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Toey8415

Chara NvmV2

Jul 21st, 2018
207
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  1. player=game:GetService('Players').LocalPlayer
  2. c=player.Character
  3. local color="Really red"
  4. local transPoints = {
  5. NumberSequenceKeypoint.new(0,.819,.0375),
  6. NumberSequenceKeypoint.new(.207,.594,.0187),
  7. NumberSequenceKeypoint.new(.4,.55,.031),
  8. NumberSequenceKeypoint.new(.57,.619,.05),
  9. NumberSequenceKeypoint.new(.76,.8,.0375),
  10. NumberSequenceKeypoint.new(1,1,0),
  11. }
  12. local sizePoints = {
  13. NumberSequenceKeypoint.new(0,0.505,0),
  14. NumberSequenceKeypoint.new(1,0,0),
  15. }
  16. local Size = NumberSequence.new(sizePoints)
  17. local Transparency = NumberSequence.new(transPoints)
  18. efxBlock = Instance.new("Part",c)
  19. efxBlock.CanCollide=false
  20. efxBlock.BrickColor = BrickColor.new(color)
  21. efxBlock.Material = "Neon"
  22. efxBlock.FormFactor = "Custom"
  23. efxBlock.Transparency = .3
  24. efxBlock.Size = Vector3.new(.25,.25,.25)
  25. local mesh = Instance.new("SpecialMesh",efxBlock)
  26. mesh.MeshType = Enum.MeshType.Sphere
  27. mesh.Scale = Vector3.new(1,1,1)
  28. local particles = Instance.new("ParticleEmitter",efxBlock)
  29. particles.Color = ColorSequence.new(Color3.new(200/255, 10/255, 10/255),Color3.new(255/255, 0/255, 0/255))
  30. particles.LightEmission = .7
  31. particles.Size = Size
  32. particles.Name = "Fire"
  33. particles.Transparency = Transparency
  34. particles.LockedToPart = false
  35. particles.VelocityInheritance = .5
  36. particles.LockedToPart = false
  37. particles.Rate = 70
  38. particles.Texture = "rbxassetid://56562006"
  39. particles.Lifetime = NumberRange.new(2,2)
  40. particles.RotSpeed = NumberRange.new(100,100)
  41. particles.Speed = NumberRange.new(1,1)
  42. local offset = Vector3.new(-0.11, .23, -0.5)
  43. local weld = Instance.new("Weld",c.Head)
  44. weld.Part0 = c.Head
  45. weld.Part1 = efxBlock
  46. weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(-40),math.rad(50),math.rad(40))
  47. efxBlock.Parent = c
  48. efxBlock2 = Instance.new("Part",c)
  49. efxBlock2.CanCollide=false
  50. efxBlock2.BrickColor = BrickColor.new(color)
  51. efxBlock2.Material = "Neon"
  52. efxBlock2.FormFactor = "Custom"
  53. efxBlock2.Transparency = .3
  54. efxBlock2.Size = Vector3.new(.25,.25,.25)
  55. local mesh2 = Instance.new("SpecialMesh",efxBlock2)
  56. mesh2.MeshType = Enum.MeshType.Sphere
  57. mesh2.Scale = Vector3.new(1,1,1)
  58. local particles2 = Instance.new("ParticleEmitter",efxBlock2)
  59. particles2.Color =ColorSequence.new(Color3.new(200/255, 10/255, 10/255),Color3.new(255/255, 0/255, 0/255))
  60. particles2.LightEmission = .2
  61. particles2.Size = Size
  62. particles2.Name = "Fire"
  63. particles2.Transparency = Transparency
  64. particles2.LockedToPart = false
  65. particles2.VelocityInheritance = .5
  66. particles2.LockedToPart = false
  67. particles2.Rate = 70
  68. particles2.Texture = "rbxassetid://56562006"
  69. particles2.Lifetime = NumberRange.new(2,2)
  70. particles2.RotSpeed = NumberRange.new(100,100)
  71. particles2.Speed = NumberRange.new(1,1)
  72. local offset = Vector3.new(0.11, .23, -0.5)
  73. local weld2 = Instance.new("Weld",c.Head)
  74. weld2.Part0 = c.Head
  75. weld2.Part1 = efxBlock2
  76. weld2.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(40),math.rad(50),math.rad(-40))
  77. efxBlock2.Parent = c
  78.  
  79.  
  80.  
  81.  
  82.  
  83.  
  84.  
  85.  
  86. --Converted with ttyyuu12345's model to script plugin v4
  87. function sandbox(var,func)
  88. local env = getfenv(func)
  89. local newenv = setmetatable({},{
  90. __index = function(self,k)
  91. if k=="script" then
  92. return var
  93. else
  94. return env[k]
  95. end
  96. end,
  97. })
  98. setfenv(func,newenv)
  99. return func
  100. end
  101. cors = {}
  102. mas = Instance.new("Model",game:GetService("Lighting"))
  103. Model0 = Instance.new("Model")
  104. Model1 = Instance.new("Model")
  105. WedgePart2 = Instance.new("WedgePart")
  106. WedgePart3 = Instance.new("WedgePart")
  107. Part4 = Instance.new("Part")
  108. Part5 = Instance.new("Part")
  109. Part6 = Instance.new("Part")
  110. Part7 = Instance.new("Part")
  111. Part8 = Instance.new("Part")
  112. Part9 = Instance.new("Part")
  113. Part10 = Instance.new("Part")
  114. Part11 = Instance.new("Part")
  115. Part12 = Instance.new("Part")
  116. Part13 = Instance.new("Part")
  117. Part14 = Instance.new("Part")
  118. Part15 = Instance.new("Part")
  119. SpecialMesh16 = Instance.new("SpecialMesh")
  120. Part17 = Instance.new("Part")
  121. SpecialMesh18 = Instance.new("SpecialMesh")
  122. Part19 = Instance.new("Part")
  123. SpecialMesh20 = Instance.new("SpecialMesh")
  124. Part21 = Instance.new("Part")
  125. SpecialMesh22 = Instance.new("SpecialMesh")
  126. Part23 = Instance.new("Part")
  127. SpecialMesh24 = Instance.new("SpecialMesh")
  128. Part25 = Instance.new("Part")
  129. SpecialMesh26 = Instance.new("SpecialMesh")
  130. Part27 = Instance.new("Part")
  131. SpecialMesh28 = Instance.new("SpecialMesh")
  132. Part29 = Instance.new("Part")
  133. SpecialMesh30 = Instance.new("SpecialMesh")
  134. Part31 = Instance.new("Part")
  135. Part32 = Instance.new("Part")
  136. Part33 = Instance.new("Part")
  137. Part34 = Instance.new("Part")
  138. Part35 = Instance.new("Part")
  139. Part36 = Instance.new("Part")
  140. Part37 = Instance.new("Part")
  141. ParticleEmitter38 = Instance.new("ParticleEmitter")
  142. Part39 = Instance.new("Part")
  143. Part40 = Instance.new("Part")
  144. Part41 = Instance.new("Part")
  145. Part42 = Instance.new("Part")
  146. Part43 = Instance.new("Part")
  147. Part44 = Instance.new("Part")
  148. Part45 = Instance.new("Part")
  149. Part46 = Instance.new("Part")
  150. Part47 = Instance.new("Part")
  151. Part48 = Instance.new("Part")
  152. Part49 = Instance.new("Part")
  153. Part50 = Instance.new("Part")
  154. Part51 = Instance.new("Part")
  155. Part52 = Instance.new("Part")
  156. Part53 = Instance.new("Part")
  157. Part54 = Instance.new("Part")
  158. Part55 = Instance.new("Part")
  159. Part56 = Instance.new("Part")
  160. Part57 = Instance.new("Part")
  161. Part58 = Instance.new("Part")
  162. Part59 = Instance.new("Part")
  163. Part60 = Instance.new("Part")
  164. Part61 = Instance.new("Part")
  165. Part62 = Instance.new("Part")
  166. Part63 = Instance.new("Part")
  167. Part64 = Instance.new("Part")
  168. Part65 = Instance.new("Part")
  169. Part66 = Instance.new("Part")
  170. Part67 = Instance.new("Part")
  171. Part68 = Instance.new("Part")
  172. Part69 = Instance.new("Part")
  173. Part70 = Instance.new("Part")
  174. Part71 = Instance.new("Part")
  175. Part72 = Instance.new("Part")
  176. Part73 = Instance.new("Part")
  177. Part74 = Instance.new("Part")
  178. Part75 = Instance.new("Part")
  179. Part76 = Instance.new("Part")
  180. Part77 = Instance.new("Part")
  181. Part78 = Instance.new("Part")
  182. Part79 = Instance.new("Part")
  183. Part80 = Instance.new("Part")
  184. Part81 = Instance.new("Part")
  185. Part82 = Instance.new("Part")
  186. Part83 = Instance.new("Part")
  187. Part84 = Instance.new("Part")
  188. Part85 = Instance.new("Part")
  189. Part86 = Instance.new("Part")
  190. Part87 = Instance.new("Part")
  191. Part88 = Instance.new("Part")
  192. Part89 = Instance.new("Part")
  193. Part90 = Instance.new("Part")
  194. Part91 = Instance.new("Part")
  195. Part92 = Instance.new("Part")
  196. Part93 = Instance.new("Part")
  197. Part94 = Instance.new("Part")
  198. Part95 = Instance.new("Part")
  199. Part96 = Instance.new("Part")
  200. Part97 = Instance.new("Part")
  201. Part98 = Instance.new("Part")
  202. Part99 = Instance.new("Part")
  203. Part100 = Instance.new("Part")
  204. Part101 = Instance.new("Part")
  205. Part102 = Instance.new("Part")
  206. Part103 = Instance.new("Part")
  207. Part104 = Instance.new("Part")
  208. Part105 = Instance.new("Part")
  209. Part106 = Instance.new("Part")
  210. Part107 = Instance.new("Part")
  211. Part108 = Instance.new("Part")
  212. Part109 = Instance.new("Part")
  213. Part110 = Instance.new("Part")
  214. Part111 = Instance.new("Part")
  215. Part112 = Instance.new("Part")
  216. Part113 = Instance.new("Part")
  217. Part114 = Instance.new("Part")
  218. Part115 = Instance.new("Part")
  219. Part116 = Instance.new("Part")
  220. Part117 = Instance.new("Part")
  221. Part118 = Instance.new("Part")
  222. Part119 = Instance.new("Part")
  223. Part120 = Instance.new("Part")
  224. Part121 = Instance.new("Part")
  225. Part122 = Instance.new("Part")
  226. Part123 = Instance.new("Part")
  227. Part124 = Instance.new("Part")
  228. Part125 = Instance.new("Part")
  229. Part126 = Instance.new("Part")
  230. Part127 = Instance.new("Part")
  231. Part128 = Instance.new("Part")
  232. Part129 = Instance.new("Part")
  233. Part130 = Instance.new("Part")
  234. Part131 = Instance.new("Part")
  235. Part132 = Instance.new("Part")
  236. Part133 = Instance.new("Part")
  237. Part134 = Instance.new("Part")
  238. Part135 = Instance.new("Part")
  239. Part136 = Instance.new("Part")
  240. Part137 = Instance.new("Part")
  241. Part138 = Instance.new("Part")
  242. Part139 = Instance.new("Part")
  243. Part140 = Instance.new("Part")
  244. Part141 = Instance.new("Part")
  245. Part142 = Instance.new("Part")
  246. Part143 = Instance.new("Part")
  247. Part144 = Instance.new("Part")
  248. Part145 = Instance.new("Part")
  249. Part146 = Instance.new("Part")
  250. Part147 = Instance.new("Part")
  251. Part148 = Instance.new("Part")
  252. Part149 = Instance.new("Part")
  253. Part150 = Instance.new("Part")
  254. Part151 = Instance.new("Part")
  255. Part152 = Instance.new("Part")
  256. Part153 = Instance.new("Part")
  257. Part154 = Instance.new("Part")
  258. Part155 = Instance.new("Part")
  259. Part156 = Instance.new("Part")
  260. Part157 = Instance.new("Part")
  261. Part158 = Instance.new("Part")
  262. Part159 = Instance.new("Part")
  263. Part160 = Instance.new("Part")
  264. Part161 = Instance.new("Part")
  265. Part162 = Instance.new("Part")
  266. Part163 = Instance.new("Part")
  267. Part164 = Instance.new("Part")
  268. Part165 = Instance.new("Part")
  269. Part166 = Instance.new("Part")
  270. Part167 = Instance.new("Part")
  271. Part168 = Instance.new("Part")
  272. Part169 = Instance.new("Part")
  273. Part170 = Instance.new("Part")
  274. WedgePart171 = Instance.new("WedgePart")
  275. WedgePart172 = Instance.new("WedgePart")
  276. WedgePart173 = Instance.new("WedgePart")
  277. WedgePart174 = Instance.new("WedgePart")
  278. WedgePart175 = Instance.new("WedgePart")
  279. WedgePart176 = Instance.new("WedgePart")
  280. WedgePart177 = Instance.new("WedgePart")
  281. WedgePart178 = Instance.new("WedgePart")
  282. WedgePart179 = Instance.new("WedgePart")
  283. WedgePart180 = Instance.new("WedgePart")
  284. WedgePart181 = Instance.new("WedgePart")
  285. WedgePart182 = Instance.new("WedgePart")
  286. WedgePart183 = Instance.new("WedgePart")
  287. WedgePart184 = Instance.new("WedgePart")
  288. WedgePart185 = Instance.new("WedgePart")
  289. WedgePart186 = Instance.new("WedgePart")
  290. WedgePart187 = Instance.new("WedgePart")
  291. WedgePart188 = Instance.new("WedgePart")
  292. WedgePart189 = Instance.new("WedgePart")
  293. WedgePart190 = Instance.new("WedgePart")
  294. WedgePart191 = Instance.new("WedgePart")
  295. WedgePart192 = Instance.new("WedgePart")
  296. WedgePart193 = Instance.new("WedgePart")
  297. WedgePart194 = Instance.new("WedgePart")
  298. WedgePart195 = Instance.new("WedgePart")
  299. WedgePart196 = Instance.new("WedgePart")
  300. WedgePart197 = Instance.new("WedgePart")
  301. WedgePart198 = Instance.new("WedgePart")
  302. WedgePart199 = Instance.new("WedgePart")
  303. WedgePart200 = Instance.new("WedgePart")
  304. WedgePart201 = Instance.new("WedgePart")
  305. WedgePart202 = Instance.new("WedgePart")
  306. Model203 = Instance.new("Model")
  307. Part204 = Instance.new("Part")
  308. Part205 = Instance.new("Part")
  309. ParticleEmitter206 = Instance.new("ParticleEmitter")
  310. Model207 = Instance.new("Model")
  311. WedgePart208 = Instance.new("WedgePart")
  312. Part209 = Instance.new("Part")
  313. Part210 = Instance.new("Part")
  314. Part211 = Instance.new("Part")
  315. Part212 = Instance.new("Part")
  316. Part213 = Instance.new("Part")
  317. Part214 = Instance.new("Part")
  318. Part215 = Instance.new("Part")
  319. Part216 = Instance.new("Part")
  320. Part217 = Instance.new("Part")
  321. Part218 = Instance.new("Part")
  322. Part219 = Instance.new("Part")
  323. Part220 = Instance.new("Part")
  324. Part221 = Instance.new("Part")
  325. Part222 = Instance.new("Part")
  326. Part223 = Instance.new("Part")
  327. Part224 = Instance.new("Part")
  328. Part225 = Instance.new("Part")
  329. Part226 = Instance.new("Part")
  330. Part227 = Instance.new("Part")
  331. Part228 = Instance.new("Part")
  332. Part229 = Instance.new("Part")
  333. Part230 = Instance.new("Part")
  334. Part231 = Instance.new("Part")
  335. Part232 = Instance.new("Part")
  336. Part233 = Instance.new("Part")
  337. Part234 = Instance.new("Part")
  338. Part235 = Instance.new("Part")
  339. Part236 = Instance.new("Part")
  340. Part237 = Instance.new("Part")
  341. Part238 = Instance.new("Part")
  342. Part239 = Instance.new("Part")
  343. Part240 = Instance.new("Part")
  344. Part241 = Instance.new("Part")
  345. Part242 = Instance.new("Part")
  346. Part243 = Instance.new("Part")
  347. Part244 = Instance.new("Part")
  348. Part245 = Instance.new("Part")
  349. Part246 = Instance.new("Part")
  350. Part247 = Instance.new("Part")
  351. Part248 = Instance.new("Part")
  352. Part249 = Instance.new("Part")
  353. Part250 = Instance.new("Part")
  354. ParticleEmitter251 = Instance.new("ParticleEmitter")
  355. Model252 = Instance.new("Model")
  356. Part253 = Instance.new("Part")
  357. Part254 = Instance.new("Part")
  358. ParticleEmitter255 = Instance.new("ParticleEmitter")
  359. Model256 = Instance.new("Model")
  360. Part257 = Instance.new("Part")
  361. WedgePart258 = Instance.new("WedgePart")
  362. Part259 = Instance.new("Part")
  363. Part260 = Instance.new("Part")
  364. Part261 = Instance.new("Part")
  365. Part262 = Instance.new("Part")
  366. Part263 = Instance.new("Part")
  367. Part264 = Instance.new("Part")
  368. Part265 = Instance.new("Part")
  369. Part266 = Instance.new("Part")
  370. Part267 = Instance.new("Part")
  371. Part268 = Instance.new("Part")
  372. Part269 = Instance.new("Part")
  373. Part270 = Instance.new("Part")
  374. Part271 = Instance.new("Part")
  375. Part272 = Instance.new("Part")
  376. Part273 = Instance.new("Part")
  377. Part274 = Instance.new("Part")
  378. Part275 = Instance.new("Part")
  379. Part276 = Instance.new("Part")
  380. Part277 = Instance.new("Part")
  381. Part278 = Instance.new("Part")
  382. Part279 = Instance.new("Part")
  383. Part280 = Instance.new("Part")
  384. Part281 = Instance.new("Part")
  385. Part282 = Instance.new("Part")
  386. Part283 = Instance.new("Part")
  387. Part284 = Instance.new("Part")
  388. Part285 = Instance.new("Part")
  389. Part286 = Instance.new("Part")
  390. Part287 = Instance.new("Part")
  391. Part288 = Instance.new("Part")
  392. Part289 = Instance.new("Part")
  393. Part290 = Instance.new("Part")
  394. Part291 = Instance.new("Part")
  395. Part292 = Instance.new("Part")
  396. Part293 = Instance.new("Part")
  397. Part294 = Instance.new("Part")
  398. Part295 = Instance.new("Part")
  399. Part296 = Instance.new("Part")
  400. Part297 = Instance.new("Part")
  401. Part298 = Instance.new("Part")
  402. Part299 = Instance.new("Part")
  403. ParticleEmitter300 = Instance.new("ParticleEmitter")
  404. Model301 = Instance.new("Model")
  405. Part302 = Instance.new("Part")
  406. SpecialMesh303 = Instance.new("SpecialMesh")
  407. Script304 = Instance.new("Script")
  408. Model0.Name = "Armor"
  409. Model0.Parent = mas
  410. Model1.Name = "Torso"
  411. Model1.Parent = Model0
  412. WedgePart2.Parent = Model1
  413. WedgePart2.Material = Enum.Material.SmoothPlastic
  414. WedgePart2.BrickColor = BrickColor.new("Really black")
  415. WedgePart2.Rotation = Vector3.new(-90, 0, 89.9700012)
  416. WedgePart2.Anchored = true
  417. WedgePart2.FormFactor = Enum.FormFactor.Custom
  418. WedgePart2.Size = Vector3.new(1.0200001, 0.619999945, 0.419999927)
  419. WedgePart2.CFrame = CFrame.new(-77.1676636, 3.09398293, 67.9688416, 0.000461003598, -1.00000465, -4.90226157e-05, 4.89950617e-05, -4.89997983e-05, 1, -1.00000465, -0.000461003598, 4.89721933e-05)
  420. WedgePart2.BottomSurface = Enum.SurfaceType.Smooth
  421. WedgePart2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  422. WedgePart2.Position = Vector3.new(-77.1676636, 3.09398293, 67.9688416)
  423. WedgePart2.Orientation = Vector3.new(-90, 89.9700012, 0)
  424. WedgePart2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  425. WedgePart3.Parent = Model1
  426. WedgePart3.Material = Enum.Material.SmoothPlastic
  427. WedgePart3.BrickColor = BrickColor.new("Really black")
  428. WedgePart3.Rotation = Vector3.new(-90, 0, -90.0299988)
  429. WedgePart3.Anchored = true
  430. WedgePart3.FormFactor = Enum.FormFactor.Custom
  431. WedgePart3.Size = Vector3.new(1.0200001, 0.619999886, 0.419999927)
  432. WedgePart3.CFrame = CFrame.new(-78.5677032, 3.09391475, 67.9682007, -0.000460999901, 0.999999881, -4.90225793e-05, -4.89999948e-05, 4.89999911e-05, 1, 0.999999881, 0.000461002346, 4.89773993e-05)
  433. WedgePart3.BottomSurface = Enum.SurfaceType.Smooth
  434. WedgePart3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  435. WedgePart3.Position = Vector3.new(-78.5677032, 3.09391475, 67.9682007)
  436. WedgePart3.Orientation = Vector3.new(-90, -90.0299988, 0)
  437. WedgePart3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  438. Part4.Name = "Torso1"
  439. Part4.Parent = Model1
  440. Part4.Material = Enum.Material.SmoothPlastic
  441. Part4.BrickColor = BrickColor.new("Pastel brown")
  442. Part4.Transparency = 1
  443. Part4.Rotation = Vector3.new(-180, 0, 0)
  444. Part4.Anchored = true
  445. Part4.CanCollide = false
  446. Part4.FormFactor = Enum.FormFactor.Plate
  447. Part4.Size = Vector3.new(2, 2, 1)
  448. Part4.CFrame = CFrame.new(-77.8778534, 3.00016689, 67.9689102, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771573e-05, 3.27837079e-05, -2.62756948e-05, -1)
  449. Part4.TopSurface = Enum.SurfaceType.Smooth
  450. Part4.Color = Color3.new(1, 0.8, 0.6)
  451. Part4.Position = Vector3.new(-77.8778534, 3.00016689, 67.9689102)
  452. Part4.Orientation = Vector3.new(0, 180, 180)
  453. Part4.Color = Color3.new(1, 0.8, 0.6)
  454. Part5.Parent = Model1
  455. Part5.Material = Enum.Material.Neon
  456. Part5.BrickColor = BrickColor.new("Really red")
  457. Part5.Rotation = Vector3.new(-179.98999, 0.0199999996, -175.059998)
  458. Part5.Anchored = true
  459. Part5.CanCollide = false
  460. Part5.FormFactor = Enum.FormFactor.Custom
  461. Part5.Size = Vector3.new(0.0500000007, 1.91800082, 1.16999972)
  462. Part5.CFrame = CFrame.new(-79.0512848, 1.17125535, 68.0216827, -0.996278524, 0.0861929879, 0.00039684106, 0.0861930475, 0.996278524, 0.000120242592, -0.000385000167, 0.000154000038, -1)
  463. Part5.BottomSurface = Enum.SurfaceType.Smooth
  464. Part5.TopSurface = Enum.SurfaceType.Smooth
  465. Part5.Color = Color3.new(1, 0, 0)
  466. Part5.Position = Vector3.new(-79.0512848, 1.17125535, 68.0216827)
  467. Part5.Orientation = Vector3.new(-0.00999999978, 179.979996, 4.94000006)
  468. Part5.Color = Color3.new(1, 0, 0)
  469. Part6.Parent = Model1
  470. Part6.Material = Enum.Material.SmoothPlastic
  471. Part6.BrickColor = BrickColor.new("Really black")
  472. Part6.Rotation = Vector3.new(180, 0.0199999996, 174.610001)
  473. Part6.Anchored = true
  474. Part6.CanCollide = false
  475. Part6.FormFactor = Enum.FormFactor.Custom
  476. Part6.Size = Vector3.new(0.26000002, 3.79799938, 1.13999975)
  477. Part6.CFrame = CFrame.new(-76.7488022, 2.1413517, 68.017746, -0.995582223, -0.0938939974, 0.000414724054, -0.0938940197, 0.995582223, -2.01489129e-05, -0.000411000074, -5.90000018e-05, -1)
  478. Part6.BottomSurface = Enum.SurfaceType.Smooth
  479. Part6.TopSurface = Enum.SurfaceType.Smooth
  480. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  481. Part6.Position = Vector3.new(-76.7488022, 2.1413517, 68.017746)
  482. Part6.Orientation = Vector3.new(0, 179.979996, -5.38999987)
  483. Part6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  484. Part7.Parent = Model1
  485. Part7.Material = Enum.Material.SmoothPlastic
  486. Part7.BrickColor = BrickColor.new("Really black")
  487. Part7.Rotation = Vector3.new(-180, 0.0199999996, 180)
  488. Part7.Anchored = true
  489. Part7.CanCollide = false
  490. Part7.FormFactor = Enum.FormFactor.Custom
  491. Part7.Size = Vector3.new(0.339999378, 2.07800055, 1.03999972)
  492. Part7.CFrame = CFrame.new(-78.7115326, 3.00300574, 67.96698, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  493. Part7.BottomSurface = Enum.SurfaceType.Smooth
  494. Part7.TopSurface = Enum.SurfaceType.Smooth
  495. Part7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  496. Part7.Position = Vector3.new(-78.7115326, 3.00300574, 67.96698)
  497. Part7.Orientation = Vector3.new(0, 179.979996, 0)
  498. Part7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  499. Part8.Parent = Model1
  500. Part8.Material = Enum.Material.Neon
  501. Part8.BrickColor = BrickColor.new("Really red")
  502. Part8.Rotation = Vector3.new(-180, 0.0199999996, 180)
  503. Part8.Anchored = true
  504. Part8.CanCollide = false
  505. Part8.FormFactor = Enum.FormFactor.Custom
  506. Part8.Size = Vector3.new(1.94999981, 0.778000236, 0.109999791)
  507. Part8.CFrame = CFrame.new(-77.9062576, 3.68302608, 67.5223465, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  508. Part8.BottomSurface = Enum.SurfaceType.Smooth
  509. Part8.TopSurface = Enum.SurfaceType.Smooth
  510. Part8.Color = Color3.new(1, 0, 0)
  511. Part8.Position = Vector3.new(-77.9062576, 3.68302608, 67.5223465)
  512. Part8.Orientation = Vector3.new(0, 179.979996, 0)
  513. Part8.Color = Color3.new(1, 0, 0)
  514. Part9.Parent = Model1
  515. Part9.Material = Enum.Material.Neon
  516. Part9.BrickColor = BrickColor.new("Really red")
  517. Part9.Rotation = Vector3.new(180, 0.0199999996, 174.610001)
  518. Part9.Anchored = true
  519. Part9.CanCollide = false
  520. Part9.FormFactor = Enum.FormFactor.Custom
  521. Part9.Size = Vector3.new(0.0500000007, 2.0580008, 1.16999972)
  522. Part9.CFrame = CFrame.new(-76.6643295, 1.24533391, 68.0228119, -0.995582223, -0.0938939974, 0.000414724054, -0.0938940197, 0.995582223, -2.01489129e-05, -0.000411000074, -5.90000018e-05, -1)
  523. Part9.BottomSurface = Enum.SurfaceType.Smooth
  524. Part9.TopSurface = Enum.SurfaceType.Smooth
  525. Part9.Color = Color3.new(1, 0, 0)
  526. Part9.Position = Vector3.new(-76.6643295, 1.24533391, 68.0228119)
  527. Part9.Orientation = Vector3.new(0, 179.979996, -5.38999987)
  528. Part9.Color = Color3.new(1, 0, 0)
  529. Part10.Parent = Model1
  530. Part10.Material = Enum.Material.SmoothPlastic
  531. Part10.BrickColor = BrickColor.new("Really black")
  532. Part10.Rotation = Vector3.new(-180, 0.0199999996, 180)
  533. Part10.Anchored = true
  534. Part10.CanCollide = false
  535. Part10.FormFactor = Enum.FormFactor.Custom
  536. Part10.Size = Vector3.new(2.03999972, 2.07800055, 0.43999961)
  537. Part10.CFrame = CFrame.new(-77.8613586, 3.00302076, 67.6673279, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  538. Part10.BottomSurface = Enum.SurfaceType.Smooth
  539. Part10.TopSurface = Enum.SurfaceType.Smooth
  540. Part10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  541. Part10.Position = Vector3.new(-77.8613586, 3.00302076, 67.6673279)
  542. Part10.Orientation = Vector3.new(0, 179.979996, 0)
  543. Part10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  544. Part11.Parent = Model1
  545. Part11.Material = Enum.Material.SmoothPlastic
  546. Part11.BrickColor = BrickColor.new("Really black")
  547. Part11.Rotation = Vector3.new(-180, 0.0199999996, 180)
  548. Part11.Anchored = true
  549. Part11.CanCollide = false
  550. Part11.FormFactor = Enum.FormFactor.Custom
  551. Part11.Size = Vector3.new(0.63999939, 0.748000264, 1.03999972)
  552. Part11.CFrame = CFrame.new(-77.1614304, 3.66800475, 67.9676514, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  553. Part11.BottomSurface = Enum.SurfaceType.Smooth
  554. Part11.TopSurface = Enum.SurfaceType.Smooth
  555. Part11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  556. Part11.Position = Vector3.new(-77.1614304, 3.66800475, 67.9676514)
  557. Part11.Orientation = Vector3.new(0, 179.979996, 0)
  558. Part11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  559. Part12.Parent = Model1
  560. Part12.Material = Enum.Material.SmoothPlastic
  561. Part12.BrickColor = BrickColor.new("Really black")
  562. Part12.Rotation = Vector3.new(-179.98999, 0.0199999996, -175.059998)
  563. Part12.Anchored = true
  564. Part12.CanCollide = false
  565. Part12.FormFactor = Enum.FormFactor.Custom
  566. Part12.Size = Vector3.new(0.26000002, 3.79799938, 1.13999975)
  567. Part12.CFrame = CFrame.new(-78.9659119, 2.15757179, 68.0168304, -0.996278524, 0.0861929879, 0.00039684106, 0.0861930475, 0.996278524, 0.000120242592, -0.000385000167, 0.000154000038, -1)
  568. Part12.BottomSurface = Enum.SurfaceType.Smooth
  569. Part12.TopSurface = Enum.SurfaceType.Smooth
  570. Part12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  571. Part12.Position = Vector3.new(-78.9659119, 2.15757179, 68.0168304)
  572. Part12.Orientation = Vector3.new(-0.00999999978, 179.979996, 4.94000006)
  573. Part12.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  574. Part13.Parent = Model1
  575. Part13.Material = Enum.Material.SmoothPlastic
  576. Part13.BrickColor = BrickColor.new("Really black")
  577. Part13.Rotation = Vector3.new(-180, 0.0199999996, 180)
  578. Part13.Anchored = true
  579. Part13.CanCollide = false
  580. Part13.FormFactor = Enum.FormFactor.Custom
  581. Part13.Size = Vector3.new(0.61999929, 0.748000264, 1.03999972)
  582. Part13.CFrame = CFrame.new(-78.5715332, 3.66800499, 67.9670563, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  583. Part13.BottomSurface = Enum.SurfaceType.Smooth
  584. Part13.TopSurface = Enum.SurfaceType.Smooth
  585. Part13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  586. Part13.Position = Vector3.new(-78.5715332, 3.66800499, 67.9670563)
  587. Part13.Orientation = Vector3.new(0, 179.979996, 0)
  588. Part13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  589. Part14.Parent = Model1
  590. Part14.Material = Enum.Material.SmoothPlastic
  591. Part14.BrickColor = BrickColor.new("Really black")
  592. Part14.Rotation = Vector3.new(-180, 0.0199999996, 180)
  593. Part14.Anchored = true
  594. Part14.CanCollide = false
  595. Part14.FormFactor = Enum.FormFactor.Custom
  596. Part14.Size = Vector3.new(0.339999378, 2.07800055, 1.03999972)
  597. Part14.CFrame = CFrame.new(-77.011528, 3.00300574, 67.9676819, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  598. Part14.BottomSurface = Enum.SurfaceType.Smooth
  599. Part14.TopSurface = Enum.SurfaceType.Smooth
  600. Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  601. Part14.Position = Vector3.new(-77.011528, 3.00300574, 67.9676819)
  602. Part14.Orientation = Vector3.new(0, 179.979996, 0)
  603. Part14.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  604. Part15.Parent = Model1
  605. Part15.Material = Enum.Material.Ice
  606. Part15.BrickColor = BrickColor.new("Black")
  607. Part15.Rotation = Vector3.new(-89.9899979, 15.0099993, 179.979996)
  608. Part15.Anchored = true
  609. Part15.CanCollide = false
  610. Part15.FormFactor = Enum.FormFactor.Custom
  611. Part15.Size = Vector3.new(0.399999499, 1, 0.699999928)
  612. Part15.CFrame = CFrame.new(-77.2257233, 4.12555265, 68.1891327, -0.965894401, -0.000356882752, 0.258935839, 0.258935839, -4.90302482e-05, 0.96589458, -0.000332015392, 1, 0.000139767784)
  613. Part15.BottomSurface = Enum.SurfaceType.Smooth
  614. Part15.TopSurface = Enum.SurfaceType.Smooth
  615. Part15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  616. Part15.Position = Vector3.new(-77.2257233, 4.12555265, 68.1891327)
  617. Part15.Orientation = Vector3.new(-74.9899979, 89.9700012, 90.0099945)
  618. Part15.Color = Color3.new(0.105882, 0.164706, 0.207843)
  619. SpecialMesh16.Parent = Part15
  620. SpecialMesh16.MeshId = "rbxassetid://437432504"
  621. SpecialMesh16.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  622. SpecialMesh16.MeshType = Enum.MeshType.FileMesh
  623. SpecialMesh16.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  624. Part17.Parent = Model1
  625. Part17.Material = Enum.Material.Ice
  626. Part17.BrickColor = BrickColor.new("Black")
  627. Part17.Rotation = Vector3.new(-90, -14.9899998, 179.979996)
  628. Part17.Anchored = true
  629. Part17.CanCollide = false
  630. Part17.FormFactor = Enum.FormFactor.Custom
  631. Part17.Size = Vector3.new(0.399999499, 1, 0.699999928)
  632. Part17.CFrame = CFrame.new(-78.5291367, 4.0998354, 68.1886673, -0.965958357, -0.00035745994, -0.258697659, -0.258697659, -4.91204846e-05, 0.965958416, -0.000357998797, 1, -4.50257139e-05)
  633. Part17.BottomSurface = Enum.SurfaceType.Smooth
  634. Part17.TopSurface = Enum.SurfaceType.Smooth
  635. Part17.Color = Color3.new(0.105882, 0.164706, 0.207843)
  636. Part17.Position = Vector3.new(-78.5291367, 4.0998354, 68.1886673)
  637. Part17.Orientation = Vector3.new(-75.0100021, -90.0099945, -90.0099945)
  638. Part17.Color = Color3.new(0.105882, 0.164706, 0.207843)
  639. SpecialMesh18.Parent = Part17
  640. SpecialMesh18.MeshId = "rbxassetid://437432504"
  641. SpecialMesh18.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  642. SpecialMesh18.MeshType = Enum.MeshType.FileMesh
  643. SpecialMesh18.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  644. Part19.Parent = Model1
  645. Part19.Material = Enum.Material.Ice
  646. Part19.BrickColor = BrickColor.new("Black")
  647. Part19.Rotation = Vector3.new(-90, -14.9899998, 179.979996)
  648. Part19.Anchored = true
  649. Part19.CanCollide = false
  650. Part19.FormFactor = Enum.FormFactor.Custom
  651. Part19.Size = Vector3.new(0.399999499, 1, 0.699999928)
  652. Part19.CFrame = CFrame.new(-78.5289612, 4.09985685, 67.6886597, -0.965958357, -0.00035745994, -0.258697659, -0.258697659, -4.91204846e-05, 0.965958416, -0.000357998797, 1, -4.50257139e-05)
  653. Part19.BottomSurface = Enum.SurfaceType.Smooth
  654. Part19.TopSurface = Enum.SurfaceType.Smooth
  655. Part19.Color = Color3.new(0.105882, 0.164706, 0.207843)
  656. Part19.Position = Vector3.new(-78.5289612, 4.09985685, 67.6886597)
  657. Part19.Orientation = Vector3.new(-75.0100021, -90.0099945, -90.0099945)
  658. Part19.Color = Color3.new(0.105882, 0.164706, 0.207843)
  659. SpecialMesh20.Parent = Part19
  660. SpecialMesh20.MeshId = "rbxassetid://437432504"
  661. SpecialMesh20.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  662. SpecialMesh20.MeshType = Enum.MeshType.FileMesh
  663. SpecialMesh20.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  664. Part21.Parent = Model1
  665. Part21.Material = Enum.Material.Ice
  666. Part21.BrickColor = BrickColor.new("Black")
  667. Part21.Rotation = Vector3.new(-90, 0.00999999978, 134.979996)
  668. Part21.Anchored = true
  669. Part21.CanCollide = false
  670. Part21.FormFactor = Enum.FormFactor.Custom
  671. Part21.Size = Vector3.new(0.399999499, 1, 0.699999928)
  672. Part21.CFrame = CFrame.new(-78.2032242, 4.09985018, 67.0802307, -0.706854165, -0.707359314, 0.000120877783, 0.000123484657, 4.74895205e-05, 1, -0.707359314, 0.706854105, 5.37798551e-05)
  673. Part21.BottomSurface = Enum.SurfaceType.Smooth
  674. Part21.TopSurface = Enum.SurfaceType.Smooth
  675. Part21.Color = Color3.new(0.105882, 0.164706, 0.207843)
  676. Part21.Position = Vector3.new(-78.2032242, 4.09985018, 67.0802307)
  677. Part21.Orientation = Vector3.new(-90, 134.979996, 0)
  678. Part21.Color = Color3.new(0.105882, 0.164706, 0.207843)
  679. SpecialMesh22.Parent = Part21
  680. SpecialMesh22.MeshId = "rbxassetid://437432504"
  681. SpecialMesh22.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  682. SpecialMesh22.MeshType = Enum.MeshType.FileMesh
  683. SpecialMesh22.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  684. Part23.Parent = Model1
  685. Part23.Material = Enum.Material.Ice
  686. Part23.BrickColor = BrickColor.new("Black")
  687. Part23.Rotation = Vector3.new(-90, 0.00999999978, -150.020004)
  688. Part23.Anchored = true
  689. Part23.CanCollide = false
  690. Part23.FormFactor = Enum.FormFactor.Custom
  691. Part23.Size = Vector3.new(0.399999499, 1, 0.699999928)
  692. Part23.CFrame = CFrame.new(-77.2388077, 4.12559319, 67.365921, -0.866203785, 0.49969089, 0.000123095379, 8.23280643e-05, -0.000103629071, 1, 0.49969089, 0.866203785, 4.86253048e-05)
  693. Part23.BottomSurface = Enum.SurfaceType.Smooth
  694. Part23.TopSurface = Enum.SurfaceType.Smooth
  695. Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
  696. Part23.Position = Vector3.new(-77.2388077, 4.12559319, 67.365921)
  697. Part23.Orientation = Vector3.new(-90, -150.020004, 0)
  698. Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
  699. SpecialMesh24.Parent = Part23
  700. SpecialMesh24.MeshId = "rbxassetid://437432504"
  701. SpecialMesh24.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  702. SpecialMesh24.MeshType = Enum.MeshType.FileMesh
  703. SpecialMesh24.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  704. Part25.Parent = Model1
  705. Part25.Material = Enum.Material.Ice
  706. Part25.BrickColor = BrickColor.new("Black")
  707. Part25.Rotation = Vector3.new(-90, 0.00999999978, -135.020004)
  708. Part25.Anchored = true
  709. Part25.CanCollide = false
  710. Part25.FormFactor = Enum.FormFactor.Custom
  711. Part25.Size = Vector3.new(0.399999499, 1, 0.699999928)
  712. Part25.CFrame = CFrame.new(-77.5215683, 4.12564182, 67.0829773, -0.707359254, 0.706854224, 0.0001229974, 5.24813586e-05, -0.000121487923, 1, 0.706854224, 0.707359254, 4.88389414e-05)
  713. Part25.BottomSurface = Enum.SurfaceType.Smooth
  714. Part25.TopSurface = Enum.SurfaceType.Smooth
  715. Part25.Color = Color3.new(0.105882, 0.164706, 0.207843)
  716. Part25.Position = Vector3.new(-77.5215683, 4.12564182, 67.0829773)
  717. Part25.Orientation = Vector3.new(-90, -135.020004, 0)
  718. Part25.Color = Color3.new(0.105882, 0.164706, 0.207843)
  719. SpecialMesh26.Parent = Part25
  720. SpecialMesh26.MeshId = "rbxassetid://437432504"
  721. SpecialMesh26.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  722. SpecialMesh26.MeshType = Enum.MeshType.FileMesh
  723. SpecialMesh26.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  724. Part27.Parent = Model1
  725. Part27.Material = Enum.Material.Ice
  726. Part27.BrickColor = BrickColor.new("Black")
  727. Part27.Rotation = Vector3.new(-89.9899979, 15.0099993, 179.979996)
  728. Part27.Anchored = true
  729. Part27.CanCollide = false
  730. Part27.FormFactor = Enum.FormFactor.Custom
  731. Part27.Size = Vector3.new(0.399999499, 1, 0.699999928)
  732. Part27.CFrame = CFrame.new(-77.2255096, 4.12558365, 67.5891266, -0.965894401, -0.000356882752, 0.258935839, 0.258935839, -4.90302482e-05, 0.96589458, -0.000332015392, 1, 0.000139767784)
  733. Part27.BottomSurface = Enum.SurfaceType.Smooth
  734. Part27.TopSurface = Enum.SurfaceType.Smooth
  735. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  736. Part27.Position = Vector3.new(-77.2255096, 4.12558365, 67.5891266)
  737. Part27.Orientation = Vector3.new(-74.9899979, 89.9700012, 90.0099945)
  738. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  739. SpecialMesh28.Parent = Part27
  740. SpecialMesh28.MeshId = "rbxassetid://437432504"
  741. SpecialMesh28.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  742. SpecialMesh28.MeshType = Enum.MeshType.FileMesh
  743. SpecialMesh28.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  744. Part29.Parent = Model1
  745. Part29.Material = Enum.Material.Ice
  746. Part29.BrickColor = BrickColor.new("Black")
  747. Part29.Rotation = Vector3.new(-90, 0.00999999978, 149.979996)
  748. Part29.Anchored = true
  749. Part29.CanCollide = false
  750. Part29.FormFactor = Enum.FormFactor.Custom
  751. Part29.Size = Vector3.new(0.399999499, 1, 0.699999928)
  752. Part29.CFrame = CFrame.new(-78.4154282, 4.09986591, 67.2922897, -0.865846992, -0.50030905, 0.000120519209, 0.00013132258, 1.3619534e-05, 1, -0.50030905, 0.865846992, 5.39094326e-05)
  753. Part29.BottomSurface = Enum.SurfaceType.Smooth
  754. Part29.TopSurface = Enum.SurfaceType.Smooth
  755. Part29.Color = Color3.new(0.105882, 0.164706, 0.207843)
  756. Part29.Position = Vector3.new(-78.4154282, 4.09986591, 67.2922897)
  757. Part29.Orientation = Vector3.new(-90, 149.979996, 0)
  758. Part29.Color = Color3.new(0.105882, 0.164706, 0.207843)
  759. SpecialMesh30.Parent = Part29
  760. SpecialMesh30.MeshId = "rbxassetid://437432504"
  761. SpecialMesh30.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  762. SpecialMesh30.MeshType = Enum.MeshType.FileMesh
  763. SpecialMesh30.Scale = Vector3.new(0.00999999978, 0.0199999996, 0.00999999978)
  764. Part31.Parent = Model1
  765. Part31.Material = Enum.Material.Neon
  766. Part31.BrickColor = BrickColor.new("Really red")
  767. Part31.Rotation = Vector3.new(-180, 0.0199999996, 140)
  768. Part31.Anchored = true
  769. Part31.CanCollide = false
  770. Part31.FormFactor = Enum.FormFactor.Custom
  771. Part31.Size = Vector3.new(1.33999908, 0.0500000007, 0.43999961)
  772. Part31.CFrame = CFrame.new(-78.4640808, 2.52961612, 67.6334152, -0.766044021, -0.642787993, 0.000412892521, -0.642787993, 0.766044199, 4.62145072e-05, -0.000346000015, -0.000230000005, -1)
  773. Part31.BottomSurface = Enum.SurfaceType.Smooth
  774. Part31.TopSurface = Enum.SurfaceType.Smooth
  775. Part31.Color = Color3.new(1, 0, 0)
  776. Part31.Position = Vector3.new(-78.4640808, 2.52961612, 67.6334152)
  777. Part31.Orientation = Vector3.new(0, 179.979996, -40)
  778. Part31.Color = Color3.new(1, 0, 0)
  779. Part32.Parent = Model1
  780. Part32.Material = Enum.Material.Neon
  781. Part32.BrickColor = BrickColor.new("Really red")
  782. Part32.Rotation = Vector3.new(-180, 0.0199999996, -150)
  783. Part32.Anchored = true
  784. Part32.CanCollide = false
  785. Part32.FormFactor = Enum.FormFactor.Custom
  786. Part32.Size = Vector3.new(1.14999926, 0.0500000007, 0.43999961)
  787. Part32.CFrame = CFrame.new(-77.2380981, 2.54341984, 67.6339722, -0.866025269, 0.500000119, 0.000412520603, 0.500000179, 0.866025329, 5.05062853e-05, -0.000332000112, 0.00025000007, -1)
  788. Part32.BottomSurface = Enum.SurfaceType.Smooth
  789. Part32.TopSurface = Enum.SurfaceType.Smooth
  790. Part32.Color = Color3.new(1, 0, 0)
  791. Part32.Position = Vector3.new(-77.2380981, 2.54341984, 67.6339722)
  792. Part32.Orientation = Vector3.new(0, 179.979996, 30)
  793. Part32.Color = Color3.new(1, 0, 0)
  794. Part33.Parent = Model1
  795. Part33.Material = Enum.Material.Neon
  796. Part33.BrickColor = BrickColor.new("Really red")
  797. Part33.Rotation = Vector3.new(-180, 0.0199999996, 180)
  798. Part33.Anchored = true
  799. Part33.CanCollide = false
  800. Part33.FormFactor = Enum.FormFactor.Custom
  801. Part33.Size = Vector3.new(0.0500000007, 1.23000026, 0.43999961)
  802. Part33.CFrame = CFrame.new(-77.7270355, 3.42889428, 67.6337891, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  803. Part33.BottomSurface = Enum.SurfaceType.Smooth
  804. Part33.TopSurface = Enum.SurfaceType.Smooth
  805. Part33.Color = Color3.new(1, 0, 0)
  806. Part33.Position = Vector3.new(-77.7270355, 3.42889428, 67.6337891)
  807. Part33.Orientation = Vector3.new(0, 179.979996, 0)
  808. Part33.Color = Color3.new(1, 0, 0)
  809. Part34.Parent = Model1
  810. Part34.Material = Enum.Material.Neon
  811. Part34.BrickColor = BrickColor.new("Really red")
  812. Part34.Rotation = Vector3.new(-180, 0.0199999996, 180)
  813. Part34.Anchored = true
  814. Part34.CanCollide = false
  815. Part34.FormFactor = Enum.FormFactor.Custom
  816. Part34.Size = Vector3.new(0.0500000007, 1.10000098, 0.43999961)
  817. Part34.CFrame = CFrame.new(-77.9625778, 3.49389386, 67.6336823, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  818. Part34.BottomSurface = Enum.SurfaceType.Smooth
  819. Part34.TopSurface = Enum.SurfaceType.Smooth
  820. Part34.Color = Color3.new(1, 0, 0)
  821. Part34.Position = Vector3.new(-77.9625778, 3.49389386, 67.6336823)
  822. Part34.Orientation = Vector3.new(0, 179.979996, 0)
  823. Part34.Color = Color3.new(1, 0, 0)
  824. Part35.Parent = Model1
  825. Part35.Material = Enum.Material.Neon
  826. Part35.BrickColor = BrickColor.new("Really red")
  827. Part35.Rotation = Vector3.new(-179.98999, 0.0199999996, -175.059998)
  828. Part35.Anchored = true
  829. Part35.CanCollide = false
  830. Part35.FormFactor = Enum.FormFactor.Custom
  831. Part35.Size = Vector3.new(0.0500000007, 3.85799909, 1.14999986)
  832. Part35.CFrame = CFrame.new(-78.9676361, 2.13764286, 68.0318298, -0.996278524, 0.0861929879, 0.00039684106, 0.0861930475, 0.996278524, 0.000120242592, -0.000385000167, 0.000154000038, -1)
  833. Part35.BottomSurface = Enum.SurfaceType.Smooth
  834. Part35.TopSurface = Enum.SurfaceType.Smooth
  835. Part35.Color = Color3.new(1, 0, 0)
  836. Part35.Position = Vector3.new(-78.9676361, 2.13764286, 68.0318298)
  837. Part35.Orientation = Vector3.new(-0.00999999978, 179.979996, 4.94000006)
  838. Part35.Color = Color3.new(1, 0, 0)
  839. Part36.Parent = Model1
  840. Part36.Material = Enum.Material.Neon
  841. Part36.BrickColor = BrickColor.new("Really red")
  842. Part36.Rotation = Vector3.new(180, 0.0199999996, 174.610001)
  843. Part36.Anchored = true
  844. Part36.CanCollide = false
  845. Part36.FormFactor = Enum.FormFactor.Custom
  846. Part36.Size = Vector3.new(0.0500000007, 3.85799932, 1.14999974)
  847. Part36.CFrame = CFrame.new(-76.7488022, 2.14135766, 68.0327454, -0.995582223, -0.0938939974, 0.000414724054, -0.0938940197, 0.995582223, -2.01489129e-05, -0.000411000074, -5.90000018e-05, -1)
  848. Part36.BottomSurface = Enum.SurfaceType.Smooth
  849. Part36.TopSurface = Enum.SurfaceType.Smooth
  850. Part36.Color = Color3.new(1, 0, 0)
  851. Part36.Position = Vector3.new(-76.7488022, 2.14135766, 68.0327454)
  852. Part36.Orientation = Vector3.new(0, 179.979996, -5.38999987)
  853. Part36.Color = Color3.new(1, 0, 0)
  854. Part37.Parent = Model1
  855. Part37.Material = Enum.Material.SmoothPlastic
  856. Part37.Transparency = 1
  857. Part37.Rotation = Vector3.new(90, 0.0199999996, 180)
  858. Part37.Anchored = true
  859. Part37.FormFactor = Enum.FormFactor.Custom
  860. Part37.Size = Vector3.new(1.9000001, 1, 2)
  861. Part37.CFrame = CFrame.new(-77.889267, 3.01040053, 67.9884949, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  862. Part37.BottomSurface = Enum.SurfaceType.Smooth
