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May 13th, 2012
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  1. <?xml version="1.0" ?>
  2. <BCM>
  3.     <!--Generated by dantarion's PandoraPy2 @Sun May 13 10:58:10 2012-->
  4.     <Charges>
  5.         <Charge Name="TENSYO" _Unk0="0x2" _Unk1="0x1" _Unk2="0x0" _Unk3="0x1" _Unk4="0xc" _Unk5="0x0"/>
  6.         <Charge Name="KIKOU" _Unk0="0x4" _Unk1="0x2" _Unk2="0x0" _Unk3="0x37" _Unk4="0xc" _Unk5="0x1"/>
  7.         <Charge Name="SPINING" _Unk0="0x2" _Unk1="0x2" _Unk2="0x0" _Unk3="0x37" _Unk4="0xc" _Unk5="0x2"/>
  8.         <Charge Name="SPINING2" _Unk0="0x2" _Unk1="0x2" _Unk2="0x0" _Unk3="0x37" _Unk4="0x18" _Unk5="0x2"/>
  9.         <Charge Name="SPINING3" _Unk0="0x2" _Unk1="0x2" _Unk2="0x0" _Unk3="0x37" _Unk4="0x24" _Unk5="0x2"/>
  10.     </Charges>
  11.     <Inputs>
  12.         <InputMotion Name="FRONT_THROW">
  13.             <SUPEREASY>
  14.                 <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="FORWARD" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  15.             </SUPEREASY>
  16.             <EASY>
  17.                 <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="FORWARD" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  18.             </EASY>
  19.             <NORMAL>
  20.                 <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="FORWARD" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  21.             </NORMAL>
  22.             <STRICT>
  23.                 <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="FORWARD" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  24.             </STRICT>
  25.         </InputMotion>
  26.         <InputMotion Name="BACK_THROW">
  27.             <SUPEREASY>
  28.                 <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="BACK" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  29.             </SUPEREASY>
  30.             <EASY>
  31.                 <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="BACK" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  32.             </EASY>
  33.             <NORMAL>
  34.                 <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="BACK" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  35.             </NORMAL>
  36.             <STRICT>
  37.                 <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="BACK" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  38.             </STRICT>
  39.         </InputMotion>
  40.         <InputMotion Name="CROUCH">
  41.             <SUPEREASY>
  42.                 <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="DOWN" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  43.             </SUPEREASY>
  44.             <EASY>
  45.                 <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="DOWN" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  46.             </EASY>
  47.             <NORMAL>
  48.                 <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="DOWN" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  49.             </NORMAL>
  50.             <STRICT>
  51.                 <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="DOWN" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  52.             </STRICT>
  53.         </InputMotion>
  54.         <InputMotion Name="PANDORA">
  55.             <SUPEREASY>
  56.                 <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="DOWN" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  57.                 <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="NEUTRAL" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  58.                 <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="DOWN" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  59.             </SUPEREASY>
  60.             <EASY>
  61.                 <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="DOWN" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  62.                 <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="NEUTRAL" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  63.                 <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="DOWN" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  64.             </EASY>
  65.             <NORMAL>
  66.                 <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="DOWN" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  67.                 <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="NEUTRAL" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  68.                 <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="DOWN" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  69.             </NORMAL>
  70.             <STRICT>
  71.                 <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="DOWN" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  72.                 <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="NEUTRAL" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  73.                 <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="DOWN" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  74.             </STRICT>
  75.         </InputMotion>
  76.         <InputMotion Name="DASH">
  77.             <SUPEREASY>
  78.                 <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="FORWARD" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  79.                 <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="NEUTRAL" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  80.             </SUPEREASY>
  81.             <EASY>
  82.                 <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="FORWARD" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  83.                 <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="NEUTRAL" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  84.             </EASY>
  85.             <NORMAL>
  86.                 <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="FORWARD" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  87.                 <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="NEUTRAL" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  88.             </NORMAL>
  89.             <STRICT>
  90.                 <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="FORWARD" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  91.                 <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="NEUTRAL" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  92.             </STRICT>
  93.         </InputMotion>
  94.         <InputMotion Name="BACKDASH">
  95.             <SUPEREASY>
  96.                 <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="BACK" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  97.                 <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="NEUTRAL" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  98.             </SUPEREASY>
  99.             <EASY>
  100.                 <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="BACK" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  101.                 <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="NEUTRAL" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  102.             </EASY>
  103.             <NORMAL>
  104.                 <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="BACK" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  105.                 <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="NEUTRAL" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  106.             </NORMAL>
  107.             <STRICT>
  108.                 <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="BACK" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  109.                 <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="NEUTRAL" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  110.             </STRICT>
  111.         </InputMotion>
  112.         <InputMotion Name="TENSYO">
  113.             <SUPEREASY>
  114.                 <InputMotionEntry Type="CHARGE" Buffer="0x0" Input1="" Input2="UNK" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  115.                 <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="UP" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  116.             </SUPEREASY>
  117.             <EASY>
  118.                 <InputMotionEntry Type="CHARGE" Buffer="0x0" Input1="" Input2="UNK" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  119.                 <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="UP" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  120.             </EASY>
  121.             <NORMAL>
  122.                 <InputMotionEntry Type="CHARGE" Buffer="0x0" Input1="" Input2="UNK" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  123.                 <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="UP" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  124.             </NORMAL>
  125.             <STRICT>
  126.                 <InputMotionEntry Type="CHARGE" Buffer="0x0" Input1="" Input2="UNK" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  127.                 <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="UP" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  128.             </STRICT>
  129.         </InputMotion>
  130.         <InputMotion Name="HADO">
  131.             <SUPEREASY>
  132.                 <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="FORWARD" Input2="STRICT" Flags1="0x1000" Flags2="0x2" Mash="0x0" _Unk7="0x0"/>
  133.             </SUPEREASY>
  134.             <EASY>
  135.                 <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="DOWN" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  136.                 <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="FORWARD" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  137.             </EASY>
  138.             <NORMAL>
  139.                 <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="DOWN" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  140.                 <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="DOWN FORWARD" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  141.                 <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="FORWARD" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  142.             </NORMAL>
  143.             <STRICT>
  144.                 <InputMotionEntry Type="DIRECTION" Buffer="0x4" Input1="DOWN" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  145.                 <InputMotionEntry Type="DIRECTION" Buffer="0x4" Input1="DOWN FORWARD" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  146.                 <InputMotionEntry Type="DIRECTION" Buffer="0x4" Input1="FORWARD" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  147.             </STRICT>
  148.         </InputMotion>
  149.         <InputMotion Name="YOGA">
  150.             <SUPEREASY>
  151.                 <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="BACK" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  152.                 <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="FORWARD" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  153.             </SUPEREASY>
  154.             <EASY>
  155.                 <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="BACK" Input2="STRICT" Flags1="0x1000" Flags2="0x2" Mash="0x0" _Unk7="0x0"/>
  156.                 <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="DOWN" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  157.                 <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="FORWARD" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  158.             </EASY>
  159.             <NORMAL>
  160.                 <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="BACK" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  161.                 <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="DOWN" Input2="LEINIENT" Flags1="0x1000" Flags2="0x2" Mash="0x0" _Unk7="0x0"/>
  162.                 <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="FORWARD" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  163.             </NORMAL>
  164.             <STRICT>
  165.                 <InputMotionEntry Type="DIRECTION" Buffer="0x4" Input1="BACK" Input2="STRICT" Flags1="0x1000" Flags2="0x2" Mash="0x0" _Unk7="0x0"/>
