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- < SERIAL MONITOR OUTPUT >
- Style RAM = 8
- Style RAM = 144
- Scanning sound font: Fire done
- Scanning sound font: common done
- Activating polyphonic font.
- Activating SmoothSwing V2
- Accent Swings Enabled.
- Polyphonic swings: 8
- Monophonic swings: 0
- Accent Slashes NOT Detected:
- unit Welcome to ProffieOS v6.5. Type 'help' for more info.
- Battery voltage: 1.59
- TWIST
- EVENT: Twist millis=51398
- Ignition.
- unit = 0 vol = 0.00, Playing Fire/hum.wav
- channels: 1 rate: 44100 bits: 16
- unit = 1 vol = 0.50, Playing Fire/out.wav
- channels: 1 rate: 44100 bits: 16
- humstart: 1800
- unit = 2 vol = 0.00, Playing Fire/swingl/swingl02.wav
- channels: 1 rate: 44100 bits: 16
- unit = 3 vol = 0.00, Playing Fire/swingh/swingh02.wav
- channels: 1 rate: 44100 bits: 16
- Playing Fire/swingh/swingh02.wav
- channels: 1 rate: 44100 bits: 16
- unit = 3 vol = 0.00, Playing Fire/swingl/swingl04.wav
- channels: 1 rate: 44100 bits: 16
- unit = 2 vol = 0.00, Playing Fire/swingh/swingh04.wav
- channels: 1 rate: 44100 bits: 16
- TWIST
- EVENT: Twist ON millis=54661
- unit = 1 vol = 0.50, Playing Fire/in.wav
- channels: 1 rate: 44100 bits: 16
- No sounds found: pstoff
- Unmounting SD Card.
- Amplifier off.
- TWIST
- EVENT: Twist millis=58556
- Ignition.
- unit = 0 vol = 0.00, Playing Fire/hum.wav
- channels: 1 rate: 44100 bits: 16
- unit = 1 vol = 0.50, Playing Fire/out.wav
- channels: 1 rate: 44100 bits: 16
- humstart: 1800
- unit = 2 vol = 0.00, Playing Fire/swingl/swingl05.wav
- channels: 1 rate: 44100 bits: 16
- unit = 3 vol = 0.00, Playing Fire/swingh/swingh05.wav
- channels: 1 rate: 44100 bits: 16
- Battery voltage: 0.94
- Playing Fire/swingh/swingh05.wav
- channels: 1 rate: 44100 bits: 16
- unit = 3 vol = 0.00, Playing Fire/swingl/swingl03.wav
- channels: 1 rate: 44100 bits: 16
- unit = 2 vol = 0.00, Playing Fire/swingh/swingh03.wav
- channels: 1 rate: 44100 bits: 16
- TWIST
- EVENT: Twist ON millis=64320
- unit = 1 vol = 0.50, Playing Fire/in.wav
- channels: 1 rate: 44100 bits: 16
- No sounds found: pstoff
- Unmounting SD Card.
- Amplifier off.
- TWIST
- EVENT: Twist millis=67153
- Ignition.
- unit = 0 vol = 0.00, Playing Fire/hum.wav
- channels: 1 rate: 44100 bits: 16
- unit = 1 vol = 0.50, Playing Fire/out.wav
- channels: 1 rate: 44100 bits: 16
- humstart: 1800
- unit = 3 vol = 0.00, Playing Fire/swingl/swingl04.wav
- channels: 1 rate: 44100 bits: 16
- unit = 2 vol = 0.00, Playing Fire/swingh/swingh04.wav
- channels: 1 rate: 44100 bits: 16
- TWIST
- EVENT: Twist ON millis=67754
- unit = 4 vol = 0.50, Playing Fire/in.wav
- channels: 1 rate: 44100 bits: 16
- TWIST
- EVENT: Twist millis=68391
- Ignition.
- unit = 0 vol = 0.00, Playing Fire/hum.wav
- channels: 1 rate: 44100 bits: 16
- unit = 5 vol = 0.50, Playing Fire/out.wav
- channels: 1 rate: 44100 bits: 16
- humstart: 1800
- unit = 2 vol = 0.00, Playing Fire/swingl/swingl04.wav
- channels: 1 rate: 44100 bits: 16
- unit = 3 vol = 0.00, Playing Fire/swingh/swingh04.wav
- channels: 1 rate: 44100 bits: 16
- No sounds found: pstoff
- TWIST
- EVENT: Twist ON millis=68763
- unit = 4 vol = 0.50, Playing Fire/in.wav
- channels: 1 rate: 44100 bits: 16
- TWIST
- EVENT: Twist millis=69018
- Ignition.
- unit = 0 vol = 0.00, Playing Fire/hum.wav
- channels: 1 rate: 44100 bits: 16
- unit = 1 vol = 0.50, Playing Fire/out.wav
- channels: 1 rate: 44100 bits: 16
- humstart: 1800
- TWIST
- EVENT: Twist ON millis=69310
- unit = 6 vol = 0.50, Playing Fire/in.wav
- channels: 1 rate: 44100 bits: 16
- No sounds found: pstoff
- TWIST
- EVENT: Twist millis=69611
- Ignition.
- unit = 0 vol = 0.00, Playing Fire/hum.wav
- channels: 1 rate: 44100 bits: 16
- unit = 4 vol = 0.50, Playing Fire/out.wav
- channels: 1 rate: 44100 bits: 16
- humstart: 1800
- unit = 3 vol = 0.00, Playing Fire/swingl/swingl02.wav
- channels: 1 rate: 44100 bits: 16
- unit = 2 vol = 0.00, Playing Fire/swingh/swingh02.wav
- channels: 1 rate: 44100 bits: 16
- TWIST
- EVENT: Twist ON millis=69989
- No sounds found: pstoff
- TWIST
- EVENT: Twist millis=70206
- Ignition.
- unit = 0 vol = 0.00, Playing Fire/hum.wav
- channels: 1 rate: 44100 bits: 16
- unit = 5 vol = 0.50, Playing Fire/out.wav
- channels: 1 rate: 44100 bits: 16
- humstart: 1800
- unit = 3 vol = 0.00, Playing Fire/swingl/swingl03.wav
- channels: 1 rate: 44100 bits: 16
- unit = 2 vol = 0.00, Playing Fire/swingh/swingh03.wav
- channels: 1 rate: 44100 bits: 16
- TWIST
- EVENT: Twist ON millis=70769
- unit = 1 vol = 0.50, Playing Fire/in.wav
- channels: 1 rate: 44100 bits: 16
- No sounds found: pstoff
- Unmounting SD Card.
- Amplifier off.
- Battery voltage: 0.93
- Booster off.
- ===============================================================
- < CONFIG FILE >
- #ifdef CONFIG_TOP
- #include "proffieboard_v2_config.h"
- #define NUM_BLADES 2 // Main neopixel + NPXL Connector
- #define NUM_BUTTONS 2
- #define VOLUME 800 // Volume level (0-3000) Don't go above 2000
- const unsigned int maxLedsPerStrip = 144;
- #define CLASH_THRESHOLD_G 5.0 // Clash sensitivity (lower = more sensitive, higher = less)
- #define ENABLE_AUDIO
- #define ENABLE_MOTION
- #define ENABLE_WS2811
- #define ENABLE_SD
- #define SAVE_STATE
- #define SHARED_POWER_PINS // For NPXL sharing power pins with the main blade
- #define BLADE_DETECT_PIN blade3Pin // Sets that the blade3Pin is connected to the "BD" pad of the NPXL Connector
- #define ENABLE_POWER_FOR_ID PowerPINS<bladePowerPin2,bladePowerPin5> // Allows "BladeID" to work
- #define IDLE_OFF_TIME 60 * 10 * 1000 // Specifies timeout for LEDs including accents in milliseconds (equates to 10min)
- // #define DISABLE_DIAGNOSTIC_COMMANDS
- #define FETT263_MAX_CLASH 16
- #define FETT263_SAY_BATTERY_PERCENT
- #define FETT263_SAY_COLOR_LIST
- #define FETT263_CLASH_STRENGTH_SOUND
- // Enables selection of clash, stab and lockup sounds based on clash strength
- // Light clash = 01.wav, Hard clash = highest number.wav
- #define FETT263_SAY_COLOR_LIST_CC
- // Spoken Color Names replace default sounds during Color Change "CC" Color List Mode (requires .wav files)
- #define FETT263_SAY_BATTERY_PERCENT
- // Spoken Battery Level as percent during On Demand Battery Level effect (requires .wav files)
- #define FETT263_SWING_ON
- // To enable Swing On Ignition control (automatically enters Battle Mode, uses Fast On)
- #define FETT263_SWING_ON_NO_BM
- // To enable Swing On Ignition control but not activate Battle Mode
- // (Combine with FETT263_SWING_ON or FETT263_SWING_ON_PREON, cannot be used with FETT263_BATTLE_MODE_ALWAYS_ON or FETT263_BATTLE_MODE_START_ON)
- #define FETT263_SWING_ON_SPEED 250
- // Adjust Swing Speed required for Ignition 250 ~ 500 recommended
- #define FETT263_TWIST_OFF
- // To enable Twist Off Retraction control
- #define FETT263_TWIST_ON
- // To enable Twist On Ignition control (automatically enters Battle Mode, uses Fast On)
- #define FETT263_TWIST_ON_NO_BM
- // To enable Twist On Ignition control but not activate Battle Mode
- // (Combine with FETT263_TWIST_ON or FETT263_TWIST_ON_PREON, cannot be used with FETT263_BATTLE_MODE_ALWAYS_ON or FETT263_BATTLE_MODE_START_ON)
- #define MOTION_TIMEOUT 60 * 15 * 1000
- // This extends the motion timeout to 15 minutes to allow gesture ignition to remain active; Increase/decrease the "15" value as needed
- #define FETT263_MOTION_WAKE_POWER_BUTTON
- // Enables a click on POWER Button to Wake Up Gestures after MOTION_TIMEOUT without igniting blade.
- // Saber will play boot sound and gestures will be active.
- #endif
- #ifdef CONFIG_PROP
- // #include "../props/saber_sa22c_buttons.h"
- #include "../props/saber_fett263_buttons.h"
- #endif
- #ifdef CONFIG_PRESETS
- Preset PresetNeoPixel[] = {
- { "Analog;common",
- "tracks/GESW.wav",
- StylePtr<Layers<AudioFlicker<RotateColorsX<Variation,Green>,RotateColorsX<Variation,Rgb<0,128,0>>>,LockupTrL<Layers<AlphaL<AudioFlickerL<Azure>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,AlphaL<White,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>>,Int<10000>>>>,TrConcat<TrInstant,TransitionEffect<Azure,White,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,TrConcat<TrInstant,TransitionEffect<White,Azure,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,ResponsiveStabL<Red>,ResponsiveBlastL<TransitionEffect<Azure,White,TrInstant,TrFade<100>,EFFECT_BLAST>,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,ResponsiveClashL<TransitionEffect<Azure,White,TrInstant,TrFade<100>,EFFECT_CLASH>,TrInstant,TrFade<400>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,LockupTrL<AlphaL<BrownNoiseFlickerL<White,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipe<300>,TrWipeIn<600>>,TransitionEffectL<TrConcat<TrBoing<230,5>,AlphaL<BrownNoiseFlickerL<RotateColorsX<Variation,Green>,Int<100>>,Bump<Int<0>,Int<4000>>>,TrBoing<230,3>,Black,TrBoing<110,3>,AlphaL<BrownNoiseFlickerL<RotateColorsX<Variation,Green>,Int<200>>,Bump<Int<0>,Int<6000>>>,TrBoing<40,3>>,EFFECT_PREON>>>(),
- StylePtr<Black>(),
- "Analog"},
- { "AniHero;common",
- "AniHero/tracks/Order66.wav",
- StylePtr<Layers<AudioFlicker<RotateColorsX<Variation,Blue>,RotateColorsX<Variation,Rgb<0,0,128>>>,LockupTrL<Layers<AlphaL<AudioFlickerL<Azure>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,AlphaL<White,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>>,Int<10000>>>>,TrConcat<TrInstant,TransitionEffect<Azure,White,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,TrConcat<TrInstant,TransitionEffect<White,Azure,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,ResponsiveStabL<Red,TrWipeIn<600>,TrWipe<600>>,ResponsiveBlastL<TransitionEffect<Azure,White,TrInstant,TrFade<100>,EFFECT_BLAST>,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,ResponsiveClashL<TransitionEffect<Azure,White,TrInstant,TrFade<100>,EFFECT_CLASH>,TrInstant,TrFade<400>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,LockupTrL<AlphaL<BrownNoiseFlickerL<White,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipe<500>,TrWipeIn<600>,Black>>>(),
- StylePtr<Black>(),
- "The Chosen One - Hero"},
- { "AniVill;common",
- "AniHero/tracks/Battle of the Heroes.wav",
- StylePtr<Layers<RandomFlicker<RotateColorsX<Variation,Blue>,RotateColorsX<Variation,Rgb<0,0,128>>>,AlphaL<RotateColorsX<Variation,Blue>,Scale<IsLessThan<SwingSpeed<600>,Int<13600>>,Scale<SwingSpeed<600>,Int<-19300>,Int<32768>>,Int<0>>>,LockupTrL<Layers<AlphaL<AudioFlickerL<Azure>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,AlphaL<White,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>>,Int<10000>>>>,TrConcat<TrInstant,TransitionEffect<Azure,White,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,TrConcat<TrInstant,TransitionEffect<White,Azure,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,ResponsiveStabL<Red,TrWipeIn<600>,TrWipe<600>>,ResponsiveBlastL<TransitionEffect<Azure,White,TrInstant,TrFade<100>,EFFECT_BLAST>,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,ResponsiveClashL<TransitionEffect<Azure,White,TrInstant,TrFade<100>,EFFECT_CLASH>,TrInstant,TrFade<400>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,LockupTrL<AlphaL<BrownNoiseFlickerL<White,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipe<600>,TrWipeIn<550>,Black>>>(),
- StylePtr<Black>(),
- "The Chosen One - Villain"},
- { "Ascend;common",
- "tracks/Ascension.wav",
- StylePtr<Layers<Stripes<16000,-1000,RotateColorsX<Variation,Blue>,Pulsing<RotateColorsX<Variation,Rgb<0,0,90>>,RotateColorsX<Variation,Blue>,800>,RotateColorsX<Variation,Blue>>,TransitionEffectL<TrConcat<TrFade<600>,RandomFlicker<RotateColorsX<Variation,Blue>,RotateColorsX<Variation,Rgb<0,0,160>>>,TrDelay<30000>,RotateColorsX<Variation,Blue>,TrFade<800>>,EFFECT_FORCE>,LockupTrL<Layers<AlphaL<AudioFlickerL<Azure>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,AlphaL<White,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>>,Int<10000>>>>,TrConcat<TrInstant,TransitionEffect<Azure,White,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,TrConcat<TrInstant,TransitionEffect<White,Azure,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,ResponsiveStabL<Red,TrWipeIn<600>,TrWipe<600>>,ResponsiveBlastL<TransitionEffect<Azure,White,TrInstant,TrFade<100>,EFFECT_BLAST>,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,ResponsiveClashL<TransitionEffect<Azure,White,TrInstant,TrFade<100>,EFFECT_CLASH>,TrInstant,TrFade<400>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,LockupTrL<AlphaL<BrownNoiseFlickerL<White,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeSparkTip<White,250>,TrWipeIn<850>,Black>>>(),
- StylePtr<Black>(),
- "Ascension"},
- { "Assassin;common",
- "tracks/DarkSide_Mix_bySamuelKim.wav",
- StylePtr<Layers<RandomFlicker<RotateColorsX<Variation,Rgb<100,100,150>>,RotateColorsX<Variation,Rgb<50,50,75>>>,AlphaL<AlphaL<RotateColorsX<Variation,Rgb<100,100,150>>,Scale<IsLessThan<SwingSpeed<600>,Int<13600>>,Scale<SwingSpeed<600>,Int<-19300>,Int<32768>>,Int<0>>>,SmoothStep<Int<16000>,Int<16000>>>,LockupTrL<Layers<AlphaL<AudioFlickerL<Azure>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,AlphaL<White,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>>,Int<10000>>>>,TrConcat<TrInstant,TransitionEffect<Azure,White,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,TrConcat<TrInstant,TransitionEffect<White,Azure,TrInstant,TrFade<200>,EFFECT_LOCKUP_BEGIN>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,ResponsiveStabL<Red,TrWipeIn<600>,TrWipe<600>>,ResponsiveBlastL<TransitionEffect<Azure,White,TrInstant,TrFade<100>,EFFECT_BLAST>,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,ResponsiveClashL<TransitionEffect<Azure,White,TrInstant,TrFade<100>,EFFECT_CLASH>,TrInstant,TrFade<400>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,LockupTrL<AlphaL<BrownNoiseFlickerL<White,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeSparkTip<White,150>,TrWipeInSparkTip<White,600>,Black>>>(),
- StylePtr<Black>(),
- "Assassin"},
- { "XMasBell;common",
- "tracks/venus.wav",
- StylePtr<Layers<StyleFire<StripesX<Int<3000>,Scale<SlowNoise<Int<2000>>,Int<-1000>,Int<-5000>>,BrownNoiseFlicker<RotateColorsX<Variation,Blue>,Black,100>,RandomPerLEDFlicker<RotateColorsX<Variation,Rgb<0,0,60>>,RotateColorsX<Variation,Rgb<0,0,10>>>,RotateColorsX<Variation,Rgb<25,25,255>>,RotateColorsX<Variation,Rgb<0,0,128>>>,RotateColorsX<Variation,Rgb<0,0,80>>,0,5,FireConfig<3,3000,0>,FireConfig<3,3000,0>,FireConfig<3,3000,0>,FireConfig<3,3000,0>>,AlphaL<Stripes<2500,-3000,Red,Rgb<60,0,0>,Pulsing<Rgb<30,0,0>,Black,800>>,SwingSpeed<600>>,LockupTrL<Layers<AlphaL<AudioFlickerL<White>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>>,AlphaL<White,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>>,Int<10000>>>>,TrConcat<TrInstant,White,TrFade<400>>,TrConcat<TrInstant,AlphaL<Mix<SmoothStep<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>>,Int<1000>>,Stripes<1500,2000,White,Blue>,Stripes<1500,-2500,White,Blue>>,Int<18000>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<White,AudioFlicker<White,Blue>,50,1>,TrConcat<TrInstant,AlphaL<White,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<White,Int<16000>>,30>,TrSmoothFade<600>>>,ResponsiveStabL<Red>,ResponsiveBlastL<Yellow,Int<400>,Scale<SwingSpeed<200>,Int<100>,Int<400>>>,ResponsiveClashL<White,TrInstant,TrFade<400>,Scale<BladeAngle<0,16000>,Int<4000>,Int<26000>>,Int<6000>,Int<20000>>,LockupTrL<AlphaL<BrownNoiseFlickerL<White,Int<300>>,SmoothStep<Int<30000>,Int<5000>>>,TrWipeIn<400>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Mix<TwistAngle<>,Red,Orange>,SmoothStep<Int<28000>,Int<5000>>>,TrWipeIn<600>,TrFade<300>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeSparkTip<White,1200>,TrWipeInSparkTip<White,1063>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<White,Bump<Int<0>,Int<10000>>>,TrFade<3000>,AlphaL<Orange,Bump<Int<0>,Int<8000>>>,TrFade<3000>,AlphaL<Red,Bump<Int<0>,Int<6000>>>,TrFade<2000>>,EFFECT_RETRACTION>,TransitionEffectL<TrConcat<TrDelay<1500>,AlphaL<HumpFlickerL<RotateColorsX<Variation,Blue>,30>,Bump<Int<0>,Int<3000>>>,TrFade<500>,AlphaL<HumpFlickerL<RotateColorsX<Variation,Blue>,30>,Bump<Int<0>,Int<4000>>>,TrFade<1000>,AlphaL<HumpFlickerL<RotateColorsX<Variation,Blue>,30>,Bump<Int<0>,Int<5000>>>,TrBoing<1950,7>>,EFFECT_PREON>,TransitionEffectL<TrConcat<TrInstant,TransitionLoopL<TrWaveX<RotateColorsX<Variation,Blue>,Int<500>,Int<200>,Int<500>,Int<40>>>,TrDelay<1000>,TransitionLoopL<TrWaveX<RotateColorsX<Variation,Blue>,Int<300>,Int<300>,Int<300>,Int<40>>>,TrDelay<1300>,TransitionLoopL<TrWaveX<RotateColorsX<Variation,Blue>,Int<100>,Int<400>,Int<100>,Int<32768>>>,TrDelay<2000>,AlphaL<RotateColorsX<Variation,Blue>,Bump<Int<0>,Int<6000>>>,TrBoing<1450,5>>,EFFECT_PREON>>>(),
- StylePtr<Black>(),
- "Lightsaber of the Bells"}
- };
- // ===============================================================================================================================
- Preset PresetNoBlade[] = {
- { "Fire;common",
- "tracks/GESW.wav",
- StylePtr<BLACK>(),
- StyleRainbowPtr<300, 800>(),
- "Rainbow Fire"}
- };
- // ===============================================================================================================================
- BladeConfig blades[] = {
- { NO_BLADE, // No Blade attached; NPXL connector visibile
- WS281XBladePtr<122, bladePin, Color8::GRB, PowerPINS<bladePowerPin2, bladePowerPin5> >(),
- WS281XBladePtr<16, blade2Pin, Color8::GRB, PowerPINS<bladePowerPin2, bladePowerPin5> >(),
- CONFIGARRAY(PresetNoBlade) },
- { 776, // Bendu Neopixel Blade
- WS281XBladePtr<122, bladePin, Color8::GRB, PowerPINS<bladePowerPin2, bladePowerPin5> >(),
- WS281XBladePtr<16, blade2Pin, Color8::GRB, PowerPINS<bladePowerPin2, bladePowerPin5> >(),
- CONFIGARRAY(PresetNeoPixel) },
- };
- #endif
- #ifdef CONFIG_BUTTONS
- Button PowerButton(BUTTON_POWER, powerButtonPin, "pow");
- Button AuxButton(BUTTON_AUX, auxPin, "aux");
- #endif
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