TricMAgic

Monsters of Magvel: Ujarak

Jan 22nd, 2019
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  1. Name: Ujarak
  2. Class: Golem
  3.  
  4. Character Specific Skill: Celerity
  5. Affinity: Anima
  6. Monster Skills: Boulder Toss
  7.  
  8. Personal Fault     : Only Clay After All: If Ujarak is targeted with any magic attack that is not Fire subcat, he takes +2 damage.
  9. Personal Skill <T>: Kilnfire: If Ujarak is targeted by any Fire subcat attack, he gains 2 DR until the next Player Phase.
  10. Personal Skill <F>: Merciless Fist: If his target has at least 2 more DEF than RES, Ujarak gains +10 Crit.
  11. Personal Skill <P>: To be decided.
  12.  
  13. Preferred stats: HP, DEF
  14. Weapon profs: Fist (D)
  15. Progression spent: 300/300%
  16.  
  17. Level: 2 (0/100)
  18. Total Level: 2
  19.  
  20. Beginning Stats:
  21. HP : 21  (65%)
  22. STR:  8  (65%)
  23. MAG:  0  (00%)
  24. SKL:  4  (60%)
  25. LCK:  1  (10%)
  26. DEF:  8  (65%)
  27. RES:  2  (25%)
  28. SPD:  2  (10%)
  29.  
  30. CON:  15  (---)
  31. AID:  14  (---)
  32. MOV:  4  (---)
  33.  
  34. Stat Gains
  35. Creation: 1(2) HP, 2 SKL, 1 STR, on generation.
  36. Level 1 Gains: +HP, +STR, +SKL, +DEF, +RES, +SPD.
  37. Level 2 Gains: +HP, +STR, +SKL, +DEF, +RES, +SPD
  38.  
  39. Current Stats:
  40. HP : 25 (65%)
  41. STR: 11 (65%)
  42. MAG: 0 (00%)
  43. SKL: 8 (60%)
  44. LCK: 1 (10%)
  45. DEF: 10 (65%)
  46. RES: 4 (25%)
  47. SPD: 4 (10%)
  48.  
  49. CON: 15 (---)
  50. AID: 14 (---)
  51. MOV: 4 (---)
  52.  
  53.  
  54. Hit Base (SKL*2)+(LCK/2)= 16.5
  55. Evade Base (AS*2 + LCK)= 9
  56. Critical Rate Base (SKL/2)= 4
  57. DG Base= 1
  58.  
  59. Boulder Toss: Range 5-7| Hit Modifier -40
  60.  
  61.  
  62.  
  63. Inventory:
  64. Name            |Type| |(-)| |RNG| |MT| |WT| |CR| |Hit| |QL   |
  65. Punch          | Fist| | E | | 1 | |6| |-| |0| | 70| |--/--|
  66. Vulnerary (3/3)
  67.  
  68. Battle Stats (with Punch):
  69. AT: 17
  70. Hit: 86
  71. AS: 4
  72. Eva: 9
  73. Crt: 4
  74. DG: 1
  75.  
  76. Bio: Ujarak's body is from the beforetimes, when human society flourished and built grand works of arts from paintings to sculptures to magnificent architectures. Sculpted in the likeness of a long forgotten God by a long forgotten artist, Ujarak's body is the physical ideal of masculinity: just over fifteen feet tall and almost 2000 pounds of hardened clay, powerful, a form that reflected what an all-father should be and a perfect centerpiece for a humble human temple. (Think the Farnese Hercules.) Ujarak stood abandoned for a millenia after the fall of man, until even the memory of what humans looked like faded from the world. Eventually the temple became a haven for Sprites, and over the centuries of their lives they slowly seeped residual magic into their living space.
  77.  
  78. Perhaps it was merely chance that this residual magic found a home in the statue now known as Ujarak, who one day surprised the Sprite community by stepping down from his dais and attempting to communicate with them. Time meant nothing to the golem and he slowly but surely learned what he could from the ephemeral beings before he decided to leave and find others of his own kind - the Sprites had meant him no harm, but many of them would accidentally damage him simply by being near and he felt a desire to see the world - and perhaps find a place in it.
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