Advertisement
Guest User

Retroarch HDR

a guest
Aug 6th, 2023
39
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 33.56 KB | Fixit | 0 0
  1. [INFO] [Config]: Saved new config to "E:\retroarch\retroarch.cfg".
  2. [INFO] [Environ]: SET_SUBSYSTEM_INFO.
  3. [DEBUG] Subsystem ID: 0
  4. Special game type: Multi-Cart Link
  5. Ident: multicart_addon
  6. ID: 4357
  7. Content:
  8. [DEBUG] Cart A (optional)
  9. [DEBUG] Cart B (optional)
  10. [DEBUG] Subsystems: 1
  11. [INFO] [Core]: Using content: "Z:\Super Nintendo Entertainment System\Mega Man X (USA) (Rev 1).zip".
  12. [INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
  13. [INFO] [Core]: Unloading core..
  14. [INFO] [Core]: Unloading core symbols..
  15. [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
  16. [INFO] RetroArch 1.15.0 (Git 1581ece)
  17. [INFO] === Build =======================================
  18. [INFO] CPU Model Name: AMD Ryzen 9 5950X 16-Core Processor
  19. [INFO] Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSE4 SSE4.2 AES AVX AVX2
  20. [INFO] Built: Mar 17 2023
  21. [INFO] Version: 1.15.0
  22. [INFO] Git: 1581ece
  23. [INFO] =================================================
  24. [INFO] [Input]: Found input driver: "dinput".
  25. [INFO] [Core]: Loading dynamic libretro core from: "E:\retroarch\cores\snes9x_libretro.dll"
  26. [INFO] [Overrides]: Core-specific overrides found at "E:\retroarch\config\Snes9x\Snes9x.cfg".
  27. [INFO] [Config]: Loading config: "E:\retroarch\retroarch.cfg".
  28. [INFO] [Config]: Appending override config: "E:\retroarch\config\Snes9x\Snes9x.cfg".
  29. [DEBUG] [Environ]: SET_SUBSYSTEM_INFO.
  30. [DEBUG] Special game type: Multi-Cart Link
  31. Ident: multicart_addon
  32. ID: 4357
  33. Content:
  34. [DEBUG] Cart A (optional)
  35. [DEBUG] Cart B (optional)
  36. [INFO] [Environ]: GET_CORE_OPTIONS_VERSION.
  37. [INFO] [Environ]: GET_LANGUAGE: "0".
  38. [INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_V2_INTL.
  39. [DEBUG] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  40. [DEBUG] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY.
  41. [INFO] [Environ]: SET_CONTROLLER_INFO.
  42. [DEBUG] Controller port: 1
  43. [DEBUG] None (ID: 0)
  44. [DEBUG] SNES Joypad (ID: 1)
  45. [DEBUG] SNES Mouse (ID: 2)
  46. [DEBUG] Multitap (ID: 257)
  47. [DEBUG] Controller port: 2
  48. [DEBUG] None (ID: 0)
  49. [DEBUG] SNES Joypad (ID: 1)
  50. [DEBUG] SNES Mouse (ID: 2)
  51. [DEBUG] Multitap (ID: 257)
  52. [DEBUG] SuperScope (ID: 260)
  53. [DEBUG] Justifier (ID: 516)
  54. [DEBUG] M.A.C.S. Rifle (ID: 1028)
  55. [DEBUG] Controller port: 3
  56. [DEBUG] None (ID: 0)
  57. [DEBUG] SNES Joypad (ID: 1)
  58. [DEBUG] Justifier (2P) (ID: 772)
  59. [DEBUG] Controller port: 4
  60. [DEBUG] None (ID: 0)
  61. [DEBUG] SNES Joypad (ID: 1)
  62. [DEBUG] Controller port: 5
  63. [DEBUG] None (ID: 0)
  64. [DEBUG] SNES Joypad (ID: 1)
  65. [DEBUG] Controller port: 6
  66. [DEBUG] None (ID: 0)
  67. [DEBUG] SNES Joypad (ID: 1)
  68. [DEBUG] Controller port: 7
  69. [DEBUG] None (ID: 0)
  70. [DEBUG] SNES Joypad (ID: 1)
  71. [DEBUG] Controller port: 8
  72. [DEBUG] None (ID: 0)
  73. [DEBUG] SNES Joypad (ID: 1)
  74. [INFO] [Remaps]: Core-specific remap found at "E:\retroarch\config\remaps\Snes9x\Snes9x.rmp".
  75. [INFO] [Overrides]: Redirecting save file to "G:\My Drive\saves\Mega Man X (USA) (Rev 1).srm".
  76. [INFO] [Overrides]: Redirecting save state to "G:\My Drive\states\Mega Man X (USA) (Rev 1).state".
  77. [INFO] [Environ]: GET_LOG_INTERFACE.
  78. [INFO] [Environ]: SYSTEM_DIRECTORY: "E:\retroarch\system".
  79. [INFO] [Environ]: GET_SAVE_DIRECTORY.
  80. [INFO] [Environ]: SET_SUPPORT_ACHIEVEMENTS: yes.
  81. [INFO] [Environ]: PERFORMANCE_LEVEL: 12.
  82. [INFO] [Content]: Loading content file: "Z:\Super Nintendo Entertainment System\Mega Man X (USA) (Rev 1).zip#Mega Man X (USA) (Rev 1).sfc".
  83. [INFO] [Content]: CRC32: 0xded53c64.
