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- * Detected CPU: Intel(R) Core(TM) i5-6600 CPU @ 3.30GHz [GenuineIntel], F6/M14/S3, 3310.00 mhz, 23-clk 'rdtsc'
- * CPU features: RDTSC, MMX, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, HTT
- * CPU cores/threads: 4/4
- Initializing File System...
- using fs-ltx fsgame.ltx
- FS: 57528 files cached, 9531Kb memory used.
- Init FileSystem 1.164733 sec
- Lost Alpha 'xrCore' build 6659, Apr 30 2017
- EH: 29559D66C7F69B7F792BA93DDE5739D4
- Initializing Engine...
- Starting INPUT device...
- Loading DLL: xrRender_R2.dll
- Loading DLL: xrRender_R3.dll
- refCount:m_pAdapter 1
- Loading DLL: xrRender_R4.dll
- Executing config-script "user.ltx"...
- [c:\program files (x86)\s.t.a.l.k.e.r. - lost alpha\appdata\user.ltx] successfully loaded.
- Loading DLL: xrRender_R4.dll
- Loading DLL: xrGame.dll
- ! Unable to find Software\GSC Game World\STALKER-SHOC\ in registry
- * [win32]: free[3968000 K], reserved[109932 K], committed[116308 K]
- * [ D3D ]: textures[0 K]
- * [x-ray]: crt heap[20978 K], process heap[20978 K], game lua[0 K], render[0 K]
- * [x-ray]: economy: strings[10323 K], smem[0 K]
- SOUND: OpenAL: All available devices:
- 1. Generic Software, spec. 1.1 (default)
- 2. Generic Software on Headphones (SteelSeries Arctis 5 Game), spec. 1.1
- 3. Generic Software on Realtek Digital Output (Realtek High Definition Audio), spec. 1.1
- 4. Generic Software on Headset Earphone (SteelSeries Arctis 5 Chat), spec. 1.1
- Executing config-script "c:\program files (x86)\s.t.a.l.k.e.r. - lost alpha\gamedata\config\default_controls.ltx"...
- [c:\program files (x86)\s.t.a.l.k.e.r. - lost alpha\gamedata\config\default_controls.ltx] successfully loaded.
- Executing config-script "user.ltx"...
- Executing config-script "c:\program files (x86)\s.t.a.l.k.e.r. - lost alpha\gamedata\config\rspec_high.ltx"...
- [c:\program files (x86)\s.t.a.l.k.e.r. - lost alpha\gamedata\config\rspec_high.ltx] successfully loaded.
- Executing config-script "c:\program files (x86)\s.t.a.l.k.e.r. - lost alpha\gamedata\config\default_controls.ltx"...
- [c:\program files (x86)\s.t.a.l.k.e.r. - lost alpha\gamedata\config\default_controls.ltx] successfully loaded.
- [c:\program files (x86)\s.t.a.l.k.e.r. - lost alpha\appdata\user.ltx] successfully loaded.
- SOUND: Selected device is Generic Software on Headphones (SteelSeries Arctis 5 Game)
- * SOUND: EAX extension: present
- * SOUND: EAX deferred: present
- * sound : cache: 65537 kb, 4856 lines, 13820 bpl
- Starting RENDER device...
- * GPU [vendor:10DE]-[device:1C03]: NVIDIA GeForce GTX 1060 6GB
- * GPU driver type: hardware
- * CREATE: DeviceREF: 4
- * Texture memory: 3072 M
- * Direct3D feature level used: 11.0
- * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
- * GPU vertex cache: unrecognized, 24
- * NVidia MGPU: Logical(1), Physical(1)
- * Starting rendering as 2-GPU.
- * DVB created: 1536K
- * DIB created: 512K
- count of .thm files=1292
- * HWDST/PCF supported and used
- Äëÿ ñîëíå÷íûõ ëó÷åé: accum_sun_near_nomsaa_nominmax
- Äëÿ ñîëíå÷íûõ ëó÷åé: accum_sun_near_nomsaa_minmax
- Äëÿ ñîëíå÷íûõ ëó÷åé: accum_sun_near_msaa_nominmax_0
- Äëÿ ñîëíå÷íûõ ëó÷åé: accum_sun_near_msaa_minmax_0
- - r__tf_aniso 8
- - r2_tf_mipbias 0.
- GetGammaControlCapabilities() has returned: 0.
- Script debugger succesfully restarted.
- Starting engine...
