Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- <?xml version="1.0" ?>
- <BCM>
- <!--Generated by dantarion's PandoraPy2 @Sun May 13 10:58:10 2012-->
- <Charges>
- <Charge Name="TENSYO" _Unk0="0x2" _Unk1="0x1" _Unk2="0x0" _Unk3="0x1" _Unk4="0xc" _Unk5="0x0"/>
- <Charge Name="KIKOU" _Unk0="0x4" _Unk1="0x2" _Unk2="0x0" _Unk3="0x37" _Unk4="0xc" _Unk5="0x1"/>
- <Charge Name="SPINING" _Unk0="0x2" _Unk1="0x2" _Unk2="0x0" _Unk3="0x37" _Unk4="0xc" _Unk5="0x2"/>
- <Charge Name="SPINING2" _Unk0="0x2" _Unk1="0x2" _Unk2="0x0" _Unk3="0x37" _Unk4="0x18" _Unk5="0x2"/>
- <Charge Name="SPINING3" _Unk0="0x2" _Unk1="0x2" _Unk2="0x0" _Unk3="0x37" _Unk4="0x24" _Unk5="0x2"/>
- </Charges>
- <Inputs>
- <InputMotion Name="FRONT_THROW">
- <SUPEREASY>
- <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="FORWARD" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- </SUPEREASY>
- <EASY>
- <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="FORWARD" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- </EASY>
- <NORMAL>
- <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="FORWARD" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- </NORMAL>
- <STRICT>
- <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="FORWARD" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- </STRICT>
- </InputMotion>
- <InputMotion Name="BACK_THROW">
- <SUPEREASY>
- <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="BACK" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- </SUPEREASY>
- <EASY>
- <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="BACK" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- </EASY>
- <NORMAL>
- <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="BACK" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- </NORMAL>
- <STRICT>
- <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="BACK" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- </STRICT>
- </InputMotion>
- <InputMotion Name="CROUCH">
- <SUPEREASY>
- <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="DOWN" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- </SUPEREASY>
- <EASY>
- <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="DOWN" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- </EASY>
- <NORMAL>
- <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="DOWN" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- </NORMAL>
- <STRICT>
- <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="DOWN" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- </STRICT>
- </InputMotion>
- <InputMotion Name="PANDORA">
- <SUPEREASY>
- <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="DOWN" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="NEUTRAL" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="DOWN" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- </SUPEREASY>
- <EASY>
- <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="DOWN" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="NEUTRAL" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="DOWN" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- </EASY>
- <NORMAL>
- <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="DOWN" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="NEUTRAL" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="DOWN" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- </NORMAL>
- <STRICT>
- <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="DOWN" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="NEUTRAL" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="DOWN" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- </STRICT>
- </InputMotion>
- <InputMotion Name="DASH">
- <SUPEREASY>
- <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="FORWARD" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="NEUTRAL" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- </SUPEREASY>
- <EASY>
- <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="FORWARD" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="NEUTRAL" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- </EASY>
- <NORMAL>
- <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="FORWARD" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="NEUTRAL" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- </NORMAL>
- <STRICT>
- <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="FORWARD" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="NEUTRAL" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- </STRICT>
- </InputMotion>
- <InputMotion Name="BACKDASH">
- <SUPEREASY>
- <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="BACK" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="NEUTRAL" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- </SUPEREASY>
- <EASY>
- <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="BACK" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="NEUTRAL" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- </EASY>
- <NORMAL>
- <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="BACK" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="NEUTRAL" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- </NORMAL>
- <STRICT>
- <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="BACK" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="NEUTRAL" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- </STRICT>
- </InputMotion>
- <InputMotion Name="TENSYO">
- <SUPEREASY>
- <InputMotionEntry Type="CHARGE" Buffer="0x0" Input1="" Input2="UNK" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="UP" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- </SUPEREASY>
- <EASY>
- <InputMotionEntry Type="CHARGE" Buffer="0x0" Input1="" Input2="UNK" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="UP" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- </EASY>
- <NORMAL>
- <InputMotionEntry Type="CHARGE" Buffer="0x0" Input1="" Input2="UNK" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="UP" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- </NORMAL>
- <STRICT>
- <InputMotionEntry Type="CHARGE" Buffer="0x0" Input1="" Input2="UNK" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="UP" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- </STRICT>
- </InputMotion>
- <InputMotion Name="HADO">
- <SUPEREASY>
- <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="FORWARD" Input2="STRICT" Flags1="0x1000" Flags2="0x2" Mash="0x0" _Unk7="0x0"/>
- </SUPEREASY>
- <EASY>
- <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="DOWN" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="FORWARD" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- </EASY>
- <NORMAL>
- <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="DOWN" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="DOWN FORWARD" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="FORWARD" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- </NORMAL>
- <STRICT>
- <InputMotionEntry Type="DIRECTION" Buffer="0x4" Input1="DOWN" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0x4" Input1="DOWN FORWARD" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0x4" Input1="FORWARD" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- </STRICT>
- </InputMotion>
- <InputMotion Name="YOGA">
- <SUPEREASY>
- <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="BACK" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="FORWARD" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- </SUPEREASY>
- <EASY>
- <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="BACK" Input2="STRICT" Flags1="0x1000" Flags2="0x2" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="DOWN" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="FORWARD" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- </EASY>
- <NORMAL>
- <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="BACK" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="DOWN" Input2="LEINIENT" Flags1="0x1000" Flags2="0x2" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="FORWARD" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- </NORMAL>
- <STRICT>
- <InputMotionEntry Type="DIRECTION" Buffer="0x4" Input1="BACK" Input2="STRICT" Flags1="0x1000" Flags2="0x2" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0x4" Input1="DOWN BACK" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0x4" Input1="DOWN" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0x4" Input1="DOWN FORWARD" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0x4" Input1="FORWARD" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- </STRICT>
- </InputMotion>
- <InputMotion Name="R_YOGA">
- <SUPEREASY>
- <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="FORWARD" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="BACK" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- </SUPEREASY>
- <EASY>
- <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="FORWARD" Input2="STRICT" Flags1="0x1000" Flags2="0x2" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="DOWN" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="BACK" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- </EASY>
- <NORMAL>
- <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="FORWARD" Input2="LEINIENT" Flags1="0x0" Flags2="0x1" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="DOWN" Input2="LEINIENT" Flags1="0x1000" Flags2="0x2" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="BACK" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- </NORMAL>
- <STRICT>
- <InputMotionEntry Type="DIRECTION" Buffer="0x4" Input1="FORWARD" Input2="STRICT" Flags1="0x1000" Flags2="0x2" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0x4" Input1="DOWN FORWARD" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0x4" Input1="DOWN" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0x4" Input1="DOWN BACK" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0x4" Input1="BACK" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- </STRICT>
- </InputMotion>
- <InputMotion Name="SYORYU">
- <SUPEREASY>
- <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="DOWN FORWARD" Input2="STRICT" Flags1="0x1000" Flags2="0x2" Mash="0x0" _Unk7="0x0"/>
- </SUPEREASY>
- <EASY>
- <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="FORWARD" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="DOWN FORWARD" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- </EASY>
- <NORMAL>
- <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="FORWARD" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="DOWN" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="FORWARD" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- </NORMAL>