  863. Part37.TopSurface = Enum.SurfaceType.Smooth
  864. Part37.Position = Vector3.new(-77.889267, 3.01040053, 67.9884949)
  865. Part37.Orientation = Vector3.new(90, -180, 0)
  866. ParticleEmitter38.Name = "Void"
  867. ParticleEmitter38.Parent = Part37
  868. ParticleEmitter38.Transparency = NumberSequence.new(0,0.78750002384186,1)
  869. ParticleEmitter38.Rotation = NumberRange.new(100, 100)
  870. ParticleEmitter38.Size = NumberSequence.new(0.50000011920929,1.3749998807907)
  871. ParticleEmitter38.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  872. ParticleEmitter38.Texture = "rbxassetid://341277531"
  873. ParticleEmitter38.ZOffset = -1
  874. ParticleEmitter38.Lifetime = NumberRange.new(0.5, 0.5)
  875. ParticleEmitter38.Rate = 1000
  876. ParticleEmitter38.RotSpeed = NumberRange.new(-20, -10)
  877. ParticleEmitter38.Speed = NumberRange.new(0, 0)
  878. ParticleEmitter38.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  879. Part39.Parent = Model1
  880. Part39.Material = Enum.Material.Neon
  881. Part39.BrickColor = BrickColor.new("Really red")
  882. Part39.Rotation = Vector3.new(83.7299957, 71.2900009, -88.6399994)
  883. Part39.Anchored = true
  884. Part39.CanCollide = false
  885. Part39.Size = Vector3.new(0.088407591, 0.176815182, 0.412914902)
  886. Part39.CFrame = CFrame.new(-80.9609222, 4.06732559, 66.8783646, 0.00759400381, 0.320662409, 0.947163165, -0.0868270025, 0.943824589, -0.318835974, -0.996194482, -0.0798180923, 0.0350095592)
  887. Part39.Color = Color3.new(1, 0, 0)
  888. Part39.Position = Vector3.new(-80.9609222, 4.06732559, 66.8783646)
  889. Part39.Orientation = Vector3.new(18.5900002, 87.8799973, -5.25999975)
  890. Part39.Color = Color3.new(1, 0, 0)
  891. Part40.Parent = Model1
  892. Part40.Material = Enum.Material.Neon
  893. Part40.BrickColor = BrickColor.new("Really red")
  894. Part40.Rotation = Vector3.new(-100.659996, -85.6100006, 84.3099976)
  895. Part40.Anchored = true
  896. Part40.CanCollide = false
  897. Part40.Size = Vector3.new(0.088407591, 0.176815182, 0.70963335)
  898. Part40.CFrame = CFrame.new(-80.1355591, 4.43367529, 66.8527222, 0.00759400381, -0.0761589408, -0.997066677, -0.0868270025, -0.993380606, 0.0752160549, -0.996194482, 0.0860012472, -0.01415639)
  899. Part40.Color = Color3.new(1, 0, 0)
  900. Part40.Position = Vector3.new(-80.1355591, 4.43367529, 66.8527222)
  901. Part40.Orientation = Vector3.new(-4.30999994, -90.8099976, -175)
  902. Part40.Color = Color3.new(1, 0, 0)
  903. Part41.Parent = Model1
  904. Part41.Material = Enum.Material.Neon
  905. Part41.BrickColor = BrickColor.new("Really red")
  906. Part41.Rotation = Vector3.new(84.9300003, 11.0199995, -89.5599976)
  907. Part41.Anchored = true
  908. Part41.CanCollide = false
  909. Part41.Size = Vector3.new(0.088407591, 0.176815182, 0.309102625)
  910. Part41.CFrame = CFrame.new(-81.8653641, 5.04024267, 66.7866592, 0.00759404665, 0.98153311, 0.191141799, -0.0868269652, 0.191072732, -0.977728844, -0.996194601, -0.00917136669, 0.086674653)
  911. Part41.Color = Color3.new(1, 0, 0)
  912. Part41.Position = Vector3.new(-81.8653641, 5.04024267, 66.7866592)
  913. Part41.Orientation = Vector3.new(77.8899994, 65.6100006, -24.4399986)
  914. Part41.Color = Color3.new(1, 0, 0)
  915. Part42.Parent = Model1
  916. Part42.Material = Enum.Material.Neon
  917. Part42.BrickColor = BrickColor.new("Really red")
  918. Part42.Rotation = Vector3.new(85.2099991, -23.7999992, -89.5199966)
  919. Part42.Anchored = true
  920. Part42.CanCollide = false
  921. Part42.Size = Vector3.new(0.088407591, 0.176815182, 0.308566362)
  922. Part42.CFrame = CFrame.new(-81.8024826, 5.49255276, 66.7477417, 0.00759404339, 0.914910614, -0.403585136, -0.0868269727, -0.401469499, -0.91174823, -0.996194482, 0.0419659801, 0.0763902515)
  923. Part42.Color = Color3.new(1, 0, 0)
  924. Part42.Position = Vector3.new(-81.8024826, 5.49255276, 66.7477417)
  925. Part42.Orientation = Vector3.new(65.75, -79.2799988, -167.800003)
  926. Part42.Color = Color3.new(1, 0, 0)
  927. Part43.Parent = Model1
  928. Part43.Material = Enum.Material.Neon
  929. Part43.BrickColor = BrickColor.new("Really red")
  930. Part43.Rotation = Vector3.new(-94.8699951, 14.4699993, 89.5499954)
  931. Part43.Anchored = true
  932. Part43.CanCollide = false
  933. Part43.Size = Vector3.new(0.088407591, 0.176815182, 0.336720973)
  934. Part43.CFrame = CFrame.new(-80.6370544, 6.32220268, 66.6842804, 0.00759398239, -0.968230307, 0.249944776, -0.0868269727, 0.248369485, 0.964766204, -0.996194482, -0.0290283635, -0.0821823999)
  935. Part43.Color = Color3.new(1, 0, 0)
  936. Part43.Position = Vector3.new(-80.6370544, 6.32220268, 66.6842804)
  937. Part43.Orientation = Vector3.new(-74.75, 108.199997, -19.2700005)
  938. Part43.Color = Color3.new(1, 0, 0)
  939. Part44.Parent = Model1
  940. Part44.Material = Enum.Material.Neon
  941. Part44.BrickColor = BrickColor.new("Really red")
  942. Part44.Rotation = Vector3.new(85.0899963, -9.59000015, -89.5599976)
  943. Part44.Anchored = true
  944. Part44.CanCollide = false
  945. Part44.Size = Vector3.new(0.088407591, 0.176815182, 0.21673049)
  946. Part44.CFrame = CFrame.new(-81.8764572, 5.26630545, 66.7668533, 0.00759404711, 0.98600018, -0.166571513, -0.0868269727, -0.165297091, -0.98241502, -0.996194601, 0.0219234154, 0.0843562484)
  947. Part44.Color = Color3.new(1, 0, 0)
  948. Part44.Position = Vector3.new(-81.8764572, 5.26630545, 66.7668533)
  949. Part44.Orientation = Vector3.new(79.2399979, -63.1399994, -152.289993)
  950. Part44.Color = Color3.new(1, 0, 0)
  951. Part45.Parent = Model1
  952. Part45.Material = Enum.Material.Neon
  953. Part45.BrickColor = BrickColor.new("Really red")
  954. Part45.Rotation = Vector3.new(-96.8299942, -76.7200012, 88.1100006)
  955. Part45.Anchored = true
  956. Part45.CanCollide = false
  957. Part45.Size = Vector3.new(0.088407591, 0.176815182, 0.405543506)
  958. Part45.CFrame = CFrame.new(-80.6731567, 4.50452137, 66.8424225, 0.00759399682, -0.229550794, -0.973267138, -0.0868270099, -0.96977073, 0.228048652, -0.996194482, 0.0827740654, -0.0272956435)
  959. Part45.Color = Color3.new(1, 0, 0)
  960. Part45.Position = Vector3.new(-80.6731567, 4.50452137, 66.8424225)
  961. Part45.Orientation = Vector3.new(-13.1799994, -91.6100006, -174.87999)
  962. Part45.Color = Color3.new(1, 0, 0)
  963. Part46.Parent = Model1
  964. Part46.Material = Enum.Material.Neon
  965. Part46.BrickColor = BrickColor.new("Really red")
  966. Part46.Rotation = Vector3.new(-95.3099976, -36.8199997, 89.4599991)
  967. Part46.Anchored = true
  968. Part46.CanCollide = false
  969. Part46.Size = Vector3.new(0.088407591, 0.176815182, 0.39690578)
  970. Part46.CFrame = CFrame.new(-80.3977356, 5.41454506, 66.765213, 0.0075939931, -0.800491452, -0.599296093, -0.086826995, -0.597578168, 0.797096491, -0.996194482, 0.0459820107, -0.0740423575)
  971. Part46.Color = Color3.new(1, 0, 0)
  972. Part46.Position = Vector3.new(-80.3977356, 5.41454506, 66.765213)
  973. Part46.Orientation = Vector3.new(-52.8499985, -97.0400009, -171.729996)
  974. Part46.Color = Color3.new(1, 0, 0)
  975. Part47.Parent = Model1
  976. Part47.Material = Enum.Material.Neon
  977. Part47.BrickColor = BrickColor.new("Really red")
  978. Part47.Rotation = Vector3.new(84.5599976, 46.8199997, -89.3600006)
  979. Part47.Anchored = true
  980. Part47.CanCollide = false
  981. Part47.Size = Vector3.new(0.0884075835, 0.176815167, 0.322586983)
  982. Part47.CFrame = CFrame.new(-79.551918, 4.24167252, 66.8738708, 0.00759400381, 0.684249878, 0.729208171, -0.0868270025, 0.726926208, -0.681204498, -0.996194482, -0.0581418909, 0.064931646)
  983. Part47.Color = Color3.new(1, 0, 0)
  984. Part47.Position = Vector3.new(-79.551918, 4.24167252, 66.8738708)
  985. Part47.Orientation = Vector3.new(42.9399986, 84.909996, -6.80999994)
  986. Part47.Color = Color3.new(1, 0, 0)
  987. Part48.Parent = Model1
  988. Part48.Material = Enum.Material.Neon
  989. Part48.BrickColor = BrickColor.new("Really red")
  990. Part48.Rotation = Vector3.new(-95.4899979, -49.5699997, 89.3299942)
  991. Part48.Anchored = true
  992. Part48.CanCollide = false
  993. Part48.Size = Vector3.new(0.088407591, 0.176815182, 0.362818539)
  994. Part48.CFrame = CFrame.new(-81.3364105, 4.80461454, 66.8112183, 0.0075939782, -0.648475409, -0.761197746, -0.086826995, -0.758772254, 0.645542979, -0.996194482, 0.0611902662, -0.0620672777)
  995. Part48.Color = Color3.new(1, 0, 0)
  996. Part48.Position = Vector3.new(-81.3364105, 4.80461454, 66.8112183)
  997. Part48.Orientation = Vector3.new(-40.2099991, -94.659996, -173.470001)
  998. Part48.Color = Color3.new(1, 0, 0)
  999. Part49.Parent = Model1
  1000. Part49.Material = Enum.Material.Neon
  1001. Part49.BrickColor = BrickColor.new("Really red")
  1002. Part49.Rotation = Vector3.new(-95.0599976, -9.80000019, 89.5599976)
  1003. Part49.Anchored = true
  1004. Part49.CanCollide = false
  1005. Part49.Size = Vector3.new(0.088407591, 0.176815182, 0.327353835)
  1006. Part49.CFrame = CFrame.new(-80.649765, 6.0361166, 66.7091522, 0.00759398192, -0.985364258, -0.170292363, -0.0868269801, -0.170303956, 0.981559515, -0.996194482, 0.00733205071, -0.0868496001)
  1007. Part49.Color = Color3.new(1, 0, 0)
  1008. Part49.Position = Vector3.new(-80.649765, 6.0361166, 66.7091522)
  1009. Part49.Orientation = Vector3.new(-78.9799957, -117.019997, -152.98999)
  1010. Part49.Color = Color3.new(1, 0, 0)
  1011. Part50.Parent = Model1
  1012. Part50.Material = Enum.Material.Neon
  1013. Part50.BrickColor = BrickColor.new("Really red")
  1014. Part50.Rotation = Vector3.new(84.3799973, 55.5999985, -89.2299957)
  1015. Part50.Anchored = true
  1016. Part50.CanCollide = false
  1017. Part50.Size = Vector3.new(0.0884075835, 0.176815167, 0.425790519)
  1018. Part50.CFrame = CFrame.new(-80.3144913, 4.63437653, 66.8338547, 0.00759399822, 0.564875007, 0.825141549, -0.086826995, 0.822421789, -0.562214196, -0.996194482, -0.067375198, 0.0552919321)
  1019. Part50.Color = Color3.new(1, 0, 0)
  1020. Part50.Position = Vector3.new(-80.3144913, 4.63437653, 66.8338547)
  1021. Part50.Orientation = Vector3.new(34.2099991, 86.1699982, -6.02999973)
  1022. Part50.Color = Color3.new(1, 0, 0)
  1023. Part51.Parent = Model1
  1024. Part51.Material = Enum.Material.Neon
  1025. Part51.BrickColor = BrickColor.new("Really red")
  1026. Part51.Rotation = Vector3.new(-95.3399963, -39.7999992, 89.4300003)
  1027. Part51.Anchored = true
  1028. Part51.CanCollide = false
  1029. Part51.Size = Vector3.new(0.088407591, 0.176815182, 0.327353835)
  1030. Part51.CFrame = CFrame.new(-81.568718, 5.0362649, 66.7892685, 0.00759397354, -0.768200755, -0.640164018, -0.0868269876, -0.638271689, 0.76489979, -0.996194482, 0.0497749671, -0.0715476498)
  1031. Part51.Color = Color3.new(1, 0, 0)
  1032. Part51.Position = Vector3.new(-81.568718, 5.0362649, 66.7892685)
  1033. Part51.Orientation = Vector3.new(-49.8999977, -96.3799973, -172.25)
  1034. Part51.Color = Color3.new(1, 0, 0)
  1035. Part52.Parent = Model1
  1036. Part52.Material = Enum.Material.Neon
  1037. Part52.BrickColor = BrickColor.new("Really red")
  1038. Part52.Rotation = Vector3.new(84.909996, 13.75, -89.5499954)
  1039. Part52.Anchored = true
  1040. Part52.CanCollide = false
  1041. Part52.Size = Vector3.new(0.088407591, 0.152441859, 0.261689216)
  1042. Part52.CFrame = CFrame.new(-79.2731934, 3.62613988, 66.9296722, 0.00759404944, 0.971322894, 0.237643093, -0.0868269578, 0.237393051, -0.967526197, -0.996194601, -0.0132864155, 0.0861398876)
  1043. Part52.Color = Color3.new(1, 0, 0)
  1044. Part52.Position = Vector3.new(-79.2731934, 3.62613988, 66.9296722)
  1045. Part52.Orientation = Vector3.new(75.3600006, 70.0800018, -20.0900002)
  1046. Part52.Color = Color3.new(1, 0, 0)
  1047. Part53.Parent = Model1
  1048. Part53.Material = Enum.Material.Neon
  1049. Part53.BrickColor = BrickColor.new("Really red")
  1050. Part53.Rotation = Vector3.new(-96, -66.8199997, 88.8899994)
  1051. Part53.Anchored = true
  1052. Part53.CanCollide = false
  1053. Part53.Size = Vector3.new(0.088407591, 0.176815182, 0.39690578)
  1054. Part53.CFrame = CFrame.new(-81.0384674, 4.62372255, 66.8292542, 0.00759398937, -0.393595785, -0.919252217, -0.0868270025, -0.916067004, 0.391514659, -0.996194482, 0.0768428743, -0.0411313884)
  1055. Part53.Color = Color3.new(1, 0, 0)
  1056. Part53.Position = Vector3.new(-81.0384674, 4.62372255, 66.8292542)
  1057. Part53.Orientation = Vector3.new(-23.0499992, -92.5599976, -174.589996)
  1058. Part53.Color = Color3.new(1, 0, 0)
  1059. Part54.Parent = Model1
  1060. Part54.Material = Enum.Material.Neon
  1061. Part54.BrickColor = BrickColor.new("Really red")
  1062. Part54.Rotation = Vector3.new(84.6699982, 38.9399986, -89.4399948)
  1063. Part54.Anchored = true
  1064. Part54.CanCollide = false
  1065. Part54.Size = Vector3.new(0.088407591, 0.176815182, 0.224774137)
  1066. Part54.CFrame = CFrame.new(-79.3473053, 3.81352353, 66.9127808, 0.00759404106, 0.777735233, 0.628546178, -0.0868269429, 0.62670356, -0.774406195, -0.996194601, -0.0486939289, 0.0722876564)
  1067. Part54.Color = Color3.new(1, 0, 0)
  1068. Part54.Position = Vector3.new(-79.3473053, 3.81352353, 66.9127808)
  1069. Part54.Orientation = Vector3.new(50.75, 83.4399948, -7.88999987)
  1070. Part54.Color = Color3.new(1, 0, 0)
  1071. Part55.Parent = Model1
  1072. Part55.Material = Enum.Material.Neon
  1073. Part55.BrickColor = BrickColor.new("Really red")
  1074. Part55.Rotation = Vector3.new(84.9499969, 8.67999935, -89.5599976)
  1075. Part55.Anchored = true
  1076. Part55.CanCollide = false
  1077. Part55.Size = Vector3.new(0.0884075835, 0.176815167, 0.440075517)
  1078. Part55.CFrame = CFrame.new(-80.9358749, 5.58966732, 66.745842, 0.00759401359, 0.988516212, 0.150924504, -0.0868270248, 0.151010707, -0.984712243, -0.996194482, -0.00562642468, 0.0869768038)
  1079. Part55.Color = Color3.new(1, 0, 0)
  1080. Part55.Position = Vector3.new(-80.9358749, 5.58966732, 66.745842)
  1081. Part55.Orientation = Vector3.new(79.9700012, 60.0499992, -29.8999996)
  1082. Part55.Color = Color3.new(1, 0, 0)
  1083. Part56.Parent = Model1
  1084. Part56.Material = Enum.Material.Neon
  1085. Part56.BrickColor = BrickColor.new("Really red")
  1086. Part56.Rotation = Vector3.new(-95.3600006, -40.8099976, 89.4300003)
  1087. Part56.Anchored = true
  1088. Part56.CanCollide = false
  1089. Part56.Size = Vector3.new(0.0884075835, 0.131340966, 0.362350911)
  1090. Part56.CFrame = CFrame.new(-78.9142838, 3.24433255, 66.9656906, 0.00759393862, -0.756797194, -0.653605759, -0.0868270695, -0.651655555, 0.753530025, -0.996194482, 0.0510284826, -0.0706591904)
  1091. Part56.Color = Color3.new(1, 0, 0)
  1092. Part56.Position = Vector3.new(-78.9142838, 3.24433255, 66.9656906)
  1093. Part56.Orientation = Vector3.new(-48.8999977, -96.1699982, -172.410004)
  1094. Part56.Color = Color3.new(1, 0, 0)
  1095. Part57.Parent = Model1
  1096. Part57.Material = Enum.Material.Neon
  1097. Part57.BrickColor = BrickColor.new("Really red")
  1098. Part57.Rotation = Vector3.new(84.8099976, 25.5699997, -89.5199966)
  1099. Part57.Anchored = true
  1100. Part57.CanCollide = false
  1101. Part57.Size = Vector3.new(0.088407591, 0.176815182, 0.411184579)
  1102. Part57.CFrame = CFrame.new(-80.8216553, 5.2129941, 66.7795334, 0.00759400707, 0.902023971, 0.431619108, -0.0868270099, 0.430596471, -0.89835912, -0.996194482, -0.03065411, 0.0815900937)
  1103. Part57.Color = Color3.new(1, 0, 0)
  1104. Part57.Position = Vector3.new(-80.8216553, 5.2129941, 66.7795334)
  1105. Part57.Orientation = Vector3.new(63.9399986, 79.2999954, -11.3999996)
  1106. Part57.Color = Color3.new(1, 0, 0)
  1107. Part58.Parent = Model1
  1108. Part58.Material = Enum.Material.Neon
  1109. Part58.BrickColor = BrickColor.new("Really red")
  1110. Part58.Rotation = Vector3.new(-95.0999985, -15.5299997, 89.5499954)
  1111. Part58.Anchored = true
  1112. Part58.CanCollide = false
  1113. Part58.Size = Vector3.new(0.088407591, 0.176815182, 0.336720973)
  1114. Part58.CFrame = CFrame.new(-81.7013016, 5.29024553, 66.7661438, 0.00759396097, -0.963482916, -0.267661929, -0.0868269727, -0.267294198, 0.959695995, -0.996194482, 0.0159524158, -0.0856862366)
  1115. Part58.Color = Color3.new(1, 0, 0)
  1116. Part58.Position = Vector3.new(-81.7013016, 5.29024553, 66.7661438)
  1117. Part58.Orientation = Vector3.new(-73.6800003, -107.75, -162)
  1118. Part58.Color = Color3.new(1, 0, 0)
  1119. Part59.Parent = Model1
  1120. Part59.Material = Enum.Material.Neon
  1121. Part59.BrickColor = BrickColor.new("Really red")
  1122. Part59.Rotation = Vector3.new(84.8099976, 25.3699989, -89.5199966)
  1123. Part59.Anchored = true
  1124. Part59.CanCollide = false
  1125. Part59.Size = Vector3.new(0.0884075835, 0.176815167, 0.446891993)
  1126. Part59.CFrame = CFrame.new(-79.1539307, 3.58030295, 66.9345551, 0.00759401033, 0.90349108, 0.428539693, -0.0868270099, 0.427529603, -0.899822772, -0.996194482, -0.0303756148, 0.0816941932)
  1127. Part59.Color = Color3.new(1, 0, 0)
  1128. Part59.Position = Vector3.new(-79.1539307, 3.58030295, 66.9345551)
  1129. Part59.Orientation = Vector3.new(64.1299973, 79.2099991, -11.4799995)
  1130. Part59.Color = Color3.new(1, 0, 0)
  1131. Part60.Parent = Model1
  1132. Part60.Material = Enum.Material.Neon
  1133. Part60.BrickColor = BrickColor.new("Really red")
  1134. Part60.Rotation = Vector3.new(-94.8399963, 18.1599998, 89.5400009)
  1135. Part60.Anchored = true
  1136. Part60.CanCollide = false
  1137. Part60.Size = Vector3.new(0.0884075835, 0.176815167, 0.230464101)
  1138. Part60.CFrame = CFrame.new(-79.1577148, 3.89818358, 66.9068222, 0.0075939293, -0.950169265, 0.311642051, -0.0868270174, 0.309847504, 0.946813405, -0.996194482, -0.0342489891, -0.0801474079)
  1139. Part60.Color = Color3.new(1, 0, 0)
  1140. Part60.Position = Vector3.new(-79.1577148, 3.89818358, 66.9068222)
  1141. Part60.Orientation = Vector3.new(-71.2299957, 104.419998, -15.6499996)
  1142. Part60.Color = Color3.new(1, 0, 0)
  1143. Part61.Parent = Model1
  1144. Part61.Material = Enum.Material.Neon
  1145. Part61.BrickColor = BrickColor.new("Really red")
  1146. Part61.Rotation = Vector3.new(-95.1899948, -25.8499985, 89.5199966)
  1147. Part61.Anchored = true
  1148. Part61.CanCollide = false
  1149. Part61.Size = Vector3.new(0.088407591, 0.175496936, 0.362327456)
  1150. Part61.CFrame = CFrame.new(-79.2444916, 4.27266932, 66.8735275, 0.00759398565, -0.899877787, -0.436076015, -0.0868269876, -0.435035199, 0.896218061, -0.996194482, 0.0310573522, -0.0814374238)
  1151. Part61.Color = Color3.new(1, 0, 0)
  1152. Part61.Position = Vector3.new(-79.2444916, 4.27266932, 66.8735275)
  1153. Part61.Orientation = Vector3.new(-63.6699982, -100.579994, -168.709991)
  1154. Part61.Color = Color3.new(1, 0, 0)
  1155. Part62.Parent = Model1
  1156. Part62.Material = Enum.Material.Neon
  1157. Part62.BrickColor = BrickColor.new("Really red")
  1158. Part62.Rotation = Vector3.new(85.1500015, -16.25, -89.5499954)
  1159. Part62.Anchored = true
  1160. Part62.CanCollide = false
  1161. Part62.Size = Vector3.new(0.088407591, 0.152441859, 0.261689216)
  1162. Part62.CFrame = CFrame.new(-79.3702545, 3.67099357, 66.9250336, 0.00759406714, 0.960014403, -0.279854894, -0.0868269876, -0.278180748, -0.956608832, -0.996194482, 0.0315630175, 0.081242308)
  1163. Part62.Color = Color3.new(1, 0, 0)
  1164. Part62.Position = Vector3.new(-79.3702545, 3.67099357, 66.9250336)
  1165. Part62.Orientation = Vector3.new(73.0599976, -73.8099976, -162.669998)
  1166. Part62.Color = Color3.new(1, 0, 0)
  1167. Part63.Parent = Model1
  1168. Part63.Material = Enum.Material.Neon
  1169. Part63.BrickColor = BrickColor.new("Really red")
  1170. Part63.Rotation = Vector3.new(85.5499954, -50.8999977, -89.3099976)
  1171. Part63.Anchored = true
  1172. Part63.CanCollide = false
  1173. Part63.Size = Vector3.new(0.0884075835, 0.176677987, 0.328501463)
  1174. Part63.CFrame = CFrame.new(-79.25354, 3.97497034, 66.8994217, 0.00759399869, 0.630693197, -0.775995076, -0.0868270621, -0.772671223, -0.62884146, -0.996194482, 0.0721528828, 0.0488936529)
  1175. Part63.Color = Color3.new(1, 0, 0)
  1176. Part63.Position = Vector3.new(-79.25354, 3.97497034, 66.8994217)
  1177. Part63.Orientation = Vector3.new(38.9599991, -86.3899994, -173.589996)
  1178. Part63.Color = Color3.new(1, 0, 0)
  1179. Part64.Parent = Model1
  1180. Part64.Material = Enum.Material.Neon
  1181. Part64.BrickColor = BrickColor.new("Really red")
  1182. Part64.Rotation = Vector3.new(85.3799973, -39.5900002, -89.4399948)
  1183. Part64.Anchored = true
  1184. Part64.CanCollide = false
  1185. Part64.Size = Vector3.new(0.088407591, 0.176815182, 0.21673049)
  1186. Part64.CFrame = CFrame.new(-80.8006897, 6.3887167, 66.6772308, 0.00759406155, 0.770614088, -0.637256861, -0.086826995, -0.634360135, -0.768146038, -0.996194482, 0.0611644424, 0.0620927364)
  1187. Part64.Color = Color3.new(1, 0, 0)
  1188. Part64.Position = Vector3.new(-80.8006897, 6.3887167, 66.6772308)
  1189. Part64.Orientation = Vector3.new(50.1899986, -84.4300003, -172.209991)
  1190. Part64.Color = Color3.new(1, 0, 0)
  1191. Part65.Parent = Model1
  1192. Part65.Material = Enum.Material.Neon
  1193. Part65.BrickColor = BrickColor.new("Really red")
  1194. Part65.Rotation = Vector3.new(84.9499969, 8.93999958, -89.5599976)
  1195. Part65.Anchored = true
  1196. Part65.CanCollide = false
  1197. Part65.Size = Vector3.new(0.088407591, 0.176815182, 0.224774137)
  1198. Part65.CFrame = CFrame.new(-79.3403244, 3.87022853, 66.9078903, 0.00759406807, 0.98781234, 0.155463696, -0.0868269727, 0.155532464, -0.984008193, -0.996194601, -0.00602583541, 0.0869499743)
  1199. Part65.Color = Color3.new(1, 0, 0)
  1200. Part65.Position = Vector3.new(-79.3403244, 3.87022853, 66.9078903)
  1201. Part65.Orientation = Vector3.new(79.7399979, 60.7799988, -29.1700001)
  1202. Part65.Color = Color3.new(1, 0, 0)
  1203. Part66.Parent = Model1
  1204. Part66.Material = Enum.Material.Neon
  1205. Part66.BrickColor = BrickColor.new("Really red")
  1206. Part66.Rotation = Vector3.new(-94.5400009, 45.1699982, 89.3799973)
  1207. Part66.Anchored = true
  1208. Part66.CanCollide = false
  1209. Part66.Size = Vector3.new(0.0884075835, 0.147372633, 0.127730176)
  1210. Part66.CFrame = CFrame.new(-79.3836288, 3.54828477, 66.9356003, 0.00759394281, -0.705006778, 0.709162772, -0.0868270025, 0.706050813, 0.702835143, -0.996194482, -0.0669112056, -0.0558518805)
  1211. Part66.Color = Color3.new(1, 0, 0)
  1212. Part66.Position = Vector3.new(-79.3836288, 3.54828477, 66.9356003)
  1213. Part66.Orientation = Vector3.new(-44.6499977, 94.5, -7.00999975)
  1214. Part66.Color = Color3.new(1, 0, 0)
  1215. Part67.Parent = Model1
  1216. Part67.Material = Enum.Material.Neon
  1217. Part67.BrickColor = BrickColor.new("Really red")
  1218. Part67.Rotation = Vector3.new(85, 2.95000005, -89.5599976)
  1219. Part67.Anchored = true
  1220. Part67.CanCollide = false
  1221. Part67.Size = Vector3.new(0.088407591, 0.0724146739, 0.11659345)
  1222. Part67.CFrame = CFrame.new(-79.280777, 3.44607663, 66.9453049, 0.00759404758, 0.998646379, 0.0514568128, -0.0868269652, 0.0519225039, -0.994870067, -0.996194601, 0.00308724074, 0.0871038139)
  1223. Part67.Color = Color3.new(1, 0, 0)
  1224. Part67.Position = Vector3.new(-79.280777, 3.44607663, 66.9453049)
  1225. Part67.Orientation = Vector3.new(84.1899948, 30.5699997, -59.1199989)
  1226. Part67.Color = Color3.new(1, 0, 0)
  1227. Part68.Parent = Model1
  1228. Part68.Material = Enum.Material.Neon
  1229. Part68.BrickColor = BrickColor.new("Really red")
  1230. Part68.Rotation = Vector3.new(-95.6199951, -55.8499985, 89.2200012)
  1231. Part68.Anchored = true
  1232. Part68.CanCollide = false
  1233. Part68.Size = Vector3.new(0.088407591, 0.175496936, 0.362327456)
  1234. Part68.CFrame = CFrame.new(-79.4662476, 4.20963955, 66.877327, 0.00759398285, -0.561275661, -0.827594101, -0.086826995, -0.824862838, 0.558626652, -0.996194482, 0.0676153973, -0.0549979359)
  1235. Part68.Color = Color3.new(1, 0, 0)
  1236. Part68.Position = Vector3.new(-79.4662476, 4.20963955, 66.877327)
  1237. Part68.Orientation = Vector3.new(-33.9599991, -93.7999954, -173.98999)
  1238. Part68.Color = Color3.new(1, 0, 0)
  1239. Part69.Parent = Model1
  1240. Part69.Material = Enum.Material.Neon
  1241. Part69.BrickColor = BrickColor.new("Really red")
  1242. Part69.Rotation = Vector3.new(84.5899963, 44.2799988, -89.3899994)
  1243. Part69.Anchored = true
  1244. Part69.CanCollide = false
  1245. Part69.Size = Vector3.new(0.0884075835, 0.153928205, 0.28597948)
  1246. Part69.CFrame = CFrame.new(-78.9831009, 3.29310155, 66.9608917, 0.0075940052, 0.715853155, 0.698212504, -0.0868270025, 0.696070611, -0.712720454, -0.996194482, -0.0552112684, 0.0674407631)
  1247. Part69.Color = Color3.new(1, 0, 0)
  1248. Part69.Position = Vector3.new(-78.9831009, 3.29310155, 66.9608917)
  1249. Part69.Orientation = Vector3.new(45.4599991, 84.4799957, -7.10999966)
  1250. Part69.Color = Color3.new(1, 0, 0)
  1251. Part70.Parent = Model1
  1252. Part70.Material = Enum.Material.Neon
  1253. Part70.BrickColor = BrickColor.new("Really red")
  1254. Part70.Rotation = Vector3.new(84.4799957, 50.8600006, -89.3099976)
  1255. Part70.Anchored = true
  1256. Part70.CanCollide = false
  1257. Part70.Size = Vector3.new(0.0884075835, 0.131340966, 0.208168983)
  1258. Part70.CFrame = CFrame.new(-78.8161774, 3.12300181, 66.9769897, 0.00759400148, 0.631111026, 0.775655389, -0.0868270025, 0.773164868, -0.628234565, -0.996194482, -0.0625771135, 0.0606689602)
  1259. Part70.Color = Color3.new(1, 0, 0)
  1260. Part70.Position = Vector3.new(-78.8161774, 3.12300181, 66.9769897)
  1261. Part70.Orientation = Vector3.new(38.9199982, 85.5299988, -6.40999985)
  1262. Part70.Color = Color3.new(1, 0, 0)
  1263. Part71.Parent = Model1
  1264. Part71.Material = Enum.Material.Neon
  1265. Part71.BrickColor = BrickColor.new("Really red")
  1266. Part71.Rotation = Vector3.new(86.8799973, -76.8499985, 91.909996)
  1267. Part71.Anchored = true
  1268. Part71.CanCollide = false
  1269. Part71.Size = Vector3.new(0.0884075835, 0.176815167, 0.322586983)
  1270. Part71.CFrame = CFrame.new(-75.8541718, 4.03084755, 66.9204559, -0.00759400381, -0.227304503, -0.973794162, 0.0868270025, 0.969994962, -0.227094829, 0.996194482, -0.0862762928, 0.0123700537)
  1271. Part71.Color = Color3.new(1, 0, 0)
  1272. Part71.Position = Vector3.new(-75.8541718, 4.03084755, 66.9204559)
  1273. Part71.Orientation = Vector3.new(13.1300001, -89.2699966, 5.11999989)
  1274. Part71.Color = Color3.new(1, 0, 0)
  1275. Part72.Parent = Model1
  1276. Part72.Material = Enum.Material.Neon
  1277. Part72.BrickColor = BrickColor.new("Really red")
  1278. Part72.Rotation = Vector3.new(-93.1299973, 76.7599945, -91.9000015)
  1279. Part72.Anchored = true
  1280. Part72.CanCollide = false
  1281. Part72.Size = Vector3.new(0.088407591, 0.176815182, 0.405543506)
  1282. Part72.CFrame = CFrame.new(-74.8977051, 4.50635958, 66.8863144, -0.00759399682, 0.228877768, 0.973425567, 0.0868270099, -0.969626904, 0.22866191, 0.996194482, 0.086256206, -0.0125094578)
  1283. Part72.Color = Color3.new(1, 0, 0)
  1284. Part72.Position = Vector3.new(-74.8977051, 4.50635958, 66.8863144)
  1285. Part72.Orientation = Vector3.new(-13.2199993, 90.7399979, 174.87999)
  1286. Part72.Color = Color3.new(1, 0, 0)
  1287. Part73.Parent = Model1
  1288. Part73.Material = Enum.Material.Neon
  1289. Part73.BrickColor = BrickColor.new("Really red")
  1290. Part73.Rotation = Vector3.new(85.2299957, -26.3199997, 90.4899979)
  1291. Part73.Anchored = true
  1292. Part73.CanCollide = false
  1293. Part73.Size = Vector3.new(0.0884075835, 0.176815167, 0.278970659)
  1294. Part73.CFrame = CFrame.new(-73.7891006, 4.78924561, 66.8701172, -0.00759402942, -0.89629072, -0.443401963, 0.0868269876, 0.441149354, -0.893224359, 0.996194482, -0.0452824794, 0.0744722113)
  1295. Part73.Color = Color3.new(1, 0, 0)
  1296. Part73.Position = Vector3.new(-73.7891006, 4.78924561, 66.8701172)
  1297. Part73.Orientation = Vector3.new(63.2799988, -80.4700012, 11.1300001)
  1298. Part73.Color = Color3.new(1, 0, 0)
  1299. Part74.Parent = Model1
  1300. Part74.Material = Enum.Material.Neon
  1301. Part74.BrickColor = BrickColor.new("Really red")
  1302. Part74.Rotation = Vector3.new(85.0499954, -3.72000003, -89.5599976)
  1303. Part74.Anchored = true
  1304. Part74.CanCollide = false
  1305. Part74.Size = Vector3.new(0.0884075835, 0.176815167, 0.278970659)
  1306. Part74.CFrame = CFrame.new(-80.9592514, 5.92601109, 66.716362, 0.00759401498, 0.997866333, -0.0648477077, -0.0868270472, -0.0639466941, -0.994169652, -0.996194482, 0.0131802754, 0.0861562937)
  1307. Part74.Color = Color3.new(1, 0, 0)
  1308. Part74.Position = Vector3.new(-80.9592514, 5.92601109, 66.716362)
  1309. Part74.Orientation = Vector3.new(83.8099976, -36.9699974, -126.369995)
  1310. Part74.Color = Color3.new(1, 0, 0)
  1311. Part75.Parent = Model1
  1312. Part75.Material = Enum.Material.Neon
  1313. Part75.BrickColor = BrickColor.new("Really red")
  1314. Part75.Rotation = Vector3.new(85.1699982, -18.9799995, -89.5400009)
  1315. Part75.Anchored = true
  1316. Part75.CanCollide = false
  1317. Part75.Size = Vector3.new(0.088407591, 0.176815182, 0.309102625)
  1318. Part75.CFrame = CFrame.new(-80.9045792, 6.18733311, 66.6940079, 0.00759406621, 0.945601821, -0.325237662, -0.0868269876, -0.323395133, -0.942272127, -0.996194482, 0.0353950858, 0.0796478838)
  1319. Part75.Color = Color3.new(1, 0, 0)
  1320. Part75.Position = Vector3.new(-80.9045792, 6.18733311, 66.6940079)
  1321. Part75.Orientation = Vector3.new(70.4399948, -76.2399979, -164.970001)
  1322. Part75.Color = Color3.new(1, 0, 0)
  1323. Part76.Parent = Model1
  1324. Part76.Material = Enum.Material.Neon
  1325. Part76.BrickColor = BrickColor.new("Really red")
  1326. Part76.Rotation = Vector3.new(-97.4300003, -79.9199982, -92.4899979)
  1327. Part76.Anchored = true
  1328. Part76.CanCollide = false
  1329. Part76.Size = Vector3.new(0.088407591, 0.176815182, 0.350277036)
  1330. Part76.CFrame = CFrame.new(-75.3590088, 4.00458431, 66.9265137, -0.00759398192, 0.174922884, -0.98455286, 0.0868270025, 0.980978668, 0.173618212, 0.996194482, -0.0841674432, -0.0226375852)
  1331. Part76.Color = Color3.new(1, 0, 0)
  1332. Part76.Position = Vector3.new(-75.3590088, 4.00458431, 66.9265137)
  1333. Part76.Orientation = Vector3.new(-10, -91.3199997, 5.05999994)
  1334. Part76.Color = Color3.new(1, 0, 0)
  1335. Part77.Parent = Model1
  1336. Part77.Material = Enum.Material.Neon
  1337. Part77.BrickColor = BrickColor.new("Really red")
  1338. Part77.Rotation = Vector3.new(85.6899948, -57.0999985, 90.7999954)
  1339. Part77.Anchored = true
  1340. Part77.CanCollide = false
  1341. Part77.Size = Vector3.new(0.088407591, 0.176678017, 0.22711277)
  1342. Part77.CFrame = CFrame.new(-76.0786667, 3.94450235, 66.9262695, -0.00759401359, -0.543073833, -0.839650571, 0.0868270025, 0.836145997, -0.5415923, 0.996194482, -0.0770173073, 0.0408038273)
  1343. Part77.Color = Color3.new(1, 0, 0)
  1344. Part77.Position = Vector3.new(-76.0786667, 3.94450235, 66.9262695)
  1345. Part77.Orientation = Vector3.new(32.7900009, -87.2200012, 5.92999983)
  1346. Part77.Color = Color3.new(1, 0, 0)
  1347. Part78.Parent = Model1
  1348. Part78.Material = Enum.Material.Neon
  1349. Part78.BrickColor = BrickColor.new("Really red")
  1350. Part78.Rotation = Vector3.new(87.7299957, -80.9000015, 92.75)
  1351. Part78.Anchored = true
  1352. Part78.CanCollide = false
  1353. Part78.Size = Vector3.new(0.0884075835, 0.131340966, 0.208168983)
  1354. Part78.CFrame = CFrame.new(-77.053421, 3.4281776, 66.9638443, -0.00759400101, -0.158052772, -0.987401426, 0.0868270025, 0.98359704, -0.158111602, 0.996194482, -0.0869339183, 0.00625383528)
  1355. Part78.Color = Color3.new(1, 0, 0)
  1356. Part78.Position = Vector3.new(-77.053421, 3.4281776, 66.9638443)
  1357. Part78.Orientation = Vector3.new(9.09999943, -89.6399994, 5.03999996)
  1358. Part78.Color = Color3.new(1, 0, 0)
  1359. Part79.Parent = Model1
  1360. Part79.Material = Enum.Material.Neon
  1361. Part79.BrickColor = BrickColor.new("Really red")
  1362. Part79.Rotation = Vector3.new(84.8499985, 20.8599987, 90.4700012)
  1363. Part79.Anchored = true
  1364. Part79.CanCollide = false
  1365. Part79.Size = Vector3.new(0.0884075835, 0.176677987, 0.328501463)
  1366. Part79.CFrame = CFrame.new(-76.2466278, 3.94837761, 66.9246674, -0.00759403175, -0.934441864, 0.356034994, 0.0868269652, -0.355316907, -0.930705309, 0.996194601, 0.0238456652, 0.0838331208)
  1367. Part79.Color = Color3.new(1, 0, 0)
  1368. Part79.Position = Vector3.new(-76.2466278, 3.94837761, 66.9246674)
  1369. Part79.Orientation = Vector3.new(68.5499954, 76.75, 166.269989)
  1370. Part79.Color = Color3.new(1, 0, 0)
  1371. Part80.Parent = Model1
  1372. Part80.Material = Enum.Material.Neon
  1373. Part80.BrickColor = BrickColor.new("Really red")
  1374. Part80.Rotation = Vector3.new(86.3099976, -71.3300018, 91.3600006)
  1375. Part80.Anchored = true
  1376. Part80.CanCollide = false
  1377. Part80.Size = Vector3.new(0.088407591, 0.176815182, 0.412914902)
  1378. Part80.CFrame = CFrame.new(-74.6101532, 4.06930447, 66.9265823, -0.00759400381, -0.320008993, -0.947384179, 0.0868270025, 0.943622947, -0.319434494, 0.996194482, -0.0846844167, 0.0206195861)
  1379. Part80.Color = Color3.new(1, 0, 0)
  1380. Part80.Position = Vector3.new(-74.6101532, 4.06930447, 66.9265823)
  1381. Part80.Orientation = Vector3.new(18.6299992, -88.75, 5.25999975)
  1382. Part80.Color = Color3.new(1, 0, 0)
  1383. Part81.Parent = Model1
  1384. Part81.Material = Enum.Material.Neon
  1385. Part81.BrickColor = BrickColor.new("Really red")
  1386. Part81.Rotation = Vector3.new(-94.659996, 36.8400002, 89.4599991)
  1387. Part81.Anchored = true
  1388. Part81.CanCollide = false
  1389. Part81.Size = Vector3.new(0.0884075835, 0.176815167, 0.231121078)
  1390. Part81.CFrame = CFrame.new(-79.2877731, 3.68609595, 66.924324, 0.00759393582, -0.800265431, 0.59959805, -0.0868270099, 0.596823454, 0.797661841, -0.996194482, -0.0581187606, -0.0649525002)
  1391. Part81.Color = Color3.new(1, 0, 0)
  1392. Part81.Position = Vector3.new(-79.2877731, 3.68609595, 66.924324)
  1393. Part81.Orientation = Vector3.new(-52.9099998, 96.1800003, -8.27999973)
  1394. Part81.Color = Color3.new(1, 0, 0)
  1395. Part82.Parent = Model1
  1396. Part82.Material = Enum.Material.Neon
  1397. Part82.BrickColor = BrickColor.new("Really red")
  1398. Part82.Rotation = Vector3.new(-94.8899994, 11.8800001, -90.4399948)
  1399. Part82.Anchored = true
  1400. Part82.CanCollide = false
  1401. Part82.Size = Vector3.new(0.0884075835, 0.176815167, 0.230464101)
  1402. Part82.CFrame = CFrame.new(-76.3681564, 3.92953634, 66.9253693, -0.007593947, 0.978547394, 0.205881953, 0.0868269652, -0.204465032, 0.975015461, 0.996194482, 0.0252803192, -0.0834116042)
  1403. Part82.Color = Color3.new(1, 0, 0)
  1404. Part82.Position = Vector3.new(-76.3681564, 3.92953634, 66.9253693)
  1405. Part82.Orientation = Vector3.new(-77.1699982, 112.049995, 156.98999)
  1406. Part82.Color = Color3.new(1, 0, 0)
  1407. Part83.Parent = Model1
  1408. Part83.Material = Enum.Material.Neon
  1409. Part83.BrickColor = BrickColor.new("Really red")
  1410. Part83.Rotation = Vector3.new(85.2399979, -27.0499992, -89.5099945)
  1411. Part83.Anchored = true
  1412. Part83.CanCollide = false
  1413. Part83.Size = Vector3.new(0.088407591, 0.0724146739, 0.11659345)
  1414. Part83.CFrame = CFrame.new(-79.4671097, 3.51874757, 66.9375534, 0.00759406714, 0.890579939, -0.454763561, -0.0868269876, -0.452472091, -0.887542307, -0.996194482, 0.0462258644, 0.0738903582)
  1415. Part83.Color = Color3.new(1, 0, 0)
  1416. Part83.Position = Vector3.new(-79.4671097, 3.51874757, 66.9375534)
  1417. Part83.Orientation = Vector3.new(62.5699997, -80.7699966, -169.139999)
  1418. Part83.Color = Color3.new(1, 0, 0)
  1419. Part84.Parent = Model1
  1420. Part84.Material = Enum.Material.Neon
  1421. Part84.BrickColor = BrickColor.new("Really red")
  1422. Part84.Rotation = Vector3.new(-93.7299957, 70.8499985, -91.3299942)
  1423. Part84.Anchored = true
  1424. Part84.CanCollide = false
  1425. Part84.Size = Vector3.new(0.0884075835, 0.131340966, 0.362350911)
  1426. Part84.CFrame = CFrame.new(-76.9075394, 3.48444676, 66.9600449, -0.00759397866, 0.32795161, 0.944663942, 0.086826928, -0.940907717, 0.32734549, 0.996194601, 0.0845082179, -0.0213298313)
  1427. Part84.Color = Color3.new(1, 0, 0)
  1428. Part84.Position = Vector3.new(-76.9075394, 3.48444676, 66.9600449)
  1429. Part84.Orientation = Vector3.new(-19.1099987, 91.2900009, 174.729996)
  1430. Part84.Color = Color3.new(1, 0, 0)
  1431. Part85.Parent = Model1
  1432. Part85.Material = Enum.Material.Neon
  1433. Part85.BrickColor = BrickColor.new("Really red")
  1434. Part85.Rotation = Vector3.new(-95.4399948, -46.7299995, 89.3699951)
  1435. Part85.Anchored = true
  1436. Part85.CanCollide = false
  1437. Part85.Size = Vector3.new(0.088407591, 0.176815182, 0.405543506)
  1438. Part85.CFrame = CFrame.new(-80.1413422, 5.12933779, 66.7920227, 0.00759399822, -0.685433686, -0.728098571, -0.086826995, -0.725824833, 0.68239516, -0.996194482, 0.0580364317, -0.0650254861)
  1439. Part85.Color = Color3.new(1, 0, 0)
  1440. Part85.Position = Vector3.new(-80.1413422, 5.12933779, 66.7920227)
  1441. Part85.Orientation = Vector3.new(-43.0299988, -95.0999985, -173.179993)
  1442. Part85.Color = Color3.new(1, 0, 0)
  1443. Part86.Parent = Model1
  1444. Part86.Material = Enum.Material.Neon
  1445. Part86.BrickColor = BrickColor.new("Really red")
  1446. Part86.Rotation = Vector3.new(-95.1399994, -19.5699997, 89.5400009)
  1447. Part86.Anchored = true
  1448. Part86.CanCollide = false
  1449. Part86.Size = Vector3.new(0.088407591, 0.176815182, 0.362818539)
  1450. Part86.CFrame = CFrame.new(-80.5649185, 5.71970463, 66.7373352, 0.00759398332, -0.942196846, -0.334973902, -0.0868269801, -0.334339947, 0.938445091, -0.996194482, 0.0219582822, -0.0843471736)
  1451. Part86.Color = Color3.new(1, 0, 0)
  1452. Part86.Position = Vector3.new(-80.5649185, 5.71970463, 66.7373352)
  1453. Part86.Orientation = Vector3.new(-69.7900009, -104.129997, -165.440002)
  1454. Part86.Color = Color3.new(1, 0, 0)
  1455. Part87.Parent = Model1
  1456. Part87.Material = Enum.Material.Neon
  1457. Part87.BrickColor = BrickColor.new("Really red")
  1458. Part87.Rotation = Vector3.new(-94.9499969, 4.48999977, 89.5599976)
  1459. Part87.Anchored = true
  1460. Part87.CanCollide = false
  1461. Part87.Size = Vector3.new(0.088407591, 0.143101141, 0.203411072)
  1462. Part87.CFrame = CFrame.new(-81.718132, 5.52696705, 66.7453613, 0.0075939605, -0.996896982, 0.0783494711, -0.0868269801, 0.0773984939, 0.993212938, -0.996194601, -0.0143452697, -0.0859698877)
  1463. Part87.Color = Color3.new(1, 0, 0)
  1464. Part87.Position = Vector3.new(-81.718132, 5.52696705, 66.7453613)
  1465. Part87.Orientation = Vector3.new(-83.3199997, 137.660004, -48.2899971)
  1466. Part87.Color = Color3.new(1, 0, 0)
  1467. Part88.Parent = Model1
  1468. Part88.Material = Enum.Material.Neon
  1469. Part88.BrickColor = BrickColor.new("Really red")
  1470. Part88.Rotation = Vector3.new(-95.7900009, -61.6800003, 89.0799942)
  1471. Part88.Anchored = true
  1472. Part88.CanCollide = false
  1473. Part88.Size = Vector3.new(0.088407591, 0.176815182, 0.236429453)
  1474. Part88.CFrame = CFrame.new(-79.7129593, 4.36144829, 66.862236, 0.00759398658, -0.474313021, -0.88032347, -0.086826995, -0.877337337, 0.471955091, -0.996194482, 0.0728519261, -0.0478457138)
  1475. Part88.Color = Color3.new(1, 0, 0)
  1476. Part88.Position = Vector3.new(-79.7129593, 4.36144829, 66.862236)
  1477. Part88.Orientation = Vector3.new(-28.1599998, -93.1100006, -174.349991)
  1478. Part88.Color = Color3.new(1, 0, 0)
  1479. Part89.Parent = Model1
  1480. Part89.Material = Enum.Material.Neon
  1481. Part89.BrickColor = BrickColor.new("Really red")
  1482. Part89.Rotation = Vector3.new(-95.1199951, -17.0900002, 89.5400009)
  1483. Part89.Anchored = true
  1484. Part89.CanCollide = false
  1485. Part89.Size = Vector3.new(0.0884075835, 0.166893631, 0.520854712)
  1486. Part89.CFrame = CFrame.new(-79.1109695, 3.59294295, 66.9338074, 0.0075939293, -0.955803633, -0.293907851, -0.0868270472, -0.293436676, 0.952028036, -0.996194482, 0.0182895511, -0.0852180496)
  1487. Part89.Color = Color3.new(1, 0, 0)
  1488. Part89.Position = Vector3.new(-79.1109695, 3.59294295, 66.9338074)
  1489. Part89.Orientation = Vector3.new(-72.1800003, -106.169998, -163.519989)
  1490. Part89.Color = Color3.new(1, 0, 0)
  1491. Part90.Parent = Model1
  1492. Part90.Material = Enum.Material.Neon
  1493. Part90.BrickColor = BrickColor.new("Really red")
  1494. Part90.Rotation = Vector3.new(-97.7299957, -81.0099945, -92.7900009)
  1495. Part90.Anchored = true
  1496. Part90.CanCollide = false
  1497. Part90.Size = Vector3.new(0.088407591, 0.176815182, 0.20375371)
  1498. Part90.CFrame = CFrame.new(-75.6303635, 4.05047131, 66.9204407, -0.00759398332, 0.156003729, -0.987727344, 0.0868270025, 0.984128773, 0.154767811, 0.996194482, -0.084586218, -0.0210188068)
  1499. Part90.Color = Color3.new(1, 0, 0)
  1500. Part90.Position = Vector3.new(-75.6303635, 4.05047131, 66.9204407)
  1501. Part90.Orientation = Vector3.new(-8.89999962, -91.2200012, 5.03999996)
  1502. Part90.Color = Color3.new(1, 0, 0)
  1503. Part91.Parent = Model1
  1504. Part91.Material = Enum.Material.Neon
  1505. Part91.BrickColor = BrickColor.new("Really red")
  1506. Part91.Rotation = Vector3.new(-95.0999985, -15.1300001, -90.4499969)
  1507. Part91.Anchored = true
  1508. Part91.CanCollide = false
  1509. Part91.Size = Vector3.new(0.0884075835, 0.147372633, 0.127730176)
  1510. Part91.CFrame = CFrame.new(-76.3484116, 3.5141418, 66.9617233, -0.00759394793, 0.965313554, -0.26098302, 0.0868269727, 0.260641515, 0.96152401, 0.996194482, -0.0153586343, -0.0857946575)
  1511. Part91.Color = Color3.new(1, 0, 0)
  1512. Part91.Position = Vector3.new(-76.3484116, 3.5141418, 66.9617233)
  1513. Part91.Orientation = Vector3.new(-74.0499954, -108.199997, 18.4200001)
  1514. Part91.Color = Color3.new(1, 0, 0)
  1515. Part92.Parent = Model1
  1516. Part92.Material = Enum.Material.Neon
  1517. Part92.BrickColor = BrickColor.new("Really red")
  1518. Part92.Rotation = Vector3.new(90.7099991, -85.6199951, 95.7099991)
  1519. Part92.Anchored = true
  1520. Part92.CanCollide = false
  1521. Part92.Size = Vector3.new(0.0884075835, 0.176815167, 0.425790519)
  1522. Part92.CFrame = CFrame.new(-74.99646, 3.99149466, 66.9304123, -0.00759399682, -0.0759418979, -0.997083306, 0.0868270099, 0.993296802, -0.0763148144, 0.996194482, -0.0871534124, -0.000949268695)
  1523. Part92.Color = Color3.new(1, 0, 0)
  1524. Part92.Position = Vector3.new(-74.99646, 3.99149466, 66.9304123)
  1525. Part92.Orientation = Vector3.new(4.38000011, -90.0499954, 5)
  1526. Part92.Color = Color3.new(1, 0, 0)
  1527. Part93.Parent = Model1
  1528. Part93.Material = Enum.Material.Neon
  1529. Part93.BrickColor = BrickColor.new("Really red")
