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- {
- "Version": "2.2.0",
- "Prefix of chat messages": "[Convoy]",
- "Enable automatic event holding [true/false]": true,
- "Minimum time between events [sec.]": 1020,
- "Maximum time between events [sec.]": 3660,
- "Duration of the event [sec.]": 2100,
- "Use a chat? [true/false]": true,
- "Time before the starting of the event after receiving a chat message [sec.]": 300,
- "Notification time until the end of the event [sec.] ": 900,
- "If there is a ring road on the map, then the event will be held on it": true,
- "The minimum length of the road on which the event can be held (Recommended values: standard map - 100, custom - 300)": 100,
- "The distance between the machines during spawn (Recommended values: standard map - 3, custom - 10)": 3,
- "Custom route name": "",
- "The time for which the convoy stops moving after receiving damage [sec.]": 180,
- "Maximum distance for dealing damage to the convoy": 100.0,
- "The convoy will not attack first [true/false]": false,
- "If an NPC has been killed, it will not spawn at the next stop of the convoy [true/false]": false,
- "It is necessary to stop the convoy to open the crate": true,
- "It is necessary to kill all vehicles to open the crate": false,
- "It is necessary to kill all NPC to open the crate": false,
- "When the truck is destroyed, the crate will remain [true/false]": false,
- "The event will not end if there are players nearby [true/false]": false,
- "Damage multiplier from Bradley to buildings (0 - do not change)": 1.0,
- "Remove obstacles in front of the convoy [true/false]": true,
- "Remove trees in front of the convoy (If the previous one is enabled) [true/false]": true,
- "List of obstacles": [
- "minicopter.entity",
- "scraptransporthelicopter",
- "rowboat",
- "rhib",
- "1module_passengers_armored",
- "2module_car_spawned.entity",
- "3module_car_spawned.entity",
- "4module_car_spawned.entity",
- "hotairballoon",
- "saddletest",
- "testridablehorse",
- "servergibs_bradley",
- "loot_barrel_1",
- "loot_barrel_2",
- "loot-barrel-2",
- "loot-barrel-1",
- "oil_barrel",
- "snowmobile",
- "tomahasnowmobile",
- "xmasportalentry",
- "stone-ore",
- "sulfur-ore",
- "metal-ore"
- ],
- "Blocked roads (command /convoyroadblock)": [],
- "Convoy Presets": [
- {
- "Name": "easy",
- "Name displayed on the map (For custom marker)": "Easy convoy",
- "Speed": 4.0,
- "Automatic startup": true,
- "Probability of a preset [0.0-100.0]": 35.0,
- "Order of vehicles": [
- "modular_1",
- "truck_1",
- "modular_1"
- ],
- "Enable the helicopter": false,
- "Bradley preset": "bradley_1",
- "Sedan preset": "sedan_1",
- "Truck preset": "truck_1",
- "Modular preset": "modular_1",
- "Heli preset": "heli_1"
- },
- {
- "Name": "medium",
- "Name displayed on the map (For custom marker)": "Medium Convoy",
- "Speed": 5.0,
- "Automatic startup": true,
- "Probability of a preset [0.0-100.0]": 70.0,
- "Order of vehicles": [
- "bradley_1",
- "sedan_1",
- "truck_1",
- "modular_1"
- ],
- "Enable the helicopter": false,
- "Bradley preset": "bradley_1",
- "Sedan preset": "sedan_1",
- "Truck preset": "truck_1",
- "Modular preset": "modular_1",
- "Heli preset": "heli_1"
- },
- {
- "Name": "hard",
- "Name displayed on the map (For custom marker)": "Reinforced Convoy",
- "Speed": 6.0,
- "Automatic startup": true,
