Advertisement
Guest User

Untitled

a guest
Jun 23rd, 2017
73
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 19.64 KB | None | 0 0
  1. Log uploaded on Friday, June 23, 2017, 10:49:46 PM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. More Vanilla Turrets: (no assemblies)
  5. RT's Weapon Pack: (no assemblies)
  6. HugsLib[3.1.1]: 0Harmony(1.0.9.1), HugsLib(0.17.0.0)
  7. Expanded Prosthetics and Organ Engineering 2.0: (no assemblies)
  8. Relations Tab: Fluffy_Relations(0.17.0.0)
  9. Medical Tab: 0Harmony(1.0.9.1), _harmonycheck(1.0.0.0), MedicalInfo(0.17.1.5)
  10. More Trade Ships: (no assemblies)
  11. Spoons Hair Mod: (no assemblies)
  12. EdB Prepare Carefully: 0Harmony(1.0.9.1), EdBPrepareCarefully(0.17.1.6)
  13. QualityBuilder: QualityBuilder(0.17.3.0)
  14. LT-DoorMat: RimWorld-DoorMat(1.0.0.0)
  15. Hand Me That Brick: HandMeThatBrick(2.2.17.0)
  16. Less Rebuff: (no assemblies)
  17. I Can Fix It!: 0Harmony(1.0.9.1), ICanFixIt(1.0.6355.1261)
  18. Tilled Soil: (no assemblies)
  19. Colony Manager: Fluffy_ColonyManager(0.17.1.10)
  20. Miscellaneous 'CORE': ColonistKeys(0.8.0.0), CommonMisc(0.10.0.0)
  21. Allow Tool: $HugsLibChecker(0.3.0.0), AllowTool(3.2.3.0)
  22. Misc. Training: TrainingFacility(1.0.0.0)
  23. Cooks Can Refuel: CooksCanRefuel(2.2.17.0)
  24. Hospitality: $HugsLibChecker(0.3.0.0), Hospitality(0.17.4.0)
  25. FishIndustry: FishIndustry(1.0.0.0)
  26. [A17] Balanced Neutroamine Production: (no assemblies)
  27. Organized Research Tab: OrganizedResearch(1.0.1.0)
  28. Turret Collection: TurretCollection(0.0.0.0)
  29. Misc. Robots++: (no assemblies)
  30. Misc. Robots: AIRobot(1.10.0.0)
  31. Quarry: Quarry(1.0.0.0)
  32. Mass Graves: 0Harmony(1.0.9.1), MassGraves(1.0.0.0)
  33. Simple sidearms[1.2.0]: $HugsLibChecker(0.2.0.0), SimpleSidearms(1.0.0.0)
  34. Misc. Weapon Repair: WeaponRepair(1.0.0.0)
  35. Zombieland: 0Harmony(1.0.9.1), ZombieLand(1.2.1.0)
  36.  
  37. Active Harmony patches:
  38. AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
  39. AttackTargetsCache.DeregisterTarget: TRANS: ZombieLand.Patches+AttackTargetsCache_DeregisterTarget_Patch.Transpiler
  40. AttackTargetsCache.RegisterTarget: TRANS: ZombieLand.Patches+AttackTargetsCache_RegisterTarget_Patch.Transpiler
  41. AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
  42. Building.Destroy: PRE: ICanFixIt.Building_Patch_Destroy.Prefix post: ICanFixIt.Building_Patch_Destroy.Postfix
  43. Building_Bed.GetGizmos: post: Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
  44. Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
  45. Command.GizmoOnGUI: TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
  46. DamageWorker_AddInjury.IsHeadshot: post: ZombieLand.Patches+DamageWorker_IsHeadshot_Patch.Postfix
  47. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditonalButtons
  48. DefGenerator.GenerateImpliedDefs_PreResolve: post: Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
  49. DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
  50. Designator.ProcessInput: PRE: AllowTool.Patches.Designator_ProcessInput_Patch.InterceptRightClicksOnSupportedDesignators
  51. Designator_Build.get_Visible: PRE: MassGraves.Harmony_Designator_Build.Prefix
  52. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  53. DrugPolicy.get_Item: post: Hospitality.Harmony.DrugPolicy_Patch+Item.Postfix
  54. EditWindow_DebugInspector.CurrentDebugString: TRANS: ZombieLand.Patches+EditWindow_DebugInspector_CurrentDebugString_Patch.Transpiler
  55. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  56. FactionDialogMaker.OfferGiftOption: PRE: Hospitality.Harmony.FactionDialogMaker_Patch+OfferGiftOption.Replacement
  57. FactionManager.ExposeData: post: ZombieLand.Patches+FactionManager_AllFactions_Patch.Postfix
  58. FloatMenuMakerMap.AddHumanlikeOrders: post: SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders
  59. ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
  60. ForbidUtility.IsForbidden: PRE: ZombieLand.Patches+ForbidUtility_IsForbidden_Patch.Prefix
  61. ForbidUtility.SetForbiddenIfOutsideHomeArea: PRE: ZombieLand.Patches+ForbidUtility_SetForbiddenIfOutsideHomeArea_Patch.Prefix
  62. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  63. Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  64. GenHostility.IsActiveThreat: PRE: ZombieLand.Patches+GenHostility_IsActiveThreat_Patch.Prefix
  65. ITab_Pawn_Gear.InterfaceDrop: PRE: Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix, SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop
  66. ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
  67. ImmunityHandler.ImmunityHandlerTick: PRE: ZombieLand.Patches+ImmunityHandler_ImmunityHandlerTick_Patch.Prefix
  68. IncidentWorker_RefugeeChased.TryExecute: PRE: Hospitality.Harmony.IncidentWorker_RefugeeChased_Patch+TryExecute.Replacement
  69. IncidentWorker_WandererJoin.TryExecute: PRE: Hospitality.Harmony.IncidentWorker_WandererJoin_Patch+TryExecute.Replacement
  70. InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterRevereseDesignatorCommandPair
  71. JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
  72. JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
  73. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  74. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  75. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  76. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  77. ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
  78. MusicManagerPlay.get_DangerMusicMode: PRE: ZombieLand.Patches+AttackTargetsCache_get_DangerRating_Patch.Prefix
  79. Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
  80. Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix
  81. Page_ModsConfig.PostClose: TRANS: HugsLib.Patches.ModsConfig_PostClose_Patch.QuickRestartInDevMode
  82. Pawn.GetGizmos: post: SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos
  83. Pawn.get_Downed: PRE: ZombieLand.Patches+Pawn_Downed_Patch.Prefix
  84. PawnCollisionTweenerUtility.PawnCollisionPosOffsetFor: PRE: ZombieLand.Patches+Pawn_DrawTracker_DrawTrackerTick_Patch.Prefix
  85. PawnComponentsUtility.RemoveComponentsOnKilled: post: ZombieLand.Patches+PawnComponentsUtility_RemoveComponentsOnKilled_Patch.Postfix
  86. PawnDiedOrDownedThoughtsUtility.TryGiveThoughts: PRE: ZombieLand.Patches+PawnDiedOrDownedThoughtsUtility_TryGiveThoughts_Patch.Prefix
  87. PawnGenerator.GenerateGearFor: post: SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
  88. PawnGenerator.GenerateNewNakedPawn: PRE: ZombieLand.Patches+PawnGenerator_TryGenerateNewNakedPawn_Patch.Prefix
  89. PawnGraphicSet.ResolveAllGraphics: post: ZombieLand.Patches+PawnGraphicSet_ResolveAllGraphics_Patch.Postfix
  90. PawnRenderer.RenderPawnAt: PRE: ZombieLand.Patches+PawnRenderer_RenderPawnAt_Patch.Prefix
  91. PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
  92. PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
  93. Pawn_EquipmentTracker.AddEquipment: post: SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment
  94. Pawn_GuestTracker.Notify_PawnUndowned: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+Notify_PawnUndowned.Replacement
  95. Pawn_GuestTracker.SetGuestStatus: PRE: Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
  96. Pawn_HealthTracker.MakeDowned: post: ZombieLand.Patches+Pawn_HealthTracker_MakeDowned_Patch.Postfix
  97. Pawn_HealthTracker.get_PainShockThreshold: TRANS: ZombieLand.Patches+Pawn_HealthTracker_PainShockThreshold_Patch.Transpiler
  98. Pawn_InteractionsTracker.InteractionsTrackerTick: TRANS: ZombieLand.Patches+Pawn_InteractionsTracker_InteractionsTrackerTick_Patch.Transpiler
  99. Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
  100. Pawn_InteractionsTracker.TryInteractWith: TRANS: ZombieLand.Patches+Pawn_InteractionsTracker_TryInteractWith_Patch.Transpiler
  101. Pawn_MindState.Notify_DamageTaken: TRANS: ZombieLand.Patches+Pawn_MindState_Notify_DamageTaken_Patch.Transpiler
  102. Pawn_NeedsTracker.AddOrRemoveNeedsAsAppropriate: TRANS: ZombieLand.Patches+Pawn_NeedsTracker_AddOrRemoveNeedsAsAppropriate_Patch.Transpiler
  103. Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
  104. Pawn_NeedsTracker.get_AllNeeds: TRANS: ZombieLand.Patches+Pawn_NeedsTracker_AllNeeds_Patch.Transpiler
  105. Pawn_PlayerSettings.get_RespectsAllowedArea: post: Hospitality.Harmony.Pawn_PlayerSettings_Patch+RespectsAllowedArea.Postfix
  106. Pawn_RecordsTracker.AddTo: TRANS: ZombieLand.Patches+Pawn_RecordsTracker_AddTo_Patch.Transpiler
  107. Pawn_RecordsTracker.Increment: TRANS: ZombieLand.Patches+Pawn_RecordsTracker_Increment_Patch.Transpiler
  108. Pawn_RelationsTracker.Notify_RescuedBy: post: Hospitality.Harmony.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Postfix
  109. Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
  110. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  111. Projectile.Launch: PRE: ZombieLand.Patches+Projectile_Launch_Patch.Prefix
  112. ReservationManager.CanReserve: PRE: ZombieLand.Patches+ReservationManager_CanReserve_Patch.Prefix
  113. ReservationManager.Reserve: PRE: ZombieLand.Patches+ReservationManager_Reserve_Patch.Prefix
  114. RestUtility.CanUseBedEver: post: Hospitality.Harmony.RestUtility_Patch+CanUseBedEver.Postfix
  115. ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
  116. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  117. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  118. Scenario.GetFirstConfigPage: TRANS: ZombieLand.Patches+PageUtility_InitGameStart_Patch.Transpiler
  119. SelectionDrawer.DrawSelectionOverlays: post: ZombieLand.Patches+SelectionDrawer_DrawSelectionOverlays_Patch.Postfix
  120. SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
  121. Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
  122. StatExtension.GetStatValue: PRE: ZombieLand.Patches+StatExtension_GetStatValue_Patch.Prefix
  123. Thing.set_Position: PRE: ZombieLand.Patches+Thing_Position_Patch.Prefix
  124. ThingMaker.MakeThing: PRE: ZombieLand.Patches+ThingMaker_MakeThing_Patch.Prefix
  125. ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
  126. ThoughtUtility.CanGetThought: PRE: ZombieLand.Patches+ThoughtUtility_CanGetThought_Patch.Prefix
  127. ThoughtWorker_ColonistLeftUnburied.CurrentStateInternal: TRANS: ZombieLand.Patches+ThoughtWorker_ColonistLeftUnburied_CurrentStateInternal_Patch.Transpiler
  128. ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
  129. ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
  130. Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
  131. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  132. Verb.GetDamageFactorFor: post: ZombieLand.Patches+Verb_GetDamageFactorFor_Patch.Postfix
  133. Verb_MeleeAttack.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot
  134. Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
  135. Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, fluffy.medicaltab:1.0.9.1, com.mandible.rimworld.icanfixit:1.0.9.1, HugsLib.AllowTool:1.0.9.1, MassGraves.Harmony:1.0.9.1, net.pardeike.zombieland:1.0.9.1, EdB.PrepareCarefully:1.0.9.1, HugsLib.Hospitality:1.0.9.1, HugsLib.SimpleSidearms:1.0.9.1
  136.  
  137. Platform information: (hidden, hold Shift while publishing to include)
  138.  
  139. Log file contents:
  140. Initialize engine version: 5.4.1f1 (649f48bbbf0f)
  141. GfxDevice: [Renderer information redacted]
  142. Begin MonoManager ReloadAssembly
  143. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  144. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  145. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  146. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  147. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  148. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
  149. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  150. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  151. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  152. RimWorld 0.17.1557 rev1153
  153.  
  154. Mods config data is from build 1393 while we are at build 1557. Resetting.
  155.  
  156. Could not resolve cross-reference to RimWorld.ConceptDef named PersonalShields
  157.  
  158. Could not resolve cross-reference to RimWorld.ConceptDef named GuestBeds
  159.  
  160. Could not resolve cross-reference to RimWorld.ConceptDef named RecruitGuest
  161.  
  162. Could not resolve cross-reference to RimWorld.ConceptDef named Hospitality
  163.  
  164. Failed to load key/value pair: , 0
  165.  
  166. Failed to load key/value pair: , 1
  167.  
  168. Failed to load key/value pair: , 0
  169.  
  170. Failed to load key/value pair: , 1
  171.  
  172. Knowledge data was missing key ShieldBelts. Adding it...
  173.  
  174. Knowledge data was missing key DoorOpenSpeed. Adding it...
  175.  
  176. Could not resolve cross-reference to RimWorld.ConceptDef named PersonalShields
  177.  
  178. Could not resolve cross-reference to RimWorld.ConceptDef named GuestBeds
  179.  
  180. Could not resolve cross-reference to RimWorld.ConceptDef named RecruitGuest
  181.  
  182. Could not resolve cross-reference to RimWorld.ConceptDef named Hospitality
  183.  
  184. Failed to load key/value pair: , 0
  185.  
  186. Failed to load key/value pair: , 1
  187.  
  188. Failed to load key/value pair: , 0
  189.  
  190. Failed to load key/value pair: , 1
  191.  
  192. Knowledge data was missing key ShieldBelts. Adding it...
  193.  
  194. Knowledge data was missing key DoorOpenSpeed. Adding it...
  195.  
  196. Setting up 1 worker threads for Enlighten.
  197. Thread -> id: 2138 -> priority: 1
  198. Initialize engine version: 5.4.1f1 (649f48bbbf0f)
  199. GfxDevice: creating device client; threaded=1
  200. Direct3D:
  201. Version: Direct3D 9.0c [nvd3dum.dll 21.21.13.7653]
  202. Renderer: NVIDIA GeForce GTX 970
  203. Vendor: NVIDIA
  204. VRAM: 3072 MB (via DXGI)
  205. Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1
  206. Begin MonoManager ReloadAssembly
  207. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.dll into Unity Child Domain
  208. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  209. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  210. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  211. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  212. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\System.Xml.Linq.dll into Unity Child Domain
  213. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NAudio.dll into Unity Child Domain
  214. Loading [Rimworld_dir]\RimWorldWin_Data\Managed\NVorbis.dll into Unity Child Domain
  215. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  216. RimWorld 0.17.1557 rev1153
  217.  
  218. XML error: Could not find parent node named "Base_X2_AIRobotRechargeStation" for node "ThingDef". Full node: <ThingDef Abstract="True" Name="RPP_RechargeStation" ParentName="Base_X2_AIRobotRechargeStation" Class="AIRobot.X2_ThingDef_AIRobot_Building_RechargeStation"><minifiedDef>AIRobot_MinifiedRechargeStation</minifiedDef><fillPercent>0.25</fillPercent><costList><Steel>75</Steel><Plasteel>15</Plasteel><Component>15</Component></costList><!-- added abstraction for potential future use --></ThingDef>
  219.  
  220. XML error: Could not find parent node named "DisabledBase" for node "ThingDef". Full node: <ThingDef Abstract="True" Name="RPP_Disabled" ParentName="DisabledBase"><thingClass>AIRobot.X2_AIRobot_disabled</thingClass><soundDrop>ChunkRock_Drop</soundDrop></ThingDef>
  221.  
  222. XML error: Could not find parent node named "Base_X2_AIRobot" for node "ThingDef". Full node: <ThingDef Abstract="True" Name="RPP_Bot" ParentName="Base_X2_AIRobot" Class="AIRobot.X2_ThingDef_AIRobot"><uiIconPath>Things/Pawn/Humanlike/UI/IconHuman</uiIconPath><race><body>AIRobot</body><baseBodySize>0.6</baseBodySize><baseHungerRate>0.5</baseHungerRate><baseHealthScale>0.6</baseHealthScale><intelligence>ToolUser</intelligence></race><statBases><ComfyTemperatureMin>-110</ComfyTemperatureMin><ComfyTemperatureMax>110</ComfyTemperatureMax><PsychicSensitivity>0</PsychicSensitivity><ToxicSensitivity>0</ToxicSensitivity><MeatAmount>0</MeatAmount><LeatherAmount>0</LeatherAmount></statBases><verbs><li><verbClass>Verb_BeatFire</verbClass></li><li><verbClass>Verb_MeleeAttack</verbClass><defaultCooldownTime>1.45</defaultCooldownTime><meleeDamageBaseAmount>1</meleeDamageBaseAmount><meleeDamageDef>Blunt</meleeDamageDef><linkedBodyPartsGroup>LeftHand</linkedBodyPartsGroup></li></verbs><recipes></recipes><allowLearning>false</allowLearning></ThingDef>
  223.  
  224. Duplicate code-linked translation key: QualityBuilder.Nothing in language English
  225.  
  226. Knowledge data was missing key GuestBeds. Adding it...
  227.  
  228. Knowledge data was missing key RecruitGuest. Adding it...
  229.  
  230. Knowledge data was missing key Hospitality. Adding it...
  231.  
  232. Knowledge data was missing key QRY_ReclaimingSoil. Adding it...
  233.  
  234. Knowledge data was missing key Concept_SimpleSidearmsBasic. Adding it...
  235.  
  236. Knowledge data was missing key Concept_SidearmsInInventory. Adding it...
  237.  
  238. Knowledge data was missing key Concept_SidearmsPrimary. Adding it...
  239.  
  240. Knowledge data was missing key Concept_SidearmsMissing. Adding it...
  241.  
  242. Knowledge data was missing key Concept_SimpleSidearmsAdvanced. Adding it...
  243.  
  244. Knowledge data was missing key Concept_SimpleSidearmsDropping. Adding it...
  245.  
  246. Knowledge data was missing key GuestBeds. Adding it...
  247.  
  248. Knowledge data was missing key RecruitGuest. Adding it...
  249.  
  250. Knowledge data was missing key Hospitality. Adding it...
  251.  
  252. Knowledge data was missing key QRY_ReclaimingSoil. Adding it...
  253.  
  254. Knowledge data was missing key Concept_SimpleSidearmsBasic. Adding it...
  255.  
  256. Knowledge data was missing key Concept_SidearmsInInventory. Adding it...
  257.  
  258. Knowledge data was missing key Concept_SidearmsPrimary. Adding it...
  259.  
  260. Knowledge data was missing key Concept_SidearmsMissing. Adding it...
  261.  
  262. Knowledge data was missing key Concept_SimpleSidearmsAdvanced. Adding it...
  263.  
  264. Knowledge data was missing key Concept_SimpleSidearmsDropping. Adding it...
  265.  
  266. d3d: failed to create 2D texture id=2321 w=31 h=19 mips=6 d3dfmt=21 [invalid call]
  267. d3d: failed to create 2D texture id=2323 w=30 h=13 mips=6 d3dfmt=21 [invalid call]
  268. d3d: failed to create 2D texture id=2325 w=31 h=19 mips=6 d3dfmt=21 [invalid call]
  269. d3d: failed to create 2D texture id=2327 w=31 h=16 mips=6 d3dfmt=21 [invalid call]
  270. d3d: failed to create 2D texture id=2341 w=15 h=11 mips=5 d3dfmt=21 [invalid call]
  271. d3d: failed to create 2D texture id=2347 w=24 h=30 mips=6 d3dfmt=21 [invalid call]
  272. d3d: failed to create 2D texture id=2357 w=30 h=30 mips=6 d3dfmt=21 [invalid call]
  273. OnLevelWasLoaded was found on ModInitializerComponent
  274. This message has been deprecated and will be removed in a later version of Unity.
  275. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  276. (Filename: Line: 375)
  277.  
  278. Hospitality injected.
  279.  
  280. [HugsLib] v3.1.1 initialized AllowTool, Hospitality, SimpleSidearms
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement