 verts, 767 Kb
  212. * [Loading VB] 65535 verts, 767 Kb
  213. * [Loading VB] 65534 verts, 767 Kb
  214. * [Loading VB] 65535 verts, 767 Kb
  215. * [Loading VB] 65534 verts, 767 Kb
  216. * [Loading VB] 65533 verts, 767 Kb
  217. * [Loading VB] 65535 verts, 767 Kb
  218. * [Loading VB] 65535 verts, 767 Kb
  219. * [Loading VB] 25224 verts, 295 Kb
  220. * [Loading IB] 1048575 indices, 2047 Kb
  221. * [Loading IB] 1048575 indices, 2047 Kb
  222. * [Loading IB] 1048575 indices, 2047 Kb
  223. * [Loading IB] 1048575 indices, 2047 Kb
  224. * [Loading IB] 1048575 indices, 2047 Kb
  225. * [Loading IB] 1048575 indices, 2047 Kb
  226. * [Loading IB] 1048575 indices, 2047 Kb
  227. * [Loading IB] 1048575 indices, 2047 Kb
  228. * [Loading IB] 328830 indices, 642 Kb
  229. * phase time: 106 ms
  230. * phase cmem: 325615 K
  231. * phase time: 29 ms
  232. * phase cmem: 330721 K
  233. * [DETAILS] VertexConsts(256), Batch(61)
  234. * [DETAILS] 61793 v(20), 39345 p
  235. * [DETAILS] Batch(61), VB(1206K), IB(230K)
  236. * phase time: 21 ms
  237. * phase cmem: 330863 K
  238. * Loading HOM: c:\program files (x86)\s.t.a.l.k.e.r. - lost alpha\gamedata\levels\la04_darkdolina\level.hom
  239. * phase time: 9 ms
  240. * phase cmem: 331058 K
  241. * phase time: 8 ms
  242. * phase cmem: 331140 K
  243. - Game configuring : Started
  244. - Game configuring : Finished
  245. * phase time: 33 ms
  246. * phase cmem: 356139 K
  247. * t-report - base: 1760, 884771 K
  248. * t-report - lmap: 16, 16386 K
  249. * phase time: 25494 ms
  250. * phase cmem: 376457 K
  251. * phase time: 13 ms
  252. * phase cmem: 376457 K
  253. * [win32]: free[2298612 K], reserved[95348 K], committed[1800280 K]
  254. * [ D3D ]: textures[918399 K]
  255. * [x-ray]: crt heap[376457 K], process heap[376457 K], game lua[44650 K], render[149 K]
  256. * [x-ray]: economy: strings[34476 K], smem[1374 K]
  257. * Log file has been saved successfully!
  258. $ LA_DBG:[34918] level_weathers:presets level_weathers
  259. $ LA_DBG:[34918] level_weathers:r4 active
  260. $ LA_DBG:[34918] level_weathers:WeatherManager:__init: dynamic = true : 18:50:06
  261. $ LA_DBG:[34918] level_weathers:Load: period=[neutral], curr=[alpha_r2], next=[alpha_r2]
  262. $ LA_DBG:[34918] level_weathers:has sav
  263. * Log file has been saved successfully!
  264. $ LA_DBG:[42381] level_weathers:transition = [alpha_r2]
  265. * MEMORY USAGE: 554764 K
  266. * End of synchronization A[1] R[1]
  267. $ LA_DBG:[52231] level_weathers:transition = [alpha_r2_to_alpha_r2_at_19_00]
  268. $ LA_DBG:[56947] level_weathers:no transition hours previous weather = [alpha_r2]
  269. $ LA_DBG:[57465] level_weathers:transition = [alpha_r2]
  270. $ LA_DBG:[62849] level_weathers:sCondlist = [{=actor_on_level(la04_darkdolina)+dol_find_white_niva}true,false]
  271. $ LA_DBG:[62849] level_weathers:list = [table: 27B9AD80]
  272. $ LA_DBG:[62849] level_weathers:level condition for [la04_darkdolina] = [false] and type = [string]
  273. $ LA_DBG:[66913] actor wakes up
  274. ! ERROR: SV: can't find children [41899] of parent [448139640]
  275. stack trace:
  276.  
  277. 0023:5DF65EE9 xrGame.dll, CDialogHolder::operator=()
  278. 0023:5DF5C3A2 xrGame.dll, CDialogHolder::operator=()
  279. 0023:5DDAB2C0 xrGame.dll, CDialogHolder::operator=()
  280.  
  281. [error][ 183] : Cannot create a file when that file already exists.
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