  84. [INFO] [Environ]: SET_INPUT_DESCRIPTORS:
  85. [DEBUG] RetroPad, Port 1, Button "B (bottom)" => "B"
  86. [DEBUG] RetroPad, Port 1, Button "Y (left)" => "Y"
  87. [DEBUG] RetroPad, Port 1, Button "Select" => "Select"
  88. [DEBUG] RetroPad, Port 1, Button "Start" => "Start"
  89. [DEBUG] RetroPad, Port 1, Button "D-Pad Up" => "D-Pad Up"
  90. [DEBUG] RetroPad, Port 1, Button "D-Pad Down" => "D-Pad Down"
  91. [DEBUG] RetroPad, Port 1, Button "D-Pad Left" => "D-Pad Left"
  92. [DEBUG] RetroPad, Port 1, Button "D-Pad Right" => "D-Pad Right"
  93. [DEBUG] RetroPad, Port 1, Button "A (right)" => "A"
  94. [DEBUG] RetroPad, Port 1, Button "X (up)" => "X"
  95. [DEBUG] RetroPad, Port 1, Button "L" => "L"
  96. [DEBUG] RetroPad, Port 1, Button "R" => "R"
  97. [DEBUG] RetroPad, Port 2, Button "B (bottom)" => "B"
  98. [DEBUG] RetroPad, Port 2, Button "Y (left)" => "Y"
  99. [DEBUG] RetroPad, Port 2, Button "Select" => "Select"
  100. [DEBUG] RetroPad, Port 2, Button "Start" => "Start"
  101. [DEBUG] RetroPad, Port 2, Button "D-Pad Up" => "D-Pad Up"
  102. [DEBUG] RetroPad, Port 2, Button "D-Pad Down" => "D-Pad Down"
  103. [DEBUG] RetroPad, Port 2, Button "D-Pad Left" => "D-Pad Left"
  104. [DEBUG] RetroPad, Port 2, Button "D-Pad Right" => "D-Pad Right"
  105. [DEBUG] RetroPad, Port 2, Button "A (right)" => "A"
  106. [DEBUG] RetroPad, Port 2, Button "X (up)" => "X"
  107. [DEBUG] RetroPad, Port 2, Button "L" => "L"
  108. [DEBUG] RetroPad, Port 2, Button "R" => "R"
  109. [DEBUG] RetroPad, Port 3, Button "B (bottom)" => "B"
  110. [DEBUG] RetroPad, Port 3, Button "Y (left)" => "Y"
  111. [DEBUG] RetroPad, Port 3, Button "Select" => "Select"
  112. [DEBUG] RetroPad, Port 3, Button "Start" => "Start"
  113. [DEBUG] RetroPad, Port 3, Button "D-Pad Up" => "D-Pad Up"
  114. [DEBUG] RetroPad, Port 3, Button "D-Pad Down" => "D-Pad Down"
  115. [DEBUG] RetroPad, Port 3, Button "D-Pad Left" => "D-Pad Left"
  116. [DEBUG] RetroPad, Port 3, Button "D-Pad Right" => "D-Pad Right"
  117. [DEBUG] RetroPad, Port 3, Button "A (right)" => "A"
  118. [DEBUG] RetroPad, Port 3, Button "X (up)" => "X"
  119. [DEBUG] RetroPad, Port 3, Button "L" => "L"
  120. [DEBUG] RetroPad, Port 3, Button "R" => "R"
  121. [DEBUG] RetroPad, Port 4, Button "B (bottom)" => "B"
  122. [DEBUG] RetroPad, Port 4, Button "Y (left)" => "Y"
  123. [DEBUG] RetroPad, Port 4, Button "Select" => "Select"
  124. [DEBUG] RetroPad, Port 4, Button "Start" => "Start"
  125. [DEBUG] RetroPad, Port 4, Button "D-Pad Up" => "D-Pad Up"
  126. [DEBUG] RetroPad, Port 4, Button "D-Pad Down" => "D-Pad Down"
  127. [DEBUG] RetroPad, Port 4, Button "D-Pad Left" => "D-Pad Left"
  128. [DEBUG] RetroPad, Port 4, Button "D-Pad Right" => "D-Pad Right"
  129. [DEBUG] RetroPad, Port 4, Button "A (right)" => "A"
  130. [DEBUG] RetroPad, Port 4, Button "X (up)" => "X"
  131. [DEBUG] RetroPad, Port 4, Button "L" => "L"
  132. [DEBUG] RetroPad, Port 4, Button "R" => "R"
  133. [DEBUG] RetroPad, Port 5, Button "B (bottom)" => "B"
  134. [DEBUG] RetroPad, Port 5, Button "Y (left)" => "Y"
  135. [DEBUG] RetroPad, Port 5, Button "Select" => "Select"
  136. [DEBUG] RetroPad, Port 5, Button "Start" => "Start"
  137. [DEBUG] RetroPad, Port 5, Button "D-Pad Up" => "D-Pad Up"
  138. [DEBUG] RetroPad, Port 5, Button "D-Pad Down" => "D-Pad Down"
  139. [DEBUG] RetroPad, Port 5, Button "D-Pad Left" => "D-Pad Left"
  140. [DEBUG] RetroPad, Port 5, Button "D-Pad Right" => "D-Pad Right"
  141. [DEBUG] RetroPad, Port 5, Button "A (right)" => "A"
  142. [DEBUG] RetroPad, Port 5, Button "X (up)" => "X"
  143. [DEBUG] RetroPad, Port 5, Button "L" => "L"
  144. [DEBUG] RetroPad, Port 5, Button "R" => "R"
  145. [DEBUG] [Environ]: GET_VARIABLE: snes9x_hires_blend = "disabled"
  146. [DEBUG] [Environ]: GET_VARIABLE: snes9x_overclock_superfx = "100%"
  147. [DEBUG] [Environ]: GET_VARIABLE: snes9x_up_down_allowed = "disabled"
  148. [DEBUG] [Environ]: GET_VARIABLE: snes9x_sndchan_1 = "enabled"
  149. [DEBUG] [Environ]: GET_VARIABLE: snes9x_sndchan_2 = "enabled"
  150. [DEBUG] [Environ]: GET_VARIABLE: snes9x_sndchan_3 = "enabled"
  151. [DEBUG] [Environ]: GET_VARIABLE: snes9x_sndchan_4 = "enabled"
  152. [DEBUG] [Environ]: GET_VARIABLE: snes9x_sndchan_5 = "enabled"
  153. [DEBUG] [Environ]: GET_VARIABLE: snes9x_sndchan_6 = "enabled"