- <STRICT>
- <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="FORWARD" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="DOWN" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="DOWN FORWARD" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- </STRICT>
- </InputMotion>
- <InputMotion Name="R_SYORYU">
- <SUPEREASY>
- <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="DOWN BACK" Input2="STRICT" Flags1="0x1000" Flags2="0x2" Mash="0x0" _Unk7="0x0"/>
- </SUPEREASY>
- <EASY>
- <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="BACK" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="DOWN BACK" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- </EASY>
- <NORMAL>
- <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="BACK" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="DOWN" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="BACK" Input2="LEINIENT" Flags1="0x8" Flags2="0x1" Mash="0x0" _Unk7="0x0"/>
- </NORMAL>
- <STRICT>
- <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="BACK" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0x8" Input1="DOWN" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="DOWN BACK" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- </STRICT>
- </InputMotion>
- <InputMotion Name="TATSUMAKI">
- <SUPEREASY>
- <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="BACK" Input2="STRICT" Flags1="0x1000" Flags2="0x2" Mash="0x0" _Unk7="0x0"/>
- </SUPEREASY>
- <EASY>
- <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="DOWN" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="BACK" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- </EASY>
- <NORMAL>
- <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="DOWN" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="DOWN BACK" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="BACK" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- </NORMAL>
- <STRICT>
- <InputMotionEntry Type="DIRECTION" Buffer="0x4" Input1="DOWN" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0x4" Input1="DOWN BACK" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0x4" Input1="BACK" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- </STRICT>
- </InputMotion>
- <InputMotion Name="KIKOU">
- <SUPEREASY>
- <InputMotionEntry Type="CHARGE" Buffer="0xc" Input1="UP" Input2="UNK" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="FORWARD" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- </SUPEREASY>
- <EASY>
- <InputMotionEntry Type="CHARGE" Buffer="0xc" Input1="UP" Input2="UNK" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="FORWARD" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- </EASY>
- <NORMAL>
- <InputMotionEntry Type="CHARGE" Buffer="0xc" Input1="UP" Input2="UNK" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="FORWARD" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- </NORMAL>
- <STRICT>
- <InputMotionEntry Type="CHARGE" Buffer="0xc" Input1="UP" Input2="UNK" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0x4" Input1="FORWARD" Input2="STRICT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- </STRICT>
- </InputMotion>
- <InputMotion Name="SPINING">
- <SUPEREASY>
- <InputMotionEntry Type="CHARGE" Buffer="0xc" Input1="DOWN" Input2="UNK" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="UP" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- </SUPEREASY>
- <EASY>
- <InputMotionEntry Type="CHARGE" Buffer="0xc" Input1="DOWN" Input2="UNK" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="UP" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- </EASY>
- <NORMAL>
- <InputMotionEntry Type="CHARGE" Buffer="0xc" Input1="DOWN" Input2="UNK" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0xc" Input1="UP" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- </NORMAL>
- <STRICT>
- <InputMotionEntry Type="CHARGE" Buffer="0xc" Input1="DOWN" Input2="UNK" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- <InputMotionEntry Type="DIRECTION" Buffer="0x4" Input1="UP" Input2="LEINIENT" Flags1="0x0" Flags2="0x0" Mash="0x0" _Unk7="0x0"/>
- </STRICT>
- </InputMotion>
- <InputMotion Name="HYAKURETSU1">
- <SUPEREASY>
- <InputMotionEntry Type="BUTTON" Buffer="0xf" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- <InputMotionEntry Type="BUTTON" Buffer="0xf" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- <InputMotionEntry Type="BUTTON" Buffer="0xf" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- <InputMotionEntry Type="BUTTON" Buffer="0xf" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- <InputMotionEntry Type="BUTTON" Buffer="0xf" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- </SUPEREASY>
- <EASY>
- <InputMotionEntry Type="BUTTON" Buffer="0xf" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- <InputMotionEntry Type="BUTTON" Buffer="0xf" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- <InputMotionEntry Type="BUTTON" Buffer="0xf" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- <InputMotionEntry Type="BUTTON" Buffer="0xf" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- <InputMotionEntry Type="BUTTON" Buffer="0xf" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- </EASY>
- <NORMAL>
- <InputMotionEntry Type="BUTTON" Buffer="0xf" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- <InputMotionEntry Type="BUTTON" Buffer="0xf" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- <InputMotionEntry Type="BUTTON" Buffer="0xf" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- <InputMotionEntry Type="BUTTON" Buffer="0xf" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- <InputMotionEntry Type="BUTTON" Buffer="0xf" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- </NORMAL>
- <STRICT>
- <InputMotionEntry Type="BUTTON" Buffer="0xf" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- <InputMotionEntry Type="BUTTON" Buffer="0xf" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- <InputMotionEntry Type="BUTTON" Buffer="0xf" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- <InputMotionEntry Type="BUTTON" Buffer="0xf" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- <InputMotionEntry Type="BUTTON" Buffer="0xf" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- </STRICT>
- </InputMotion>
- <InputMotion Name="HYAKURETSU2">
- <SUPEREASY>
- <InputMotionEntry Type="BUTTON" Buffer="0xc" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- <InputMotionEntry Type="BUTTON" Buffer="0xc" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- <InputMotionEntry Type="BUTTON" Buffer="0xc" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- <InputMotionEntry Type="BUTTON" Buffer="0xc" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- <InputMotionEntry Type="BUTTON" Buffer="0xc" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- </SUPEREASY>
- <EASY>
- <InputMotionEntry Type="BUTTON" Buffer="0xc" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- <InputMotionEntry Type="BUTTON" Buffer="0xc" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- <InputMotionEntry Type="BUTTON" Buffer="0xc" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- <InputMotionEntry Type="BUTTON" Buffer="0xc" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- <InputMotionEntry Type="BUTTON" Buffer="0xc" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- </EASY>
- <NORMAL>
- <InputMotionEntry Type="BUTTON" Buffer="0xc" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- <InputMotionEntry Type="BUTTON" Buffer="0xc" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- <InputMotionEntry Type="BUTTON" Buffer="0xc" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- <InputMotionEntry Type="BUTTON" Buffer="0xc" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- <InputMotionEntry Type="BUTTON" Buffer="0xc" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- </NORMAL>
- <STRICT>
- <InputMotionEntry Type="BUTTON" Buffer="0xc" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- <InputMotionEntry Type="BUTTON" Buffer="0xc" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- <InputMotionEntry Type="BUTTON" Buffer="0xc" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- <InputMotionEntry Type="BUTTON" Buffer="0xc" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- <InputMotionEntry Type="BUTTON" Buffer="0xc" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- </STRICT>
- </InputMotion>
- <InputMotion Name="HYAKURETSU3">
- <SUPEREASY>
- <InputMotionEntry Type="BUTTON" Buffer="0x9" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- <InputMotionEntry Type="BUTTON" Buffer="0x9" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- <InputMotionEntry Type="BUTTON" Buffer="0x9" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- <InputMotionEntry Type="BUTTON" Buffer="0x9" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- <InputMotionEntry Type="BUTTON" Buffer="0x9" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- </SUPEREASY>
- <EASY>
- <InputMotionEntry Type="BUTTON" Buffer="0x9" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- <InputMotionEntry Type="BUTTON" Buffer="0x9" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- <InputMotionEntry Type="BUTTON" Buffer="0x9" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- <InputMotionEntry Type="BUTTON" Buffer="0x9" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- <InputMotionEntry Type="BUTTON" Buffer="0x9" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- </EASY>
- <NORMAL>
- <InputMotionEntry Type="BUTTON" Buffer="0x9" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- <InputMotionEntry Type="BUTTON" Buffer="0x9" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- <InputMotionEntry Type="BUTTON" Buffer="0x9" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- <InputMotionEntry Type="BUTTON" Buffer="0x9" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- <InputMotionEntry Type="BUTTON" Buffer="0x9" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- </NORMAL>
- <STRICT>
- <InputMotionEntry Type="BUTTON" Buffer="0x9" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- <InputMotionEntry Type="BUTTON" Buffer="0x9" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- <InputMotionEntry Type="BUTTON" Buffer="0x9" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- <InputMotionEntry Type="BUTTON" Buffer="0x9" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- <InputMotionEntry Type="BUTTON" Buffer="0x9" Input1="LK MK HK" Input2="16" Flags1="0x0" Flags2="0x0" Mash="0x1" _Unk7="0x0"/>