  1530. Part93.Rotation = Vector3.new(85.2299957, -25.4099998, 90.4799957)
  1531. Part93.Anchored = true
  1532. Part93.CanCollide = false
  1533. Part93.Size = Vector3.new(0.0884075835, 0.176815167, 0.446891993)
  1534. Part93.CFrame = CFrame.new(-76.4175491, 3.58115554, 66.9553452, -0.00759401312, -0.903191447, -0.429170936, 0.086826995, 0.426967084, -0.90008986, 0.996194482, -0.0440989546, 0.0751791075)
  1535. Part93.Color = Color3.new(1, 0, 0)
  1536. Part93.Position = Vector3.new(-76.4175491, 3.58115554, 66.9553452)
  1537. Part93.Orientation = Vector3.new(64.1699982, -80.0599976, 11.4899998)
  1538. Part93.Color = Color3.new(1, 0, 0)
  1539. Part94.Parent = Model1
  1540. Part94.Material = Enum.Material.Neon
  1541. Part94.BrickColor = BrickColor.new("Really red")
  1542. Part94.Rotation = Vector3.new(85.2399979, -27.1099987, 90.4899979)
  1543. Part94.Anchored = true
  1544. Part94.CanCollide = false
  1545. Part94.Size = Vector3.new(0.088407591, 0.176678017, 0.22711277)
  1546. Part94.CFrame = CFrame.new(-76.1702271, 4.05614853, 66.9158478, -0.00759400986, -0.890140176, -0.455623358, 0.086826995, 0.453328967, -0.887105048, 0.996194482, -0.0462971367, 0.0738457218)
  1547. Part94.Color = Color3.new(1, 0, 0)
  1548. Part94.Position = Vector3.new(-76.1702271, 4.05614853, 66.9158478)
  1549. Part94.Orientation = Vector3.new(62.5099983, -80.7900009, 10.8400002)
  1550. Part94.Color = Color3.new(1, 0, 0)
  1551. Part95.Parent = Model1
  1552. Part95.Material = Enum.Material.Neon
  1553. Part95.BrickColor = BrickColor.new("Really red")
  1554. Part95.Rotation = Vector3.new(85.659996, -55.6399994, 90.7699966)
  1555. Part95.Anchored = true
  1556. Part95.CanCollide = false
  1557. Part95.Size = Vector3.new(0.0884075835, 0.176815167, 0.425790519)
  1558. Part95.CFrame = CFrame.new(-75.2561874, 4.6359663, 66.8722839, -0.00759399543, -0.564302742, -0.825533032, 0.0868270099, 0.822067201, -0.562732458, 0.996194482, -0.0759520233, 0.0427540168)
  1559. Part95.Color = Color3.new(1, 0, 0)
  1560. Part95.Position = Vector3.new(-75.2561874, 4.6359663, 66.8722839)
  1561. Part95.Orientation = Vector3.new(34.2399979, -87.0400009, 6.02999973)
  1562. Part95.Color = Color3.new(1, 0, 0)
  1563. Part96.Parent = Model1
  1564. Part96.Material = Enum.Material.Neon
  1565. Part96.BrickColor = BrickColor.new("Really red")
  1566. Part96.Rotation = Vector3.new(-95.0199966, -4.44999981, -90.4399948)
  1567. Part96.Anchored = true
  1568. Part96.CanCollide = false
  1569. Part96.Size = Vector3.new(0.088407591, 0.143101141, 0.203411072)
  1570. Part96.CFrame = CFrame.new(-73.8519516, 5.52945137, 66.8051147, -0.0075939605, 0.996951699, -0.0776498988, 0.0868270546, 0.0780163109, 0.993164539, 0.996194482, 0.000799925067, -0.0871549547)
  1571. Part96.Color = Color3.new(1, 0, 0)
  1572. Part96.Position = Vector3.new(-73.8519516, 5.52945137, 66.8051147)
  1573. Part96.Orientation = Vector3.new(-83.2999954, -138.300003, 48.0599976)
  1574. Part96.Color = Color3.new(1, 0, 0)
  1575. Part97.Parent = Model1
  1576. Part97.Material = Enum.Material.Neon
  1577. Part97.BrickColor = BrickColor.new("Really red")
  1578. Part97.Rotation = Vector3.new(-94.3399963, 55.8899994, -90.7799988)
  1579. Part97.Anchored = true
  1580. Part97.CanCollide = false
  1581. Part97.Size = Vector3.new(0.088407591, 0.175496936, 0.362327456)
  1582. Part97.CFrame = CFrame.new(-76.1047897, 4.2107296, 66.9028702, -0.00759398006, 0.560700953, 0.827983618, 0.0868270099, -0.824511111, 0.559145808, 0.996194482, 0.0761375725, -0.0424227305)
  1583. Part97.Color = Color3.new(1, 0, 0)
  1584. Part97.Position = Vector3.new(-76.1047897, 4.2107296, 66.9028702)
  1585. Part97.Orientation = Vector3.new(-34, 92.9300003, 173.98999)
  1586. Part97.Color = Color3.new(1, 0, 0)
  1587. Part98.Parent = Model1
  1588. Part98.Material = Enum.Material.Neon
  1589. Part98.BrickColor = BrickColor.new("Really red")
  1590. Part98.Rotation = Vector3.new(86.1500015, -68.9700012, 91.2099991)
  1591. Part98.Anchored = true
  1592. Part98.CanCollide = false
  1593. Part98.Size = Vector3.new(0.088407591, 0.176815182, 0.20375371)
  1594. Part98.CFrame = CFrame.new(-75.8349991, 4.37120247, 66.8909378, -0.00759398332, -0.358756334, -0.933400333, 0.0868270174, 0.929666042, -0.358027309, 0.996194482, -0.0837633237, 0.0240899157)
  1595. Part98.Color = Color3.new(1, 0, 0)
  1596. Part98.Position = Vector3.new(-75.8349991, 4.37120247, 66.8909378)
  1597. Part98.Orientation = Vector3.new(20.9799995, -88.5199966, 5.33999968)
  1598. Part98.Color = Color3.new(1, 0, 0)
  1599. Part99.Parent = Model1
  1600. Part99.Material = Enum.Material.Neon
  1601. Part99.BrickColor = BrickColor.new("Really red")
  1602. Part99.Rotation = Vector3.new(-94.8499985, 17.1299992, -90.4599991)
  1603. Part99.Anchored = true
  1604. Part99.CanCollide = false
  1605. Part99.Size = Vector3.new(0.0884075835, 0.166893631, 0.520854712)
  1606. Part99.CFrame = CFrame.new(-76.4605331, 3.59376979, 66.9539337, -0.0075939279, 0.955601931, 0.294570148, 0.0868269652, -0.292843938, 0.952222407, 0.996194482, 0.0328072309, -0.0807478651)
  1607. Part99.Color = Color3.new(1, 0, 0)
  1608. Part99.Position = Vector3.new(-76.4605331, 3.59376979, 66.9539337)
  1609. Part99.Orientation = Vector3.new(-72.2200012, 105.329994, 163.48999)
  1610. Part99.Color = Color3.new(1, 0, 0)
  1611. Part100.Parent = Model1
  1612. Part100.Material = Enum.Material.Neon
  1613. Part100.BrickColor = BrickColor.new("Really red")
  1614. Part100.Rotation = Vector3.new(85.6100006, -53.7999992, -89.2599945)
  1615. Part100.Anchored = true
  1616. Part100.CanCollide = false
  1617. Part100.Size = Vector3.new(0.088407591, 0.176815182, 0.308566362)
  1618. Part100.CFrame = CFrame.new(-80.6230698, 6.5478611, 66.664711, 0.0075940541, 0.590543926, -0.806969941, -0.0868270099, -0.803556263, -0.588863015, -0.996194482, 0.0745387226, 0.0451729894)
  1619. Part100.Color = Color3.new(1, 0, 0)
  1620. Part100.Position = Vector3.new(-80.6230698, 6.5478611, 66.664711)
  1621. Part100.Orientation = Vector3.new(36.079998, -86.7999954, -173.830002)
  1622. Part100.Color = Color3.new(1, 0, 0)
  1623. Part101.Parent = Model1
  1624. Part101.Material = Enum.Material.Neon
  1625. Part101.BrickColor = BrickColor.new("Really red")
  1626. Part101.Rotation = Vector3.new(85.3699951, -38.9799995, 90.5599976)
  1627. Part101.Anchored = true
  1628. Part101.CanCollide = false
  1629. Part101.Size = Vector3.new(0.088407591, 0.176815182, 0.224774137)
  1630. Part101.CFrame = CFrame.new(-76.223999, 3.81453776, 66.9364853, -0.00759403873, -0.777296543, -0.629088521, 0.086827077, 0.626218498, -0.774798632, 0.996194482, -0.0605058335, 0.0627349541)
  1631. Part101.Color = Color3.new(1, 0, 0)
  1632. Part101.Position = Vector3.new(-76.223999, 3.81453776, 66.9364853)
  1633. Part101.Orientation = Vector3.new(50.7899971, -84.3099976, 7.88999987)
  1634. Part101.Color = Color3.new(1, 0, 0)
  1635. Part102.Parent = Model1
  1636. Part102.Material = Enum.Material.Neon
  1637. Part102.BrickColor = BrickColor.new("Really red")
  1638. Part102.Rotation = Vector3.new(85.2299957, -25.6099987, 90.4799957)
  1639. Part102.Anchored = true
  1640. Part102.CanCollide = false
  1641. Part102.Size = Vector3.new(0.088407591, 0.176815182, 0.411184579)
  1642. Part102.CFrame = CFrame.new(-74.7487411, 5.21487188, 66.8256912, -0.00759401033, -0.901722491, -0.432248682, 0.086826995, 0.43003428, -0.898628414, 0.996194482, -0.0443550944, 0.0750282779)
  1643. Part102.Color = Color3.new(1, 0, 0)
  1644. Part102.Position = Vector3.new(-74.7487411, 5.21487188, 66.8256912)
  1645. Part102.Orientation = Vector3.new(63.9799995, -80.1500015, 11.4099998)
  1646. Part102.Color = Color3.new(1, 0, 0)
  1647. Part103.Parent = Model1
  1648. Part103.Material = Enum.Material.Neon
  1649. Part103.BrickColor = BrickColor.new("Really red")
  1650. Part103.Rotation = Vector3.new(85.0999985, -11.0599995, 90.4399948)
  1651. Part103.Anchored = true
  1652. Part103.CanCollide = false
  1653. Part103.Size = Vector3.new(0.088407591, 0.176815182, 0.309102625)
  1654. Part103.CFrame = CFrame.new(-73.7051163, 5.0428319, 66.8486633, -0.00759404711, -0.981398821, -0.191830412, 0.0868270621, 0.190464258, -0.977846861, 0.996194482, -0.024081884, 0.0837655738)
  1655. Part103.Color = Color3.new(1, 0, 0)
  1656. Part103.Position = Vector3.new(-73.7051163, 5.0428319, 66.8486633)
  1657. Part103.Orientation = Vector3.new(77.9199982, -66.409996, 24.5100002)
  1658. Part103.Color = Color3.new(1, 0, 0)
  1659. Part104.Parent = Model1
  1660. Part104.Material = Enum.Material.Neon
  1661. Part104.BrickColor = BrickColor.new("Really red")
  1662. Part104.Rotation = Vector3.new(84.8300018, 23.7600002, 90.4799957)
  1663. Part104.Anchored = true
  1664. Part104.CanCollide = false
  1665. Part104.Size = Vector3.new(0.088407591, 0.176815182, 0.308566362)
  1666. Part104.CFrame = CFrame.new(-73.7677155, 5.4951067, 66.8087311, -0.00759404432, -0.915192902, 0.402944565, 0.0868270323, -0.402038038, -0.911497653, 0.996194482, 0.0280645788, 0.0825166851)
  1667. Part104.Color = Color3.new(1, 0, 0)
  1668. Part104.Position = Vector3.new(-73.7677155, 5.4951067, 66.8087311)
  1669. Part104.Orientation = Vector3.new(65.7099991, 78.4300003, 167.809998)
  1670. Part104.Color = Color3.new(1, 0, 0)
  1671. Part105.Parent = Model1
  1672. Part105.Material = Enum.Material.Neon
  1673. Part105.BrickColor = BrickColor.new("Really red")
  1674. Part105.Rotation = Vector3.new(-94.1699982, 61.7199974, -90.9199982)
  1675. Part105.Anchored = true
  1676. Part105.CanCollide = false
  1677. Part105.Size = Vector3.new(0.088407591, 0.176815182, 0.236429453)
  1678. Part105.CFrame = CFrame.new(-75.8579483, 4.3626833, 66.8915024, -0.00759398332, 0.473702431, 0.880652249, 0.0868270099, -0.877039731, 0.472508043, 0.996194482, 0.0800527111, -0.0344699994)
  1679. Part105.Color = Color3.new(1, 0, 0)
  1680. Part105.Position = Vector3.new(-75.8579483, 4.3626833, 66.8915024)
  1681. Part105.Orientation = Vector3.new(-28.1999989, 92.2399979, 174.349991)
  1682. Part105.Color = Color3.new(1, 0, 0)
  1683. Part106.Parent = Model1
  1684. Part106.Material = Enum.Material.Neon
  1685. Part106.BrickColor = BrickColor.new("Really red")
  1686. Part106.Rotation = Vector3.new(84.4799957, 50.8600006, 90.6899948)
  1687. Part106.Anchored = true
  1688. Part106.CanCollide = false
  1689. Part106.Size = Vector3.new(0.0884075835, 0.176677987, 0.328501463)
  1690. Part106.CFrame = CFrame.new(-76.3177032, 3.97588158, 66.9217072, -0.00759400148, -0.631231844, 0.775557041, 0.0868269503, -0.773066998, -0.628354967, 0.996194601, 0.0625676066, 0.0606786609)
  1691. Part106.Color = Color3.new(1, 0, 0)
  1692. Part106.Position = Vector3.new(-76.3177032, 3.97588158, 66.9217072)
  1693. Part106.Orientation = Vector3.new(38.9300003, 85.5299988, 173.589996)
  1694. Part106.Color = Color3.new(1, 0, 0)
  1695. Part107.Parent = Model1
  1696. Part107.Material = Enum.Material.Neon
  1697. Part107.BrickColor = BrickColor.new("Really red")
  1698. Part107.Rotation = Vector3.new(85.4000015, -41.329998, 90.5799942)
  1699. Part107.Anchored = true
  1700. Part107.CanCollide = false
  1701. Part107.Size = Vector3.new(0.088407591, 0.176815182, 0.412914902)
  1702. Part107.CFrame = CFrame.new(-74.9606094, 4.89569855, 66.8518829, -0.00759400381, -0.750825346, -0.660457253, 0.0868270025, 0.657486737, -0.748446643, 0.996194482, -0.0630292296, 0.0601989552)
  1703. Part107.Color = Color3.new(1, 0, 0)
  1704. Part107.Position = Vector3.new(-74.9606094, 4.89569855, 66.8518829)
  1705. Part107.Orientation = Vector3.new(48.4599991, -84.7900009, 7.51999998)
  1706. Part107.Color = Color3.new(1, 0, 0)
  1707. Part108.Parent = Model1
  1708. Part108.Material = Enum.Material.Neon
  1709. Part108.BrickColor = BrickColor.new("Really red")
  1710. Part108.Rotation = Vector3.new(85.4399948, -44.3199997, 90.6100006)
  1711. Part108.Anchored = true
  1712. Part108.CanCollide = false
  1713. Part108.Size = Vector3.new(0.0884075835, 0.153928205, 0.28597948)
  1714. Part108.CFrame = CFrame.new(-76.5885696, 3.29385257, 66.9790878, -0.0075940052, -0.715371251, -0.698706448, 0.0868270025, 0.695626676, -0.713154078, 0.996194482, -0.0660816953, 0.0568308868)
  1715. Part108.Color = Color3.new(1, 0, 0)
  1716. Part108.Position = Vector3.new(-76.5885696, 3.29385257, 66.9790878)
  1717. Part108.Orientation = Vector3.new(45.4899979, -85.3499985, 7.10999966)
  1718. Part108.Color = Color3.new(1, 0, 0)
  1719. Part109.Parent = Model1
  1720. Part109.Material = Enum.Material.Neon
  1721. Part109.BrickColor = BrickColor.new("Really red")
  1722. Part109.Rotation = Vector3.new(-94.5099945, 47.1299973, -90.6399994)
  1723. Part109.Anchored = true
  1724. Part109.CanCollide = false
  1725. Part109.Size = Vector3.new(0.0884075835, 0.166893631, 0.520854712)
  1726. Part109.CFrame = CFrame.new(-76.562088, 3.68847871, 66.944931, -0.0075939633, 0.680285692, 0.732907772, 0.0868269354, -0.729712248, 0.678219199, 0.996194482, 0.0687865093, -0.0535257161)
  1727. Part109.Color = Color3.new(1, 0, 0)
  1728. Part109.Position = Vector3.new(-76.562088, 3.68847871, 66.944931)
  1729. Part109.Orientation = Vector3.new(-42.7000008, 94.1800003, 173.209991)
  1730. Part109.Color = Color3.new(1, 0, 0)
  1731. Part110.Parent = Model1
  1732. Part110.Material = Enum.Material.Neon
  1733. Part110.BrickColor = BrickColor.new("Really red")
  1734. Part110.Rotation = Vector3.new(85.4799957, -46.8600006, 90.6399994)
  1735. Part110.Anchored = true
  1736. Part110.CanCollide = false
  1737. Part110.Size = Vector3.new(0.0884075835, 0.176815167, 0.322586983)
  1738. Part110.CFrame = CFrame.new(-76.0190277, 4.24278259, 66.9007339, -0.00759400381, -0.683742881, -0.729683638, 0.0868270025, 0.726497829, -0.681661248, 0.996194482, -0.0685327724, 0.0538503155)
  1739. Part110.Color = Color3.new(1, 0, 0)
  1740. Part110.Position = Vector3.new(-76.0190277, 4.24278259, 66.9007339)
  1741. Part110.Orientation = Vector3.new(42.9699974, -85.7799988, 6.81999969)
  1742. Part110.Color = Color3.new(1, 0, 0)
  1743. Part111.Parent = Model1
  1744. Part111.Material = Enum.Material.Neon
  1745. Part111.BrickColor = BrickColor.new("Really red")
  1746. Part111.Rotation = Vector3.new(85.1299973, -13.79, 90.4499969)
  1747. Part111.Anchored = true
  1748. Part111.CanCollide = false
  1749. Part111.Size = Vector3.new(0.088407591, 0.152441859, 0.261689216)
  1750. Part111.CFrame = CFrame.new(-76.2982254, 3.62711453, 66.9522476, -0.00759404665, -0.971155941, -0.238324374, 0.0868270621, 0.236790702, -0.967673123, 0.996194482, -0.0280415565, 0.0825244188)
  1751. Part111.Color = Color3.new(1, 0, 0)
  1752. Part111.Position = Vector3.new(-76.2982254, 3.62711453, 66.9522476)
  1753. Part111.Orientation = Vector3.new(75.3899994, -70.9000015, 20.1399994)
  1754. Part111.Color = Color3.new(1, 0, 0)
  1755. Part112.Parent = Model1
  1756. Part112.Material = Enum.Material.Neon
  1757. Part112.BrickColor = BrickColor.new("Really red")
  1758. Part112.Rotation = Vector3.new(-94.6199951, 39.8400002, -90.5699997)
  1759. Part112.Anchored = true
  1760. Part112.CanCollide = false
  1761. Part112.Size = Vector3.new(0.088407591, 0.176815182, 0.327353835)
  1762. Part112.CFrame = CFrame.new(-74.0017395, 5.03866339, 66.8467255, -0.00759397075, 0.767753899, 0.640699923, 0.0868270248, -0.63779223, 0.765298724, 0.996194482, 0.0614417195, -0.061818406)
  1763. Part112.Color = Color3.new(1, 0, 0)
  1764. Part112.Position = Vector3.new(-74.0017395, 5.03866339, 66.8467255)
  1765. Part112.Orientation = Vector3.new(-49.9300003, 95.5099945, 172.25)
  1766. Part112.Color = Color3.new(1, 0, 0)
  1767. Part113.Parent = Model1
  1768. Part113.Material = Enum.Material.Neon
  1769. Part113.BrickColor = BrickColor.new("Really red")
  1770. Part113.Rotation = Vector3.new(85.0400009, -2.99000001, 90.4399948)
  1771. Part113.Anchored = true
  1772. Part113.CanCollide = false
  1773. Part113.Size = Vector3.new(0.088407591, 0.0724146739, 0.11659345)
  1774. Part113.CFrame = CFrame.new(-76.2907944, 3.44706178, 66.9679947, -0.00759404851, -0.99861002, -0.0521576405, 0.0868270621, 0.0513037033, -0.994902134, 0.996194482, -0.0120840333, 0.086316891)
  1775. Part113.Color = Color3.new(1, 0, 0)
  1776. Part113.Position = Vector3.new(-76.2907944, 3.44706178, 66.9679947)
  1777. Part113.Orientation = Vector3.new(84.2099991, -31.1399994, 59.4199982)
  1778. Part113.Color = Color3.new(1, 0, 0)
  1779. Part114.Parent = Model1
  1780. Part114.Material = Enum.Material.Neon
  1781. Part114.BrickColor = BrickColor.new("Really red")
  1782. Part114.Rotation = Vector3.new(-95.25, -31.6799984, 89.4899979)
  1783. Part114.Anchored = true
  1784. Part114.CanCollide = false
  1785. Part114.Size = Vector3.new(0.088407591, 0.176815182, 0.236429453)
  1786. Part114.CFrame = CFrame.new(-79.381897, 4.52707958, 66.8503113, 0.0075939917, -0.850930512, -0.525223255, -0.086826995, -0.523816288, 0.84739542, -0.996194482, 0.0391685143, -0.0778617039)
  1787. Part114.Color = Color3.new(1, 0, 0)
  1788. Part114.Position = Vector3.new(-79.381897, 4.52707958, 66.8503113)
  1789. Part114.Orientation = Vector3.new(-57.9300003, -98.4300003, -170.589996)
  1790. Part114.Color = Color3.new(1, 0, 0)
  1791. Part115.Parent = Model1
  1792. Part115.Material = Enum.Material.Neon
  1793. Part115.BrickColor = BrickColor.new("Really red")
  1794. Part115.Rotation = Vector3.new(85.6500015, -55.6100006, 90.7699966)
  1795. Part115.Anchored = true
  1796. Part115.CanCollide = false
  1797. Part115.Size = Vector3.new(0.088407591, 0.176815182, 0.411184579)
  1798. Part115.CFrame = CFrame.new(-74.2665176, 4.24027729, 66.9143219, -0.00759401452, -0.564791441, -0.82519877, 0.086826995, 0.82173413, -0.56321907, 0.996194482, -0.0759267062, 0.042798955)
  1799. Part115.Color = Color3.new(1, 0, 0)
  1800. Part115.Position = Vector3.new(-74.2665176, 4.24027729, 66.9143219)
  1801. Part115.Orientation = Vector3.new(34.2799988, -87.0299988, 6.02999973)
  1802. Part115.Color = Color3.new(1, 0, 0)
  1803. Part116.Parent = Model1
  1804. Part116.Material = Enum.Material.Neon
  1805. Part116.BrickColor = BrickColor.new("Really red")
  1806. Part116.Rotation = Vector3.new(-95.0299988, -6.79999971, -90.4399948)
  1807. Part116.Anchored = true
  1808. Part116.CanCollide = false
  1809. Part116.Size = Vector3.new(0.0884075835, 0.176815167, 0.231121078)
  1810. Part116.CFrame = CFrame.new(-76.3620834, 3.68113971, 66.9470444, -0.00759394746, 0.992932141, -0.118439972, 0.0868269801, 0.118650883, 0.989133239, 0.996194601, -0.00277237874, -0.0871144384)
  1811. Part116.Color = Color3.new(1, 0, 0)
  1812. Part116.Position = Vector3.new(-76.3620834, 3.68113971, 66.9470444)
  1813. Part116.Orientation = Vector3.new(-81.5499954, -126.339996, 36.2000008)
  1814. Part116.Color = Color3.new(1, 0, 0)
  1815. Part117.Parent = Model1
  1816. Part117.Material = Enum.Material.Neon
  1817. Part117.BrickColor = BrickColor.new("Really red")
  1818. Part117.Rotation = Vector3.new(-94.6800003, 34.4899979, 89.4700012)
  1819. Part117.Anchored = true
  1820. Part117.CanCollide = false
  1821. Part117.Size = Vector3.new(0.088407591, 0.143101141, 0.203411072)
  1822. Part117.CFrame = CFrame.new(-80.5327988, 6.53569317, 66.6664581, 0.00759399263, -0.824162006, 0.566303253, -0.0868269578, 0.563637435, 0.821446955, -0.996194601, -0.0554084815, -0.067279309)
  1823. Part117.Color = Color3.new(1, 0, 0)
  1824. Part117.Position = Vector3.new(-80.5327988, 6.53569317, 66.6664581)
  1825. Part117.Orientation = Vector3.new(-55.2299995, 96.7799988, -8.76000023)
  1826. Part117.Color = Color3.new(1, 0, 0)
  1827. Part118.Parent = Model1
  1828. Part118.Material = Enum.Material.Neon
  1829. Part118.BrickColor = BrickColor.new("Really red")
  1830. Part118.Rotation = Vector3.new(85.6500015, -55.4099998, 90.7699966)
  1831. Part118.Anchored = true
  1832. Part118.CanCollide = false
  1833. Part118.Size = Vector3.new(0.0884075835, 0.176815167, 0.446891993)
  1834. Part118.CFrame = CFrame.new(-76.5312119, 3.65615153, 66.9479599, -0.00759401871, -0.567605078, -0.82326597, 0.0868270025, 0.819806576, -0.566020727, 0.996194482, -0.0757801831, 0.0430578813)
  1835. Part118.Color = Color3.new(1, 0, 0)
  1836. Part118.Position = Vector3.new(-76.5312119, 3.65615153, 66.9479599)
  1837. Part118.Orientation = Vector3.new(34.4699974, -87.0099945, 6.04999971)
  1838. Part118.Color = Color3.new(1, 0, 0)
  1839. Part119.Parent = Model1
  1840. Part119.Material = Enum.Material.Neon
  1841. Part119.BrickColor = BrickColor.new("Really red")
  1842. Part119.Rotation = Vector3.new(-95.6199951, -55.6299973, 89.2299957)
  1843. Part119.Anchored = true
  1844. Part119.CanCollide = false
  1845. Part119.Size = Vector3.new(0.088407591, 0.176815182, 0.70963335)
  1846. Part119.CFrame = CFrame.new(-79.7115479, 4.80018139, 66.8239822, 0.00759400381, -0.564487934, -0.825406373, -0.0868270025, -0.82268554, 0.561828256, -0.996194482, 0.0674011409, -0.0552603379)
  1847. Part119.Color = Color3.new(1, 0, 0)
  1848. Part119.Position = Vector3.new(-79.7115479, 4.80018139, 66.8239822)
  1849. Part119.Orientation = Vector3.new(-34.1800003, -93.8299942, -173.979996)
  1850. Part119.Color = Color3.new(1, 0, 0)
  1851. Part120.Parent = Model1
  1852. Part120.Material = Enum.Material.Neon
  1853. Part120.BrickColor = BrickColor.new("Really red")
  1854. Part120.Rotation = Vector3.new(86.5699997, -74.3199997, 91.6100006)
  1855. Part120.Anchored = true
  1856. Part120.CanCollide = false
  1857. Part120.Size = Vector3.new(0.0884075835, 0.153928205, 0.28597948)
  1858. Part120.CFrame = CFrame.new(-76.8234177, 3.49241853, 66.9599838, -0.00759400567, -0.270175904, -0.962781072, 0.0868270025, 0.958994985, -0.269798189, 0.996194482, -0.0856443569, 0.0161759816)
  1859. Part120.Color = Color3.new(1, 0, 0)
  1860. Part120.Position = Vector3.new(-76.8234177, 3.49241853, 66.9599838)
  1861. Part120.Orientation = Vector3.new(15.6499996, -89.0400009, 5.17000008)
  1862. Part120.Color = Color3.new(1, 0, 0)
  1863. Part121.Parent = Model1
  1864. Part121.Material = Enum.Material.Neon
  1865. Part121.BrickColor = BrickColor.new("Really red")
  1866. Part121.Rotation = Vector3.new(86.2200012, -70.0699997, 91.2799988)
  1867. Part121.Anchored = true
  1868. Part121.CanCollide = false
  1869. Part121.Size = Vector3.new(0.088407591, 0.176815182, 0.350277036)
  1870. Part121.CFrame = CFrame.new(-75.5768967, 4.46665335, 66.8845825, -0.00759398239, -0.340784639, -0.940110743, 0.0868270174, 0.936363101, -0.340127498, 0.996194482, -0.0842100307, 0.0224786326)
  1871. Part121.Color = Color3.new(1, 0, 0)
  1872. Part121.Position = Vector3.new(-75.5768967, 4.46665335, 66.8845825)
  1873. Part121.Orientation = Vector3.new(19.8799992, -88.6299973, 5.29999971)
  1874. Part121.Color = Color3.new(1, 0, 0)
  1875. Part122.Parent = Model1
  1876. Part122.Material = Enum.Material.Neon
  1877. Part122.BrickColor = BrickColor.new("Really red")
  1878. Part122.Rotation = Vector3.new(85.5499954, -50.8999977, 90.6899948)
  1879. Part122.Anchored = true
  1880. Part122.CanCollide = false
  1881. Part122.Size = Vector3.new(0.0884075835, 0.131340966, 0.208168983)
  1882. Part122.CFrame = CFrame.new(-76.7555618, 3.12364888, 66.9926453, -0.00759400148, -0.630572498, -0.776093185, 0.0868270025, 0.772769153, -0.628721237, 0.996194482, -0.0721604526, 0.0488823839)
  1883. Part122.Color = Color3.new(1, 0, 0)
  1884. Part122.Position = Vector3.new(-76.7555618, 3.12364888, 66.9926453)
  1885. Part122.Orientation = Vector3.new(38.9599991, -86.4000015, 6.40999985)
  1886. Part122.Color = Color3.new(1, 0, 0)
  1887. Part123.Parent = Model1
  1888. Part123.Material = Enum.Material.Neon
  1889. Part123.BrickColor = BrickColor.new("Really red")
  1890. Part123.Rotation = Vector3.new(85.3699951, -38.7199974, 90.5599976)
  1891. Part123.Anchored = true
  1892. Part123.CanCollide = false
  1893. Part123.Size = Vector3.new(0.0884075835, 0.176815167, 0.440075517)
  1894. Part123.CFrame = CFrame.new(-73.9783096, 4.50958252, 66.8930206, -0.00759402756, -0.780180871, -0.62550801, 0.0868269876, 0.622649133, -0.777669132, 0.996194482, -0.0602166206, 0.0630123392)
  1895. Part123.Color = Color3.new(1, 0, 0)
  1896. Part123.Position = Vector3.new(-73.9783096, 4.50958252, 66.8930206)
  1897. Part123.Orientation = Vector3.new(51.0499992, -84.25, 7.94000006)
  1898. Part123.Color = Color3.new(1, 0, 0)
  1899. Part124.Parent = Model1
  1900. Part124.Material = Enum.Material.Neon
  1901. Part124.BrickColor = BrickColor.new("Really red")
  1902. Part124.Rotation = Vector3.new(84.9499969, 9.55000019, 90.4399948)
  1903. Part124.Anchored = true
  1904. Part124.CanCollide = false
  1905. Part124.Size = Vector3.new(0.088407591, 0.176815182, 0.21673049)
  1906. Part124.CFrame = CFrame.new(-73.6938171, 5.2689023, 66.8290176, -0.00759404665, -0.986116827, 0.165879712, 0.0868270397, -0.165908381, -0.982312024, 0.996194482, 0.0069431481, 0.0868816227)
  1907. Part124.Color = Color3.new(1, 0, 0)
  1908. Part124.Position = Vector3.new(-73.6938171, 5.2689023, 66.8290176)
  1909. Part124.Orientation = Vector3.new(79.2099991, 62.3599968, 152.37999)
  1910. Part124.Color = Color3.new(1, 0, 0)
  1911. Part125.Parent = Model1
  1912. Part125.Material = Enum.Material.Neon
  1913. Part125.BrickColor = BrickColor.new("Really red")
  1914. Part125.Rotation = Vector3.new(84.7999954, 26.2799988, -89.5099945)
  1915. Part125.Anchored = true
  1916. Part125.CanCollide = false
  1917. Part125.Size = Vector3.new(0.0884075835, 0.176815167, 0.278970659)
  1918. Part125.CFrame = CFrame.new(-81.7815704, 4.7867713, 66.8093948, 0.00759402988, 0.896599054, 0.442778051, -0.0868270248, 0.441709936, -0.892947316, -0.996194482, -0.0316640884, 0.0812034979)
  1919. Part125.Color = Color3.new(1, 0, 0)
  1920. Part125.Position = Vector3.new(-81.7815704, 4.7867713, 66.8093948)
  1921. Part125.Orientation = Vector3.new(63.25, 79.6100006, -11.1199999)
  1922. Part125.Color = Color3.new(1, 0, 0)
  1923. Part126.Parent = Model1
  1924. Part126.Material = Enum.Material.Neon
  1925. Part126.BrickColor = BrickColor.new("Really red")
  1926. Part126.Rotation = Vector3.new(84.4300003, 53.7599983, 90.7399979)
  1927. Part126.Anchored = true
  1928. Part126.CanCollide = false
  1929. Part126.Size = Vector3.new(0.088407591, 0.176815182, 0.308566362)
  1930. Part126.CFrame = CFrame.new(-74.9462967, 6.54963303, 66.7078476, -0.0075940541, -0.591105998, 0.806558073, 0.0868270099, -0.803925335, -0.588359177, 0.996194482, 0.0655630976, 0.0574290901)
  1931. Part126.Color = Color3.new(1, 0, 0)
  1932. Part126.Position = Vector3.new(-74.9462967, 6.54963303, 66.7078476)
  1933. Part126.Orientation = Vector3.new(36.0400009, 85.9300003, 173.839996)
  1934. Part126.Color = Color3.new(1, 0, 0)
  1935. Part127.Parent = Model1
  1936. Part127.Material = Enum.Material.Neon
  1937. Part127.BrickColor = BrickColor.new("Really red")
  1938. Part127.Rotation = Vector3.new(84.7999954, 27.0699997, -89.5099945)
  1939. Part127.Anchored = true
  1940. Part127.CanCollide = false
  1941. Part127.Size = Vector3.new(0.088407591, 0.176678017, 0.22711277)
  1942. Part127.CFrame = CFrame.new(-79.4009323, 4.05516529, 66.8912964, 0.0075940066, 0.890458047, 0.45500201, -0.0868270099, 0.453884155, -0.886821091, -0.996194482, -0.0327720009, 0.0807627141)
  1943. Part127.Color = Color3.new(1, 0, 0)
  1944. Part127.Position = Vector3.new(-79.4009323, 4.05516529, 66.8912964)
  1945. Part127.Orientation = Vector3.new(62.4799995, 79.9300003, -10.8299999)
  1946. Part127.Color = Color3.new(1, 0, 0)
  1947. Part128.Parent = Model1
  1948. Part128.Material = Enum.Material.Neon
  1949. Part128.BrickColor = BrickColor.new("Really red")
  1950. Part128.Rotation = Vector3.new(83.8199997, 70.0299988, -88.7299957)
  1951. Part128.Anchored = true
  1952. Part128.CanCollide = false
  1953. Part128.Size = Vector3.new(0.088407591, 0.176815182, 0.350277036)
  1954. Part128.CFrame = CFrame.new(-79.9940186, 4.46529055, 66.8510361, 0.00759398565, 0.341433495, 0.939875364, -0.0868269876, 0.936577737, -0.339533985, -0.996194482, -0.0790281221, 0.0367579944)
  1955. Part128.Color = Color3.new(1, 0, 0)
  1956. Part128.Position = Vector3.new(-79.9940186, 4.46529055, 66.8510361)
  1957. Part128.Orientation = Vector3.new(19.8500004, 87.7599945, -5.29999971)
  1958. Part128.Color = Color3.new(1, 0, 0)
  1959. Part129.Parent = Model1
  1960. Part129.Material = Enum.Material.Neon
  1961. Part129.BrickColor = BrickColor.new("Really red")
  1962. Part129.Rotation = Vector3.new(-93.9599991, 66.8600006, -91.1100006)
  1963. Part129.Anchored = true
  1964. Part129.CanCollide = false
  1965. Part129.Size = Vector3.new(0.088407591, 0.176815182, 0.39690578)
  1966. Part129.CFrame = CFrame.new(-74.5323181, 4.62577152, 66.878685, -0.00759398937, 0.392958879, 0.919524729, 0.0868270025, -0.915819705, 0.392092645, 0.996194482, 0.0828172192, -0.0271647647)
  1967. Part129.Color = Color3.new(1, 0, 0)
  1968. Part129.Position = Vector3.new(-74.5323181, 4.62577152, 66.878685)
  1969. Part129.Orientation = Vector3.new(-23.0799999, 91.6899948, 174.580002)
  1970. Part129.Color = Color3.new(1, 0, 0)
  1971. Part130.Parent = Model1
  1972. Part130.Material = Enum.Material.Neon
  1973. Part130.BrickColor = BrickColor.new("Really red")
  1974. Part130.Rotation = Vector3.new(-94.4700012, 49.6100006, -90.6699982)
  1975. Part130.Anchored = true
  1976. Part130.CanCollide = false
  1977. Part130.Size = Vector3.new(0.088407591, 0.176815182, 0.362818539)
  1978. Part130.CFrame = CFrame.new(-74.2341614, 4.80686331, 66.8651657, -0.0075939754, 0.647946119, 0.761648297, 0.0868270099, -0.758366883, 0.646020293, 0.996194482, 0.0710375905, -0.0505002774)
  1979. Part130.Color = Color3.new(1, 0, 0)
  1980. Part130.Position = Vector3.new(-74.2341614, 4.80686331, 66.8651657)
  1981. Part130.Orientation = Vector3.new(-40.2399979, 93.7900009, 173.470001)
  1982. Part130.Color = Color3.new(1, 0, 0)
  1983. Part131.Parent = Model1
  1984. Part131.Material = Enum.Material.Neon
  1985. Part131.BrickColor = BrickColor.new("Really red")
  1986. Part131.Rotation = Vector3.new(-94.5999985, 40.8499985, -90.5799942)
  1987. Part131.Anchored = true
  1988. Part131.CanCollide = false
  1989. Part131.Size = Vector3.new(0.0884075835, 0.131340966, 0.362350911)
  1990. Part131.CFrame = CFrame.new(-76.6574249, 3.24503779, 66.9828186, -0.00759394001, 0.756341755, 0.654132724, 0.0868269429, -0.651182294, 0.753938198, 0.996194482, 0.062521711, -0.0607258007)
  1991. Part131.Color = Color3.new(1, 0, 0)
  1992. Part131.Position = Vector3.new(-76.6574249, 3.24503779, 66.9828186)
  1993. Part131.Orientation = Vector3.new(-48.9300003, 95.2999954, 172.410004)
  1994. Part131.Color = Color3.new(1, 0, 0)
  1995. Part132.Parent = Model1
  1996. Part132.Material = Enum.Material.Neon
  1997. Part132.BrickColor = BrickColor.new("Really red")
  1998. Part132.Rotation = Vector3.new(84.7999954, 27.0100002, 90.4899979)
  1999. Part132.Anchored = true
  2000. Part132.CanCollide = false
  2001. Part132.Size = Vector3.new(0.088407591, 0.0724146739, 0.11659345)
  2002. Part132.CFrame = CFrame.new(-76.1043091, 3.51981854, 66.9631042, -0.00759406388, -0.890898645, 0.454138815, 0.0868270174, -0.453024417, -0.887260497, 0.996194482, 0.032693658, 0.0807944536)
  2003. Part132.Color = Color3.new(1, 0, 0)
  2004. Part132.Position = Vector3.new(-76.1043091, 3.51981854, 66.9631042)
  2005. Part132.Orientation = Vector3.new(62.5299988, 79.909996, 169.149994)
  2006. Part132.Color = Color3.new(1, 0, 0)
  2007. Part133.Parent = Model1
  2008. Part133.Material = Enum.Material.Neon
  2009. Part133.BrickColor = BrickColor.new("Really red")
  2010. Part133.Rotation = Vector3.new(-94.909996, 9.84999943, -90.4399948)
  2011. Part133.Anchored = true
  2012. Part133.CanCollide = false
  2013. Part133.Size = Vector3.new(0.088407591, 0.176815182, 0.327353835)
  2014. Part133.CFrame = CFrame.new(-74.9199295, 6.03790474, 66.7526398, -0.00759398239, 0.985244334, 0.17098543, 0.0868270248, -0.169695005, 0.981664956, 0.996194482, 0.0223009158, -0.0842572823)
  2015. Part133.Color = Color3.new(1, 0, 0)
  2016. Part133.Position = Vector3.new(-74.9199295, 6.03790474, 66.7526398)
  2017. Part133.Orientation = Vector3.new(-79.0099945, 116.229996, 152.899994)
  2018. Part133.Color = Color3.new(1, 0, 0)
  2019. Part134.Parent = Model1
  2020. Part134.Material = Enum.Material.Neon
  2021. Part134.BrickColor = BrickColor.new("Really red")
  2022. Part134.Rotation = Vector3.new(84.659996, 39.5499992, 90.5599976)
  2023. Part134.Anchored = true
  2024. Part134.CanCollide = false
  2025. Part134.Size = Vector3.new(0.088407591, 0.176815182, 0.21673049)
  2026. Part134.CFrame = CFrame.new(-74.7687378, 6.39060307, 66.723053, -0.00759405829, -0.771059811, 0.636717379, 0.0868270099, -0.634839773, -0.767750502, 0.996194482, 0.0494539924, 0.0717699081)
  2027. Part134.Color = Color3.new(1, 0, 0)
  2028. Part134.Position = Vector3.new(-74.7687378, 6.39060307, 66.723053)
  2029. Part134.Orientation = Vector3.new(50.1499977, 83.5699997, 172.209991)
  2030. Part134.Color = Color3.new(1, 0, 0)
  2031. Part135.Parent = Model1
  2032. Part135.Material = Enum.Material.Neon
  2033. Part135.BrickColor = BrickColor.new("Really red")
  2034. Part135.Rotation = Vector3.new(-95.1199951, -18.1199989, -90.4599991)
  2035. Part135.Anchored = true
  2036. Part135.CanCollide = false
  2037. Part135.Size = Vector3.new(0.0884075835, 0.176815167, 0.230464101)
  2038. Part135.CFrame = CFrame.new(-76.4135056, 3.89904571, 66.927681, -0.0075939321, 0.950387061, -0.310976952, 0.0868269876, 0.310438335, 0.946620643, 0.996194482, -0.0198126584, -0.0848768055)
  2039. Part135.Color = Color3.new(1, 0, 0)
  2040. Part135.Position = Vector3.new(-76.4135056, 3.89904571, 66.927681)
  2041. Part135.Orientation = Vector3.new(-71.1899948, -105.269997, 15.6300001)
  2042. Part135.Color = Color3.new(1, 0, 0)
  2043. Part136.Parent = Model1
  2044. Part136.Material = Enum.Material.Neon
  2045. Part136.BrickColor = BrickColor.new("Really red")
  2046. Part136.Rotation = Vector3.new(-95.3099976, -36.7999992, -90.5400009)
  2047. Part136.Anchored = true
  2048. Part136.CanCollide = false
  2049. Part136.Size = Vector3.new(0.0884075835, 0.176815167, 0.231121078)
  2050. Part136.CFrame = CFrame.new(-76.283577, 3.68702483, 66.9471359, -0.00759393908, 0.800683081, -0.599040091, 0.086826995, 0.597323179, 0.797287583, 0.996194482, -0.0459583662, -0.0740570351)
  2051. Part136.Color = Color3.new(1, 0, 0)
  2052. Part136.Position = Vector3.new(-76.283577, 3.68702483, 66.9471359)
  2053. Part136.Orientation = Vector3.new(-52.8699989, -97.0499954, 8.2699995)
  2054. Part136.Color = Color3.new(1, 0, 0)
  2055. Part137.Parent = Model1
  2056. Part137.Material = Enum.Material.Neon
  2057. Part137.BrickColor = BrickColor.new("Really red")
  2058. Part137.Rotation = Vector3.new(-94.7699966, 25.8899994, -90.4799957)
  2059. Part137.Anchored = true
  2060. Part137.CanCollide = false
  2061. Part137.Size = Vector3.new(0.088407591, 0.175496936, 0.362327456)
  2062. Part137.CFrame = CFrame.new(-76.326416, 4.27360153, 66.8956985, -0.00759398611, 0.899571598, 0.436707348, 0.0868270323, -0.434477717, 0.896488547, 0.996194482, 0.0447259732, -0.0748078153)
  2063. Part137.Color = Color3.new(1, 0, 0)
  2064. Part137.Position = Vector3.new(-76.326416, 4.27360153, 66.8956985)
  2065. Part137.Orientation = Vector3.new(-63.6999969, 99.7200012, 168.699997)
  2066. Part137.Color = Color3.new(1, 0, 0)
  2067. Part138.Parent = Model1
  2068. Part138.Material = Enum.Material.Neon
  2069. Part138.BrickColor = BrickColor.new("Really red")
  2070. Part138.Rotation = Vector3.new(-94.3399963, 55.6699982, -90.7699966)
  2071. Part138.Anchored = true
  2072. Part138.CanCollide = false
  2073. Part138.Size = Vector3.new(0.088407591, 0.176815182, 0.70963335)
  2074. Part138.CFrame = CFrame.new(-75.8590546, 4.80139446, 66.8532944, -0.00759400381, 0.563912928, 0.825799406, 0.0868270025, -0.822332859, 0.562344253, 0.996194482, 0.0759722143, -0.0427181385)
  2075. Part138.Color = Color3.new(1, 0, 0)
  2076. Part138.Position = Vector3.new(-75.8590546, 4.80139446, 66.8532944)
  2077. Part138.Orientation = Vector3.new(-34.2199974, 92.9599991, 173.970001)
  2078. Part138.Color = Color3.new(1, 0, 0)
  2079. Part139.Parent = Model1
  2080. Part139.Material = Enum.Material.Neon
  2081. Part139.BrickColor = BrickColor.new("Really red")
  2082. Part139.Rotation = Vector3.new(-94.9300003, 6.83999968, 89.5599976)
  2083. Part139.Anchored = true
  2084. Part139.CanCollide = false
  2085. Part139.Size = Vector3.new(0.0884075835, 0.176815167, 0.231121078)
  2086. Part139.CFrame = CFrame.new(-79.2092972, 3.68026376, 66.9254379, 0.00759394746, -0.992849171, 0.119133055, -0.0868270397, 0.118031934, 0.989207268, -0.996194482, -0.0178559665, -0.085309945)
  2087. Part139.Color = Color3.new(1, 0, 0)
  2088. Part139.Position = Vector3.new(-79.2092972, 3.68026376, 66.9254379)
  2089. Part139.Orientation = Vector3.new(-81.5699997, 125.610001, -36.3400002)
  2090. Part139.Color = Color3.new(1, 0, 0)
  2091. Part140.Parent = Model1
  2092. Part140.Material = Enum.Material.Neon
  2093. Part140.BrickColor = BrickColor.new("Really red")
  2094. Part140.Rotation = Vector3.new(-95.0899963, -14.4299994, -90.4499969)
  2095. Part140.Anchored = true
  2096. Part140.CanCollide = false
  2097. Part140.Size = Vector3.new(0.088407591, 0.176815182, 0.336720973)
  2098. Part140.CFrame = CFrame.new(-74.9324646, 6.3239851, 66.727623, -0.00759398332, 0.968405902, -0.249263868, 0.0868270472, 0.248968363, 0.964612365, 0.996194482, -0.0143176299, -0.085974589)
  2099. Part140.Color = Color3.new(1, 0, 0)
  2100. Part140.Position = Vector3.new(-74.9324646, 6.3239851, 66.727623)
  2101. Part140.Orientation = Vector3.new(-74.7099991, -109.029999, 19.2299995)
  2102. Part140.Color = Color3.new(1, 0, 0)
  2103. Part141.Parent = Model1
  2104. Part141.Material = Enum.Material.Neon
  2105. Part141.BrickColor = BrickColor.new("Really red")
  2106. Part141.Rotation = Vector3.new(-92.2200012, 81.0499954, 87.1999969)
  2107. Part141.Anchored = true
  2108. Part141.CanCollide = false
  2109. Part141.Size = Vector3.new(0.088407591, 0.176815182, 0.20375371)
  2110. Part141.CFrame = CFrame.new(-79.9407272, 4.04912758, 66.8877258, 0.00759398332, -0.155323029, 0.987834513, -0.0868270025, 0.984030306, 0.155392334, -0.996194482, -0.0869508609, -0.00601354521)
  2111. Part141.Color = Color3.new(1, 0, 0)
  2112. Part141.Position = Vector3.new(-79.9407272, 4.04912758, 66.8877258)
  2113. Part141.Orientation = Vector3.new(-8.93999958, 90.3499985, -5.03999996)
  2114. Part141.Color = Color3.new(1, 0, 0)
  2115. Part142.Parent = Model1
  2116. Part142.Material = Enum.Material.Neon
  2117. Part142.BrickColor = BrickColor.new("Really red")
  2118. Part142.Rotation = Vector3.new(85.0899963, -8.97999954, 90.4399948)
  2119. Part142.Anchored = true
  2120. Part142.CanCollide = false
  2121. Part142.Size = Vector3.new(0.088407591, 0.176815182, 0.224774137)
  2122. Part142.CFrame = CFrame.new(-76.230896, 3.87121177, 66.9315109, -0.00759406853, -0.987702847, -0.156158492, 0.0868270546, 0.154922009, -0.984104455, 0.996194482, -0.0210321508, 0.0845829472)
  2123. Part142.Color = Color3.new(1, 0, 0)
  2124. Part142.Position = Vector3.new(-76.230896, 3.87121177, 66.9315109)
  2125. Part142.Orientation = Vector3.new(79.7699966, -61.5599976, 29.2699986)
  2126. Part142.Color = Color3.new(1, 0, 0)
  2127. Part143.Parent = Model1
  2128. Part143.Material = Enum.Material.Neon
  2129. Part143.BrickColor = BrickColor.new("Really red")
  2130. Part143.Rotation = Vector3.new(-89.25, 85.6500015, -95.75)
  2131. Part143.Anchored = true
  2132. Part143.CanCollide = false
  2133. Part143.Size = Vector3.new(0.088407591, 0.176815182, 0.70963335)
  2134. Part143.CFrame = CFrame.new(-75.4352951, 4.43518353, 66.8884125, -0.00759400381, 0.0754697248, 0.997119129, 0.0868270025, -0.993332803, 0.0758443922, 0.996194482, 0.0871529579, 0.000990549568)
  2135. Part143.Color = Color3.new(1, 0, 0)
  2136. Part143.Position = Vector3.new(-75.4352951, 4.43518353, 66.8884125)
  2137. Part143.Orientation = Vector3.new(-4.3499999, 89.9399948, 175)
  2138. Part143.Color = Color3.new(1, 0, 0)
  2139. Part144.Parent = Model1
  2140. Part144.Material = Enum.Material.Neon
  2141. Part144.BrickColor = BrickColor.new("Really red")
  2142. Part144.Rotation = Vector3.new(84.6699982, 38.6800003, -89.4399948)
  2143. Part144.Anchored = true
  2144. Part144.CanCollide = false
  2145. Part144.Size = Vector3.new(0.0884075835, 0.176815167, 0.440075517)
  2146. Part144.CFrame = CFrame.new(-81.5925446, 4.50722265, 66.8351593, 0.0075940243, 0.780614674, 0.624966323, -0.0868270174, 0.623139024, -0.77727741, -0.996194482, -0.0483613722, 0.0725106746)
  2147. Part144.Color = Color3.new(1, 0, 0)
  2148. Part144.Position = Vector3.new(-81.5925446, 4.50722265, 66.8351593)
  2149. Part144.Orientation = Vector3.new(51.0099983, 83.3799973, -7.92999983)
  2150. Part144.Color = Color3.new(1, 0, 0)
  2151. Part145.Parent = Model1
  2152. Part145.Material = Enum.Material.Neon
  2153. Part145.BrickColor = BrickColor.new("Really red")
  2154. Part145.Rotation = Vector3.new(-96.2299957, -70.8099976, 88.6800003)
  2155. Part145.Anchored = true
  2156. Part145.CanCollide = false
  2157. Part145.Size = Vector3.new(0.0884075835, 0.131340966, 0.362350911)
  2158. Part145.CFrame = CFrame.new(-78.6639404, 3.48391175, 66.9466858, 0.00759397633, -0.328601927, -0.94443804, -0.0868270844, -0.941114843, 0.326747507, -0.996194482, 0.0795214847, -0.0356783494)
  2159. Part145.Color = Color3.new(1, 0, 0)
  2160. Part145.Position = Vector3.new(-78.6639404, 3.48391175, 66.9466858)
  2161. Part145.Orientation = Vector3.new(-19.0699997, -92.159996, -174.729996)
  2162. Part145.Color = Color3.new(1, 0, 0)
  2163. Part146.Parent = Model1
  2164. Part146.Material = Enum.Material.Neon
  2165. Part146.BrickColor = BrickColor.new("Really red")
  2166. Part146.Rotation = Vector3.new(85.0899963, -8.72000027, 90.4399948)
  2167. Part146.Anchored = true
  2168. Part146.CanCollide = false
  2169. Part146.Size = Vector3.new(0.0884075835, 0.176815167, 0.440075517)
  2170. Part146.CFrame = CFrame.new(-74.6341019, 5.59162331, 66.7937164, -0.00759401266, -0.988410294, -0.151616797, 0.0868269876, 0.150396839, -0.98480618, 0.996194482, -0.0206430703, 0.0846786723)
  2171. Part146.Color = Color3.new(1, 0, 0)
  2172. Part146.Position = Vector3.new(-74.6341019, 5.59162331, 66.7937164)
  2173. Part146.Orientation = Vector3.new(80, -60.8199997, 30)
  2174. Part146.Color = Color3.new(1, 0, 0)
  2175. Part147.Parent = Model1
  2176. Part147.Material = Enum.Material.Neon
  2177. Part147.BrickColor = BrickColor.new("Really red")
  2178. Part147.Rotation = Vector3.new(-95.4199982, -45.1299973, -90.6199951)
  2179. Part147.Anchored = true
  2180. Part147.CanCollide = false
  2181. Part147.Size = Vector3.new(0.0884075835, 0.147372633, 0.127730176)
  2182. Part147.CFrame = CFrame.new(-76.1878662, 3.54928756, 66.9598846, -0.00759394281, 0.705496252, -0.70867604, 0.0868270025, 0.706488252, 0.70239538, 0.996194482, -0.0561982356, -0.0666205436)
  2183. Part147.Color = Color3.new(1, 0, 0)
  2184. Part147.Position = Vector3.new(-76.1878662, 3.54928756, 66.9598846)