  166.                 <InputMotionEntry Type="DIRECTION" Buffer="0x4" Input1="DOWN BACK" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  167.                 <InputMotionEntry Type="DIRECTION" Buffer="0x4" Input1="DOWN" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  168.                 <InputMotionEntry Type="DIRECTION" Buffer="0x4" Input1="DOWN FORWARD" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  169.                 <InputMotionEntry Type="DIRECTION" Buffer="0x4" Input1="FORWARD" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  170.             </STRICT>
  171.         </InputMotion>
  172.         <InputMotion Name="R_YOGA">
  173.             <SUPEREASY>
  174.                 <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="FORWARD" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  175.                 <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="BACK" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  176.             </SUPEREASY>
  177.             <EASY>
  178.                 <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="FORWARD" Input2="STRICT" Flags1="0x1000" Flags2="0x2" Mash="0x0" _Unk7="0x0"/>
  179.                 <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="DOWN" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  180.                 <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="BACK" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  181.             </EASY>
  182.             <NORMAL>
  183.                 <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="FORWARD" Input2="LEINIENT" Flags1="0x0" Flags2="0x1" Mash="0x0" _Unk7="0x0"/>
  184.                 <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="DOWN" Input2="LEINIENT" Flags1="0x1000" Flags2="0x2" Mash="0x0" _Unk7="0x0"/>
  185.                 <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="BACK" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  186.             </NORMAL>
  187.             <STRICT>
  188.                 <InputMotionEntry Type="DIRECTION" Buffer="0x4" Input1="FORWARD" Input2="STRICT" Flags1="0x1000" Flags2="0x2" Mash="0x0" _Unk7="0x0"/>
  189.                 <InputMotionEntry Type="DIRECTION" Buffer="0x4" Input1="DOWN FORWARD" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  190.                 <InputMotionEntry Type="DIRECTION" Buffer="0x4" Input1="DOWN" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  191.                 <InputMotionEntry Type="DIRECTION" Buffer="0x4" Input1="DOWN BACK" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  192.                 <InputMotionEntry Type="DIRECTION" Buffer="0x4" Input1="BACK" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  193.             </STRICT>
  194.         </InputMotion>
  195.         <InputMotion Name="SYORYU">
  196.             <SUPEREASY>
  197.                 <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="DOWN FORWARD" Input2="STRICT" Flags1="0x1000" Flags2="0x2" Mash="0x0" _Unk7="0x0"/>
  198.             </SUPEREASY>
  199.             <EASY>
  200.                 <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="FORWARD" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  201.                 <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="DOWN FORWARD" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  202.             </EASY>
  203.             <NORMAL>
  204.                 <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="FORWARD" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  205.                 <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="DOWN" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  206.                 <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="FORWARD" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  207.             </NORMAL>
  208.             <STRICT>
  209.                 <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="FORWARD" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  210.                 <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="DOWN" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  211.                 <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="DOWN FORWARD" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  212.             </STRICT>
  213.         </InputMotion>
  214.         <InputMotion Name="R_SYORYU">
  215.             <SUPEREASY>
  216.                 <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="DOWN BACK" Input2="STRICT" Flags1="0x1000" Flags2="0x2" Mash="0x0" _Unk7="0x0"/>
  217.             </SUPEREASY>
  218.             <EASY>
  219.                 <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="BACK" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  220.                 <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="DOWN BACK" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  221.             </EASY>
  222.             <NORMAL>
  223.                 <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="BACK" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  224.                 <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="DOWN" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  225.                 <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="BACK" Input2="LEINIENT" Flags1="0x8" Flags2="0x1" Mash="0x0" _Unk7="0x0"/>
  226.             </NORMAL>
  227.             <STRICT>
  228.                 <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="BACK" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  229.                 <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="DOWN" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  230.                 <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="DOWN BACK" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  231.             </STRICT>
  232.         </InputMotion>
  233.         <InputMotion Name="TATSUMAKI">
  234.             <SUPEREASY>
  235.                 <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="BACK" Input2="STRICT" Flags1="0x1000" Flags2="0x2" Mash="0x0" _Unk7="0x0"/>
  236.             </SUPEREASY>
  237.             <EASY>
  238.                 <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="DOWN" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  239.                 <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="BACK" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  240.             </EASY>
  241.             <NORMAL>
  242.                 <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="DOWN" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  243.                 <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="DOWN BACK" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  244.                 <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="BACK" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  245.             </NORMAL>
  246.             <STRICT>
  247.                 <InputMotionEntry Type="DIRECTION" Buffer="0x4" Input1="DOWN" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  248.                 <InputMotionEntry Type="DIRECTION" Buffer="0x4" Input1="DOWN BACK" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  249.                 <InputMotionEntry Type="DIRECTION" Buffer="0x4" Input1="BACK" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  250.             </STRICT>
  251.         </InputMotion>
  252.         <InputMotion Name="KIKOU">
  253.             <SUPEREASY>
  254.                 <InputMotionEntry Type="CHARGE" Buffer="0xc" Input1="UP" Input2="UNK" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  255.                 <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="FORWARD" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  256.             </SUPEREASY>
  257.             <EASY>
  258.                 <InputMotionEntry Type="CHARGE" Buffer="0xc" Input1="UP" Input2="UNK" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  259.                 <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="FORWARD" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  260.             </EASY>
  261.             <NORMAL>
  262.                 <InputMotionEntry Type="CHARGE" Buffer="0xc" Input1="UP" Input2="UNK" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  263.                 <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="FORWARD" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  264.             </NORMAL>
  265.             <STRICT>
  266.                 <InputMotionEntry Type="CHARGE" Buffer="0xc" Input1="UP" Input2="UNK" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  267.                 <InputMotionEntry Type="DIRECTION" Buffer="0x4" Input1="FORWARD" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  268.             </STRICT>
  269.         </InputMotion>
  270.         <InputMotion Name="SPINING">
  271.             <SUPEREASY>
  272.                 <InputMotionEntry Type="CHARGE" Buffer="0xc" Input1="DOWN" Input2="UNK" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  273.                 <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="UP" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  274.             </SUPEREASY>
  275.             <EASY>
  276.                 <InputMotionEntry Type="CHARGE" Buffer="0xc" Input1="DOWN" Input2="UNK" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  277.                 <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="UP" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  278.             </EASY>
  279.             <NORMAL>
  280.                 <InputMotionEntry Type="CHARGE" Buffer="0xc" Input1="DOWN" Input2="UNK" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  281.                 <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="UP" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  282.             </NORMAL>
  283.             <STRICT>
  284.                 <InputMotionEntry Type="CHARGE" Buffer="0xc" Input1="DOWN" Input2="UNK" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  285.                 <InputMotionEntry Type="DIRECTION" Buffer="0x4" Input1="UP" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
  286.             </STRICT>
  287.         </InputMotion>
  288.         <InputMotion Name="HYAKURETSU1">
  289.             <SUPEREASY>
  290.                 <InputMotionEntry Type="BUTTON" Buffer="0xf" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  291.                 <InputMotionEntry Type="BUTTON" Buffer="0xf" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  292.                 <InputMotionEntry Type="BUTTON" Buffer="0xf" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  293.                 <InputMotionEntry Type="BUTTON" Buffer="0xf" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  294.                 <InputMotionEntry Type="BUTTON" Buffer="0xf" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  295.             </SUPEREASY>
  296.             <EASY>
  297.                 <InputMotionEntry Type="BUTTON" Buffer="0xf" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  298.                 <InputMotionEntry Type="BUTTON" Buffer="0xf" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  299.                 <InputMotionEntry Type="BUTTON" Buffer="0xf" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  300.                 <InputMotionEntry Type="BUTTON" Buffer="0xf" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  301.                 <InputMotionEntry Type="BUTTON" Buffer="0xf" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  302.             </EASY>
  303.             <NORMAL>
  304.                 <InputMotionEntry Type="BUTTON" Buffer="0xf" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  305.                 <InputMotionEntry Type="BUTTON" Buffer="0xf" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  306.                 <InputMotionEntry Type="BUTTON" Buffer="0xf" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  307.                 <InputMotionEntry Type="BUTTON" Buffer="0xf" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  308.                 <InputMotionEntry Type="BUTTON" Buffer="0xf" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  309.             </NORMAL>
  310.             <STRICT>
  311.                 <InputMotionEntry Type="BUTTON" Buffer="0xf" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  312.                 <InputMotionEntry Type="BUTTON" Buffer="0xf" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  313.                 <InputMotionEntry Type="BUTTON" Buffer="0xf" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  314.                 <InputMotionEntry Type="BUTTON" Buffer="0xf" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  315.                 <InputMotionEntry Type="BUTTON" Buffer="0xf" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  316.             </STRICT>
  317.         </InputMotion>
  318.         <InputMotion Name="HYAKURETSU2">
  319.             <SUPEREASY>
  320.                 <InputMotionEntry Type="BUTTON" Buffer="0xc" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  321.                 <InputMotionEntry Type="BUTTON" Buffer="0xc" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  322.                 <InputMotionEntry Type="BUTTON" Buffer="0xc" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  323.                 <InputMotionEntry Type="BUTTON" Buffer="0xc" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  324.                 <InputMotionEntry Type="BUTTON" Buffer="0xc" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  325.             </SUPEREASY>
  326.             <EASY>
  327.                 <InputMotionEntry Type="BUTTON" Buffer="0xc" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  328.                 <InputMotionEntry Type="BUTTON" Buffer="0xc" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  329.                 <InputMotionEntry Type="BUTTON" Buffer="0xc" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  330.                 <InputMotionEntry Type="BUTTON" Buffer="0xc" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  331.                 <InputMotionEntry Type="BUTTON" Buffer="0xc" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  332.             </EASY>
  333.             <NORMAL>
  334.                 <InputMotionEntry Type="BUTTON" Buffer="0xc" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  335.                 <InputMotionEntry Type="BUTTON" Buffer="0xc" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  336.                 <InputMotionEntry Type="BUTTON" Buffer="0xc" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  337.                 <InputMotionEntry Type="BUTTON" Buffer="0xc" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  338.                 <InputMotionEntry Type="BUTTON" Buffer="0xc" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  339.             </NORMAL>
  340.             <STRICT>
  341.                 <InputMotionEntry Type="BUTTON" Buffer="0xc" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  342.                 <InputMotionEntry Type="BUTTON" Buffer="0xc" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  343.                 <InputMotionEntry Type="BUTTON" Buffer="0xc" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  344.                 <InputMotionEntry Type="BUTTON" Buffer="0xc" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  345.                 <InputMotionEntry Type="BUTTON" Buffer="0xc" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  346.             </STRICT>
  347.         </InputMotion>
  348.         <InputMotion Name="HYAKURETSU3">
  349.             <SUPEREASY>
  350.                 <InputMotionEntry Type="BUTTON" Buffer="0x9" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  351.                 <InputMotionEntry Type="BUTTON" Buffer="0x9" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  352.                 <InputMotionEntry Type="BUTTON" Buffer="0x9" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  353.                 <InputMotionEntry Type="BUTTON" Buffer="0x9" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  354.                 <InputMotionEntry Type="BUTTON" Buffer="0x9" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  355.             </SUPEREASY>
  356.             <EASY>
  357.                 <InputMotionEntry Type="BUTTON" Buffer="0x9" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  358.                 <InputMotionEntry Type="BUTTON" Buffer="0x9" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  359.                 <InputMotionEntry Type="BUTTON" Buffer="0x9" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  360.                 <InputMotionEntry Type="BUTTON" Buffer="0x9" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  361.                 <InputMotionEntry Type="BUTTON" Buffer="0x9" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  362.             </EASY>
  363.             <NORMAL>
  364.                 <InputMotionEntry Type="BUTTON" Buffer="0x9" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  365.                 <InputMotionEntry Type="BUTTON" Buffer="0x9" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  366.                 <InputMotionEntry Type="BUTTON" Buffer="0x9" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  367.                 <InputMotionEntry Type="BUTTON" Buffer="0x9" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  368.                 <InputMotionEntry Type="BUTTON" Buffer="0x9" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  369.             </NORMAL>
  370.             <STRICT>
  371.                 <InputMotionEntry Type="BUTTON" Buffer="0x9" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  372.                 <InputMotionEntry Type="BUTTON" Buffer="0x9" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  373.                 <InputMotionEntry Type="BUTTON" Buffer="0x9" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  374.                 <InputMotionEntry Type="BUTTON" Buffer="0x9" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  375.                 <InputMotionEntry Type="BUTTON" Buffer="0x9" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
  376.             </STRICT>
  377.         </InputMotion>
  378.     </Inputs>
  379.     <Moves>
  380.         <Move Name="AI_COMBO" Buttons="" Flags="0x0" PositionRestriction="CLOSE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.800000011921" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x10a" _Unk14="-0x1" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="1.39999997616" _Unk20="2.04999995232" _Unk21="0x20" _Unk22="0x0" _Unk23="0x0" _Unk24="0x0" _Unk25="0x0" _Unk26="0x0" _Unk27="0xa" _Unk28="0x14" _Unk29="0x5" _Unk30="0x0" _Unk31="0x0"/>
  381.         <Move Name="AI_COMBO1" Buttons="" Flags="0x0" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x20" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x14f" _Unk14="-0x1" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="1.39999997616" _Unk19="2.09999990463" _Unk20="0.34999999404" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="0x0" _Unk25="0x1" _Unk26="0x1e" _Unk27="0x5" _Unk28="0xa" _Unk29="0xa" _Unk30="0x0" _Unk31="0x0"/>
  382.         <Move Name="AI_COMBO2" Buttons="" Flags="0x0" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x133" _Unk14="-0x1" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="1.89999997616" _Unk20="2.81999993324" _Unk21="0x8" _Unk22="0x0" _Unk23="0x0" _Unk24="0x0" _Unk25="0x2" _Unk26="0x1e" _Unk27="0x5" _Unk28="0x5" _Unk29="0x5" _Unk30="0x0" _Unk31="0x0"/>
  383.         <Move Name="AI_COMBO3" Buttons="" Flags="0x0" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x10f" _Unk14="-0x1" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="1.25" _Unk20="0.34999999404" _Unk21="0x14" _Unk22="0x0" _Unk23="0x0" _Unk24="0x0" _Unk25="0x3" _Unk26="0x1e" _Unk27="0xa" _Unk28="0x5" _Unk29="0x5" _Unk30="0x0" _Unk31="0x0"/>
  384.         <Move Name="AI_COMBO4" Buttons="" Flags="0x0" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x133" _Unk14="-0x1" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="1.89999997616" _Unk20="2.81999993324" _Unk21="0x8" _Unk22="0x0" _Unk23="0x0" _Unk24="0x0" _Unk25="0x4" _Unk26="0x1e" _Unk27="0x5" _Unk28="0x5" _Unk29="0x5" _Unk30="0x0" _Unk31="0x0"/>
  385.         <Move Name="AI_COMBO5" Buttons="" Flags="0x0" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x133" _Unk14="-0x1" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="1.89999997616" _Unk20="2.81999993324" _Unk21="0x8" _Unk22="0x0" _Unk23="0x0" _Unk24="0x0" _Unk25="0x5" _Unk26="0x1e" _Unk27="0x5" _Unk28="0x5" _Unk29="0x5" _Unk30="0x0" _Unk31="0x0"/>
  386.         <Move Name="5LP" Buttons="LP" Flags="0x1010" PositionRestriction="FAR" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.800000011921" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x100" _Unk14="0xc" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x86" _Unk18="0.0" _Unk19="1.03295302391" _Unk20="1.25" _Unk21="0x4" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  387.         <Move Name="TC_5LP" Buttons="LP" Flags="0x1010" PositionRestriction="FAR" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.800000011921" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x1f4" _Unk14="0xc" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x86" _Unk18="0.0" _Unk19="1.03295302391" _Unk20="1.25" _Unk21="0x4" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  388.         <Move Name="5LPF" Buttons="LP" Flags="0x1010" PositionRestriction="CLOSE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.800000011921" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x106" _Unk14="0xc" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x87" _Unk18="0.0" _Unk19="1.13657104969" _Unk20="1.29999995232" _Unk21="0x4" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0xa" _Unk28="0x5" _Unk29="0x5" _Unk30="0x0" _Unk31="0x0"/>
  389.         <Move Name="TC_5LPF" Buttons="LP" Flags="0x1010" PositionRestriction="CLOSE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.800000011921" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x1fa" _Unk14="0xc" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x87" _Unk18="0.0" _Unk19="1.13657104969" _Unk20="1.29999995232" _Unk21="0x4" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0xa" _Unk28="0x5" _Unk29="0x5" _Unk30="0x0" _Unk31="0x0"/>
  390.         <Move Name="5LK" Buttons="LK" Flags="0x1010" PositionRestriction="FAR" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.800000011921" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x103" _Unk14="0xf" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x88" _Unk18="0.0" _Unk19="0.699999988079" _Unk20="0.899999976158" _Unk21="0x4" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0x5" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  391.         <Move Name="TC_5LK" Buttons="LK" Flags="0x1010" PositionRestriction="FAR" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.800000011921" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x1f7" _Unk14="0xf" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x88" _Unk18="0.0" _Unk19="0.699999988079" _Unk20="0.899999976158" _Unk21="0x4" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0x5" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  392.         <Move Name="5LKF" Buttons="LK" Flags="0x1010" PositionRestriction="CLOSE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.800000011921" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x109" _Unk14="0xf" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x89" _Unk18="0.0" _Unk19="1.21431398392" _Unk20="1.35000002384" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  393.         <Move Name="TC_5LKF" Buttons="LK" Flags="0x1010" PositionRestriction="CLOSE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.800000011921" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x1fd" _Unk14="0xf" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x89" _Unk18="0.0" _Unk19="1.21431398392" _Unk20="1.35000002384" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  394.         <Move Name="5MP" Buttons="MP" Flags="0x1010" PositionRestriction="FAR" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.800000011921" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="NONE" Script="0x101" _Unk14="0xd" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x8a" _Unk18="0.0" _Unk19="0.850000023842" _Unk20="1.64999997616" _Unk21="0x4" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0x5" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  395.         <Move Name="TC_5MP" Buttons="MP" Flags="0x1010" PositionRestriction="FAR" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.800000011921" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="NONE" Script="0x1f5" _Unk14="0xd" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x8a" _Unk18="0.0" _Unk19="0.850000023842" _Unk20="1.64999997616" _Unk21="0x4" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0x5" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  396.         <Move Name="5MPF" Buttons="MP" Flags="0x1010" PositionRestriction="CLOSE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.800000011921" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="NONE" Script="0x107" _Unk14="0xd" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x8b" _Unk18="1.60000002384" _Unk19="2.20000004768" _Unk20="1.14999997616" _Unk21="0x4" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x5" _Unk28="0x5" _Unk29="0xf" _Unk30="0xf" _Unk31="0x0"/>