  154. [DEBUG] [Environ]: GET_VARIABLE: snes9x_sndchan_7 = "enabled"
  155. [DEBUG] [Environ]: GET_VARIABLE: snes9x_sndchan_8 = "enabled"
  156. [DEBUG] [Environ]: GET_VARIABLE: snes9x_layer_1 = "enabled"
  157. [DEBUG] [Environ]: GET_VARIABLE: snes9x_layer_2 = "enabled"
  158. [DEBUG] [Environ]: GET_VARIABLE: snes9x_layer_3 = "enabled"
  159. [DEBUG] [Environ]: GET_VARIABLE: snes9x_layer_4 = "enabled"
  160. [DEBUG] [Environ]: GET_VARIABLE: snes9x_layer_5 = "enabled"
  161. [DEBUG] [Environ]: GET_VARIABLE: snes9x_gfx_clip = "enabled"
  162. [DEBUG] [Environ]: GET_VARIABLE: snes9x_gfx_transp = "enabled"
  163. [DEBUG] [Environ]: GET_VARIABLE: snes9x_audio_interpolation = "gaussian"
  164. [DEBUG] [Environ]: GET_VARIABLE: snes9x_overclock_cycles = "disabled"
  165. [DEBUG] [Environ]: GET_VARIABLE: snes9x_reduce_sprite_flicker = "disabled"
  166. [DEBUG] [Environ]: GET_VARIABLE: snes9x_randomize_memory = "disabled"
  167. [DEBUG] [Environ]: GET_VARIABLE: snes9x_overscan = "enabled"
  168. [DEBUG] [Environ]: GET_VARIABLE: snes9x_aspect = "4:3"
  169. [DEBUG] [Environ]: GET_VARIABLE: snes9x_region = "auto"
  170. [DEBUG] [Environ]: GET_VARIABLE: snes9x_lightgun_mode = "Lightgun"
  171. [DEBUG] [Environ]: GET_VARIABLE: snes9x_superscope_reverse_buttons = "disabled"
  172. [DEBUG] [Environ]: GET_VARIABLE: snes9x_superscope_crosshair = "2"
  173. [DEBUG] [Environ]: GET_VARIABLE: snes9x_superscope_color = "White"
  174. [DEBUG] [Environ]: GET_VARIABLE: snes9x_justifier1_crosshair = "4"
  175. [DEBUG] [Environ]: GET_VARIABLE: snes9x_justifier1_color = "Blue"
  176. [DEBUG] [Environ]: GET_VARIABLE: snes9x_justifier2_crosshair = "4"
  177. [DEBUG] [Environ]: GET_VARIABLE: snes9x_justifier2_color = "Pink"
  178. [DEBUG] [Environ]: GET_VARIABLE: snes9x_rifle_crosshair = "2"
  179. [DEBUG] [Environ]: GET_VARIABLE: snes9x_rifle_color = "White"
  180. [DEBUG] [Environ]: GET_VARIABLE: snes9x_block_invalid_vram_access = "enabled"
  181. [DEBUG] [Environ]: GET_VARIABLE: snes9x_echo_buffer_hack = "disabled"
  182. [DEBUG] [Environ]: GET_VARIABLE: snes9x_blargg = "rgb"
  183. Map_LoROMMap
  184. [libretro INFO] "MEGAMAN X" (NTSC) version 1.1
  185. ROM: LoROM: 16 Mbit, SRAM: 0 Kbit
  186. ID: ____, CRC32: ded53c64, Checksum OK
  187. [INFO] [Environ]: SET_PIXEL_FORMAT: RGB565.
  188. [INFO] [Replay]: Found last replay slot: #0
  189. [INFO] [SRAM]: Skipping SRAM load.
  190. [INFO] [Core]: Version of libretro API: 1, Compiled against API: 1
  191. [INFO] [Audio]: Set audio input rate to: 32040.00 Hz.
  192. [INFO] [Video]: Set video size to: fullscreen.
  193. [INFO] [Vulkan]: Vulkan dynamic library loaded.
  194. [INFO] [Vulkan]: Found vulkan context: "vk_w".
  195. [INFO] [Vulkan]: Detecting screen resolution: 3840x2160.
  196. [INFO] [Vulkan]: Found GPU at index 0: "NVIDIA GeForce RTX 4090".
  197. [INFO] [Vulkan]: Using GPU index 0.
  198. [INFO] [Vulkan]: Using GPU: "NVIDIA GeForce RTX 4090".
  199. [INFO] [Vulkan]: Queue family 0 supports 16 sub-queues.
  200. [INFO] [Vulkan]: Got 3 swapchain images.
  201. [INFO] [Vulkan]: Using resolution 3840x2160.
  202. [INFO] [Vulkan]: Using RGB565 format.
  203. [INFO] [Shaders]: Specific shader preset found at "E:\retroarch\config\Snes9x\Snes9x.slangp".
  204. [DEBUG] [Shaders]: Load parameter value: "g_gamma_in" = 1.800000.
  205. [DEBUG] [Shaders]: Load parameter value: "g_gamma_out" = 2.200000.
  206. [DEBUG] [Shaders]: Load parameter value: "g_signal_type" = 0.000000.
  207. [DEBUG] [Shaders]: Load parameter value: "g_crtgamut" = 0.000000.
  208. [DEBUG] [Shaders]: Load parameter value: "g_space_out" = 3.000000.
  209. [DEBUG] [Shaders]: Load parameter value: "g_Q_MUL" = 0.000000.
  210. [DEBUG] [Shaders]: Load parameter value: "g_lum_fix" = 1.000000.
  211. [DEBUG] [Shaders]: Load parameter value: "g_vignette" = 0.000000.
  212. [DEBUG] [Shaders]: Load parameter value: "g_vstr" = 0.000000.
  213. [DEBUG] [Shaders]: Load parameter value: "g_vpower" = 0.000000.
  214. [DEBUG] [Shaders]: Load parameter value: "g_cntrst" = -0.700000.
  215. [DEBUG] [Shaders]: Load parameter value: "g_sat" = -0.000001.
  216. [DEBUG] [Shaders]: Load parameter value: "LUT_Size1" = 8.000000.
  217. [DEBUG] [Shaders]: Load parameter value: "LUT_Size2" = 32.000000.
