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Jul 22nd, 2019
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  1. import sys
  2.  
  3. # Import the "pygame" module
  4. ############################
  5.  
  6. # Import the "random" module
  7. ############################
  8.  
  9. screenW = 600
  10.  
  11. # Create a variable "screenH" with the value 400
  12. #############
  13.  
  14. # Create a tuple "white" with three entries of the value 255
  15. #######################
  16.  
  17. pygame.init()
  18. screen = pygame.display.set_mode((screenW, screenH))
  19. screen.fill(white)
  20. pygame.display.set_caption('Target Clicker')
  21.  
  22. def createTarget():
  23. r = random.randint(0, 255)
  24.  
  25. # Create a variable "g" (for green) and use
  26. # random.randint(min, max) to get a random
  27. # value between 0 and 255
  28. ##########################
  29.  
  30. # Same as before, create a variable called "b"
  31. # (for blue) and use the random module to
  32. # clamp it between 0 and 255
  33. ##########################
  34.  
  35. # Create a tuple called "color" and set it
  36. # to each of the above variables as an entry
  37. # in the order that they are made
  38. #################
  39.  
  40. # Create a variable "x" and set it to a random
  41. # value between 0 and the variable "screenW"
  42. ##############################
  43.  
  44. # Create a variable "y" and set it to a random
  45. # value between 0 and the variable "screenW"
  46. ##############################
  47.  
  48. # Create a tuple called "position" and set it
  49. # to each of the above variables in the order
  50. # they are made
  51. #################
  52.  
  53. # Create a variable called "size" and set it
  54. # to a random value between 10 and 100
  55. ##############################
  56.  
  57. pygame.draw.circle(screen, color, position, size)
  58. pygame.display.update()
  59.  
  60. # Return the values x, y and size
  61. # Hint: We will need these outside of the function next week!
  62. #################
  63.  
  64. # Call the "createTarget" function
  65. ##############
  66.  
  67. while True:
  68. for event in pygame.event.get():
  69. if event.type == pygame.QUIT:
  70. pygame.quit()
  71. sys.exit()
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