- Loading DLL: xrGameSpy.dll
- * [win32]: free[3746568 K], reserved[90984 K], committed[356688 K]
- * [ D3D ]: textures[528 K]
- * [x-ray]: crt heap[136473 K], process heap[136473 K], game lua[3508 K], render[341 K]
- * [x-ray]: economy: strings[9937 K], smem[0 K]
- $ LA_DBG:[2482] ui_mm_opt_video:InitControls:>cap_preset
- $ LA_DBG:[2482] ui_mm_opt_video:InitControls:>cap_renderer
- $ LA_DBG:[2482] ui_mm_opt_video:InitControls:<cap_renderer
- * DX11: failed to register window class
- Executing config-script "c:\program files (x86)\s.t.a.l.k.e.r. - lost alpha\gamedata\config\rspec_extreme.ltx"...
- [c:\program files (x86)\s.t.a.l.k.e.r. - lost alpha\gamedata\config\rspec_extreme.ltx] successfully loaded.
- refCount:pBaseZB 1
- refCount:pBaseRT 1
- * DVB created: 1536K
- * DIB created: 512K
- Äëÿ ñîëíå÷íûõ ëó÷åé: accum_sun_near_nomsaa_nominmax
- Äëÿ ñîëíå÷íûõ ëó÷åé: accum_sun_near_nomsaa_minmax
- Äëÿ ñîëíå÷íûõ ëó÷åé: accum_sun_near_msaa_nominmax_0
- Äëÿ ñîëíå÷íûõ ëó÷åé: accum_sun_near_msaa_minmax_0
- - r__tf_aniso 16
- - r2_tf_mipbias 0.
- * RM_Dump: textures : 643
- * RM_Dump: rtargets : 21
- * RM_Dump: vs : 24
- * RM_Dump: ps : 82
- * RM_Dump: dcl : 12
- * RM_Dump: states : 56
- * RM_Dump: tex_list : 444
- * RM_Dump: matrices : 0
- * RM_Dump: lst_constants: 0
- * RM_Dump: v_passes : 689
- * RM_Dump: v_elements: 689
- * RM_Dump: v_shaders : 410
- * GPU shading: vs(0/4.0/40), ps(0/4.0/40)
- * GPU vertex cache: unrecognized, 24
- * NVidia MGPU: Logical(1), Physical(1)
- * Starting rendering as 2-GPU.
- *** RESET [0 ms]
- * MEMORY USAGE: 145456 K
- * End of synchronization A[1] R[1]
- "c:\program files (x86)\s.t.a.l.k.e.r. - lost alpha\bins\xr_3da.exe" -external -noprefetch
- * phase time: 0 ms
- * phase cmem: 153090 K
- * phase time: 134 ms
- * phase cmem: 148412 K
- $ LA_DBG:[2482] Game_Start: Engine v1.4002(<NOT_arg!>) , Game: <nil>v1.0.gold(140326)
- $ LA_DBG:[2482] level_weathers:initing level_weathers
- $ LA_DBG:[2482] surge_manager:surge_manager inited
- * Log file has been saved successfully!
- * phase time: 105 ms
- * phase cmem: 151545 K
- * phase time: 4 ms
- * phase cmem: 151539 K
- * Loading spawn registry...
- * 25242 spawn points are successfully loaded
- * Loading objects...
- * 39398 objects are successfully loaded
- $ LA_DBG:[2482] se_monster:get_ini: check_distance=(true), min_distance=[50]
- $ LA_DBG:[2482] se_monster:get_ini: check_distance=(true), min_distance=[50]
- $ LA_DBG:[2482] se_monster:get_ini: check_distance=(true), min_distance=[50]
- $ LA_DBG:[2482] se_monster:get_ini: check_distance=(false), min_distance=[150]
- * Loading Store...
- $ LA_DBG:[2482] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- $ LA_DBG:[2482] load_storehouse: size=[14]/[3653]bytes : Build=[5529]
- $ LA_DBG:[2482] ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- $ LA_DBG:[2482] Game_Init: Ver=[1.4002] Build=[5529=>5529] MemUsage=[20884.859]kB
- $ LA_DBG:[2482] GameTime=[18:46:19] Map(22)=[la04_darkdolina], knowMaps=[6]
- * Log file has been saved successfully!