  218. [DEBUG] [Shaders]: Load parameter value: "crt_gamma" = 2.199990.
  219. [DEBUG] [Shaders]: Load parameter value: "lcd_gamma" = 1.999995.
  220. [DEBUG] [Shaders]: Load parameter value: "levels_contrast" = 0.796875.
  221. [DEBUG] [Shaders]: Load parameter value: "diffusion_weight" = 0.000000.
  222. [DEBUG] [Shaders]: Load parameter value: "bloom_underestimate_levels" = 0.000000.
  223. [DEBUG] [Shaders]: Load parameter value: "bloom_excess" = 0.500000.
  224. [DEBUG] [Shaders]: Load parameter value: "beam_min_sigma" = 0.010000.
  225. [DEBUG] [Shaders]: Load parameter value: "beam_max_sigma" = 0.405000.
  226. [DEBUG] [Shaders]: Load parameter value: "beam_spot_power" = 0.010000.
  227. [DEBUG] [Shaders]: Load parameter value: "beam_max_shape" = 2.000000.
  228. [DEBUG] [Shaders]: Load parameter value: "beam_shape_power" = 0.010000.
  229. [DEBUG] [Shaders]: Load parameter value: "beam_horiz_filter" = 2.000000.
  230. [DEBUG] [Shaders]: Load parameter value: "beam_horiz_sigma" = 0.670000.
  231. [DEBUG] [Shaders]: Load parameter value: "beam_horiz_linear_rgb_weight" = 0.900000.
  232. [DEBUG] [Shaders]: Load parameter value: "convergence_offset_x_r" = -0.100000.
  233. [DEBUG] [Shaders]: Load parameter value: "mask_specify_num_triads" = 1.000000.
  234. [DEBUG] [Shaders]: Load parameter value: "mask_triad_size_desired" = 1.000000.
  235. [DEBUG] [Shaders]: Load parameter value: "mask_num_triads_desired" = 160.000000.
  236. [DEBUG] [Shaders]: Load parameter value: "aa_subpixel_r_offset_x_runtime" = 0.000000.
  237. [DEBUG] [Shaders]: Load parameter value: "aa_cubic_c" = 0.000000.
  238. [DEBUG] [Shaders]: Load parameter value: "aa_gauss_sigma" = 0.060000.
  239. [DEBUG] [Shaders]: Load parameter value: "geom_radius" = 3.000000.
  240. [DEBUG] [Shaders]: Load parameter value: "geom_aspect_ratio_x" = 512.000000.
  241. [DEBUG] [Shaders]: Load parameter value: "geom_aspect_ratio_y" = 512.000000.
  242. [DEBUG] [Shaders]: Load parameter value: "geom_overscan_y" = 1.000001.
  243. [DEBUG] [Shaders]: Load parameter value: "border_size" = 0.005000.
  244. [DEBUG] [Shaders]: Load parameter value: "border_darkness" = 0.000000.
  245. [DEBUG] [Shaders]: Load parameter value: "border_compress" = 1.000000.
  246. [ERROR] [Vulkan]: Failed to load LUT "E:\retroarch\shaders\shaders_slang\crt\shaders\guest\lut\sony_trinitron1.png".
  247. [ERROR] [Vulkan]: Failed to create preset: "E:\retroarch\config\Snes9x\Snes9x.slangp".
  248. [INFO] [Joypad]: Found joypad driver: "dinput".
  249. [INFO] [Video]: Found display server: "win32".
  250. [INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
  251. [INFO] [Display]: Found display driver: "vulkan".
  252. [INFO] [Environ]: SET_SUBSYSTEM_INFO.
  253. [DEBUG] Subsystem ID: 0
  254. Special game type: Multi-Cart Link
  255. Ident: multicart_addon
  256. ID: 4357
  257. Content:
  258. [DEBUG] Cart A (optional)
  259. [DEBUG] Cart B (optional)
  260. [DEBUG] Subsystems: 1
  261. [DEBUG] [Shaders]: Load parameter value: "g_gamma_in" = 1.800000.
  262. [DEBUG] [Shaders]: Load parameter value: "g_gamma_out" = 2.200000.
  263. [DEBUG] [Shaders]: Load parameter value: "g_signal_type" = 0.000000.
  264. [DEBUG] [Shaders]: Load parameter value: "g_crtgamut" = 0.000000.
  265. [DEBUG] [Shaders]: Load parameter value: "g_space_out" = 3.000000.
  266. [DEBUG] [Shaders]: Load parameter value: "g_Q_MUL" = 0.000000.
  267. [DEBUG] [Shaders]: Load parameter value: "g_lum_fix" = 1.000000.
  268. [DEBUG] [Shaders]: Load parameter value: "g_vignette" = 0.000000.
  269. [DEBUG] [Shaders]: Load parameter value: "g_vstr" = 0.000000.
  270. [DEBUG] [Shaders]: Load parameter value: "g_vpower" = 0.000000.
  271. [DEBUG] [Shaders]: Load parameter value: "g_cntrst" = -0.700000.
  272. [DEBUG] [Shaders]: Load parameter value: "g_sat" = -0.000001.
  273. [DEBUG] [Shaders]: Load parameter value: "LUT_Size1" = 8.000000.
  274. [DEBUG] [Shaders]: Load parameter value: "LUT_Size2" = 32.000000.
  275. [DEBUG] [Shaders]: Load parameter value: "crt_gamma" = 2.199990.
  276. [DEBUG] [Shaders]: Load parameter value: "lcd_gamma" = 1.999995.
  277. [DEBUG] [Shaders]: Load parameter value: "levels_contrast" = 0.796875.
  278. [DEBUG] [Shaders]: Load parameter value: "diffusion_weight" = 0.000000.
  279. [DEBUG] [Shaders]: Load parameter value: "bloom_underestimate_levels" = 0.000000.
  280. [DEBUG] [Shaders]: Load parameter value: "bloom_excess" = 0.500000.
  281. [DEBUG] [Shaders]: Load parameter value: "beam_min_sigma" = 0.010000.
  282. [DEBUG] [Shaders]: Load parameter value: "beam_max_sigma" = 0.405000.