  2185. Part147.Orientation = Vector3.new(-44.6199989, -95.3699951, 7.00999975)
  2186. Part147.Color = Color3.new(1, 0, 0)
  2187. Part148.Parent = Model1
  2188. Part148.Material = Enum.Material.Neon
  2189. Part148.BrickColor = BrickColor.new("Really red")
  2190. Part148.Rotation = Vector3.new(-94.7099991, 31.7199993, -90.5099945)
  2191. Part148.Anchored = true
  2192. Part148.CanCollide = false
  2193. Part148.Size = Vector3.new(0.088407591, 0.176815182, 0.236429453)
  2194. Part148.CFrame = CFrame.new(-76.1888885, 4.52808046, 66.8745651, -0.00759398844, 0.850562215, 0.52581948, 0.0868270099, -0.52328819, 0.847721636, 0.996194482, 0.0520929806, -0.0698780492)
  2195. Part148.Color = Color3.new(1, 0, 0)
  2196. Part148.Position = Vector3.new(-76.1888885, 4.52808046, 66.8745651)
  2197. Part148.Orientation = Vector3.new(-57.9599991, 97.5699997, 170.580002)
  2198. Part148.Color = Color3.new(1, 0, 0)
  2199. Part149.Parent = Model1
  2200. Part149.Material = Enum.Material.Neon
  2201. Part149.BrickColor = BrickColor.new("Really red")
  2202. Part149.Rotation = Vector3.new(-92.5199966, 79.9599991, 87.5)
  2203. Part149.Anchored = true
  2204. Part149.CanCollide = false
  2205. Part149.Size = Vector3.new(0.088407591, 0.176815182, 0.350277036)
  2206. Part149.CFrame = CFrame.new(-80.2121735, 4.0030694, 66.889679, 0.00759398192, -0.174244225, 0.984673083, -0.0868270025, 0.98086834, 0.17424053, -0.996194482, -0.0868195072, -0.00768043287)
  2207. Part149.Color = Color3.new(1, 0, 0)
  2208. Part149.Position = Vector3.new(-80.2121735, 4.0030694, 66.889679)
  2209. Part149.Orientation = Vector3.new(-10.0299997, 90.4499969, -5.05999994)
  2210. Part149.Color = Color3.new(1, 0, 0)
  2211. Part150.Parent = Model1
  2212. Part150.Material = Enum.Material.Neon
  2213. Part150.BrickColor = BrickColor.new("Really red")
  2214. Part150.Rotation = Vector3.new(-94.5199966, 46.7700005, -90.6399994)
  2215. Part150.Anchored = true
  2216. Part150.CanCollide = false
  2217. Part150.Size = Vector3.new(0.088407591, 0.176815182, 0.405543506)
  2218. Part150.CFrame = CFrame.new(-75.4289932, 5.13082552, 66.8278427, -0.00759399543, 0.684922099, 0.72857672, 0.0868270099, -0.725394309, 0.68283534, 0.996194482, 0.0684455782, -0.0539610945)
  2219. Part150.Color = Color3.new(1, 0, 0)
  2220. Part150.Position = Vector3.new(-75.4289932, 5.13082552, 66.8278427)
  2221. Part150.Orientation = Vector3.new(-43.0699997, 94.2399979, 173.169998)
  2222. Part150.Color = Color3.new(1, 0, 0)
  2223. Part151.Parent = Model1
  2224. Part151.Material = Enum.Material.Neon
  2225. Part151.BrickColor = BrickColor.new("Really red")
  2226. Part151.Rotation = Vector3.new(84.8699951, 18.9399986, 90.4599991)
  2227. Part151.Anchored = true
  2228. Part151.CanCollide = false
  2229. Part151.Size = Vector3.new(0.088407591, 0.176815182, 0.309102625)
  2230. Part151.CFrame = CFrame.new(-74.6650467, 6.18928909, 66.741394, -0.00759406667, -0.945830107, 0.324572921, 0.0868270248, -0.323980302, -0.942071736, 0.996194482, 0.0210275855, 0.0845840573)
  2231. Part151.Color = Color3.new(1, 0, 0)
  2232. Part151.Position = Vector3.new(-74.6650467, 6.18928909, 66.741394)
  2233. Part151.Orientation = Vector3.new(70.4000015, 75.3899994, 165)
  2234. Part151.Color = Color3.new(1, 0, 0)
  2235. Part152.Parent = Model1
  2236. Part152.Material = Enum.Material.Neon
  2237. Part152.BrickColor = BrickColor.new("Really red")
  2238. Part152.Rotation = Vector3.new(84.9899979, 3.67999983, 90.4399948)
  2239. Part152.Anchored = true
  2240. Part152.CanCollide = false
  2241. Part152.Size = Vector3.new(0.0884075835, 0.176815167, 0.278970659)
  2242. Part152.CFrame = CFrame.new(-74.6105423, 5.92799664, 66.7645874, -0.00759401498, -0.997911453, 0.0641484559, 0.0868269801, -0.0645661056, -0.994129598, 0.996194601, -0.00197960436, 0.0871360451)
  2243. Part152.Color = Color3.new(1, 0, 0)
  2244. Part152.Position = Vector3.new(-74.6105423, 5.92799664, 66.7645874)
  2245. Part152.Orientation = Vector3.new(83.7900009, 36.3600006, 126.639999)
  2246. Part152.Color = Color3.new(1, 0, 0)
  2247. Part153.Parent = Model1
  2248. Part153.Material = Enum.Material.Neon
  2249. Part153.BrickColor = BrickColor.new("Really red")
  2250. Part153.Rotation = Vector3.new(-94.8600006, 15.5599995, -90.4499969)
  2251. Part153.Anchored = true
  2252. Part153.CanCollide = false
  2253. Part153.Size = Vector3.new(0.088407591, 0.176815182, 0.336720973)
  2254. Part153.CFrame = CFrame.new(-73.8689804, 5.29272985, 66.8255997, -0.0075939619, 0.963299096, 0.268330902, 0.0868270397, -0.266697764, 0.959873497, 0.996194482, 0.0305871293, -0.0816147774)
  2255. Part153.Color = Color3.new(1, 0, 0)
  2256. Part153.Position = Vector3.new(-73.8689804, 5.29272985, 66.8255997)
  2257. Part153.Orientation = Vector3.new(-73.7099991, 106.919998, 161.970001)
  2258. Part153.Color = Color3.new(1, 0, 0)
  2259. Part154.Parent = Model1
  2260. Part154.Material = Enum.Material.Neon
  2261. Part154.BrickColor = BrickColor.new("Really red")
  2262. Part154.Rotation = Vector3.new(-95.2799988, -34.4500008, -90.5299988)
  2263. Part154.Anchored = true
  2264. Part154.CanCollide = false
  2265. Part154.Size = Vector3.new(0.088407591, 0.143101141, 0.203411072)
  2266. Part154.CFrame = CFrame.new(-75.036499, 6.53741074, 66.7082367, -0.00759398984, 0.824558258, -0.565726042, 0.0868270621, 0.564149737, 0.821095288, 0.996194482, -0.0428850092, -0.0758782104)
  2267. Part154.Color = Color3.new(1, 0, 0)
  2268. Part154.Position = Vector3.new(-75.036499, 6.53741074, 66.7082367)
  2269. Part154.Orientation = Vector3.new(-55.1899986, -97.6399994, 8.75)
  2270. Part154.Color = Color3.new(1, 0, 0)
  2271. Part155.Parent = Model1
  2272. Part155.Material = Enum.Material.Neon
  2273. Part155.BrickColor = BrickColor.new("Really red")
  2274. Part155.Rotation = Vector3.new(84.3499985, 57.0599976, -89.1999969)
  2275. Part155.Anchored = true
  2276. Part155.CanCollide = false
  2277. Part155.Size = Vector3.new(0.088407591, 0.176678017, 0.22711277)
  2278. Part155.CFrame = CFrame.new(-79.4925613, 3.94343472, 66.9003296, 0.00759401359, 0.543654799, 0.839274526, -0.0868270025, 0.836487889, -0.541064203, -0.996194482, -0.0687629431, 0.0535562821)
  2279. Part155.Color = Color3.new(1, 0, 0)
  2280. Part155.Position = Vector3.new(-79.4925613, 3.94343472, 66.9003296)
  2281. Part155.Orientation = Vector3.new(32.7599983, 86.3499985, -5.92999983)
  2282. Part155.Color = Color3.new(1, 0, 0)
  2283. Part156.Parent = Model1
  2284. Part156.Material = Enum.Material.Neon
  2285. Part156.BrickColor = BrickColor.new("Really red")
  2286. Part156.Rotation = Vector3.new(83.8899994, 68.9300003, -88.7900009)
  2287. Part156.Anchored = true
  2288. Part156.CanCollide = false
  2289. Part156.Size = Vector3.new(0.088407591, 0.176815182, 0.20375371)
  2290. Part156.CFrame = CFrame.new(-79.7359619, 4.37000132, 66.8613205, 0.00759398658, 0.359400749, 0.933152378, -0.0868269876, 0.929892421, -0.357438654, -0.996194482, -0.0783085302, 0.0382673144)
  2291. Part156.Color = Color3.new(1, 0, 0)
  2292. Part156.Position = Vector3.new(-79.7359619, 4.37000132, 66.8613205)
  2293. Part156.Orientation = Vector3.new(20.9399986, 87.6500015, -5.32999992)
  2294. Part156.Color = Color3.new(1, 0, 0)
  2295. Part157.Parent = Model1
  2296. Part157.Material = Enum.Material.Neon
  2297. Part157.BrickColor = BrickColor.new("Really red")
  2298. Part157.Rotation = Vector3.new(84.3899994, 55.3699989, -89.2299957)
  2299. Part157.Anchored = true
  2300. Part157.CanCollide = false
  2301. Part157.Size = Vector3.new(0.0884075835, 0.176815167, 0.446891993)
  2302. Part157.CFrame = CFrame.new(-79.0402374, 3.65537477, 66.9288788, 0.00759401871, 0.568173587, 0.822873712, -0.0868270025, 0.82016474, -0.565501869, -0.996194482, -0.0671533123, 0.0555612147)
  2303. Part157.Color = Color3.new(1, 0, 0)
  2304. Part157.Position = Vector3.new(-79.0402374, 3.65537477, 66.9288788)
  2305. Part157.Orientation = Vector3.new(34.4399986, 86.1399994, -6.03999996)
  2306. Part157.Color = Color3.new(1, 0, 0)
  2307. Part158.Parent = Model1
  2308. Part158.Material = Enum.Material.Neon
  2309. Part158.BrickColor = BrickColor.new("Really red")
  2310. Part158.Rotation = Vector3.new(84.3799973, 55.5699997, -89.2299957)
  2311. Part158.Anchored = true
  2312. Part158.CanCollide = false
  2313. Part158.Size = Vector3.new(0.088407591, 0.176815182, 0.411184579)
  2314. Part158.CFrame = CFrame.new(-81.3044434, 4.23808765, 66.8608627, 0.00759401126, 0.565362632, 0.824807465, -0.0868270025, 0.822089493, -0.562700093, -0.996194482, -0.0673425049, 0.0553317592)
  2315. Part158.Color = Color3.new(1, 0, 0)
  2316. Part158.Position = Vector3.new(-81.3044434, 4.23808765, 66.8608627)
  2317. Part158.Orientation = Vector3.new(34.2399979, 86.159996, -6.02999973)
  2318. Part158.Color = Color3.new(1, 0, 0)
  2319. Part159.Parent = Model1
  2320. Part159.Material = Enum.Material.Neon
  2321. Part159.BrickColor = BrickColor.new("Really red")
  2322. Part159.Rotation = Vector3.new(-95.4499969, -47.0900002, 89.3600006)
  2323. Part159.Anchored = true
  2324. Part159.CanCollide = false
  2325. Part159.Size = Vector3.new(0.0884075835, 0.166893631, 0.520854712)
  2326. Part159.CFrame = CFrame.new(-79.009346, 3.68772578, 66.9263077, 0.0075939619, -0.680792928, -0.732436657, -0.086827077, -0.730140269, 0.677758276, -0.996194482, 0.05844846, -0.0646559224)
  2327. Part159.Color = Color3.new(1, 0, 0)
  2328. Part159.Position = Vector3.new(-79.009346, 3.68772578, 66.9263077)
  2329. Part159.Orientation = Vector3.new(-42.6699982, -95.0400009, -173.220001)
  2330. Part159.Color = Color3.new(1, 0, 0)
  2331. Part160.Parent = Model1
  2332. Part160.Material = Enum.Material.Neon
  2333. Part160.BrickColor = BrickColor.new("Really red")
  2334. Part160.Rotation = Vector3.new(79.3799973, 85.5800018, -84.3399963)
  2335. Part160.Anchored = true
  2336. Part160.CanCollide = false
  2337. Part160.Size = Vector3.new(0.0884075835, 0.176815167, 0.425790519)
  2338. Part160.CFrame = CFrame.new(-80.5747147, 3.98975754, 66.8880386, 0.00759399682, 0.0766274109, 0.997030735, -0.0868270099, 0.993345201, -0.0756827965, -0.996194482, -0.0859946012, 0.0141967908)
  2339. Part160.Color = Color3.new(1, 0, 0)
  2340. Part160.Position = Vector3.new(-80.5747147, 3.98975754, 66.8880386)
  2341. Part160.Orientation = Vector3.new(4.33999968, 89.1800003, -5)
  2342. Part160.Color = Color3.new(1, 0, 0)
  2343. Part161.Parent = Model1
  2344. Part161.Material = Enum.Material.Neon
  2345. Part161.BrickColor = BrickColor.new("Really red")
  2346. Part161.Rotation = Vector3.new(83.159996, 76.8099976, -88.0899963)
  2347. Part161.Anchored = true
  2348. Part161.CanCollide = false
  2349. Part161.Size = Vector3.new(0.0884075835, 0.176815167, 0.322586983)
  2350. Part161.CFrame = CFrame.new(-79.7169724, 4.02965355, 66.891098, 0.00759400381, 0.22797437, 0.973637581, -0.0868270025, 0.970138669, -0.226477861, -0.996194482, -0.0828181654, 0.0271615647)
  2351. Part161.Color = Color3.new(1, 0, 0)
  2352. Part161.Position = Vector3.new(-79.7169724, 4.02965355, 66.891098)
  2353. Part161.Orientation = Vector3.new(13.0900002, 88.4000015, -5.10999966)
  2354. Part161.Color = Color3.new(1, 0, 0)
  2355. Part162.Parent = Model1
  2356. Part162.Material = Enum.Material.Neon
  2357. Part162.BrickColor = BrickColor.new("Really red")
  2358. Part162.Rotation = Vector3.new(84.6399994, 41.2900009, -89.4199982)
  2359. Part162.Anchored = true
  2360. Part162.CanCollide = false
  2361. Part162.Size = Vector3.new(0.088407591, 0.176815182, 0.412914902)
  2362. Part162.CFrame = CFrame.new(-80.6099777, 4.89396334, 66.8089828, 0.00759400381, 0.751284301, 0.659934998, -0.0868270025, 0.657956958, -0.748033226, -0.996194482, -0.0516196117, 0.0702282861)
  2363. Part162.Color = Color3.new(1, 0, 0)
  2364. Part162.Position = Vector3.new(-80.6099777, 4.89396334, 66.8089828)
  2365. Part162.Orientation = Vector3.new(48.4199982, 83.9300003, -7.51999998)
  2366. Part162.Color = Color3.new(1, 0, 0)
  2367. Part163.Parent = Model1
  2368. Part163.Material = Enum.Material.Neon
  2369. Part163.BrickColor = BrickColor.new("Really red")
  2370. Part163.Rotation = Vector3.new(82.3099976, 80.8600006, -87.2599945)
  2371. Part163.Anchored = true
  2372. Part163.CanCollide = false
  2373. Part163.Size = Vector3.new(0.0884075835, 0.131340966, 0.208168983)
  2374. Part163.CFrame = CFrame.new(-78.5181427, 3.42772889, 66.9527359, 0.00759400101, 0.158731878, 0.987292588, -0.0868270025, 0.983697414, -0.157486036, -0.996194482, -0.0845278203, 0.0212524291)
  2375. Part163.Color = Color3.new(1, 0, 0)
  2376. Part163.Position = Vector3.new(-78.5181427, 3.42772889, 66.9527359)
  2377. Part163.Orientation = Vector3.new(9.05999947, 88.7699966, -5.03999996)
  2378. Part163.Color = Color3.new(1, 0, 0)
  2379. Part164.Parent = Model1
  2380. Part164.Material = Enum.Material.Neon
  2381. Part164.BrickColor = BrickColor.new("Really red")
  2382. Part164.Rotation = Vector3.new(-94.659996, 36.8600006, -90.5400009)
  2383. Part164.Anchored = true
  2384. Part164.CanCollide = false
  2385. Part164.Size = Vector3.new(0.088407591, 0.176815182, 0.39690578)
  2386. Part164.CFrame = CFrame.new(-75.1723862, 5.41619301, 66.8049164, -0.0075939903, 0.800071836, 0.599856257, 0.0868270099, -0.597080946, 0.797469079, 0.996194482, 0.0581397638, -0.0649337098)
  2387. Part164.Color = Color3.new(1, 0, 0)
  2388. Part164.Position = Vector3.new(-75.1723862, 5.41619301, 66.8049164)
  2389. Part164.Orientation = Vector3.new(-52.8899994, 96.1800003, 171.729996)
  2390. Part164.Color = Color3.new(1, 0, 0)
  2391. Part165.Parent = Model1
  2392. Part165.Material = Enum.Material.Neon
  2393. Part165.BrickColor = BrickColor.new("Really red")
  2394. Part165.Rotation = Vector3.new(-94.8299942, 19.6099987, -90.4599991)
  2395. Part165.Anchored = true
  2396. Part165.CanCollide = false
  2397. Part165.Size = Vector3.new(0.088407591, 0.176815182, 0.362818539)
  2398. Part165.CFrame = CFrame.new(-75.0050354, 5.72146511, 66.7796021, -0.00759398378, 0.941961229, 0.33563593, 0.0868270248, -0.333756804, 0.938651979, 0.996194482, 0.0362703726, -0.0792531446)
  2399. Part165.Color = Color3.new(1, 0, 0)
  2400. Part165.Position = Vector3.new(-75.0050354, 5.72146511, 66.7796021)
  2401. Part165.Orientation = Vector3.new(-69.8300018, 103.290001, 165.419998)
  2402. Part165.Color = Color3.new(1, 0, 0)
  2403. Part166.Parent = Model1
  2404. Part166.Material = Enum.Material.Neon
  2405. Part166.BrickColor = BrickColor.new("Really red")
  2406. Part166.Rotation = Vector3.new(84.8899994, 16.2099991, 90.4499969)
  2407. Part166.Anchored = true
  2408. Part166.CanCollide = false
  2409. Part166.Size = Vector3.new(0.088407591, 0.152441859, 0.261689216)
  2410. Part166.CFrame = CFrame.new(-76.2011261, 3.67199254, 66.9490967, -0.0075940676, -0.960206807, 0.279186517, 0.0868270248, -0.278773487, -0.956424475, 0.996194482, 0.0169778205, 0.0854890421)
  2411. Part166.Color = Color3.new(1, 0, 0)
  2412. Part166.Position = Vector3.new(-76.2011261, 3.67199254, 66.9490967)
  2413. Part166.Orientation = Vector3.new(73.0199966, 72.9799957, 162.699997)
  2414. Part166.Color = Color3.new(1, 0, 0)
  2415. Part167.Parent = Model1
  2416. Part167.Material = Enum.Material.Neon
  2417. Part167.BrickColor = BrickColor.new("Really red")
  2418. Part167.Rotation = Vector3.new(-94.8600006, 15.1700001, 89.5499954)
  2419. Part167.Anchored = true
  2420. Part167.CanCollide = false
  2421. Part167.Size = Vector3.new(0.0884075835, 0.147372633, 0.127730176)
  2422. Part167.CFrame = CFrame.new(-79.2231445, 3.5132587, 66.9398804, 0.00759394839, -0.965135276, 0.261649668, -0.0868270323, 0.260040283, 0.961698413, -0.996194482, -0.030020874, -0.0818247795)
  2423. Part167.Color = Color3.new(1, 0, 0)
  2424. Part167.Position = Vector3.new(-79.2231445, 3.5132587, 66.9398804)
  2425. Part167.Orientation = Vector3.new(-74.0899963, 107.369995, -18.4599991)
  2426. Part167.Color = Color3.new(1, 0, 0)
  2427. Part168.Parent = Model1
  2428. Part168.Material = Enum.Material.Neon
  2429. Part168.BrickColor = BrickColor.new("Really red")
  2430. Part168.Rotation = Vector3.new(-95.0699997, -11.8400002, 89.5599976)
  2431. Part168.Anchored = true
  2432. Part168.CanCollide = false
  2433. Part168.Size = Vector3.new(0.0884075835, 0.176815167, 0.230464101)
  2434. Part168.CFrame = CFrame.new(-79.2030792, 3.92867231, 66.9038086, 0.00759394839, -0.978690803, -0.205198944, -0.0868270546, -0.205075338, 0.974888086, -0.996194482, 0.0104135983, -0.0865342841)
  2435. Part168.Color = Color3.new(1, 0, 0)
  2436. Part168.Position = Vector3.new(-79.2030792, 3.92867231, 66.9038086)
  2437. Part168.Orientation = Vector3.new(-77.1299973, -112.869995, -157.050003)
  2438. Part168.Color = Color3.new(1, 0, 0)
  2439. Part169.Parent = Model1
  2440. Part169.Material = Enum.Material.Neon
  2441. Part169.BrickColor = BrickColor.new("Really red")
  2442. Part169.Rotation = Vector3.new(83.4700012, 74.2799988, -88.3899994)
  2443. Part169.Anchored = true
  2444. Part169.CanCollide = false
  2445. Part169.Size = Vector3.new(0.0884075835, 0.153928205, 0.28597948)
  2446. Part169.CFrame = CFrame.new(-78.7481232, 3.49183965, 66.9453812, 0.00759400567, 0.270840913, 0.962596357, -0.0868270025, 0.959175169, -0.269198865, -0.996194482, -0.0815347508, 0.0307998005)
  2447. Part169.Color = Color3.new(1, 0, 0)
  2448. Part169.Position = Vector3.new(-78.7481232, 3.49183965, 66.9453812)
  2449. Part169.Orientation = Vector3.new(15.6199999, 88.1699982, -5.17000008)
  2450. Part169.Color = Color3.new(1, 0, 0)
  2451. Part170.Parent = Model1
  2452. Part170.Material = Enum.Material.Neon
  2453. Part170.BrickColor = BrickColor.new("Really red")
  2454. Part170.Rotation = Vector3.new(85.1800003, -20.8999996, -89.5299988)
  2455. Part170.Anchored = true
  2456. Part170.CanCollide = false
  2457. Part170.Size = Vector3.new(0.0884075835, 0.176677987, 0.328501463)
  2458. Part170.CFrame = CFrame.new(-79.3245773, 3.94742346, 66.9012527, 0.00759403221, 0.934193492, -0.356685966, -0.0868270621, -0.354733288, -0.930927932, -0.996194482, 0.0380395316, 0.0784195215)
  2459. Part170.Color = Color3.new(1, 0, 0)
  2460. Part170.Position = Vector3.new(-79.3245773, 3.94742346, 66.9012527)
  2461. Part170.Orientation = Vector3.new(68.5800018, -77.5999985, -166.25)
  2462. Part170.Color = Color3.new(1, 0, 0)
  2463. WedgePart171.Parent = Model1
  2464. WedgePart171.Material = Enum.Material.Neon
  2465. WedgePart171.BrickColor = BrickColor.new("Really red")
  2466. WedgePart171.Rotation = Vector3.new(83.7200012, 71.4599991, 91.3699951)
  2467. WedgePart171.Anchored = true
  2468. WedgePart171.CanCollide = false
  2469. WedgePart171.Size = Vector3.new(0.088407591, 0.11916811, 0.279566944)
  2470. WedgePart171.CFrame = CFrame.new(-76.5407791, 4.13524246, 66.9061279, -0.00759398378, -0.317944288, 0.948079169, 0.0868269429, -0.944735169, -0.316127539, 0.996194482, 0.0799181163, 0.0347804353)
  2471. WedgePart171.Color = Color3.new(1, 0, 0)
  2472. WedgePart171.Position = Vector3.new(-76.5407791, 4.13524246, 66.9061279)
  2473. WedgePart171.Orientation = Vector3.new(18.4300003, 87.9000015, 174.75)
  2474. WedgePart171.Color = Color3.new(1, 0, 0)
  2475. WedgePart172.Parent = Model1
  2476. WedgePart172.Material = Enum.Material.Neon
  2477. WedgePart172.BrickColor = BrickColor.new("Really red")
  2478. WedgePart172.Rotation = Vector3.new(-93.4799957, 73.8600006, 88.4300003)
  2479. WedgePart172.Anchored = true
  2480. WedgePart172.CanCollide = false
  2481. WedgePart172.Size = Vector3.new(0.0884075835, 0.0694774389, 0.25992772)
  2482. WedgePart172.CFrame = CFrame.new(-79.5114365, 3.44855285, 66.9433212, 0.0075939619, -0.277846634, 0.960595369, -0.086826995, 0.956812501, 0.277438849, -0.996194482, -0.0855125785, -0.0168586224)
  2483. WedgePart172.Color = Color3.new(1, 0, 0)
  2484. WedgePart172.Position = Vector3.new(-79.5114365, 3.44855285, 66.9433212)
  2485. WedgePart172.Orientation = Vector3.new(-16.1099987, 91.0099945, -5.19000006)
  2486. WedgePart172.Color = Color3.new(1, 0, 0)
  2487. WedgePart173.Parent = Model1
  2488. WedgePart173.Material = Enum.Material.Neon
  2489. WedgePart173.BrickColor = BrickColor.new("Really red")
  2490. WedgePart173.Rotation = Vector3.new(89.7799988, -84.7699966, -85.2200012)
  2491. WedgePart173.Anchored = true
  2492. WedgePart173.CanCollide = false
  2493. WedgePart173.Size = Vector3.new(0.0884075835, 0.0998028964, 0.361160547)
  2494. WedgePart173.CFrame = CFrame.new(-80.3664169, 6.67674065, 66.6554489, 0.0075939754, 0.0908282101, -0.995837569, -0.086827077, -0.992045879, -0.0911445022, -0.996194482, 0.0871579349, 0.000352791976)
  2495. WedgePart173.Color = Color3.new(1, 0, 0)
  2496. WedgePart173.Position = Vector3.new(-80.3664169, 6.67674065, 66.6554489)
  2497. WedgePart173.Orientation = Vector3.new(5.23000002, -89.9799957, -175)
  2498. WedgePart173.Color = Color3.new(1, 0, 0)
  2499. WedgePart174.Parent = Model1
  2500. WedgePart174.Material = Enum.Material.Neon
  2501. WedgePart174.BrickColor = BrickColor.new("Really red")
  2502. WedgePart174.Rotation = Vector3.new(-91.3099976, 83.2399979, -93.6999969)
  2503. WedgePart174.Anchored = true
  2504. WedgePart174.CanCollide = false
  2505. WedgePart174.Size = Vector3.new(0.0884075835, 0.0988070592, 0.563214064)
  2506. WedgePart174.CFrame = CFrame.new(-77.2436676, 3.42038989, 66.9630814, -0.00759398844, 0.117399104, 0.993055761, 0.0868269354, -0.989257097, 0.117614008, 0.996194601, 0.0871172398, -0.00268101646)
  2507. WedgePart174.Color = Color3.new(1, 0, 0)
  2508. WedgePart174.Position = Vector3.new(-77.2436676, 3.42038989, 66.9630814)
  2509. WedgePart174.Orientation = Vector3.new(-6.75, 90.1500015, 174.979996)
  2510. WedgePart174.Color = Color3.new(1, 0, 0)
  2511. WedgePart175.Parent = Model1
  2512. WedgePart175.Material = Enum.Material.Neon
  2513. WedgePart175.BrickColor = BrickColor.new("Really red")
  2514. WedgePart175.Rotation = Vector3.new(-94.5599976, 43.9399986, -90.5999985)
  2515. WedgePart175.Anchored = true
  2516. WedgePart175.CanCollide = false
  2517. WedgePart175.Size = Vector3.new(0.0884075835, 0.0860561207, 0.321951598)
  2518. WedgePart175.CFrame = CFrame.new(-79.483963, 3.46508861, 66.9421082, -0.00759406621, 0.720070243, 0.693859637, 0.0868270025, -0.690784156, 0.717828929, 0.996194482, 0.0656969845, -0.0572756827)
  2519. WedgePart175.Color = Color3.new(1, 0, 0)
  2520. WedgePart175.Position = Vector3.new(-79.483963, 3.46508861, 66.9421082)
  2521. WedgePart175.Orientation = Vector3.new(-45.8799973, 94.7200012, 172.839996)
  2522. WedgePart175.Color = Color3.new(1, 0, 0)
  2523. WedgePart176.Parent = Model1
  2524. WedgePart176.Material = Enum.Material.Neon
  2525. WedgePart176.BrickColor = BrickColor.new("Really red")
  2526. WedgePart176.Rotation = Vector3.new(85.2200012, -25.3299999, 90.4799957)
  2527. WedgePart176.Anchored = true
  2528. WedgePart176.CanCollide = false
  2529. WedgePart176.Size = Vector3.new(0.0884075835, 0.188014537, 0.441079795)
  2530. WedgePart176.CFrame = CFrame.new(-79.0959625, 4.0764184, 66.8917618, -0.00759389484, -0.903852046, -0.427777827, 0.0868271068, 0.425578773, -0.900746942, 0.996194482, -0.0439829305, 0.0752471536)
  2531. WedgePart176.Color = Color3.new(1, 0, 0)
  2532. WedgePart176.Position = Vector3.new(-79.0959625, 4.0764184, 66.8917618)
  2533. WedgePart176.Orientation = Vector3.new(64.2600021, -80.0199966, 11.5299997)
  2534. WedgePart176.Color = Color3.new(1, 0, 0)
  2535. WedgePart177.Parent = Model1
  2536. WedgePart177.Material = Enum.Material.Neon
  2537. WedgePart177.BrickColor = BrickColor.new("Really red")
  2538. WedgePart177.Rotation = Vector3.new(-96.409996, -73.1100006, -91.5)
  2539. WedgePart177.Anchored = true
  2540. WedgePart177.CanCollide = false
  2541. WedgePart177.Size = Vector3.new(0.0884075835, 0.0690558478, 0.393628031)
  2542. WedgePart177.CFrame = CFrame.new(-78.5785904, 2.98294377, 66.9910126, -0.00759389903, 0.290375143, -0.95688498, 0.0868269801, 0.953497767, 0.288663864, 0.996194482, -0.0808910504, -0.0324526764)
  2543. WedgePart177.Color = Color3.new(1, 0, 0)
  2544. WedgePart177.Position = Vector3.new(-78.5785904, 2.98294377, 66.9910126)
  2545. WedgePart177.Orientation = Vector3.new(-16.7799988, -91.9399948, 5.19999981)
  2546. WedgePart177.Color = Color3.new(1, 0, 0)
  2547. WedgePart178.Parent = Model1
  2548. WedgePart178.Material = Enum.Material.Neon
  2549. WedgePart178.BrickColor = BrickColor.new("Really red")
  2550. WedgePart178.Rotation = Vector3.new(-95.0899963, -13.8999996, 89.5499954)
  2551. WedgePart178.Anchored = true
  2552. WedgePart178.CanCollide = false
  2553. WedgePart178.Size = Vector3.new(0.0884075835, 0.0860561207, 0.321951598)
  2554. WedgePart178.CFrame = CFrame.new(-76.3032837, 3.3921659, 66.972702, 0.0075940541, -0.970696867, -0.240187511, -0.0868270472, -0.23992753, 0.966900885, -0.996194482, 0.0135121085, -0.0861048773)
  2555. WedgePart178.Color = Color3.new(1, 0, 0)
  2556. WedgePart178.Position = Vector3.new(-76.3032837, 3.3921659, 66.972702)
  2557. WedgePart178.Orientation = Vector3.new(-75.2200012, -109.720001, -160.110001)
  2558. WedgePart178.Color = Color3.new(1, 0, 0)
  2559. WedgePart179.Parent = Model1
  2560. WedgePart179.Material = Enum.Material.Neon
  2561. WedgePart179.BrickColor = BrickColor.new("Really red")
  2562. WedgePart179.Rotation = Vector3.new(85.0499954, -4.71000004, -89.5599976)
  2563. WedgePart179.Anchored = true
  2564. WedgePart179.CanCollide = false
  2565. WedgePart179.Size = Vector3.new(0.0884075835, 0.188014537, 0.441079795)
  2566. WedgePart179.CFrame = CFrame.new(-76.3320847, 4.11462736, 66.9095154, 0.00759395631, 0.996590316, -0.0821583793, -0.0868268907, -0.0811933503, -0.992909789, -0.996194601, 0.0146736708, 0.0859143361)
  2567. WedgePart179.Color = Color3.new(1, 0, 0)
  2568. WedgePart179.Position = Vector3.new(-76.3320847, 4.11462736, 66.9095154)
  2569. WedgePart179.Orientation = Vector3.new(83.1699982, -43.7199974, -133.080002)
  2570. WedgePart179.Color = Color3.new(1, 0, 0)
  2571. WedgePart180.Parent = Model1
  2572. WedgePart180.Material = Enum.Material.Neon
  2573. WedgePart180.BrickColor = BrickColor.new("Really red")
  2574. WedgePart180.Rotation = Vector3.new(83.159996, 76.8300018, -88.0899963)
  2575. WedgePart180.Anchored = true
  2576. WedgePart180.CanCollide = false
  2577. WedgePart180.Size = Vector3.new(0.0884075835, 0.0690558478, 0.393628031)
  2578. WedgePart180.CFrame = CFrame.new(-77.3295975, 3.42513061, 66.9619904, 0.00759389531, 0.227637172, 0.973716497, -0.0868269876, 0.97021699, -0.226141915, -0.996194482, -0.0828275681, 0.0271327738)
  2579. WedgePart180.Color = Color3.new(1, 0, 0)
  2580. WedgePart180.Position = Vector3.new(-77.3295975, 3.42513061, 66.9619904)
  2581. WedgePart180.Orientation = Vector3.new(13.0699997, 88.4000015, -5.10999966)
  2582. WedgePart180.Color = Color3.new(1, 0, 0)
  2583. WedgePart181.Parent = Model1
  2584. WedgePart181.Material = Enum.Material.Neon
  2585. WedgePart181.BrickColor = BrickColor.new("Really red")
  2586. WedgePart181.Rotation = Vector3.new(84.8099976, 25.289999, -89.5199966)
  2587. WedgePart181.Anchored = true
  2588. WedgePart181.CanCollide = false
  2589. WedgePart181.Size = Vector3.new(0.0884075835, 0.188014537, 0.441079795)
  2590. WedgePart181.CFrame = CFrame.new(-76.4751587, 4.07722855, 66.9116898, 0.00759389345, 0.904150665, 0.427146107, -0.086826928, 0.42614162, -0.900480866, -0.996194601, -0.0302496776, 0.0817407891)
  2591. WedgePart181.Color = Color3.new(1, 0, 0)
  2592. WedgePart181.Position = Vector3.new(-76.4751587, 4.07722855, 66.9116898)
  2593. WedgePart181.Orientation = Vector3.new(64.2200012, 79.1699982, -11.5199995)
  2594. WedgePart181.Color = Color3.new(1, 0, 0)
  2595. WedgePart182.Parent = Model1
  2596. WedgePart182.Material = Enum.Material.Neon
  2597. WedgePart182.BrickColor = BrickColor.new("Really red")
  2598. WedgePart182.Rotation = Vector3.new(-95.4000015, -43.829998, -90.5999985)
  2599. WedgePart182.Anchored = true
  2600. WedgePart182.CanCollide = false
  2601. WedgePart182.Size = Vector3.new(0.0884075835, 0.0694774389, 0.25992772)
  2602. WedgePart182.CFrame = CFrame.new(-76.2877731, 3.36415982, 66.9752502, -0.0075939619, 0.721399546, -0.692480445, 0.0868269876, 0.690363646, 0.718250036, 0.996194482, -0.0546716005, -0.0678789765)
  2603. WedgePart182.Color = Color3.new(1, 0, 0)
  2604. WedgePart182.Position = Vector3.new(-76.2877731, 3.36415982, 66.9752502)
  2605. WedgePart182.Orientation = Vector3.new(-45.9099998, -95.5999985, 7.17000008)
  2606. WedgePart182.Color = Color3.new(1, 0, 0)
  2607. WedgePart183.Parent = Model1
  2608. WedgePart183.Material = Enum.Material.Neon
  2609. WedgePart183.BrickColor = BrickColor.new("Really red")
  2610. WedgePart183.Rotation = Vector3.new(80.2999954, 84.7299957, 94.7399979)
  2611. WedgePart183.Anchored = true
  2612. WedgePart183.CanCollide = false
  2613. WedgePart183.Size = Vector3.new(0.0884075835, 0.0998028964, 0.361160547)
  2614. WedgePart183.CFrame = CFrame.new(-75.2029037, 6.67835522, 66.6946793, -0.00759397773, -0.0915154591, 0.995774865, 0.0868269429, -0.992103457, -0.0905158818, 0.996194601, 0.0857728049, 0.015480021)
  2615. WedgePart183.Color = Color3.new(1, 0, 0)
  2616. WedgePart183.Position = Vector3.new(-75.2029037, 6.67835522, 66.6946793)
  2617. WedgePart183.Orientation = Vector3.new(5.19000006, 89.1100006, 175)
  2618. WedgePart183.Color = Color3.new(1, 0, 0)
  2619. WedgePart184.Parent = Model1
  2620. WedgePart184.Material = Enum.Material.Neon
  2621. WedgePart184.BrickColor = BrickColor.new("Really red")
  2622. WedgePart184.Rotation = Vector3.new(-95.5599976, -53.2199974, 89.2699966)
  2623. WedgePart184.Anchored = true
  2624. WedgePart184.CanCollide = false
  2625. WedgePart184.Size = Vector3.new(0.0884075835, 0.0988070592, 0.563214064)
  2626. WedgePart184.CFrame = CFrame.new(-78.6553497, 3.02159953, 66.9870529, 0.00759394513, -0.598748147, -0.800901413, -0.0868270695, -0.798294842, 0.595976233, -0.996194482, 0.0650141984, -0.0580498241)
  2627. WedgePart184.Color = Color3.new(1, 0, 0)
  2628. WedgePart184.Position = Vector3.new(-78.6553497, 3.02159953, 66.9870529)
  2629. WedgePart184.Orientation = Vector3.new(-36.579998, -94.1500015, -173.789993)
  2630. WedgePart184.Color = Color3.new(1, 0, 0)
  2631. WedgePart185.Parent = Model1
  2632. WedgePart185.Material = Enum.Material.Neon
  2633. WedgePart185.BrickColor = BrickColor.new("Really red")
  2634. WedgePart185.Rotation = Vector3.new(85.6199951, -53.8899994, 90.7399979)
  2635. WedgePart185.Anchored = true
  2636. WedgePart185.CanCollide = false
  2637. WedgePart185.Size = Vector3.new(0.0884075835, 0.125875413, 0.455510169)
  2638. WedgePart185.CFrame = CFrame.new(-80.4121857, 6.65950871, 66.6566238, -0.00759387389, -0.589267492, -0.807902277, 0.0868270621, 0.804486156, -0.587592065, 0.996194482, -0.07460998, 0.0450552739)
  2639. WedgePart185.Color = Color3.new(1, 0, 0)
  2640. WedgePart185.Position = Vector3.new(-80.4121857, 6.65950871, 66.6566238)
  2641. WedgePart185.Orientation = Vector3.new(35.9899979, -86.8099976, 6.15999985)
  2642. WedgePart185.Color = Color3.new(1, 0, 0)
  2643. WedgePart186.Parent = Model1
  2644. WedgePart186.Material = Enum.Material.Neon
  2645. WedgePart186.BrickColor = BrickColor.new("Really red")
  2646. WedgePart186.Rotation = Vector3.new(84.4000015, 54.75, 90.75)
  2647. WedgePart186.Anchored = true
  2648. WedgePart186.CanCollide = false
  2649. WedgePart186.Size = Vector3.new(0.0884075835, 0.0998028964, 0.361160547)
  2650. WedgePart186.CFrame = CFrame.new(-73.9252472, 5.73436069, 66.7866745, -0.00759401871, -0.577138424, 0.816610992, 0.0868269429, -0.813931465, -0.574437261, 0.996194601, 0.0665416345, 0.0562922359)
  2651. WedgePart186.Color = Color3.new(1, 0, 0)
  2652. WedgePart186.Position = Vector3.new(-73.9252472, 5.73436069, 66.7866745)
  2653. WedgePart186.Orientation = Vector3.new(35.0599976, 86.0599976, 173.910004)
  2654. WedgePart186.Color = Color3.new(1, 0, 0)
  2655. WedgePart187.Parent = Model1
  2656. WedgePart187.Material = Enum.Material.Neon
  2657. WedgePart187.BrickColor = BrickColor.new("Really red")
  2658. WedgePart187.Rotation = Vector3.new(84.8300018, 23.8500004, -89.5199966)
  2659. WedgePart187.Anchored = true
  2660. WedgePart187.CanCollide = false
  2661. WedgePart187.Size = Vector3.new(0.0884075835, 0.125875413, 0.455510169)
  2662. WedgePart187.CFrame = CFrame.new(-73.894249, 5.6966486, 66.7902069, 0.00759391487, 0.914552927, 0.404394954, -0.0868269205, 0.403482646, -0.910859168, -0.996194601, -0.0281954389, 0.082471922)
  2663. WedgePart187.Color = Color3.new(1, 0, 0)
  2664. WedgePart187.Position = Vector3.new(-73.894249, 5.6966486, 66.7902069)
  2665. WedgePart187.Orientation = Vector3.new(65.6199951, 78.4700012, -12.1399994)
  2666. WedgePart187.Color = Color3.new(1, 0, 0)
  2667. WedgePart188.Parent = Model1
  2668. WedgePart188.Material = Enum.Material.Neon
  2669. WedgePart188.BrickColor = BrickColor.new("Really red")
  2670. WedgePart188.Rotation = Vector3.new(84.6299973, 41.4599991, 90.5799942)
  2671. WedgePart188.Anchored = true
  2672. WedgePart188.CanCollide = false
  2673. WedgePart188.Size = Vector3.new(0.088407591, 0.11916811, 0.279566944)
  2674. WedgePart188.CFrame = CFrame.new(-76.3597794, 4.19762039, 66.9020767, -0.0075940215, -0.749388039, 0.66208756, 0.0868269354, -0.660100102, -0.746142745, 0.996194482, 0.0518208072, 0.0700798854)
  2675. WedgePart188.Color = Color3.new(1, 0, 0)
  2676. WedgePart188.Position = Vector3.new(-76.3597794, 4.19762039, 66.9020767)
  2677. WedgePart188.Orientation = Vector3.new(48.2599983, 83.9599991, 172.509995)
  2678. WedgePart188.Color = Color3.new(1, 0, 0)
  2679. WedgePart189.Parent = Model1
  2680. WedgePart189.Material = Enum.Material.Neon
  2681. WedgePart189.BrickColor = BrickColor.new("Really red")
  2682. WedgePart189.Rotation = Vector3.new(84.9799957, 4.67000008, 90.4399948)
  2683. WedgePart189.Anchored = true
  2684. WedgePart189.CanCollide = false
  2685. WedgePart189.Size = Vector3.new(0.0884075835, 0.188014537, 0.441079795)
  2686. WedgePart189.CFrame = CFrame.new(-79.239006, 4.11372232, 66.8873978, -0.00759395538, -0.996647537, 0.0814627036, 0.0868271366, -0.0818146095, -0.992858946, 0.996194482, -0.000466539524, 0.0871574655)
  2687. WedgePart189.Color = Color3.new(1, 0, 0)
  2688. WedgePart189.Position = Vector3.new(-79.239006, 4.11372232, 66.8873978)
  2689. WedgePart189.Orientation = Vector3.new(83.1500015, 43.0699997, 133.300003)
  2690. WedgePart189.Color = Color3.new(1, 0, 0)
  2691. WedgePart190.Parent = Model1
  2692. WedgePart190.Material = Enum.Material.Neon
  2693. WedgePart190.BrickColor = BrickColor.new("Really red")
  2694. WedgePart190.Rotation = Vector3.new(86.3199997, -71.5, -88.6299973)
  2695. WedgePart190.Anchored = true
  2696. WedgePart190.CanCollide = false
  2697. WedgePart190.Size = Vector3.new(0.088407591, 0.11916811, 0.279566944)
  2698. WedgePart190.CFrame = CFrame.new(-79.0303192, 4.13448429, 66.8871994, 0.00759398239, 0.317289889, -0.948298216, -0.0868270621, -0.944535255, -0.316726238, -0.996194482, 0.0847432613, 0.0203766096)
  2699. WedgePart190.Color = Color3.new(1, 0, 0)
  2700. WedgePart190.Position = Vector3.new(-79.0303192, 4.13448429, 66.8871994)
  2701. WedgePart190.Orientation = Vector3.new(18.4699993, -88.7699966, -174.75)
  2702. WedgePart190.Color = Color3.new(1, 0, 0)
  2703. WedgePart191.Parent = Model1
  2704. WedgePart191.Material = Enum.Material.Neon
  2705. WedgePart191.BrickColor = BrickColor.new("Really red")
  2706. WedgePart191.Rotation = Vector3.new(86.8899994, -76.8699951, 91.9199982)
  2707. WedgePart191.Anchored = true
  2708. WedgePart191.CanCollide = false
  2709. WedgePart191.Size = Vector3.new(0.0884075835, 0.0690558478, 0.393628031)
  2710. WedgePart191.CFrame = CFrame.new(-78.241951, 3.42485881, 66.9550629, -0.00759389577, -0.226967305, -0.9738729, 0.0868270248, 0.970073581, -0.226758942, 0.996194482, -0.0862805769, 0.0123402886)
  2711. WedgePart191.Color = Color3.new(1, 0, 0)
  2712. WedgePart191.Position = Vector3.new(-78.241951, 3.42485881, 66.9550629)
  2713. WedgePart191.Orientation = Vector3.new(13.1099997, -89.2699966, 5.10999966)
  2714. WedgePart191.Color = Color3.new(1, 0, 0)
  2715. WedgePart192.Parent = Model1
  2716. WedgePart192.Material = Enum.Material.Neon
  2717. WedgePart192.BrickColor = BrickColor.new("Really red")
  2718. WedgePart192.Rotation = Vector3.new(-94.8699951, 13.9399996, -90.4499969)
  2719. WedgePart192.Anchored = true
  2720. WedgePart192.CanCollide = false
  2721. WedgePart192.Size = Vector3.new(0.0884075835, 0.0860561207, 0.321951598)
  2722. WedgePart192.CFrame = CFrame.new(-79.2683105, 3.3912437, 66.9501724, -0.00759405317, 0.97052896, 0.240864784, 0.0868269727, -0.239322022, 0.967050254, 0.996194482, 0.0282573905, -0.082450673)
  2723. WedgePart192.Color = Color3.new(1, 0, 0)
  2724. WedgePart192.Position = Vector3.new(-79.2683105, 3.3912437, 66.9501724)
  2725. WedgePart192.Orientation = Vector3.new(-75.25, 108.899994, 160.059998)
  2726. WedgePart192.Color = Color3.new(1, 0, 0)
  2727. WedgePart193.Parent = Model1
  2728. WedgePart193.Material = Enum.Material.Neon
  2729. WedgePart193.BrickColor = BrickColor.new("Really red")
  2730. WedgePart193.Rotation = Vector3.new(-96.4799957, -73.8199997, -91.5599976)
  2731. WedgePart193.Anchored = true
  2732. WedgePart193.CanCollide = false
  2733. WedgePart193.Size = Vector3.new(0.0884075835, 0.0694774389, 0.25992772)
  2734. WedgePart193.CFrame = CFrame.new(-76.0601425, 3.4496367, 66.9695358, -0.00759395864, 0.278512716, -0.960404634, 0.0868270099, 0.95699656, 0.276843399, 0.996194482, -0.0812864155, -0.0314493328)
  2735. WedgePart193.Color = Color3.new(1, 0, 0)
  2736. WedgePart193.Position = Vector3.new(-76.0601425, 3.4496367, 66.9695358)
  2737. WedgePart193.Orientation = Vector3.new(-16.0699997, -91.8799973, 5.17999983)
  2738. WedgePart193.Color = Color3.new(1, 0, 0)
  2739. WedgePart194.Parent = Model1
  2740. WedgePart194.Material = Enum.Material.Neon
  2741. WedgePart194.BrickColor = BrickColor.new("Really red")
  2742. WedgePart194.Rotation = Vector3.new(-95.4000015, -43.8999977, 89.4000015)
  2743. WedgePart194.Anchored = true
  2744. WedgePart194.CanCollide = false
  2745. WedgePart194.Size = Vector3.new(0.0884075835, 0.0860561207, 0.321951598)
  2746. WedgePart194.CFrame = CFrame.new(-76.0875931, 3.46616054, 66.9678726, 0.00759406621, -0.720555663, -0.693358481, -0.0868270025, -0.691237867, 0.717408419, -0.996194482, 0.0547541566, -0.0678124055)
  2747. WedgePart194.Color = Color3.new(1, 0, 0)
  2748. WedgePart194.Position = Vector3.new(-76.0875931, 3.46616054, 66.9678726)
  2749. WedgePart194.Orientation = Vector3.new(-45.8400002, -95.5899963, -172.839996)
  2750. WedgePart194.Color = Color3.new(1, 0, 0)
  2751. WedgePart195.Parent = Model1
  2752. WedgePart195.Material = Enum.Material.Neon
  2753. WedgePart195.BrickColor = BrickColor.new("Really red")
  2754. WedgePart195.Rotation = Vector3.new(85.2099991, -23.8899994, 90.4799957)
  2755. WedgePart195.Anchored = true
  2756. WedgePart195.CanCollide = false
  2757. WedgePart195.Size = Vector3.new(0.0884075835, 0.125875413, 0.455510169)
  2758. WedgePart195.CFrame = CFrame.new(-81.6757736, 5.69424915, 66.7310638, -0.00759391673, -0.914271057, -0.40503189, 0.0868271068, 0.402911186, -0.911111951, 0.996194482, -0.0420866981, 0.0763239563)
  2759. WedgePart195.Color = Color3.new(1, 0, 0)
  2760. WedgePart195.Position = Vector3.new(-81.6757736, 5.69424915, 66.7310638)
  2761. WedgePart195.Orientation = Vector3.new(65.659996, -79.3300018, 12.1599998)
  2762. WedgePart195.Color = Color3.new(1, 0, 0)
  2763. WedgePart196.Parent = Model1
  2764. WedgePart196.Material = Enum.Material.Neon
  2765. WedgePart196.BrickColor = BrickColor.new("Really red")
  2766. WedgePart196.Rotation = Vector3.new(-98.6399994, -83.1999969, 86.3199997)
  2767. WedgePart196.Anchored = true
  2768. WedgePart196.CanCollide = false
  2769. WedgePart196.Size = Vector3.new(0.0884075835, 0.0988070592, 0.563214064)
  2770. WedgePart196.CFrame = CFrame.new(-78.3278885, 3.42005658, 66.9548416, 0.00759398565, -0.11808195, -0.992974758, -0.0868270844, -0.989331603, 0.116984665, -0.996194482, 0.0853288472, -0.0177656896)
  2771. WedgePart196.Color = Color3.new(1, 0, 0)
  2772. WedgePart196.Position = Vector3.new(-78.3278885, 3.42005658, 66.9548416)
  2773. WedgePart196.Orientation = Vector3.new(-6.71999979, -91.0199966, -174.979996)
  2774. WedgePart196.Color = Color3.new(1, 0, 0)
  2775. WedgePart197.Parent = Model1
  2776. WedgePart197.Material = Enum.Material.Neon
  2777. WedgePart197.BrickColor = BrickColor.new("Really red")
  2778. WedgePart197.Rotation = Vector3.new(85.6399994, -54.7899971, -89.25)
  2779. WedgePart197.Anchored = true
  2780. WedgePart197.CanCollide = false
  2781. WedgePart197.Size = Vector3.new(0.0884075835, 0.0998028964, 0.361160547)
  2782. WedgePart197.CFrame = CFrame.new(-81.6447144, 5.73197269, 66.728035, 0.00759401638, 0.576573908, -0.817009687, -0.0868270695, -0.813567758, -0.574952006, -0.996194482, 0.0753048286, 0.0438840464)
  2783. WedgePart197.Color = Color3.new(1, 0, 0)
  2784. WedgePart197.Position = Vector3.new(-81.6447144, 5.73197269, 66.728035)
  2785. WedgePart197.Orientation = Vector3.new(35.0999985, -86.9300003, -173.910004)
  2786. WedgePart197.Color = Color3.new(1, 0, 0)
  2787. WedgePart198.Parent = Model1
  2788. WedgePart198.Material = Enum.Material.Neon
  2789. WedgePart198.BrickColor = BrickColor.new("Really red")
  2790. WedgePart198.Rotation = Vector3.new(85.4000015, -41.5, -89.4199982)
  2791. WedgePart198.Anchored = true
  2792. WedgePart198.CanCollide = false
  2793. WedgePart198.Size = Vector3.new(0.088407591, 0.11916811, 0.279566944)
  2794. WedgePart198.CFrame = CFrame.new(-79.2112427, 4.19673634, 66.8804169, 0.00759402011, 0.748927832, -0.662608147, -0.086827077, -0.659630775, -0.746557713, -0.996194482, 0.0632016957, 0.060017962)
  2795. WedgePart198.Color = Color3.new(1, 0, 0)
  2796. WedgePart198.Position = Vector3.new(-79.2112427, 4.19673634, 66.8804169)
  2797. WedgePart198.Orientation = Vector3.new(48.2899971, -84.8199997, -172.5)
  2798. WedgePart198.Color = Color3.new(1, 0, 0)
  2799. WedgePart199.Parent = Model1
  2800. WedgePart199.Material = Enum.Material.Neon
  2801. WedgePart199.BrickColor = BrickColor.new("Really red")
  2802. WedgePart199.Rotation = Vector3.new(-94.5599976, 43.8699989, 89.4000015)
  2803. WedgePart199.Anchored = true
  2804. WedgePart199.CanCollide = false
  2805. WedgePart199.Size = Vector3.new(0.0884075835, 0.0694774389, 0.25992772)
  2806. WedgePart199.CFrame = CFrame.new(-79.2838135, 3.36323762, 66.9524765, 0.0075939591, -0.72091651, 0.692980349, -0.0868270174, 0.689907551, 0.718671441, -0.996194482, -0.0656269714, -0.0573559068)
  2807. WedgePart199.Color = Color3.new(1, 0, 0)
  2808. WedgePart199.Position = Vector3.new(-79.2838135, 3.36323762, 66.9524765)
  2809. WedgePart199.Orientation = Vector3.new(-45.9399986, 94.7299957, -7.17000008)
  2810. WedgePart199.Color = Color3.new(1, 0, 0)
  2811. WedgePart200.Parent = Model1
  2812. WedgePart200.Material = Enum.Material.Neon
  2813. WedgePart200.BrickColor = BrickColor.new("Really red")
  2814. WedgePart200.Rotation = Vector3.new(84.4199982, 53.8499985, -89.2599945)
  2815. WedgePart200.Anchored = true
  2816. WedgePart200.CanCollide = false
  2817. WedgePart200.Size = Vector3.new(0.0884075835, 0.125875413, 0.455510169)
  2818. WedgePart200.CFrame = CFrame.new(-75.1571274, 6.66115093, 66.6965027, 0.00759387435, 0.589827895, 0.807493329, -0.0868269652, 0.804856241, -0.587085187, -0.996194601, -0.0656540319, 0.0573249981)
  2819. WedgePart200.Color = Color3.new(1, 0, 0)
  2820. WedgePart200.Position = Vector3.new(-75.1571274, 6.66115093, 66.6965027)
  2821. WedgePart200.Orientation = Vector3.new(35.9500008, 85.9399948, -6.15999985)
  2822. WedgePart200.Color = Color3.new(1, 0, 0)
  2823. WedgePart201.Parent = Model1
  2824. WedgePart201.Material = Enum.Material.Neon
  2825. WedgePart201.BrickColor = BrickColor.new("Really red")
  2826. WedgePart201.Rotation = Vector3.new(-94.4000015, 53.2599983, -90.7299957)
  2827. WedgePart201.Anchored = true
  2828. WedgePart201.CanCollide = false
  2829. WedgePart201.Size = Vector3.new(0.0884075835, 0.0988070592, 0.563214064)
  2830. WedgePart201.CFrame = CFrame.new(-76.9164505, 3.02215695, 67.0002518, -0.00759394793, 0.598192275, 0.801316679, 0.0868269578, -0.797919571, 0.596479058, 0.996194601, 0.0741055906, -0.0458799191)
  2831. WedgePart201.Color = Color3.new(1, 0, 0)
  2832. WedgePart201.Position = Vector3.new(-76.9164505, 3.02215695, 67.0002518)
  2833. WedgePart201.Orientation = Vector3.new(-36.6199989, 93.2799988, 173.789993)
  2834. WedgePart201.Color = Color3.new(1, 0, 0)
  2835. WedgePart202.Parent = Model1
  2836. WedgePart202.Material = Enum.Material.Neon
  2837. WedgePart202.BrickColor = BrickColor.new("Really red")
  2838. WedgePart202.Rotation = Vector3.new(-93.5400009, 73.1500015, 88.5)
  2839. WedgePart202.Anchored = true
  2840. WedgePart202.CanCollide = false
  2841. WedgePart202.Size = Vector3.new(0.0884075835, 0.0690558478, 0.393628031)
  2842. WedgePart202.CFrame = CFrame.new(-76.9932938, 2.98343778, 67.003067, 0.00759389997, -0.289711386, 0.957083941, -0.0868270397, 0.953306377, 0.289256811, -0.996194482, -0.0852974653, -0.0179155022)
  2843. WedgePart202.Color = Color3.new(1, 0, 0)
  2844. WedgePart202.Position = Vector3.new(-76.9932938, 2.98343778, 67.003067)
  2845. WedgePart202.Orientation = Vector3.new(-16.8099995, 91.0699997, -5.19999981)
  2846. WedgePart202.Color = Color3.new(1, 0, 0)
  2847. Model203.Name = "RightLeg"
  2848. Model203.Parent = Model0
  2849. Part204.Name = "Right Leg1"
  2850. Part204.Parent = Model203
  2851. Part204.Material = Enum.Material.SmoothPlastic
  2852. Part204.BrickColor = BrickColor.new("Pastel brown")
  2853. Part204.Transparency = 1
  2854. Part204.Rotation = Vector3.new(-180, 0, 180)
  2855. Part204.Anchored = true
  2856. Part204.CanCollide = false
  2857. Part204.FormFactor = Enum.FormFactor.Plate
  2858. Part204.Size = Vector3.new(1, 2, 1)
  2859. Part204.CFrame = CFrame.new(-78.3779373, 1.00006962, 67.9689178, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  2860. Part204.Color = Color3.new(1, 0.8, 0.6)
  2861. Part204.Position = Vector3.new(-78.3779373, 1.00006962, 67.9689178)
  2862. Part204.Orientation = Vector3.new(0, 180, 0)
  2863. Part204.Color = Color3.new(1, 0.8, 0.6)
  2864. Part205.Parent = Model203
  2865. Part205.Material = Enum.Material.SmoothPlastic
  2866. Part205.Transparency = 1
  2867. Part205.Rotation = Vector3.new(90, 0.0199999996, 180)
  2868. Part205.Anchored = true
  2869. Part205.FormFactor = Enum.FormFactor.Custom
  2870. Part205.Size = Vector3.new(1.0999999, 1, 2)
  2871. Part205.CFrame = CFrame.new(-78.2944107, 1.00644529, 67.9883041, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  2872. Part205.BottomSurface = Enum.SurfaceType.Smooth
  2873. Part205.TopSurface = Enum.SurfaceType.Smooth
  2874. Part205.Position = Vector3.new(-78.2944107, 1.00644529, 67.9883041)
  2875. Part205.Orientation = Vector3.new(90, -180, 0)
  2876. ParticleEmitter206.Name = "Void"
  2877. ParticleEmitter206.Parent = Part205
  2878. ParticleEmitter206.Transparency = NumberSequence.new(0,0.78750002384186,1)
  2879. ParticleEmitter206.Rotation = NumberRange.new(100, 100)
  2880. ParticleEmitter206.Size = NumberSequence.new(0.50000011920929,1.3749998807907)
  2881. ParticleEmitter206.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  2882. ParticleEmitter206.Texture = "rbxassetid://341277531"
  2883. ParticleEmitter206.ZOffset = -1
  2884. ParticleEmitter206.Lifetime = NumberRange.new(0.5, 0.5)
  2885. ParticleEmitter206.Rate = 1000
  2886. ParticleEmitter206.RotSpeed = NumberRange.new(-20, -10)
  2887. ParticleEmitter206.Speed = NumberRange.new(0, 0)
  2888. ParticleEmitter206.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  2889. Model207.Name = "RightArm"
  2890. Model207.Parent = Model0
  2891. WedgePart208.Parent = Model207
  2892. WedgePart208.Material = Enum.Material.SmoothPlastic
  2893. WedgePart208.BrickColor = BrickColor.new("Really black")
  2894. WedgePart208.Reflectance = 0.20000000298023
  2895. WedgePart208.Rotation = Vector3.new(179.98999, -90, 0)
  2896. WedgePart208.Anchored = true
  2897. WedgePart208.CanCollide = false
  2898. WedgePart208.FormFactor = Enum.FormFactor.Custom
  2899. WedgePart208.Size = Vector3.new(1.01999986, 0.199999988, 0.399999738)
  2900. WedgePart208.CFrame = CFrame.new(-78.9717484, 2.09825993, 67.968338, 0.000411999907, 5.59999899e-05, -1, -9.79999895e-05, -1, -5.60403751e-05, -0.999999881, 9.80230689e-05, -0.000411994493)
  2901. WedgePart208.BottomSurface = Enum.SurfaceType.Smooth
  2902. WedgePart208.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2903. WedgePart208.Position = Vector3.new(-78.9717484, 2.09825993, 67.968338)
  2904. WedgePart208.Orientation = Vector3.new(0, -90.0199966, -179.98999)
  2905. WedgePart208.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2906. Part209.Name = "Right Arm1"
  2907. Part209.Parent = Model207
  2908. Part209.Material = Enum.Material.SmoothPlastic
  2909. Part209.BrickColor = BrickColor.new("Pastel brown")
  2910. Part209.Transparency = 1
  2911. Part209.Rotation = Vector3.new(180, 0, 180)
  2912. Part209.Anchored = true
  2913. Part209.CanCollide = false
  2914. Part209.FormFactor = Enum.FormFactor.Plate
  2915. Part209.Size = Vector3.new(1, 2, 1)
  2916. Part209.CFrame = CFrame.new(-79.2780304, 2.99997687, 67.9688416, -1, -4.45878868e-05, 3.27852576e-05, -4.45890255e-05, 1, -3.47647074e-05, -3.27837079e-05, -3.47661698e-05, -1)
  2917. Part209.BottomSurface = Enum.SurfaceType.Smooth
  2918. Part209.TopSurface = Enum.SurfaceType.Smooth
  2919. Part209.Color = Color3.new(1, 0.8, 0.6)
  2920. Part209.Position = Vector3.new(-79.2780304, 2.99997687, 67.9688416)
  2921. Part209.Orientation = Vector3.new(0, 180, 0)
  2922. Part209.Color = Color3.new(1, 0.8, 0.6)
  2923. Part210.Parent = Model207
  2924. Part210.Material = Enum.Material.SmoothPlastic
  2925. Part210.BrickColor = BrickColor.new("Really black")
  2926. Part210.Rotation = Vector3.new(0, -0.0199999996, 0)
  2927. Part210.Anchored = true
  2928. Part210.CanCollide = false
  2929. Part210.FormFactor = Enum.FormFactor.Custom
  2930. Part210.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  2931. Part210.CFrame = CFrame.new(-79.7765961, 2.29834604, 68.0913773, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  2932. Part210.BottomSurface = Enum.SurfaceType.Smooth
  2933. Part210.TopSurface = Enum.SurfaceType.Smooth
  2934. Part210.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2935. Part210.Position = Vector3.new(-79.7765961, 2.29834604, 68.0913773)
  2936. Part210.Orientation = Vector3.new(0, -0.0199999996, 0)
  2937. Part210.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2938. Part211.Parent = Model207
  2939. Part211.Material = Enum.Material.Neon
  2940. Part211.BrickColor = BrickColor.new("Really red")
  2941. Part211.Rotation = Vector3.new(0, -0.0199999996, 0)
  2942. Part211.Anchored = true
  2943. Part211.CanCollide = false
  2944. Part211.FormFactor = Enum.FormFactor.Custom
  2945. Part211.Size = Vector3.new(1.05999959, 1.51526916, 0.0500000007)
  2946. Part211.CFrame = CFrame.new(-79.2817078, 3.39221692, 67.8681335, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  2947. Part211.BottomSurface = Enum.SurfaceType.Smooth
  2948. Part211.TopSurface = Enum.SurfaceType.Smooth
  2949. Part211.Color = Color3.new(1, 0, 0)
  2950. Part211.Position = Vector3.new(-79.2817078, 3.39221692, 67.8681335)
  2951. Part211.Orientation = Vector3.new(0, -0.0199999996, 0)
  2952. Part211.Color = Color3.new(1, 0, 0)
  2953. Part212.Parent = Model207
  2954. Part212.Material = Enum.Material.SmoothPlastic
  2955. Part212.BrickColor = BrickColor.new("Really black")
  2956. Part212.Rotation = Vector3.new(0, -0.0199999996, 0)
  2957. Part212.Anchored = true
  2958. Part212.CanCollide = false
  2959. Part212.FormFactor = Enum.FormFactor.Custom
  2960. Part212.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  2961. Part212.CFrame = CFrame.new(-79.57164, 2.19334292, 68.0914612, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  2962. Part212.BottomSurface = Enum.SurfaceType.Smooth
  2963. Part212.TopSurface = Enum.SurfaceType.Smooth
  2964. Part212.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2965. Part212.Position = Vector3.new(-79.57164, 2.19334292, 68.0914612)
  2966. Part212.Orientation = Vector3.new(0, -0.0199999996, 0)
  2967. Part212.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2968. Part213.Parent = Model207
  2969. Part213.Material = Enum.Material.SmoothPlastic
  2970. Part213.BrickColor = BrickColor.new("Really black")
  2971. Part213.Rotation = Vector3.new(0, -0.0199999996, 0)
  2972. Part213.Anchored = true
  2973. Part213.CanCollide = false
  2974. Part213.FormFactor = Enum.FormFactor.Custom
  2975. Part213.Size = Vector3.new(1.07999957, 0.392538637, 1.07999969)
  2976. Part213.CFrame = CFrame.new(-79.2817307, 2.82721567, 67.9681702, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  2977. Part213.BottomSurface = Enum.SurfaceType.Smooth
  2978. Part213.TopSurface = Enum.SurfaceType.Smooth
  2979. Part213.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2980. Part213.Position = Vector3.new(-79.2817307, 2.82721567, 67.9681702)
  2981. Part213.Orientation = Vector3.new(0, -0.0199999996, 0)
  2982. Part213.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2983. Part214.Parent = Model207
  2984. Part214.Material = Enum.Material.SmoothPlastic
  2985. Part214.BrickColor = BrickColor.new("Really black")
  2986. Part214.Rotation = Vector3.new(0, -0.0199999996, 0)
  2987. Part214.Anchored = true
  2988. Part214.CanCollide = false
  2989. Part214.FormFactor = Enum.FormFactor.Custom
  2990. Part214.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  2991. Part214.CFrame = CFrame.new(-79.5316467, 2.18334699, 68.0914764, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  2992. Part214.BottomSurface = Enum.SurfaceType.Smooth
  2993. Part214.TopSurface = Enum.SurfaceType.Smooth
  2994. Part214.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2995. Part214.Position = Vector3.new(-79.5316467, 2.18334699, 68.0914764)
  2996. Part214.Orientation = Vector3.new(0, -0.0199999996, 0)
  2997. Part214.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2998. Part215.Parent = Model207
  2999. Part215.Material = Enum.Material.Neon
  3000. Part215.BrickColor = BrickColor.new("Really red")
  3001. Part215.Rotation = Vector3.new(0, -0.0199999996, -30)
  3002. Part215.Anchored = true
  3003. Part215.CanCollide = false
  3004. Part215.FormFactor = Enum.FormFactor.Custom
  3005. Part215.Size = Vector3.new(1.08999956, 0.680000007, 0.0500000007)
  3006. Part215.CFrame = CFrame.new(-79.3012009, 4.16238165, 68.0653229, 0.866025269, 0.500000119, -0.000410089793, -0.500000179, 0.866025329, 4.97040091e-05, 0.000380000158, 0.000162000026, 1)
  3007. Part215.BottomSurface = Enum.SurfaceType.Smooth
  3008. Part215.TopSurface = Enum.SurfaceType.Smooth
  3009. Part215.Color = Color3.new(1, 0, 0)
  3010. Part215.Position = Vector3.new(-79.3012009, 4.16238165, 68.0653229)
  3011. Part215.Orientation = Vector3.new(0, -0.0199999996, -30)
  3012. Part215.Color = Color3.new(1, 0, 0)
  3013. Part216.Parent = Model207
  3014. Part216.Material = Enum.Material.SmoothPlastic
  3015. Part216.BrickColor = BrickColor.new("Really black")
  3016. Part216.Rotation = Vector3.new(0, -0.0199999996, 0)
  3017. Part216.Anchored = true
  3018. Part216.CanCollide = false
  3019. Part216.FormFactor = Enum.FormFactor.Custom
  3020. Part216.Size = Vector3.new(1.0399996, 1.24800038, 1.03999972)
  3021. Part216.CFrame = CFrame.new(-79.2817307, 3.50221968, 67.9681396, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3022. Part216.BottomSurface = Enum.SurfaceType.Smooth
  3023. Part216.TopSurface = Enum.SurfaceType.Smooth
  3024. Part216.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3025. Part216.Position = Vector3.new(-79.2817307, 3.50221968, 67.9681396)
  3026. Part216.Orientation = Vector3.new(0, -0.0199999996, 0)
  3027. Part216.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3028. Part217.Parent = Model207
  3029. Part217.Material = Enum.Material.SmoothPlastic
  3030. Part217.BrickColor = BrickColor.new("Really black")
  3031. Part217.Rotation = Vector3.new(0, -0.0199999996, 0)
  3032. Part217.Anchored = true
  3033. Part217.CanCollide = false
  3034. Part217.FormFactor = Enum.FormFactor.Custom
  3035. Part217.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  3036. Part217.CFrame = CFrame.new(-79.3516388, 2.20026493, 68.0915527, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3037. Part217.BottomSurface = Enum.SurfaceType.Smooth
  3038. Part217.TopSurface = Enum.SurfaceType.Smooth
  3039. Part217.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3040. Part217.Position = Vector3.new(-79.3516388, 2.20026493, 68.0915527)
  3041. Part217.Orientation = Vector3.new(0, -0.0199999996, 0)
  3042. Part217.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3043. Part218.Parent = Model207
  3044. Part218.Material = Enum.Material.SmoothPlastic
  3045. Part218.BrickColor = BrickColor.new("Really black")
  3046. Part218.Rotation = Vector3.new(0, -0.0199999996, 0)
  3047. Part218.Anchored = true
  3048. Part218.CanCollide = false
  3049. Part218.FormFactor = Enum.FormFactor.Custom
  3050. Part218.Size = Vector3.new(1.05428565, 0.112857215, 1.03999937)
  3051. Part218.CFrame = CFrame.new(-79.2817459, 2.5283649, 67.9681702, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3052. Part218.BottomSurface = Enum.SurfaceType.Smooth
  3053. Part218.TopSurface = Enum.SurfaceType.Smooth
  3054. Part218.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3055. Part218.Position = Vector3.new(-79.2817459, 2.5283649, 67.9681702)
  3056. Part218.Orientation = Vector3.new(0, -0.0199999996, 0)
  3057. Part218.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3058. Part219.Parent = Model207
  3059. Part219.Material = Enum.Material.SmoothPlastic
  3060. Part219.BrickColor = BrickColor.new("Black")
  3061. Part219.Rotation = Vector3.new(0, -0.0199999996, 0)
  3062. Part219.Anchored = true
  3063. Part219.CanCollide = false
  3064. Part219.FormFactor = Enum.FormFactor.Custom
  3065. Part219.Size = Vector3.new(1.09999955, 0.196104169, 1.09999967)
  3066. Part219.CFrame = CFrame.new(-79.2817307, 2.82721567, 67.9681702, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3067. Part219.BottomSurface = Enum.SurfaceType.Smooth
  3068. Part219.TopSurface = Enum.SurfaceType.Smooth
  3069. Part219.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3070. Part219.Position = Vector3.new(-79.2817307, 2.82721567, 67.9681702)
  3071. Part219.Orientation = Vector3.new(0, -0.0199999996, 0)
  3072. Part219.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3073. Part220.Parent = Model207
  3074. Part220.Material = Enum.Material.Neon
  3075. Part220.BrickColor = BrickColor.new("Really red")
  3076. Part220.Rotation = Vector3.new(0, -0.0199999996, 0)
  3077. Part220.Anchored = true
  3078. Part220.CanCollide = false
  3079. Part220.FormFactor = Enum.FormFactor.Custom
  3080. Part220.Size = Vector3.new(1.07428563, 0.0500000007, 1.09999931)
  3081. Part220.CFrame = CFrame.new(-79.2817459, 2.5283649, 67.9681702, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3082. Part220.BottomSurface = Enum.SurfaceType.Smooth
  3083. Part220.TopSurface = Enum.SurfaceType.Smooth
  3084. Part220.Color = Color3.new(1, 0, 0)
  3085. Part220.Position = Vector3.new(-79.2817459, 2.5283649, 67.9681702)
  3086. Part220.Orientation = Vector3.new(0, -0.0199999996, 0)
  3087. Part220.Color = Color3.new(1, 0, 0)
  3088. Part221.Parent = Model207
  3089. Part221.Material = Enum.Material.SmoothPlastic
  3090. Part221.BrickColor = BrickColor.new("Really black")
  3091. Part221.Rotation = Vector3.new(0, -0.0199999996, 0)
  3092. Part221.Anchored = true
  3093. Part221.CanCollide = false
  3094. Part221.FormFactor = Enum.FormFactor.Custom
  3095. Part221.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  3096. Part221.CFrame = CFrame.new(-79.7765961, 2.29834604, 67.8524323, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3097. Part221.BottomSurface = Enum.SurfaceType.Smooth
  3098. Part221.TopSurface = Enum.SurfaceType.Smooth
  3099. Part221.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3100. Part221.Position = Vector3.new(-79.7765961, 2.29834604, 67.8524323)
  3101. Part221.Orientation = Vector3.new(0, -0.0199999996, 0)
  3102. Part221.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3103. Part222.Parent = Model207
  3104. Part222.Material = Enum.Material.SmoothPlastic
  3105. Part222.BrickColor = BrickColor.new("Really black")
  3106. Part222.Rotation = Vector3.new(0, -0.0199999996, 0)
  3107. Part222.Anchored = true
  3108. Part222.CanCollide = false
  3109. Part222.FormFactor = Enum.FormFactor.Custom
  3110. Part222.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  3111. Part222.CFrame = CFrame.new(-79.7765961, 2.29834604, 68.3005371, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3112. Part222.BottomSurface = Enum.SurfaceType.Smooth
  3113. Part222.TopSurface = Enum.SurfaceType.Smooth
  3114. Part222.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3115. Part222.Position = Vector3.new(-79.7765961, 2.29834604, 68.3005371)
  3116. Part222.Orientation = Vector3.new(0, -0.0199999996, 0)
  3117. Part222.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3118. Part223.Parent = Model207
  3119. Part223.Material = Enum.Material.SmoothPlastic
  3120. Part223.BrickColor = BrickColor.new("Really black")
  3121. Part223.Rotation = Vector3.new(0, -0.0199999996, 0)
  3122. Part223.Anchored = true
  3123. Part223.CanCollide = false
  3124. Part223.FormFactor = Enum.FormFactor.Custom
  3125. Part223.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  3126. Part223.CFrame = CFrame.new(-79.7765884, 2.29834604, 67.6279755, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3127. Part223.BottomSurface = Enum.SurfaceType.Smooth
  3128. Part223.TopSurface = Enum.SurfaceType.Smooth
  3129. Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3130. Part223.Position = Vector3.new(-79.7765884, 2.29834604, 67.6279755)
  3131. Part223.Orientation = Vector3.new(0, -0.0199999996, 0)
  3132. Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3133. Part224.Parent = Model207
  3134. Part224.Material = Enum.Material.SmoothPlastic
  3135. Part224.BrickColor = BrickColor.new("Really black")
  3136. Part224.Rotation = Vector3.new(0, -0.0199999996, 0)
  3137. Part224.Anchored = true
  3138. Part224.CanCollide = false
  3139. Part224.FormFactor = Enum.FormFactor.Custom
  3140. Part224.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  3141. Part224.CFrame = CFrame.new(-79.3516617, 2.20026469, 67.8525925, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3142. Part224.BottomSurface = Enum.SurfaceType.Smooth
  3143. Part224.TopSurface = Enum.SurfaceType.Smooth
  3144. Part224.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3145. Part224.Position = Vector3.new(-79.3516617, 2.20026469, 67.8525925)
  3146. Part224.Orientation = Vector3.new(0, -0.0199999996, 0)
  3147. Part224.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3148. Part225.Parent = Model207
  3149. Part225.Material = Enum.Material.SmoothPlastic
  3150. Part225.BrickColor = BrickColor.new("Really black")
  3151. Part225.Rotation = Vector3.new(0, -0.0199999996, 0)
  3152. Part225.Anchored = true
  3153. Part225.CanCollide = false
  3154. Part225.FormFactor = Enum.FormFactor.Custom
  3155. Part225.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  3156. Part225.CFrame = CFrame.new(-79.3516388, 2.20026469, 67.6281433, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3157. Part225.BottomSurface = Enum.SurfaceType.Smooth
  3158. Part225.TopSurface = Enum.SurfaceType.Smooth
  3159. Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3160. Part225.Position = Vector3.new(-79.3516388, 2.20026469, 67.6281433)
  3161. Part225.Orientation = Vector3.new(0, -0.0199999996, 0)
  3162. Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3163. Part226.Parent = Model207
  3164. Part226.Material = Enum.Material.SmoothPlastic
  3165. Part226.BrickColor = BrickColor.new("Really black")
  3166. Part226.Rotation = Vector3.new(0, -0.0199999996, 0)
  3167. Part226.Anchored = true
  3168. Part226.CanCollide = false
  3169. Part226.FormFactor = Enum.FormFactor.Custom
  3170. Part226.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  3171. Part226.CFrame = CFrame.new(-79.5316467, 2.18334675, 67.628067, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3172. Part226.BottomSurface = Enum.SurfaceType.Smooth
  3173. Part226.TopSurface = Enum.SurfaceType.Smooth
  3174. Part226.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3175. Part226.Position = Vector3.new(-79.5316467, 2.18334675, 67.628067)
  3176. Part226.Orientation = Vector3.new(0, -0.0199999996, 0)
  3177. Part226.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3178. Part227.Parent = Model207
  3179. Part227.Material = Enum.Material.Neon
  3180. Part227.BrickColor = BrickColor.new("Really red")
  3181. Part227.Rotation = Vector3.new(0, -0.0199999996, 0)
  3182. Part227.Anchored = true
  3183. Part227.CanCollide = false
  3184. Part227.FormFactor = Enum.FormFactor.Custom
  3185. Part227.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3186. Part227.CFrame = CFrame.new(-79.5219345, 2.17837667, 68.3037262, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3187. Part227.BottomSurface = Enum.SurfaceType.Smooth
  3188. Part227.TopSurface = Enum.SurfaceType.Smooth
  3189. Part227.Color = Color3.new(1, 0, 0)
  3190. Part227.Position = Vector3.new(-79.5219345, 2.17837667, 68.3037262)
  3191. Part227.Orientation = Vector3.new(0, -0.0199999996, 0)
  3192. Part227.Color = Color3.new(1, 0, 0)
  3193. Part228.Parent = Model207
  3194. Part228.Material = Enum.Material.Neon
  3195. Part228.BrickColor = BrickColor.new("Really red")
  3196. Part228.Rotation = Vector3.new(0, -0.0199999996, 0)
  3197. Part228.Anchored = true
  3198. Part228.CanCollide = false
  3199. Part228.FormFactor = Enum.FormFactor.Custom
  3200. Part228.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3201. Part228.CFrame = CFrame.new(-79.7765961, 2.15820408, 68.3005371, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3202. Part228.BottomSurface = Enum.SurfaceType.Smooth
  3203. Part228.TopSurface = Enum.SurfaceType.Smooth
  3204. Part228.Color = Color3.new(1, 0, 0)
  3205. Part228.Position = Vector3.new(-79.7765961, 2.15820408, 68.3005371)
  3206. Part228.Orientation = Vector3.new(0, -0.0199999996, 0)
  3207. Part228.Color = Color3.new(1, 0, 0)
  3208. Part229.Parent = Model207
  3209. Part229.Material = Enum.Material.SmoothPlastic
  3210. Part229.BrickColor = BrickColor.new("Really black")
  3211. Part229.Rotation = Vector3.new(0, -0.0199999996, 0)
  3212. Part229.Anchored = true
  3213. Part229.CanCollide = false
  3214. Part229.FormFactor = Enum.FormFactor.Custom
  3215. Part229.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  3216. Part229.CFrame = CFrame.new(-79.5316467, 2.18334699, 68.3006287, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3217. Part229.BottomSurface = Enum.SurfaceType.Smooth
  3218. Part229.TopSurface = Enum.SurfaceType.Smooth
  3219. Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3220. Part229.Position = Vector3.new(-79.5316467, 2.18334699, 68.3006287)
  3221. Part229.Orientation = Vector3.new(0, -0.0199999996, 0)
  3222. Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3223. Part230.Parent = Model207
  3224. Part230.Material = Enum.Material.Neon
  3225. Part230.BrickColor = BrickColor.new("Really red")
  3226. Part230.Rotation = Vector3.new(0, -0.0199999996, 0)
  3227. Part230.Anchored = true
  3228. Part230.CanCollide = false
  3229. Part230.FormFactor = Enum.FormFactor.Custom
  3230. Part230.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3231. Part230.CFrame = CFrame.new(-79.5216599, 2.17834568, 67.6280975, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3232. Part230.BottomSurface = Enum.SurfaceType.Smooth
  3233. Part230.TopSurface = Enum.SurfaceType.Smooth
  3234. Part230.Color = Color3.new(1, 0, 0)
  3235. Part230.Position = Vector3.new(-79.5216599, 2.17834568, 67.6280975)
  3236. Part230.Orientation = Vector3.new(0, -0.0199999996, 0)
  3237. Part230.Color = Color3.new(1, 0, 0)
  3238. Part231.Parent = Model207
  3239. Part231.Material = Enum.Material.Neon
  3240. Part231.BrickColor = BrickColor.new("Really red")
  3241. Part231.Rotation = Vector3.new(0, -0.0199999996, 0)
  3242. Part231.Anchored = true
  3243. Part231.CanCollide = false
  3244. Part231.FormFactor = Enum.FormFactor.Custom
  3245. Part231.Size = Vector3.new(1.05999959, 1.51526916, 0.0500000007)
  3246. Part231.CFrame = CFrame.new(-79.2817841, 3.39222479, 68.0681458, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3247. Part231.BottomSurface = Enum.SurfaceType.Smooth
  3248. Part231.TopSurface = Enum.SurfaceType.Smooth
  3249. Part231.Color = Color3.new(1, 0, 0)
  3250. Part231.Position = Vector3.new(-79.2817841, 3.39222479, 68.0681458)
  3251. Part231.Orientation = Vector3.new(0, -0.0199999996, 0)
  3252. Part231.Color = Color3.new(1, 0, 0)
  3253. Part232.Parent = Model207
  3254. Part232.Material = Enum.Material.SmoothPlastic
  3255. Part232.BrickColor = BrickColor.new("Really black")
  3256. Part232.Rotation = Vector3.new(0, -0.0199999996, 0)
  3257. Part232.Anchored = true
  3258. Part232.CanCollide = false
  3259. Part232.FormFactor = Enum.FormFactor.Custom
  3260. Part232.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  3261. Part232.CFrame = CFrame.new(-79.5316467, 2.18334675, 67.8525238, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3262. Part232.BottomSurface = Enum.SurfaceType.Smooth
  3263. Part232.TopSurface = Enum.SurfaceType.Smooth
  3264. Part232.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3265. Part232.Position = Vector3.new(-79.5316467, 2.18334675, 67.8525238)
  3266. Part232.Orientation = Vector3.new(0, -0.0199999996, 0)
  3267. Part232.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3268. Part233.Parent = Model207
  3269. Part233.Material = Enum.Material.Neon
  3270. Part233.BrickColor = BrickColor.new("Really red")
  3271. Part233.Rotation = Vector3.new(0, -0.0199999996, 0)
  3272. Part233.Anchored = true
  3273. Part233.CanCollide = false
  3274. Part233.FormFactor = Enum.FormFactor.Custom
  3275. Part233.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3276. Part233.CFrame = CFrame.new(-79.7766037, 2.15820408, 67.8524323, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3277. Part233.BottomSurface = Enum.SurfaceType.Smooth
  3278. Part233.TopSurface = Enum.SurfaceType.Smooth
  3279. Part233.Color = Color3.new(1, 0, 0)
  3280. Part233.Position = Vector3.new(-79.7766037, 2.15820408, 67.8524323)
  3281. Part233.Orientation = Vector3.new(0, -0.0199999996, 0)
  3282. Part233.Color = Color3.new(1, 0, 0)
  3283. Part234.Parent = Model207
  3284. Part234.Material = Enum.Material.SmoothPlastic
  3285. Part234.BrickColor = BrickColor.new("Really black")
  3286. Part234.Rotation = Vector3.new(0, -0.0199999996, 0)
  3287. Part234.Anchored = true
  3288. Part234.CanCollide = false
  3289. Part234.FormFactor = Enum.FormFactor.Custom
  3290. Part234.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  3291. Part234.CFrame = CFrame.new(-79.3516541, 2.20026493, 68.300705, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3292. Part234.BottomSurface = Enum.SurfaceType.Smooth
  3293. Part234.TopSurface = Enum.SurfaceType.Smooth
  3294. Part234.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3295. Part234.Position = Vector3.new(-79.3516541, 2.20026493, 68.300705)
  3296. Part234.Orientation = Vector3.new(0, -0.0199999996, 0)
  3297. Part234.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3298. Part235.Parent = Model207
  3299. Part235.Material = Enum.Material.SmoothPlastic
  3300. Part235.BrickColor = BrickColor.new("Really black")
  3301. Part235.Rotation = Vector3.new(0, -0.0199999996, -30)
  3302. Part235.Anchored = true
  3303. Part235.CanCollide = false
  3304. Part235.FormFactor = Enum.FormFactor.Custom
  3305. Part235.Size = Vector3.new(1.0399996, 0.600000024, 1.03999972)
  3306. Part235.CFrame = CFrame.new(-79.3018265, 4.15121365, 67.9680862, 0.866025269, 0.500000119, -0.000410089793, -0.500000179, 0.866025329, 4.97040091e-05, 0.000380000158, 0.000162000026, 1)
  3307. Part235.BottomSurface = Enum.SurfaceType.Smooth
  3308. Part235.TopSurface = Enum.SurfaceType.Smooth
  3309. Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3310. Part235.Position = Vector3.new(-79.3018265, 4.15121365, 67.9680862)
  3311. Part235.Orientation = Vector3.new(0, -0.0199999996, -30)
  3312. Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3313. Part236.Parent = Model207
  3314. Part236.Material = Enum.Material.SmoothPlastic
  3315. Part236.BrickColor = BrickColor.new("Really black")
  3316. Part236.Rotation = Vector3.new(0, -0.0199999996, 0)
  3317. Part236.Anchored = true
  3318. Part236.CanCollide = false
  3319. Part236.FormFactor = Enum.FormFactor.Custom
  3320. Part236.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3321. Part236.CFrame = CFrame.new(-79.5716324, 2.19334269, 67.8525085, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3322. Part236.BottomSurface = Enum.SurfaceType.Smooth
  3323. Part236.TopSurface = Enum.SurfaceType.Smooth
  3324. Part236.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3325. Part236.Position = Vector3.new(-79.5716324, 2.19334269, 67.8525085)
  3326. Part236.Orientation = Vector3.new(0, -0.0199999996, 0)
  3327. Part236.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3328. Part237.Parent = Model207
  3329. Part237.Material = Enum.Material.Neon
  3330. Part237.BrickColor = BrickColor.new("Really red")
  3331. Part237.Rotation = Vector3.new(0, -0.0199999996, 0)
  3332. Part237.Anchored = true
  3333. Part237.CanCollide = false
  3334. Part237.FormFactor = Enum.FormFactor.Custom
  3335. Part237.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3336. Part237.CFrame = CFrame.new(-79.7815857, 2.29834557, 68.0913696, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3337. Part237.BottomSurface = Enum.SurfaceType.Smooth
  3338. Part237.TopSurface = Enum.SurfaceType.Smooth
  3339. Part237.Color = Color3.new(1, 0, 0)
  3340. Part237.Position = Vector3.new(-79.7815857, 2.29834557, 68.0913696)
  3341. Part237.Orientation = Vector3.new(0, -0.0199999996, 0)
  3342. Part237.Color = Color3.new(1, 0, 0)
  3343. Part238.Parent = Model207
  3344. Part238.Material = Enum.Material.Neon
  3345. Part238.BrickColor = BrickColor.new("Really red")
  3346. Part238.Rotation = Vector3.new(0, -0.0199999996, 0)
  3347. Part238.Anchored = true
  3348. Part238.CanCollide = false
  3349. Part238.FormFactor = Enum.FormFactor.Custom
  3350. Part238.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3351. Part238.CFrame = CFrame.new(-79.7765961, 2.15820408, 68.0913849, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3352. Part238.BottomSurface = Enum.SurfaceType.Smooth
  3353. Part238.TopSurface = Enum.SurfaceType.Smooth
  3354. Part238.Color = Color3.new(1, 0, 0)
  3355. Part238.Position = Vector3.new(-79.7765961, 2.15820408, 68.0913849)
  3356. Part238.Orientation = Vector3.new(0, -0.0199999996, 0)
  3357. Part238.Color = Color3.new(1, 0, 0)
  3358. Part239.Parent = Model207
  3359. Part239.Material = Enum.Material.Neon
  3360. Part239.BrickColor = BrickColor.new("Really red")
  3361. Part239.Rotation = Vector3.new(0, -0.0199999996, 0)
  3362. Part239.Anchored = true
  3363. Part239.CanCollide = false
  3364. Part239.FormFactor = Enum.FormFactor.Custom
  3365. Part239.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3366. Part239.CFrame = CFrame.new(-79.781601, 2.2983458, 67.852417, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3367. Part239.BottomSurface = Enum.SurfaceType.Smooth
  3368. Part239.TopSurface = Enum.SurfaceType.Smooth
  3369. Part239.Color = Color3.new(1, 0, 0)
  3370. Part239.Position = Vector3.new(-79.781601, 2.2983458, 67.852417)
  3371. Part239.Orientation = Vector3.new(0, -0.0199999996, 0)
  3372. Part239.Color = Color3.new(1, 0, 0)
  3373. Part240.Parent = Model207
  3374. Part240.Material = Enum.Material.Neon
  3375. Part240.BrickColor = BrickColor.new("Really red")
  3376. Part240.Rotation = Vector3.new(0, -0.0199999996, 0)
  3377. Part240.Anchored = true
  3378. Part240.CanCollide = false
  3379. Part240.FormFactor = Enum.FormFactor.Custom
  3380. Part240.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3381. Part240.CFrame = CFrame.new(-79.781601, 2.29834604, 68.3005371, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3382. Part240.BottomSurface = Enum.SurfaceType.Smooth
  3383. Part240.TopSurface = Enum.SurfaceType.Smooth
  3384. Part240.Color = Color3.new(1, 0, 0)
  3385. Part240.Position = Vector3.new(-79.781601, 2.29834604, 68.3005371)
  3386. Part240.Orientation = Vector3.new(0, -0.0199999996, 0)
  3387. Part240.Color = Color3.new(1, 0, 0)
  3388. Part241.Parent = Model207
  3389. Part241.Material = Enum.Material.Neon
  3390. Part241.BrickColor = BrickColor.new("Really red")
  3391. Part241.Rotation = Vector3.new(0, -0.0199999996, 0)
  3392. Part241.Anchored = true
  3393. Part241.CanCollide = false
  3394. Part241.FormFactor = Enum.FormFactor.Custom
  3395. Part241.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3396. Part241.CFrame = CFrame.new(-79.5217514, 2.17835808, 67.8479156, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3397. Part241.BottomSurface = Enum.SurfaceType.Smooth
  3398. Part241.TopSurface = Enum.SurfaceType.Smooth
  3399. Part241.Color = Color3.new(1, 0, 0)
  3400. Part241.Position = Vector3.new(-79.5217514, 2.17835808, 67.8479156)
  3401. Part241.Orientation = Vector3.new(0, -0.0199999996, 0)
  3402. Part241.Color = Color3.new(1, 0, 0)
  3403. Part242.Parent = Model207
  3404. Part242.Material = Enum.Material.SmoothPlastic
  3405. Part242.BrickColor = BrickColor.new("Really black")
  3406. Part242.Reflectance = 0.20000000298023
  3407. Part242.Rotation = Vector3.new(0, -0.0199999996, 0)
  3408. Part242.Anchored = true
  3409. Part242.CanCollide = false
  3410. Part242.FormFactor = Enum.FormFactor.Custom
  3411. Part242.Size = Vector3.new(0.619999528, 0.707999885, 1.01999974)
  3412. Part242.CFrame = CFrame.new(-79.4817429, 2.35221767, 67.9681015, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3413. Part242.BottomSurface = Enum.SurfaceType.Smooth
  3414. Part242.TopSurface = Enum.SurfaceType.Smooth
  3415. Part242.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3416. Part242.Position = Vector3.new(-79.4817429, 2.35221767, 67.9681015)
  3417. Part242.Orientation = Vector3.new(0, -0.0199999996, 0)
  3418. Part242.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3419. Part243.Parent = Model207
  3420. Part243.Material = Enum.Material.SmoothPlastic
  3421. Part243.BrickColor = BrickColor.new("Really black")
  3422. Part243.Reflectance = 0.20000000298023
  3423. Part243.Rotation = Vector3.new(0, -0.0199999996, 0)
  3424. Part243.Anchored = true
  3425. Part243.CanCollide = false
  3426. Part243.FormFactor = Enum.FormFactor.Custom
  3427. Part243.Size = Vector3.new(1.01999962, 0.507999837, 1.01999974)
  3428. Part243.CFrame = CFrame.new(-79.2817383, 2.45221901, 67.9681854, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3429. Part243.BottomSurface = Enum.SurfaceType.Smooth
  3430. Part243.TopSurface = Enum.SurfaceType.Smooth
  3431. Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3432. Part243.Position = Vector3.new(-79.2817383, 2.45221901, 67.9681854)
  3433. Part243.Orientation = Vector3.new(0, -0.0199999996, 0)
  3434. Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3435. Part244.Parent = Model207
  3436. Part244.Material = Enum.Material.SmoothPlastic
  3437. Part244.BrickColor = BrickColor.new("Really black")
  3438. Part244.Rotation = Vector3.new(0, -0.0199999996, 0)
  3439. Part244.Anchored = true
  3440. Part244.CanCollide = false
  3441. Part244.FormFactor = Enum.FormFactor.Custom
  3442. Part244.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3443. Part244.CFrame = CFrame.new(-79.5716324, 2.19334269, 67.6280594, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3444. Part244.BottomSurface = Enum.SurfaceType.Smooth
  3445. Part244.TopSurface = Enum.SurfaceType.Smooth
  3446. Part244.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3447. Part244.Position = Vector3.new(-79.5716324, 2.19334269, 67.6280594)
  3448. Part244.Orientation = Vector3.new(0, -0.0199999996, 0)
  3449. Part244.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3450. Part245.Parent = Model207
  3451. Part245.Material = Enum.Material.Neon
  3452. Part245.BrickColor = BrickColor.new("Really red")
  3453. Part245.Rotation = Vector3.new(0, -0.0199999996, 0)
  3454. Part245.Anchored = true
  3455. Part245.CanCollide = false
  3456. Part245.FormFactor = Enum.FormFactor.Custom
  3457. Part245.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3458. Part245.CFrame = CFrame.new(-79.781601, 2.29834557, 67.6279831, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3459. Part245.BottomSurface = Enum.SurfaceType.Smooth
  3460. Part245.TopSurface = Enum.SurfaceType.Smooth
  3461. Part245.Color = Color3.new(1, 0, 0)
  3462. Part245.Position = Vector3.new(-79.781601, 2.29834557, 67.6279831)
  3463. Part245.Orientation = Vector3.new(0, -0.0199999996, 0)
  3464. Part245.Color = Color3.new(1, 0, 0)
  3465. Part246.Parent = Model207
  3466. Part246.Material = Enum.Material.Neon
  3467. Part246.BrickColor = BrickColor.new("Really red")
  3468. Part246.Rotation = Vector3.new(0, -0.0199999996, -30)
  3469. Part246.Anchored = true
  3470. Part246.CanCollide = false
  3471. Part246.FormFactor = Enum.FormFactor.Custom
  3472. Part246.Size = Vector3.new(1.08999956, 0.680000007, 0.0500000007)
  3473. Part246.CFrame = CFrame.new(-79.3011093, 4.16236925, 67.8691406, 0.866025269, 0.500000119, -0.000410089793, -0.500000179, 0.866025329, 4.97040091e-05, 0.000380000158, 0.000162000026, 1)
  3474. Part246.BottomSurface = Enum.SurfaceType.Smooth
  3475. Part246.TopSurface = Enum.SurfaceType.Smooth
  3476. Part246.Color = Color3.new(1, 0, 0)
  3477. Part246.Position = Vector3.new(-79.3011093, 4.16236925, 67.8691406)
  3478. Part246.Orientation = Vector3.new(0, -0.0199999996, -30)
  3479. Part246.Color = Color3.new(1, 0, 0)
  3480. Part247.Parent = Model207
  3481. Part247.Material = Enum.Material.SmoothPlastic
  3482. Part247.BrickColor = BrickColor.new("Really black")
  3483. Part247.Rotation = Vector3.new(0, -0.0199999996, 0)
  3484. Part247.Anchored = true
  3485. Part247.CanCollide = false
  3486. Part247.FormFactor = Enum.FormFactor.Custom
  3487. Part247.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3488. Part247.CFrame = CFrame.new(-79.5716248, 2.19334292, 68.3006134, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3489. Part247.BottomSurface = Enum.SurfaceType.Smooth
  3490. Part247.TopSurface = Enum.SurfaceType.Smooth
  3491. Part247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3492. Part247.Position = Vector3.new(-79.5716248, 2.19334292, 68.3006134)
  3493. Part247.Orientation = Vector3.new(0, -0.0199999996, 0)
  3494. Part247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3495. Part248.Parent = Model207
  3496. Part248.Material = Enum.Material.Neon
  3497. Part248.BrickColor = BrickColor.new("Really red")
  3498. Part248.Rotation = Vector3.new(0, -0.0199999996, 0)
  3499. Part248.Anchored = true
  3500. Part248.CanCollide = false
  3501. Part248.FormFactor = Enum.FormFactor.Custom
  3502. Part248.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3503. Part248.CFrame = CFrame.new(-79.7765961, 2.15820408, 67.6279755, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3504. Part248.BottomSurface = Enum.SurfaceType.Smooth
  3505. Part248.TopSurface = Enum.SurfaceType.Smooth
  3506. Part248.Color = Color3.new(1, 0, 0)
  3507. Part248.Position = Vector3.new(-79.7765961, 2.15820408, 67.6279755)
  3508. Part248.Orientation = Vector3.new(0, -0.0199999996, 0)
  3509. Part248.Color = Color3.new(1, 0, 0)
  3510. Part249.Parent = Model207
  3511. Part249.Material = Enum.Material.Neon
  3512. Part249.BrickColor = BrickColor.new("Really red")
  3513. Part249.Rotation = Vector3.new(0, -0.0199999996, 0)
  3514. Part249.Anchored = true
  3515. Part249.CanCollide = false
  3516. Part249.FormFactor = Enum.FormFactor.Custom
  3517. Part249.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3518. Part249.CFrame = CFrame.new(-79.5218506, 2.1783669, 68.0920029, 1, 2.01847321e-08, -0.000411999965, -3.33066907e-13, 1, 4.9000002e-05, 0.000411999994, -4.89999875e-05, 1)
  3519. Part249.BottomSurface = Enum.SurfaceType.Smooth
  3520. Part249.TopSurface = Enum.SurfaceType.Smooth
  3521. Part249.Color = Color3.new(1, 0, 0)
  3522. Part249.Position = Vector3.new(-79.5218506, 2.1783669, 68.0920029)
  3523. Part249.Orientation = Vector3.new(0, -0.0199999996, 0)
  3524. Part249.Color = Color3.new(1, 0, 0)
  3525. Part250.Parent = Model207
  3526. Part250.Material = Enum.Material.SmoothPlastic
  3527. Part250.Transparency = 1
  3528. Part250.Rotation = Vector3.new(90, 0.0199999996, 180)
  3529. Part250.Anchored = true
  3530. Part250.FormFactor = Enum.FormFactor.Custom
  3531. Part250.Size = Vector3.new(1.0999999, 1, 2)
  3532. Part250.CFrame = CFrame.new(-79.2844543, 2.96886802, 67.9766159, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  3533. Part250.BottomSurface = Enum.SurfaceType.Smooth
  3534. Part250.TopSurface = Enum.SurfaceType.Smooth
  3535. Part250.Position = Vector3.new(-79.2844543, 2.96886802, 67.9766159)
  3536. Part250.Orientation = Vector3.new(90, -180, 0)
  3537. ParticleEmitter251.Name = "Void"
  3538. ParticleEmitter251.Parent = Part250
  3539. ParticleEmitter251.Transparency = NumberSequence.new(0,0.78750002384186,1)
  3540. ParticleEmitter251.Rotation = NumberRange.new(100, 100)
  3541. ParticleEmitter251.Size = NumberSequence.new(0.50000011920929,1.3749998807907)
  3542. ParticleEmitter251.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  3543. ParticleEmitter251.Texture = "rbxassetid://341277531"
  3544. ParticleEmitter251.ZOffset = -1
  3545. ParticleEmitter251.Lifetime = NumberRange.new(0.5, 0.5)
  3546. ParticleEmitter251.Rate = 1000
  3547. ParticleEmitter251.RotSpeed = NumberRange.new(-20, -10)
  3548. ParticleEmitter251.Speed = NumberRange.new(0, 0)
  3549. ParticleEmitter251.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  3550. Model252.Name = "LeftLeg"
  3551. Model252.Parent = Model0
  3552. Part253.Name = "Left Leg1"
  3553. Part253.Parent = Model252
  3554. Part253.Material = Enum.Material.SmoothPlastic
  3555. Part253.BrickColor = BrickColor.new("Pastel brown")
  3556. Part253.Transparency = 1
  3557. Part253.Rotation = Vector3.new(-180, 0, 180)
  3558. Part253.Anchored = true
  3559. Part253.CanCollide = false
  3560. Part253.FormFactor = Enum.FormFactor.Plate
  3561. Part253.Size = Vector3.new(1, 2, 1)
  3562. Part253.CFrame = CFrame.new(-77.3779144, 1.00008273, 67.9689026, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  3563. Part253.Color = Color3.new(1, 0.8, 0.6)
  3564. Part253.Position = Vector3.new(-77.3779144, 1.00008273, 67.9689026)
  3565. Part253.Orientation = Vector3.new(0, 180, 0)
  3566. Part253.Color = Color3.new(1, 0.8, 0.6)
  3567. Part254.Parent = Model252
  3568. Part254.Material = Enum.Material.SmoothPlastic
  3569. Part254.Transparency = 1
  3570. Part254.Rotation = Vector3.new(90, 0.0199999996, 180)
  3571. Part254.Anchored = true
  3572. Part254.FormFactor = Enum.FormFactor.Custom
  3573. Part254.Size = Vector3.new(1.0999999, 1, 2)
  3574. Part254.CFrame = CFrame.new(-77.42836, 1.00680184, 67.9882813, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  3575. Part254.BottomSurface = Enum.SurfaceType.Smooth
  3576. Part254.TopSurface = Enum.SurfaceType.Smooth
  3577. Part254.Position = Vector3.new(-77.42836, 1.00680184, 67.9882813)
  3578. Part254.Orientation = Vector3.new(90, -180, 0)
  3579. ParticleEmitter255.Name = "Void"
  3580. ParticleEmitter255.Parent = Part254
  3581. ParticleEmitter255.Transparency = NumberSequence.new(0,0.78750002384186,1)
  3582. ParticleEmitter255.Rotation = NumberRange.new(100, 100)
  3583. ParticleEmitter255.Size = NumberSequence.new(0.50000011920929,1.3749998807907)
  3584. ParticleEmitter255.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  3585. ParticleEmitter255.Texture = "rbxassetid://341277531"
  3586. ParticleEmitter255.ZOffset = -1
  3587. ParticleEmitter255.Lifetime = NumberRange.new(0.5, 0.5)
  3588. ParticleEmitter255.Rate = 1000
  3589. ParticleEmitter255.RotSpeed = NumberRange.new(-20, -10)
  3590. ParticleEmitter255.Speed = NumberRange.new(0, 0)
  3591. ParticleEmitter255.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  3592. Model256.Name = "LeftArm"
  3593. Model256.Parent = Model0
  3594. Part257.Name = "Left Arm1"
  3595. Part257.Parent = Model256
  3596. Part257.Material = Enum.Material.SmoothPlastic
  3597. Part257.BrickColor = BrickColor.new("Pastel brown")
  3598. Part257.Transparency = 1
  3599. Part257.Rotation = Vector3.new(-180, 0, 0)
  3600. Part257.Anchored = true
  3601. Part257.CanCollide = false
  3602. Part257.FormFactor = Enum.FormFactor.Plate
  3603. Part257.Size = Vector3.new(1, 2, 1)
  3604. Part257.CFrame = CFrame.new(-76.4178696, 3.00015688, 67.9683304, 1, 4.45898877e-05, 3.27825364e-05, 4.45890255e-05, -1, 2.62771573e-05, 3.27837079e-05, -2.62756948e-05, -1)
  3605. Part257.BottomSurface = Enum.SurfaceType.Smooth
  3606. Part257.TopSurface = Enum.SurfaceType.Smooth
  3607. Part257.Color = Color3.new(1, 0.8, 0.6)
  3608. Part257.Position = Vector3.new(-76.4178696, 3.00015688, 67.9683304)
  3609. Part257.Orientation = Vector3.new(0, 180, 180)
  3610. Part257.Color = Color3.new(1, 0.8, 0.6)
  3611. WedgePart258.Parent = Model256
  3612. WedgePart258.Material = Enum.Material.SmoothPlastic
  3613. WedgePart258.BrickColor = BrickColor.new("Really black")
  3614. WedgePart258.Reflectance = 0.20000000298023
  3615. WedgePart258.Rotation = Vector3.new(-179.98999, 90, 0)
  3616. WedgePart258.Anchored = true
  3617. WedgePart258.CanCollide = false
  3618. WedgePart258.FormFactor = Enum.FormFactor.Custom
  3619. WedgePart258.Size = Vector3.new(1.01999986, 0.199999988, 0.399999738)
  3620. WedgePart258.CFrame = CFrame.new(-76.7304459, 2.09602594, 67.9678497, -0.000412006339, -4.89548511e-05, 1.00000465, -9.79987526e-05, -1, -4.89949962e-05, 1.00000465, -9.80188925e-05, 0.000411999179)
  3621. WedgePart258.BottomSurface = Enum.SurfaceType.Smooth
  3622. WedgePart258.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3623. WedgePart258.Position = Vector3.new(-76.7304459, 2.09602594, 67.9678497)
  3624. WedgePart258.Orientation = Vector3.new(0, 89.9799957, -179.98999)
  3625. WedgePart258.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3626. Part259.Parent = Model256
  3627. Part259.Material = Enum.Material.Neon
  3628. Part259.BrickColor = BrickColor.new("Really red")
  3629. Part259.Rotation = Vector3.new(-180, 0.0199999996, 150)
  3630. Part259.Anchored = true
  3631. Part259.CanCollide = false
  3632. Part259.FormFactor = Enum.FormFactor.Custom
  3633. Part259.Size = Vector3.new(1.08999956, 0.680000007, 0.0500000007)
  3634. Part259.CFrame = CFrame.new(-76.401001, 4.16015005, 67.8708801, -0.866025269, -0.500000119, 0.000412321824, -0.500000179, 0.866025329, 4.98379704e-05, -0.000382000144, -0.000163000033, -1)
  3635. Part259.BottomSurface = Enum.SurfaceType.Smooth
  3636. Part259.TopSurface = Enum.SurfaceType.Smooth
  3637. Part259.Color = Color3.new(1, 0, 0)
  3638. Part259.Position = Vector3.new(-76.401001, 4.16015005, 67.8708801)
  3639. Part259.Orientation = Vector3.new(0, 179.979996, -30)
  3640. Part259.Color = Color3.new(1, 0, 0)
  3641. Part260.Parent = Model256
  3642. Part260.Material = Enum.Material.SmoothPlastic
  3643. Part260.BrickColor = BrickColor.new("Really black")
  3644. Part260.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3645. Part260.Anchored = true
  3646. Part260.CanCollide = false
  3647. Part260.FormFactor = Enum.FormFactor.Custom
  3648. Part260.Size = Vector3.new(1.0399996, 0.5, 1.03999972)
  3649. Part260.CFrame = CFrame.new(-76.4204636, 3.87398624, 67.9680786, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3650. Part260.BottomSurface = Enum.SurfaceType.Smooth
  3651. Part260.TopSurface = Enum.SurfaceType.Smooth
  3652. Part260.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3653. Part260.Position = Vector3.new(-76.4204636, 3.87398624, 67.9680786)
  3654. Part260.Orientation = Vector3.new(0, 179.979996, 0)
  3655. Part260.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3656. Part261.Parent = Model256
  3657. Part261.Material = Enum.Material.SmoothPlastic
  3658. Part261.BrickColor = BrickColor.new("Really black")
  3659. Part261.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3660. Part261.Anchored = true
  3661. Part261.CanCollide = false
  3662. Part261.FormFactor = Enum.FormFactor.Custom
  3663. Part261.Size = Vector3.new(1.05428565, 0.112857215, 1.03999937)
  3664. Part261.CFrame = CFrame.new(-76.420433, 2.52613306, 67.9680176, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3665. Part261.BottomSurface = Enum.SurfaceType.Smooth
  3666. Part261.TopSurface = Enum.SurfaceType.Smooth
  3667. Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3668. Part261.Position = Vector3.new(-76.420433, 2.52613306, 67.9680176)
  3669. Part261.Orientation = Vector3.new(0, 179.979996, 0)
  3670. Part261.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3671. Part262.Parent = Model256
  3672. Part262.Material = Enum.Material.SmoothPlastic
  3673. Part262.BrickColor = BrickColor.new("Really black")
  3674. Part262.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3675. Part262.Anchored = true
  3676. Part262.CanCollide = false
  3677. Part262.FormFactor = Enum.FormFactor.Custom
  3678. Part262.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  3679. Part262.CFrame = CFrame.new(-75.9255981, 2.29611683, 67.8448181, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3680. Part262.BottomSurface = Enum.SurfaceType.Smooth
  3681. Part262.TopSurface = Enum.SurfaceType.Smooth
  3682. Part262.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3683. Part262.Position = Vector3.new(-75.9255981, 2.29611683, 67.8448181)
  3684. Part262.Orientation = Vector3.new(0, 179.979996, 0)
  3685. Part262.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3686. Part263.Parent = Model256
  3687. Part263.Material = Enum.Material.SmoothPlastic
  3688. Part263.BrickColor = BrickColor.new("Really black")
  3689. Part263.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3690. Part263.Anchored = true
  3691. Part263.CanCollide = false
  3692. Part263.FormFactor = Enum.FormFactor.Custom
  3693. Part263.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  3694. Part263.CFrame = CFrame.new(-76.3505402, 2.19803381, 67.844635, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3695. Part263.BottomSurface = Enum.SurfaceType.Smooth
  3696. Part263.TopSurface = Enum.SurfaceType.Smooth
  3697. Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3698. Part263.Position = Vector3.new(-76.3505402, 2.19803381, 67.844635)
  3699. Part263.Orientation = Vector3.new(0, 179.979996, 0)
  3700. Part263.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3701. Part264.Parent = Model256
  3702. Part264.Material = Enum.Material.SmoothPlastic
  3703. Part264.BrickColor = BrickColor.new("Really black")
  3704. Part264.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3705. Part264.Anchored = true
  3706. Part264.CanCollide = false
  3707. Part264.FormFactor = Enum.FormFactor.Custom
  3708. Part264.Size = Vector3.new(1.07999957, 0.392538637, 1.07999969)
  3709. Part264.CFrame = CFrame.new(-76.4204636, 3.62498617, 67.9680328, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3710. Part264.BottomSurface = Enum.SurfaceType.Smooth
  3711. Part264.TopSurface = Enum.SurfaceType.Smooth
  3712. Part264.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3713. Part264.Position = Vector3.new(-76.4204636, 3.62498617, 67.9680328)
  3714. Part264.Orientation = Vector3.new(0, 179.979996, 0)
  3715. Part264.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3716. Part265.Parent = Model256
  3717. Part265.Material = Enum.Material.SmoothPlastic
  3718. Part265.BrickColor = BrickColor.new("Really black")
  3719. Part265.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3720. Part265.Anchored = true
  3721. Part265.CanCollide = false
  3722. Part265.FormFactor = Enum.FormFactor.Custom
  3723. Part265.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  3724. Part265.CFrame = CFrame.new(-76.1705551, 2.18111372, 67.8447189, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3725. Part265.BottomSurface = Enum.SurfaceType.Smooth
  3726. Part265.TopSurface = Enum.SurfaceType.Smooth
  3727. Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3728. Part265.Position = Vector3.new(-76.1705551, 2.18111372, 67.8447189)
  3729. Part265.Orientation = Vector3.new(0, 179.979996, 0)
  3730. Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3731. Part266.Parent = Model256
  3732. Part266.Material = Enum.Material.Neon
  3733. Part266.BrickColor = BrickColor.new("Really red")
  3734. Part266.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3735. Part266.Anchored = true
  3736. Part266.CanCollide = false
  3737. Part266.FormFactor = Enum.FormFactor.Custom
  3738. Part266.Size = Vector3.new(1.05999959, 0.515268922, 0.0500000007)
  3739. Part266.CFrame = CFrame.new(-76.4205017, 3.88998222, 68.0680695, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3740. Part266.BottomSurface = Enum.SurfaceType.Smooth
  3741. Part266.TopSurface = Enum.SurfaceType.Smooth
  3742. Part266.Color = Color3.new(1, 0, 0)
  3743. Part266.Position = Vector3.new(-76.4205017, 3.88998222, 68.0680695)
  3744. Part266.Orientation = Vector3.new(0, 179.979996, 0)
  3745. Part266.Color = Color3.new(1, 0, 0)
  3746. Part267.Parent = Model256
  3747. Part267.Material = Enum.Material.SmoothPlastic
  3748. Part267.BrickColor = BrickColor.new("Black")
  3749. Part267.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3750. Part267.Anchored = true
  3751. Part267.CanCollide = false
  3752. Part267.FormFactor = Enum.FormFactor.Custom
  3753. Part267.Size = Vector3.new(1.09999955, 0.196104169, 1.09999967)
  3754. Part267.CFrame = CFrame.new(-76.4204636, 3.62498617, 67.9680328, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3755. Part267.BottomSurface = Enum.SurfaceType.Smooth
  3756. Part267.TopSurface = Enum.SurfaceType.Smooth
  3757. Part267.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3758. Part267.Position = Vector3.new(-76.4204636, 3.62498617, 67.9680328)
  3759. Part267.Orientation = Vector3.new(0, 179.979996, 0)
  3760. Part267.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3761. Part268.Parent = Model256
  3762. Part268.Material = Enum.Material.Neon
  3763. Part268.BrickColor = BrickColor.new("Really red")
  3764. Part268.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3765. Part268.Anchored = true
  3766. Part268.CanCollide = false
  3767. Part268.FormFactor = Enum.FormFactor.Custom
  3768. Part268.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3769. Part268.CFrame = CFrame.new(-75.9206009, 2.29611683, 67.8448181, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3770. Part268.BottomSurface = Enum.SurfaceType.Smooth
  3771. Part268.TopSurface = Enum.SurfaceType.Smooth
  3772. Part268.Color = Color3.new(1, 0, 0)
  3773. Part268.Position = Vector3.new(-75.9206009, 2.29611683, 67.8448181)
  3774. Part268.Orientation = Vector3.new(0, 179.979996, 0)
  3775. Part268.Color = Color3.new(1, 0, 0)
  3776. Part269.Parent = Model256
  3777. Part269.Material = Enum.Material.Neon
  3778. Part269.BrickColor = BrickColor.new("Really red")
  3779. Part269.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3780. Part269.Anchored = true
  3781. Part269.CanCollide = false
  3782. Part269.FormFactor = Enum.FormFactor.Custom
  3783. Part269.Size = Vector3.new(1.07428563, 0.0500000007, 1.09999931)
  3784. Part269.CFrame = CFrame.new(-76.420433, 2.52613306, 67.9680176, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3785. Part269.BottomSurface = Enum.SurfaceType.Smooth
  3786. Part269.TopSurface = Enum.SurfaceType.Smooth
  3787. Part269.Color = Color3.new(1, 0, 0)
  3788. Part269.Position = Vector3.new(-76.420433, 2.52613306, 67.9680176)
  3789. Part269.Orientation = Vector3.new(0, 179.979996, 0)
  3790. Part269.Color = Color3.new(1, 0, 0)
  3791. Part270.Parent = Model256
  3792. Part270.Material = Enum.Material.SmoothPlastic
  3793. Part270.BrickColor = BrickColor.new("Really black")
  3794. Part270.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3795. Part270.Anchored = true
  3796. Part270.CanCollide = false
  3797. Part270.FormFactor = Enum.FormFactor.Custom
  3798. Part270.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3799. Part270.CFrame = CFrame.new(-76.1305618, 2.19111395, 67.8447266, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3800. Part270.BottomSurface = Enum.SurfaceType.Smooth
  3801. Part270.TopSurface = Enum.SurfaceType.Smooth
  3802. Part270.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3803. Part270.Position = Vector3.new(-76.1305618, 2.19111395, 67.8447266)
  3804. Part270.Orientation = Vector3.new(0, 179.979996, 0)
  3805. Part270.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3806. Part271.Parent = Model256
  3807. Part271.Material = Enum.Material.Neon
  3808. Part271.BrickColor = BrickColor.new("Really red")
  3809. Part271.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3810. Part271.Anchored = true
  3811. Part271.CanCollide = false
  3812. Part271.FormFactor = Enum.FormFactor.Custom
  3813. Part271.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3814. Part271.CFrame = CFrame.new(-75.9256058, 2.15597177, 67.8448029, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3815. Part271.BottomSurface = Enum.SurfaceType.Smooth
  3816. Part271.TopSurface = Enum.SurfaceType.Smooth
  3817. Part271.Color = Color3.new(1, 0, 0)
  3818. Part271.Position = Vector3.new(-75.9256058, 2.15597177, 67.8448029)
  3819. Part271.Orientation = Vector3.new(0, 179.979996, 0)
  3820. Part271.Color = Color3.new(1, 0, 0)
  3821. Part272.Parent = Model256
  3822. Part272.Material = Enum.Material.Neon
  3823. Part272.BrickColor = BrickColor.new("Really red")
  3824. Part272.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3825. Part272.Anchored = true
  3826. Part272.CanCollide = false
  3827. Part272.FormFactor = Enum.FormFactor.Custom
  3828. Part272.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3829. Part272.CFrame = CFrame.new(-76.1804504, 2.17612576, 68.0882568, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3830. Part272.BottomSurface = Enum.SurfaceType.Smooth
  3831. Part272.TopSurface = Enum.SurfaceType.Smooth
  3832. Part272.Color = Color3.new(1, 0, 0)
  3833. Part272.Position = Vector3.new(-76.1804504, 2.17612576, 68.0882568)
  3834. Part272.Orientation = Vector3.new(0, 179.979996, 0)
  3835. Part272.Color = Color3.new(1, 0, 0)
  3836. Part273.Parent = Model256
  3837. Part273.Material = Enum.Material.SmoothPlastic
  3838. Part273.BrickColor = BrickColor.new("Really black")
  3839. Part273.Rotation = Vector3.new(-180, 0.0199999996, 150)
  3840. Part273.Anchored = true
  3841. Part273.CanCollide = false
  3842. Part273.FormFactor = Enum.FormFactor.Custom
  3843. Part273.Size = Vector3.new(1.0399996, 0.600000024, 1.03999972)
  3844. Part273.CFrame = CFrame.new(-76.4003677, 4.14898729, 67.9681091, -0.866025269, -0.500000119, 0.000412321824, -0.500000179, 0.866025329, 4.98379704e-05, -0.000382000144, -0.000163000033, -1)
  3845. Part273.BottomSurface = Enum.SurfaceType.Smooth
  3846. Part273.TopSurface = Enum.SurfaceType.Smooth
  3847. Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3848. Part273.Position = Vector3.new(-76.4003677, 4.14898729, 67.9681091)
  3849. Part273.Orientation = Vector3.new(0, 179.979996, -30)
  3850. Part273.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3851. Part274.Parent = Model256
  3852. Part274.Material = Enum.Material.Neon
  3853. Part274.BrickColor = BrickColor.new("Really red")
  3854. Part274.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3855. Part274.Anchored = true
  3856. Part274.CanCollide = false
  3857. Part274.FormFactor = Enum.FormFactor.Custom
  3858. Part274.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  3859. Part274.CFrame = CFrame.new(-76.1805496, 2.1761148, 68.3081055, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3860. Part274.BottomSurface = Enum.SurfaceType.Smooth
  3861. Part274.TopSurface = Enum.SurfaceType.Smooth
  3862. Part274.Color = Color3.new(1, 0, 0)
  3863. Part274.Position = Vector3.new(-76.1805496, 2.1761148, 68.3081055)
  3864. Part274.Orientation = Vector3.new(0, 179.979996, 0)
  3865. Part274.Color = Color3.new(1, 0, 0)
  3866. Part275.Parent = Model256
  3867. Part275.Material = Enum.Material.Neon
  3868. Part275.BrickColor = BrickColor.new("Really red")
  3869. Part275.Rotation = Vector3.new(-180, 0.0199999996, 150)
  3870. Part275.Anchored = true
  3871. Part275.CanCollide = false
  3872. Part275.FormFactor = Enum.FormFactor.Custom
  3873. Part275.Size = Vector3.new(1.08999956, 0.680000007, 0.0500000007)
  3874. Part275.CFrame = CFrame.new(-76.4010773, 4.16014147, 68.0670319, -0.866025269, -0.500000119, 0.000412321824, -0.500000179, 0.866025329, 4.98379704e-05, -0.000382000144, -0.000163000033, -1)
  3875. Part275.BottomSurface = Enum.SurfaceType.Smooth
  3876. Part275.TopSurface = Enum.SurfaceType.Smooth
  3877. Part275.Color = Color3.new(1, 0, 0)
  3878. Part275.Position = Vector3.new(-76.4010773, 4.16014147, 68.0670319)
  3879. Part275.Orientation = Vector3.new(0, 179.979996, -30)
  3880. Part275.Color = Color3.new(1, 0, 0)
  3881. Part276.Parent = Model256
  3882. Part276.Material = Enum.Material.SmoothPlastic
  3883. Part276.BrickColor = BrickColor.new("Really black")
  3884. Part276.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3885. Part276.Anchored = true
  3886. Part276.CanCollide = false
  3887. Part276.FormFactor = Enum.FormFactor.Custom
  3888. Part276.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  3889. Part276.CFrame = CFrame.new(-76.1705551, 2.18111372, 67.6355667, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3890. Part276.BottomSurface = Enum.SurfaceType.Smooth
  3891. Part276.TopSurface = Enum.SurfaceType.Smooth
  3892. Part276.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3893. Part276.Position = Vector3.new(-76.1705551, 2.18111372, 67.6355667)
  3894. Part276.Orientation = Vector3.new(0, 179.979996, 0)
  3895. Part276.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3896. Part277.Parent = Model256
  3897. Part277.Material = Enum.Material.Neon
  3898. Part277.BrickColor = BrickColor.new("Really red")
  3899. Part277.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3900. Part277.Anchored = true
  3901. Part277.CanCollide = false
  3902. Part277.FormFactor = Enum.FormFactor.Custom
  3903. Part277.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  3904. Part277.CFrame = CFrame.new(-75.9256058, 2.15597153, 68.308197, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3905. Part277.BottomSurface = Enum.SurfaceType.Smooth
  3906. Part277.TopSurface = Enum.SurfaceType.Smooth
  3907. Part277.Color = Color3.new(1, 0, 0)
  3908. Part277.Position = Vector3.new(-75.9256058, 2.15597153, 68.308197)
  3909. Part277.Orientation = Vector3.new(0, 179.979996, 0)
  3910. Part277.Color = Color3.new(1, 0, 0)
  3911. Part278.Parent = Model256
  3912. Part278.Material = Enum.Material.SmoothPlastic
  3913. Part278.BrickColor = BrickColor.new("Really black")
  3914. Part278.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3915. Part278.Anchored = true
  3916. Part278.CanCollide = false
  3917. Part278.FormFactor = Enum.FormFactor.Custom
  3918. Part278.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  3919. Part278.CFrame = CFrame.new(-75.9255981, 2.29611683, 68.3082123, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3920. Part278.BottomSurface = Enum.SurfaceType.Smooth
  3921. Part278.TopSurface = Enum.SurfaceType.Smooth
  3922. Part278.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3923. Part278.Position = Vector3.new(-75.9255981, 2.29611683, 68.3082123)
  3924. Part278.Orientation = Vector3.new(0, 179.979996, 0)
  3925. Part278.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3926. Part279.Parent = Model256
  3927. Part279.Material = Enum.Material.SmoothPlastic
  3928. Part279.BrickColor = BrickColor.new("Really black")
  3929. Part279.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3930. Part279.Anchored = true
  3931. Part279.CanCollide = false
  3932. Part279.FormFactor = Enum.FormFactor.Custom
  3933. Part279.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3934. Part279.CFrame = CFrame.new(-76.1305618, 2.19111395, 67.6355743, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3935. Part279.BottomSurface = Enum.SurfaceType.Smooth
  3936. Part279.TopSurface = Enum.SurfaceType.Smooth
  3937. Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3938. Part279.Position = Vector3.new(-76.1305618, 2.19111395, 67.6355743)
  3939. Part279.Orientation = Vector3.new(0, 179.979996, 0)
  3940. Part279.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3941. Part280.Parent = Model256
  3942. Part280.Material = Enum.Material.SmoothPlastic
  3943. Part280.BrickColor = BrickColor.new("Really black")
  3944. Part280.Reflectance = 0.20000000298023
  3945. Part280.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3946. Part280.Anchored = true
  3947. Part280.CanCollide = false
  3948. Part280.FormFactor = Enum.FormFactor.Custom
  3949. Part280.Size = Vector3.new(0.619999528, 0.707999885, 1.01999974)
  3950. Part280.CFrame = CFrame.new(-76.2204514, 2.3499887, 67.9680786, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3951. Part280.BottomSurface = Enum.SurfaceType.Smooth
  3952. Part280.TopSurface = Enum.SurfaceType.Smooth
  3953. Part280.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3954. Part280.Position = Vector3.new(-76.2204514, 2.3499887, 67.9680786)
  3955. Part280.Orientation = Vector3.new(0, 179.979996, 0)
  3956. Part280.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3957. Part281.Parent = Model256
  3958. Part281.Material = Enum.Material.Neon
  3959. Part281.BrickColor = BrickColor.new("Really red")
  3960. Part281.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3961. Part281.Anchored = true
  3962. Part281.CanCollide = false
  3963. Part281.FormFactor = Enum.FormFactor.Custom
  3964. Part281.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  3965. Part281.CFrame = CFrame.new(-75.9206009, 2.29611683, 68.3082123, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3966. Part281.BottomSurface = Enum.SurfaceType.Smooth
  3967. Part281.TopSurface = Enum.SurfaceType.Smooth
  3968. Part281.Color = Color3.new(1, 0, 0)
  3969. Part281.Position = Vector3.new(-75.9206009, 2.29611683, 68.3082123)
  3970. Part281.Orientation = Vector3.new(0, 179.979996, 0)
  3971. Part281.Color = Color3.new(1, 0, 0)
  3972. Part282.Parent = Model256
  3973. Part282.Material = Enum.Material.SmoothPlastic
  3974. Part282.BrickColor = BrickColor.new("Really black")
  3975. Part282.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3976. Part282.Anchored = true
  3977. Part282.CanCollide = false
  3978. Part282.FormFactor = Enum.FormFactor.Custom
  3979. Part282.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  3980. Part282.CFrame = CFrame.new(-76.1305618, 2.19111371, 68.3081207, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3981. Part282.BottomSurface = Enum.SurfaceType.Smooth
  3982. Part282.TopSurface = Enum.SurfaceType.Smooth
  3983. Part282.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3984. Part282.Position = Vector3.new(-76.1305618, 2.19111371, 68.3081207)
  3985. Part282.Orientation = Vector3.new(0, 179.979996, 0)
  3986. Part282.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3987. Part283.Parent = Model256
  3988. Part283.Material = Enum.Material.Neon
  3989. Part283.BrickColor = BrickColor.new("Really red")
  3990. Part283.Rotation = Vector3.new(-180, 0.0199999996, 180)
  3991. Part283.Anchored = true
  3992. Part283.CanCollide = false
  3993. Part283.FormFactor = Enum.FormFactor.Custom
  3994. Part283.Size = Vector3.new(1.05999959, 0.515268922, 0.0500000007)
  3995. Part283.CFrame = CFrame.new(-76.4204254, 3.88999271, 67.8680725, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  3996. Part283.BottomSurface = Enum.SurfaceType.Smooth
  3997. Part283.TopSurface = Enum.SurfaceType.Smooth
  3998. Part283.Color = Color3.new(1, 0, 0)
  3999. Part283.Position = Vector3.new(-76.4204254, 3.88999271, 67.8680725)
  4000. Part283.Orientation = Vector3.new(0, 179.979996, 0)
  4001. Part283.Color = Color3.new(1, 0, 0)
  4002. Part284.Parent = Model256
  4003. Part284.Material = Enum.Material.Neon
  4004. Part284.BrickColor = BrickColor.new("Really red")
  4005. Part284.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4006. Part284.Anchored = true
  4007. Part284.CanCollide = false
  4008. Part284.FormFactor = Enum.FormFactor.Custom
  4009. Part284.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  4010. Part284.CFrame = CFrame.new(-75.9206009, 2.29611683, 67.6356583, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4011. Part284.BottomSurface = Enum.SurfaceType.Smooth
  4012. Part284.TopSurface = Enum.SurfaceType.Smooth
  4013. Part284.Color = Color3.new(1, 0, 0)
  4014. Part284.Position = Vector3.new(-75.9206009, 2.29611683, 67.6356583)
  4015. Part284.Orientation = Vector3.new(0, 179.979996, 0)
  4016. Part284.Color = Color3.new(1, 0, 0)
  4017. Part285.Parent = Model256
  4018. Part285.Material = Enum.Material.Neon
  4019. Part285.BrickColor = BrickColor.new("Really red")
  4020. Part285.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4021. Part285.Anchored = true
  4022. Part285.CanCollide = false
  4023. Part285.FormFactor = Enum.FormFactor.Custom
  4024. Part285.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  4025. Part285.CFrame = CFrame.new(-76.1803589, 2.17613578, 67.8441772, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4026. Part285.BottomSurface = Enum.SurfaceType.Smooth
  4027. Part285.TopSurface = Enum.SurfaceType.Smooth
  4028. Part285.Color = Color3.new(1, 0, 0)
  4029. Part285.Position = Vector3.new(-76.1803589, 2.17613578, 67.8441772)
  4030. Part285.Orientation = Vector3.new(0, 179.979996, 0)
  4031. Part285.Color = Color3.new(1, 0, 0)
  4032. Part286.Parent = Model256
  4033. Part286.Material = Enum.Material.SmoothPlastic
  4034. Part286.BrickColor = BrickColor.new("Really black")
  4035. Part286.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4036. Part286.Anchored = true
  4037. Part286.CanCollide = false
  4038. Part286.FormFactor = Enum.FormFactor.Custom
  4039. Part286.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  4040. Part286.CFrame = CFrame.new(-76.3505402, 2.19803381, 68.3080292, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4041. Part286.BottomSurface = Enum.SurfaceType.Smooth
  4042. Part286.TopSurface = Enum.SurfaceType.Smooth
  4043. Part286.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4044. Part286.Position = Vector3.new(-76.3505402, 2.19803381, 68.3080292)
  4045. Part286.Orientation = Vector3.new(0, 179.979996, 0)
  4046. Part286.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4047. Part287.Parent = Model256
  4048. Part287.Material = Enum.Material.SmoothPlastic
  4049. Part287.BrickColor = BrickColor.new("Really black")
  4050. Part287.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4051. Part287.Anchored = true
  4052. Part287.CanCollide = false
  4053. Part287.FormFactor = Enum.FormFactor.Custom
  4054. Part287.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  4055. Part287.CFrame = CFrame.new(-75.9255981, 2.29611683, 67.6356506, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4056. Part287.BottomSurface = Enum.SurfaceType.Smooth
  4057. Part287.TopSurface = Enum.SurfaceType.Smooth
  4058. Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4059. Part287.Position = Vector3.new(-75.9255981, 2.29611683, 67.6356506)
  4060. Part287.Orientation = Vector3.new(0, 179.979996, 0)
  4061. Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4062. Part288.Parent = Model256
  4063. Part288.Material = Enum.Material.SmoothPlastic
  4064. Part288.BrickColor = BrickColor.new("Really black")
  4065. Part288.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4066. Part288.Anchored = true
  4067. Part288.CanCollide = false
  4068. Part288.FormFactor = Enum.FormFactor.Custom
  4069. Part288.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  4070. Part288.CFrame = CFrame.new(-76.1705551, 2.18111372, 68.0836716, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4071. Part288.BottomSurface = Enum.SurfaceType.Smooth
  4072. Part288.TopSurface = Enum.SurfaceType.Smooth
  4073. Part288.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4074. Part288.Position = Vector3.new(-76.1705551, 2.18111372, 68.0836716)
  4075. Part288.Orientation = Vector3.new(0, 179.979996, 0)
  4076. Part288.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4077. Part289.Parent = Model256
  4078. Part289.Material = Enum.Material.Neon
  4079. Part289.BrickColor = BrickColor.new("Really red")
  4080. Part289.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4081. Part289.Anchored = true
  4082. Part289.CanCollide = false
  4083. Part289.FormFactor = Enum.FormFactor.Custom
  4084. Part289.Size = Vector3.new(0.0742857382, 0.112857282, 0.0999997854)
  4085. Part289.CFrame = CFrame.new(-75.9206009, 2.29611683, 68.0837631, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4086. Part289.BottomSurface = Enum.SurfaceType.Smooth
  4087. Part289.TopSurface = Enum.SurfaceType.Smooth
  4088. Part289.Color = Color3.new(1, 0, 0)
  4089. Part289.Position = Vector3.new(-75.9206009, 2.29611683, 68.0837631)
  4090. Part289.Orientation = Vector3.new(0, 179.979996, 0)
  4091. Part289.Color = Color3.new(1, 0, 0)
  4092. Part290.Parent = Model256
  4093. Part290.Material = Enum.Material.Neon
  4094. Part290.BrickColor = BrickColor.new("Really red")
  4095. Part290.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4096. Part290.Anchored = true
  4097. Part290.CanCollide = false
  4098. Part290.FormFactor = Enum.FormFactor.Custom
  4099. Part290.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  4100. Part290.CFrame = CFrame.new(-75.9256058, 2.15597177, 68.0837555, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4101. Part290.BottomSurface = Enum.SurfaceType.Smooth
  4102. Part290.TopSurface = Enum.SurfaceType.Smooth
  4103. Part290.Color = Color3.new(1, 0, 0)
  4104. Part290.Position = Vector3.new(-75.9256058, 2.15597177, 68.0837555)
  4105. Part290.Orientation = Vector3.new(0, 179.979996, 0)
  4106. Part290.Color = Color3.new(1, 0, 0)
  4107. Part291.Parent = Model256
  4108. Part291.Material = Enum.Material.Neon
  4109. Part291.BrickColor = BrickColor.new("Really red")
  4110. Part291.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4111. Part291.Anchored = true
  4112. Part291.CanCollide = false
  4113. Part291.FormFactor = Enum.FormFactor.Custom
  4114. Part291.Size = Vector3.new(0.374285758, 0.452857167, 0.0500000007)
  4115. Part291.CFrame = CFrame.new(-76.180275, 2.17614698, 67.6324615, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4116. Part291.BottomSurface = Enum.SurfaceType.Smooth
  4117. Part291.TopSurface = Enum.SurfaceType.Smooth
  4118. Part291.Color = Color3.new(1, 0, 0)
  4119. Part291.Position = Vector3.new(-76.180275, 2.17614698, 67.6324615)
  4120. Part291.Orientation = Vector3.new(0, 179.979996, 0)
  4121. Part291.Color = Color3.new(1, 0, 0)
  4122. Part292.Parent = Model256
  4123. Part292.Material = Enum.Material.SmoothPlastic
  4124. Part292.BrickColor = BrickColor.new("Really black")
  4125. Part292.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4126. Part292.Anchored = true
  4127. Part292.CanCollide = false
  4128. Part292.FormFactor = Enum.FormFactor.Custom
  4129. Part292.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  4130. Part292.CFrame = CFrame.new(-76.3505402, 2.19803381, 67.6354828, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4131. Part292.BottomSurface = Enum.SurfaceType.Smooth
  4132. Part292.TopSurface = Enum.SurfaceType.Smooth
  4133. Part292.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4134. Part292.Position = Vector3.new(-76.3505402, 2.19803381, 67.6354828)
  4135. Part292.Orientation = Vector3.new(0, 179.979996, 0)
  4136. Part292.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4137. Part293.Parent = Model256
  4138. Part293.Material = Enum.Material.SmoothPlastic
  4139. Part293.BrickColor = BrickColor.new("Really black")
  4140. Part293.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4141. Part293.Anchored = true
  4142. Part293.CanCollide = false
  4143. Part293.FormFactor = Enum.FormFactor.Custom
  4144. Part293.Size = Vector3.new(0.474285692, 0.422857195, 0.0500000007)
  4145. Part293.CFrame = CFrame.new(-76.1305618, 2.19111395, 68.0836868, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4146. Part293.BottomSurface = Enum.SurfaceType.Smooth
  4147. Part293.TopSurface = Enum.SurfaceType.Smooth
  4148. Part293.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4149. Part293.Position = Vector3.new(-76.1305618, 2.19111395, 68.0836868)
  4150. Part293.Orientation = Vector3.new(0, 179.979996, 0)
  4151. Part293.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4152. Part294.Parent = Model256
  4153. Part294.Material = Enum.Material.SmoothPlastic
  4154. Part294.BrickColor = BrickColor.new("Really black")
  4155. Part294.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4156. Part294.Anchored = true
  4157. Part294.CanCollide = false
  4158. Part294.FormFactor = Enum.FormFactor.Custom
  4159. Part294.Size = Vector3.new(0.0642857403, 0.212857261, 0.179999754)
  4160. Part294.CFrame = CFrame.new(-75.9255981, 2.29611683, 68.0837631, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4161. Part294.BottomSurface = Enum.SurfaceType.Smooth
  4162. Part294.TopSurface = Enum.SurfaceType.Smooth
  4163. Part294.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4164. Part294.Position = Vector3.new(-75.9255981, 2.29611683, 68.0837631)
  4165. Part294.Orientation = Vector3.new(0, 179.979996, 0)
  4166. Part294.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4167. Part295.Parent = Model256
  4168. Part295.Material = Enum.Material.SmoothPlastic
  4169. Part295.BrickColor = BrickColor.new("Really black")
  4170. Part295.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4171. Part295.Anchored = true
  4172. Part295.CanCollide = false
  4173. Part295.FormFactor = Enum.FormFactor.Custom
  4174. Part295.Size = Vector3.new(0.394285738, 0.442857176, 0.149999991)
  4175. Part295.CFrame = CFrame.new(-76.1705551, 2.18111372, 68.3081131, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4176. Part295.BottomSurface = Enum.SurfaceType.Smooth
  4177. Part295.TopSurface = Enum.SurfaceType.Smooth
  4178. Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4179. Part295.Position = Vector3.new(-76.1705551, 2.18111372, 68.3081131)
  4180. Part295.Orientation = Vector3.new(0, 179.979996, 0)
  4181. Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4182. Part296.Parent = Model256
  4183. Part296.Material = Enum.Material.SmoothPlastic
  4184. Part296.BrickColor = BrickColor.new("Really black")
  4185. Part296.Reflectance = 0.20000000298023
  4186. Part296.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4187. Part296.Anchored = true
  4188. Part296.CanCollide = false
  4189. Part296.FormFactor = Enum.FormFactor.Custom
  4190. Part296.Size = Vector3.new(1.01999962, 0.507999837, 1.01999974)
  4191. Part296.CFrame = CFrame.new(-76.4204636, 2.4499898, 67.9680023, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4192. Part296.BottomSurface = Enum.SurfaceType.Smooth
  4193. Part296.TopSurface = Enum.SurfaceType.Smooth
  4194. Part296.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4195. Part296.Position = Vector3.new(-76.4204636, 2.4499898, 67.9680023)
  4196. Part296.Orientation = Vector3.new(0, 179.979996, 0)
  4197. Part296.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4198. Part297.Parent = Model256
  4199. Part297.Material = Enum.Material.Neon
  4200. Part297.BrickColor = BrickColor.new("Really red")
  4201. Part297.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4202. Part297.Anchored = true
  4203. Part297.CanCollide = false
  4204. Part297.FormFactor = Enum.FormFactor.Custom
  4205. Part297.Size = Vector3.new(0.0500000007, 0.220000014, 0.139999762)
  4206. Part297.CFrame = CFrame.new(-75.9256058, 2.15597177, 67.6356506, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4207. Part297.BottomSurface = Enum.SurfaceType.Smooth
  4208. Part297.TopSurface = Enum.SurfaceType.Smooth
  4209. Part297.Color = Color3.new(1, 0, 0)
  4210. Part297.Position = Vector3.new(-75.9256058, 2.15597177, 67.6356506)
  4211. Part297.Orientation = Vector3.new(0, 179.979996, 0)
  4212. Part297.Color = Color3.new(1, 0, 0)
  4213. Part298.Parent = Model256
  4214. Part298.Material = Enum.Material.SmoothPlastic
  4215. Part298.BrickColor = BrickColor.new("Really black")
  4216. Part298.Rotation = Vector3.new(-180, 0.0199999996, 180)
  4217. Part298.Anchored = true
  4218. Part298.CanCollide = false
  4219. Part298.FormFactor = Enum.FormFactor.Custom
  4220. Part298.Size = Vector3.new(0.174857169, 0.501904786, 0.169999987)
  4221. Part298.CFrame = CFrame.new(-76.3505402, 2.19803405, 68.0835876, -1.00000465, -2.01862562e-08, 0.000412001566, 3.69482223e-13, 1, 4.89997983e-05, -0.000412001566, 4.89995145e-05, -1.00000465)
  4222. Part298.BottomSurface = Enum.SurfaceType.Smooth
  4223. Part298.TopSurface = Enum.SurfaceType.Smooth
  4224. Part298.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4225. Part298.Position = Vector3.new(-76.3505402, 2.19803405, 68.0835876)
  4226. Part298.Orientation = Vector3.new(0, 179.979996, 0)
  4227. Part298.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4228. Part299.Parent = Model256
  4229. Part299.Material = Enum.Material.SmoothPlastic
  4230. Part299.Transparency = 1
  4231. Part299.Rotation = Vector3.new(90, 0.0199999996, 180)
  4232. Part299.Anchored = true
  4233. Part299.FormFactor = Enum.FormFactor.Custom
  4234. Part299.Size = Vector3.new(1.0999999, 1, 2)
  4235. Part299.CFrame = CFrame.new(-76.4383316, 3.03656721, 67.9838562, -1, -2.01907824e-08, 0.000411995832, -0.000411995774, 4.89995655e-05, -1, 0, -1, -4.89995728e-05)
  4236. Part299.BottomSurface = Enum.SurfaceType.Smooth
  4237. Part299.TopSurface = Enum.SurfaceType.Smooth
  4238. Part299.Position = Vector3.new(-76.4383316, 3.03656721, 67.9838562)
  4239. Part299.Orientation = Vector3.new(90, -180, 0)
  4240. ParticleEmitter300.Name = "Void"
  4241. ParticleEmitter300.Parent = Part299
  4242. ParticleEmitter300.Transparency = NumberSequence.new(0,0.78750002384186,1)
  4243. ParticleEmitter300.Rotation = NumberRange.new(100, 100)
  4244. ParticleEmitter300.Size = NumberSequence.new(0.50000011920929,1.3749998807907)
  4245. ParticleEmitter300.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  4246. ParticleEmitter300.Texture = "rbxassetid://341277531"
  4247. ParticleEmitter300.ZOffset = -1
  4248. ParticleEmitter300.Lifetime = NumberRange.new(0.5, 0.5)
  4249. ParticleEmitter300.Rate = 1000
  4250. ParticleEmitter300.RotSpeed = NumberRange.new(-20, -10)
  4251. ParticleEmitter300.Speed = NumberRange.new(0, 0)
  4252. ParticleEmitter300.Color = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(1, 0, 0.0156863))
  4253. Model301.Name = "Head"
  4254. Model301.Parent = Model0
  4255. Part302.Name = "Head1"
  4256. Part302.Parent = Model301
  4257. Part302.Material = Enum.Material.SmoothPlastic
  4258. Part302.BrickColor = BrickColor.new("Pastel brown")
  4259. Part302.Transparency = 1
  4260. Part302.Rotation = Vector3.new(-180, 0, 180)
  4261. Part302.Anchored = true
  4262. Part302.CanCollide = false
  4263. Part302.FormFactor = Enum.FormFactor.Symmetric
  4264. Part302.Size = Vector3.new(2, 1, 1)
  4265. Part302.CFrame = CFrame.new(-77.8779831, 4.51006699, 67.9688873, -1, -4.45898877e-05, 3.27825364e-05, -4.45890255e-05, 1, 2.62771573e-05, -3.27837079e-05, 2.62756948e-05, -1)
  4266. Part302.TopSurface = Enum.SurfaceType.Smooth
  4267. Part302.Color = Color3.new(1, 0.8, 0.6)
  4268. Part302.Position = Vector3.new(-77.8779831, 4.51006699, 67.9688873)
  4269. Part302.Orientation = Vector3.new(0, 180, 0)
  4270. Part302.Color = Color3.new(1, 0.8, 0.6)
  4271. SpecialMesh303.Parent = Part302
  4272. SpecialMesh303.Scale = Vector3.new(1.25, 1.25, 1.25)
  4273. SpecialMesh303.Scale = Vector3.new(1.25, 1.25, 1.25)
  4274. Script304.Name = "Welds"
  4275. Script304.Parent = Model0
  4276. Script304.Disabled = true
  4277. table.insert(cors,sandbox(Script304,function()
  4278. --Saz
  4279.  
  4280. --A new system which is a combination of fast-welds and hard-welds.
  4281. --Should be far, far better.
  4282.  
  4283. --When script.CreateNewWelds.Value == true, we create a new set of weld information on script run.
  4284. --This toggles off automatically afterwards, to prevent issues that fast-welds can cause.
  4285.  
  4286. --Cruder than I wanted it to be, but not like I intended for anyone but me to use it anyway.
  4287. --The fact that you're reading this means you should likely kill yourself. Immediately.
  4288.  
  4289. wait(.33)
  4290.  
  4291. Tool=script.Parent
  4292. Nib=Tool.Parent
  4293.  
  4294.  
  4295. for _,v in pairs(Nib:children()) do
  4296. if v.className=="Hat" then
  4297. v:Remove()
  4298. end
  4299. end
  4300.  
  4301. wait(1)
  4302.  
  4303. weldparts=function()
  4304. print("Welding")
  4305. lel={}
  4306. function jarate(p)
  4307. for i=1, #p do
  4308. table.insert(lel,p[i])
  4309. k=p[i]:children()
  4310. if #k>0 then
  4311. jarate(k)
  4312. end
  4313. end
  4314. end
  4315. for _,v in pairs(script.Parent:children()) do
  4316. if v.Name~="Cloak" and v.className~="Script" then
  4317. v:BreakJoints()
  4318. jarate(v:children())
  4319. end
  4320. end
  4321. for _,v in pairs(lel) do
  4322. if v.className=="Weld" or v.className=="Motor6D" then
  4323. v:Remove()
  4324. end
  4325. end
  4326. for _,v in pairs(script.Parent["RightLeg"]:children()) do
  4327. if v.Name~="Right Leg1" then
  4328. w=Instance.new("Weld")
  4329. w.Part0=script.Parent["RightLeg"]["Right Leg1"]
  4330. w.Part1=v
  4331. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4332. w.C0=script.Parent["RightLeg"]["Right Leg1"].CFrame:inverse()*CFrame.new(v.Position)
  4333. w.Parent=w.Part0
  4334. end
  4335. end
  4336. w=Instance.new("Weld")
  4337. w.Part0=Nib["Right Leg"]
  4338. w.Part1=script.Parent["RightLeg"]["Right Leg1"]
  4339. w.Parent=w.Part0
  4340. w.C0=CFrame.new(0,-.1,0)
  4341. for _,v in pairs(script.Parent["LeftLeg"]:children()) do
  4342. if v.Name~="Left Leg1" then
  4343. w=Instance.new("Weld")
  4344. w.Part0=script.Parent["LeftLeg"]["Left Leg1"]
  4345. w.Part1=v
  4346. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4347. w.C0=script.Parent["LeftLeg"]["Left Leg1"].CFrame:inverse()*CFrame.new(v.Position)
  4348. w.Parent=w.Part0
  4349. end
  4350. end
  4351. w=Instance.new("Weld")
  4352. w.Part0=Nib["Left Leg"]
  4353. w.Part1=script.Parent["LeftLeg"]["Left Leg1"]
  4354. w.Parent=w.Part0
  4355. w.C0=CFrame.new(0,-.1,0)
  4356. for _,v in pairs(script.Parent["RightArm"]:children()) do
  4357. if v.Name~="Right Arm1" then
  4358. w=Instance.new("Weld")
  4359. w.Part0=script.Parent["RightArm"]["Right Arm1"]
  4360. w.Part1=v
  4361. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4362. w.C0=script.Parent["RightArm"]["Right Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  4363. w.Parent=w.Part1
  4364. end
  4365. end
  4366. w=Instance.new("Weld")
  4367. w.Part0=Nib["Right Arm"]
  4368. w.Part1=script.Parent["RightArm"]["Right Arm1"]
  4369. w.Parent=w.Part0
  4370. w.C0 = w.C0 * CFrame.Angles(0,math.rad(90),math.rad(90))
  4371.  
  4372. for _,v in pairs(script.Parent["LeftArm"]:children()) do
  4373. if v.Name~="Left Arm1" then
  4374. w=Instance.new("Weld")
  4375. w.Part0=script.Parent["LeftArm"]["Left Arm1"]
  4376. w.Part1=v
  4377. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4378. w.C0=script.Parent["LeftArm"]["Left Arm1"].CFrame:inverse()*CFrame.new(v.Position)
  4379. w.Parent=w.Part0
  4380. end
  4381. end
  4382. w=Instance.new("Weld")
  4383. w.Part0=Nib["Left Arm"]
  4384. w.Part1=script.Parent["LeftArm"]["Left Arm1"]
  4385. w.Parent=w.Part0
  4386.  
  4387.  
  4388. for _,v in pairs(script.Parent["Head"]:children()) do
  4389. if v.Name~="Head1" then
  4390. w=Instance.new("Weld")
  4391. w.Part0=script.Parent["Head"]["Head1"]
  4392. w.Part1=v
  4393. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4394. w.C0=script.Parent["Head"]["Head1"].CFrame:inverse()*CFrame.new(v.Position)
  4395. w.Parent=w.Part0
  4396. end
  4397. end
  4398. w=Instance.new("Weld")
  4399. w.Part0=Nib["Head"]
  4400. w.Part1=script.Parent["Head"]["Head1"]
  4401. w.Parent=w.Part0
  4402.  
  4403. for _,v in pairs(script.Parent["Torso"]:children()) do
  4404. if v.Name~="Torso1" then
  4405. w=Instance.new("Weld")
  4406. w.Part0=script.Parent["Torso"]["Torso1"]
  4407. w.Part1=v
  4408. w.C1=v.CFrame:inverse()*CFrame.new(v.Position)
  4409. w.C0=script.Parent["Torso"]["Torso1"].CFrame:inverse()*CFrame.new(v.Position)
  4410. w.Parent=script.Parent["Torso"]["Torso1"]
  4411. end
  4412. end
  4413.  
  4414. w=Instance.new("Weld")
  4415. w.Part0=Nib["Torso"]
  4416. w.Part1=script.Parent["Torso"]["Torso1"]
  4417. w.C0=w.C0*CFrame.fromEulerAnglesXYZ(0,0,0)
  4418. w.Parent=w.Part0
  4419.  
  4420. for _,v in pairs(lel) do
  4421. if v:IsA("BasePart") then v.Anchored=false end
  4422. end
  4423.  
  4424.  
  4425.  
  4426. wait(1)
  4427.  
  4428. w=Instance.new("Weld")
  4429. w.Part0=Nib.Torso
  4430. w.Part1=Tool.Torso.Torso1
  4431. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  4432. w.C1=CFrame.new(0,0,0)
  4433. w.Parent=w.Part1
  4434. w.Name="ClothingWeld"
  4435.  
  4436. wait(.06)
  4437.  
  4438. while Tool.Torso.Torso1:FindFirstChild("ClothingWeld")==nil do
  4439. wait(.03)
  4440. w=Instance.new("Weld")
  4441. w.Part0=Nib.Torso
  4442. w.Part1=Tool.Torso.Torso1
  4443. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  4444. w.C1=CFrame.new(0,0,0)
  4445. w.Parent=w.Part1
  4446. w.Name="ClothingWeld"
  4447. end
  4448.  
  4449. w=Instance.new("Weld")
  4450. w.Part0=Nib["Right Leg"]
  4451. w.Part1=Tool.RightLeg["Right Leg1"]
  4452. w.C0=CFrame.new(0,0,0)
  4453. w.C1=CFrame.new(0,0,0)
  4454. w.Parent=w.Part1
  4455. w.Name="ClothingWeld"
  4456.  
  4457. w=Instance.new("Weld")
  4458. w.Part0=Nib["Left Leg"]
  4459. w.Part1=Tool.LeftLeg["Left Leg1"]
  4460. w.C0=CFrame.new(0,0,0)
  4461. w.C1=CFrame.new(0,0,0)
  4462. w.Parent=w.Part1
  4463. w.Name="ClothingWeld"
  4464.  
  4465. w=Instance.new("Weld")
  4466. w.Part0=Nib["Right Arm"]
  4467. w.Part1=Tool.RightArm["Right Arm1"]
  4468. w.C0=CFrame.new(0,0,0)
  4469. w.C1=CFrame.new(0,0,0)
  4470. w.Parent=w.Part1
  4471. w.Name="ClothingWeld"
  4472.  
  4473. w=Instance.new("Weld")
  4474. w.Part0=Nib["Left Arm"]
  4475. w.Part1=Tool.LeftArm["Left Arm1"]
  4476. w.C0=CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi)
  4477. w.C1=CFrame.new(0,0,0)
  4478. w.Parent=w.Part1
  4479. w.Name="ClothingWeld"
  4480.  
  4481. wait()
  4482.  
  4483. end
  4484. weldparts()
  4485.  
  4486. end))
  4487. for i,v in pairs(mas:GetChildren()) do
  4488. v.Parent = game:GetService("Players").LocalPlayer.Character
  4489. pcall(function() v:MakeJoints() end)
  4490. end
  4491. mas:Destroy()
  4492. for i,v in pairs(cors) do
  4493. spawn(function()
  4494. pcall(v)
  4495. end)
  4496. end
  4497. -- Synapse Decompiler
  4498. -- Purchase Here: https://brack4712.xyz/synapse/purchase/
  4499.  
  4500. print("Load Unfinished")
  4501. print("Edited By Toey8418")
  4502. print("=====| 50 Percent Done Version |=====")
  4503. print(">=Updates")
  4504. print("!=God Mode")
  4505. print("*=Red Blood")
  4506. print("I Add Chara Kinfe")
  4507.  
  4508. wait(0.016666666666667)
  4509. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  4510. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  4511. local C3 = {tRGB= function(c3) return c3.r*255,c3.g*255,c3.b*255 end,N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  4512. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  4513. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  4514. local R3 = {N=Region3.new}
  4515. local De = S.Debris
  4516. local WS = workspace
  4517. local Lght = S.Lighting
  4518. local RepS = S.ReplicatedStorage
  4519. local IN = Instance.new
  4520. local Plrs = S.Players
  4521. local Plr = Plrs.LocalPlayer
  4522. local Char = Plr.Character
  4523. local Hum = Char:FindFirstChildOfClass'Humanoid'
  4524. local RArm = Char["Right Arm"]
  4525. local LArm = Char["Left Arm"]
  4526. local RLeg = Char["Right Leg"]
  4527. local LLeg = Char["Left Leg"]
  4528. local Root = Char:FindFirstChild'HumanoidRootPart'
  4529. local Torso = Char.Torso
  4530. local Head = Char.Head
  4531. local NeutralAnims = true
  4532. local Attack = false
  4533. local Debounces = {Debounces={}}
  4534. local Mouse = Plr:GetMouse()
  4535. local Hit = {}
  4536. local Sine = 0
  4537. local Change = 1
  4538. local BloodPuddles = {}
  4539. local Glitching = false
  4540. local Target;
  4541. local Cam = workspace.CurrentCamera
  4542. local Effects = IN("Folder",Char)
  4543. Effects.Name = "Effects"
  4544. local Kills = 0;
  4545. local PlrGui = Plr:WaitForChild'PlayerGui'
  4546. function Debounces:New(name,cooldown)
  4547. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  4548. setmetatable(aaaaa,{__index = Debounces})
  4549. Debounces.Debounces[name] = aaaaa
  4550. return aaaaa
  4551. end
  4552. function Debounces:Use(overrideUsable)
  4553. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  4554. if(self.Usable or overrideUsable)then
  4555. self.Usable = false
  4556. self.CoolingDown = true
  4557. local LastUse = time()
  4558. self.LastUse = LastUse
  4559. delay(self.Cooldown or 2,function()
  4560. if(self.LastUse == LastUse)then
  4561. self.CoolingDown = false
  4562. self.Usable = true
  4563. end
  4564. end)
  4565. end
  4566. end
  4567. function Debounces:Get(name)
  4568. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  4569. for i,v in next, Debounces.Debounces do
  4570. if(i == name)then
  4571. return v;
  4572. end
  4573. end
  4574. end
  4575. function Debounces:GetProgressPercentage()
  4576. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  4577. if(self.CoolingDown and not self.Usable)then
  4578. return math.max(
  4579. math.floor(
  4580. (
  4581. (time()-self.LastUse)/self.Cooldown or 2
  4582. )*100
  4583. )
  4584. )
  4585. else
  4586. return 100
  4587. end
  4588. end
  4589. local baseSound = IN("Sound")
  4590. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  4591. local Sound = baseSound:Clone()
  4592. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  4593. Sound.Pitch = pitch or 1
  4594. Sound.Volume = volume or 1
  4595. Sound.Looped = looped or false
  4596. if(autoPlay)then
  4597. coroutine.wrap(function()
  4598. repeat wait() until Sound.IsLoaded
  4599. Sound.Playing = autoPlay or false
  4600. end)()
  4601. end
  4602. if(not looped and effect)then
  4603. Sound.Stopped:connect(function()
  4604. Sound.Volume = 0
  4605. Sound:destroy()
  4606. end)
  4607. elseif(effect)then
  4608. warn("Sound can't be looped and a sound effect!")
  4609. end
  4610. Sound.Parent =parent or Torso
  4611. return Sound
  4612. end
  4613. function Part(parent,color,material,size,cframe,anchored,cancollide)
  4614. local part = IN("Part")
  4615. part.Parent = parent or Char
  4616. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  4617. part.Material = material or Enum.Material.SmoothPlastic
  4618. part.TopSurface,part.BottomSurface=10,10
  4619. part.Size = size or V3.N(1,1,1)
  4620. part.CFrame = cframe or CF.N(0,0,0)
  4621. part.CanCollide = cancollide or false
  4622. part.Anchored = anchored or false
  4623. return part
  4624. end
  4625. function Weld(part0,part1,c0,c1)
  4626. local weld = IN("Weld")
  4627. weld.Parent = part0
  4628. weld.Part0 = part0
  4629. weld.Part1 = part1
  4630. weld.C0 = c0 or CF.N()
  4631. weld.C1 = c1 or CF.N()
  4632. return weld
  4633. end
  4634. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  4635. local part = IN("SpecialMesh")
  4636. part.MeshId = meshid or ""
  4637. part.TextureId = textid or ""
  4638. part.Scale = scale or V3.N(1,1,1)
  4639. part.Offset = offset or V3.N(0,0,0)
  4640. part.MeshType = meshtype or Enum.MeshType.Sphere
  4641. part.Parent = parent
  4642. return part
  4643. end
  4644. NewInstance = function(instance,parent,properties)
  4645. local inst = Instance.new(instance)
  4646. inst.Parent = parent
  4647. if(properties)then
  4648. for i,v in next, properties do
  4649. pcall(function() inst[i] = v end)
  4650. end
  4651. end
  4652. return inst;
  4653. end
  4654. function Clone(instance,parent,properties)
  4655. local inst = instance:Clone()
  4656. inst.Parent = parent
  4657. if(properties)then
  4658. for i,v in next, properties do
  4659. pcall(function() inst[i] = v end)
  4660. end
  4661. end
  4662. return inst;
  4663. end
  4664. function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf)
  4665. local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
  4666. local Sound = IN("Sound")
  4667. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  4668. Sound.Pitch = pitch or 1
  4669. Sound.Volume = volume or 1
  4670. Sound.Looped = looped or false
  4671. if(autoPlay)then
  4672. coroutine.wrap(function()
  4673. repeat wait() until Sound.IsLoaded
  4674. Sound.Playing = autoPlay or false
  4675. end)()
  4676. end
  4677. if(not looped and effect)then
  4678. Sound.Stopped:connect(function()
  4679. Sound.Volume = 0
  4680. soundPart:destroy()
  4681. end)
  4682. elseif(effect)then
  4683. warn("Sound can't be looped and a sound effect!")
  4684. end
  4685. Sound.Parent = soundPart
  4686. return Sound
  4687. end
  4688. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  4689. function CamShake(who,times,intense,origin)
  4690. coroutine.wrap(function()
  4691. if(script:FindFirstChild'CamShake')then
  4692. local cam = script.CamShake:Clone()
  4693. cam:WaitForChild'intensity'.Value = intense
  4694. cam:WaitForChild'times'.Value = times
  4695.  
  4696. if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
  4697. cam.Parent = who
  4698. wait()
  4699. cam.Disabled = false
  4700. elseif(who == Plr or who == Char or who:IsDescendantOf(Plr))then
  4701. local intensity = intense
  4702. if(Hum and not Hum:FindFirstChild'CamShaking')then
  4703. local cam = workspace.CurrentCamera
  4704. local oCO = Hum.CameraOffset
  4705. local cs = Instance.new("BoolValue",Hum)
  4706. cs.Name = "CamShaking"
  4707. for i = 1, times do
  4708. local camDistFromOrigin
  4709. if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
  4710. camDistFromOrigin = math.floor( (cam.CoordinateFrame.p-origin.Position).magnitude )/25
  4711. elseif(typeof(origin) == 'Vector3')then
  4712. camDistFromOrigin = math.floor( (cam.CoordinateFrame.p-origin).magnitude )/25
  4713. end
  4714. if(camDistFromOrigin)then
  4715. intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
  4716. end
  4717. if(Hum)then
  4718. Hum.CameraOffset = Vector3.new(math.random(-intensity,intensity)/200,math.random(-intensity,intensity)/200,math.random(-intensity,intensity)/200)
  4719. end
  4720. swait()
  4721. end
  4722. if(Hum)then
  4723. Hum.CameraOffset = oCO
  4724. end
  4725. cs:destroy()
  4726. end
  4727. end
  4728. end)()
  4729. end
  4730.  
  4731.  
  4732. function CamShakeAll(times,intense,origin)
  4733. for _,v in next, Plrs:players() do
  4734. CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
  4735. end
  4736. end
  4737.  
  4738. function ServerScript(code)
  4739. if(script:FindFirstChild'Loadstring')then
  4740. local load = script.Loadstring:Clone()
  4741. load:WaitForChild'Sauce'.Value = code
  4742. load.Disabled = false
  4743. load.Parent = workspace
  4744. elseif(NS and typeof(NS) == 'function')then
  4745. NS(code,workspace)
  4746. else
  4747. warn("no serverscripts lol")
  4748. end
  4749. end
  4750.  
  4751. function LocalOnPlayer(who,code)
  4752. ServerScript([[
  4753. wait()
  4754. script.Parent=nil
  4755. if(not _G.Http)then _G.Http = game:service'HttpService' end
  4756.  
  4757. local Http = _G.Http or game:service'HttpService'
  4758.  
  4759. local source = ]].."[["..code.."]]"..[[
  4760. local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
  4761. local asd = Http:PostAsync(link,source)
  4762. repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
  4763. local ID = Http:JSONDecode(asd).Result.Require_ID
  4764. local vs = require(ID).VORTH_SCRIPT
  4765. vs.Parent = game:service'Players'.]]..who.Name..[[.Character
  4766. ]])
  4767. end
  4768.  
  4769. function Nametag(color,tag)
  4770. local r,g,b = C3.tRGB(color)
  4771. local c3 = C3.RGB(r/2,g/2,b/2)
  4772. local name = script:FindFirstChild'Nametag' and script.Nametag:Clone();
  4773. if(not name)then
  4774. name = NewInstance("BillboardGui",nil,{MaxDistance=150,AlwaysOnTop=true,Active=false,Size=UDim2.new(5,0,1,0),SizeOffset=Vector2.new(0,6)})
  4775. NewInstance("TextLabel",name,{Name='Title',BackgroundTransparency=1,Size=UDim2.new(2.5,0,1.5,0),Position=UDim2.new(-.75,0,.9,0),Text=tag,Font=Enum.Font.Fantasy,TextColor3 = color,TextStrokeColor3 = c3,TextStrokeTransparency=0,TextSize=14,TextScaled=true,TextWrapped=true,})
  4776. end
  4777. name.Title.Text = tag
  4778. name.Title.TextColor3 = color
  4779. name.Title.TextStrokeColor3 = c3
  4780.  
  4781.  
  4782. name.Parent = Char
  4783. name.Adornee = Head
  4784. name.PlayerToHideFrom = Plr
  4785.  
  4786. return name
  4787. end
  4788.  
  4789. local Frame_Speed = 60
  4790. local Remove_Hats = false
  4791. local Remove_Clothing = false
  4792. local PlayerSize = 1
  4793. local DamageColor = BrickColor.new'Really red'
  4794. local MusicID = 492070484
  4795. local God = true
  4796. local Muted = false
  4797. local WalkSpeed = 8
  4798. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  4799. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  4800. New = function(Object, Parent, Name, Data)
  4801. local Object = Instance.new(Object)
  4802. for Index, Value in pairs(Data or {}) do
  4803. Object[Index] = Value
  4804. end
  4805. Object.Parent = Parent
  4806. Object.Name = Name
  4807. return Object
  4808. end
  4809. local NoClear = {}
  4810. local Voodoo = New("Model",Char,"Voodoo",{})
  4811. local VTorso = New("Part",Voodoo,"Torso",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.60029155, 0.60029155, 0.300145775),CFrame = CFrame.new(16.9809666, 34.1897087, 12.3049202, 0.979014099, -0.138922885, 0.149103805, 0.203679025, 0.691457033, -0.693110347, -0.0068100011, 0.708934069, 0.705241799),LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,})
  4812. local VHead = New("Part",Voodoo,"Head",{FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.60029155, 0.300145775, 0.300145775),CFrame = CFrame.new(16.9182777, 34.5018272, 12.6228008, 0.981222212, -0.146387979, 0.125594378, 0.192836046, 0.730337858, -0.655302107, 0.0042019859, 0.667215884, 0.744852483),TopSurface = Enum.SurfaceType.Smooth,})
  4813. local SMesh = New("SpecialMesh",VHead,"Mesh",{Scale = Vector3.new(1.25, 1.25, 1.25),})
  4814. local mot = New("Motor",Head,"mot",{Part0 = VHead,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.981222093, 0.192836031, 0.00420200033, -0.146387964, 0.730337918, 0.667215943, 0.125594392, -0.655302107, 0.744852543),C1 = CFrame.new(3.43322754e-05, 0.449882507, -0.00149726868, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
  4815. local VLA = New("Part",Voodoo,"Left Arm",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.300145775, 0.60029155, 0.300145775),CFrame = CFrame.new(16.5398445, 34.0791664, 12.4485207, 0.842483878, 0.427749634, 0.327492595, -0.371340811, 0.901513815, -0.222213656, -0.390290886, 0.0656000972, 0.918351531),})
  4816. local mot = New("Motor",VLA,"mot",{Part0 = VLA,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.842483819, -0.371340901, -0.390290916, 0.427749544, 0.901513815, 0.0656001195, 0.327492595, -0.222213745, 0.91835165),C1 = CFrame.new(-0.455356598, 0.0866508484, 0.112116814, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
  4817. local VLL = New("Part",Voodoo,"Left Leg",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.300145775, 0.60029155, 0.300145775),CFrame = CFrame.new(16.9056549, 33.7453232, 11.9883003, 0.984823465, -0.0888315961, 0.149104908, 0.137862071, 0.922279239, -0.361102521, -0.10543903, 0.376178026, 0.920528531),BottomSurface = Enum.SurfaceType.Smooth,})
  4818. local mot = New("Motor",VLL,"mot",{Part0 = VLL,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.984823227, 0.137862027, -0.105439022, -0.0888316259, 0.922279298, 0.376178056, 0.149104908, -0.361102551, 0.920528591),C1 = CFrame.new(-0.162086487, -0.521272659, 0.0734844208, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
  4819. local VRL = New("Part",Voodoo,"Right Leg",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.300145775, 0.60029155, 0.300145775),CFrame = CFrame.new(17.2400646, 33.8107071, 11.9597893, 0.959730387, -0.238088086, 0.149103299, 0.276998103, 0.890439391, -0.36109513, -0.0467950329, 0.387855232, 0.920531631),BottomSurface = Enum.SurfaceType.Smooth,})
  4820. local mot = New("Motor",VRL,"mot",{Part0 = VRL,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.959730327, 0.276998103, -0.0467950143, -0.238088101, 0.89043951, 0.387855232, 0.149103299, -0.361095101, 0.92053175),C1 = CFrame.new(0.178815842, -0.542732239, 0.0579204559, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
  4821. local VRA = New("Part",Voodoo,"Right Arm",{Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.300145775, 0.60029155, 0.300145775),CFrame = CFrame.new(17.508316, 34.2938004, 12.3892946, 0.695788145, -0.716024339, -0.0564649031, 0.695248008, 0.651688695, 0.303202778, -0.180302992, -0.250221908, 0.951251626),})
  4822. local mot = New("Motor",VRA,"mot",{Part0 = VRA,Part1 = VTorso,C0 = CFrame.new(0, 0, 0, 0.695788085, 0.695248067, -0.180303007, -0.71602428, 0.651688814, -0.250221968, -0.0564648844, 0.303202778, 0.951251745),C1 = CFrame.new(0.536909103, 0.0585308075, 0.0659856796, 0.979014099, 0.203679025, -0.0068100011, -0.138922885, 0.691457033, 0.708934069, 0.149103805, -0.693110347, 0.705241799),})
  4823.  
  4824. local VHum = NewInstance("Humanoid",Voodoo,{PlatformStand=true,Health=0,DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None})
  4825.  
  4826. for _,v in next, Voodoo:GetDescendants() do
  4827. NoClear[v] = true
  4828. end
  4829.  
  4830. local knife = Part(Char,BrickColor.new'Medium stone grey',Enum.Material.SmoothPlastic,V3.N(.3,3,.5),CF.N(),false,false)
  4831. Mesh(knife,Enum.MeshType.FileMesh,'rbxassetid://121944778','rbxassetid://362719969',V3.N(1.25,1.45,1.25))
  4832.  
  4833. if(PlayerSize ~= 1)then
  4834. for _,v in next, Char:GetDescendants() do
  4835. if(v:IsA'BasePart')then
  4836. v.Size = v.Size * PlayerSize
  4837. end
  4838. end
  4839. end
  4840.  
  4841. Nametag(C3.N(.75,.75,.75),"The Chara Knife Of Killer Voodoo Master")
  4842.  
  4843. local gui = NewInstance("ScreenGui",PlrGui,{})
  4844. local txt = NewInstance("TextLabel",gui,{TextStrokeTransparency=.3,TextStrokeColor3=C3.RGB(107,0,0),Font=Enum.Font.Antique,BackgroundTransparency=1,Size=UDim2.new(.48,0,.1,0),Position=UDim2.new(.279,0,.842,0),Text='Target:',TextColor3=C3.RGB(214,0,0),TextScaled=true,TextWrapped=true,})
  4845. local ktxt = NewInstance("TextLabel",gui,{TextStrokeTransparency=.3,TextStrokeColor3=C3.RGB(107,0,0),Font=Enum.Font.Antique,BackgroundTransparency=1,Size=UDim2.new(.48,0,.1,0),Position=UDim2.new(.279,0,.742,0),Text='Target:',TextColor3=C3.RGB(214,0,0),TextScaled=true,TextWrapped=true,})
  4846.  
  4847. local Music = Sound(Char,MusicID,1,3,true,false,true)
  4848. Music.Name = 'Music'
  4849. for _,v in next, Hum:GetPlayingAnimationTracks() do
  4850. v:Stop();
  4851. end
  4852.  
  4853. pcall(game.Destroy,Char:FindFirstChild'Animate')
  4854. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  4855. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  4856. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  4857. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  4858. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  4859. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  4860. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  4861.  
  4862. local KW = NewInstance('Motor',Char,{Part0=LArm,Part1=knife,C0=CF.N(0,-1,0)*CF.A(M.R(90),0,0),C1=CF.N(0,-1,0)})
  4863. local VW = NewInstance('Motor',Char,{Part0=RArm,Part1=VTorso,C0=CF.N(0,-.8,-.5)*CF.A(M.R(-43),0,0)})
  4864.  
  4865. local LSC0 = LS.C0
  4866. local RSC0 = RS.C0
  4867. local NKC0 = NK.C0
  4868. local LHC0 = LH.C0
  4869. local RHC0 = RH.C0
  4870. local RJC0 = RJ.C0
  4871. local ArtificialHB = IN("BindableEvent", script)
  4872. ArtificialHB.Name = "Heartbeat"
  4873.  
  4874. script:WaitForChild("Heartbeat")
  4875.  
  4876. local tf = 0
  4877. local allowframeloss = false
  4878. local tossremainder = false
  4879. local lastframe = tick()
  4880. local frame = 1/Frame_Speed
  4881. ArtificialHB:Fire()
  4882.  
  4883. game:GetService("RunService").Heartbeat:connect(function(s, p)
  4884. tf = tf + s
  4885. if tf >= frame then
  4886. if allowframeloss then
  4887. script.Heartbeat:Fire()
  4888. lastframe = tick()
  4889. else
  4890. for i = 1, math.floor(tf / frame) do
  4891. ArtificialHB:Fire()
  4892. end
  4893. lastframe = tick()
  4894. end
  4895. if tossremainder then
  4896. tf = 0
  4897. else
  4898. tf = tf - frame * math.floor(tf / frame)
  4899. end
  4900. end
  4901. end)
  4902.  
  4903. function swait(num)
  4904. if num == 0 or num == nil then
  4905. ArtificialHB.Event:wait()
  4906. else
  4907. for i = 0, num do
  4908. ArtificialHB.Event:wait()
  4909. end
  4910. end
  4911. end
  4912. function NoobySphere(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,MeshId,Axis)
  4913. local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
  4914. local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  4915. local Scale = 1
  4916. local speeder = Speed
  4917. if(Type == "Multiply")then
  4918. Scale = 1*Inc
  4919. elseif(Type == "Divide")then
  4920. Scale = 1/Inc
  4921. end
  4922. coroutine.wrap(function()
  4923. for i = 0,10/Lifetime,.1 do
  4924.  
  4925. if(Type == "Multiply")then
  4926. Scale = Scale - 0.01*Inc/Lifetime
  4927. elseif(Type == "Divide")then
  4928. Scale = Scale - 0.01/Inc*Lifetime
  4929. end
  4930. speeder = speeder - 0.01*Speed*Lifetime
  4931. fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
  4932. fxP.Transparency = fxP.Transparency + 0.01*Lifetime
  4933. if(Axis == 'x')then
  4934. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, 0, 0)
  4935. elseif(Axis == 'y')then
  4936. fxM.Scale = fxM.Scale + Vector3.new(0, Scale*Lifetime, 0)
  4937. elseif(Axis == 'z')then
  4938. fxM.Scale = fxM.Scale + Vector3.new(0, 0, Scale*Lifetime)
  4939. elseif(Axis == 'xyz')then
  4940. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime,Scale*Lifetime,Scale*Lifetime)
  4941. elseif(Axis == 'yz')then
  4942. fxM.Scale = fxM.Scale + Vector3.new(0,Scale*Lifetime,Scale*Lifetime)
  4943. elseif(Axis == 'xz')then
  4944. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime,0,Scale*Lifetime)
  4945. else
  4946. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, 0)
  4947. end
  4948. if(fxP.Transparency >= 1)then break end
  4949. swait()
  4950. end
  4951. fxP:destroy()
  4952. end)()
  4953. return fxP
  4954. end
  4955.  
  4956. function NoobySphere2(Lifetime,Type,Pos,StartSize,Inc,Color,MeshId)
  4957. local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos,true,false)
  4958. local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  4959.  
  4960. local Scale = 1
  4961. if(Type == "Multiply")then
  4962. Scale = 1*Inc
  4963. elseif(Type == "Divide")then
  4964. Scale = 1/Inc
  4965. end
  4966. coroutine.wrap(function()
  4967. for i = 0,10/Lifetime,.1 do
  4968.  
  4969. if(Type == "Multiply")then
  4970. Scale = Scale - 0.01*Inc/Lifetime
  4971. elseif(Type == "Divide")then
  4972. Scale = Scale - 0.01/Inc*Lifetime
  4973. end
  4974. fxP.Transparency = fxP.Transparency + 0.01*Lifetime
  4975. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
  4976. swait()
  4977. end
  4978. fxP:destroy()
  4979. end)()
  4980. end
  4981.  
  4982. function NoobyBlock(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,Fade,MeshId)
  4983. local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
  4984. local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Brick),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  4985. local Scale = 1
  4986. local speeder = Speed
  4987. if(Type == "Multiply")then
  4988. Scale = 1*Inc
  4989. elseif(Type == "Divide")then
  4990. Scale = 1/Inc
  4991. end
  4992. coroutine.wrap(function()
  4993. for i = 0,10/Lifetime,.1 do
  4994. if(Type == "Multiply")then
  4995. Scale = Scale - 0.01*Inc/Lifetime
  4996. elseif(Type == "Divide")then
  4997. Scale = Scale - 0.01/Inc*Lifetime
  4998. end
  4999. if(Fade)then
  5000. fxP.Transparency = i/(10/Lifetime)
  5001. end
  5002. speeder = speeder - 0.01*Speed*Lifetime/10
  5003. fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
  5004. fxM.Scale = fxM.Scale - Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
  5005. swait()
  5006. end
  5007. fxP:destroy()
  5008. end)()
  5009. end
  5010.  
  5011. function Bezier(startpos, pos2, pos3, endpos, t)
  5012. local A = startpos:lerp(pos2, t)
  5013. local B = pos2:lerp(pos3, t)
  5014. local C = pos3:lerp(endpos, t)
  5015. local lerp1 = A:lerp(B, t)
  5016. local lerp2 = B:lerp(C, t)
  5017. local cubic = lerp1:lerp(lerp2, t)
  5018. return cubic
  5019. end
  5020. function Puddle(hit,pos,norm,data)
  5021. local material = data.Material or Enum.Material.SmoothPlastic
  5022. local color = data.Color or BrickColor.new'Crimson'
  5023. local size = data.Size or 1
  5024.  
  5025. if(hit.Name ~= 'BloodPuddle')then
  5026. local Puddle = NewInstance('Part',workspace,{Material=material,BrickColor=color,Size=V3.N(size,.1,size),CFrame=CF.N(pos,pos+norm)*CF.A(90*M.P/180,0,0),Anchored=true,CanCollide=false,Archivable=false,Locked=true,Name='BloodPuddle'})
  5027. local Cyl = NewInstance('CylinderMesh',Puddle,{Name='CylinderMesh'})
  5028. BloodPuddles[Puddle] = 0
  5029. else
  5030. local cyl = hit:FindFirstChild'CylinderMesh'
  5031. if(cyl)then
  5032. BloodPuddles[hit] = 0
  5033. cyl.Scale = cyl.Scale + V3.N(size,0,size)
  5034. hit.Transparency = 0
  5035. end
  5036. end
  5037. end
  5038.  
  5039. function Droplet(data)
  5040. local Size = data.Size or 1
  5041. local Color = data.Color or BrickColor.new'Crimson'
  5042. local StudsPerFrame = data.Speed or 1
  5043. local Shape = data.Shape or 'Ball'
  5044. local Frames = (data.Frames or 160)+1
  5045. local Pos = data.Origin or Root.CFrame
  5046. local Direction = data.Direction or Root.CFrame.lookVector*100000
  5047. local Material = data.Material or Enum.Material.SmoothPlastic
  5048. local Drop = data.Drop or .05
  5049. local Ignorelist = data.Ignorelist or nil
  5050.  
  5051. local Bullet = Part(Effects,Color,Material,V3.N(Size,Size,Size),Pos,true,false)
  5052. local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
  5053. if(Shape == 'Ball')then
  5054. BMesh.MeshType = Enum.MeshType.Sphere
  5055. elseif(Shape == 'Head')then
  5056. BMesh.MeshType = Enum.MeshType.Head
  5057. elseif(Shape == 'Cylinder')then
  5058. BMesh.MeshType = Enum.MeshType.Cylinder
  5059. end
  5060.  
  5061. coroutine.wrap(function()
  5062. for i = 1, Frames do
  5063. Pos = Pos * CF.N(0,-(Drop*i),0)
  5064. local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i)).p,StudsPerFrame)
  5065. if(hit and (not hit.Parent or not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent:IsA'Accessory'))then
  5066. Puddle(hit,pos,norm,data)
  5067. break;
  5068. else
  5069. Bullet.CFrame = CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i))
  5070. end
  5071. swait()
  5072. end
  5073. Bullet:destroy()
  5074. end)()
  5075. end
  5076.  
  5077. function SphereFX(duration,color,scale,pos,endScale,increment)
  5078. return Effect{
  5079. Effect='ResizeAndFade',
  5080. Color=color,
  5081. Size=scale,
  5082. Mesh={MeshType=Enum.MeshType.Sphere},
  5083. CFrame=pos,
  5084. FXSettings={
  5085. EndSize=endScale,
  5086. EndIsIncrement=increment
  5087. }
  5088. }
  5089. end
  5090.  
  5091. function BlastFX(duration,color,scale,pos,endScale,increment)
  5092. return Effect{
  5093. Effect='ResizeAndFade',
  5094. Color=color,
  5095. Size=scale,
  5096. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'},
  5097. CFrame=pos,
  5098. FXSettings={
  5099. EndSize=endScale,
  5100. EndIsIncrement=increment
  5101. }
  5102. }
  5103. end
  5104.  
  5105. function BlockFX(duration,color,scale,pos,endScale,increment)
  5106. return Effect{
  5107. Effect='ResizeAndFade',
  5108. Color=color,
  5109. Size=scale,
  5110. CFrame=pos,
  5111. FXSettings={
  5112. EndSize=endScale,
  5113. EndIsIncrement=increment
  5114. }
  5115. }
  5116. end
  5117.  
  5118. function ShootBullet(data)
  5119. local Size = data.Size or V3.N(2,2,2)
  5120. local Color = data.Color or BrickColor.new'Crimson'
  5121. local StudsPerFrame = data.Speed or 10
  5122. local Shape = data.Shape or 'Ball'
  5123. local Frames = data.Frames or 160
  5124. local Pos = data.Origin or Torso.CFrame
  5125. local Direction = data.Direction or Mouse.Hit
  5126. local Material = data.Material or Enum.Material.Neon
  5127. local OnHit = data.HitFunction or function(hit,pos)
  5128. Effect{
  5129. Effect='ResizeAndFade',
  5130. Color=Color,
  5131. Size=V3.N(10,10,10),
  5132. Mesh={MeshType=Enum.MeshType.Sphere},
  5133. CFrame=CF.N(pos),
  5134. FXSettings={
  5135. EndSize=V3.N(.05,.05,.05),
  5136. EndIsIncrement=true
  5137. }
  5138. }
  5139. for i = 1, 5 do
  5140. local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  5141. Effect{
  5142. Effect='Fade',
  5143. Frames=65,
  5144. Size=V3.N(5,5,10),
  5145. CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-10).p,pos),
  5146. Mesh = {MeshType=Enum.MeshType.Sphere},
  5147. Material=Enum.Material.Neon,
  5148. Color=Color,
  5149. MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p,
  5150. }
  5151. end
  5152. end
  5153.  
  5154. local Bullet = Part(Effects,Color,Material,Size,Pos,true,false)
  5155. local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
  5156. if(Shape == 'Ball')then
  5157. BMesh.MeshType = Enum.MeshType.Sphere
  5158. elseif(Shape == 'Head')then
  5159. BMesh.MeshType = Enum.MeshType.Head
  5160. elseif(Shape == 'Cylinder')then
  5161. BMesh.MeshType = Enum.MeshType.Cylinder
  5162. end
  5163.  
  5164. coroutine.wrap(function()
  5165. for i = 1, Frames+1 do
  5166. local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame).p,StudsPerFrame)
  5167. if(hit)then
  5168. OnHit(hit,pos,norm,dist)
  5169. break;
  5170. else
  5171. Bullet.CFrame = CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame)
  5172. end
  5173. swait()
  5174. end
  5175. Bullet:destroy()
  5176. end)()
  5177.  
  5178. end
  5179.  
  5180.  
  5181. function Zap(data)
  5182. local sCF,eCF = data.StartCFrame,data.EndCFrame
  5183. assert(sCF,"You need a start CFrame!")
  5184. assert(eCF,"You need an end CFrame!")
  5185. local parts = data.PartCount or 15
  5186. local zapRot = data.ZapRotation or {-5,5}
  5187. local startThick = data.StartSize or 3;
  5188. local endThick = data.EndSize or startThick/2;
  5189. local color = data.Color or BrickColor.new'Electric blue'
  5190. local delay = data.Delay or 35
  5191. local delayInc = data.DelayInc or 0
  5192. local lastLightning;
  5193. local MagZ = (sCF.p - eCF.p).magnitude
  5194. local thick = startThick
  5195. local inc = (startThick/parts)-(endThick/parts)
  5196.  
  5197. for i = 1, parts do
  5198. local pos = sCF.p
  5199. if(lastLightning)then
  5200. pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
  5201. end
  5202. delay = delay + delayInc
  5203. local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
  5204. local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
  5205. if(parts == i)then
  5206. local MagZ = (pos-eCF.p).magnitude
  5207. zapPart.Size = V3.N(endThick,endThick,MagZ)
  5208. zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
  5209. Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
  5210. else
  5211. zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
  5212. end
  5213.  
  5214. lastLightning = zapPart
  5215. Effect{Effect='Fade',Manual=zapPart,Frames=delay}
  5216.  
  5217. thick=thick-inc
  5218.  
  5219. end
  5220. end
  5221.  
  5222. function Zap2(data)
  5223. local Color = data.Color or BrickColor.new'Electric blue'
  5224. local StartPos = data.Start or Torso.Position
  5225. local EndPos = data.End or Mouse.Hit.p
  5226. local SegLength = data.SegL or 2
  5227. local Thicc = data.Thickness or 0.5
  5228. local Fades = data.Fade or 45
  5229. local Parent = data.Parent or Effects
  5230. local MaxD = data.MaxDist or 200
  5231. local Branch = data.Branches or false
  5232. local Material = data.Material or Enum.Material.Neon
  5233. local Raycasts = data.Raycasts or false
  5234. local Offset = data.Offset or {0,360}
  5235. local AddMesh = (data.Mesh == nil and true or data.Mesh)
  5236. if((StartPos-EndPos).magnitude > MaxD)then
  5237. EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p
  5238. end
  5239. local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude
  5240. if(Raycasts)then
  5241. hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD)
  5242. end
  5243. local segments = dist/SegLength
  5244. local model = IN("Model",Parent)
  5245. model.Name = 'Lightning'
  5246. local Last;
  5247. for i = 1, segments do
  5248. local size = (segments-i)/25
  5249. local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false)
  5250. if(AddMesh)then IN("CylinderMesh",prt) end
  5251. if(Last and math.floor(segments) == i)then
  5252. local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude
  5253. prt.Size = V3.N(Thicc+size,MagZ,Thicc+size)
  5254. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0)
  5255. elseif(not Last)then
  5256. prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  5257. else
  5258. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  5259. end
  5260. Last = prt
  5261. if(Branch)then
  5262. local choice = M.RNG(1,7+((segments-i)*2))
  5263. if(choice == 1)then
  5264. local LastB;
  5265. for i2 = 1,M.RNG(2,5) do
  5266. local size2 = ((segments-i)/35)/i2
  5267. local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false)
  5268. if(AddMesh)then IN("CylinderMesh",prt) end
  5269. if(not LastB)then
  5270. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  5271. else
  5272. prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  5273. end
  5274. LastB = prt
  5275. end
  5276. end
  5277. end
  5278. end
  5279. if(Fades > 0)then
  5280. coroutine.wrap(function()
  5281. for i = 1, Fades do
  5282. for _,v in next, model:children() do
  5283. if(v:IsA'BasePart')then
  5284. v.Transparency = (i/Fades)
  5285. end
  5286. end
  5287. swait()
  5288. end
  5289. model:destroy()
  5290. end)()
  5291. else
  5292. S.Debris:AddItem(model,.01)
  5293. end
  5294. return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model}
  5295. end
  5296.  
  5297. function Tween(obj,props,time,easing,direction,repeats,backwards)
  5298. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  5299. local tween = S.TweenService:Create(obj, info, props)
  5300.  
  5301. tween:Play()
  5302. end
  5303.  
  5304. function Effect(data)
  5305. local FX = data.Effect or 'ResizeAndFade'
  5306. local Parent = data.Parent or Effects
  5307. local Color = data.Color or C3.N(0,0,0)
  5308. local Size = data.Size or V3.N(1,1,1)
  5309. local MoveDir = data.MoveDirection or nil
  5310. local MeshData = data.Mesh or nil
  5311. local SndData = data.Sound or nil
  5312. local Frames = data.Frames or 45
  5313. local Manual = data.Manual or nil
  5314. local Material = data.Material or nil
  5315. local CFra = data.CFrame or Torso.CFrame
  5316. local Settings = data.FXSettings or {}
  5317. local Shape = data.Shape or Enum.PartType.Block
  5318. local Snd,Prt,Msh;
  5319. local RotInc = data.RotInc or {0,0,0}
  5320. if(typeof(RotInc) == 'number')then
  5321. RotInc = {RotInc,RotInc,RotInc}
  5322. end
  5323. coroutine.wrap(function()
  5324. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  5325. Prt = Manual
  5326. else
  5327. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  5328. Prt.Shape = Shape
  5329. end
  5330. if(typeof(MeshData) == 'table')then
  5331. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  5332. elseif(typeof(MeshData) == 'Instance')then
  5333. Msh = MeshData:Clone()
  5334. Msh.Parent = Prt
  5335. elseif(Shape == Enum.PartType.Block)then
  5336. Msh = Mesh(Prt,Enum.MeshType.Brick)
  5337. end
  5338. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  5339. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  5340. end
  5341. if(Snd)then
  5342. repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  5343. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  5344. end
  5345. Size = (Msh and Msh.Scale or Size)
  5346. local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  5347.  
  5348. local MoveSpeed = nil;
  5349. if(MoveDir)then
  5350. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  5351. end
  5352. if(FX ~= 'Arc')then
  5353. for Frame = 1, Frames do
  5354. if(FX == "Fade")then
  5355. Prt.Transparency = (Frame/Frames)
  5356. elseif(FX == "Resize")then
  5357. if(not Settings.EndSize)then
  5358. Settings.EndSize = V3.N(0,0,0)
  5359. end
  5360. if(Settings.EndIsIncrement)then
  5361. if(Msh)then
  5362. Msh.Scale = Msh.Scale + Settings.EndSize
  5363. else
  5364. Prt.Size = Prt.Size + Settings.EndSize
  5365. end
  5366. else
  5367. if(Msh)then
  5368. Msh.Scale = Msh.Scale - grow/Frames
  5369. else
  5370. Prt.Size = Prt.Size - grow/Frames
  5371. end
  5372. end
  5373. elseif(FX == "ResizeAndFade")then
  5374. if(not Settings.EndSize)then
  5375. Settings.EndSize = V3.N(0,0,0)
  5376. end
  5377. if(Settings.EndIsIncrement)then
  5378. if(Msh)then
  5379. Msh.Scale = Msh.Scale + Settings.EndSize
  5380. else
  5381. Prt.Size = Prt.Size + Settings.EndSize
  5382. end
  5383. else
  5384. if(Msh)then
  5385. Msh.Scale = Msh.Scale - grow/Frames
  5386. else
  5387. Prt.Size = Prt.Size - grow/Frames
  5388. end
  5389. end
  5390. Prt.Transparency = (Frame/Frames)
  5391. end
  5392. if(Settings.RandomizeCFrame)then
  5393. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  5394. else
  5395. Prt.CFrame = Prt.CFrame * CF.A(unpack(RotInc))
  5396. end
  5397. if(MoveDir and MoveSpeed)then
  5398. local Orientation = Prt.Orientation
  5399. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  5400. Prt.Orientation = Orientation
  5401. end
  5402. swait()
  5403. end
  5404. Prt:destroy()
  5405. else
  5406. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  5407. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  5408. if(start and endP)then
  5409. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  5410. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  5411. for Frame = 0, 1, (Settings.Speed or 0.01) do
  5412. if(Settings.Home)then
  5413. endP = Settings.Home.CFrame
  5414. end
  5415. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  5416. end
  5417. if(Settings.RemoveOnGoal)then
  5418. Prt:destroy()
  5419. end
  5420. else
  5421. Prt:destroy()
  5422. assert(start,"You need a start position!")
  5423. assert(endP,"You need a start position!")
  5424. end
  5425. end
  5426. end)()
  5427. return Prt,Msh,Snd
  5428. end
  5429. function SoulSteal(whom)
  5430. local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
  5431. print(torso)
  5432. if(torso and torso:IsA'BasePart')then
  5433. local Model = Instance.new("Model",Effects)
  5434. Model.Name = whom.Name.."'s Soul"
  5435. whom:BreakJoints()
  5436. local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  5437. Soul.Name = 'Head'
  5438. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  5439. Effect{
  5440. Effect="Arc",
  5441. Manual = Soul,
  5442. FXSettings={
  5443. Start=torso.CFrame,
  5444. Home = Torso,
  5445. RemoveOnGoal = true,
  5446. }
  5447. }
  5448. local lastPoint = Soul.CFrame.p
  5449.  
  5450. for i = 0, 1, 0.01 do
  5451. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  5452. local mag = (lastPoint - Soul.Position).magnitude
  5453. Effect{
  5454. Effect = "Fade",
  5455. CFrame = point * CF.N(0, mag/2, 0),
  5456. Size = V3.N(.5,mag+.5,.5),
  5457. Color = Soul.BrickColor
  5458. }
  5459. lastPoint = Soul.CFrame.p
  5460. swait()
  5461. end
  5462. for i = 1, 5 do
  5463. Effect{
  5464. Effect="Fade",
  5465. Color = BrickColor.new'Really red',
  5466. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  5467. }
  5468. end
  5469. end
  5470. end
  5471.  
  5472. function MultiplyCF(cf,mult)
  5473. local a,b,c,d,e,f,g,h,i,j,k,l = cf:components()
  5474. return CF.N(a*mult,b*mult,c*mult,d*mult,e*mult,f*mult,g*mult,h*mult,i*mult,j*mult,k*mult,l*mult)
  5475. end
  5476.  
  5477. function ResetVoodoo()
  5478. for _,v in next, Voodoo:GetDescendants() do
  5479. if(not NoClear[v])then
  5480. v:destroy()
  5481. end
  5482. end
  5483. VRA.Color = C3.RGB(163,162,165)
  5484. VLA.Color = C3.RGB(163,162,165)
  5485. VRL.Color = C3.RGB(163,162,165)
  5486. VLL.Color = C3.RGB(163,162,165)
  5487. VTorso.Color = C3.RGB(163,162,165)
  5488. VHead.Color = C3.RGB(163,162,165)
  5489. end
  5490.  
  5491. function ChangeTarget(who)
  5492. local h = who:FindFirstChildOfClass'Humanoid'
  5493. ResetVoodoo()
  5494. if(h and h.Health <= 0)then return end
  5495. Target = who
  5496. for _,v in next, who:children() do
  5497. if(v:IsA'Clothing' or v:IsA'CharacterMesh')then
  5498. v:Clone().Parent = Voodoo
  5499. elseif(v:FindFirstChild'face' and v.Name == 'Head')then
  5500. v.face:Clone().Parent = VHead
  5501. elseif(v:IsA'BodyColors')then
  5502. VTorso.BrickColor = v.TorsoColor
  5503. VHead.BrickColor = v.HeadColor
  5504. VLA.BrickColor = v.LeftArmColor
  5505. VRA.BrickColor = v.RightArmColor
  5506. VLL.BrickColor = v.LeftLegColor
  5507. VRL.BrickColor = v.RightLegColor
  5508. elseif(Voodoo:FindFirstChild(v.Name) and Voodoo[v.Name]:IsA'BasePart' and v:IsA'BasePart')then
  5509. Voodoo[v.Name].Color = v.Color
  5510. end
  5511. end
  5512. end
  5513.  
  5514. function CastRay(startPos,endPos,range,ignoreList)
  5515. local ray = Ray.new(startPos,(endPos-startPos).unit*range)
  5516. local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
  5517. return part,pos,norm,(pos and (startPos-pos).magnitude)
  5518. end
  5519.  
  5520. function getRegion(point,range,ignore)
  5521. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  5522. end
  5523.  
  5524. function clerp(startCF,endCF,alpha)
  5525. return startCF:lerp(endCF, alpha)
  5526. end
  5527.  
  5528. function GetTorso(char)
  5529. return char and (char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart')
  5530. end
  5531.  
  5532. function ShowDamage(Pos, Text, Time, Color)
  5533. coroutine.wrap(function()
  5534. local Rate = (1 / Frame_Speed)
  5535. local Pos = (Pos or Vector3.new(0, 0, 0))
  5536. local Text = (Text or "")
  5537. local Time = (Time or 2)
  5538. local Color = (Color or Color3.new(1, 0, 1))
  5539. local EffectPart = NewInstance("Part",Effects,{
  5540. Material=Enum.Material.SmoothPlastic,
  5541. Reflectance = 0,
  5542. Transparency = 1,
  5543. BrickColor = BrickColor.new(Color),
  5544. Name = "Effect",
  5545. Size = Vector3.new(0,0,0),
  5546. Anchored = true,
  5547. CFrame = CF.N(Pos)
  5548. })
  5549. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  5550. Size = UDim2.new(1.25, 0, 1.25, 0),
  5551. Adornee = EffectPart,
  5552. })
  5553. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  5554. BackgroundTransparency = 1,
  5555. Size = UDim2.new(1, 0, 1, 0),
  5556. Text = Text,
  5557. Font = "Bodoni",
  5558. TextColor3 = Color,
  5559. TextStrokeColor3 = Color3.new(0,0,0),
  5560. TextStrokeTransparency=0,
  5561. TextScaled = true,
  5562. })
  5563. S.Debris:AddItem(EffectPart, (Time))
  5564. EffectPart.Parent = workspace
  5565. delay(0, function()
  5566. Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
  5567. local Frames = (Time / Rate)
  5568. for Frame = 1, Frames do
  5569. swait()
  5570. local Percent = (Frame / Frames)
  5571. TextLabel.TextTransparency = Percent
  5572. TextLabel.TextStrokeTransparency = Percent
  5573. end
  5574. if EffectPart and EffectPart.Parent then
  5575. EffectPart:Destroy()
  5576. end
  5577. end) end)()
  5578. end
  5579.  
  5580. function DealDamage(data)
  5581. local Who = data.Who;
  5582. local MinDam = data.MinimumDamage or 15;
  5583. local MaxDam = data.MaximumDamage or 30;
  5584. local MaxHP = data.MaxHP or 1e5;
  5585.  
  5586. local DB = data.Debounce or .2;
  5587.  
  5588. local CritData = data.Crit or {}
  5589. local CritChance = CritData.Chance or 0;
  5590. local CritMultiplier = CritData.Multiplier or 1;
  5591.  
  5592. local DamageEffects = data.DamageFX or {}
  5593. local DamageType = DamageEffects.Type or "Normal"
  5594. local DeathFunction = DamageEffects.DeathFunction
  5595.  
  5596. assert(Who,"Specify someone to damage!")
  5597.  
  5598. local Humanoid = Who:FindFirstChildOfClass'Humanoid'
  5599. local DoneDamage = M.RNG(MinDam,MaxDam) * (M.RNG(1,100) <= CritChance and CritMultiplier or 1)
  5600.  
  5601. local canHit = true
  5602. if(Humanoid)then
  5603. for _, p in pairs(Hit) do
  5604. if p[1] == Humanoid then
  5605. if(time() - p[2] <= DB) then
  5606. canHit = false
  5607. else
  5608. Hit[_] = nil
  5609. end
  5610. end
  5611. end
  5612. if(canHit)then
  5613. table.insert(Hit,{Humanoid,time()})
  5614. local HitTorso = GetTorso(Who)
  5615. local player = S.Players:GetPlayerFromCharacter(Who)
  5616. if(not player or player.UserId ~= 5719877 and player.UserId ~= 61573184 and player.UserId ~= 19081129)then
  5617. if(Humanoid.MaxHealth >= MaxHP and Humanoid.Health > 0)then
  5618. print'Got kill'
  5619. Humanoid.Health = 0;
  5620. Who:BreakJoints();
  5621. if(DeathFunction)then DeathFunction(Who,Humanoid) end
  5622. else
  5623. local c = Instance.new("ObjectValue",Hum)
  5624. c.Name = "creator"
  5625. c.Value = Plr
  5626. S.Debris:AddItem(c,0.35)
  5627. if(Who:FindFirstChild'Head' and Humanoid.Health > 0)then
  5628. ShowDamage((Who.Head.CFrame * CF.N(0, 0, (Who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), DoneDamage, 1.5, DamageColor.Color)
  5629. end
  5630. if(Humanoid.Health > 0 and Humanoid.Health-DoneDamage <= 0)then print'Got kill' if(DeathFunction)then DeathFunction(Who,Humanoid) end end
  5631. Humanoid.Health = Humanoid.Health - DoneDamage
  5632.  
  5633. if(DamageType == 'Knockback' and HitTorso)then
  5634. local up = DamageEffects.KnockUp or 25
  5635. local back = DamageEffects.KnockBack or 25
  5636. local origin = DamageEffects.Origin or Root
  5637. local decay = DamageEffects.Decay or .5;
  5638.  
  5639. local bfos = Instance.new("BodyVelocity",HitTorso)
  5640. bfos.P = 20000
  5641. bfos.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  5642. bfos.Velocity = Vector3.new(0,up,0) + (origin.CFrame.lookVector * back)
  5643. S.Debris:AddItem(bfos,decay)
  5644. end
  5645. end
  5646. end
  5647. end
  5648. end
  5649. end
  5650.  
  5651. function Kill(dude)
  5652. Kills = Kills + 1
  5653. local t = GetTorso(dude)
  5654. local h = dude:FindFirstChildOfClass'Humanoid'
  5655. if(dude == Target)then
  5656. Target = nil
  5657. ResetVoodoo()
  5658. end
  5659. if(h)then Instance.new("BoolValue",h).Name = 'Killed' end
  5660. if(t)then
  5661. Sound(t,429400881,.7,3,false,true,true)
  5662. local pe = NewInstance("ParticleEmitter",t,{Size=NumberSequence.new(.2,5),Enabled=false,Texture='rbxassetid://771221224',Speed=NumberRange.new(15),VelocitySpread=90,Color=ColorSequence.new(C3.N(1,0,0)),Transparency=NumberSequence.new(0,1),ZOffset=.8,Acceleration=V3.N(0,-25,0),EmissionDirection=Enum.NormalId.Top,Lifetime=NumberRange.new(1),Rate=2500,Rotation=NumberRange.new(-100,100),RotSpeed=NumberRange.new(-100,100),})
  5663. pe:Emit(250)
  5664. NoobySphere(1,0,'Multiply',t.CFrame,V3.N(1,1,1),.1,C3.N(.4,0,0),0,nil,'xyz')
  5665. ResetVoodoo()
  5666. coroutine.wrap(function()
  5667. swait(60)
  5668. for i = 0, 1, .025 do
  5669. for _,v in next, dude:children() do
  5670. if(v:IsA'BasePart' and v.Name ~= 'HumanoidRootPart')then
  5671. v.Transparency = i
  5672. end
  5673. end
  5674. swait()
  5675. end
  5676. for _,v in next, dude:children() do
  5677. if(v:IsA'BasePart')then
  5678. v:destroy()
  5679. end
  5680. end
  5681. end)()
  5682. end
  5683. dude:breakJoints()
  5684. end
  5685.  
  5686. function Burn(dude)
  5687. local t = GetTorso(dude)
  5688. local h = dude:FindFirstChildOfClass'Humanoid'
  5689. if(t and h)then
  5690. local pe = NewInstance("ParticleEmitter",t,{Color=ColorSequence.new(C3.RGB(255,105,19),C3.RGB(255,255,127)),LightEmission=.8,Size=NumberSequence.new(1,0),Transparency=NumberSequence.new(0,1),Texture='rbxassetid://242102147',ZOffset=.3,EmissionDirection=Enum.NormalId.Top,Rate=1000,Lifetime=NumberRange.new(1),Speed=NumberRange.new(5)})
  5691. Sound(t,192104941,.8,5,false,true,true)
  5692. Sound(t,147758746,1,5,false,true,true)
  5693. coroutine.wrap(function()
  5694. repeat h.Health = h.Health - (h.MaxHealth/200) swait() until h.Health <= 0
  5695. dude:breakJoints()
  5696. if(not h:FindFirstChild'Killed')then Kills = Kills + 1 end
  5697. h:destroy()
  5698. if(dude == Target)then
  5699. Target = nil
  5700. ResetVoodoo()
  5701. end
  5702. NoobySphere(1,0,'Multiply',t.CFrame,V3.N(1,1,1),.1,C3.N(.4,0,0),0,nil,'xyz')
  5703. swait(60)
  5704. for i = 0, 1, .025 do
  5705. for _,v in next, dude:children() do
  5706. if(v:IsA'BasePart' and v.Name ~= 'HumanoidRootPart')then
  5707. v.Transparency = i
  5708. v.Color = C3.N(0,0,0)
  5709. v.Material = Enum.Material.Slate
  5710. end
  5711. end
  5712. swait()
  5713. end
  5714. for _,v in next, dude:children() do
  5715. if(v:IsA'BasePart')then
  5716. v:destroy()
  5717. end
  5718. end
  5719. end)()
  5720. end
  5721. end
  5722.  
  5723. function AOEDamage(where,range,options)
  5724. local hit = {}
  5725. for _,v in next, getRegion(where,range,{Char}) do
  5726. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' and not hit[v.Parent])then
  5727. local callTable = {Who=v.Parent}
  5728. hit[v.Parent] = true
  5729. for _,v in next, options do callTable[_] = v end
  5730. DealDamage(callTable)
  5731. end
  5732. end
  5733. return hit
  5734. end
  5735.  
  5736. function AOEHeal(where,range,amount)
  5737. local healed = {}
  5738. for _,v in next, getRegion(where,range,{Char}) do
  5739. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  5740. if(hum and not healed[hum])then
  5741. hum.Health = hum.Health + amount
  5742. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  5743. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  5744. end
  5745. end
  5746. end
  5747. end
  5748.  
  5749. function BurnANigga()
  5750. Attack = true
  5751. NeutralAnims = false
  5752. local Target = Target
  5753. for i = 0, 3, 0.1 do
  5754. swait()
  5755. local Alpha = .2
  5756. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  5757. LH.C0 = LH.C0:lerp(CFrame.new(-0.499999344, -1.02113664, -2.92062759e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  5758. RH.C0 = RH.C0:lerp(CFrame.new(0.499997526, -1.0211345, -1.49011612e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  5759. LS.C0 = LS.C0:lerp(CFrame.new(-1.48020887, 0.396520793, -0.0840251297, 0.125036538, -0.110845402, 0.985939026, -0.0894355327, 0.988434374, 0.122468963, -0.988111138, -0.103490412, 0.113677412),Alpha)
  5760. RS.C0 = RS.C0:lerp(CFrame.new(1.49998105, 0.499911726, 1.90734863e-06, 0.902840197, -0.0815670565, 0.422160357, 0.389566094, -0.260352403, -0.883433402, 0.18197079, 0.962058306, -0.20328176),Alpha)
  5761. NK.C0 = NK.C0:lerp(CFrame.new(2.08616257e-06, 1.50000572, 1.21630728e-06, 0.102758601, -0.164331287, 0.981036484, -0.0197002441, 0.985729218, 0.167181715, -0.994509459, -0.0365053862, 0.098055318),Alpha)
  5762. end
  5763. knife.Transparency = 1
  5764. local Match = New("Model",Char,"Match",{})
  5765. local Handle = New("Part",Match,"Handle",{BrickColor = BrickColor.new("Brick yellow"),Material = Enum.Material.Wood,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.2069068, 0.200000003),CFrame = CFrame.new(22.6316547, 30.6187859, 20.0125217, 0.836512625, -0.224143878, -0.499997824, 0.258817941, 0.965925753, 2.13843787e-08, 0.482960761, -0.129409477, 0.866021514),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.843137, 0.772549, 0.603922),})
  5766.  
  5767. local FXHead = New("Part",Match,"FXHead",{BrickColor = BrickColor.new("Dusty Rose"),Material = Enum.Material.Concrete,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.144828811, 0.225289285, 0.144828811),CFrame = CFrame.new(22.4783554, 31.2793884, 19.9240131, 0.836508334, -0.224146977, -0.499995291, 0.258818597, 0.965925217, -3.05112985e-06, 0.482958704, -0.129407614, 0.866017997),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.639216, 0.294118, 0.294118),})
  5768. local Mesh = New("SpecialMesh",FXHead,"Mesh",{MeshType = Enum.MeshType.Sphere,})
  5769. local mot = New("Motor",FXHead,"mot",{Part0 = FXHead,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.836515725, 0.258820862, 0.482963055, -0.224147007, 0.965925395, -0.129407734, -0.499999642, -3.10509813e-06, 0.866025686),C1 = CFrame.new(-7.62939453e-06, 0.683908463, -9.53674316e-07, 0.836512625, 0.258817941, 0.482960761, -0.224143878, 0.965925753, -0.129409477, -0.499997824, 2.13843787e-08, 0.866021514),})
  5770. local MHead = New("Part",Match,"MHead",{BrickColor = BrickColor.new("Dusty Rose"),Material = Enum.Material.Concrete,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.0804604515, 0.0482763015, 0.0804604515),CFrame = CFrame.new(22.4945812, 31.209444, 19.9333839, 0.836508274, -0.224147394, -0.499995291, 0.258818835, 0.965925217, -3.39144185e-06, 0.482958704, -0.12940748, 0.866017878),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.639216, 0.294118, 0.294118),})
  5771. local mot = New("Motor",MHead,"mot",{Part0 = MHead,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.836515665, 0.2588211, 0.482963055, -0.224147394, 0.965925276, -0.12940757, -0.499999642, -3.44821296e-06, 0.866025627),C1 = CFrame.new(-1.14440918e-05, 0.611497879, 1.90734863e-06, 0.836512625, 0.258817941, 0.482960761, -0.224143878, 0.965925753, -0.129409477, -0.499997824, 2.13843787e-08, 0.866021514),}) local Mesh = New("BlockMesh",Handle,"Mesh",{Scale = Vector3.new(0.400000006, 1, 0.400000006),})
  5772.  
  5773. local fire = NewInstance("ParticleEmitter",FXHead,{
  5774. Color = ColorSequence.new(C3.RGB(255,237,210),C3.RGB(255,170,0)),
  5775. LightEmission=1,
  5776. LightInfluence=0,
  5777. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.3,.25),NumberSequenceKeypoint.new(.597,.312),NumberSequenceKeypoint.new(1,0)},
  5778. Texture='rbxassetid://242461088',
  5779. Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(.199,.825),NumberSequenceKeypoint.new(.6,1),NumberSequenceKeypoint.new(1,1)},
  5780. ZOffset=.2,
  5781. Acceleration=V3.N(0,.75,0),
  5782. LockedToPart=true,
  5783. EmissionDirection=Enum.NormalId.Top,
  5784. Lifetime=NumberRange.new(.75),
  5785. Rate=50,
  5786. Speed=NumberRange.new(0)
  5787. })
  5788. local HW = NewInstance('Weld',Char,{Part0=LArm,Part1=Handle,C0=CF.N(0,-1,0)*CF.A(M.R(-90),0,0)})
  5789. for i = 0, 7, 0.1 do
  5790. swait()
  5791. local Alpha = .1
  5792. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21805193e-08, -0.0789600536, 1.08964741e-06, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  5793. LH.C0 = LH.C0:lerp(CFrame.new(-0.499998987, -1.02113318, -1.04308128e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  5794. RH.C0 = RH.C0:lerp(CFrame.new(0.499997348, -1.02113235, -5.96046448e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  5795. LS.C0 = LS.C0:lerp(CFrame.new(-1.28626728, 0.457301795, 0.0561587811, 0.779788852, 0.617777467, -0.101375088, -0.0164614469, -0.141639799, -0.98978132, -0.625823021, 0.773489416, -0.100280359),Alpha)
  5796. RS.C0 = RS.C0:lerp(CFrame.new(1.49997759, 0.499910235, 1.22189522e-06, 0.902840197, -0.0815670565, 0.422160357, 0.389566094, -0.260352403, -0.883433402, 0.18197079, 0.962058306, -0.20328176),Alpha)
  5797. NK.C0 = NK.C0:lerp(CFrame.new(3.81376594e-06, 1.5000037, 3.7914142e-06, 0.561061919, 0.0163413882, 0.827610493, -0.0240478665, 0.999704778, -0.00343565643, -0.827422142, -0.0179739445, 0.561289608),Alpha)
  5798. end
  5799. for i = 0, 1, 0.1 do
  5800. swait()
  5801. local Alpha = .15
  5802. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  5803. LH.C0 = LH.C0:lerp(CFrame.new(-0.499998987, -1.02113295, -1.96695328e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  5804. RH.C0 = RH.C0:lerp(CFrame.new(0.499997348, -1.02113235, -5.96046448e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  5805. LS.C0 = LS.C0:lerp(CFrame.new(-0.56364888, 0.845062912, -0.882486701, 0.556871235, -0.829850614, 0.0351991951, -0.0293087214, -0.0619851053, -0.99764663, 0.830079675, 0.554528773, -0.0588402748),Alpha)
  5806. RS.C0 = RS.C0:lerp(CFrame.new(1.49997818, 0.499908328, 1.7285347e-06, 0.902840197, -0.0815670565, 0.422160357, 0.389566094, -0.260352403, -0.883433402, 0.18197079, 0.962058306, -0.20328176),Alpha)
  5807. NK.C0 = NK.C0:lerp(CFrame.new(-2.10106373e-06, 1.50000787, -1.17905438e-06, 0.744260013, 0.016378643, -0.667686522, -0.000203326344, 0.999704778, 0.0242953151, 0.667887568, -0.0179455429, 0.74404341),Alpha)
  5808. end
  5809. Burn(Target)
  5810. for i = 0, 6, 0.1 do
  5811. swait()
  5812. local Alpha = .15
  5813. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  5814. LH.C0 = LH.C0:lerp(CFrame.new(-0.499998987, -1.02113318, -1.04308128e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  5815. RH.C0 = RH.C0:lerp(CFrame.new(0.499997348, -1.02113235, -5.96046448e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  5816. LS.C0 = LS.C0:lerp(CFrame.new(-0.431874216, 0.854955196, -0.97056669, 0.117097467, -0.829880476, -0.545511901, -0.991014123, -0.0618889406, -0.118577883, 0.064643696, 0.554494739, -0.829670548),Alpha)
  5817. RS.C0 = RS.C0:lerp(CFrame.new(1.55841696, 0.530878901, -0.013287276, 0.846236467, 0.325094491, 0.422130316, 0.464434087, -0.0617963374, -0.883448958, -0.261117637, 0.943658531, -0.203279719),Alpha)
  5818. NK.C0 = NK.C0:lerp(CFrame.new(-3.43844295e-06, 1.50000417, 3.09199095e-07, 0.744260013, 0.016378643, -0.667686522, -0.000203326344, 0.999704778, 0.0242953151, 0.667887568, -0.0179455429, 0.74404341),Alpha)
  5819. end
  5820. for i = 0, 3, 0.1 do
  5821. swait()
  5822. local Alpha = .1
  5823. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  5824. LH.C0 = LH.C0:lerp(CFrame.new(-0.499999344, -1.02113664, -2.92062759e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  5825. RH.C0 = RH.C0:lerp(CFrame.new(0.499997526, -1.0211345, -1.49011612e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  5826. LS.C0 = LS.C0:lerp(CFrame.new(-1.48020887, 0.396520793, -0.0840251297, 0.125036538, -0.110845402, 0.985939026, -0.0894355327, 0.988434374, 0.122468963, -0.988111138, -0.103490412, 0.113677412),Alpha)
  5827. RS.C0 = RS.C0:lerp(CFrame.new(1.49998105, 0.499911726, 1.90734863e-06, 0.902840197, -0.0815670565, 0.422160357, 0.389566094, -0.260352403, -0.883433402, 0.18197079, 0.962058306, -0.20328176),Alpha)
  5828. NK.C0 = NK.C0:lerp(CFrame.new(2.08616257e-06, 1.50000572, 1.21630728e-06, 0.102758601, -0.164331287, 0.981036484, -0.0197002441, 0.985729218, 0.167181715, -0.994509459, -0.0365053862, 0.098055318),Alpha)
  5829. end
  5830. knife.Transparency = 0
  5831. Match:destroy()
  5832. Attack = false
  5833. NeutralAnims = true
  5834.  
  5835. end
  5836.  
  5837. function KillVoodoo()
  5838. Attack = true
  5839. NeutralAnims = false
  5840. WalkSpeed = 0
  5841. local Target = Target
  5842. for i = 0, 1.9, 0.1 do
  5843. swait()
  5844. local Alpha = .1
  5845. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  5846. LH.C0 = LH.C0:lerp(CFrame.new(-0.500003159, -1.02113652, -1.87754631e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  5847. RH.C0 = RH.C0:lerp(CFrame.new(0.500005007, -1.02113163, -4.17232513e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  5848. LS.C0 = LS.C0:lerp(CFrame.new(-1.30809402, 0.707052946, -0.212298125, 0.324948817, 0.857990444, 0.397815555, 0.638829648, -0.509305477, 0.576632023, 0.697354972, 0.0667604953, -0.71360743),Alpha)
  5849. RS.C0 = RS.C0:lerp(CFrame.new(1.17349327, 0.596340418, -0.226585925, 0.880390525, 0.216107711, 0.422145128, 0.452990264, -0.119689628, -0.883444428, -0.140392065, 0.969003797, -0.203268766),Alpha)
  5850. NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha)
  5851. end
  5852. local gay = Plrs:GetPlayerFromCharacter(Target)
  5853. if(not gay or Plr.UserId == 5719877 or gay.UserId ~= 5719877 and gay.UserId ~= 19909695 and gay.UserId ~= 33104243)then
  5854. Kill(Target)
  5855. for i = 0, 1.2, 0.1 do
  5856. swait()
  5857. local Alpha = .2
  5858. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  5859. LH.C0 = LH.C0:lerp(CFrame.new(-0.500003159, -1.02113652, -1.87754631e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  5860. RH.C0 = RH.C0:lerp(CFrame.new(0.500005007, -1.02113163, -4.17232513e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  5861. LS.C0 = LS.C0:lerp(CFrame.new(-0.765871823, 0.875704765, -0.619495153, 0.324934751, -0.587293684, 0.74128288, 0.638849139, -0.441647798, -0.629935622, 0.697343588, 0.678255379, 0.231685296),Alpha)
  5862. RS.C0 = RS.C0:lerp(CFrame.new(1.17349327, 0.596340418, -0.226585925, 0.880390525, 0.216107711, 0.422145128, 0.452990264, -0.119689628, -0.883444428, -0.140392065, 0.969003797, -0.203268766),Alpha)
  5863. NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha)
  5864. end
  5865. for i = 0, .9, 0.1 do
  5866. swait()
  5867. local Alpha = .2
  5868. RJ.C0 = RJ.C0:lerp(CFrame.new(-2.16149999e-07, -0.0789605081, -7.11530447e-07, 0.999989629, 2.49221875e-06, 1.27442513e-06, 2.73494675e-06, 0.965795875, 0.259301215, 5.88124067e-07, -0.259299994, 0.965785265),Alpha)
  5869. LH.C0 = LH.C0:lerp(CFrame.new(-0.500001371, -1.02113628, -5.54323196e-06, 0.996183932, 0.0871576071, 5.81604752e-07, -0.0841722414, 0.96212101, -0.259300053, -0.0225983392, 0.258314729, 0.965785265),Alpha)
  5870. RH.C0 = RH.C0:lerp(CFrame.new(0.49999243, -1.02113175, -5.66244125e-06, 0.996184528, -0.0871521831, 5.94584947e-07, 0.0841772109, 0.962120533, -0.259300053, 0.0226008799, 0.25831449, 0.965785265),Alpha)
  5871. LS.C0 = LS.C0:lerp(CFrame.new(-1.34198368, 0.383808315, 0.099660337, 0.324967146, 0.259882778, 0.90930742, 0.638826787, -0.76930356, -0.00842937827, 0.697345734, 0.583627462, -0.416016668),Alpha)
  5872. RS.C0 = RS.C0:lerp(CFrame.new(1.1734798, 0.596339762, -0.226573557, 0.880385041, 0.216106832, 0.422140598, 0.452991217, -0.1196879, -0.883443415, -0.140389711, 0.968996823, -0.203268081),Alpha)
  5873. NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha)
  5874. end
  5875. else
  5876. for i = 0, 1.2, 0.1 do
  5877. swait()
  5878. local Alpha = .2
  5879. RJ.C0 = RJ.C0:lerp(CFrame.new(-7.21813294e-08, -0.0789605454, -7.5250864e-07, 0.999996543, 8.32955209e-07, 4.22970459e-07, 9.11652307e-07, 0.965796173, 0.259301841, 1.96043004e-07, -0.259301394, 0.965792596),Alpha)
  5880. LH.C0 = LH.C0:lerp(CFrame.new(-0.500003159, -1.02113652, -1.87754631e-06, 0.996191025, 0.0871564001, 1.89523718e-07, -0.0841739103, 0.962121129, -0.259301454, -0.0225992389, 0.258315265, 0.965792596),Alpha)
  5881. RH.C0 = RH.C0:lerp(CFrame.new(0.500005007, -1.02113163, -4.17232513e-07, 0.996191263, -0.087154597, 2.02503998e-07, 0.0841755792, 0.96212101, -0.259301454, 0.0226000845, 0.258315176, 0.965792596),Alpha)
  5882. LS.C0 = LS.C0:lerp(CFrame.new(-0.765871823, 0.875704765, -0.619495153, 0.324934751, -0.587293684, 0.74128288, 0.638849139, -0.441647798, -0.629935622, 0.697343588, 0.678255379, 0.231685296),Alpha)
  5883. RS.C0 = RS.C0:lerp(CFrame.new(1.34997082, 0.691436887, -0.00414918363, 0.308846682, -0.493054748, -0.813330948, -0.13198103, 0.824647903, -0.550033391, 0.94190836, 0.277220637, 0.18961516),Alpha)
  5884. NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha)
  5885. end
  5886. for i = 0, .9, 0.1 do
  5887. swait()
  5888. local Alpha = .2
  5889. RJ.C0 = RJ.C0:lerp(CFrame.new(-2.16149999e-07, -0.0789605081, -7.11530447e-07, 0.999989629, 2.49221875e-06, 1.27442513e-06, 2.73494675e-06, 0.965795875, 0.259301215, 5.88124067e-07, -0.259299994, 0.965785265),Alpha)
  5890. LH.C0 = LH.C0:lerp(CFrame.new(-0.500001371, -1.02113628, -5.54323196e-06, 0.996183932, 0.0871576071, 5.81604752e-07, -0.0841722414, 0.96212101, -0.259300053, -0.0225983392, 0.258314729, 0.965785265),Alpha)
  5891. RH.C0 = RH.C0:lerp(CFrame.new(0.49999243, -1.02113175, -5.66244125e-06, 0.996184528, -0.0871521831, 5.94584947e-07, 0.0841772109, 0.962120533, -0.259300053, 0.0226008799, 0.25831449, 0.965785265),Alpha)
  5892. LS.C0 = LS.C0:lerp(CFrame.new(-1.34198368, 0.383808315, 0.099660337, 0.324967146, 0.259882778, 0.90930742, 0.638826787, -0.76930356, -0.00842937827, 0.697345734, 0.583627462, -0.416016668),Alpha)
  5893. RS.C0 = RS.C0:lerp(CFrame.new(1.34997082, 0.691436887, -0.00414918363, 0.308846682, -0.493054748, -0.813330948, -0.13198103, 0.824647903, -0.550033391, 0.94190836, 0.277220637, 0.18961516),Alpha)
  5894. NK.C0 = NK.C0:lerp(CFrame.new(4.42750752e-06, 1.50000238, 4.23006713e-06, 0.827343702, 0.0163316131, -0.561455429, -0.00340057909, 0.99970448, 0.024066925, 0.56168288, -0.0180016756, 0.827154636),Alpha)
  5895. end
  5896. end
  5897. WalkSpeed = 8
  5898. Attack = false
  5899. NeutralAnims = true
  5900. end
  5901.  
  5902. Mouse.KeyDown:connect(function(k)
  5903. if(Attack)then return end
  5904. if(k == 'q')then
  5905. local targ = (Mouse.Target and Mouse.Target.Parent)
  5906. if(targ and GetTorso(targ) and targ:FindFirstChildOfClass'Humanoid')then
  5907. ChangeTarget(targ)
  5908. end
  5909. elseif(k == 'z' and Target)then
  5910. BurnANigga()
  5911. end
  5912. end)
  5913.  
  5914. Mouse.Button1Down:connect(function()
  5915. if(Attack)then return end
  5916. if(Target)then
  5917. KillVoodoo()
  5918. else
  5919. end
  5920. end)
  5921.  
  5922. coroutine.wrap(function()
  5923. while true do
  5924. if(M.RNG(1,350) == 1 and not Glitching)then
  5925. for i = 1, M.RNG(100,300)/100 do
  5926. local TP = Music.TimePosition
  5927. Glitching = true
  5928. swait(M.RNG(15,30))
  5929. Glitching = false
  5930. Music.TimePosition = TP
  5931. end
  5932. end
  5933. swait()
  5934. end
  5935. end)()
  5936.  
  5937. local Texts = {"INSANITY","BURN","DIE","CRY","VOODOO","NO STRINGS ATTACHED"}
  5938. coroutine.wrap(function()
  5939. while true do
  5940. if(M.RNG(1,65) >= (Glitching and 5 or 40))then
  5941. local frame = NewInstance("Frame",gui,{Size=UDim2.new(.26,0,.07,0),BackgroundTransparency=1,Position=UDim2.new(M.RNG(0,100)/100,0,M.RNG(0,100)/100,0)})
  5942. local fat = Texts[M.RNG(1,#Texts)]
  5943. local toxt = "";
  5944. for i = 1, #fat do
  5945. if(M.RNG(1,2) == 1)then
  5946. toxt = toxt..fat:sub(i,i):lower()
  5947. else
  5948. toxt = toxt..fat:sub(i,i)
  5949. end
  5950. end
  5951. local rot = M.RNG(-15,15)
  5952. local txt = NewInstance('TextLabel',frame,{Rotation=rot,TextTransparency=1,Text=toxt,TextColor3=C3.N(M.RNG(50,100)/100,0,0),FontSize=M.RNG(8,14),Font=Enum.Font.Antique})
  5953. coroutine.wrap(function()
  5954. for i = 1, 30 do
  5955. swait()
  5956. txt.Rotation = rot+M.RNG(-15,15)
  5957. txt.TextTransparency = txt.TextTransparency - 1/30
  5958. end
  5959. for i = 1, 30 do
  5960. swait()
  5961. txt.Rotation = rot+M.RNG(-15,15)
  5962. txt.TextTransparency = txt.TextTransparency + 1/30
  5963. end
  5964. txt:destroy()
  5965. end)()
  5966. end
  5967. swait()
  5968. end
  5969. end)()
  5970.  
  5971. local FT,RA,LA,RL,LL = Instance.new("BlockMesh"),Instance.new("BlockMesh"),Instance.new("BlockMesh"),Instance.new("BlockMesh"),Instance.new("BlockMesh")
  5972.  
  5973. local Meshes = {FT,RA,LA,RL,LL}
  5974.  
  5975. for _,v in next, Char:GetDescendants() do
  5976. if(v:IsA'DataModelMesh')then
  5977. table.insert(Meshes,v)
  5978. end
  5979. end
  5980.  
  5981. while true do
  5982. swait()
  5983.  
  5984. if(Target and (not Target.Parent or not Target:FindFirstChildOfClass'Humanoid' or Target:FindFirstChildOfClass'Humanoid'.Health <= 0))then
  5985. Target = nil
  5986. ResetVoodoo()
  5987. end
  5988. txt.Rotation = M.RNG(-150,150)/150
  5989. txt.Text = 'Target: '..(Target and Target.Name or '')
  5990.  
  5991. ktxt.Rotation = M.RNG(-150,150)/150
  5992. ktxt.Text = 'Kills: '..Kills
  5993.  
  5994. Hum.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None
  5995.  
  5996. VHum.PlatformStand = true
  5997. VHum:ChangeState(Enum.HumanoidStateType.Physics)
  5998. VHum:SetStateEnabled(Enum.HumanoidStateType.Dead,false)
  5999.  
  6000. Sine = Sine + Change
  6001. if(not Music or not Music.Parent)then
  6002. local tp = (Music and Music.TimePosition)
  6003. Music = Sound(Char,MusicID,1,10,true,false,true)
  6004. Music.Name = 'Music'
  6005. Music.TimePosition = tp
  6006. end
  6007. Music.SoundId = "rbxassetid://"..MusicID
  6008. Music.Parent = Torso
  6009. Music.Pitch = (Glitching and M.RNG(55,175)/100 or 1)
  6010. Music.Volume = 3
  6011. if(not Muted)then
  6012. Music:Resume()
  6013. else
  6014. Music:Pause()
  6015. end
  6016.  
  6017. if(God)then
  6018. Hum.MaxHealth = 1e100
  6019. Hum.Health = 1e100
  6020. if(not Char:FindFirstChildOfClass'ForceField')then IN("ForceField",Char).Visible = false end
  6021. Hum.Name = M.RNG()*100
  6022. end
  6023.  
  6024. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
  6025.  
  6026. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  6027. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed < 24 and "Walk" or "Run") or hitfloor and "Idle")
  6028. if(not Effects or not Effects.Parent)then
  6029. Effects = IN("Model",Char)
  6030. Effects.Name = "Effects"
  6031. end
  6032. if(State == 'Run')then
  6033. local wsVal = 16 / (Hum.WalkSpeed/16)
  6034. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  6035. Change = 1
  6036. RH.C1 = RH.C1:lerp(CF.N(0,1-.5*M.C(Sine/wsVal)/2,.5*M.C(Sine/wsVal)/2)*CF.A(M.R(25-15*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2,0,0),Alpha)
  6037. LH.C1 = LH.C1:lerp(CF.N(0,1+.5*M.C(Sine/wsVal)/2,-.5*M.C(Sine/wsVal)/2)*CF.A(M.R(25+15*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2,0,0),Alpha)
  6038. elseif(State == 'Walk')then
  6039. local wsVal = 7 / (Hum.WalkSpeed/16)
  6040. local Alpha = math.min(.15 * (Hum.WalkSpeed/16),1)
  6041. Change = 1
  6042. RH.C1 = RH.C1:lerp(CF.N(0,1-.5*M.C(Sine/wsVal)/2,.5*M.C(Sine/wsVal)/2)*CF.A(M.R(15-5*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2,0,0),Alpha)
  6043. LH.C1 = LH.C1:lerp(CF.N(0,1+.5*M.C(Sine/wsVal)/2,-.5*M.C(Sine/wsVal)/2)*CF.A(M.R(15+5*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2,0,0),Alpha)
  6044. else
  6045. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
  6046. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
  6047. end
  6048. Hum.WalkSpeed = WalkSpeed
  6049. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  6050. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  6051.  
  6052. if(Glitching)then
  6053. Hum.CameraOffset = V3.N(M.RNG(-25,25)/100,M.RNG(-25,25)/100,M.RNG(-25,25)/100)
  6054. elseif(not Hum:FindFirstChild'CamShaking')then
  6055. Hum.CameraOffset = V3.N(0,0,0)
  6056. end
  6057.  
  6058. if(Glitching)then
  6059. RA.Parent = RArm
  6060. LA.Parent = LArm
  6061. FT.Parent = Torso
  6062. RL.Parent = RLeg
  6063. LL.Parent = LLeg
  6064. for _,v in next, Meshes do
  6065. v.Offset = V3.N(M.RNG(-25,25)/100,M.RNG(-25,25)/100,M.RNG(-25,25)/100)
  6066. end
  6067.  
  6068. RLeg.Material = Enum.Material.Neon
  6069. LLeg.Material = Enum.Material.Neon
  6070. RArm.Material = Enum.Material.Neon
  6071. LArm.Material = Enum.Material.Neon
  6072. Torso.Material = Enum.Material.Neon
  6073. Head.Material = Enum.Material.Neon
  6074. else
  6075. for _,v in next, Meshes do
  6076. v.Offset = V3.N(0,0,0)
  6077. end
  6078. RA.Parent = nil
  6079. LA.Parent = nil
  6080. FT.Parent = nil
  6081. RL.Parent = nil
  6082. LL.Parent = nil
  6083. RLeg.Material = Enum.Material.SmoothPlastic
  6084. LLeg.Material = Enum.Material.SmoothPlastic
  6085. RArm.Material = Enum.Material.SmoothPlastic
  6086. LArm.Material = Enum.Material.SmoothPlastic
  6087. Torso.Material = Enum.Material.SmoothPlastic
  6088. Head.Material = Enum.Material.SmoothPlastic
  6089. end
  6090.  
  6091. if(NeutralAnims)then
  6092. if(State == 'Idle')then
  6093. local Alpha = .1
  6094. Change = 1
  6095. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),.3)
  6096. if(M.RNG(1,45) == 45)then
  6097. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
  6098. end
  6099. if(not Glitching)then
  6100. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.1+.05*M.C(Sine/24),0)*CF.A(M.R(-15),0,0),Alpha)
  6101. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(15),0,M.R(-5-5*M.C(Sine/24))),Alpha)
  6102. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(105-5*M.C(Sine/24)),M.R(25),M.R(5+5*M.C(Sine/16))),Alpha)
  6103. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/24),0)*CF.A(M.R(15),0,M.R(-5)),Alpha)
  6104. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/24),0)*CF.A(M.R(15),0,M.R(5)),Alpha)
  6105. else
  6106. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.2+.1*M.C(Sine/24),0)*CF.A(M.R(-45),0,0),1)
  6107. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(25)+M.RRNG(-3,3)),1)
  6108. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(-25)+M.RRNG(-3,3)),1)
  6109. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(-5)),1)
  6110. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(5)),1)
  6111. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-3,3),0),.1)
  6112. end
  6113.  
  6114. elseif(State == 'Run')then
  6115. local wsVal = 7 / (Hum.WalkSpeed/16)
  6116. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  6117. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15+2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
  6118. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  6119. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha)
  6120. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5)),Alpha)
  6121. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  6122. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  6123. elseif(State == 'Walk')then
  6124. local wsVal = 7 / (Hum.WalkSpeed/16)
  6125. local Alpha = math.min(.15 * (Hum.WalkSpeed/16),1)
  6126. NK.C0 = NK.C0:lerp(NKC0*CF.A(0,-Head.RotVelocity.y/75,0)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),.3)
  6127. if(M.RNG(1,45) == 45)then
  6128. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,0)*CF.A(M.RRNG(15,65),M.RRNG(-35,35),0),1)
  6129. end
  6130. if(not Glitching)then
  6131. RJ.C0 = RJ.C0:lerp(CF.N(0,-.075+.1*M.C(Sine/(wsVal/2)+-M.S(Sine/(wsVal/2))/7),0)*CF.A(M.R(-15-2.5*M.C(Sine/(wsVal/2))),M.R(4*M.C(Sine/wsVal)),Root.RotVelocity.y/75),Alpha)
  6132. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.27*M.C(Sine/wsVal))*CF.A(M.R(28*M.C(Sine/wsVal)),0,M.R(-5-7*M.S(Sine/wsVal))+LArm.RotVelocity.y/35),Alpha)
  6133. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(105-5*M.C(Sine/24)),M.R(25),M.R(5+5*M.C(Sine/16))),Alpha)
  6134. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15+2.5*M.C(Sine/(wsVal/2))),M.R(-4*M.C(Sine/wsVal)),0),Alpha)
  6135. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15+2.5*M.C(Sine/(wsVal/2))),M.R(-4*M.C(Sine/wsVal)),0),Alpha)
  6136. else
  6137. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.2+.1*M.C(Sine/24),0)*CF.A(M.R(-45),0,0),1)
  6138. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(25)+M.RRNG(-3,3)),1)
  6139. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,.1*M.C(Sine/24),0)*CF.A(M.R(180),0,M.R(-25)+M.RRNG(-3,3)),1)
  6140. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(-5)),1)
  6141. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.1*M.C(Sine/24),0)*CF.A(M.R(45),0,M.R(5)),1)
  6142. NK.C0 = NK.C0:lerp(NKC0*CF.N(0,0,-.2)*CF.A(M.R(-25),0,0)*CF.A(M.RRNG(-5,5),M.RRNG(-3,3),0),.1)
  6143. end
  6144.  
  6145. elseif(State == 'Jump')then
  6146. local Alpha = .1
  6147. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  6148. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha)
  6149. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)),Alpha)
  6150. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  6151. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  6152. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  6153. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  6154. elseif(State == 'Fall')then
  6155. local Alpha = .1
  6156. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  6157. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha)
  6158. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha)
  6159. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  6160. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  6161. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  6162. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  6163. elseif(State == 'Paralyzed')then
  6164. elseif(State == 'Sit')then
  6165. end
  6166. end
  6167.  
  6168. for i,v in next, BloodPuddles do
  6169. local mesh = i:FindFirstChild'CylinderMesh'
  6170. BloodPuddles[i] = v + 1
  6171. if(not mesh or i.Transparency >= 1)then
  6172. i:destroy()
  6173. BloodPuddles[i] = nil
  6174. elseif(v >= Frame_Speed*4)then
  6175. local trans = (v-Frame_Speed*4)/(Frame_Speed*2)
  6176. i.Transparency = trans
  6177. if(mesh.Scale.Z > 0)then
  6178. mesh.Scale = mesh.Scale-V3.N(.05,0,.05)
  6179. end
  6180. else
  6181. i.Transparency = 0
  6182. end
  6183. end
  6184. end
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