- "Probability of a preset [0.0-100.0]": 20.0,
- "Order of vehicles": [
- "modular_1",
- "bradley_1",
- "sedan_1",
- "truck_1",
- "sedan_1",
- "bradley_1",
- "modular_1"
- ],
- "Enable the helicopter": false,
- "Heli preset": "heli_1"
- },
- {
- "Name": "nightmare",
- "Name displayed on the map (For custom marker)": "Strikeforce Escort",
- "Speed": 7.0,
- "Automatic startup": false,
- "Probability of a preset [0.0-100.0]": 1.0,
- "Order of vehicles": [
- "modular_2",
- "bradley_2",
- "modular_2",
- "sedan_2",
- "truck_2",
- "sedan_2",
- "modular_2",
- "bradley_2",
- "modular_2"
- ],
- "Enable the helicopter": true,
- "Heli preset": "heli_1"
- }
- ],
- "Marker Setting": {
- "Do you use the Marker? [true/false]": true,
- "Radius": 0.2,
- "Alpha": 0.6,
- "Marker color": {
- "r": 0.81,
- "g": 0.25,
- "b": 0.15
- },
- "Outline color": {
- "r": 0.0,
- "g": 0.0,
- "b": 0.0
- }
- },
- "Event zone": {
- "Create a PVP zone in the convoy stop zone? (only for those who use the TruePVE plugin)[true/false]": false,
- "Use the dome? [true/false]": false,
- "Darkening the dome": 5,
- "Radius": 70.0
- },
- "GUI": {
- "Use the Countdown GUI? [true/false]": true,
- "AnchorMin": "0 0.9",
- "AnchorMax": "1 0.95"
- },
- "Bradley Configurations": [
- {
- "Name": "bradley_1",
- "HP": 1000.0,
- "Scale damage": 1.0,
- "The viewing distance": 100.0,
- "Radius of search": 100.0,
- "The multiplier of Machine-gun aim cone": 1.1,
- "The multiplier of Machine-gun fire rate": 1.0,
- "Amount of Machine-gun burst shots": 10,
- "The time between shots of the main gun [sec.]": 10.0,
- "The time between shots of the main gun in a fire rate [sec.]": 0.25,
- "Numbers of crates": 3,
- "NPC preset": "Tankman",
- "Location of all NPCs": [
- {
- "Position": "(3, 0, 3)",
- "Rotation": "(0, 0, 0)"
- },
- {
- "Position": "(-3, 0, 3)",
- "Rotation": "(0, 0, 0)"
- },
- {
- "Position": "(3, 0, -3)",
- "Rotation": "(0, 0, 0)"
- },
- {
- "Position": "(3, 0, 0)",
- "Rotation": "(0, 0, 0)"
- },
- {
- "Position": "(-3, 0, 0)",
- "Rotation": "(0, 0, 0)"
- },
- {
- "Position": "(-3, 0, -3)",
- "Rotation": "(0, 0, 0)"
- }
- ],
- "Open crates after spawn [true/false]": false,
- "Which loot table should the plugin use? (0 - default, BetterLoot, MagicLoot; 1 - own; 2 - AlphaLoot)": 0,
- "Own loot table": {
- "Minimum numbers of items": 1,
- "Maximum numbers of items": 2,
- "List of items": [
- {
- "ShortName": "scrap",
- "Minimum": 100,
- "Maximum": 200,
- "Chance [0.0-100.0]": 50.0,
- "Is this a blueprint? [true/false]": false,
- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- }
- ]
- }
- },
- {
- "Name": "bradley_2",
- "HP": 1200.0,
- "Scale damage": 1.0,
- "The viewing distance": 100.0,
- "Radius of search": 100.0,
- "The multiplier of Machine-gun aim cone": 1.1,
- "The multiplier of Machine-gun fire rate": 1.0,
- "Amount of Machine-gun burst shots": 10,
- "The time between shots of the main gun [sec.]": 10.0,
- "The time between shots of the main gun in a fire rate [sec.]": 0.25,
- "Numbers of crates": 3,
- "NPC preset": "Specialist",
- "Location of all NPCs": [
- {
- "Position": "(3, 0, 3)",
- "Rotation": "(0, 0, 0)"
- },
- {
- "Position": "(-3, 0, 3)",
- "Rotation": "(0, 0, 0)"
- },
- {
- "Position": "(3, 0, -3)",
- "Rotation": "(0, 0, 0)"
- },
- {
- "Position": "(3, 0, 0)",
- "Rotation": "(0, 0, 0)"
- },
- {
