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- -- Update 5.0.10 --
- ### Major Features
- - Updated to Patch 1.15!
- ### Added
- - Added Nightkin and Super Mutant army buffs to Stoon’s Americanada path.
- - Added a bypass to the Kingdom of Manitoba focus “War Of The Second Coalition”.
- - Added a way to see how many radios you will need by looking at the tech that activates them.
- ### Changed
- - Changed Bushido Hido to his unique portrait.
- - Changed the naval tree to be more compact after the previous removal of many techs.
- - Changed the BOS puppet tree to give Tribal and Settler Power Armor tech levels.
- - Changed Langenburg’s focus tree to have will_lead_to_war_with targets set to warn the countries they are about to invade
- - Changed Armageddon Station keys to their proper names.
- - Changed the likelihood of Eureka AI taking their unique decisions to be higher.
- - Changed the Mojave Territories Dam Repair decision to require controlling Hoover Dam.
- - Changed several ARM wargoals to be unavailable if they are puppeted.
- - Changed the balancing and tooltips in Nuevo Aztlan related to the Jaguar and Eagle choosing whether to execute their rival.
- - Changed the icons on the Rad Hazards’ BOP.
- - Changed the Marrow Drinkers focus “Cultists of the Sea” to also give a wargoal on the Apostles rather than just claims.
- - Changed Stormmongers to get Xian schematics and a research boost instead of the tech itself.
- - Changed Behemoths to belong to the mutants category and changed the outsider warfare doctrine by removing most of the Behemoth specific buffs.
- - Changed the equipment that a spec ops platoon uses to 20 instead of 25.
- - Changed several Stormmongers ideas to be stronger.
- - Changed the Marrow Drinkers to start with Enforcer tech.
- - Changed “Hawkmoon Munitions” to “H.M. Munitions”.
- ### Fixed
- - Fixed a misplaced naval connection allowing units to teleport across Black Canyon.
- - Fixed Hubris Invites Nemesis Achievement to check the correct flag.
- - Last Family of Missoula Achievement now checks ownership of Missoula rather than a flag that isn’t set
- - Fixed nonfunctional offence and defence modifiers with army_attack_factor and army_defense_factor on ideas, decisions, and leader traits.
- - Fixed the Chained Choir Scour Corroded Fields focus, now removes resources from Corroded Fields instead of Fort Hope.
- - Changed New Reno’s Looting the Sierra Depot focus, now checks for control of the Sierra Depot instead of New Reno.
- - Fixed 3 of Pioneer Company’s generals not getting the correct portraits after the last update.
- - Fixed a nonfunctional state modifier to outpost construction after being raided.
- - Fixed TV Town coring failing to add state population.
- - Fixed the localisation for cybernetic immunity to say what it actually does.
- - Fixed a Cult of Liberty focus that had common weaponry as a requirement while it should have been basic weaponry.
- - Fixed the skill bonus factor on generic advisors not working by replacing it why army xp gain factor.
- - Fixed Stormmongers not getting a wargoal on Strath when they get a wargoal on all the other CPF nations.
- - Fixed Stormmongers not getting a wargoal on Safehaven.
- - Fixed Craw not unlocking the “Emperor of Manitoba” trait under some conditions.
- - Fixed several of the Patrolmen Texas focuses failing to bypass.
- - Fixed Crusher’s Army having no advisors.
- - Fixed the Crusher focus “Plea For Help” not always giving divisions.
- - Fixed the Commonwealth creation system for Pioneer Company requiring impassable states.
- - Fixed a Gatormaw background event choice not giving any outposts as intended.
- - Fixed Paladin-Marshall Wayne in Highland Watch having the wrong advisor portrait and missing description.
- - Fixed Costa Cafeinada starting name.
- - Fixed a few typos in Rio’s events and removed a dud tooltip in Rosado’s path.
- ### Technical Changes
- - Fixed several typos and added missing loc keys to several decision flags.
- - Adjusted the AI to be slightly less likely to agree to Demand Territory decisions.
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