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- --Made by RIP_Demonic / Secret Edition
- --CMDS
- --/cubeblack makes black cube
- --/cubegreen bakes green cube
- --/cubeblue makes blue simple cube
- --/cubered makes red cube
- --/cube simple small rainbow cube
- --nothing makes masive cool cube
- --/cubemedium makes medium size cube
- --/gift simple rainbow gift easy to take color
- --/giftblue makes blue gift
- --/giftgreen makes green gift
- --/giftred makes red gift
- --/giftin puts in gift in everyones inventory
- --/extra gives you killing gun
- --/buildhead CTRL + (mouse button click) lets you spwan black block
- --/buildarms CTRL + (mouse button click) lets you spawn green block
- --/buildeyes CTRL + (mouse button click) lets you spawn green ball
- --/musicvis makes your cube bouncce better use this first and then music command
- --/music gives rainbow aura with cube
- --nothing gives title ultimax user
- --/base spawns baseplate
- --/balloon rainbow balloon
- game:GetService("Players").LocalPlayer.Chatted:Connect(function(msg)
- local XXX = 000000000 -- <<<<<<<<<< YOUR GAMEPASSS ID HERE <<<<<<<<<<<
- if msg:lower() == "/cubeblack" then
- local UserName = game:GetService('Players').LocalPlayer.Name
- local Autoride = true
- workspace.GiveTool:FireServer(XXX,"PompousTheCloud")
- local Animations = {Shoot = 95383980}
- local Icon, Mesh, Texture = 4106914537, 1254388357, 3806584137
- local Name, ToolTip = "Cube", "Love you Guys, By RIP_Demonic"
- local Guest = game.Workspace.GUESTNAME
- local CE = {}
- local Variables = {
- workspace = game:GetService("Workspace"),
- players = game:GetService("Players")
- }
- local MainUserP, MainUserW = Variables.players.LocalPlayer, Variables.workspace:FindFirstChild(UserName)
- function CE:FireEvent(ItemName, Object, Property, Value)
- MainUserW:FindFirstChild(ItemName)["ServerControl"]:InvokeServer("SetProperty",{["Value"]=Value,["Property"]=Property,["Object"]=Object})
- end
- Variables.workspace.Buy:FireServer(0, "PompousTheCloud")
- MainUserP["Backpack"]:WaitForChild("PompousTheCloud").Parent = MainUserW
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"TextureId","rbxassetid://"..Icon)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"MeshId","rbxassetid://"..Mesh)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"TextureId","rbxassetid://"..Texture)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"Scale",Vector3.new(0.1,0.1,0.1))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Material","ForceField")
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Transparency","0")
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"BrickColor",BrickColor.new(0,0,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripPos",Vector3.new(0,-1,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripRight",Vector3.new(1,0,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripUp",Vector3.new(0,1,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"ToolTip",ToolTip)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"CanBeDropped",true)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["LocalScript"],"Disabled",false)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"Name",Name)
- end
- if msg:lower() == "/cubegreen" then
- local UserName = game:GetService('Players').LocalPlayer.Name
- local Autoride = true
- workspace.GiveTool:FireServer(XXX,"PompousTheCloud")
- local Animations = {Shoot = 95383980}
- local Icon, Mesh, Texture = 4106914537, 1254388357, 3806584137
- local Name, ToolTip = "Cube", "Love you Guys, By RIP_Demonic"
- local Guest = game.Workspace.GUESTNAME
- local CE = {}
- local Variables = {
- workspace = game:GetService("Workspace"),
- players = game:GetService("Players")
- }
- local MainUserP, MainUserW = Variables.players.LocalPlayer, Variables.workspace:FindFirstChild(UserName)
- function CE:FireEvent(ItemName, Object, Property, Value)
- MainUserW:FindFirstChild(ItemName)["ServerControl"]:InvokeServer("SetProperty",{["Value"]=Value,["Property"]=Property,["Object"]=Object})
- end
- Variables.workspace.Buy:FireServer(0, "PompousTheCloud")
- MainUserP["Backpack"]:WaitForChild("PompousTheCloud").Parent = MainUserW
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"TextureId","rbxassetid://"..Icon)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"MeshId","rbxassetid://"..Mesh)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"TextureId","rbxassetid://"..Texture)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"Scale",Vector3.new(0.1,0.1,0.1))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Material","ForceField")
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Transparency","0")
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"BrickColor",BrickColor.new(0,255,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripPos",Vector3.new(0,-1,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripRight",Vector3.new(1,0,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripUp",Vector3.new(0,1,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"ToolTip",ToolTip)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"CanBeDropped",true)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["LocalScript"],"Disabled",false)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"Name",Name)
- end
- if msg:lower() == "(p)" then
- local UserName = game:GetService('Players').LocalPlayer.Name
- local Autoride = true
- workspace.GiveTool:FireServer(XXX,"PompousTheCloud")
- workspace.GiveTool:FireServer(XXX,"SuperFlyGoldBoombox")
- local Icon, Mesh, Texture = 4638242629, 1254388357, 2637676308
- local Name, ToolTip = "SuperFlyGoldBoombox", "zDvuzhas Admin"
- local CE = {}
- local Variables = {
- workspace = game:GetService("Workspace"),
- players = game:GetService("Players")
- }
- local MainUserP, MainUserW = Variables.players.LocalPlayer, Variables.workspace:FindFirstChild(UserName)
- function CE:FireEvent(ItemName, Object, Property, Value)
- MainUserW:FindFirstChild(ItemName)["ServerControl"]:InvokeServer("SetProperty",{["Value"]=Value,["Property"]=Property,["Object"]=Object})
- end
- Variables.workspace.Buy:FireServer(0, "PompousTheCloud")
- MainUserP["Backpack"]:WaitForChild("PompousTheCloud").Parent = MainUserW
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"],"TextureId","rbxassetid://"..Icon)
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"]["Handle"]["Mesh"],"MeshId","rbxassetid://"..Mesh)
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"]["Handle"]["Mesh"],"TextureId","rbxassetid://"..Texture)
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"]["Handle"]["Mesh"],"Scale",Vector3.new(0.01,0.01,0.01))
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"]["Handle"]["BoomboxSound"],"Name","Ultimax")
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"]["Handle"]["Ultimax"],"Playing",false)
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"]["Handle"]["Ultimax"],"Volume","999999")
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"]["Handle"]["Ultimax"],"EmmiterSize","999999")
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"]["Handle"]["Ultimax"],"MaxDistance","999999")
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"]["Handle"]["Ultimax"],"Looped",true)
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"]["Handle"]["Ultimax"],"Playing",true)
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"]["Handle"],"Material","ForceField")
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"]["Handle"],"BrickColor",BrickColor.new(0, 255, 0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"Scale",Vector3.new(0.1,0.1,0.1))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Material","Forcefield")
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"BrickColor",BrickColor.new(0, 255, 0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"MeshId","rbxassetid://"..Mesh)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"TextureId","rbxassetid://"..Texture)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripForward",Vector3.new(0,0,-1))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripPos",Vector3.new(0,-1,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripRight",Vector3.new(1,0,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripUp",Vector3.new(0,1,0))
- CE:FireEvent("PompousTheCloud",MainUserW["Head"]["Mesh"],"Scale",Vector3.new(19.89, 26.75, 22.59))
- CE:FireEvent("PompousTheCloud",MainUserW["Head"]["Mesh"],"MeshId","rbxassetid://3178401883")
- CE:FireEvent("PompousTheCloud",MainUserW["Head"]["Mesh"],"TextureId","rbxassetid://"..Texture)
- CE:FireEvent("PompousTheCloud",MainUserW["Head"],"Material","Forcefield")
- CE:FireEvent("PompousTheCloud",MainUserW["Right Arm"],"Material","Neon")