- "Position": "(-3, 0, 0)",
- "Rotation": "(0, 0, 0)"
- },
- {
- "Position": "(-3, 0, -3)",
- "Rotation": "(0, 0, 0)"
- }
- ],
- "Open crates after spawn [true/false]": false,
- "Which loot table should the plugin use? (0 - default, BetterLoot, MagicLoot; 1 - own; 2 - AlphaLoot)": 0,
- "Own loot table": {
- "Minimum numbers of items": 1,
- "Maximum numbers of items": 2,
- "List of items": [
- {
- "ShortName": "scrap",
- "Minimum": 100,
- "Maximum": 200,
- "Chance [0.0-100.0]": 50.0,
- "Is this a blueprint? [true/false]": false,
- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- }
- ]
- }
- }
- ],
- "Sedan Configurations": [
- {
- "Name": "sedan_1",
- "HP": 500.0,
- "NPC preset": "ConvoyNPC",
- "Location of all NPCs": [
- {
- "Position": "(2, 0, 2)",
- "Rotation": "(0, 0, 0)"
- },
- {
- "Position": "(-2, 0, 2)",
- "Rotation": "(0, 0, 0)"
- },
- {
- "Position": "(2, 0, -2)",
- "Rotation": "(0, 0, 0)"
- },
- {
- "Position": "(-2, 0, -2)",
- "Rotation": "(0, 0, 0)"
- }
- ]
- },
- {
- "Name": "sedan_2",
- "HP": 600.0,
- "NPC preset": "Guardsman",
- "Location of all NPCs": [
- {
- "Position": "(2, 0, 2)",
- "Rotation": "(0, 0, 0)"
- },
- {
- "Position": "(-2, 0, 2)",
- "Rotation": "(0, 0, 0)"
- },
- {
- "Position": "(2, 0, -2)",
- "Rotation": "(0, 0, 0)"
- },
- {
- "Position": "(-2, 0, -2)",
- "Rotation": "(0, 0, 0)"
- }
- ]
- }
- ],
- "Truck Configurations": [
- {
- "Time to unlock the crates [sec.]": 10.0,
- "Location of the locked crate": {
- "Position": "(0, 0.65, -2.35)",
- "Rotation": "(0, 180, 0)"
- },
- "Which loot table should the plugin use? (0 - default, BetterLoot, MagicLoot; 1 - own; 2 - AlphaLoot)": 0,
- "Own loot table": {
- "Minimum numbers of items": 1,
- "Maximum numbers of items": 2,
- "List of items": [
- {
- "ShortName": "scrap",
- "Minimum": 100,
- "Maximum": 200,
- "Chance [0.0-100.0]": 50.0,
- "Is this a blueprint? [true/false]": false,
- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- }
- ]
- },
- "Name": "truck_1",
- "Prefab Name": "assets/content/vehicles/modularcar/4module_car_spawned.entity.prefab",
- "Scale damage": 0.5,
- "Modules": [
- "vehicle.1mod.engine",
- "vehicle.1mod.cockpit.armored",
- "vehicle.1mod.passengers.armored",
- "vehicle.1mod.flatbed"
- ],
- "NPC preset": "ConvoyNPC",
- "Location of NPCs": [
- {
- "Position": "(2, 0, 2)",
- "Rotation": "(0, 0, 0)"
- },
- {
- "Position": "(-2, 0, 2)",
- "Rotation": "(0, 0, 0)"
- },
- {
- "Position": "(2, 0, -2)",
- "Rotation": "(0, 0, 0)"
- },
- {
- "Position": "(-2, 0, -2)",
- "Rotation": "(0, 0, 0)"
- }
- ]
- },
- {
- "Name": "truck_2",
- "Prefab Name": "assets/content/vehicles/modularcar/4module_car_spawned.entity.prefab",
- "Scale damage": 0.5,
- "Modules": [
- "vehicle.1mod.engine",
- "vehicle.1mod.cockpit.armored",
- "vehicle.1mod.passengers.armored",
- "vehicle.1mod.flatbed"
- ],
- "NPC preset": "Guardsman",
- "Location of NPCs": [
- {
- "Position": "(2, 0, 2)",
- "Rotation": "(0, 0, 0)"
- },
- {
- "Position": "(-2, 0, 2)",
- "Rotation": "(0, 0, 0)"
- },
- {
- "Position": "(2, 0, -2)",
- "Rotation": "(0, 0, 0)"
- },
- {
- "Position": "(-2, 0, -2)",
- "Rotation": "(0, 0, 0)"
- }
- ]
- }
- ],
- "Modular Configurations": [
- {
- "Name": "modular_1",
- "Prefab Name": "assets/content/vehicles/modularcar/4module_car_spawned.entity.prefab",
- "Scale damage": 1.0,
- "Modules": [
- "vehicle.1mod.engine",