  283. [DEBUG] [Shaders]: Load parameter value: "beam_spot_power" = 0.010000.
  284. [DEBUG] [Shaders]: Load parameter value: "beam_max_shape" = 2.000000.
  285. [DEBUG] [Shaders]: Load parameter value: "beam_shape_power" = 0.010000.
  286. [DEBUG] [Shaders]: Load parameter value: "beam_horiz_filter" = 2.000000.
  287. [DEBUG] [Shaders]: Load parameter value: "beam_horiz_sigma" = 0.670000.
  288. [DEBUG] [Shaders]: Load parameter value: "beam_horiz_linear_rgb_weight" = 0.900000.
  289. [DEBUG] [Shaders]: Load parameter value: "convergence_offset_x_r" = -0.100000.
  290. [DEBUG] [Shaders]: Load parameter value: "mask_specify_num_triads" = 1.000000.
  291. [DEBUG] [Shaders]: Load parameter value: "mask_triad_size_desired" = 1.000000.
  292. [DEBUG] [Shaders]: Load parameter value: "mask_num_triads_desired" = 160.000000.
  293. [DEBUG] [Shaders]: Load parameter value: "aa_subpixel_r_offset_x_runtime" = 0.000000.
  294. [DEBUG] [Shaders]: Load parameter value: "aa_cubic_c" = 0.000000.
  295. [DEBUG] [Shaders]: Load parameter value: "aa_gauss_sigma" = 0.060000.
  296. [DEBUG] [Shaders]: Load parameter value: "geom_radius" = 3.000000.
  297. [DEBUG] [Shaders]: Load parameter value: "geom_aspect_ratio_x" = 512.000000.
  298. [DEBUG] [Shaders]: Load parameter value: "geom_aspect_ratio_y" = 512.000000.
  299. [DEBUG] [Shaders]: Load parameter value: "geom_overscan_y" = 1.000001.
  300. [DEBUG] [Shaders]: Load parameter value: "border_size" = 0.005000.
  301. [DEBUG] [Shaders]: Load parameter value: "border_darkness" = 0.000000.
  302. [DEBUG] [Shaders]: Load parameter value: "border_compress" = 1.000000.
  303. [INFO] [Playlist]: Loading history file: "E:\retroarch\content_history.lpl".
  304. [INFO] [Playlist]: Loading history file: "E:\retroarch\content_music_history.lpl".
  305. [INFO] [Playlist]: Loading history file: "E:\retroarch\content_video_history.lpl".
  306. [INFO] [Playlist]: Loading history file: "E:\retroarch\content_image_history.lpl".
  307. [INFO] [Playlist]: Loading favorites file: "E:\retroarch\content_favorites.lpl".
  308. [INFO] [Environ]: SET_GEOMETRY.
  309. [INFO] [slang]: Compiling shader: "E:\retroarch\shaders\shaders_slang\hdr\shaders\crt-sony-megatron-source-pass.slang".
  310. [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #0.
  311. [INFO] [slang]: Compiling shader: "E:\retroarch\shaders\shaders_slang\hdr\shaders\crt-sony-megatron-hdr-pass.slang".
  312. [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #1.
  313. [INFO] [slang]: Compiling shader: "E:\retroarch\shaders\shaders_slang\hdr\shaders\crt-sony-megatron.slang".
  314. [INFO] [slang]: Using render target format A2B10G10R10_UNORM_PACK32 for pass output #2.
  315. [INFO] [Vulkan filter chain]: Creating framebuffer 1024x1024 (max 1 level(s)).
  316. [INFO] [Vulkan filter chain]: Creating framebuffer 1024x1024 (max 1 level(s)).
  317. [INFO] [Vulkan filter chain]: Creating framebuffer 2880x2160 (max 1 level(s)).
  318. [INFO] [Shaders]: Menu shader set to: "E:\retroarch\shaders\shaders_slang\hdr\crt-sony-megatron-jvc-d-series-AV-36D501-hdr.slangp".
  319. [INFO] [Shaders]: Applying shader: "E:\retroarch\shaders\shaders_slang\hdr\crt-sony-megatron-jvc-d-series-AV-36D501-hdr.slangp".
  320. [INFO] [Shaders]: Menu shader set to: "E:\retroarch\shaders\shaders_slang\hdr\crt-sony-megatron-jvc-d-series-AV-36D501-hdr.slangp".
  321. [INFO] [Vulkan filter chain]: Updating framebuffer size 602x224 (format: 97).
  322. [INFO] [Vulkan filter chain]: Updating framebuffer size 602x224 (format: 97).
  323. [INFO] [Vulkan filter chain]: Creating framebuffer 1024x1024 (max 1 level(s)).
  324. [INFO] [Vulkan filter chain]: Creating framebuffer 1024x1024 (max 1 level(s)).
  325. [INFO] [Vulkan filter chain]: Creating framebuffer 2880x2160 (max 1 level(s)).
  326. [INFO] [Vulkan filter chain]: Updating framebuffer size 602x224 (format: 97).
  327. [INFO] [Vulkan filter chain]: Updating framebuffer size 602x224 (format: 97).
  328. [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
  329. [INFO] [Audio]: Set audio input rate to: 32040.00 Hz.
  330. [INFO] [Video]: Set video size to: fullscreen.
  331. [INFO] [Vulkan]: Vulkan dynamic library loaded.
  332. [INFO] [Vulkan]: Found vulkan context: "vk_w".
  333. [INFO] [Vulkan]: Detecting screen resolution: 3840x2160.
  334. [INFO] [Vulkan]: Found GPU at index 0: "NVIDIA GeForce RTX 4090".
  335. [INFO] [Vulkan]: Using GPU index 0.
  336. [INFO] [Vulkan]: Using GPU: "NVIDIA GeForce RTX 4090".
  337. [INFO] [Vulkan]: Queue family 0 supports 16 sub-queues.
  338. [INFO] [Vulkan]: Got 3 swapchain images.
  339. [INFO] [Vulkan]: Using resolution 3840x2160.
  340. [INFO] [Vulkan]: Using RGB565 format.