- </STRICT>
- </InputMotion>
- </Inputs>
- <Moves>
- <Move Name="AI_COMBO" Buttons="" Flags="0x0" PositionRestriction="CLOSE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.800000011921" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x10a" _Unk14="-0x1" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="1.39999997616" _Unk20="2.04999995232" _Unk21="0x20" _Unk22="0x0" _Unk23="0x0" _Unk24="0x0" _Unk25="0x0" _Unk26="0x0" _Unk27="0xa" _Unk28="0x14" _Unk29="0x5" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="AI_COMBO1" Buttons="" Flags="0x0" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x20" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x14f" _Unk14="-0x1" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="1.39999997616" _Unk19="2.09999990463" _Unk20="0.34999999404" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="0x0" _Unk25="0x1" _Unk26="0x1e" _Unk27="0x5" _Unk28="0xa" _Unk29="0xa" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="AI_COMBO2" Buttons="" Flags="0x0" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x133" _Unk14="-0x1" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="1.89999997616" _Unk20="2.81999993324" _Unk21="0x8" _Unk22="0x0" _Unk23="0x0" _Unk24="0x0" _Unk25="0x2" _Unk26="0x1e" _Unk27="0x5" _Unk28="0x5" _Unk29="0x5" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="AI_COMBO3" Buttons="" Flags="0x0" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x10f" _Unk14="-0x1" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="1.25" _Unk20="0.34999999404" _Unk21="0x14" _Unk22="0x0" _Unk23="0x0" _Unk24="0x0" _Unk25="0x3" _Unk26="0x1e" _Unk27="0xa" _Unk28="0x5" _Unk29="0x5" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="AI_COMBO4" Buttons="" Flags="0x0" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x133" _Unk14="-0x1" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="1.89999997616" _Unk20="2.81999993324" _Unk21="0x8" _Unk22="0x0" _Unk23="0x0" _Unk24="0x0" _Unk25="0x4" _Unk26="0x1e" _Unk27="0x5" _Unk28="0x5" _Unk29="0x5" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="AI_COMBO5" Buttons="" Flags="0x0" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x133" _Unk14="-0x1" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="1.89999997616" _Unk20="2.81999993324" _Unk21="0x8" _Unk22="0x0" _Unk23="0x0" _Unk24="0x0" _Unk25="0x5" _Unk26="0x1e" _Unk27="0x5" _Unk28="0x5" _Unk29="0x5" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="5LP" Buttons="LP" Flags="0x1010" PositionRestriction="FAR" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.800000011921" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x100" _Unk14="0xc" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x86" _Unk18="0.0" _Unk19="1.03295302391" _Unk20="1.25" _Unk21="0x4" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="TC_5LP" Buttons="LP" Flags="0x1010" PositionRestriction="FAR" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.800000011921" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x1f4" _Unk14="0xc" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x86" _Unk18="0.0" _Unk19="1.03295302391" _Unk20="1.25" _Unk21="0x4" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="5LPF" Buttons="LP" Flags="0x1010" PositionRestriction="CLOSE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.800000011921" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x106" _Unk14="0xc" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x87" _Unk18="0.0" _Unk19="1.13657104969" _Unk20="1.29999995232" _Unk21="0x4" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0xa" _Unk28="0x5" _Unk29="0x5" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="TC_5LPF" Buttons="LP" Flags="0x1010" PositionRestriction="CLOSE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.800000011921" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x1fa" _Unk14="0xc" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x87" _Unk18="0.0" _Unk19="1.13657104969" _Unk20="1.29999995232" _Unk21="0x4" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0xa" _Unk28="0x5" _Unk29="0x5" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="5LK" Buttons="LK" Flags="0x1010" PositionRestriction="FAR" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.800000011921" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x103" _Unk14="0xf" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x88" _Unk18="0.0" _Unk19="0.699999988079" _Unk20="0.899999976158" _Unk21="0x4" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0x5" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="TC_5LK" Buttons="LK" Flags="0x1010" PositionRestriction="FAR" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.800000011921" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x1f7" _Unk14="0xf" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x88" _Unk18="0.0" _Unk19="0.699999988079" _Unk20="0.899999976158" _Unk21="0x4" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0x5" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="5LKF" Buttons="LK" Flags="0x1010" PositionRestriction="CLOSE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.800000011921" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x109" _Unk14="0xf" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x89" _Unk18="0.0" _Unk19="1.21431398392" _Unk20="1.35000002384" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="TC_5LKF" Buttons="LK" Flags="0x1010" PositionRestriction="CLOSE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.800000011921" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x1fd" _Unk14="0xf" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x89" _Unk18="0.0" _Unk19="1.21431398392" _Unk20="1.35000002384" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="5MP" Buttons="MP" Flags="0x1010" PositionRestriction="FAR" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.800000011921" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="NONE" Script="0x101" _Unk14="0xd" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x8a" _Unk18="0.0" _Unk19="0.850000023842" _Unk20="1.64999997616" _Unk21="0x4" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0x5" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="TC_5MP" Buttons="MP" Flags="0x1010" PositionRestriction="FAR" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.800000011921" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="NONE" Script="0x1f5" _Unk14="0xd" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x8a" _Unk18="0.0" _Unk19="0.850000023842" _Unk20="1.64999997616" _Unk21="0x4" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0x5" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="5MPF" Buttons="MP" Flags="0x1010" PositionRestriction="CLOSE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.800000011921" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="NONE" Script="0x107" _Unk14="0xd" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x8b" _Unk18="1.60000002384" _Unk19="2.20000004768" _Unk20="1.14999997616" _Unk21="0x4" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x5" _Unk28="0x5" _Unk29="0xf" _Unk30="0xf" _Unk31="0x0"/>
- <Move Name="TC_5MPF" Buttons="MP" Flags="0x1010" PositionRestriction="CLOSE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.800000011921" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="NONE" Script="0x1fb" _Unk14="0xd" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x8b" _Unk18="1.60000002384" _Unk19="2.20000004768" _Unk20="1.14999997616" _Unk21="0x4" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x5" _Unk28="0x5" _Unk29="0xf" _Unk30="0xf" _Unk31="0x0"/>
- <Move Name="5MK" Buttons="MK" Flags="0x1010" PositionRestriction="FAR" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.800000011921" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="NONE" Script="0x104" _Unk14="0x10" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x8c" _Unk18="0.0" _Unk19="0.899999976158" _Unk20="2.25" _Unk21="0x20" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0xf" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="TC_5MK" Buttons="MK" Flags="0x1010" PositionRestriction="FAR" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.800000011921" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="NONE" Script="0x1f8" _Unk14="0x10" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x8c" _Unk18="0.0" _Unk19="0.949999988079" _Unk20="2.25" _Unk21="0x20" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0xf" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="5MKF" Buttons="MK" Flags="0x1010" PositionRestriction="CLOSE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.800000011921" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="NONE" Script="0x10a" _Unk14="0x10" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x8d" _Unk18="0.0" _Unk19="1.39999997616" _Unk20="2.04999995232" _Unk21="0x20" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x5" _Unk28="0xa" _Unk29="0xa" _Unk30="0x5" _Unk31="0x0"/>
- <Move Name="TC_5MKF" Buttons="MK" Flags="0x1010" PositionRestriction="CLOSE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.800000011921" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="NONE" Script="0x1fe" _Unk14="0x10" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x8d" _Unk18="0.0" _Unk19="1.39999997616" _Unk20="2.04999995232" _Unk21="0x20" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x5" _Unk28="0xa" _Unk29="0xa" _Unk30="0x5" _Unk31="0x0"/>
- <Move Name="5HP" Buttons="HP" Flags="0x1010" PositionRestriction="FAR" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.800000011921" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xa" InputMotion="NONE" Script="0x102" _Unk14="0xe" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x8e" _Unk18="0.0" _Unk19="0.75" _Unk20="1.35000002384" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="TC_5HP" Buttons="HP" Flags="0x1010" PositionRestriction="FAR" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.800000011921" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xa" InputMotion="NONE" Script="0x1f6" _Unk14="0xe" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x8e" _Unk18="0.0" _Unk19="0.75" _Unk20="1.35000002384" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="5HPF" Buttons="HP" Flags="0x1010" PositionRestriction="CLOSE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.800000011921" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xa" InputMotion="NONE" Script="0x108" _Unk14="0xe" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x8f" _Unk18="1.5" _Unk19="1.0" _Unk20="1.35000002384" _Unk21="0x24" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x5" _Unk29="0x5" _Unk30="0x3" _Unk31="0x0"/>