- "vehicle.1mod.cockpit.armored",
- "vehicle.1mod.passengers.armored",
- "vehicle.1mod.passengers.armored"
- ],
- "NPC preset": "ConvoyNPC",
- "Location of NPCs": [
- {
- "Position": "(2, 0, 2)",
- "Rotation": "(0, 0, 0)"
- },
- {
- "Position": "(-2, 0, 2)",
- "Rotation": "(0, 0, 0)"
- },
- {
- "Position": "(2, 0, -2)",
- "Rotation": "(0, 0, 0)"
- },
- {
- "Position": "(-2, 0, -2)",
- "Rotation": "(0, 0, 0)"
- }
- ]
- },
- {
- "Name": "modular_2",
- "Prefab Name": "assets/content/vehicles/modularcar/4module_car_spawned.entity.prefab",
- "Scale damage": 1.0,
- "Modules": [
- "vehicle.1mod.engine",
- "vehicle.1mod.cockpit.armored",
- "vehicle.1mod.passengers.armored",
- "vehicle.1mod.passengers.armored"
- ],
- "NPC preset": "Guardsman",
- "Location of NPCs": [
- {
- "Position": "(2, 0, 2)",
- "Rotation": "(0, 0, 0)"
- },
- {
- "Position": "(-2, 0, 2)",
- "Rotation": "(0, 0, 0)"
- },
- {
- "Position": "(2, 0, -2)",
- "Rotation": "(0, 0, 0)"
- },
- {
- "Position": "(-2, 0, -2)",
- "Rotation": "(0, 0, 0)"
- }
- ]
- }
- ],
- "Heli Configurations": [
- {
- "Name": "heli_1",
- "HP": 12000.0,
- "HP of the main rotor": 1000.0,
- "HP of tail rotor": 500.0,
- "Numbers of crates": 3,
- "Flying height": 50.0,
- "Bullet speed": 250.0,
- "Bullet Damage": 20.0,
- "The distance to which the helicopter can move away from the convoy": 250.0,
- "Speed": 25.0,
- "Open crates after spawn [true/false]": false,
- "Which loot table should the plugin use? (0 - default, BetterLoot, MagicLoot; 1 - own; 2 - AlphaLoot)": 0,
- "Own loot table": {
- "Minimum numbers of items": 1,
- "Maximum numbers of items": 2,
- "List of items": [
- {
- "ShortName": "scrap",
- "Minimum": 100,
- "Maximum": 200,
- "Chance [0.0-100.0]": 50.0,
- "Is this a blueprint? [true/false]": false,
- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- }
- ]
- }
- }
- ],
- "NPC Configurations": [
- {
- "Name": "Guardsman",
- "Health": 350.0,
- "Should remove the corpse?": true,
- "Roam Range": 5.0,
- "Chase Range": 110.0,
- "Attack Range Multiplier": 1.0,
- "Sense Range": 60.0,
- "Memory duration [sec.]": 60.0,
- "Scale damage": 1.0,
- "Aim Cone Scale": 1.0,
- "Detect the target only in the NPC's viewing vision cone?": false,
- "Vision Cone": 135.0,
- "Speed": 7.5,
- "Wear items": [
- {
- "ShortName": "roadsign.jacket",
- "skinID (0 - default)": 2496520042
- },
- {
- "ShortName": "riot.helmet",
- "skinID (0 - default)": 891698361
- },
- {
- "ShortName": "mask.bandana",
- "skinID (0 - default)": 2289693078
- },
- {
- "ShortName": "pants",
- "skinID (0 - default)": 2503903214
- },
- {
- "ShortName": "hoodie",
- "skinID (0 - default)": 2503910428
- },
- {
- "ShortName": "roadsign.kilt",
- "skinID (0 - default)": 2496523983
- },
- {
- "ShortName": "shoes.boots",
- "skinID (0 - default)": 2510093391
- }
- ],
- "Belt items": [
- {
- "ShortName": "rifle.lr300",
- "Amount": 1,
- "skinID (0 - default)": 0,
- "Mods": [
- "weapon.mod.flashlight",
- "weapon.mod.holosight"
- ]
- },
- {
- "ShortName": "syringe.medical",
- "Amount": 10,
- "skinID (0 - default)": 0,
- "Mods": []
- },
- {
- "ShortName": "grenade.f1",
- "Amount": 10,
- "skinID (0 - default)": 0,
- "Mods": []
- }
- ],
- "Which loot table should the plugin use? (0 - default, BetterLoot, MagicLoot; 1 - own)": 0,
- "Kit": "",
- "Disable radio effects? [true/false]": false,
