owlnonymous

Mister MRA- Armed Police Batrider (Japan, B version) (Fri Feb 13 1998)

Jun 3rd, 2022
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  1. <misterromdescription>
  2. <about author="pram0d" webpage="https://pram0d.com" source="https://github.com/psomashekar" twitter="@pr4m0d"/>
  3. <name>Armed Police Batrider (Japan, B version) (Fri Feb 13 1998)</name>
  4. <setname>batriderj</setname>
  5. <rbf>batrider</rbf>
  6. <mameversion>0229</mameversion>
  7. <year>1998</year>
  8. <manufacturer>Eighting / Raizing</manufacturer>
  9. <players>2</players>
  10. <joystick>8-way</joystick>
  11. <rotation>vertical</rotation>
  12. <region>Japan</region>
  13. <platform>Toaplan 2</platform>
  14. <category>Shoot&apos;em up</category>
  15. <catver>Shooter / Flying Vertical</catver>
  16. <mraauthor>pram0d</mraauthor>
  17. <rom index="0" zip="batriderj.zip|batrider.zip" md5="none" address="0x30000000">
  18. <!-- maincpu - starts at 0x0 -->
  19. <interleave output="16">
  20. <part name="prg0b.u22" crc="4f3fc729" map="01"/>
  21. <part name="prg1b.u23" crc="8e70b492" map="10"/>
  22. </interleave>
  23. <interleave output="16">
  24. <part name="prg2.u21" crc="bdaa5fbf" map="01"/>
  25. <part name="prg3.u24" crc="7aa9f941" map="10"/>
  26. </interleave>
  27. <!-- audiocpu - starts at 0x200000 -->
  28. <part name="snd.u77" crc="56682696"/>
  29. <!-- gp9001_0 - starts at 0x240000 -->
  30. <interleave output="16">
  31. <part name="rom-1.bin" crc="0df69ca2" map="01"/>
  32. <part name="rom-2.bin" crc="1bfea593" map="10"/>
  33. </interleave>
  34. <interleave output="16">
  35. <part name="rom-3.bin" crc="60167d38" map="01"/>
  36. <part name="rom-4.bin" crc="bee03c94" map="10"/>
  37. </interleave>
  38. <!-- oki1 - starts at 0x1240000 -->
  39. <part name="rom-5.bin" crc="4274daf6"/>
  40. <!-- oki2 - starts at 0x1340000 -->
  41. <part name="rom-6.bin" crc="2a1c2426"/>
  42. <!-- Total 0x1440000 bytes - 20736 kBytes -->
  43. </rom>
  44. <!-- Vertical game -->
  45. <rom index="1">
  46. <part>01</part>
  47. </rom>
  48. <switches default="00,00,00" base="8">
  49. <dip bits="0" name="Test Mode" ids="Off, On"/>
  50. <dip bits="1" name="Starting Coin" ids="1 Credit, 2 Credits"/>
  51. <dip bits="2,4" name="Coin 1" ids="1 Coin/1 Credit, 1 Coin/2 Credits, 1 Coin/3 Credits, 1 Coin/4 Credits, 2 Coins/1 Credit, 3 Coins/1 Credit, 4 Coins/1 Credit, Free Play"/>
  52. <dip bits="5,7" name="Coin 2" ids="1 Coin/1 Credit, 1 Coin/2 Credits, 1 Coin/3 Credits, 1 Coin/4 Credits, 2 Coins/1 Credit, 3 Coins/1 Credit, 4 Coins/1 Credit, Free Play"/>
  53. <dip bits="8,9" name="Start Rank" ids="Normal, Easy, Hard, Very Hard"/>
  54. <dip bits="10,11" name="Timer Rank" ids="Normal, Low, High, Highest"/>
  55. <dip bits="12,13" name="Player Counts" ids="3, 4, 2, 1"/>
  56. <dip bits="14,15" name="Extra Player" ids="1.5mil Each, 1mil Each, 2mil Each, No Extra"/>
  57. <dip bits="16" name="Screen Flip" ids="Off, On"/>
  58. <dip bits="17" name="Demo Sound" ids="On, No Sound"/>
  59. <dip bits="18" name="Stage Edit" ids="Disable, Enable"/>
  60. <dip bits="19" name="Continue Play" ids="Enable, Disable"/>
  61. <dip bits="20" name="Invincible" ids="Off, On"/>
  62. <dip bits="21" name="Guest Players" ids="Off, On"/>
  63. <dip bits="22" name="Player Select" ids="Off, On"/>
  64. <dip bits="23" name="Special Course" ids="Off, On"/>
  65. </switches>
  66. <buttons names="Shot,Bomb,Formation,Coin,Start" default="Y,A,B,Select,Start" count="3"/>
  67. </misterromdescription>
  68.  
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