- * Game admin_quicksave is successfully loaded from file 'c:\program files (x86)\s.t.a.l.k.e.r. - lost alpha\appdata\savedgames\admin_quicksave.sav' (3.631s)
- * phase time: 3630 ms
- * phase cmem: 226598 K
- * phase time: 13 ms
- * phase cmem: 226728 K
- * client : connection accepted - <>
- * phase time: 49 ms
- * phase cmem: 226770 K
- * phase time: 16 ms
- * phase cmem: 226768 K
- * phase time: 2462 ms
- * phase cmem: 314942 K
- * phase time: 99 ms
- * phase cmem: 325075 K
- * [Loading VB] 65525 verts, 2047 Kb
- * [Loading VB] 65530 verts, 2047 Kb
- * [Loading VB] 65521 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65400 verts, 2043 Kb
- * [Loading VB] 942 verts, 29 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65530 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65524 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65521 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65522 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65535 verts, 2047 Kb
- * [Loading VB] 65533 verts, 2047 Kb
- * [Loading VB] 65534 verts, 2047 Kb
- * [Loading VB] 1869 verts, 58 Kb
- * [Loading VB] 65524 verts, 2047 Kb
- * [Loading VB] 48326 verts, 1510 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048572 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 412323 indices, 805 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65534 verts, 767 Kb
- * [Loading VB] 65533 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 65535 verts, 767 Kb
- * [Loading VB] 25224 verts, 295 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 1048575 indices, 2047 Kb
- * [Loading IB] 328830 indices, 642 Kb
- * phase time: 106 ms
- * phase cmem: 325615 K
- * phase time: 29 ms
- * phase cmem: 330721 K
- * [DETAILS] VertexConsts(256), Batch(61)
- * [DETAILS] 61793 v(20), 39345 p
- * [DETAILS] Batch(61), VB(1206K), IB(230K)
- * phase time: 21 ms
- * phase cmem: 330863 K
- * Loading HOM: c:\program files (x86)\s.t.a.l.k.e.r. - lost alpha\gamedata\levels\la04_darkdolina\level.hom
- * phase time: 9 ms
- * phase cmem: 331058 K
- * phase time: 8 ms
- * phase cmem: 331140 K
- - Game configuring : Started
- - Game configuring : Finished
- * phase time: 33 ms
- * phase cmem: 356139 K
- * t-report - base: 1760, 884771 K
- * t-report - lmap: 16, 16386 K
- * phase time: 25494 ms
- * phase cmem: 376457 K
- * phase time: 13 ms
- * phase cmem: 376457 K
- * [win32]: free[2298612 K], reserved[95348 K], committed[1800280 K]
- * [ D3D ]: textures[918399 K]
- * [x-ray]: crt heap[376457 K], process heap[376457 K], game lua[44650 K], render[149 K]
- * [x-ray]: economy: strings[34476 K], smem[1374 K]
- * Log file has been saved successfully!
- $ LA_DBG:[34918] level_weathers:presets level_weathers
- $ LA_DBG:[34918] level_weathers:r4 active
- $ LA_DBG:[34918] level_weathers:WeatherManager:__init: dynamic = true : 18:50:06
- $ LA_DBG:[34918] level_weathers:Load: period=[neutral], curr=[alpha_r2], next=[alpha_r2]
- $ LA_DBG:[34918] level_weathers:has sav
- * Log file has been saved successfully!
- $ LA_DBG:[42381] level_weathers:transition = [alpha_r2]
- * MEMORY USAGE: 554764 K
- * End of synchronization A[1] R[1]
- $ LA_DBG:[52231] level_weathers:transition = [alpha_r2_to_alpha_r2_at_19_00]
- $ LA_DBG:[56947] level_weathers:no transition hours previous weather = [alpha_r2]
- $ LA_DBG:[57465] level_weathers:transition = [alpha_r2]
- $ LA_DBG:[62849] level_weathers:sCondlist = [{=actor_on_level(la04_darkdolina)+dol_find_white_niva}true,false]
- $ LA_DBG:[62849] level_weathers:list = [table: 27B9AD80]
- $ LA_DBG:[62849] level_weathers:level condition for [la04_darkdolina] = [false] and type = [string]
- $ LA_DBG:[66913] actor wakes up
- ! ERROR: SV: can't find children [41899] of parent [448139640]
- stack trace:
- 0023:5DF65EE9 xrGame.dll, CDialogHolder::operator=()
- 0023:5DF5C3A2 xrGame.dll, CDialogHolder::operator=()
- 0023:5DDAB2C0 xrGame.dll, CDialogHolder::operator=()
- [error][ 183] : Cannot create a file when that file already exists.
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