- "Own loot table": {
- "Minimum numbers of items": 2,
- "Maximum numbers of items": 4,
- "List of items": [
- {
- "ShortName": "rifle.semiauto",
- "Minimum": 1,
- "Maximum": 1,
- "Chance [0.0-100.0]": 0.09,
- "Is this a blueprint? [true/false]": false,
- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- },
- {
- "ShortName": "shotgun.pump",
- "Minimum": 1,
- "Maximum": 1,
- "Chance [0.0-100.0]": 0.09,
- "Is this a blueprint? [true/false]": false,
- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- },
- {
- "ShortName": "pistol.semiauto",
- "Minimum": 1,
- "Maximum": 1,
- "Chance [0.0-100.0]": 0.09,
- "Is this a blueprint? [true/false]": false,
- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- },
- {
- "ShortName": "largemedkit",
- "Minimum": 1,
- "Maximum": 1,
- "Chance [0.0-100.0]": 0.1,
- "Is this a blueprint? [true/false]": false,
- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- },
- {
- "ShortName": "smg.2",
- "Minimum": 1,
- "Maximum": 1,
- "Chance [0.0-100.0]": 0.1,
- "Is this a blueprint? [true/false]": false,
- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- },
- {
- "ShortName": "pistol.python",
- "Minimum": 1,
- "Maximum": 1,
- "Chance [0.0-100.0]": 0.1,
- "Is this a blueprint? [true/false]": false,
- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- },
- {
- "ShortName": "smg.thompson",
- "Minimum": 1,
- "Maximum": 1,
- "Chance [0.0-100.0]": 0.1,
- "Is this a blueprint? [true/false]": false,
- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- },
- {
- "ShortName": "shotgun.waterpipe",
- "Minimum": 1,
- "Maximum": 1,
- "Chance [0.0-100.0]": 0.2,
- "Is this a blueprint? [true/false]": false,
- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- },
- {
- "ShortName": "shotgun.double",
- "Minimum": 1,
- "Maximum": 1,
- "Chance [0.0-100.0]": 0.2,
- "Is this a blueprint? [true/false]": false,
- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- },
- {
- "ShortName": "ammo.rifle.explosive",
- "Minimum": 8,
- "Maximum": 8,
- "Chance [0.0-100.0]": 0.2,
- "Is this a blueprint? [true/false]": false,
- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- },
- {
- "ShortName": "pistol.revolver",
- "Minimum": 1,
- "Maximum": 1,
- "Chance [0.0-100.0]": 0.2,
- "Is this a blueprint? [true/false]": false,
- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- },
- {
- "ShortName": "ammo.rifle.hv",
- "Minimum": 10,
- "Maximum": 10,
- "Chance [0.0-100.0]": 0.2,
- "Is this a blueprint? [true/false]": false,
- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- },
- {
- "ShortName": "ammo.rifle.incendiary",
- "Minimum": 8,
- "Maximum": 8,
- "Chance [0.0-100.0]": 0.5,
- "Is this a blueprint? [true/false]": false,
- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- },
- {
- "ShortName": "ammo.pistol.hv",
- "Minimum": 10,
- "Maximum": 10,
- "Chance [0.0-100.0]": 0.5,
- "Is this a blueprint? [true/false]": false,
- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- },
- {
- "ShortName": "ammo.pistol.fire",
- "Minimum": 10,
- "Maximum": 10,
- "Chance [0.0-100.0]": 1.0,
- "Is this a blueprint? [true/false]": false,
- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- },
- {
- "ShortName": "ammo.shotgun.slug",
- "Minimum": 4,
- "Maximum": 8,
- "Chance [0.0-100.0]": 5.0,
- "Is this a blueprint? [true/false]": false,
- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- },
- {
- "ShortName": "ammo.shotgun.fire",
- "Minimum": 4,
- "Maximum": 14,
- "Chance [0.0-100.0]": 5.0,
- "Is this a blueprint? [true/false]": false,
- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- },
- {
- "ShortName": "ammo.shotgun",
- "Minimum": 6,
- "Maximum": 12,
- "Chance [0.0-100.0]": 8.0,
- "Is this a blueprint? [true/false]": false,
- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- },
- {
- "ShortName": "bandage",
- "Minimum": 1,
- "Maximum": 1,
- "Chance [0.0-100.0]": 17.0,
- "Is this a blueprint? [true/false]": false,
- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- },
- {
- "ShortName": "syringe.medical",
- "Minimum": 1,
- "Maximum": 2,
- "Chance [0.0-100.0]": 34.0,
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- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- },
- {
- "ShortName": "pistol.revolver",
- "Minimum": 1,
- "Maximum": 1,
- "Chance [0.0-100.0]": 0.2,
- "Is this a blueprint? [true/false]": false,
- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- },
- {
- "ShortName": "ammo.rifle.hv",
- "Minimum": 10,
- "Maximum": 10,
- "Chance [0.0-100.0]": 0.2,
- "Is this a blueprint? [true/false]": false,
- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- },
- {
- "ShortName": "ammo.rifle.incendiary",
- "Minimum": 8,
- "Maximum": 8,
- "Chance [0.0-100.0]": 0.5,
- "Is this a blueprint? [true/false]": false,
- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- },
- {
- "ShortName": "ammo.pistol.hv",
- "Minimum": 10,
- "Maximum": 10,
- "Chance [0.0-100.0]": 0.5,
- "Is this a blueprint? [true/false]": false,
- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- },
- {
- "ShortName": "ammo.pistol.fire",
- "Minimum": 10,
- "Maximum": 10,
- "Chance [0.0-100.0]": 1.0,
- "Is this a blueprint? [true/false]": false,
- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- },
- {
- "ShortName": "ammo.shotgun.slug",
- "Minimum": 4,
- "Maximum": 8,
- "Chance [0.0-100.0]": 5.0,
- "Is this a blueprint? [true/false]": false,
- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- },
- {
- "ShortName": "ammo.shotgun.fire",
- "Minimum": 4,
- "Maximum": 14,
- "Chance [0.0-100.0]": 5.0,
- "Is this a blueprint? [true/false]": false,
- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- },
- {
- "ShortName": "ammo.shotgun",
- "Minimum": 6,
- "Maximum": 12,
- "Chance [0.0-100.0]": 8.0,
- "Is this a blueprint? [true/false]": false,
- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- },
- {
- "ShortName": "bandage",
- "Minimum": 1,
- "Maximum": 1,
- "Chance [0.0-100.0]": 17.0,
- "Is this a blueprint? [true/false]": false,
- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- },
- {
- "ShortName": "syringe.medical",
- "Minimum": 1,
- "Maximum": 2,
- "Chance [0.0-100.0]": 34.0,
- "Is this a blueprint? [true/false]": false,
- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- },
- {
- "ShortName": "ammo.rifle",
- "Minimum": 12,
- "Maximum": 36,
- "Chance [0.0-100.0]": 51.0,
- "Is this a blueprint? [true/false]": false,
- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- },
- {
- "ShortName": "ammo.pistol",
- "Minimum": 15,
- "Maximum": 45,
- "Chance [0.0-100.0]": 52.0,
- "Is this a blueprint? [true/false]": false,
- "SkinID (0 - default)": 0,
- "Name (empty - default)": ""
- }
- ]
- }
- }
- ],