  341. [INFO] [slang]: Compiling shader: "E:\retroarch\shaders\shaders_slang\hdr\shaders\crt-sony-megatron-source-pass.slang".
  342. [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #0.
  343. [INFO] [slang]: Compiling shader: "E:\retroarch\shaders\shaders_slang\hdr\shaders\crt-sony-megatron-hdr-pass.slang".
  344. [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #1.
  345. [INFO] [slang]: Compiling shader: "E:\retroarch\shaders\shaders_slang\hdr\shaders\crt-sony-megatron.slang".
  346. [INFO] [slang]: Using render target format A2B10G10R10_UNORM_PACK32 for pass output #2.
  347. [INFO] [Vulkan filter chain]: Creating framebuffer 1024x1024 (max 1 level(s)).
  348. [INFO] [Vulkan filter chain]: Creating framebuffer 1024x1024 (max 1 level(s)).
  349. [INFO] [Vulkan filter chain]: Creating framebuffer 2880x2160 (max 1 level(s)).
  350. [INFO] [Joypad]: Found joypad driver: "dinput".
  351. [INFO] [Video]: Found display server: "win32".
  352. [INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
  353. [INFO] [Display]: Found display driver: "vulkan".
  354. [INFO] [Environ]: SET_SUBSYSTEM_INFO.
  355. [DEBUG] Subsystem ID: 0
  356. Special game type: Multi-Cart Link
  357. Ident: multicart_addon
  358. ID: 4357
  359. Content:
  360. [DEBUG] Cart A (optional)
  361. [DEBUG] Cart B (optional)
  362. [DEBUG] Subsystems: 1
  363. [INFO] [Input]: Game Focus => OFF
  364. [INFO] [Vulkan filter chain]: Creating framebuffer 1024x1024 (max 1 level(s)).
  365. [INFO] [Vulkan filter chain]: Creating framebuffer 1024x1024 (max 1 level(s)).
  366. [INFO] [Vulkan filter chain]: Creating framebuffer 2880x2160 (max 1 level(s)).
  367. [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
  368. [INFO] [Audio]: Set audio input rate to: 32040.00 Hz.
  369. [INFO] [Video]: Set video size to: fullscreen.
  370. [INFO] [Vulkan]: Vulkan dynamic library loaded.
  371. [INFO] [Vulkan]: Found vulkan context: "vk_w".
  372. [INFO] [Vulkan]: Detecting screen resolution: 3840x2160.
  373. [INFO] [Vulkan]: Found GPU at index 0: "NVIDIA GeForce RTX 4090".
  374. [INFO] [Vulkan]: Using GPU index 0.
  375. [INFO] [Vulkan]: Using GPU: "NVIDIA GeForce RTX 4090".
  376. [INFO] [Vulkan]: Queue family 0 supports 16 sub-queues.
  377. [INFO] [Vulkan]: Got 3 swapchain images.
  378. [INFO] [Vulkan]: Using resolution 3840x2160.
  379. [INFO] [Vulkan]: Using RGB565 format.
  380. [INFO] [slang]: Compiling shader: "E:\retroarch\shaders\shaders_slang\hdr\shaders\crt-sony-megatron-source-pass.slang".
  381. [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #0.
  382. [INFO] [slang]: Compiling shader: "E:\retroarch\shaders\shaders_slang\hdr\shaders\crt-sony-megatron-hdr-pass.slang".
  383. [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #1.
  384. [INFO] [slang]: Compiling shader: "E:\retroarch\shaders\shaders_slang\hdr\shaders\crt-sony-megatron.slang".
  385. [INFO] [slang]: Using render target format A2B10G10R10_UNORM_PACK32 for pass output #2.
  386. [INFO] [Vulkan filter chain]: Creating framebuffer 1024x1024 (max 1 level(s)).
  387. [INFO] [Vulkan filter chain]: Creating framebuffer 1024x1024 (max 1 level(s)).
  388. [INFO] [Vulkan filter chain]: Creating framebuffer 2880x2160 (max 1 level(s)).
  389. [INFO] [Joypad]: Found joypad driver: "dinput".
  390. [INFO] [Video]: Found display server: "win32".
  391. [INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
  392. [INFO] [Display]: Found display driver: "vulkan".
  393. [INFO] [Environ]: SET_SUBSYSTEM_INFO.
  394. [DEBUG] Subsystem ID: 0
  395. Special game type: Multi-Cart Link
  396. Ident: multicart_addon
  397. ID: 4357
  398. Content:
  399. [DEBUG] Cart A (optional)
  400. [DEBUG] Cart B (optional)
  401. [DEBUG] Subsystems: 1
  402. [INFO] [Input]: Game Focus => OFF
  403. [INFO] [Vulkan filter chain]: Creating framebuffer 1024x1024 (max 1 level(s)).
  404. [INFO] [Vulkan filter chain]: Creating framebuffer 1024x1024 (max 1 level(s)).
  405. [INFO] [Vulkan filter chain]: Creating framebuffer 2880x2160 (max 1 level(s)).
  406. [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
  407. [INFO] [Audio]: Set audio input rate to: 32040.00 Hz.
  408. [INFO] [Video]: Set video size to: fullscreen.
  409. [INFO] [Vulkan]: Vulkan dynamic library loaded.
  410. [INFO] [Vulkan]: Found vulkan context: "vk_w".
  411. [INFO] [Vulkan]: Detecting screen resolution: 3840x2160.
  412. [INFO] [Vulkan]: Found GPU at index 0: "NVIDIA GeForce RTX 4090".
  413. [INFO] [Vulkan]: Using GPU index 0.
  414. [INFO] [Vulkan]: Using GPU: "NVIDIA GeForce RTX 4090".
  415. [INFO] [Vulkan]: Queue family 0 supports 16 sub-queues.
  416. [INFO] [Vulkan]: Got 3 swapchain images.
  417. [INFO] [Vulkan]: Using resolution 3840x2160.
  418. [INFO] [Vulkan]: Using RGB565 format.
  419. [INFO] [slang]: Compiling shader: "E:\retroarch\shaders\shaders_slang\hdr\shaders\crt-sony-megatron-source-pass.slang".
  420. [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #0.
  421. [INFO] [slang]: Compiling shader: "E:\retroarch\shaders\shaders_slang\hdr\shaders\crt-sony-megatron-hdr-pass.slang".
  422. [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #1.
  423. [INFO] [slang]: Compiling shader: "E:\retroarch\shaders\shaders_slang\hdr\shaders\crt-sony-megatron.slang".
  424. [INFO] [slang]: Using render target format A2B10G10R10_UNORM_PACK32 for pass output #2.
  425. [INFO] [Vulkan filter chain]: Creating framebuffer 1024x1024 (max 1 level(s)).
  426. [INFO] [Vulkan filter chain]: Creating framebuffer 1024x1024 (max 1 level(s)).
  427. [INFO] [Vulkan filter chain]: Creating framebuffer 2880x2160 (max 1 level(s)).
  428. [INFO] [Joypad]: Found joypad driver: "dinput".
  429. [INFO] [Video]: Found display server: "win32".
  430. [INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
  431. [INFO] [Display]: Found display driver: "vulkan".
  432. [INFO] [Environ]: SET_SUBSYSTEM_INFO.
  433. [DEBUG] Subsystem ID: 0
  434. Special game type: Multi-Cart Link
  435. Ident: multicart_addon
  436. ID: 4357
  437. Content:
  438. [DEBUG] Cart A (optional)
  439. [DEBUG] Cart B (optional)
  440. [DEBUG] Subsystems: 1
  441. [INFO] [Input]: Game Focus => OFF
  442. [INFO] [Vulkan filter chain]: Creating framebuffer 1024x1024 (max 1 level(s)).
  443. [INFO] [Vulkan filter chain]: Creating framebuffer 1024x1024 (max 1 level(s)).
  444. [INFO] [Vulkan filter chain]: Creating framebuffer 2880x2160 (max 1 level(s)).
  445. [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
  446. [INFO] [Audio]: Set audio input rate to: 32040.00 Hz.
  447. [INFO] [Video]: Set video size to: fullscreen.
  448. [INFO] [Vulkan]: Vulkan dynamic library loaded.
  449. [INFO] [Vulkan]: Found vulkan context: "vk_w".
  450. [INFO] [Vulkan]: Detecting screen resolution: 3840x2160.
  451. [INFO] [Vulkan]: Found GPU at index 0: "NVIDIA GeForce RTX 4090".
  452. [INFO] [Vulkan]: Using GPU index 0.
  453. [INFO] [Vulkan]: Using GPU: "NVIDIA GeForce RTX 4090".
  454. [INFO] [Vulkan]: Queue family 0 supports 16 sub-queues.
  455. [INFO] [Vulkan]: Got 3 swapchain images.
  456. [INFO] [Vulkan]: Using resolution 3840x2160.
  457. [INFO] [Vulkan]: Using RGB565 format.
  458. [INFO] [slang]: Compiling shader: "E:\retroarch\shaders\shaders_slang\hdr\shaders\crt-sony-megatron-source-pass.slang".
  459. [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #0.
  460. [INFO] [slang]: Compiling shader: "E:\retroarch\shaders\shaders_slang\hdr\shaders\crt-sony-megatron-hdr-pass.slang".
  461. [INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #1.
  462. [INFO] [slang]: Compiling shader: "E:\retroarch\shaders\shaders_slang\hdr\shaders\crt-sony-megatron.slang".
  463. [INFO] [slang]: Using render target format A2B10G10R10_UNORM_PACK32 for pass output #2.
  464. [INFO] [Vulkan filter chain]: Creating framebuffer 1024x1024 (max 1 level(s)).
  465. [INFO] [Vulkan filter chain]: Creating framebuffer 1024x1024 (max 1 level(s)).
  466. [INFO] [Vulkan filter chain]: Creating framebuffer 2880x2160 (max 1 level(s)).
  467. [INFO] [Joypad]: Found joypad driver: "dinput".
  468. [INFO] [Video]: Found display server: "win32".
  469. [INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
  470. [INFO] [Display]: Found display driver: "vulkan".
  471. [INFO] [Environ]: SET_SUBSYSTEM_INFO.
  472. [DEBUG] Subsystem ID: 0
  473. Special game type: Multi-Cart Link
  474. Ident: multicart_addon
  475. ID: 4357
  476. Content:
  477. [DEBUG] Cart A (optional)
  478. [DEBUG] Cart B (optional)
  479. [DEBUG] Subsystems: 1
  480. [INFO] [Input]: Game Focus => OFF
  481. [INFO] [Vulkan filter chain]: Creating framebuffer 1024x1024 (max 1 level(s)).
  482. [INFO] [Vulkan filter chain]: Creating framebuffer 1024x1024 (max 1 level(s)).
  483. [INFO] [Vulkan filter chain]: Creating framebuffer 2880x2160 (max 1 level(s)).
  484. [INFO] [Vulkan filter chain]: Creating framebuffer 1024x1024 (max 1 level(s)).
  485. [INFO] [Vulkan filter chain]: Creating framebuffer 1024x1024 (max 1 level(s)).
  486. [INFO] [Vulkan filter chain]: Creating framebuffer 2880x2160 (max 1 level(s)).
  487. [INFO] [Vulkan filter chain]: Updating framebuffer size 602x224 (format: 97).
  488. [INFO] [Vulkan filter chain]: Updating framebuffer size 602x224 (format: 97).
  489. [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
  490. [INFO] [Audio]: Set audio input rate to: 32040.00 Hz.
  491. [INFO] [Video]: Set video size to: fullscreen.
  492. [INFO] [Joypad]: Found joypad driver: "dinput".
  493. [INFO] [D3D12]: Found GPU at index 0: "NVIDIA GeForce RTX 4090".
  494. [INFO] [D3D12]: Found GPU at index 1: "Microsoft Basic Render Driver".
  495. [INFO] [D3D12]: Using GPU index 0.
  496. [INFO] [D3D12]: Requesting 1 maximum frame latency, using 1.
  497. [INFO] [slang]: Compiling shader: "E:\retroarch\shaders\shaders_slang\hdr\shaders\crt-sony-megatron-source-pass.slang".
  498. [INFO] [slang]: Compiling shader: "E:\retroarch\shaders\shaders_slang\hdr\shaders\crt-sony-megatron-hdr-pass.slang".
  499. [INFO] [slang]: Compiling shader: "E:\retroarch\shaders\shaders_slang\hdr\shaders\crt-sony-megatron.slang".
  500. [INFO] [Video]: Found display server: "win32".
  501. [INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
  502. [INFO] [Display]: Found display driver: "d3d12".
  503. [INFO] [Environ]: SET_SUBSYSTEM_INFO.
  504. [DEBUG] Subsystem ID: 0
  505. Special game type: Multi-Cart Link
  506. Ident: multicart_addon
  507. ID: 4357
  508. Content:
  509. [DEBUG] Cart A (optional)
  510. [DEBUG] Cart B (optional)
  511. [DEBUG] Subsystems: 1
  512. [INFO] [Input]: Game Focus => OFF
  513. [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
  514. [INFO] [Audio]: Set audio input rate to: 32040.00 Hz.
  515. [INFO] [Video]: Set video size to: fullscreen.
  516. [INFO] [Joypad]: Found joypad driver: "dinput".
  517. [INFO] [D3D12]: Found GPU at index 0: "NVIDIA GeForce RTX 4090".
  518. [INFO] [D3D12]: Found GPU at index 1: "Microsoft Basic Render Driver".
  519. [INFO] [D3D12]: Using GPU index 0.
  520. [INFO] [D3D12]: Requesting 1 maximum frame latency, using 1.
  521. [INFO] [slang]: Compiling shader: "E:\retroarch\shaders\shaders_slang\hdr\shaders\crt-sony-megatron-source-pass.slang".
  522. [INFO] [slang]: Compiling shader: "E:\retroarch\shaders\shaders_slang\hdr\shaders\crt-sony-megatron-hdr-pass.slang".
  523. [INFO] [slang]: Compiling shader: "E:\retroarch\shaders\shaders_slang\hdr\shaders\crt-sony-megatron.slang".
  524. [INFO] [Video]: Found display server: "win32".
  525. [INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
  526. [INFO] [Display]: Found display driver: "d3d12".
  527. [INFO] [Environ]: SET_SUBSYSTEM_INFO.
  528. [DEBUG] Subsystem ID: 0
  529. Special game type: Multi-Cart Link
  530. Ident: multicart_addon
  531. ID: 4357
  532. Content:
  533. [DEBUG] Cart A (optional)
  534. [DEBUG] Cart B (optional)
  535. [DEBUG] Subsystems: 1
  536. [INFO] [Input]: Game Focus => OFF
  537. [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
  538. [INFO] [Audio]: Set audio input rate to: 32040.00 Hz.
  539. [INFO] [Video]: Set video size to: fullscreen.
  540. [INFO] [Joypad]: Found joypad driver: "dinput".
  541. [INFO] [D3D12]: Found GPU at index 0: "NVIDIA GeForce RTX 4090".
  542. [INFO] [D3D12]: Found GPU at index 1: "Microsoft Basic Render Driver".
  543. [INFO] [D3D12]: Using GPU index 0.
  544. [INFO] [D3D12]: Requesting 1 maximum frame latency, using 1.
  545. [INFO] [slang]: Compiling shader: "E:\retroarch\shaders\shaders_slang\hdr\shaders\crt-sony-megatron-source-pass.slang".
  546. [INFO] [slang]: Compiling shader: "E:\retroarch\shaders\shaders_slang\hdr\shaders\crt-sony-megatron-hdr-pass.slang".
  547. [INFO] [slang]: Compiling shader: "E:\retroarch\shaders\shaders_slang\hdr\shaders\crt-sony-megatron.slang".
  548. [INFO] [Video]: Found display server: "win32".
  549. [INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
  550. [INFO] [Display]: Found display driver: "d3d12".
  551. [INFO] [Environ]: SET_SUBSYSTEM_INFO.
  552. [DEBUG] Subsystem ID: 0
  553. Special game type: Multi-Cart Link
  554. Ident: multicart_addon
  555. ID: 4357
  556. Content:
  557. [DEBUG] Cart A (optional)
  558. [DEBUG] Cart B (optional)
  559. [DEBUG] Subsystems: 1
  560. [INFO] [Input]: Game Focus => OFF
  561. [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
  562. [INFO] [Audio]: Set audio input rate to: 32040.00 Hz.
  563. [INFO] [Video]: Set video size to: fullscreen.
  564. [INFO] [Joypad]: Found joypad driver: "dinput".
  565. [INFO] [D3D12]: Found GPU at index 0: "NVIDIA GeForce RTX 4090".
  566. [INFO] [D3D12]: Found GPU at index 1: "Microsoft Basic Render Driver".
  567. [INFO] [D3D12]: Using GPU index 0.
  568. [INFO] [D3D12]: Requesting 1 maximum frame latency, using 1.
  569. [INFO] [slang]: Compiling shader: "E:\retroarch\shaders\shaders_slang\hdr\shaders\crt-sony-megatron-source-pass.slang".
  570. [INFO] [slang]: Compiling shader: "E:\retroarch\shaders\shaders_slang\hdr\shaders\crt-sony-megatron-hdr-pass.slang".
  571. [INFO] [slang]: Compiling shader: "E:\retroarch\shaders\shaders_slang\hdr\shaders\crt-sony-megatron.slang".
  572. [INFO] [Video]: Found display server: "win32".
  573. [INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
  574. [INFO] [Display]: Found display driver: "d3d12".
  575. [INFO] [Environ]: SET_SUBSYSTEM_INFO.
  576. [DEBUG] Subsystem ID: 0
  577. Special game type: Multi-Cart Link
  578. Ident: multicart_addon
  579. ID: 4357
  580. Content:
  581. [DEBUG] Cart A (optional)
  582. [DEBUG] Cart B (optional)
  583. [DEBUG] Subsystems: 1
  584. [INFO] [Input]: Game Focus => OFF
  585.  
Tags: retroarch
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement