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- Initialize mono
- Mono path[0] = '/Applications/Unity/Unity.app/Contents/Frameworks/Managed'
- Mono path[1] = '/Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0'
- Mono config path = '/Applications/Unity/Unity.app/Contents/Frameworks/Mono/etc'
- Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,defer=y
- 2013-04-29 10:14:04.707 Unity[8075:2203] NSDocumentController Info.plist warning: The values of CFBundleTypeRole entries must be 'Editor', 'Viewer', 'None', or 'Shell'.
- LICENSE SYSTEM [2013429 10:14:4] Next license update check is after 2013-04-30T09:03:13
- IsTimeToCheckForNewEditor: Update time 1367229791 current 1367226845
- /Volumes/Anvil/Unity Projects/Games/Moonbase Lander/ Moonbase Lander Project/Lander 1.1.1
- ��Loading GUID <-> Path mappings ... 0.000152 seconds.
- Loading Asset Database ... 0.000011 seconds
- AssetDatabase consistency checks ... 0.000090 seconds
- Initialize engine version: 4.1.2f1 (911c7369eeac)
- GfxDevice: creating device client; threaded=1
- OpenGL:
- Version: OpenGL 2.1 [2.1 ATI-7.32.12]
- Renderer: ATI Radeon HD 5770 OpenGL Engine
- Vendor: ATI Technologies Inc.
- VRAM: 1024 MB
- Extensions: GL_ARB_color_buffer_float GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_seamless_cube_map GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_transpose_matrix GL_ARB_vertex_array_bgra GL_ARB_vertex_blend GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_APPLE_aux_depth_stencil GL_APPLE_client_storage GL_APPLE_element_array GL_APPLE_fence GL_APPLE_float_pixels GL_APPLE_flush_buffer_range GL_APPLE_flush_render GL_APPLE_object_purgeable GL_APPLE_packed_pixels GL_APPLE_pixel_buffer GL_APPLE_rgb_422 GL_APPLE_row_bytes GL_APPLE_specular_vector GL_APPLE_texture_range GL_APPLE_transform_hint GL_APPLE_vertex_array_object GL_APPLE_vertex_array_range GL_APPLE_vertex_point_size GL_APPLE_vertex_program_evaluators GL_APPLE_ycbcr_422 GL_ATI_blend_equation_separate GL_ATI_blend_weighted_minmax GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_texgen_reflection GL_SGI_color_matrix GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod
- GL: buggy packed depth stencil; Deferred rendering will use slower rendering path
- Registering custom dll's ... 0.000162 seconds.
- Begin MonoManager ReloadAssembly
- Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEngine.dll (this message is harmless)
- Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEditor.dll (this message is harmless)
- Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEditor.Graphs.dll (this message is harmless)
- Loading /Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEditor.Graphs.dll into Unity Child Domain
- Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Core.dll (this message is harmless)
- Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.dll (this message is harmless)
- Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Managed/Mono.Cecil.dll (this message is harmless)
- Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Xml.dll (this message is harmless)
- Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/UnityScript.dll (this message is harmless)
- Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Managed/ICSharpCode.NRefactory.dll (this message is harmless)
- Mono: successfully reloaded assembly
- - Completed reload, in 0.195 seconds
- System memory in use before: 20.5 MB.
- Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- System memory in use after: 20.5 MB.
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 46.
- Total: 0.730962 ms (FindLiveObjects: 0.033571 ms CreateObjectMapping: 0.009632 ms MarkObjects: 0.620120 ms DeleteObjects: 0.010276 ms)
- Validating Project structure ... 0.000057 seconds.
- Shader import version has changed; will reimport all shaders...
- Upgrading shader files ...0.000064 seconds.
- Refresh, detecting if any assets need to be imported or removed ... 0.018231 seconds
- Updating Assets - GUID: 00000000000000001000000000000000...
- done. [Time: 24.036510 ms]
- Updating ProjectSettings/InputManager.asset - GUID: 00000000000000002000000000000000...
- done. [Time: 3.223998 ms]
- Updating ProjectSettings/TagManager.asset - GUID: 00000000000000003000000000000000...
- done. [Time: 3.564371 ms]
- Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000...
- done. [Time: 6.197886 ms]
- Updating ProjectSettings/NavMeshLayers.asset - GUID: 00000000000000004100000000000000...
- done. [Time: 4.486055 ms]
- Updating Library/BuildPlayer.prefs - GUID: 00000000000000005000000000000000...
- done. [Time: 27.065285 ms]
- Updating ProjectSettings/AudioManager.asset - GUID: 00000000000000006000000000000000...
- done. [Time: 60.302830 ms]
- Updating ProjectSettings/TimeManager.asset - GUID: 00000000000000007000000000000000...
- done. [Time: 2.754120 ms]
- Updating ProjectSettings/DynamicsManager.asset - GUID: 00000000000000008000000000000000...
- done. [Time: 2.740359 ms]
- Updating ProjectSettings/QualitySettings.asset - GUID: 00000000000000009000000000000000...
- done. [Time: 3.019061 ms]
- Updating ProjectSettings/NetworkManager.asset - GUID: 0000000000000000a000000000000000...
- done. [Time: 5.602123 ms]
- Updating ProjectSettings/EditorBuildSettings.asset - GUID: 0000000000000000b000000000000000...
- done. [Time: 2.535236 ms]
- Updating ProjectSettings/EditorSettings.asset - GUID: 0000000000000000c000000000000000...
- done. [Time: 2.796800 ms]
- System memory in use before: 23.7 MB.
- Unloading 13 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- System memory in use after: 22.5 MB.
- Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 243.
- Total: 14.565557 ms (FindLiveObjects: 0.030486 ms CreateObjectMapping: 0.013794 ms MarkObjects: 0.656542 ms DeleteObjects: 0.008025 ms)
- ----- Total AssetImport time: 0.208682s, Asset Import: 0.189533s, CacheServerIntegrate: 0.000000s, CacheServer Download: 144115184.000000s [0 B, 0.000000 mb/s], CacheServer Hashing: 461.196198s [89.0 MB, 0.192993 mb/s]
- Refresh, detecting if any assets need to be imported or removed ... 0.000230 seconds (Nothing changed)
- Determining assets that need to be reimported for target platform ... 0.005643 seconds.
- ----- Total AssetImport time: 0.005722s, Asset Import: 0.000000s, CacheServerIntegrate: 0.000000s, CacheServer Download: 144115184.000000s [0 B, 0.000000 mb/s], CacheServer Hashing: 461.196198s [89.0 MB, 0.192993 mb/s]
- Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000...
- done. [Time: 4.581349 ms]
- ----- Total AssetImport time: 0.026242s, Asset Import: 0.013542s, CacheServerIntegrate: 0.000000s, CacheServer Download: 144115184.000000s [0 B, 0.000000 mb/s], CacheServer Hashing: 461.196198s [89.0 MB, 0.192993 mb/s]
- Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/System.Xml.Linq.dll (this message is harmless)
- Platform assembly: /Applications/Unity/Unity.app/Contents/Frameworks/Managed/nunit.framework.dll (this message is harmless)
- System memory in use before: 35.8 MB.
- Unloading 3 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)
- System memory in use after: 34.7 MB.
- Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 396.
- Total: 14.988870 ms (FindLiveObjects: 0.037068 ms CreateObjectMapping: 0.032115 ms MarkObjects: 1.572293 ms DeleteObjects: 0.087521 ms)
- Refresh, detecting if any assets need to be imported or removed ... 0.000255 seconds (Nothing changed)
- Receiving unhandled NULL exception
- Launching bug reporter
- *** Launching bug reporter due to crashbug.
- Obtained 16 stack frames.
- 0 Unity 0x016be7b5 _Z17LaunchBugReporter13BugReportMode + 1109
- 1 libmono.0.dylib 0x03ecbeaf mono_chain_signal + 76
- 2 libmono.0.dylib 0x03e04a86 mono_sigsegv_signal_handler + 207
- 3 libsystem_c.dylib 0x92fa059b _sigtramp + 43
- 4 ??? 0xffffffff 0x0 + 4294967295
- 5 CoreFoundation 0x99968bb9 __CFStringEncodeByteStream + 3337
- 6 CoreFoundation 0x99967dd5 CFStringGetBytes + 757
- 7 LaunchServices 0x91957d43 XCFBufInitWithCFStringRange + 123
- 8 LaunchServices 0x91978405 _UTDynamicValuesSearch + 83
- 9 LaunchServices 0x919681a4 UTTypeConformsTo + 183
- 10 QuickLook 0x956f05f6 QLThumbnailSupportsContentUTIAtSize + 157
- 11 FinderKit 0x9141de35 _ZN29IThumbnailExtractorController23FilterThumbnailCallbackERK7TFENodem + 155
- 12 FinderKit 0x91420510 _ZN25TThumbnailExtractorThread4MainEv + 592
- 13 FinderKit 0x913f39e2 _ZN7TThread8MainGlueEPv + 62
- 14 libsystem_c.dylib 0x92f48ed9 _pthread_start + 335
- 15 libsystem_c.dylib 0x92f4c6de thread_start + 34
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