- "Discord setting (only for DiscordMessages)": {
- "Webhook URL": "https://discord.com/api/webhooks/1086648005014339704/LCKTyFmtN5gc04l_AZ_tsUD7r7EjVQ2CqbziRgX4twPZNxisDYxEcN7G0WGSqNasp0Iu",
- "Do you use the Discord? [true/false]": true,
- "Embed Color (DECIMAL)": 13516583,
- "Keys of required messages": [
- "PreStart",
- "EventStart",
- "PreFinish",
- "Finish",
- "StartHackCrate"
- ]
- },
- "Notify setting": {
- "Do you use the Notify? [true/false]": true,
- "Type": "0"
- },
- "GUI Announcements setting": {
- "Do you use the GUI Announcements? [true/false]": false,
- "Banner color": "Grey",
- "Text color": "White",
- "Adjust Vertical Position": 0.03
- },
- "BetterNpc Setting": {
- "Allow Npc spawn after destroying Bradley": false,
- "Allow Npc spawn after destroying Heli": false
- },
- "Setting Up the economy": {
- "Enable economy": false,
- "Which economy plugins do you want to use? (Economics, Server Rewards, IQEconomic)": [
- "Economics",
- "Server Rewards",
- "IQEconomic"
- ],
- "The minimum value that a player must collect to get points for the economy": 0.0,
- "The minimum value that a winner must collect to make the commands work": 0.0,
- "Killing an NPC": 0.3,
- "Killing an Bradley": 1.0,
- "Killing an Heli": 1.0,
- "Killing an sedan": 0.3,
- "Killing an mpdular Car": 0.3,
- "Hacking a locked crate": 0.5,
- "List of commands that are executed in the console at the end of the event ({steamid} - the player who collected the highest number of points)": []
- },
- "PVE Mode Setting (only for users PveMode plugin)": {
- "Use the PVE mode of the plugin? [true/false]": false,
- "The amount of damage that the player has to do to become the Event Owner": 500.0,
- "Damage coefficients for calculate to become the Event Owner": [
- {
- "Type of target": "NPC",
- "Damage Multiplier": 1.0
- },
- {
- "Type of target": "Bradley",
- "Damage Multiplier": 1.0
- },
- {
- "Type of target": "Helicopter",
- "Damage Multiplier": 1.0
- }
- ],
- "Can the non-owner of the event loot the crates? [true/false]": false,
- "Can the non-owner of the event hack locked crates? [true/false]": false,
- "Can the non-owner of the event loot NPC corpses? [true/false]": false,
- "Can the non-owner of the event deal damage to the NPC? [true/false]": false,
- "Can an Npc attack a non-owner of the event? [true/false]": false,
- "Can Bradley attack a non-owner of the event? [true/false]": false,
- "Can the non-owner of the event do damage to Bradley? [true/false]": false,
- "Can Helicopter attack a non-owner of the event? [true/false]": false,
- "Can the non-owner of the event do damage to Helicopter? [true/false]": false,
- "Allow the non-owner of the event to enter the event zone? [true/false]": false,
- "Allow a player who has an active cooldown of the Event Owner to enter the event zone? [true/false]": true,
- "The time that the Event Owner may not be inside the event zone [sec.]": 300,
- "The time until the end of Event Owner status when it is necessary to warn the player [sec.]": 60,
- "Prevent the actions of the RestoreUponDeath plugin in the event zone? [true/false]": true,
- "The time that the player can`t become the Event Owner, after the end of the event and the player was its owner [sec.]": 86400.0,
- "Darkening the dome (0 - disables the dome)": 12
- }
- }
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