- CE:FireEvent("PompousTheCloud",MainUserW["Left Arm"],"Material","Neon")
- CE:FireEvent("PompousTheCloud",MainUserW["Right Leg"],"Material","Neon")
- CE:FireEvent("PompousTheCloud",MainUserW["Left Leg"],"Material","Neon")
- CE:FireEvent("PompousTheCloud",MainUserW["Torso"],"BrickColor",BrickColor.new(82, 124, 174))
- CE:FireEvent("PompousTheCloud",MainUserW["Head"],"BrickColor",BrickColor.new(82, 124, 174))
- CE:FireEvent("PompousTheCloud",MainUserW["Right Arm"],"BrickColor",BrickColor.new(82, 124, 174))
- CE:FireEvent("PompousTheCloud",MainUserW["Left Arm"],"BrickColor",BrickColor.new(82, 124, 174))
- CE:FireEvent("PompousTheCloud",MainUserW["Right Leg"],"BrickColor",BrickColor.new(82, 124, 174))
- CE:FireEvent("PompousTheCloud",MainUserW["Left Leg"],"BrickColor",BrickColor.new(82, 124, 174))
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"],"GripForward",Vector3.new(0,0,-1))
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"],"GripPos",Vector3.new(0,-1,0))
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"],"GripRight",Vector3.new(1,0,0))
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"],"GripUp",Vector3.new(0,1,0))
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"],"ToolTip",ToolTip)
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"],"CanBeDropped",true)
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"]["LocalScript"],"Disabled",false)
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"],"Name",Name)
- CE:FireEvent("PompousTheCloud",MainUserW["Torso"],"Material","Neon")
- CE:FireEvent("PompousTheCloud",MainUserW["Torso"],"Anchored",true)
- CE:FireEvent("PompousTheCloud",MainUserW["Torso"],"CanCollide",false)
- CE:FireEvent("PompousTheCloud",MainUserW["Torso"],"Shape","Normal")
- CE:FireEvent("PompousTheCloud",MainUserW["Shirt"],"ShirtTemplate","rbxassetid://"..Texture)
- CE:FireEvent("PompousTheCloud",MainUserW["Pants"],"PantsTemplate","rbxassetid://"..Texture)
- game:GetService("RunService").RenderStepped:connect(function()
- local XNA = game.Players.LocalPlayer.Character.SuperFlyGoldBoombox.Handle.Ultimax.PlaybackLoudness / 2.9
- local X = game.Players.LocalPlayer.Character.SuperFlyGoldBoombox.Handle.Ultimax.PlaybackLoudness / 100
- CE:FireEvent("PompousTheCloud",MainUserW["Torso"],"Size",Vector3.new(300,X,300))
- CE:FireEvent("PompousTheCloud",MainUserW["Torso"],"Color",Color3.fromRGB(17, 17, 17))
- end)
- end
- if msg:lower() == "/cubered" then
- local UserName = game:GetService('Players').LocalPlayer.Name
- local Autoride = true
- workspace.GiveTool:FireServer(XXX,"PompousTheCloud")
- local Animations = {Shoot = 95383980}
- local Icon, Mesh, Texture = 4106914537, 1254388357, 3806584137
- local Name, ToolTip = "Cube", "Love you Guys, By RIP_Demonic"
- local Guest = game.Workspace.GUESTNAME
- local CE = {}
- local Variables = {
- workspace = game:GetService("Workspace"),
- players = game:GetService("Players")
- }
- local MainUserP, MainUserW = Variables.players.LocalPlayer, Variables.workspace:FindFirstChild(UserName)
- function CE:FireEvent(ItemName, Object, Property, Value)
- MainUserW:FindFirstChild(ItemName)["ServerControl"]:InvokeServer("SetProperty",{["Value"]=Value,["Property"]=Property,["Object"]=Object})
- end
- Variables.workspace.Buy:FireServer(0, "PompousTheCloud")
- MainUserP["Backpack"]:WaitForChild("PompousTheCloud").Parent = MainUserW
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"TextureId","rbxassetid://"..Icon)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"MeshId","rbxassetid://"..Mesh)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"TextureId","rbxassetid://"..Texture)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"Scale",Vector3.new(0.1,0.1,0.1))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Material","ForceField")
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Transparency","0")
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"BrickColor",BrickColor.new(255,0,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripPos",Vector3.new(0,-1,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripRight",Vector3.new(1,0,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripUp",Vector3.new(0,1,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"ToolTip",ToolTip)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"CanBeDropped",true)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["LocalScript"],"Disabled",false)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"Name",Name)
- end
- if msg:lower() == "/cube" then
- local UserName = game:GetService('Players').LocalPlayer.Name
- workspace.GiveTool:FireServer(XXX,"PompousTheCloud")
- local Icon, Mesh, Texture = 4106914537, 1254388357, 3806584137
- local Name, ToolTip = "Cube", "Love you Guys, By RIP_Demonic"
- local CE = {}
- local Variables = {
- workspace = game:GetService("Workspace"),
- players = game:GetService("Players")
- }
- local MainUserP, MainUserW = Variables.players.LocalPlayer, Variables.workspace:FindFirstChild(UserName)
- function CE:FireEvent(ItemName, Object, Property, Value)
- MainUserW:FindFirstChild(ItemName)["ServerControl"]:InvokeServer("SetProperty",{["Value"]=Value,["Property"]=Property,["Object"]=Object})
- end
- Variables.workspace.Buy:FireServer(0, "PompousTheCloud")
- MainUserP["Backpack"]:WaitForChild("PompousTheCloud").Parent = MainUserW
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"TextureId","rbxassetid://"..Icon)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"MeshId","rbxassetid://"..Mesh)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"TextureId","rbxassetid://"..Texture)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"Scale",Vector3.new(0.1,0.1,0.1))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Material","ForceField")
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Transparency","0")
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"BrickColor",BrickColor.new(255,255,255))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripPos",Vector3.new(0,-1,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripRight",Vector3.new(1,0,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripUp",Vector3.new(0,1,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"ToolTip",ToolTip)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"CanBeDropped",true)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["LocalScript"],"Disabled",false)
- while true do
- game:GetService("RunService").RenderStepped:wait()
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Color",Color3.new(255/255,0/255,0/255))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"EffectCloud",Color3.new(255/255,0/255,0/255))
- for i = 0,255,100 do
- game:GetService("RunService").RenderStepped:wait()
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Color",Color3.new(255/255,i/255,0/255))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"EffectCloud",Color3.new(255/255,i/255,0/255))
- end
- for i = 255,0,-100 do
- game:GetService("RunService").RenderStepped:wait()
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Color",Color3.new(i/255,255/255,0/255))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"EffectCloud",Color3.new(i/255,255/255,0/255))
- end
- for i = 0,255,100 do
- game:GetService("RunService").RenderStepped:wait()
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Color",Color3.new(0/255,255/255,i/255))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"EffectCloud",Color3.new(0/255,255/255,i/255))
- end
- for i = 255,0,-100 do
- game:GetService("RunService").RenderStepped:wait()
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Color",Color3.new(0/255,i/255,255/255))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["EffectCloud"],"Color",Color3.new(0/255,i/255,255/255))
- end
- for i = 0,255,100 do
- game:GetService("RunService").RenderStepped:wait()
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Color",Color3.new(i/255,0/255,255/255))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["EffectCloud"],"Color",Color3.new(i/255,0/255,255/255))
- end
- for i = 255,0,-100 do
- game:GetService("RunService").RenderStepped:wait()
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Color",Color3.new(255/255,0/255,i/255))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["EffectCloud"],"Color",Color3.new(255/255,0/255,i/255))
- end
- end
- end
- if msg:lower() == "+kevin" then
- local UserName = game:GetService('Players').LocalPlayer.Name
- local Autoride = true
- workspace.GiveTool:FireServer(XXX,"PompousTheCloud")
- local Animations = {Shoot = 95383980}
- local Icon, Mesh, Texture = 4577487350, 1254388357, 4577487350
- local Name, ToolTip = "Cube", "Special tool"
- local Guest = game.Workspace.GUESTNAME
- local CE = {}
- local Variables = {
- workspace = game:GetService("Workspace"),
- players = game:GetService("Players")
- }
- local MainUserP, MainUserW = Variables.players.LocalPlayer, Variables.workspace:FindFirstChild(UserName)
- function CE:FireEvent(ItemName, Object, Property, Value)
- MainUserW:FindFirstChild(ItemName)["ServerControl"]:InvokeServer("SetProperty",{["Value"]=Value,["Property"]=Property,["Object"]=Object})
- end
- Variables.workspace.Buy:FireServer(0, "PompousTheCloud")
- MainUserP["Backpack"]:WaitForChild("PompousTheCloud").Parent = MainUserW
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"TextureId","rbxassetid://"..Icon)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"MeshId","rbxassetid://"..Mesh)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"TextureId","rbxassetid://"..Texture)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"Scale",Vector3.new(20,20,20))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Material","ForceField")
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Transparency","0")
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"BrickColor",BrickColor.new(255,0,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripPos",Vector3.new(0,-1,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripRight",Vector3.new(1,0,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripUp",Vector3.new(0,1,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"ToolTip",ToolTip)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"CanBeDropped",true)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["LocalScript"],"Disabled",true)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"Name",Name)
- end
- if msg:lower() == "/cubemedium" then
- local UserName = game:GetService('Players').LocalPlayer.Name
- workspace.GiveTool:FireServer(XXX,"PompousTheCloud")
- local Icon, Mesh, Texture = 4106914537, 1254388357, 3806584137
- local Name, ToolTip = "PompousTheCloud", "Love you Guys, By RIP_Demonic"
- local CE = {}
- local Variables = {
- workspace = game:GetService("Workspace"),
- players = game:GetService("Players")
- }
- local MainUserP, MainUserW = Variables.players.LocalPlayer, Variables.workspace:FindFirstChild(UserName)
- function CE:FireEvent(ItemName, Object, Property, Value)
- MainUserW:FindFirstChild(ItemName)["ServerControl"]:InvokeServer("SetProperty",{["Value"]=Value,["Property"]=Property,["Object"]=Object})
- end
- Variables.workspace.Buy:FireServer(0, "PompousTheCloud")
- MainUserP["Backpack"]:WaitForChild("PompousTheCloud").Parent = MainUserW
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"TextureId","rbxassetid://"..Icon)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"MeshId","rbxassetid://"..Mesh)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"TextureId","rbxassetid://"..Texture)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"Scale",Vector3.new(0.5,0.5,0.5))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Material","ForceField")
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Transparency","0")
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"BrickColor",BrickColor.new(255,0,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripPos",Vector3.new(0,-1,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripRight",Vector3.new(1,0,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripUp",Vector3.new(0,1,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"ToolTip",ToolTip)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"CanBeDropped",true)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["LocalScript"],"Disabled",false)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"Name",Name)
- while true do
- game:GetService("RunService").RenderStepped:wait()
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Color",Color3.new(255/255,0/255,0/255))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"EffectCloud",Color3.new(255/255,0/255,0/255))
- for i = 0,255,100 do
- game:GetService("RunService").RenderStepped:wait()
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Color",Color3.new(255/255,i/255,0/255))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"EffectCloud",Color3.new(255/255,i/255,0/255))
- end
- for i = 255,0,-100 do
- game:GetService("RunService").RenderStepped:wait()
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Color",Color3.new(i/255,255/255,0/255))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"EffectCloud",Color3.new(i/255,255/255,0/255))
- end
- for i = 0,255,100 do
- game:GetService("RunService").RenderStepped:wait()
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Color",Color3.new(0/255,255/255,i/255))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"EffectCloud",Color3.new(0/255,255/255,i/255))
- end
- for i = 255,0,-100 do
- game:GetService("RunService").RenderStepped:wait()
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Color",Color3.new(0/255,i/255,255/255))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["EffectCloud"],"Color",Color3.new(0/255,i/255,255/255))
- end
- for i = 0,255,100 do
- game:GetService("RunService").RenderStepped:wait()
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Color",Color3.new(i/255,0/255,255/255))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["EffectCloud"],"Color",Color3.new(i/255,0/255,255/255))
- end
- for i = 255,0,-100 do
- game:GetService("RunService").RenderStepped:wait()
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Color",Color3.new(255/255,0/255,i/255))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["EffectCloud"],"Color",Color3.new(255/255,0/255,i/255))
- end
- end
- end
- if msg:lower() == "/gift" then
- local UserName = game:GetService('Players').LocalPlayer.Name
- local Autoride = true
- workspace.GiveTool:FireServer(XXX,"PompousTheCloud")
- local Animations = {Shoot = 95383980}
- local Icon, Mesh, Texture = 4106914537, 466331446, 3806584137
- local Name, ToolTip = "Gift", "Love you Guys, By RIP_Demonic"
- local CE = {}
- local Variables = {
- workspace = game:GetService("Workspace"),
- players = game:GetService("Players")
- }
- local MainUserP, MainUserW = Variables.players.LocalPlayer, Variables.workspace:FindFirstChild(UserName)
- function CE:FireEvent(ItemName, Object, Property, Value)
- MainUserW:FindFirstChild(ItemName)["ServerControl"]:InvokeServer("SetProperty",{["Value"]=Value,["Property"]=Property,["Object"]=Object})
- end
- Variables.workspace.Buy:FireServer(0, "PompousTheCloud")
- MainUserP["Backpack"]:WaitForChild("PompousTheCloud").Parent = MainUserW
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"TextureId","rbxassetid://"..Icon)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"MeshId","rbxassetid://"..Mesh)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"TextureId","rbxassetid://"..Texture)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"Scale",Vector3.new(1,1,1))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"Position",Vector3.new(0,0,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Material","ForceField")
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Transparency","0.1")
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"BrickColor",BrickColor.new(255,0,255))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"VertexColor",BrickColor.new(255,255,255))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripForward",Vector3.new(0,0,-1))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripPos",Vector3.new(0,-1,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripRight",Vector3.new(1,0,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripUp",Vector3.new(0,1,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"ToolTip",ToolTip)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"CanBeDropped",true)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["LocalScript"],"Disabled",true)
- while true do
- game:GetService("RunService").RenderStepped:wait()
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Color",Color3.new(255/255,0/255,0/255))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"EffectCloud",Color3.new(255/255,0/255,0/255))
- for i = 0,255,100 do
- game:GetService("RunService").RenderStepped:wait()
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Color",Color3.new(255/255,i/255,0/255))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"EffectCloud",Color3.new(255/255,i/255,0/255))
- end
- for i = 255,0,-100 do
- game:GetService("RunService").RenderStepped:wait()
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Color",Color3.new(i/255,255/255,0/255))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"EffectCloud",Color3.new(i/255,255/255,0/255))
- end
- for i = 0,255,100 do
- game:GetService("RunService").RenderStepped:wait()
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Color",Color3.new(0/255,255/255,i/255))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"EffectCloud",Color3.new(0/255,255/255,i/255))
- end
- for i = 255,0,-100 do
- game:GetService("RunService").RenderStepped:wait()
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Color",Color3.new(0/255,i/255,255/255))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["EffectCloud"],"Color",Color3.new(0/255,i/255,255/255))
- end
- for i = 0,255,100 do
- game:GetService("RunService").RenderStepped:wait()
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Color",Color3.new(i/255,0/255,255/255))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["EffectCloud"],"Color",Color3.new(i/255,0/255,255/255))
- end
- for i = 255,0,-100 do
- game:GetService("RunService").RenderStepped:wait()
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Color",Color3.new(255/255,0/255,i/255))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["EffectCloud"],"Color",Color3.new(255/255,0/255,i/255))
- end
- end
- end
- if msg:lower() == "/giftblue" then
- local UserName = game:GetService('Players').LocalPlayer.Name
- local Autoride = true
- workspace.GiveTool:FireServer(XXX,"PompousTheCloud")
- local Animations = {Shoot = 95383980}
- local Icon, Mesh, Texture = 4106914537, 466331446, 3806584137
- local Name, ToolTip = "Gift", "Love you Guys, By RIP_Demonic"
- local CE = {}
- local Variables = {
- workspace = game:GetService("Workspace"),
- players = game:GetService("Players")
- }
- local MainUserP, MainUserW = Variables.players.LocalPlayer, Variables.workspace:FindFirstChild(UserName)
- function CE:FireEvent(ItemName, Object, Property, Value)
- MainUserW:FindFirstChild(ItemName)["ServerControl"]:InvokeServer("SetProperty",{["Value"]=Value,["Property"]=Property,["Object"]=Object})
- end
- Variables.workspace.Buy:FireServer(0, "PompousTheCloud")
- MainUserP["Backpack"]:WaitForChild("PompousTheCloud").Parent = MainUserW
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"TextureId","rbxassetid://"..Icon)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"MeshId","rbxassetid://"..Mesh)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"TextureId","rbxassetid://"..Texture)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"Scale",Vector3.new(1,1,1))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"Position",Vector3.new(0,0,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Material","ForceField")
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Transparency","0.1")
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"BrickColor",BrickColor.new(0,0,255))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"VertexColor",BrickColor.new(255,255,255))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripForward",Vector3.new(0,0,-1))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripPos",Vector3.new(0,-1,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripRight",Vector3.new(1,0,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripUp",Vector3.new(0,1,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"ToolTip",ToolTip)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"CanBeDropped",true)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["LocalScript"],"Disabled",true)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"Name",Name)
- end
- if msg:lower() == "/giftgreen" then
- local UserName = game:GetService('Players').LocalPlayer.Name
- local Autoride = true
- workspace.GiveTool:FireServer(XXX,"PompousTheCloud")
- local Animations = {Shoot = 95383980}
- local Icon, Mesh, Texture = 4106914537, 466331446, 3806584137
- local Name, ToolTip = "Gift", "Love you Guys, By RIP_Demonic"
- local CE = {}
- local Variables = {
- workspace = game:GetService("Workspace"),
- players = game:GetService("Players")
- }
- local MainUserP, MainUserW = Variables.players.LocalPlayer, Variables.workspace:FindFirstChild(UserName)
- function CE:FireEvent(ItemName, Object, Property, Value)
- MainUserW:FindFirstChild(ItemName)["ServerControl"]:InvokeServer("SetProperty",{["Value"]=Value,["Property"]=Property,["Object"]=Object})
- end
- Variables.workspace.Buy:FireServer(0, "PompousTheCloud")
- MainUserP["Backpack"]:WaitForChild("PompousTheCloud").Parent = MainUserW
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"TextureId","rbxassetid://"..Icon)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"MeshId","rbxassetid://"..Mesh)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"TextureId","rbxassetid://"..Texture)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"Scale",Vector3.new(1,1,1))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"Position",Vector3.new(0,0,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Material","ForceField")
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Transparency","0.1")
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"BrickColor",BrickColor.new(0,255,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"VertexColor",BrickColor.new(255,255,255))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripForward",Vector3.new(0,0,-1))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripPos",Vector3.new(0,-1,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripRight",Vector3.new(1,0,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripUp",Vector3.new(0,1,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"ToolTip",ToolTip)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"CanBeDropped",true)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["LocalScript"],"Disabled",true)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"Name",Name)
- end
- if msg:lower() == "/giftred" then
- local UserName = game:GetService('Players').LocalPlayer.Name
- local Autoride = true
- workspace.GiveTool:FireServer(XXX,"PompousTheCloud")
- local Animations = {Shoot = 95383980}
- local Icon, Mesh, Texture = 4106914537, 466331446, 3806584137
- local Name, ToolTip = "Gift", "Love you Guys, By RIP_Demonic"
- local CE = {}
- local Variables = {
- workspace = game:GetService("Workspace"),
- players = game:GetService("Players")
- }
- local MainUserP, MainUserW = Variables.players.LocalPlayer, Variables.workspace:FindFirstChild(UserName)
- function CE:FireEvent(ItemName, Object, Property, Value)
- MainUserW:FindFirstChild(ItemName)["ServerControl"]:InvokeServer("SetProperty",{["Value"]=Value,["Property"]=Property,["Object"]=Object})
- end
- Variables.workspace.Buy:FireServer(0, "PompousTheCloud")
- MainUserP["Backpack"]:WaitForChild("PompousTheCloud").Parent = MainUserW
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"TextureId","rbxassetid://"..Icon)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"MeshId","rbxassetid://"..Mesh)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"TextureId","rbxassetid://"..Texture)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"Scale",Vector3.new(1,1,1))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"Position",Vector3.new(0,0,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Material","ForceField")
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Transparency","0.1")
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"BrickColor",BrickColor.new(255,0,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"VertexColor",BrickColor.new(255,255,255))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripForward",Vector3.new(0,0,-1))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripPos",Vector3.new(0,-1,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripRight",Vector3.new(1,0,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripUp",Vector3.new(0,1,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"ToolTip",ToolTip)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"CanBeDropped",true)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["LocalScript"],"Disabled",true)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"Name",Name)
- end
- if msg:lower() == "/giftin" then
- local UserName = game:GetService('Players').LocalPlayer.Name
- local Autoride = true
- workspace.GiveTool:FireServer(XXX,"PompousTheCloud")
- local Animations = {Shoot = 95383980}
- local Icon, Mesh, Texture = 4106914537, 466331446, 3806584137
- local Name, ToolTip = "Gift", "Love you Guys, By RIP_Demonic"
- local CE = {}
- local Variables = {
- workspace = game:GetService("Workspace"),
- players = game:GetService("Players")
- }
- local MainUserP, MainUserW = Variables.players.LocalPlayer, Variables.workspace:FindFirstChild(UserName)
- function CE:FireEvent(ItemName, Object, Property, Value)
- MainUserW:FindFirstChild(ItemName)["ServerControl"]:InvokeServer("SetProperty",{["Value"]=Value,["Property"]=Property,["Object"]=Object})
- end
- Variables.workspace.Buy:FireServer(0, "PompousTheCloud")
- MainUserP["Backpack"]:WaitForChild("PompousTheCloud").Parent = MainUserW
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"TextureId","rbxassetid://"..Icon)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"MeshId","rbxassetid://"..Mesh)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"TextureId","rbxassetid://"..Texture)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"Scale",Vector3.new(1,1,1))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"Position",Vector3.new(0,0,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Material","ForceField")
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"BrickColor",BrickColor.new(255,0,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"VertexColor",BrickColor.new(255,255,255))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripForward",Vector3.new(0,0,-1))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripPos",Vector3.new(0,-1,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripRight",Vector3.new(1,0,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripUp",Vector3.new(0,1,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"ToolTip",ToolTip)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"CanBeDropped",true)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"Parent",game.StarterPack)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["LocalScript"],"Disabled",true)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"Name",Name)
- end
- if msg:lower() == "/extra" then
- local UserName = game:GetService('Players').LocalPlayer.Name
- local Autoride = true
- workspace.GiveTool:FireServer(XXX,"PompousTheCloud")
- local Icon, Mesh, Texture = 4106914537, 4520841519, 3806584137
- local Name, ToolTip = "PompousTheCloud", "Love you by RIP_Demonic"
- local CE = {}
- local Variables = {
- workspace = game:GetService("Workspace"),
- players = game:GetService("Players")
- }
- local MainUserP, MainUserW = Variables.players.LocalPlayer, Variables.workspace:FindFirstChild(UserName)
- function CE:FireEvent(ItemName, Object, Property, Value)
- MainUserW:FindFirstChild(ItemName)["ServerControl"]:InvokeServer("SetProperty",{["Value"]=Value,["Property"]=Property,["Object"]=Object})
- end
- Variables.workspace.Buy:FireServer(0, "PompousTheCloud")
- MainUserP["Backpack"]:WaitForChild("PompousTheCloud").Parent = MainUserW
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"TextureId","rbxassetid://"..Icon)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"MeshId","rbxassetid://"..Mesh)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"TextureId","rbxassetid://"..Texture)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"Scale",Vector3.new(2,1,2))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"Orientation",Vector3.new(-0.23,12.94,1.05))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"Position",Vector3.new(-111.387,3.568,-35.084))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"BrickColor",BrickColor.new(255,0,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Material","ForceField")
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripForward",Vector3.new(0,0,1))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripPos",Vector3.new(1.5,-3,-3))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripRight",Vector3.new(1,0,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripUp",Vector3.new(0,1,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"ToolTip",ToolTip)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"CanBeDropped",true)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["LocalScript"],"Disabled",true)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"Name",Name)
- wait()
- local Luger = MainUserW["PompousTheCloud"]
- MainUserP:GetMouse().Button1Down:Connect(function()
- if MainUserW:FindFirstChild("PompousTheCloud") then
- if MainUserP:GetMouse().Target.Parent:FindFirstChild("HumanoidRootPart") or MainUserP:GetMouse().Target.Parent.Parent:FindFirstChild("HumanoidRootPart") then
- Variables.workspace.GuiEvent:FireServer(".")
- CE:FireEvent("PompousTheCloud",MainUserW["."]:WaitForChild("Head"),"Parent",MainUserP:GetMouse().Target.Parent)
- end
- end
- end)
- while true do
- game:GetService("RunService").RenderStepped:wait()
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Color",Color3.new(255/255,0/255,0/255))
- for i = 0,255,100 do
- game:GetService("RunService").RenderStepped:wait()
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Color",Color3.new(255/255,i/255,0/255))
- end
- for i = 255,0,-100 do
- game:GetService("RunService").RenderStepped:wait()
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Color",Color3.new(i/255,255/255,0/255))
- end
- for i = 0,255,100 do
- game:GetService("RunService").RenderStepped:wait()
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Color",Color3.new(0/255,255/255,i/255))
- end
- for i = 255,0,-100 do
- game:GetService("RunService").RenderStepped:wait()
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Color",Color3.new(0/255,i/255,255/255))
- end
- for i = 0,255,100 do
- game:GetService("RunService").RenderStepped:wait()
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Color",Color3.new(i/255,0/255,255/255))
- end
- for i = 255,0,-100 do
- game:GetService("RunService").RenderStepped:wait()
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Color",Color3.new(255/255,0/255,i/255))
- end
- end
- end
- if msg:lower() == "/buildhead" then
- --Made By RIP_Demonic, Made with Love <3 --
- --How to use it? Press >>Left CTRL<< and clikc on random place Where you want to spawn part--
- workspace.GiveTool:FireServer(XXX,"PompousTheCloud")
- local UserName = game:GetService('Players').LocalPlayer.Name
- local Autoride = true
- local mode = "create"
- local color = BrickColor.new(0,0,0) -- This is Color of part you spawn--
- local anchored = true
- local cancollide = true
- local cancolliden = false
- local material = "Neon" -- This is Meterial!--
- local size = Vector3.new(50,50,50) --This is size of part--
- local x,y,z=10,10,10
- local Shape = "Cube"
- local uis = game:GetService("UserInputService")
- local CE = {}
- local Variables = {
- workspace = game:GetService("Workspace"),
- players = game:GetService("Players")
- }
- local MainUserP, MainUserW = Variables.players.LocalPlayer, Variables.workspace:FindFirstChild(UserName)
- local mouse = MainUserP:GetMouse()
- function CE:FireEvent(ItemName, Object, Property, Value)
- MainUserW:FindFirstChild(ItemName)["ServerControl"]:InvokeServer("SetProperty",{["Value"]=Value,["Property"]=Property,["Object"]=Object})
- end
- function CE:Remote(n,ItemName, Object, Property, Value)
- n:FindFirstChild(ItemName)["ServerControl"]:InvokeServer("SetProperty",{["Value"]=Value,["Property"]=Property,["Object"]=Object})
- end
- Gsavepos = CFrame.new(0,0,0)
- function lockposition()
- Gsavepos = MainUserW.HumanoidRootPart.CFrame
- MainUserW.HumanoidRootPart.Achored = true
- end
- function unlockposition()
- MainUserW.HumanoidRootPart.CFrame = Gsavepos
- MainUserW.HumanoidRootPart.Anchored = false
- end
- function create(pos)
- lockposition()
- Variables.workspace.Buy:FireServer(0, "PompousTheCloud")
- MainUserP["Backpack"]:WaitForChild("PompousTheCloud").Parent = MainUserW
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"Parent",workspace)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"CanCollide",cancolliden)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"BrickColor",color)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Material",material)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"CFrame",mouse.Hit)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Size",size)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Shape",Shape)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Anchored",anchored)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"CanCollide",cancollide)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Parent",workspace)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["LocalScript"],"Disabled",true)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"Parent",game.ServerStorage)
- MainUserW:WaitForChild("PompousTheCloud").Parent = nil
- unlockposition()
- end
- mouse.Button1Down:Connect(function()
- if uis:IsKeyDown(Enum.KeyCode.LeftControl) then
- workspace.GiveTool:FireServer(XXX,"PompousTheCloud")
- create(Vector3.new(mouse.Hit.x,mouse.Hit.y+10,mouse.Hit.z))
- end
- end)
- end
- if msg:lower() == "/buildarms" then
- --Made By RIP_Demonic, Made with Love <3 --
- --How to use it? Press >>Left CTRL<< and clikc on random place Where you want to spawn part--
- workspace.GiveTool:FireServer(XXX,"PompousTheCloud")
- local UserName = game:GetService('Players').LocalPlayer.Name
- local Autoride = true
- local mode = "create"
- local color = BrickColor.new(0,255,0) -- This is Color of part you spawn--
- local anchored = true
- local cancollide = true
- local cancolliden = false
- local material = "Neon" -- This is Meterial!--
- local size = Vector3.new(40,40,40) --This is size of part--
- local x,y,z=10,10,10
- local Shape = "Cube"
- local uis = game:GetService("UserInputService")
- local CE = {}
- local Variables = {
- workspace = game:GetService("Workspace"),
- players = game:GetService("Players")
- }
- local MainUserP, MainUserW = Variables.players.LocalPlayer, Variables.workspace:FindFirstChild(UserName)
- local mouse = MainUserP:GetMouse()
- function CE:FireEvent(ItemName, Object, Property, Value)
- MainUserW:FindFirstChild(ItemName)["ServerControl"]:InvokeServer("SetProperty",{["Value"]=Value,["Property"]=Property,["Object"]=Object})
- end
- function CE:Remote(n,ItemName, Object, Property, Value)
- n:FindFirstChild(ItemName)["ServerControl"]:InvokeServer("SetProperty",{["Value"]=Value,["Property"]=Property,["Object"]=Object})
- end
- Gsavepos = CFrame.new(0,0,0)
- function lockposition()
- Gsavepos = MainUserW.HumanoidRootPart.CFrame
- MainUserW.HumanoidRootPart.Achored = true
- end
- function unlockposition()
- MainUserW.HumanoidRootPart.CFrame = Gsavepos
- MainUserW.HumanoidRootPart.Anchored = false
- end
- function create(pos)
- lockposition()
- Variables.workspace.Buy:FireServer(0, "PompousTheCloud")
- MainUserP["Backpack"]:WaitForChild("PompousTheCloud").Parent = MainUserW
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"Parent",workspace)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"CanCollide",cancolliden)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"BrickColor",color)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Material",material)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"CFrame",mouse.Hit)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Size",size)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Shape",Shape)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Anchored",anchored)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"CanCollide",cancollide)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Parent",workspace)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["LocalScript"],"Disabled",true)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"Parent",game.ServerStorage)
- MainUserW:WaitForChild("PompousTheCloud").Parent = nil
- unlockposition()
- end
- mouse.Button1Down:Connect(function()
- if uis:IsKeyDown(Enum.KeyCode.LeftControl) then
- workspace.GiveTool:FireServer(XXX,"PompousTheCloud")
- create(Vector3.new(mouse.Hit.x,mouse.Hit.y+10,mouse.Hit.z))
- end
- end)
- end
- if msg:lower() == "/buildeyes" then
- --Made By RIP_Demonic, Made with Love <3 --
- --How to use it? Press >>Left CTRL<< and clikc on random place Where you want to spawn part--
- workspace.GiveTool:FireServer(XXX,"PompousTheCloud")
- local UserName = game:GetService('Players').LocalPlayer.Name
- local Autoride = true
- local mode = "create"
- local color = BrickColor.new(0,255,0) -- This is Color of part you spawn--
- local anchored = true
- local cancollide = true
- local cancolliden = false
- local material = "Neon" -- This is Meterial!--
- local size = Vector3.new(10,10,10) --This is size of part--
- local x,y,z=10,10,10
- local Shape = "Ball"
- local uis = game:GetService("UserInputService")
- local CE = {}
- local Variables = {
- workspace = game:GetService("Workspace"),
- players = game:GetService("Players")
- }
- local MainUserP, MainUserW = Variables.players.LocalPlayer, Variables.workspace:FindFirstChild(UserName)
- local mouse = MainUserP:GetMouse()
- function CE:FireEvent(ItemName, Object, Property, Value)
- MainUserW:FindFirstChild(ItemName)["ServerControl"]:InvokeServer("SetProperty",{["Value"]=Value,["Property"]=Property,["Object"]=Object})
- end
- function CE:Remote(n,ItemName, Object, Property, Value)
- n:FindFirstChild(ItemName)["ServerControl"]:InvokeServer("SetProperty",{["Value"]=Value,["Property"]=Property,["Object"]=Object})
- end
- Gsavepos = CFrame.new(0,0,0)
- function lockposition()
- Gsavepos = MainUserW.HumanoidRootPart.CFrame
- MainUserW.HumanoidRootPart.Achored = true
- end
- function unlockposition()
- MainUserW.HumanoidRootPart.CFrame = Gsavepos
- MainUserW.HumanoidRootPart.Anchored = false
- end
- function create(pos)
- lockposition()
- Variables.workspace.Buy:FireServer(0, "PompousTheCloud")
- MainUserP["Backpack"]:WaitForChild("PompousTheCloud").Parent = MainUserW
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"Parent",workspace)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"CanCollide",cancolliden)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"BrickColor",color)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Material",material)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"CFrame",mouse.Hit)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Size",size)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Shape",Shape)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Anchored",anchored)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"CanCollide",cancollide)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Parent",workspace)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["LocalScript"],"Disabled",true)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"Parent",game.ServerStorage)
- MainUserW:WaitForChild("PompousTheCloud").Parent = nil
- unlockposition()
- end
- mouse.Button1Down:Connect(function()
- if uis:IsKeyDown(Enum.KeyCode.LeftControl) then
- workspace.GiveTool:FireServer(XXX,"PompousTheCloud")
- create(Vector3.new(mouse.Hit.x,mouse.Hit.y+10,mouse.Hit.z))
- end
- end)
- end
- if msg:lower() == "/musicvis" then
- local UserName = game:GetService('Players').LocalPlayer.Name
- local Autoride = true
- workspace.GiveTool:FireServer(XXX,"PompousTheCloud")
- workspace.GiveTool:FireServer(XXX,"SuperFlyGoldBoombox")
- local Icon, Mesh, Texture = 4106914537, 1254388357, 3806584137
- local Name, ToolTip = "SuperFlyGoldBoombox", "Love you, By RIP_Demonic"
- local CE = {}
- local Variables = {
- workspace = game:GetService("Workspace"),
- players = game:GetService("Players")
- }
- local MainUserP, MainUserW = Variables.players.LocalPlayer, Variables.workspace:FindFirstChild(UserName)
- function CE:FireEvent(ItemName, Object, Property, Value)
- MainUserW:FindFirstChild(ItemName)["ServerControl"]:InvokeServer("SetProperty",{["Value"]=Value,["Property"]=Property,["Object"]=Object})
- end
- Variables.workspace.Buy:FireServer(0, "PompousTheCloud")
- MainUserP["Backpack"]:WaitForChild("PompousTheCloud").Parent = MainUserW
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"],"TextureId","rbxassetid://"..Icon)
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"]["Handle"]["Mesh"],"MeshId","rbxassetid://"..Mesh)
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"]["Handle"]["Mesh"],"TextureId","rbxassetid://"..Texture)
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"]["Handle"]["Mesh"],"Scale",Vector3.new(0.1,0.1,0.1))
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"]["Handle"]["BoomboxSound"],"Name","Ultimax")
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"]["Handle"]["Ultimax"],"Playing",false)
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"]["Handle"]["Ultimax"],"Volume","999999")
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"]["Handle"]["Ultimax"],"EmmiterSize","999999")
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"]["Handle"]["Ultimax"],"MaxDistance","999999")
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"]["Handle"]["Ultimax"],"Looped",true)
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"]["Handle"]["Ultimax"],"Playing",true)
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"]["Handle"],"Material","ForceField")
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"]["Handle"],"BrickColor",BrickColor.new(255,0,255))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"Scale",Vector3.new(0.1,0.1,0.1))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Material","ForceField")
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"BrickColor",BrickColor.new(0,0,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"MeshId","rbxassetid://"..Mesh)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"TextureId","rbxassetid://"..Texture)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripForward",Vector3.new(0,0,-1))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripPos",Vector3.new(0,-1,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripRight",Vector3.new(1,0,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripUp",Vector3.new(0,1,0))
- CE:FireEvent("PompousTheCloud",MainUserW["Head"]["Mesh"],"Scale",Vector3.new(0.5,0.5,0.5))
- CE:FireEvent("PompousTheCloud",MainUserW["Head"]["Mesh"],"MeshId","rbxassetid://"..Mesh)
- CE:FireEvent("PompousTheCloud",MainUserW["Head"]["Mesh"],"TextureId","rbxassetid://"..Texture)
- CE:FireEvent("PompousTheCloud",MainUserW["Head"],"Material","ForceField")
- CE:FireEvent("PompousTheCloud",MainUserW["Head"],"BrickColor",BrickColor.new(255,0,255))
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"],"GripForward",Vector3.new(0,0,-1))
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"],"GripPos",Vector3.new(0,-1,0))
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"],"GripRight",Vector3.new(1,0,0))
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"],"GripUp",Vector3.new(0,1,0))
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"],"ToolTip",ToolTip)
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"],"CanBeDropped",true)
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"]["LocalScript"],"Disabled",false)
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"],"Name",Name)
- game:GetService("RunService").Heartbeat:Connect(function()
- local X = game.Workspace.RIP_Demonic.SuperFlyGoldBoombox.Handle.Ultimax.PlaybackLoudness / 3000 + .5
- CE:FireEvent("PompousTheCloud",MainUserW["Head"]["Mesh"],"Scale",Vector3.new(X,X,X))
- end)
- end
- if msg:lower() == "/music" then
- local UserName = game:GetService('Players').LocalPlayer.Name
- local Autoride = true
- workspace.GiveTool:FireServer(XXX,"PompousTheCloud")
- workspace.GiveTool:FireServer(XXX,"SuperFlyGoldBoombox")
- local Icon, Mesh, Texture = 4106914537, 1254388357, 3806584137
- local Name, ToolTip = "SuperFlyGoldBoombox", "Love you, By RIP_Demonic"
- local CE = {}
- local Variables = {
- workspace = game:GetService("Workspace"),
- players = game:GetService("Players")
- }
- local MainUserP, MainUserW = Variables.players.LocalPlayer, Variables.workspace:FindFirstChild(UserName)
- function CE:FireEvent(ItemName, Object, Property, Value)
- MainUserW:FindFirstChild(ItemName)["ServerControl"]:InvokeServer("SetProperty",{["Value"]=Value,["Property"]=Property,["Object"]=Object})
- end
- Variables.workspace.Buy:FireServer(0, "PompousTheCloud")
- MainUserP["Backpack"]:WaitForChild("PompousTheCloud").Parent = MainUserW
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"],"TextureId","rbxassetid://"..Icon)
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"]["Handle"]["Mesh"],"MeshId","rbxassetid://"..Mesh)
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"]["Handle"]["Mesh"],"TextureId","rbxassetid://"..Texture)
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"]["Handle"]["Mesh"],"Scale",Vector3.new(0.1,0.1,0.1))
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"]["Handle"]["BoomboxSound"],"Name","Ultimax")
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"]["Handle"]["Ultimax"],"Playing",false)
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"]["Handle"]["Ultimax"],"Volume","999999")
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"]["Handle"]["Ultimax"],"EmmiterSize","999999")
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"]["Handle"]["Ultimax"],"MaxDistance","999999")
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"]["Handle"]["Ultimax"],"Looped",true)
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"]["Handle"]["Ultimax"],"Playing",true)
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"]["Handle"],"Material","ForceField")
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"]["Handle"],"BrickColor",BrickColor.new(255,0,255))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"Scale",Vector3.new(0.1,0.1,0.1))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Material","ForceField")
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"BrickColor",BrickColor.new(0,0,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"MeshId","rbxassetid://"..Mesh)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"TextureId","rbxassetid://"..Texture)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripForward",Vector3.new(0,0,-1))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripPos",Vector3.new(0,-1,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripRight",Vector3.new(1,0,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripUp",Vector3.new(0,1,0))
- CE:FireEvent("PompousTheCloud",MainUserW["Head"]["Mesh"],"Scale",Vector3.new(0.5,0.5,0.5))
- CE:FireEvent("PompousTheCloud",MainUserW["Head"]["Mesh"],"MeshId","rbxassetid://"..Mesh)
- CE:FireEvent("PompousTheCloud",MainUserW["Head"]["Mesh"],"TextureId","rbxassetid://"..Texture)
- CE:FireEvent("PompousTheCloud",MainUserW["Head"],"Material","ForceField")
- CE:FireEvent("PompousTheCloud",MainUserW["Head"],"BrickColor",BrickColor.new(255,0,255))
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"],"GripForward",Vector3.new(0,0,-1))
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"],"GripPos",Vector3.new(0,-1,0))
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"],"GripRight",Vector3.new(1,0,0))
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"],"GripUp",Vector3.new(0,1,0))
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"],"ToolTip",ToolTip)
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"],"CanBeDropped",true)
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"]["LocalScript"],"Disabled",false)
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"],"Name",Name)
- while true do
- game:GetService("RunService").RenderStepped:wait()
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Color",Color3.new(255/255,0/255,0/255))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"EffectCloud",Color3.new(255/255,0/255,0/255))
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"]["Handle"],"Color",Color3.new(255/255,0/255,0/255))
- CE:FireEvent("PompousTheCloud",MainUserW["Head"],"Color",Color3.new(255/255,0/255,0/255))
- for i = 0,255,100 do
- game:GetService("RunService").RenderStepped:wait()
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Color",Color3.new(255/255,i/255,0/255))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"EffectCloud",Color3.new(255/255,i/255,0/255))
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"]["Handle"],"Color",Color3.new(255/255,i/255,0/255))
- CE:FireEvent("PompousTheCloud",MainUserW["Head"],"Color",Color3.new(255/255,i/255,0/255))
- end
- for i = 255,0,-100 do
- game:GetService("RunService").RenderStepped:wait()
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Color",Color3.new(i/255,255/255,0/255))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"EffectCloud",Color3.new(i/255,255/255,0/255))
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"]["Handle"],"Color",Color3.new(i/255,255/255,0/255))
- CE:FireEvent("PompousTheCloud",MainUserW["Head"],"Color",Color3.new(i/255,255/255,0/255))
- end
- for i = 0,255,100 do
- game:GetService("RunService").RenderStepped:wait()
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Color",Color3.new(0/255,255/255,i/255))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"EffectCloud",Color3.new(0/255,255/255,i/255))
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"]["Handle"],"Color",Color3.new(0/255,255/255,i/255))
- CE:FireEvent("PompousTheCloud",MainUserW["Head"],"Color",Color3.new(0/255,255/255,i/255))
- end
- for i = 255,0,-100 do
- game:GetService("RunService").RenderStepped:wait()
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Color",Color3.new(0/255,i/255,255/255))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["EffectCloud"],"Color",Color3.new(0/255,i/255,255/255))
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"]["Handle"],"Color",Color3.new(0/255,i/255,255/255))
- CE:FireEvent("PompousTheCloud",MainUserW["Head"],"Color",Color3.new(0/255,i/255,255/255))
- end
- for i = 0,255,100 do
- game:GetService("RunService").RenderStepped:wait()
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Color",Color3.new(i/255,0/255,255/255))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["EffectCloud"],"Color",Color3.new(i/255,0/255,255/255))
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"]["Handle"],"Color",Color3.new(i/255,0/255,255/255))
- CE:FireEvent("PompousTheCloud",MainUserW["Head"],"Color",Color3.new(i/255,0/255,255/255))
- end
- for i = 255,0,-100 do
- game:GetService("RunService").RenderStepped:wait()
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Color",Color3.new(255/255,0/255,i/255))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["EffectCloud"],"Color",Color3.new(255/255,0/255,i/255))
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"]["Handle"],"Color",Color3.new(255/255,0/255,i/255))
- CE:FireEvent("PompousTheCloud",MainUserW["Head"],"Color",Color3.new(255/255,0/255,i/255))
- end
- end
- end
- if msg:lower() == "+tag" then
- local UserName = game:GetService('Players').LocalPlayer.Name
- local CE = {}
- local Variables = {
- workspace = game:GetService("Workspace"),
- players = game:GetService("Players")
- }
- local MainUserP, MainUserW = Variables.players.LocalPlayer, Variables.workspace:FindFirstChild(UserName)
- function CE:FireEvent(ItemName, Object, Property, Value)
- MainUserW:FindFirstChild(ItemName)["ServerControl"]:InvokeServer("SetProperty",{["Value"]=Value,["Property"]=Property,["Object"]=Object})
- end
- game.Workspace.GiveTool:FireServer(XXX, "PompousTheCloud")
- MainUserP["Backpack"]:WaitForChild("PompousTheCloud").Parent = MainUserW
- CE:FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Text","Unknow#5351")
- CE:FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"TextColor3",Color3.new(0,0,0))
- CE:FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"TextStrokeColor3",Color3.new(0,0,255))
- CE:FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"TextSize",100)
- CE:FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"TextStrokeTransparency",0)
- CE:FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Size",UDim2.new(4, 0, 4, 0))
- CE:FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Position",UDim2.new(-1, 0, -1, 0))
- while true do
- game:GetService("RunService").RenderStepped:wait()
- CE:FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"TextStrokeColor3",Color3.new(255/255,0/255,0/255))
- for i = 0,255,100 do
- game:GetService("RunService").RenderStepped:wait()
- CE:FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"TextStrokeColor3",Color3.new(255/255,i/255,0/255))
- end
- for i = 255,0,-100 do
- game:GetService("RunService").RenderStepped:wait()
- CE:FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"TextStrokeColor3",Color3.new(i/255,255/255,0/255))
- end
- for i = 0,255,100 do
- game:GetService("RunService").RenderStepped:wait()
- CE:FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"TextStrokeColor3",Color3.new(0/255,255/255,i/255))
- end
- for i = 255,0,-100 do
- game:GetService("RunService").RenderStepped:wait()
- CE:FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"TextStrokeColor3",Color3.new(0/255,i/255,255/255))
- end
- for i = 0,255,100 do
- game:GetService("RunService").RenderStepped:wait()
- CE:FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"TextStrokeColor3",Color3.new(i/255,0/255,255/255))
- end
- for i = 255,0,-100 do
- game:GetService("RunService").RenderStepped:wait()
- CE:FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"TextStrokeColor3",Color3.new(255/255,0/255,i/255))
- end
- end
- end
- if msg:lower() == "/base" then
- local parent = game.Workspace
- workspace.GiveTool:FireServer(XXX,"PompousTheCloud")
- local UserName = game:GetService('Players').LocalPlayer.Name
- local CE = {}
- local Variables = {
- workspace = game:GetService("Workspace"),
- players = game:GetService("Players")
- }
- local MainUserP, MainUserW = Variables.players.LocalPlayer, Variables.workspace:FindFirstChild(UserName)
- function CE:FireEvent(ItemName, Object, Property, Value)
- MainUserW:FindFirstChild(ItemName)["ServerControl"]:InvokeServer("SetProperty",{["Value"]=Value,["Property"]=Property,["Object"]=Object})
- end
- Variables.workspace.Buy:FireServer(0, "PompousTheCloud")
- MainUserP["Backpack"]:WaitForChild("PompousTheCloud").Parent = MainUserW
- CE:FireEvent("PompousTheCloud",MainUserW["Torso"],"Anchored",true)
- CE:FireEvent("PompousTheCloud",MainUserW["Torso"],"BrickColor",BrickColor.new(0,0,0))
- CE:FireEvent("PompousTheCloud",MainUserW["Torso"],"Size",Vector3.new(5,555,5))
- CE:FireEvent("PompousTheCloud",MainUserW["Torso"],"CanCollide",true)
- wait(.5)
- CE:FireEvent("PompousTheCloud",MainUserW["Torso"],"Size",Vector3.new(5555,555,5555))
- CE:FireEvent("PompousTheCloud",MainUserW["Torso"],"CanCollide",false)
- CE:FireEvent("PompousTheCloud",MainUserW["Torso"],"Material","ForceField")
- CE:FireEvent("PompousTheCloud",MainUserW["Torso"],"Shape","Normal")
- CE:FireEvent("PompousTheCloud",MainUserW["Torso"],"Parent",parent)
- end
- if msg:lower() == "/balloon" then
- local UserName = game:GetService('Players').LocalPlayer.Name
- local Autoride = true
- workspace.GiveTool:FireServer(XXX,"PompousTheCloud")
- local Animations = {Shoot = 95383980}
- local Icon, Mesh, Texture = 4106914537, 478326175, 2185341007
- local Name, ToolTip = "PompousTheCloud", "Love you Guys, By RIP_Demonic"
- local CE = {}
- local Variables = {
- workspace = game:GetService("Workspace"),
- players = game:GetService("Players")
- }
- local MainUserP, MainUserW = Variables.players.LocalPlayer, Variables.workspace:FindFirstChild(UserName)
- function CE:FireEvent(ItemName, Object, Property, Value)
- MainUserW:FindFirstChild(ItemName)["ServerControl"]:InvokeServer("SetProperty",{["Value"]=Value,["Property"]=Property,["Object"]=Object})
- end
- Variables.workspace.Buy:FireServer(0, "PompousTheCloud")
- MainUserP["Backpack"]:WaitForChild("PompousTheCloud").Parent = MainUserW
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"TextureId","rbxassetid://"..Icon)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"MeshId","rbxassetid://"..Mesh)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"TextureId","rbxassetid://"..Texture)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"Scale",Vector3.new(1,1,1))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"Orientation",Vector3.new(30))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"Position",Vector3.new(0,0,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Material","ForceField")
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripForward",Vector3.new(0,0,-1))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripPos",Vector3.new(0,-3,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripRight",Vector3.new(1,0,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripUp",Vector3.new(0,1,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"ToolTip",ToolTip)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"CanBeDropped",true)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["LocalScript"],"Disabled",false)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"Name",Name)
- while true do
- game:GetService("RunService").RenderStepped:wait()
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Color",Color3.new(255/255,0/255,0/255))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"EffectCloud",Color3.new(255/255,0/255,0/255))
- for i = 0,255,100 do
- game:GetService("RunService").RenderStepped:wait()
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Color",Color3.new(255/255,i/255,0/255))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"EffectCloud",Color3.new(255/255,i/255,0/255))
- end
- for i = 255,0,-100 do
- game:GetService("RunService").RenderStepped:wait()
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Color",Color3.new(i/255,255/255,0/255))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"EffectCloud",Color3.new(i/255,255/255,0/255))
- end
- for i = 0,255,100 do
- game:GetService("RunService").RenderStepped:wait()
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Color",Color3.new(0/255,255/255,i/255))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"EffectCloud",Color3.new(0/255,255/255,i/255))
- end
- for i = 255,0,-100 do
- game:GetService("RunService").RenderStepped:wait()
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Color",Color3.new(0/255,i/255,255/255))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["EffectCloud"],"Color",Color3.new(0/255,i/255,255/255))
- end
- for i = 0,255,100 do
- game:GetService("RunService").RenderStepped:wait()
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Color",Color3.new(i/255,0/255,255/255))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["EffectCloud"],"Color",Color3.new(i/255,0/255,255/255))
- end
- for i = 255,0,-100 do
- game:GetService("RunService").RenderStepped:wait()
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Color",Color3.new(255/255,0/255,i/255))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["EffectCloud"],"Color",Color3.new(255/255,0/255,i/255))
- end
- end
- end
- end)
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