  397.         <Move Name="TC_5MPF" Buttons="MP" Flags="0x1010" PositionRestriction="CLOSE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.800000011921" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="NONE" Script="0x1fb" _Unk14="0xd" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x8b" _Unk18="1.60000002384" _Unk19="2.20000004768" _Unk20="1.14999997616" _Unk21="0x4" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x5" _Unk28="0x5" _Unk29="0xf" _Unk30="0xf" _Unk31="0x0"/>
  398.         <Move Name="5MK" Buttons="MK" Flags="0x1010" PositionRestriction="FAR" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.800000011921" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="NONE" Script="0x104" _Unk14="0x10" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x8c" _Unk18="0.0" _Unk19="0.899999976158" _Unk20="2.25" _Unk21="0x20" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0xf" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  399.         <Move Name="TC_5MK" Buttons="MK" Flags="0x1010" PositionRestriction="FAR" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.800000011921" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="NONE" Script="0x1f8" _Unk14="0x10" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x8c" _Unk18="0.0" _Unk19="0.949999988079" _Unk20="2.25" _Unk21="0x20" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0xf" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  400.         <Move Name="5MKF" Buttons="MK" Flags="0x1010" PositionRestriction="CLOSE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.800000011921" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="NONE" Script="0x10a" _Unk14="0x10" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x8d" _Unk18="0.0" _Unk19="1.39999997616" _Unk20="2.04999995232" _Unk21="0x20" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x5" _Unk28="0xa" _Unk29="0xa" _Unk30="0x5" _Unk31="0x0"/>
  401.         <Move Name="TC_5MKF" Buttons="MK" Flags="0x1010" PositionRestriction="CLOSE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.800000011921" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="NONE" Script="0x1fe" _Unk14="0x10" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x8d" _Unk18="0.0" _Unk19="1.39999997616" _Unk20="2.04999995232" _Unk21="0x20" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x5" _Unk28="0xa" _Unk29="0xa" _Unk30="0x5" _Unk31="0x0"/>
  402.         <Move Name="5HP" Buttons="HP" Flags="0x1010" PositionRestriction="FAR" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.800000011921" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xa" InputMotion="NONE" Script="0x102" _Unk14="0xe" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x8e" _Unk18="0.0" _Unk19="0.75" _Unk20="1.35000002384" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  403.         <Move Name="TC_5HP" Buttons="HP" Flags="0x1010" PositionRestriction="FAR" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.800000011921" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xa" InputMotion="NONE" Script="0x1f6" _Unk14="0xe" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x8e" _Unk18="0.0" _Unk19="0.75" _Unk20="1.35000002384" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  404.         <Move Name="5HPF" Buttons="HP" Flags="0x1010" PositionRestriction="CLOSE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.800000011921" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xa" InputMotion="NONE" Script="0x108" _Unk14="0xe" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x8f" _Unk18="1.5" _Unk19="1.0" _Unk20="1.35000002384" _Unk21="0x24" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x5" _Unk29="0x5" _Unk30="0x3" _Unk31="0x0"/>
  405.         <Move Name="TC_5HPF" Buttons="HP" Flags="0x1010" PositionRestriction="CLOSE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.800000011921" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xa" InputMotion="NONE" Script="0x1fc" _Unk14="0xe" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x8f" _Unk18="1.5" _Unk19="1.0" _Unk20="1.35000002384" _Unk21="0x24" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x5" _Unk29="0x5" _Unk30="0x3" _Unk31="0x0"/>
  406.         <Move Name="5HK" Buttons="HK" Flags="0x1010" PositionRestriction="FAR" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.800000011921" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xa" InputMotion="NONE" Script="0x105" _Unk14="0x11" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x90" _Unk18="0.0" _Unk19="0.810000002384" _Unk20="1.75" _Unk21="0x4" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0x5" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  407.         <Move Name="TC_5HK" Buttons="HK" Flags="0x1010" PositionRestriction="FAR" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.800000011921" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xa" InputMotion="NONE" Script="0x1f9" _Unk14="0x11" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x90" _Unk18="0.0" _Unk19="0.810000002384" _Unk20="1.75" _Unk21="0x4" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0x5" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  408.         <Move Name="5HKF" Buttons="HK" Flags="0x1010" PositionRestriction="CLOSE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.800000011921" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xa" InputMotion="NONE" Script="0x10b" _Unk14="0x11" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x91" _Unk18="1.0" _Unk19="1.14999997616" _Unk20="1.85000002384" _Unk21="0x24" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x5" _Unk29="0x5" _Unk30="0x5" _Unk31="0x0"/>
  409.         <Move Name="TC_5HKF" Buttons="HK" Flags="0x1010" PositionRestriction="CLOSE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.800000011921" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xa" InputMotion="NONE" Script="0x1ff" _Unk14="0x11" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x91" _Unk18="1.0" _Unk19="1.14999997616" _Unk20="1.85000002384" _Unk21="0x24" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x5" _Unk29="0x5" _Unk30="0x5" _Unk31="0x0"/>
  410.         <Move Name="2LP" Buttons="DOWN LP" Flags="0x1211" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x10c" _Unk14="0x12" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x92" _Unk18="0.0" _Unk19="0.949999988079" _Unk20="0.949999988079" _Unk21="0x4" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  411.         <Move Name="TC_2LP" Buttons="DOWN LP" Flags="0x1211" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x200" _Unk14="0x12" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x92" _Unk18="0.0" _Unk19="0.949999988079" _Unk20="0.949999988079" _Unk21="0x4" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  412.         <Move Name="2LK" Buttons="DOWN LK" Flags="0x1211" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x10f" _Unk14="0x15" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x93" _Unk18="0.0" _Unk19="1.25194501877" _Unk20="0.34999999404" _Unk21="0x14" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0xa" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  413.         <Move Name="TC_2LK" Buttons="DOWN LK" Flags="0x1211" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x203" _Unk14="0x15" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x93" _Unk18="0.0" _Unk19="1.25194501877" _Unk20="0.34999999404" _Unk21="0x14" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0xa" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  414.         <Move Name="2MP" Buttons="MP DOWN" Flags="0x1211" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="NONE" Script="0x10d" _Unk14="0x13" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x94" _Unk18="0.0" _Unk19="1.5" _Unk20="0.600000023842" _Unk21="0x4" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0xa" _Unk29="0x14" _Unk30="0x0" _Unk31="0x0"/>
  415.         <Move Name="TC_2MP" Buttons="MP DOWN" Flags="0x1211" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="NONE" Script="0x201" _Unk14="0x13" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x94" _Unk18="0.0" _Unk19="1.5" _Unk20="0.600000023842" _Unk21="0x4" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0xa" _Unk29="0x14" _Unk30="0x0" _Unk31="0x0"/>
  416.         <Move Name="2MK" Buttons="DOWN MK" Flags="0x1211" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="NONE" Script="0x110" _Unk14="0x16" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x95" _Unk18="0.0" _Unk19="1.1244519949" _Unk20="0.5" _Unk21="0x14" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0xf" _Unk28="0x14" _Unk29="0xa" _Unk30="0x0" _Unk31="0x0"/>
  417.         <Move Name="TC_2MK" Buttons="DOWN MK" Flags="0x1211" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="NONE" Script="0x204" _Unk14="0x16" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x95" _Unk18="0.0" _Unk19="1.10000002384" _Unk20="0.5" _Unk21="0x14" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0xf" _Unk28="0x14" _Unk29="0xa" _Unk30="0x0" _Unk31="0x0"/>
  418.         <Move Name="2HP" Buttons="DOWN HP" Flags="0x1211" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xa" InputMotion="NONE" Script="0x10e" _Unk14="0x14" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x96" _Unk18="0.0" _Unk19="1.21178400517" _Unk20="1.29999995232" _Unk21="0x14" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0xa" _Unk29="0x5" _Unk30="0x0" _Unk31="0x0"/>
  419.         <Move Name="TC_2HP" Buttons="DOWN HP" Flags="0x1211" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xa" InputMotion="NONE" Script="0x202" _Unk14="0x14" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x96" _Unk18="0.0" _Unk19="1.38805603981" _Unk20="1.29999995232" _Unk21="0x14" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0xa" _Unk29="0x5" _Unk30="0x0" _Unk31="0x0"/>
  420.         <Move Name="2HK" Buttons="DOWN HK" Flags="0x1211" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xa" InputMotion="NONE" Script="0x111" _Unk14="0x17" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x97" _Unk18="0.0" _Unk19="1.25" _Unk20="0.949999988079" _Unk21="0x10" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x5" _Unk28="0xa" _Unk29="0xa" _Unk30="0x0" _Unk31="0x0"/>
  421.         <Move Name="TC_2HK" Buttons="DOWN HK" Flags="0x1211" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xa" InputMotion="NONE" Script="0x205" _Unk14="0x17" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x97" _Unk18="0.0" _Unk19="1.25" _Unk20="0.949999988079" _Unk21="0x10" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x5" _Unk28="0xa" _Unk29="0xa" _Unk30="0x0" _Unk31="0x0"/>
  422.         <Move Name="8LP" Buttons="LP" Flags="0x1010" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x112" _Unk14="0xc" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x98" _Unk18="0.0" _Unk19="0.949999988079" _Unk20="1.89999997616" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  423.         <Move Name="8LK" Buttons="LK" Flags="0x1010" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x115" _Unk14="0xf" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x99" _Unk18="0.0" _Unk19="0.600000023842" _Unk20="2.34999990463" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  424.         <Move Name="8MP" Buttons="MP" Flags="0x1010" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="NONE" Script="0x113" _Unk14="0xd" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x9a" _Unk18="0.0" _Unk19="0.899999976158" _Unk20="1.04999995232" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  425.         <Move Name="8MK" Buttons="MK" Flags="0x1010" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="NONE" Script="0x116" _Unk14="0x10" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x9b" _Unk18="0.0" _Unk19="0.449999988079" _Unk20="2.0" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  426.         <Move Name="8HP" Buttons="HP" Flags="0x1010" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xa" InputMotion="NONE" Script="0x114" _Unk14="0xe" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x9c" _Unk18="0.0" _Unk19="0.850000023842" _Unk20="2.29999995232" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  427.         <Move Name="8HK" Buttons="HK" Flags="0x1010" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xa" InputMotion="NONE" Script="0x117" _Unk14="0x11" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x9d" _Unk18="0.0" _Unk19="1.22500002384" _Unk20="1.25" _Unk21="0x24" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0x14" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  428.         <Move Name="9LP" Buttons="LP" Flags="0x1010" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x118" _Unk14="0xc" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x9e" _Unk18="0.0" _Unk19="0.75" _Unk20="1.04999995232" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  429.         <Move Name="9LK" Buttons="LK" Flags="0x1010" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x11b" _Unk14="0xf" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x9f" _Unk18="0.0" _Unk19="1.04999995232" _Unk20="1.14999997616" _Unk21="0x4" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0x14" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  430.         <Move Name="9MP" Buttons="MP" Flags="0x1010" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="NONE" Script="0x119" _Unk14="0xd" _Unk15="-0x1" _Unk16="0x0" _Unk17="0xa0" _Unk18="0.0" _Unk19="0.899999976158" _Unk20="1.35000002384" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  431.         <Move Name="9MK" Buttons="MK" Flags="0x1010" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="NONE" Script="0x11c" _Unk14="0x10" _Unk15="-0x1" _Unk16="0x0" _Unk17="0xa1" _Unk18="0.0" _Unk19="1.29999995232" _Unk20="1.25" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  432.         <Move Name="9HP" Buttons="HP" Flags="0x1010" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xa" InputMotion="NONE" Script="0x11a" _Unk14="0xe" _Unk15="-0x1" _Unk16="0x0" _Unk17="0xa2" _Unk18="0.0" _Unk19="0.800000011921" _Unk20="1.04999995232" _Unk21="0x28" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0x14" _Unk29="0xa" _Unk30="0x0" _Unk31="0x0"/>
  433.         <Move Name="9HK" Buttons="HK" Flags="0x1010" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xa" InputMotion="NONE" Script="0x11d" _Unk14="0x11" _Unk15="-0x1" _Unk16="0x0" _Unk17="0xa3" _Unk18="0.0" _Unk19="2.0" _Unk20="1.10000002384" _Unk21="0x2a" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0x14" _Unk29="0x14" _Unk30="0xa" _Unk31="0x0"/>
  434.         <Move Name="BOOST_LAUNCH" Buttons="HP HK" Flags="0x1010" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x2" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x121" _Unk14="0x18" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x83" _Unk18="0.0" _Unk19="1.20000004768" _Unk20="1.5" _Unk21="0x4" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0xa" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  435.         <Move Name="9HPP" Buttons="HP" Flags="0x1010" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xa" InputMotion="NONE" Script="0x132" _Unk14="0x27" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="1.20000004768" _Unk20="1.35000002384" _Unk21="0xc" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0x14" _Unk29="0xa" _Unk30="0xa" _Unk31="0x0"/>
  436.         <Move Name="3LK" Buttons="DOWN FORWARD LK" Flags="0x1222" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x3" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="NONE" Script="0x135" _Unk14="0x1e" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="0.600000023842" _Unk20="1.64999997616" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  437.         <Move Name="3HK" Buttons="DOWN FORWARD HK" Flags="0x1222" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x3" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="NONE" Script="0x133" _Unk14="0x1c" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="2.0449988842" _Unk20="2.81999993324" _Unk21="0x8" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x5" _Unk28="0x5" _Unk29="0x5" _Unk30="0x0" _Unk31="0x0"/>
  438.         <Move Name="6MK" Buttons="FORWARD MK" Flags="0x1212" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="NONE" Script="0x136" _Unk14="0x1d" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="2.64999890327" _Unk20="1.25" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  439.         <Move Name="4MKKK" Buttons="MK" Flags="0x5020" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="TENSYO" Script="0x139" _Unk14="0x25" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="1.04999995232" _Unk20="2.34999990463" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  440.         <Move Name="4MKKK2" Buttons="MK" Flags="0x5020" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="TENSYO" Script="0x142" _Unk14="0x25" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="1.04999995232" _Unk20="2.34999990463" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  441.         <Move Name="4MKK" Buttons="MK" Flags="0x1020" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x3" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="NONE" Script="0x138" _Unk14="0x24" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="2.30094408989" _Unk20="2.15000009537" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  442.         <Move Name="4MK" Buttons="BACK MK" Flags="0x1212" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="NONE" Script="0x137" _Unk14="0x23" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="1.7267780304" _Unk20="0.899999976158" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  443.         <Move Name="92MK" Buttons="DOWN MK" Flags="0x1222" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="NONE" Script="0x13a" _Unk14="0x20" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="0.300000011921" _Unk20="0.40000000596" _Unk21="0xc" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0x14" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  444.         <Move Name="92MK2" Buttons="DOWN MK" Flags="0x1222" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="NONE" Script="0x13d" _Unk14="0x21" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="0.300000011921" _Unk20="0.40000000596" _Unk21="0xc" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0x14" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  445.         <Move Name="92MK3" Buttons="DOWN MK" Flags="0x1222" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="NONE" Script="0x13f" _Unk14="0x22" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="0.300000011921" _Unk20="0.40000000596" _Unk21="0xc" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0x14" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  446.         <Move Name="TC_LAUNCH" Buttons="HP HK" Flags="0x1020" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x2" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x121" _Unk14="0x18" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="1.20000004768" _Unk20="1.5" _Unk21="0x4" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0xa" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  447.         <Move Name="FORWARD" Buttons="FORWARD" Flags="0x202" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x10" _Unk14="0x1" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="0.0" _Unk20="0.0" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  448.         <Move Name="BACKWARD" Buttons="BACK" Flags="0x202" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x11" _Unk14="0x2" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="0.0" _Unk20="0.0" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  449.         <Move Name="DASH" Buttons="FORWARD" Flags="0x202" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="DASH" Script="0x12" _Unk14="0x3" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="10.0" _Unk20="0.0" _Unk21="0x5" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0x14" _Unk29="0x14" _Unk30="0x14" _Unk31="0x14"/>
  450.         <Move Name="BACKDASH" Buttons="BACK" Flags="0x202" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="BACKDASH" Script="0x13" _Unk14="0x4" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="10.0" _Unk20="0.0" _Unk21="0x7" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0x14" _Unk29="0x14" _Unk30="0x14" _Unk31="0x14"/>
  451.         <Move Name="JUMP_V" Buttons="UP" Flags="0x202" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x22a" _Unk14="0x5" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="0.0" _Unk20="0.0" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  452.         <Move Name="JUMP_F" Buttons="UP FORWARD" Flags="0x202" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x22d" _Unk14="0x6" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="0.0" _Unk20="0.0" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  453.         <Move Name="JUMP_B" Buttons="UP BACK" Flags="0x202" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x230" _Unk14="0x7" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="0.0" _Unk20="0.0" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  454.         <Move Name="SC_L" Buttons="LK" Flags="0x5020" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x820" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xa" InputMotion="YOGA" Script="0x168" _Unk14="0x28" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="0.0" _Unk20="0.0" _Unk21="0x4" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0xa" _Unk28="0xa" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  455.         <Move Name="SC_L2" Buttons="LK" Flags="0x5010" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x20" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="HYAKURETSU1" Script="0x16e" _Unk14="0x29" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="1.20000004768" _Unk20="1.79999995232" _Unk21="0x4" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  456.         <Move Name="SC_L3" Buttons="LK" Flags="0x5010" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x20" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="HYAKURETSU1" Script="0x16f" _Unk14="0x2a" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="1.20000004768" _Unk20="1.79999995232" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  457.         <Move Name="SC_M" Buttons="MK" Flags="0x5020" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x820" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xa" InputMotion="YOGA" Script="0x169" _Unk14="0x2b" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="0.0" _Unk20="0.0" _Unk21="0x4" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0xa" _Unk28="0xa" _Unk29="0x5" _Unk30="0x0" _Unk31="0x0"/>
  458.         <Move Name="SC_M2" Buttons="MK" Flags="0x5010" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x20" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="HYAKURETSU1" Script="0x171" _Unk14="0x2c" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="1.20000004768" _Unk20="1.79999995232" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x1" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  459.         <Move Name="SC_H" Buttons="HK" Flags="0x5020" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x820" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xa" InputMotion="YOGA" Script="0x16a" _Unk14="0x2d" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="1.0" _Unk20="0.0" _Unk21="0x4" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x5" _Unk28="0x5" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  460.         <Move Name="SC_H2" Buttons="HK" Flags="0x5010" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x20" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="HYAKURETSU1" Script="0x173" _Unk14="0x2e" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="1.20000004768" _Unk20="1.79999995232" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  461.         <Move Name="SC_EX" Buttons="LK MK HK" Flags="0x5030" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x860" _Unk9="0x0" Meter Req="0x190" Meter Loss="0x190" InputMotion="YOGA" Script="0x175" _Unk14="0x2f" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="0.0" _Unk20="0.0" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0xa" _Unk28="0xa" _Unk29="0x5" _Unk30="0x0" _Unk31="0x0"/>
  462.         <Move Name="KIKOU_L" Buttons="LP" Flags="0x5010" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x1" _Unk8="0x30" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xf" InputMotion="YOGA" Script="0x14a" _Unk14="0x31" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="1.5" _Unk19="4.0" _Unk20="0.0" _Unk21="0x1" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x5" _Unk29="0xa" _Unk30="0xa" _Unk31="0xa"/>
  463.         <Move Name="KIKOU_M" Buttons="MP" Flags="0x5010" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x1" _Unk8="0x30" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xf" InputMotion="YOGA" Script="0x14b" _Unk14="0x32" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="2.5" _Unk19="0.0" _Unk20="0.0" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x5" _Unk30="0x2" _Unk31="0x2"/>
  464.         <Move Name="KIKOU_H" Buttons="HP" Flags="0x5010" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x1" _Unk8="0x30" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xf" InputMotion="YOGA" Script="0x14c" _Unk14="0x33" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="3.5" _Unk19="0.0" _Unk20="0.0" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x2" _Unk30="0x2" _Unk31="0x5"/>
  465.         <Move Name="KIKOU_EX" Buttons="MP HP LP" Flags="0x5030" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x1" _Unk8="0x70" _Unk9="0x0" Meter Req="0x190" Meter Loss="0x190" InputMotion="YOGA" Script="0x14d" _Unk14="0x34" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="3.0" _Unk19="0.0" _Unk20="0.0" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0xa" _Unk31="0xa"/>
  466.         <Move Name="HAZAN_L" Buttons="LK" Flags="0x5010" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x20" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xf" InputMotion="R_YOGA" Script="0x14e" _Unk14="0x39" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="1.5" _Unk19="2.0" _Unk20="0.34999999404" _Unk21="0xc" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x4" _Unk29="0x2" _Unk30="0x0" _Unk31="0x0"/>
  467.         <Move Name="HAZAN_M" Buttons="MK" Flags="0x5010" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x20" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xf" InputMotion="R_YOGA" Script="0x14f" _Unk14="0x3a" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="2.0" _Unk19="2.34999895096" _Unk20="0.34999999404" _Unk21="0xc" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x4" _Unk29="0x5" _Unk30="0x5" _Unk31="0x0"/>
  468.         <Move Name="HAZAN_H" Buttons="HK" Flags="0x5010" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x20" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xf" InputMotion="R_YOGA" Script="0x150" _Unk14="0x3b" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="2.20000004768" _Unk19="2.92000007629" _Unk20="0.34999999404" _Unk21="0xc" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x5" _Unk29="0x5" _Unk30="0x5" _Unk31="0x0"/>
  469.         <Move Name="HAZAN_EX" Buttons="LK MK HK" Flags="0x5030" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x60" _Unk9="0x0" Meter Req="0x190" Meter Loss="0x190" InputMotion="R_YOGA" Script="0x151" _Unk14="0x3c" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="2.5" _Unk19="2.65999889374" _Unk20="0.34999999404" _Unk21="0xc" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0xa" _Unk29="0xa" _Unk30="0x5" _Unk31="0x0"/>
  470.         <Move Name="SPINING_L" Buttons="LK" Flags="0x5010" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x20" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xf" InputMotion="SPINING" Script="0x152" _Unk14="0x35" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="3.00000010611e-06" _Unk19="2.9199988842" _Unk20="1.46000003815" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  471.         <Move Name="SPINING_M" Buttons="MK" Flags="0x5010" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x20" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xf" InputMotion="SPINING" Script="0x153" _Unk14="0x36" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="4.7200012207" _Unk20="1.59000003338" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  472.         <Move Name="SPINING_H" Buttons="HK" Flags="0x5010" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x20" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xf" InputMotion="SPINING" Script="0x154" _Unk14="0x37" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="3.3999979496" _Unk20="1.48899900913" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  473.         <Move Name="SPINING_EX" Buttons="LK MK HK" Flags="0x5030" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x60" _Unk9="0x0" Meter Req="0x190" Meter Loss="0x190" InputMotion="SPINING" Script="0x155" _Unk14="0x38" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="1.14999997616" _Unk20="1.29999995232" _Unk21="0x24" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0xa" _Unk28="0xf" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  474.         <Move Name="SC_SA" Buttons="LK MK HK" Flags="0x5020" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x880" _Unk9="0x0" Meter Req="0x320" Meter Loss="0x320" InputMotion="YOGA" Script="0x186" _Unk14="0x30" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="7.24494600296" _Unk20="2.65000009537" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0xa" _Unk28="0xa" _Unk29="0xa" _Unk30="0x0" _Unk31="0x0"/>
  475.         <Move Name="THROW_N" Buttons="LK LP" Flags="0x1020" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x1" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x1" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x126" _Unk14="0x19" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="0.649999976158" _Unk20="1.60000002384" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0xf" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  476.         <Move Name="THROW_F" Buttons="LK LP" Flags="0x1020" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x1" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x1" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="FRONT_THROW" Script="0x126" _Unk14="0x19" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="0.649999976158" _Unk20="1.60000002384" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0xf" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  477.         <Move Name="THROW_B" Buttons="LK LP" Flags="0x1020" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x1" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x1" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="BACK_THROW" Script="0x127" _Unk14="0x1a" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="0.649999976158" _Unk20="1.60000002384" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0xf" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  478.         <Move Name="THROW_A" Buttons="LK LP" Flags="0x1020" PositionRestriction="HIGH" _Unk3="0x0" _Unk4="0x4" _Unk5="0x0" PositionRestrictionDistance="0.300000011921" Restriction="0x0" _Unk8="0x1" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x128" _Unk14="0x1b" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="0.800000011921" _Unk20="1.94988203049" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0xa" _Unk28="0xa" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  479.         <Move Name="CHANGE" Buttons="MP MK" Flags="0x1020" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x1" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x4" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x2c" _Unk14="-0x1" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="10.0" _Unk20="0.0" _Unk21="0x2" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x5" _Unk28="0x5" _Unk29="0x5" _Unk30="0x5" _Unk31="0x5"/>
  480.         <Move Name="CROSS_ASSAULT" Buttons="MP MK" Flags="0x1020" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x200" _Unk9="0x0" Meter Req="0x4b0" Meter Loss="0x0" InputMotion="TATSUMAKI" Script="0x3c" _Unk14="-0x1" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="5.0" _Unk20="0.0" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x5" _Unk28="0x5" _Unk29="0x4" _Unk30="0x0" _Unk31="0x0"/>
  481.         <Move Name="CROSS_ARTS" Buttons="MP MK" Flags="0x1020" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x100" _Unk9="0x0" Meter Req="0x4b0" Meter Loss="0x4b0" InputMotion="HADO" Script="0x144" _Unk14="-0x1" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x85" _Unk18="0.0" _Unk19="1.39929997921" _Unk20="1.54999995232" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0x5" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  482.         <Move Name="PANDORA" Buttons="MP MK" Flags="0x1020" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x400" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="PANDORA" Script="0x50" _Unk14="-0x1" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="10.0" _Unk20="0.0" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x1" _Unk30="0x1" _Unk31="0x0"/>
  483.         <Move Name="LAUNCH" Buttons="HP HK" Flags="0x1020" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x2" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x11f" _Unk14="0x18" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="1.14556896687" _Unk20="2.15000009537" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  484.         <Move Name="GUARD_CANCEL" Buttons="HP HK" Flags="0x5020" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x40" _Unk9="0x0" Meter Req="0x190" Meter Loss="0x190" InputMotion="FRONT_THROW" Script="0x208" _Unk14="-0x1" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x84" _Unk18="0.0" _Unk19="1.14999997616" _Unk20="1.29999995232" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0xa" _Unk28="0x5" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  485.         <Move Name="APPEAL" Buttons="SELECT" Flags="0x1010" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x8" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x384" _Unk14="-0x1" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="0.0" _Unk20="0.0" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
  486.     </Moves>
  487.     <Cancels>
  488.         <CancelList Name="GROUND">
  489.             <CancelData Move="AI_COMBO" _Unk0="0x0" _Unk1="0x0" _Unk2="0x14" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  490.             <CancelData Move="AI_COMBO1" _Unk0="0x5" _Unk1="0xf" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x14"/>
  491.             <CancelData Move="AI_COMBO2" _Unk0="0x5" _Unk1="0x5" _Unk2="0x0" _Unk3="0x3" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  492.             <CancelData Move="AI_COMBO3" _Unk0="0x14" _Unk1="0xa" _Unk2="0x0" _Unk3="0x4" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  493.             <CancelData Move="AI_COMBO4" _Unk0="0x5" _Unk1="0x5" _Unk2="0x0" _Unk3="0x3" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  494.             <CancelData Move="AI_COMBO5" _Unk0="0x5" _Unk1="0x5" _Unk2="0x0" _Unk3="0x3" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  495.             <CancelData Move="5LP" _Unk0="0x14" _Unk1="0x5" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0xa" _Unk6="0xa" _Unk7="0x0"/>
  496.             <CancelData Move="5LPF" _Unk0="0x14" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0xa" _Unk6="0xa" _Unk7="0xa"/>
  497.             <CancelData Move="5LK" _Unk0="0x14" _Unk1="0x14" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x5" _Unk6="0xa" _Unk7="0xa"/>
  498.             <CancelData Move="5LKF" _Unk0="0x14" _Unk1="0x14" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0xa" _Unk6="0xa" _Unk7="0x0"/>
  499.             <CancelData Move="5MP" _Unk0="0x14" _Unk1="0x14" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x14" _Unk6="0x0" _Unk7="0x0"/>
  500.             <CancelData Move="5MPF" _Unk0="0x14" _Unk1="0xa" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x5" _Unk7="0x5"/>
  501.             <CancelData Move="5MK" _Unk0="0x0" _Unk1="0x0" _Unk2="0xf" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  502.             <CancelData Move="5MKF" _Unk0="0x0" _Unk1="0x0" _Unk2="0x14" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0xa"/>
  503.             <CancelData Move="5HP" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  504.             <CancelData Move="5HPF" _Unk0="0x5" _Unk1="0x0" _Unk2="0x5" _Unk3="0x0" _Unk4="0x0" _Unk5="0x14" _Unk6="0x0" _Unk7="0x5"/>
  505.             <CancelData Move="5HK" _Unk0="0xa" _Unk1="0xa" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0xa" _Unk6="0xa" _Unk7="0x0"/>
  506.             <CancelData Move="5HKF" _Unk0="0xa" _Unk1="0x0" _Unk2="0xa" _Unk3="0x0" _Unk4="0x0" _Unk5="0xa" _Unk6="0x0" _Unk7="0x5"/>
  507.             <CancelData Move="2LP" _Unk0="0xa" _Unk1="0xa" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0xa" _Unk6="0xa" _Unk7="0x0"/>
  508.             <CancelData Move="2LK" _Unk0="0x14" _Unk1="0x5" _Unk2="0x1" _Unk3="0x0" _Unk4="0x0" _Unk5="0x14" _Unk6="0xa" _Unk7="0xa"/>
  509.             <CancelData Move="2MP" _Unk0="0x14" _Unk1="0xa" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  510.             <CancelData Move="2MK" _Unk0="0x14" _Unk1="0xa" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  511.             <CancelData Move="2HP" _Unk0="0x14" _Unk1="0x14" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x14" _Unk6="0x0" _Unk7="0x5"/>
  512.             <CancelData Move="2HK" _Unk0="0xf" _Unk1="0x5" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x14" _Unk6="0x0" _Unk7="0x0"/>
  513.             <CancelData Move="3LK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  514.             <CancelData Move="3HK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  515.             <CancelData Move="6MK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  516.             <CancelData Move="4MK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  517.             <CancelData Move="SC_L" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  518.             <CancelData Move="SC_M" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  519.             <CancelData Move="SC_H" _Unk0="0xf" _Unk1="0xf" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x14" _Unk6="0xa" _Unk7="0x0"/>
  520.             <CancelData Move="SC_EX" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  521.             <CancelData Move="KIKOU_L" _Unk0="0x5" _Unk1="0x5" _Unk2="0x5" _Unk3="0xf" _Unk4="0x0" _Unk5="0x0" _Unk6="0x5" _Unk7="0x0"/>
  522.             <CancelData Move="KIKOU_M" _Unk0="0x5" _Unk1="0x5" _Unk2="0x5" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  523.             <CancelData Move="KIKOU_H" _Unk0="0x5" _Unk1="0x5" _Unk2="0x5" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  524.             <CancelData Move="KIKOU_EX" _Unk0="0xa" _Unk1="0x0" _Unk2="0xa" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  525.             <CancelData Move="HAZAN_L" _Unk0="0x5" _Unk1="0x14" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0xa" _Unk7="0x0"/>
  526.             <CancelData Move="HAZAN_M" _Unk0="0x5" _Unk1="0x14" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0xa" _Unk7="0x0"/>
  527.             <CancelData Move="HAZAN_H" _Unk0="0x5" _Unk1="0x14" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0xa" _Unk7="0x0"/>
  528.             <CancelData Move="HAZAN_EX" _Unk0="0x5" _Unk1="0x1e" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x5" _Unk6="0x5" _Unk7="0x5"/>
  529.             <CancelData Move="SPINING_L" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  530.             <CancelData Move="SPINING_M" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  531.             <CancelData Move="SPINING_H" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  532.             <CancelData Move="SPINING_EX" _Unk0="0xa" _Unk1="0xa" _Unk2="0x1e" _Unk3="0x0" _Unk4="0x0" _Unk5="0x5" _Unk6="0x0" _Unk7="0x1"/>
  533.             <CancelData Move="SC_SA" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  534.             <CancelData Move="THROW_N" _Unk0="0x5" _Unk1="0x5" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0xa" _Unk7="0x0"/>
  535.             <CancelData Move="THROW_F" _Unk0="0x5" _Unk1="0x5" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x14" _Unk7="0x0"/>
  536.             <CancelData Move="THROW_B" _Unk0="0x5" _Unk1="0x5" _Unk2="0x0" _Unk3="0x14" _Unk4="0x0" _Unk5="0xa" _Unk6="0x0" _Unk7="0x0"/>
  537.             <CancelData Move="CHANGE" _Unk0="0x5" _Unk1="0x5" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x5" _Unk6="0x5" _Unk7="0x0"/>
  538.             <CancelData Move="CROSS_ASSAULT" _Unk0="0xa" _Unk1="0xa" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  539.             <CancelData Move="CROSS_ARTS" _Unk0="0x1" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  540.             <CancelData Move="PANDORA" _Unk0="0x5" _Unk1="0x1" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x1" _Unk6="0x1" _Unk7="0x1"/>
  541.             <CancelData Move="LAUNCH" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  542.             <CancelData Move="APPEAL" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  543.         </CancelList>
  544.         <CancelList Name="AIR_V">
  545.             <CancelData Move="8LP" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  546.             <CancelData Move="8LK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  547.             <CancelData Move="8MP" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  548.             <CancelData Move="8MK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  549.             <CancelData Move="8HP" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  550.             <CancelData Move="8HK" _Unk0="0x14" _Unk1="0x1" _Unk2="0x14" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0xa" _Unk7="0x0"/>
  551.             <CancelData Move="92MK" _Unk0="0x5" _Unk1="0xa" _Unk2="0x1" _Unk3="0x0" _Unk4="0x0" _Unk5="0xa" _Unk6="0xa" _Unk7="0xa"/>
  552.             <CancelData Move="THROW_A" _Unk0="0x0" _Unk1="0x0" _Unk2="0xa" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  553.         </CancelList>
  554.         <CancelList Name="AIR_F">
  555.             <CancelData Move="9LP" _Unk0="0x5" _Unk1="0xa" _Unk2="0x1" _Unk3="0x0" _Unk4="0x0" _Unk5="0xa" _Unk6="0xa" _Unk7="0xa"/>
  556.             <CancelData Move="9LK" _Unk0="0xa" _Unk1="0xa" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0xa" _Unk6="0xf" _Unk7="0x0"/>
  557.             <CancelData Move="9MP" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  558.             <CancelData Move="9MK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  559.             <CancelData Move="9HP" _Unk0="0x14" _Unk1="0x14" _Unk2="0x14" _Unk3="0x0" _Unk4="0x0" _Unk5="0xa" _Unk6="0xa" _Unk7="0x0"/>
  560.             <CancelData Move="9HK" _Unk0="0xa" _Unk1="0xf" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0xa" _Unk6="0x5" _Unk7="0x5"/>
  561.             <CancelData Move="92MK" _Unk0="0x0" _Unk1="0x14" _Unk2="0xa" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x5" _Unk7="0x0"/>
  562.             <CancelData Move="THROW_A" _Unk0="0x0" _Unk1="0x0" _Unk2="0xa" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  563.         </CancelList>
  564.         <CancelList Name="AIR_B">
  565.             <CancelData Move="9LP" _Unk0="0x5" _Unk1="0xa" _Unk2="0x1" _Unk3="0x0" _Unk4="0x0" _Unk5="0xa" _Unk6="0xa" _Unk7="0xa"/>
  566.             <CancelData Move="9LK" _Unk0="0xa" _Unk1="0xa" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0xa" _Unk6="0xf" _Unk7="0x0"/>
  567.             <CancelData Move="9MP" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  568.             <CancelData Move="9MK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  569.             <CancelData Move="9HP" _Unk0="0x14" _Unk1="0x14" _Unk2="0x14" _Unk3="0x0" _Unk4="0x0" _Unk5="0xa" _Unk6="0xa" _Unk7="0x0"/>
  570.             <CancelData Move="9HK" _Unk0="0xa" _Unk1="0xf" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0xa" _Unk6="0x5" _Unk7="0x5"/>
  571.             <CancelData Move="92MK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  572.             <CancelData Move="THROW_A" _Unk0="0x0" _Unk1="0x0" _Unk2="0xa" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  573.         </CancelList>
  574.         <CancelList Name="REVERSAL">
  575.             <CancelData Move="AI_COMBO1" _Unk0="0x0" _Unk1="0x5" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  576.             <CancelData Move="SC_L" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  577.             <CancelData Move="SC_M" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  578.             <CancelData Move="SC_H" _Unk0="0xf" _Unk1="0xf" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x14" _Unk6="0xa" _Unk7="0x0"/>
  579.             <CancelData Move="SC_EX" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  580.             <CancelData Move="KIKOU_L" _Unk0="0x5" _Unk1="0x5" _Unk2="0x5" _Unk3="0xa" _Unk4="0x0" _Unk5="0x0" _Unk6="0x5" _Unk7="0x0"/>
  581.             <CancelData Move="KIKOU_M" _Unk0="0x5" _Unk1="0x5" _Unk2="0x5" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  582.             <CancelData Move="KIKOU_H" _Unk0="0x5" _Unk1="0x5" _Unk2="0x5" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  583.             <CancelData Move="KIKOU_EX" _Unk0="0xa" _Unk1="0x0" _Unk2="0xa" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  584.             <CancelData Move="HAZAN_L" _Unk0="0x5" _Unk1="0x14" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0xa" _Unk7="0x0"/>
  585.             <CancelData Move="HAZAN_M" _Unk0="0x5" _Unk1="0x14" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0xa" _Unk7="0x0"/>
  586.             <CancelData Move="HAZAN_H" _Unk0="0x5" _Unk1="0x14" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0xa" _Unk7="0x0"/>
  587.             <CancelData Move="HAZAN_EX" _Unk0="0x5" _Unk1="0x1e" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x5" _Unk6="0x5" _Unk7="0x5"/>
  588.             <CancelData Move="SPINING_L" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  589.             <CancelData Move="SPINING_M" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  590.             <CancelData Move="SPINING_H" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  591.             <CancelData Move="SPINING_EX" _Unk0="0xa" _Unk1="0xa" _Unk2="0x1e" _Unk3="0x0" _Unk4="0x0" _Unk5="0x5" _Unk6="0x0" _Unk7="0x1"/>
  592.             <CancelData Move="SC_SA" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  593.             <CancelData Move="CROSS_ASSAULT" _Unk0="0x5" _Unk1="0x5" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x5" _Unk6="0x5" _Unk7="0x0"/>
  594.             <CancelData Move="CROSS_ARTS" _Unk0="0xa" _Unk1="0xa" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  595.             <CancelData Move="PANDORA" _Unk0="0x1" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  596.         </CancelList>
  597.         <CancelList Name="JUMP_IN">
  598.             <CancelData Move="SC_L" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  599.             <CancelData Move="SC_M" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  600.             <CancelData Move="SC_H" _Unk0="0xf" _Unk1="0xf" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x14" _Unk6="0xa" _Unk7="0x0"/>
  601.             <CancelData Move="SC_EX" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  602.             <CancelData Move="KIKOU_L" _Unk0="0x5" _Unk1="0x5" _Unk2="0x5" _Unk3="0xa" _Unk4="0x0" _Unk5="0x0" _Unk6="0x5" _Unk7="0x0"/>
  603.             <CancelData Move="KIKOU_M" _Unk0="0x5" _Unk1="0x5" _Unk2="0x5" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  604.             <CancelData Move="KIKOU_H" _Unk0="0x5" _Unk1="0x5" _Unk2="0x5" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  605.             <CancelData Move="KIKOU_EX" _Unk0="0xa" _Unk1="0x0" _Unk2="0xa" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  606.             <CancelData Move="HAZAN_L" _Unk0="0x5" _Unk1="0x14" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0xa" _Unk7="0x0"/>
  607.             <CancelData Move="HAZAN_M" _Unk0="0x5" _Unk1="0x14" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0xa" _Unk7="0x0"/>
  608.             <CancelData Move="HAZAN_H" _Unk0="0x5" _Unk1="0x14" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0xa" _Unk7="0x0"/>
  609.             <CancelData Move="HAZAN_EX" _Unk0="0x5" _Unk1="0x1e" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x5" _Unk6="0x5" _Unk7="0x5"/>
  610.             <CancelData Move="SPINING_L" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  611.             <CancelData Move="SPINING_M" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  612.             <CancelData Move="SPINING_H" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  613.             <CancelData Move="SPINING_EX" _Unk0="0xa" _Unk1="0xa" _Unk2="0x14" _Unk3="0x14" _Unk4="0x0" _Unk5="0x5" _Unk6="0x0" _Unk7="0x1"/>
  614.             <CancelData Move="SC_SA" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  615.             <CancelData Move="CROSS_ASSAULT" _Unk0="0x5" _Unk1="0x5" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x5" _Unk6="0x5" _Unk7="0x0"/>
  616.             <CancelData Move="CROSS_ARTS" _Unk0="0xa" _Unk1="0xa" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  617.             <CancelData Move="PANDORA" _Unk0="0x1" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  618.         </CancelList>
  619.         <CancelList Name="SPECIAL_MOVE">
  620.             <CancelData Move="AI_COMBO1" _Unk0="0x0" _Unk1="0x5" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x5" _Unk6="0x0" _Unk7="0x0"/>
  621.             <CancelData Move="SC_L" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  622.             <CancelData Move="SC_M" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  623.             <CancelData Move="SC_H" _Unk0="0x14" _Unk1="0x14" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x1e" _Unk6="0xa" _Unk7="0x14"/>
  624.             <CancelData Move="SC_EX" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  625.             <CancelData Move="KIKOU_L" _Unk0="0x5" _Unk1="0x5" _Unk2="0x5" _Unk3="0xa" _Unk4="0x0" _Unk5="0x0" _Unk6="0x5" _Unk7="0x0"/>
  626.             <CancelData Move="KIKOU_M" _Unk0="0x5" _Unk1="0x5" _Unk2="0x5" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  627.             <CancelData Move="KIKOU_H" _Unk0="0x5" _Unk1="0x5" _Unk2="0x5" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  628.             <CancelData Move="KIKOU_EX" _Unk0="0xa" _Unk1="0x0" _Unk2="0xa" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  629.             <CancelData Move="HAZAN_L" _Unk0="0x5" _Unk1="0x14" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0xa" _Unk7="0x0"/>
  630.             <CancelData Move="HAZAN_M" _Unk0="0x5" _Unk1="0x14" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0xa" _Unk7="0x0"/>
  631.             <CancelData Move="HAZAN_H" _Unk0="0x5" _Unk1="0x14" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0xa" _Unk7="0x0"/>
  632.             <CancelData Move="HAZAN_EX" _Unk0="0x5" _Unk1="0x1e" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x5" _Unk6="0x5" _Unk7="0x5"/>
  633.             <CancelData Move="SPINING_L" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  634.             <CancelData Move="SPINING_M" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  635.             <CancelData Move="SPINING_H" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  636.             <CancelData Move="SPINING_EX" _Unk0="0xa" _Unk1="0xa" _Unk2="0x14" _Unk3="0x14" _Unk4="0x0" _Unk5="0x5" _Unk6="0x0" _Unk7="0x1"/>
  637.             <CancelData Move="SC_SA" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  638.             <CancelData Move="CROSS_ASSAULT" _Unk0="0x5" _Unk1="0x5" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x5" _Unk6="0x5" _Unk7="0x0"/>
  639.             <CancelData Move="CROSS_ARTS" _Unk0="0xa" _Unk1="0xa" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  640.         </CancelList>
  641.         <CancelList Name="GUARD_CANCEL">
  642.             <CancelData Move="GUARD_CANCEL" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  643.         </CancelList>
  644.         <CancelList Name="EX_SMOVE">
  645.             <CancelData Move="SC_EX" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  646.             <CancelData Move="KIKOU_EX" _Unk0="0xa" _Unk1="0x0" _Unk2="0xa" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  647.             <CancelData Move="HAZAN_EX" _Unk0="0x5" _Unk1="0x1e" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x5" _Unk6="0x5" _Unk7="0x5"/>
  648.             <CancelData Move="SPINING_EX" _Unk0="0xa" _Unk1="0xa" _Unk2="0x14" _Unk3="0x14" _Unk4="0x0" _Unk5="0x5" _Unk6="0x0" _Unk7="0x1"/>
  649.             <CancelData Move="SC_SA" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  650.         </CancelList>
  651.         <CancelList Name="RAPID_L">
  652.             <CancelData Move="TC_5LP" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  653.             <CancelData Move="TC_5LPF" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  654.             <CancelData Move="TC_5LK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  655.             <CancelData Move="TC_5LKF" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  656.             <CancelData Move="TC_2LP" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  657.             <CancelData Move="TC_2LK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  658.         </CancelList>
  659.         <CancelList Name="BOOST_LAUNCH">
  660.             <CancelData Move="BOOST_LAUNCH" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  661.         </CancelList>
  662.         <CancelList Name="CANCEL_2LK">
  663.             <CancelData Move="5LP" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  664.             <CancelData Move="5LPF" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  665.             <CancelData Move="5LK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  666.             <CancelData Move="5LKF" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  667.             <CancelData Move="2LP" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  668.             <CancelData Move="2LK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  669.             <CancelData Move="SC_L" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  670.             <CancelData Move="SC_EX" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  671.         </CancelList>
  672.         <CancelList Name="DASH_CANCEL">
  673.             <CancelData Move="DASH" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  674.             <CancelData Move="BACKDASH" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  675.         </CancelList>
  676.         <CancelList Name="9HP">
  677.             <CancelData Move="9HPP" _Unk0="0x14" _Unk1="0x14" _Unk2="0x14" _Unk3="0x0" _Unk4="0x0" _Unk5="0x14" _Unk6="0x14" _Unk7="0x0"/>
  678.         </CancelList>
  679.         <CancelList Name="4MKK">
  680.             <CancelData Move="4MKK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  681.         </CancelList>
  682.         <CancelList Name="4MKKK">
  683.             <CancelData Move="4MKKK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  684.         </CancelList>
  685.         <CancelList Name="92MK">
  686.             <CancelData Move="9LP" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  687.             <CancelData Move="9LK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  688.             <CancelData Move="9MP" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  689.             <CancelData Move="9MK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  690.             <CancelData Move="9HP" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  691.             <CancelData Move="9HK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  692.             <CancelData Move="92MK2" _Unk0="0x32" _Unk1="0x32" _Unk2="0x32" _Unk3="0x0" _Unk4="0x0" _Unk5="0x32" _Unk6="0x0" _Unk7="0x0"/>
  693.             <CancelData Move="THROW_A" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  694.         </CancelList>
  695.         <CancelList Name="92MK2">
  696.             <CancelData Move="9LP" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  697.             <CancelData Move="9LK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  698.             <CancelData Move="9MP" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  699.             <CancelData Move="9MK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  700.             <CancelData Move="9HP" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  701.             <CancelData Move="9HK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  702.             <CancelData Move="92MK3" _Unk0="0x32" _Unk1="0x32" _Unk2="0x32" _Unk3="0x0" _Unk4="0x0" _Unk5="0x32" _Unk6="0x0" _Unk7="0x0"/>
  703.             <CancelData Move="THROW_A" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  704.         </CancelList>
  705.         <CancelList Name="92MK3">
  706.             <CancelData Move="9LP" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x7"/>
  707.             <CancelData Move="9LK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x7" _Unk3="0xc0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  708.             <CancelData Move="9MP" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x1"/>
  709.             <CancelData Move="9MK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x7" _Unk3="0xc0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x7" _Unk7="0xc4"/>
  710.             <CancelData Move="9HP" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x3"/>
  711.             <CancelData Move="9HK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x7" _Unk3="0xbc" _Unk4="0x0" _Unk5="0x0" _Unk6="0x7" _Unk7="0xc4"/>
  712.             <CancelData Move="THROW_A" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x1"/>
  713.         </CancelList>
  714.         <CancelList Name="4MKKK2">
  715.             <CancelData Move="4MKKK2" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  716.         </CancelList>
  717.         <CancelList Name="SC_L2">
  718.             <CancelData Move="SC_L2" _Unk0="0x14" _Unk1="0xa" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x14" _Unk6="0x14" _Unk7="0x0"/>
  719.             <CancelData Move="SC_M2" _Unk0="0x14" _Unk1="0xa" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x14" _Unk6="0x14" _Unk7="0x0"/>
  720.             <CancelData Move="SC_H2" _Unk0="0x14" _Unk1="0xa" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x14" _Unk6="0x14" _Unk7="0x0"/>
  721.         </CancelList>
  722.         <CancelList Name="SC_L3">
  723.             <CancelData Move="SC_L3" _Unk0="0x14" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x14" _Unk6="0x14" _Unk7="0x0"/>
  724.         </CancelList>
  725.         <CancelList Name="SC_M2">
  726.             <CancelData Move="SC_L3" _Unk0="0x14" _Unk1="0xa" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x14" _Unk6="0x14" _Unk7="0x0"/>
  727.             <CancelData Move="SC_M2" _Unk0="0x14" _Unk1="0xa" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x14" _Unk6="0x14" _Unk7="0x0"/>
  728.             <CancelData Move="SC_H2" _Unk0="0x14" _Unk1="0xa" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x14" _Unk6="0x14" _Unk7="0x0"/>
  729.         </CancelList>
  730.         <CancelList Name="SC_H2">
  731.             <CancelData Move="SC_L3" _Unk0="0x14" _Unk1="0xa" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x14" _Unk6="0x14" _Unk7="0x0"/>
  732.             <CancelData Move="SC_M2" _Unk0="0x14" _Unk1="0xa" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x14" _Unk6="0x14" _Unk7="0x0"/>
  733.             <CancelData Move="SC_H2" _Unk0="0x14" _Unk1="0xa" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x14" _Unk6="0x14" _Unk7="0x0"/>
  734.         </CancelList>
  735.         <CancelList Name="L">
  736.             <CancelData Move="TC_5MP" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  737.             <CancelData Move="TC_5MPF" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  738.             <CancelData Move="TC_5MK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  739.             <CancelData Move="TC_5MKF" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  740.             <CancelData Move="TC_5HP" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  741.             <CancelData Move="TC_5HPF" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  742.             <CancelData Move="TC_5HK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  743.             <CancelData Move="TC_5HKF" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  744.             <CancelData Move="TC_2MP" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  745.             <CancelData Move="TC_2MK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  746.             <CancelData Move="TC_2HP" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  747.             <CancelData Move="TC_2HK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  748.             <CancelData Move="TC_LAUNCH" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  749.         </CancelList>
  750.         <CancelList Name="M">
  751.             <CancelData Move="TC_5HP" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  752.             <CancelData Move="TC_5HPF" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  753.             <CancelData Move="TC_5HK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  754.             <CancelData Move="TC_5HKF" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  755.             <CancelData Move="TC_2HP" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  756.             <CancelData Move="TC_2HK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  757.             <CancelData Move="TC_LAUNCH" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  758.         </CancelList>
  759.         <CancelList Name="H">
  760.             <CancelData Move="TC_LAUNCH" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  761.         </CancelList>
  762.         <CancelList Name="JUMP_CANCEL">
  763.             <CancelData Move="JUMP_V" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  764.             <CancelData Move="JUMP_F" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  765.             <CancelData Move="JUMP_B" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
  766.         </CancelList>
  767.     </Cancels>
  768. </BCM>
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