- <Move Name="TC_5HPF" Buttons="HP" Flags="0x1010" PositionRestriction="CLOSE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.800000011921" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xa" InputMotion="NONE" Script="0x1fc" _Unk14="0xe" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x8f" _Unk18="1.5" _Unk19="1.0" _Unk20="1.35000002384" _Unk21="0x24" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x5" _Unk29="0x5" _Unk30="0x3" _Unk31="0x0"/>
- <Move Name="5HK" Buttons="HK" Flags="0x1010" PositionRestriction="FAR" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.800000011921" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xa" InputMotion="NONE" Script="0x105" _Unk14="0x11" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x90" _Unk18="0.0" _Unk19="0.810000002384" _Unk20="1.75" _Unk21="0x4" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0x5" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="TC_5HK" Buttons="HK" Flags="0x1010" PositionRestriction="FAR" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.800000011921" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xa" InputMotion="NONE" Script="0x1f9" _Unk14="0x11" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x90" _Unk18="0.0" _Unk19="0.810000002384" _Unk20="1.75" _Unk21="0x4" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0x5" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="5HKF" Buttons="HK" Flags="0x1010" PositionRestriction="CLOSE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.800000011921" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xa" InputMotion="NONE" Script="0x10b" _Unk14="0x11" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x91" _Unk18="1.0" _Unk19="1.14999997616" _Unk20="1.85000002384" _Unk21="0x24" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x5" _Unk29="0x5" _Unk30="0x5" _Unk31="0x0"/>
- <Move Name="TC_5HKF" Buttons="HK" Flags="0x1010" PositionRestriction="CLOSE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.800000011921" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xa" InputMotion="NONE" Script="0x1ff" _Unk14="0x11" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x91" _Unk18="1.0" _Unk19="1.14999997616" _Unk20="1.85000002384" _Unk21="0x24" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x5" _Unk29="0x5" _Unk30="0x5" _Unk31="0x0"/>
- <Move Name="2LP" Buttons="DOWN LP" Flags="0x1211" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x10c" _Unk14="0x12" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x92" _Unk18="0.0" _Unk19="0.949999988079" _Unk20="0.949999988079" _Unk21="0x4" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="TC_2LP" Buttons="DOWN LP" Flags="0x1211" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x200" _Unk14="0x12" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x92" _Unk18="0.0" _Unk19="0.949999988079" _Unk20="0.949999988079" _Unk21="0x4" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="2LK" Buttons="DOWN LK" Flags="0x1211" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x10f" _Unk14="0x15" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x93" _Unk18="0.0" _Unk19="1.25194501877" _Unk20="0.34999999404" _Unk21="0x14" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0xa" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="TC_2LK" Buttons="DOWN LK" Flags="0x1211" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x203" _Unk14="0x15" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x93" _Unk18="0.0" _Unk19="1.25194501877" _Unk20="0.34999999404" _Unk21="0x14" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0xa" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="2MP" Buttons="MP DOWN" Flags="0x1211" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="NONE" Script="0x10d" _Unk14="0x13" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x94" _Unk18="0.0" _Unk19="1.5" _Unk20="0.600000023842" _Unk21="0x4" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0xa" _Unk29="0x14" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="TC_2MP" Buttons="MP DOWN" Flags="0x1211" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="NONE" Script="0x201" _Unk14="0x13" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x94" _Unk18="0.0" _Unk19="1.5" _Unk20="0.600000023842" _Unk21="0x4" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0xa" _Unk29="0x14" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="2MK" Buttons="DOWN MK" Flags="0x1211" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="NONE" Script="0x110" _Unk14="0x16" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x95" _Unk18="0.0" _Unk19="1.1244519949" _Unk20="0.5" _Unk21="0x14" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0xf" _Unk28="0x14" _Unk29="0xa" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="TC_2MK" Buttons="DOWN MK" Flags="0x1211" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="NONE" Script="0x204" _Unk14="0x16" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x95" _Unk18="0.0" _Unk19="1.10000002384" _Unk20="0.5" _Unk21="0x14" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0xf" _Unk28="0x14" _Unk29="0xa" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="2HP" Buttons="DOWN HP" Flags="0x1211" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xa" InputMotion="NONE" Script="0x10e" _Unk14="0x14" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x96" _Unk18="0.0" _Unk19="1.21178400517" _Unk20="1.29999995232" _Unk21="0x14" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0xa" _Unk29="0x5" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="TC_2HP" Buttons="DOWN HP" Flags="0x1211" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xa" InputMotion="NONE" Script="0x202" _Unk14="0x14" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x96" _Unk18="0.0" _Unk19="1.38805603981" _Unk20="1.29999995232" _Unk21="0x14" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0xa" _Unk29="0x5" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="2HK" Buttons="DOWN HK" Flags="0x1211" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xa" InputMotion="NONE" Script="0x111" _Unk14="0x17" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x97" _Unk18="0.0" _Unk19="1.25" _Unk20="0.949999988079" _Unk21="0x10" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x5" _Unk28="0xa" _Unk29="0xa" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="TC_2HK" Buttons="DOWN HK" Flags="0x1211" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xa" InputMotion="NONE" Script="0x205" _Unk14="0x17" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x97" _Unk18="0.0" _Unk19="1.25" _Unk20="0.949999988079" _Unk21="0x10" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x5" _Unk28="0xa" _Unk29="0xa" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="8LP" Buttons="LP" Flags="0x1010" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x112" _Unk14="0xc" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x98" _Unk18="0.0" _Unk19="0.949999988079" _Unk20="1.89999997616" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="8LK" Buttons="LK" Flags="0x1010" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x115" _Unk14="0xf" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x99" _Unk18="0.0" _Unk19="0.600000023842" _Unk20="2.34999990463" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="8MP" Buttons="MP" Flags="0x1010" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="NONE" Script="0x113" _Unk14="0xd" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x9a" _Unk18="0.0" _Unk19="0.899999976158" _Unk20="1.04999995232" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="8MK" Buttons="MK" Flags="0x1010" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="NONE" Script="0x116" _Unk14="0x10" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x9b" _Unk18="0.0" _Unk19="0.449999988079" _Unk20="2.0" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="8HP" Buttons="HP" Flags="0x1010" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xa" InputMotion="NONE" Script="0x114" _Unk14="0xe" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x9c" _Unk18="0.0" _Unk19="0.850000023842" _Unk20="2.29999995232" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="8HK" Buttons="HK" Flags="0x1010" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xa" InputMotion="NONE" Script="0x117" _Unk14="0x11" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x9d" _Unk18="0.0" _Unk19="1.22500002384" _Unk20="1.25" _Unk21="0x24" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0x14" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="9LP" Buttons="LP" Flags="0x1010" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x118" _Unk14="0xc" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x9e" _Unk18="0.0" _Unk19="0.75" _Unk20="1.04999995232" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="9LK" Buttons="LK" Flags="0x1010" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x11b" _Unk14="0xf" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x9f" _Unk18="0.0" _Unk19="1.04999995232" _Unk20="1.14999997616" _Unk21="0x4" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0x14" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="9MP" Buttons="MP" Flags="0x1010" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="NONE" Script="0x119" _Unk14="0xd" _Unk15="-0x1" _Unk16="0x0" _Unk17="0xa0" _Unk18="0.0" _Unk19="0.899999976158" _Unk20="1.35000002384" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="9MK" Buttons="MK" Flags="0x1010" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="NONE" Script="0x11c" _Unk14="0x10" _Unk15="-0x1" _Unk16="0x0" _Unk17="0xa1" _Unk18="0.0" _Unk19="1.29999995232" _Unk20="1.25" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="9HP" Buttons="HP" Flags="0x1010" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xa" InputMotion="NONE" Script="0x11a" _Unk14="0xe" _Unk15="-0x1" _Unk16="0x0" _Unk17="0xa2" _Unk18="0.0" _Unk19="0.800000011921" _Unk20="1.04999995232" _Unk21="0x28" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0x14" _Unk29="0xa" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="9HK" Buttons="HK" Flags="0x1010" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xa" InputMotion="NONE" Script="0x11d" _Unk14="0x11" _Unk15="-0x1" _Unk16="0x0" _Unk17="0xa3" _Unk18="0.0" _Unk19="2.0" _Unk20="1.10000002384" _Unk21="0x2a" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0x14" _Unk29="0x14" _Unk30="0xa" _Unk31="0x0"/>
- <Move Name="BOOST_LAUNCH" Buttons="HP HK" Flags="0x1010" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x2" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x121" _Unk14="0x18" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x83" _Unk18="0.0" _Unk19="1.20000004768" _Unk20="1.5" _Unk21="0x4" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0xa" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="9HPP" Buttons="HP" Flags="0x1010" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xa" InputMotion="NONE" Script="0x132" _Unk14="0x27" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="1.20000004768" _Unk20="1.35000002384" _Unk21="0xc" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0x14" _Unk29="0xa" _Unk30="0xa" _Unk31="0x0"/>
- <Move Name="3LK" Buttons="DOWN FORWARD LK" Flags="0x1222" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x3" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="NONE" Script="0x135" _Unk14="0x1e" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="0.600000023842" _Unk20="1.64999997616" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="3HK" Buttons="DOWN FORWARD HK" Flags="0x1222" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x3" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="NONE" Script="0x133" _Unk14="0x1c" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="2.0449988842" _Unk20="2.81999993324" _Unk21="0x8" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x5" _Unk28="0x5" _Unk29="0x5" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="6MK" Buttons="FORWARD MK" Flags="0x1212" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="NONE" Script="0x136" _Unk14="0x1d" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="2.64999890327" _Unk20="1.25" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="4MKKK" Buttons="MK" Flags="0x5020" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="TENSYO" Script="0x139" _Unk14="0x25" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="1.04999995232" _Unk20="2.34999990463" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="4MKKK2" Buttons="MK" Flags="0x5020" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="TENSYO" Script="0x142" _Unk14="0x25" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="1.04999995232" _Unk20="2.34999990463" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="4MKK" Buttons="MK" Flags="0x1020" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x3" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="NONE" Script="0x138" _Unk14="0x24" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="2.30094408989" _Unk20="2.15000009537" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="4MK" Buttons="BACK MK" Flags="0x1212" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="NONE" Script="0x137" _Unk14="0x23" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="1.7267780304" _Unk20="0.899999976158" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="92MK" Buttons="DOWN MK" Flags="0x1222" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="NONE" Script="0x13a" _Unk14="0x20" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="0.300000011921" _Unk20="0.40000000596" _Unk21="0xc" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0x14" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="92MK2" Buttons="DOWN MK" Flags="0x1222" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="NONE" Script="0x13d" _Unk14="0x21" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="0.300000011921" _Unk20="0.40000000596" _Unk21="0xc" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0x14" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="92MK3" Buttons="DOWN MK" Flags="0x1222" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="NONE" Script="0x13f" _Unk14="0x22" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="0.300000011921" _Unk20="0.40000000596" _Unk21="0xc" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0x14" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="TC_LAUNCH" Buttons="HP HK" Flags="0x1020" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x2" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x121" _Unk14="0x18" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="1.20000004768" _Unk20="1.5" _Unk21="0x4" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0xa" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="FORWARD" Buttons="FORWARD" Flags="0x202" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x10" _Unk14="0x1" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="0.0" _Unk20="0.0" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="BACKWARD" Buttons="BACK" Flags="0x202" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x11" _Unk14="0x2" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="0.0" _Unk20="0.0" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="DASH" Buttons="FORWARD" Flags="0x202" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="DASH" Script="0x12" _Unk14="0x3" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="10.0" _Unk20="0.0" _Unk21="0x5" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0x14" _Unk29="0x14" _Unk30="0x14" _Unk31="0x14"/>
- <Move Name="BACKDASH" Buttons="BACK" Flags="0x202" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="BACKDASH" Script="0x13" _Unk14="0x4" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="10.0" _Unk20="0.0" _Unk21="0x7" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0x14" _Unk29="0x14" _Unk30="0x14" _Unk31="0x14"/>
- <Move Name="JUMP_V" Buttons="UP" Flags="0x202" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x22a" _Unk14="0x5" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="0.0" _Unk20="0.0" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="JUMP_F" Buttons="UP FORWARD" Flags="0x202" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x22d" _Unk14="0x6" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="0.0" _Unk20="0.0" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="JUMP_B" Buttons="UP BACK" Flags="0x202" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x0" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x230" _Unk14="0x7" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="0.0" _Unk20="0.0" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="SC_L" Buttons="LK" Flags="0x5020" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x820" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xa" InputMotion="YOGA" Script="0x168" _Unk14="0x28" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="0.0" _Unk20="0.0" _Unk21="0x4" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0xa" _Unk28="0xa" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="SC_L2" Buttons="LK" Flags="0x5010" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x20" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="HYAKURETSU1" Script="0x16e" _Unk14="0x29" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="1.20000004768" _Unk20="1.79999995232" _Unk21="0x4" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="SC_L3" Buttons="LK" Flags="0x5010" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x20" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="HYAKURETSU1" Script="0x16f" _Unk14="0x2a" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="1.20000004768" _Unk20="1.79999995232" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="SC_M" Buttons="MK" Flags="0x5020" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x820" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xa" InputMotion="YOGA" Script="0x169" _Unk14="0x2b" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="0.0" _Unk20="0.0" _Unk21="0x4" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0xa" _Unk28="0xa" _Unk29="0x5" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="SC_M2" Buttons="MK" Flags="0x5010" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x20" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="HYAKURETSU1" Script="0x171" _Unk14="0x2c" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="1.20000004768" _Unk20="1.79999995232" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x1" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="SC_H" Buttons="HK" Flags="0x5020" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x820" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xa" InputMotion="YOGA" Script="0x16a" _Unk14="0x2d" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="1.0" _Unk20="0.0" _Unk21="0x4" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x5" _Unk28="0x5" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="SC_H2" Buttons="HK" Flags="0x5010" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x20" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0x5" InputMotion="HYAKURETSU1" Script="0x173" _Unk14="0x2e" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="1.20000004768" _Unk20="1.79999995232" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="SC_EX" Buttons="LK MK HK" Flags="0x5030" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x860" _Unk9="0x0" Meter Req="0x190" Meter Loss="0x190" InputMotion="YOGA" Script="0x175" _Unk14="0x2f" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="0.0" _Unk20="0.0" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0xa" _Unk28="0xa" _Unk29="0x5" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="KIKOU_L" Buttons="LP" Flags="0x5010" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x1" _Unk8="0x30" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xf" InputMotion="YOGA" Script="0x14a" _Unk14="0x31" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="1.5" _Unk19="4.0" _Unk20="0.0" _Unk21="0x1" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x5" _Unk29="0xa" _Unk30="0xa" _Unk31="0xa"/>
- <Move Name="KIKOU_M" Buttons="MP" Flags="0x5010" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x1" _Unk8="0x30" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xf" InputMotion="YOGA" Script="0x14b" _Unk14="0x32" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="2.5" _Unk19="0.0" _Unk20="0.0" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x5" _Unk30="0x2" _Unk31="0x2"/>
- <Move Name="KIKOU_H" Buttons="HP" Flags="0x5010" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x1" _Unk8="0x30" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xf" InputMotion="YOGA" Script="0x14c" _Unk14="0x33" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="3.5" _Unk19="0.0" _Unk20="0.0" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x2" _Unk30="0x2" _Unk31="0x5"/>
- <Move Name="KIKOU_EX" Buttons="MP HP LP" Flags="0x5030" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x1" _Unk8="0x70" _Unk9="0x0" Meter Req="0x190" Meter Loss="0x190" InputMotion="YOGA" Script="0x14d" _Unk14="0x34" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="3.0" _Unk19="0.0" _Unk20="0.0" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0xa" _Unk31="0xa"/>
- <Move Name="HAZAN_L" Buttons="LK" Flags="0x5010" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x20" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xf" InputMotion="R_YOGA" Script="0x14e" _Unk14="0x39" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="1.5" _Unk19="2.0" _Unk20="0.34999999404" _Unk21="0xc" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x4" _Unk29="0x2" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="HAZAN_M" Buttons="MK" Flags="0x5010" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x20" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xf" InputMotion="R_YOGA" Script="0x14f" _Unk14="0x3a" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="2.0" _Unk19="2.34999895096" _Unk20="0.34999999404" _Unk21="0xc" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x4" _Unk29="0x5" _Unk30="0x5" _Unk31="0x0"/>
- <Move Name="HAZAN_H" Buttons="HK" Flags="0x5010" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x20" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xf" InputMotion="R_YOGA" Script="0x150" _Unk14="0x3b" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="2.20000004768" _Unk19="2.92000007629" _Unk20="0.34999999404" _Unk21="0xc" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x5" _Unk29="0x5" _Unk30="0x5" _Unk31="0x0"/>
- <Move Name="HAZAN_EX" Buttons="LK MK HK" Flags="0x5030" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x60" _Unk9="0x0" Meter Req="0x190" Meter Loss="0x190" InputMotion="R_YOGA" Script="0x151" _Unk14="0x3c" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="2.5" _Unk19="2.65999889374" _Unk20="0.34999999404" _Unk21="0xc" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0xa" _Unk29="0xa" _Unk30="0x5" _Unk31="0x0"/>
- <Move Name="SPINING_L" Buttons="LK" Flags="0x5010" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x20" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xf" InputMotion="SPINING" Script="0x152" _Unk14="0x35" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="3.00000010611e-06" _Unk19="2.9199988842" _Unk20="1.46000003815" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="SPINING_M" Buttons="MK" Flags="0x5010" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x20" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xf" InputMotion="SPINING" Script="0x153" _Unk14="0x36" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="4.7200012207" _Unk20="1.59000003338" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="SPINING_H" Buttons="HK" Flags="0x5010" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x20" _Unk9="0x0" Meter Req="0x0" Meter Loss="-0xf" InputMotion="SPINING" Script="0x154" _Unk14="0x37" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="3.3999979496" _Unk20="1.48899900913" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="SPINING_EX" Buttons="LK MK HK" Flags="0x5030" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x60" _Unk9="0x0" Meter Req="0x190" Meter Loss="0x190" InputMotion="SPINING" Script="0x155" _Unk14="0x38" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="1.14999997616" _Unk20="1.29999995232" _Unk21="0x24" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0xa" _Unk28="0xf" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="SC_SA" Buttons="LK MK HK" Flags="0x5020" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x880" _Unk9="0x0" Meter Req="0x320" Meter Loss="0x320" InputMotion="YOGA" Script="0x186" _Unk14="0x30" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="7.24494600296" _Unk20="2.65000009537" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0xa" _Unk28="0xa" _Unk29="0xa" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="THROW_N" Buttons="LK LP" Flags="0x1020" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x1" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x1" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x126" _Unk14="0x19" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="0.649999976158" _Unk20="1.60000002384" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0xf" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="THROW_F" Buttons="LK LP" Flags="0x1020" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x1" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x1" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="FRONT_THROW" Script="0x126" _Unk14="0x19" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="0.649999976158" _Unk20="1.60000002384" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0xf" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="THROW_B" Buttons="LK LP" Flags="0x1020" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x1" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x1" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="BACK_THROW" Script="0x127" _Unk14="0x1a" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="0.649999976158" _Unk20="1.60000002384" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0xf" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="THROW_A" Buttons="LK LP" Flags="0x1020" PositionRestriction="HIGH" _Unk3="0x0" _Unk4="0x4" _Unk5="0x0" PositionRestrictionDistance="0.300000011921" Restriction="0x0" _Unk8="0x1" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x128" _Unk14="0x1b" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="0.800000011921" _Unk20="1.94988203049" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0xa" _Unk28="0xa" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="CHANGE" Buttons="MP MK" Flags="0x1020" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x1" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x4" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x2c" _Unk14="-0x1" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="10.0" _Unk20="0.0" _Unk21="0x2" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x5" _Unk28="0x5" _Unk29="0x5" _Unk30="0x5" _Unk31="0x5"/>
- <Move Name="CROSS_ASSAULT" Buttons="MP MK" Flags="0x1020" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x200" _Unk9="0x0" Meter Req="0x4b0" Meter Loss="0x0" InputMotion="TATSUMAKI" Script="0x3c" _Unk14="-0x1" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="5.0" _Unk20="0.0" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x5" _Unk28="0x5" _Unk29="0x4" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="CROSS_ARTS" Buttons="MP MK" Flags="0x1020" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x100" _Unk9="0x0" Meter Req="0x4b0" Meter Loss="0x4b0" InputMotion="HADO" Script="0x144" _Unk14="-0x1" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x85" _Unk18="0.0" _Unk19="1.39929997921" _Unk20="1.54999995232" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x14" _Unk28="0x5" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="PANDORA" Buttons="MP MK" Flags="0x1020" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x400" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="PANDORA" Script="0x50" _Unk14="-0x1" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="10.0" _Unk20="0.0" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x1" _Unk30="0x1" _Unk31="0x0"/>
- <Move Name="LAUNCH" Buttons="HP HK" Flags="0x1020" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x2" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x11f" _Unk14="0x18" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="1.14556896687" _Unk20="2.15000009537" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="GUARD_CANCEL" Buttons="HP HK" Flags="0x5020" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x40" _Unk9="0x0" Meter Req="0x190" Meter Loss="0x190" InputMotion="FRONT_THROW" Script="0x208" _Unk14="-0x1" _Unk15="-0x1" _Unk16="0x0" _Unk17="0x84" _Unk18="0.0" _Unk19="1.14999997616" _Unk20="1.29999995232" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0xa" _Unk28="0x5" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- <Move Name="APPEAL" Buttons="SELECT" Flags="0x1010" PositionRestriction="NONE" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" PositionRestrictionDistance="0.0" Restriction="0x0" _Unk8="0x8" _Unk9="0x0" Meter Req="0x0" Meter Loss="0x0" InputMotion="NONE" Script="0x384" _Unk14="-0x1" _Unk15="-0x1" _Unk16="0x0" _Unk17="-0x1" _Unk18="0.0" _Unk19="0.0" _Unk20="0.0" _Unk21="0x0" _Unk22="0x0" _Unk23="0x0" _Unk24="-0x1" _Unk25="-0x1" _Unk26="0x0" _Unk27="0x0" _Unk28="0x0" _Unk29="0x0" _Unk30="0x0" _Unk31="0x0"/>
- </Moves>
- <Cancels>
- <CancelList Name="GROUND">
- <CancelData Move="AI_COMBO" _Unk0="0x0" _Unk1="0x0" _Unk2="0x14" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="AI_COMBO1" _Unk0="0x5" _Unk1="0xf" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x14"/>
- <CancelData Move="AI_COMBO2" _Unk0="0x5" _Unk1="0x5" _Unk2="0x0" _Unk3="0x3" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="AI_COMBO3" _Unk0="0x14" _Unk1="0xa" _Unk2="0x0" _Unk3="0x4" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="AI_COMBO4" _Unk0="0x5" _Unk1="0x5" _Unk2="0x0" _Unk3="0x3" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="AI_COMBO5" _Unk0="0x5" _Unk1="0x5" _Unk2="0x0" _Unk3="0x3" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="5LP" _Unk0="0x14" _Unk1="0x5" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0xa" _Unk6="0xa" _Unk7="0x0"/>
- <CancelData Move="5LPF" _Unk0="0x14" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0xa" _Unk6="0xa" _Unk7="0xa"/>
- <CancelData Move="5LK" _Unk0="0x14" _Unk1="0x14" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x5" _Unk6="0xa" _Unk7="0xa"/>
- <CancelData Move="5LKF" _Unk0="0x14" _Unk1="0x14" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0xa" _Unk6="0xa" _Unk7="0x0"/>
- <CancelData Move="5MP" _Unk0="0x14" _Unk1="0x14" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x14" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="5MPF" _Unk0="0x14" _Unk1="0xa" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x5" _Unk7="0x5"/>
- <CancelData Move="5MK" _Unk0="0x0" _Unk1="0x0" _Unk2="0xf" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="5MKF" _Unk0="0x0" _Unk1="0x0" _Unk2="0x14" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0xa"/>
- <CancelData Move="5HP" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="5HPF" _Unk0="0x5" _Unk1="0x0" _Unk2="0x5" _Unk3="0x0" _Unk4="0x0" _Unk5="0x14" _Unk6="0x0" _Unk7="0x5"/>
- <CancelData Move="5HK" _Unk0="0xa" _Unk1="0xa" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0xa" _Unk6="0xa" _Unk7="0x0"/>
- <CancelData Move="5HKF" _Unk0="0xa" _Unk1="0x0" _Unk2="0xa" _Unk3="0x0" _Unk4="0x0" _Unk5="0xa" _Unk6="0x0" _Unk7="0x5"/>
- <CancelData Move="2LP" _Unk0="0xa" _Unk1="0xa" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0xa" _Unk6="0xa" _Unk7="0x0"/>
- <CancelData Move="2LK" _Unk0="0x14" _Unk1="0x5" _Unk2="0x1" _Unk3="0x0" _Unk4="0x0" _Unk5="0x14" _Unk6="0xa" _Unk7="0xa"/>
- <CancelData Move="2MP" _Unk0="0x14" _Unk1="0xa" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="2MK" _Unk0="0x14" _Unk1="0xa" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="2HP" _Unk0="0x14" _Unk1="0x14" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x14" _Unk6="0x0" _Unk7="0x5"/>
- <CancelData Move="2HK" _Unk0="0xf" _Unk1="0x5" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x14" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="3LK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="3HK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="6MK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="4MK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="SC_L" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="SC_M" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="SC_H" _Unk0="0xf" _Unk1="0xf" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x14" _Unk6="0xa" _Unk7="0x0"/>
- <CancelData Move="SC_EX" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="KIKOU_L" _Unk0="0x5" _Unk1="0x5" _Unk2="0x5" _Unk3="0xf" _Unk4="0x0" _Unk5="0x0" _Unk6="0x5" _Unk7="0x0"/>
- <CancelData Move="KIKOU_M" _Unk0="0x5" _Unk1="0x5" _Unk2="0x5" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="KIKOU_H" _Unk0="0x5" _Unk1="0x5" _Unk2="0x5" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="KIKOU_EX" _Unk0="0xa" _Unk1="0x0" _Unk2="0xa" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="HAZAN_L" _Unk0="0x5" _Unk1="0x14" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0xa" _Unk7="0x0"/>
- <CancelData Move="HAZAN_M" _Unk0="0x5" _Unk1="0x14" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0xa" _Unk7="0x0"/>
- <CancelData Move="HAZAN_H" _Unk0="0x5" _Unk1="0x14" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0xa" _Unk7="0x0"/>
- <CancelData Move="HAZAN_EX" _Unk0="0x5" _Unk1="0x1e" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x5" _Unk6="0x5" _Unk7="0x5"/>
- <CancelData Move="SPINING_L" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="SPINING_M" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="SPINING_H" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="SPINING_EX" _Unk0="0xa" _Unk1="0xa" _Unk2="0x1e" _Unk3="0x0" _Unk4="0x0" _Unk5="0x5" _Unk6="0x0" _Unk7="0x1"/>
- <CancelData Move="SC_SA" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="THROW_N" _Unk0="0x5" _Unk1="0x5" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0xa" _Unk7="0x0"/>
- <CancelData Move="THROW_F" _Unk0="0x5" _Unk1="0x5" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x14" _Unk7="0x0"/>
- <CancelData Move="THROW_B" _Unk0="0x5" _Unk1="0x5" _Unk2="0x0" _Unk3="0x14" _Unk4="0x0" _Unk5="0xa" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="CHANGE" _Unk0="0x5" _Unk1="0x5" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x5" _Unk6="0x5" _Unk7="0x0"/>
- <CancelData Move="CROSS_ASSAULT" _Unk0="0xa" _Unk1="0xa" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="CROSS_ARTS" _Unk0="0x1" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="PANDORA" _Unk0="0x5" _Unk1="0x1" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x1" _Unk6="0x1" _Unk7="0x1"/>
- <CancelData Move="LAUNCH" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="APPEAL" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- </CancelList>
- <CancelList Name="AIR_V">
- <CancelData Move="8LP" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="8LK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="8MP" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="8MK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="8HP" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="8HK" _Unk0="0x14" _Unk1="0x1" _Unk2="0x14" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0xa" _Unk7="0x0"/>
- <CancelData Move="92MK" _Unk0="0x5" _Unk1="0xa" _Unk2="0x1" _Unk3="0x0" _Unk4="0x0" _Unk5="0xa" _Unk6="0xa" _Unk7="0xa"/>
- <CancelData Move="THROW_A" _Unk0="0x0" _Unk1="0x0" _Unk2="0xa" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- </CancelList>
- <CancelList Name="AIR_F">
- <CancelData Move="9LP" _Unk0="0x5" _Unk1="0xa" _Unk2="0x1" _Unk3="0x0" _Unk4="0x0" _Unk5="0xa" _Unk6="0xa" _Unk7="0xa"/>
- <CancelData Move="9LK" _Unk0="0xa" _Unk1="0xa" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0xa" _Unk6="0xf" _Unk7="0x0"/>
- <CancelData Move="9MP" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="9MK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="9HP" _Unk0="0x14" _Unk1="0x14" _Unk2="0x14" _Unk3="0x0" _Unk4="0x0" _Unk5="0xa" _Unk6="0xa" _Unk7="0x0"/>
- <CancelData Move="9HK" _Unk0="0xa" _Unk1="0xf" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0xa" _Unk6="0x5" _Unk7="0x5"/>
- <CancelData Move="92MK" _Unk0="0x0" _Unk1="0x14" _Unk2="0xa" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x5" _Unk7="0x0"/>
- <CancelData Move="THROW_A" _Unk0="0x0" _Unk1="0x0" _Unk2="0xa" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- </CancelList>
- <CancelList Name="AIR_B">
- <CancelData Move="9LP" _Unk0="0x5" _Unk1="0xa" _Unk2="0x1" _Unk3="0x0" _Unk4="0x0" _Unk5="0xa" _Unk6="0xa" _Unk7="0xa"/>
- <CancelData Move="9LK" _Unk0="0xa" _Unk1="0xa" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0xa" _Unk6="0xf" _Unk7="0x0"/>
- <CancelData Move="9MP" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="9MK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="9HP" _Unk0="0x14" _Unk1="0x14" _Unk2="0x14" _Unk3="0x0" _Unk4="0x0" _Unk5="0xa" _Unk6="0xa" _Unk7="0x0"/>
- <CancelData Move="9HK" _Unk0="0xa" _Unk1="0xf" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0xa" _Unk6="0x5" _Unk7="0x5"/>
- <CancelData Move="92MK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="THROW_A" _Unk0="0x0" _Unk1="0x0" _Unk2="0xa" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- </CancelList>
- <CancelList Name="REVERSAL">
- <CancelData Move="AI_COMBO1" _Unk0="0x0" _Unk1="0x5" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="SC_L" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="SC_M" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="SC_H" _Unk0="0xf" _Unk1="0xf" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x14" _Unk6="0xa" _Unk7="0x0"/>
- <CancelData Move="SC_EX" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="KIKOU_L" _Unk0="0x5" _Unk1="0x5" _Unk2="0x5" _Unk3="0xa" _Unk4="0x0" _Unk5="0x0" _Unk6="0x5" _Unk7="0x0"/>
- <CancelData Move="KIKOU_M" _Unk0="0x5" _Unk1="0x5" _Unk2="0x5" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="KIKOU_H" _Unk0="0x5" _Unk1="0x5" _Unk2="0x5" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="KIKOU_EX" _Unk0="0xa" _Unk1="0x0" _Unk2="0xa" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="HAZAN_L" _Unk0="0x5" _Unk1="0x14" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0xa" _Unk7="0x0"/>
- <CancelData Move="HAZAN_M" _Unk0="0x5" _Unk1="0x14" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0xa" _Unk7="0x0"/>
- <CancelData Move="HAZAN_H" _Unk0="0x5" _Unk1="0x14" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0xa" _Unk7="0x0"/>
- <CancelData Move="HAZAN_EX" _Unk0="0x5" _Unk1="0x1e" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x5" _Unk6="0x5" _Unk7="0x5"/>
- <CancelData Move="SPINING_L" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="SPINING_M" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="SPINING_H" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="SPINING_EX" _Unk0="0xa" _Unk1="0xa" _Unk2="0x1e" _Unk3="0x0" _Unk4="0x0" _Unk5="0x5" _Unk6="0x0" _Unk7="0x1"/>
- <CancelData Move="SC_SA" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="CROSS_ASSAULT" _Unk0="0x5" _Unk1="0x5" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x5" _Unk6="0x5" _Unk7="0x0"/>
- <CancelData Move="CROSS_ARTS" _Unk0="0xa" _Unk1="0xa" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="PANDORA" _Unk0="0x1" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- </CancelList>
- <CancelList Name="JUMP_IN">
- <CancelData Move="SC_L" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="SC_M" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="SC_H" _Unk0="0xf" _Unk1="0xf" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x14" _Unk6="0xa" _Unk7="0x0"/>
- <CancelData Move="SC_EX" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="KIKOU_L" _Unk0="0x5" _Unk1="0x5" _Unk2="0x5" _Unk3="0xa" _Unk4="0x0" _Unk5="0x0" _Unk6="0x5" _Unk7="0x0"/>
- <CancelData Move="KIKOU_M" _Unk0="0x5" _Unk1="0x5" _Unk2="0x5" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="KIKOU_H" _Unk0="0x5" _Unk1="0x5" _Unk2="0x5" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="KIKOU_EX" _Unk0="0xa" _Unk1="0x0" _Unk2="0xa" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="HAZAN_L" _Unk0="0x5" _Unk1="0x14" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0xa" _Unk7="0x0"/>
- <CancelData Move="HAZAN_M" _Unk0="0x5" _Unk1="0x14" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0xa" _Unk7="0x0"/>
- <CancelData Move="HAZAN_H" _Unk0="0x5" _Unk1="0x14" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0xa" _Unk7="0x0"/>
- <CancelData Move="HAZAN_EX" _Unk0="0x5" _Unk1="0x1e" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x5" _Unk6="0x5" _Unk7="0x5"/>
- <CancelData Move="SPINING_L" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="SPINING_M" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="SPINING_H" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="SPINING_EX" _Unk0="0xa" _Unk1="0xa" _Unk2="0x14" _Unk3="0x14" _Unk4="0x0" _Unk5="0x5" _Unk6="0x0" _Unk7="0x1"/>
