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- #if !defined(__INC_COMMON_SERVICE_H__)
- #define __INC_COMMON_SERVICE_H__
- #define __LOCALE_SERVICE_EUROPE__
- #define __LOCALE_SERVICE_OWSAP__
- ////////////////////////////////////////////////////////////////////////////////
- // Currency Related
- #define __CHEQUE_SYSTEM__ // Cheque (Won) System
- #define __GEM_SYSTEM__ // Gem (Gaya) System
- #if defined(__GEM_SYSTEM__)
- # define __GEM_MARKET_SYSTEM__ // Gem (Gaya) Market System
- #endif
- ////////////////////////////////////////////////////////////////////////////////
- // Minigame Related
- #define /* @author: VegaS */ __MINI_GAME_OKEY__ // Minigame Rumi (Okey)
- #define /* @author: ZeNu */ __MINI_GAME_CATCH_KING__ // Minigame Catch King
- ////////////////////////////////////////////////////////////////////////////////
- // Dragon Soul Related
- #define __DS_GRADE_MYTH__ // Dragon Soul Mythical Grade
- #define __DS_SET__ // Dragon Soul Table Handling
- #define /* @author: Owsap */ __DS_CHANGE_ATTR__ // Dragon Soul Change Attribute
- #define __EXTENDED_DSS_RECHARGE__ // [ITEM] Dragon Soul Extended Recharge
- ////////////////////////////////////////////////////////////////////////////////
- // Costume Related
- #define __COSTUME_SYSTEM__ // Costume System
- #define __MOUNT_COSTUME_SYSTEM__ // Mount Costume System
- #define __ACCE_COSTUME_SYSTEM__ // Acce (Sash) Costume System
- #define __WEAPON_COSTUME_SYSTEM__ // Weapon Costume System
- #define __COSTUME_ATTR_SYSTEM__ // [ITEM] Costume Attributes System
- #define /* @author: Owsap */ __EXTENDED_COSTUME_RECHARGE__ // [ITEM] Costume Extended Recharge
- #define /* @author: Owsap */ __HIDE_COSTUME_SYSTEM__ // Hide Costume System
- #define __AURA_COSTUME_SYSTEM__ // Aura Costume System (Proto Support Only)
- ////////////////////////////////////////////////////////////////////////////////
- // Inventory & Equipment Related
- #define __SWAP_ITEM_SYSTEM__ // Swap Item Slot
- #define __INVENTORY_4PAGES__ // Extended Inventory Pages (4)
- #define __SPECIAL_INVENTORY_SYSTEM__ // Special Inventory System
- //#define __SORT_INVENTORY_ITEMS__ // Sort Inventory Items
- #define __QUIVER_SYSTEM__ // Quiver Equipement
- #define __PENDANT_SYSTEM__ // Talisman Elements
- #define __GLOVE_SYSTEM__ // Glove Equipement
- ////////////////////////////////////////////////////////////////////////////////
- // Messenger Related
- #define __MESSENGER_BLOCK_SYSTEM__ // Messenger Block System
- #define __MESSENGER_GM__ // Messenger GM List
- ////////////////////////////////////////////////////////////////////////////////
- // Shop Related
- #define /* @author: blackdragonx61 */ __SHOPEX_RENEWAL__ // ShopEX Renewal
- #if defined(__SHOPEX_RENEWAL__)
- # define __SHOPEX_TAB4__ // ShopEx 4 Tabs
- #endif
- #define /* @author: Owsap */ __MYSHOP_DECO__ // Private Shop Decoration
- #define /* @author: blackdragonx61 */ __PRIVATESHOP_SEARCH_SYSTEM__ // Private Shop Search System
- ////////////////////////////////////////////////////////////////////////////////
- // Player Related
- #define __VIEW_TARGET_DECIMAL_HP__ // View Target HP
- #if defined(__VIEW_TARGET_DECIMAL_HP__)
- # define __VIEW_TARGET_PLAYER_HP__ // View Player Target HP
- #endif
- #define __PLAYER_PER_ACCOUNT5__ // Players Per Account (5)
- #define __WOLFMAN_CHARACTER__ // Wolfman Character
- #if defined(__WOLFMAN_CHARACTER__)
- //# define __DISABLE_WOLFMAN_CREATION__ // Disable Wolfman Creation
- #endif
- #define /* @author: Owsap */ __PLAYER_PIN_SYSTEM__ // Player PIN Code
- #if defined(__PLAYER_PIN_SYSTEM__)
- //# define __DISABLE_PIN_SYSTEM__ // Disable Player PIN Code Input
- #endif
- #define __GUILD_LEADER_GRADE_NAME__ // Guild Leader Grade Name (TextTail)
- #define /* @auhtor: VegaS */ __GENDER_ALIGNMENT__ // Gender Alignment (M, F)
- #define /* @author: blackdragonx61 */ __IMPROVED_LOGOUT_POINTS__ // Improved Logout Points
- #define /* @author: blackdragonx61 */ __SKILL_COOLTIME_UPDATE__ // Refresh Skill Cooldown After Death
- #define /* @author: Owsap */ __EXPRESSING_EMOTIONS__ // Special Actions
- #define __RANDOM_STATUS_PER_LEVEL__ // Random Status Per Level
- #define __PVP_COUNTDOWN__ // PvP Duel Countdown
- #define __7AND8TH_SKILLS__ // 7th, 8th Passive Skills
- #define __PARTY_PROFICY__ // Party Proficy Passive Skill
- #define __9TH_SKILL__ // 9th Player Skill
- #define __CONQUEROR_LEVEL__ // Conqueror Level
- ////////////////////////////////////////////////////////////////////////////////
- // Game Related
- #define __PET_SYSTEM__ // Pet System
- #define __DICE_SYSTEM__ // New Dice System (Party)
- #define __MOVE_CHANNEL__ // Move Game Channel
- //#define __SKILL_COLOR_SYSTEM__ // Skill Color System
- #define /* @author: Owsap */ __SKILLBOOK_COMB_SYSTEM__ // Skill Book Combination
- #define __SEND_TARGET_INFO__ // Monster Information & Drops
- #define /* @author: Owsap */ __ELEMENT_SYSTEM__ // Element System
- #define /* @author: blackdragonx61 */ __CHANGE_LOOK_SYSTEM__ // Change Look System (Item Look)
- #define /* @author: VegaS */ __EXTENDED_ITEM_AWARD__ // Extended Item Award
- #define /* @author: VegaS */ __REFINE_FAIL_TYPE__ // Extended Refine Fail Message
- #define /* @author: blackdragonx61 */ __CHANNEL_STATUS_UPDATE__ // Channel Player Count
- #define /* @author: blackdragonx61 */ __WJ_SHOW_PARTY_ON_MINIMAP__ // Party Member Atlas (Map)
- #define /* @author: Owsap */ __EVENT_BANNER_FLAG__ // Event Banner Flags
- #define /* @author: blackdragonx61 */ __MAILBOX__ // Mail Box System
- ////////////////////////////////////////////////////////////////////////////////
- // Item Related
- #define __ANTI_EXP_RING__ // Anti Experience Ring
- #define __ITEM_DROP_RENEWAL__ // Item Drop Renewal w/ Color Effect
- #define __WJ_PICKUP_ITEM_EFFECT__ // Picking Item Effect
- #define __NEW_DROP_DIALOG__ // New Drop Dialog w/ Delete Item Option
- #define __SOUL_BIND_SYSTEM__ // Soul Bind System (Protect Items)
- #define __GACHA_SYSTEM__ // Boss (Gacha) Boxes (Open x Times)
- #define __MAGIC_REDUCTION__ // Magic Reduction Item
- #define __STONE_OF_BLESS__ // Stone of Bless (Refinement Item)
- #define /* @author: Owsap */ __SOUL_SYSTEM__ // Soul System
- #define /* @author: Owsap */ __BLEND_AFFECT__ // Blend Affects w/ Icon
- #define /* @author: Owsap */ __EXTENDED_BLEND_AFFECT__ // Extended Blend Item Affect
- #define __ITEM_SOCKET5__ // Extended Item Sockets (5)
- #define __ITEM_APPLY4__ // Extended Apply Bonus (4)
- #define /* @author: Owsap */ __ITEM_APPLY_RANDOM__ // Apply Random Bonus (Base Bonus)
- ////////////////////////////////////////////////////////////////////////////////
- // Dungeon Related
- #define __12ZI_NOTICE__ // 12ZI Mission Notice (w/o Dungeon)
- #define __DUNGEON_INFO_SYSTEM__ // Dungeon Information System
- #define __GUILD_DRAGONLAIR_PARTY_SYSTEM__ // Guild Dragon Lair Party
- #if defined(__GUILD_DRAGONLAIR_PARTY_SYSTEM__)
- # define __GUILD_DRAGONLAIR__ // Guild Dragon Lair Dungeon
- # if defined(__GUILD_DRAGONLAIR__)
- # define GUILD_DRAGONLAIR_DESTROY_STATUE_GM
- # define GUILD_DRAGONLAIR_LAZER_EFFECT_75HP
- # define GUILD_DRAGONLAIR_LAZER_EFFECT_50HP
- # endif
- #endif
- #define __TEMPLE_OCHAO__ // Temple of the Ochao
- #define __EREBUS_DUNGEON__ // Erebus Dungeon
- #define /* @author: Owsap */ __SHIP_DEFENSE__ // Ship Defense (Hydra Dungeon)
- ////////////////////////////////////////////////////////////////////////////////
- // UI Related
- #define __WJ_SHOW_MOB_INFO__ // Monsters Level & Aggressive Flag
- #define __WJ_NEW_USER_CARE__ // User Care (Control)
- #define __BINARY_ATLAS_MARK_INFO__ // Atlas Mark Info Load
- #define /* @author: Owsap */ __QUEST_RENEWAL__ // Quest Page Renewal
- #define /* @author: Owsap */ __CHATTING_WINDOW_RENEWAL__ // Chatting Window Renewal (Mini Version)
- ////////////////////////////////////////////////////////////////////////////////
- // Environment Related
- #define /* @author: blackdragonx61 */ __ENVIRONMENT__ // Environment System
- ////////////////////////////////////////////////////////////////////////////////
- // Miscellaneous
- #define __EXTENDED_RELOAD__ // Extended GM Reload Commands (For drops)
- //////////////////////////////////////////////////////////////////////////
- // Network Related
- #define __IMPROVED_PACKET_ENCRYPTION__ // 패킷 암호화 개선
- //#define __SEND_SEQUENCE__ // Sequence Matching
- #define __UDP_BLOCK__ // UDP Block
- //#define __ALLOW_EXTERNAL_PEER__ // Allow External Peer API
- #endif // __INC_COMMON_SERVICE_H__
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