- <CancelData Move="SC_SA" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="CROSS_ASSAULT" _Unk0="0x5" _Unk1="0x5" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x5" _Unk6="0x5" _Unk7="0x0"/>
- <CancelData Move="CROSS_ARTS" _Unk0="0xa" _Unk1="0xa" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="PANDORA" _Unk0="0x1" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- </CancelList>
- <CancelList Name="SPECIAL_MOVE">
- <CancelData Move="AI_COMBO1" _Unk0="0x0" _Unk1="0x5" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x5" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="SC_L" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="SC_M" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="SC_H" _Unk0="0x14" _Unk1="0x14" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x1e" _Unk6="0xa" _Unk7="0x14"/>
- <CancelData Move="SC_EX" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="KIKOU_L" _Unk0="0x5" _Unk1="0x5" _Unk2="0x5" _Unk3="0xa" _Unk4="0x0" _Unk5="0x0" _Unk6="0x5" _Unk7="0x0"/>
- <CancelData Move="KIKOU_M" _Unk0="0x5" _Unk1="0x5" _Unk2="0x5" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="KIKOU_H" _Unk0="0x5" _Unk1="0x5" _Unk2="0x5" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="KIKOU_EX" _Unk0="0xa" _Unk1="0x0" _Unk2="0xa" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="HAZAN_L" _Unk0="0x5" _Unk1="0x14" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0xa" _Unk7="0x0"/>
- <CancelData Move="HAZAN_M" _Unk0="0x5" _Unk1="0x14" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0xa" _Unk7="0x0"/>
- <CancelData Move="HAZAN_H" _Unk0="0x5" _Unk1="0x14" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0xa" _Unk7="0x0"/>
- <CancelData Move="HAZAN_EX" _Unk0="0x5" _Unk1="0x1e" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x5" _Unk6="0x5" _Unk7="0x5"/>
- <CancelData Move="SPINING_L" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="SPINING_M" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="SPINING_H" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="SPINING_EX" _Unk0="0xa" _Unk1="0xa" _Unk2="0x14" _Unk3="0x14" _Unk4="0x0" _Unk5="0x5" _Unk6="0x0" _Unk7="0x1"/>
- <CancelData Move="SC_SA" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="CROSS_ASSAULT" _Unk0="0x5" _Unk1="0x5" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x5" _Unk6="0x5" _Unk7="0x0"/>
- <CancelData Move="CROSS_ARTS" _Unk0="0xa" _Unk1="0xa" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- </CancelList>
- <CancelList Name="GUARD_CANCEL">
- <CancelData Move="GUARD_CANCEL" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- </CancelList>
- <CancelList Name="EX_SMOVE">
- <CancelData Move="SC_EX" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="KIKOU_EX" _Unk0="0xa" _Unk1="0x0" _Unk2="0xa" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="HAZAN_EX" _Unk0="0x5" _Unk1="0x1e" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x5" _Unk6="0x5" _Unk7="0x5"/>
- <CancelData Move="SPINING_EX" _Unk0="0xa" _Unk1="0xa" _Unk2="0x14" _Unk3="0x14" _Unk4="0x0" _Unk5="0x5" _Unk6="0x0" _Unk7="0x1"/>
- <CancelData Move="SC_SA" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- </CancelList>
- <CancelList Name="RAPID_L">
- <CancelData Move="TC_5LP" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="TC_5LPF" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="TC_5LK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="TC_5LKF" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="TC_2LP" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="TC_2LK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- </CancelList>
- <CancelList Name="BOOST_LAUNCH">
- <CancelData Move="BOOST_LAUNCH" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- </CancelList>
- <CancelList Name="CANCEL_2LK">
- <CancelData Move="5LP" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="5LPF" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="5LK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="5LKF" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="2LP" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="2LK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="SC_L" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="SC_EX" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- </CancelList>
- <CancelList Name="DASH_CANCEL">
- <CancelData Move="DASH" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="BACKDASH" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- </CancelList>
- <CancelList Name="9HP">
- <CancelData Move="9HPP" _Unk0="0x14" _Unk1="0x14" _Unk2="0x14" _Unk3="0x0" _Unk4="0x0" _Unk5="0x14" _Unk6="0x14" _Unk7="0x0"/>
- </CancelList>
- <CancelList Name="4MKK">
- <CancelData Move="4MKK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- </CancelList>
- <CancelList Name="4MKKK">
- <CancelData Move="4MKKK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- </CancelList>
- <CancelList Name="92MK">
- <CancelData Move="9LP" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="9LK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="9MP" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="9MK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="9HP" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="9HK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="92MK2" _Unk0="0x32" _Unk1="0x32" _Unk2="0x32" _Unk3="0x0" _Unk4="0x0" _Unk5="0x32" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="THROW_A" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- </CancelList>
- <CancelList Name="92MK2">
- <CancelData Move="9LP" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="9LK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="9MP" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="9MK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="9HP" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="9HK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="92MK3" _Unk0="0x32" _Unk1="0x32" _Unk2="0x32" _Unk3="0x0" _Unk4="0x0" _Unk5="0x32" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="THROW_A" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- </CancelList>
- <CancelList Name="92MK3">
- <CancelData Move="9LP" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x7"/>
- <CancelData Move="9LK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x7" _Unk3="0xc0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="9MP" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x1"/>
- <CancelData Move="9MK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x7" _Unk3="0xc0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x7" _Unk7="0xc4"/>
- <CancelData Move="9HP" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x3"/>
- <CancelData Move="9HK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x7" _Unk3="0xbc" _Unk4="0x0" _Unk5="0x0" _Unk6="0x7" _Unk7="0xc4"/>
- <CancelData Move="THROW_A" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x1"/>
- </CancelList>
- <CancelList Name="4MKKK2">
- <CancelData Move="4MKKK2" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- </CancelList>
- <CancelList Name="SC_L2">
- <CancelData Move="SC_L2" _Unk0="0x14" _Unk1="0xa" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x14" _Unk6="0x14" _Unk7="0x0"/>
- <CancelData Move="SC_M2" _Unk0="0x14" _Unk1="0xa" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x14" _Unk6="0x14" _Unk7="0x0"/>
- <CancelData Move="SC_H2" _Unk0="0x14" _Unk1="0xa" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x14" _Unk6="0x14" _Unk7="0x0"/>
- </CancelList>
- <CancelList Name="SC_L3">
- <CancelData Move="SC_L3" _Unk0="0x14" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x14" _Unk6="0x14" _Unk7="0x0"/>
- </CancelList>
- <CancelList Name="SC_M2">
- <CancelData Move="SC_L3" _Unk0="0x14" _Unk1="0xa" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x14" _Unk6="0x14" _Unk7="0x0"/>
- <CancelData Move="SC_M2" _Unk0="0x14" _Unk1="0xa" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x14" _Unk6="0x14" _Unk7="0x0"/>
- <CancelData Move="SC_H2" _Unk0="0x14" _Unk1="0xa" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x14" _Unk6="0x14" _Unk7="0x0"/>
- </CancelList>
- <CancelList Name="SC_H2">
- <CancelData Move="SC_L3" _Unk0="0x14" _Unk1="0xa" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x14" _Unk6="0x14" _Unk7="0x0"/>
- <CancelData Move="SC_M2" _Unk0="0x14" _Unk1="0xa" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x14" _Unk6="0x14" _Unk7="0x0"/>
- <CancelData Move="SC_H2" _Unk0="0x14" _Unk1="0xa" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x14" _Unk6="0x14" _Unk7="0x0"/>
- </CancelList>
- <CancelList Name="L">
- <CancelData Move="TC_5MP" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="TC_5MPF" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="TC_5MK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="TC_5MKF" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="TC_5HP" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="TC_5HPF" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="TC_5HK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="TC_5HKF" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="TC_2MP" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="TC_2MK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="TC_2HP" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="TC_2HK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="TC_LAUNCH" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- </CancelList>
- <CancelList Name="M">
- <CancelData Move="TC_5HP" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="TC_5HPF" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="TC_5HK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="TC_5HKF" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="TC_2HP" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="TC_2HK" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="TC_LAUNCH" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- </CancelList>
- <CancelList Name="H">
- <CancelData Move="TC_LAUNCH" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- </CancelList>
- <CancelList Name="JUMP_CANCEL">
- <CancelData Move="JUMP_V" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="JUMP_F" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- <CancelData Move="JUMP_B" _Unk0="0x0" _Unk1="0x0" _Unk2="0x0" _Unk3="0x0" _Unk4="0x0" _Unk5="0x0" _Unk6="0x0" _Unk7="0x0"/>
- </CancelList>
- </Cancels>
- </BCM>
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement