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Tensei JedCore Config 1

Jul 29th, 2018
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  1. Settings:
  2. Updater:
  3. Check: true
  4. Notify: true
  5. Properties:
  6. MobCollisions:
  7. Enabled: true
  8. AbilityCollisions:
  9. Enabled: true
  10. PerWorldConfig: true
  11. FireTickMethod: larger
  12. LogDebug: false
  13. ChiRestrictor:
  14. Enabled: false
  15. ResetCooldown: true
  16. MeleeDistance: 7
  17. Whitelist: []
  18. CooldownEnforcer:
  19. Enabled: false
  20. OnReload: true
  21. Abilities:
  22. Avatar:
  23. ElementSphere:
  24. Enabled: false
  25. Description: 'ElementSphere is a very all round ability, being able to shoot
  26. attacks of each element, each with a different affect. To use, simply Left-Click.
  27. Once active, Sneak (Default: Shift) to fly around. Sneak and double Left-Click
  28. to disable the ability! To use each element, simply select hotbar slots 1-4
  29. and Left-Click. Each element has limited uses! Once an element is used up,
  30. the element''s ring will disappear!'
  31. Cooldown: 180000
  32. Duration: 60000
  33. MaxControlledHeight: 40
  34. FlySpeed: 1.5
  35. Air:
  36. Cooldown: 500
  37. Range: 40
  38. Uses: 20
  39. Damage: 3.0
  40. Knockback: 2
  41. Speed: 3
  42. Earth:
  43. Cooldown: 500
  44. Uses: 20
  45. Damage: 3.0
  46. ImpactCraterSize: 3
  47. ImpactRevert: 15000
  48. Fire:
  49. Cooldown: 500
  50. Range: 40
  51. Uses: 20
  52. Damage: 3.0
  53. BurnDuration: 3000
  54. Speed: 3
  55. Controllable: false
  56. Water:
  57. Cooldown: 500
  58. Range: 40
  59. Uses: 20
  60. Damage: 3.0
  61. Speed: 3
  62. Stream:
  63. Cooldown: 500
  64. Range: 40
  65. Knockback: 2.0
  66. Damage: 12.0
  67. RequiredUses: 10
  68. EndAbility: true
  69. ImpactCraterSize: 3
  70. ImpactRevert: 30000
  71. SpiritBeam:
  72. Enabled: false
  73. Description: 'An energybending ability usable by the Avatar. To use, one must
  74. enter the AvatarState and hold down Sneak (Default: Shift). This ability lasts
  75. only for a few seconds before requiring another activation.'
  76. Cooldown: 15000
  77. Duration: 1000
  78. Range: 40
  79. Damage: 10.0
  80. AvatarStateOnly: true
  81. BlockDamage:
  82. Enabled: true
  83. Radius: 3
  84. Regen: 20000
  85. Air:
  86. AirBlade:
  87. Enabled: true
  88. Description: With this ability bound, Left-Click to shoot a strong blade of
  89. air at your targets doing some damage!
  90. Cooldown: 6500
  91. Range: 27.0
  92. Damage: 2.0
  93. EntityCollisionRadius: 1.3
  94. AbilityCollisionRadius: 1.5
  95. Collisions:
  96. FireBlast:
  97. Enabled: true
  98. RemoveFirst: true
  99. RemoveSecond: true
  100. FireBlastCharged:
  101. Enabled: false
  102. RemoveFirst: true
  103. RemoveSecond: false
  104. AirBreath:
  105. Enabled: true
  106. Description: 'To use, hold Sneak (Default: Shift) to release a strong breath
  107. of wind knocking your opponents back. This ability also has a longer range
  108. and stronger knockback while in AvatarState!'
  109. Cooldown: 2000
  110. Duration: 850
  111. Particles: 3
  112. AffectBlocks:
  113. Lava: true
  114. Fire: true
  115. ExtinguishEntities: true
  116. Damage:
  117. Enabled: false
  118. Player: 1.0
  119. Mob: 2.0
  120. Knockback: 1.2
  121. Range: 10
  122. LaunchPower: 1.3
  123. RegenTargetOxygen: true
  124. Avatar:
  125. Enabled: true
  126. Range: 20
  127. Knockback: 3.5
  128. AirGlide:
  129. Enabled: false
  130. Description: While falling, tap Sneak for a slow and steady descent, tap Sneak
  131. again to stop gliding.
  132. Speed: 0.5
  133. FallSpeed: 0.1
  134. Particles: 4
  135. AllowAirSpout: false
  136. Cooldown: 0
  137. Duration: 0
  138. RequireGround: false
  139. AirPunch:
  140. Enabled: false
  141. Description: Left-Click in rapid succession to punch high desnity packets of
  142. air at enemies to do slight damage to them. A few punches can be thrown before
  143. the ability has a cooldown.
  144. Cooldown: 5000
  145. Threshold: 500
  146. Shots: 4
  147. Range: 30
  148. Damage: 1.0
  149. EntityCollisionRadius: 1.0
  150. AbilityCollisionRadius: 1.0
  151. Collisions:
  152. FireBlast:
  153. Enabled: true
  154. RemoveFirst: true
  155. RemoveSecond: false
  156. FireBlastCharged:
  157. Enabled: true
  158. RemoveFirst: true
  159. RemoveSecond: false
  160. AirBlade:
  161. Enabled: true
  162. RemoveFirst: true
  163. RemoveSecond: false
  164. Meditate:
  165. Enabled: false
  166. Description: 'Hold Sneak (Default: Shift) to start meditating. After you have
  167. focused your energy, you will obtain several buffs.'
  168. UnfocusMessage: You have become unfocused from taking damage!
  169. LossFocusMessage: true
  170. ChargeTime: 5000
  171. Cooldown: 60000
  172. BoostDuration: 20000
  173. ParticleDensity: 5
  174. AbsorptionBoost: 2
  175. SpeedBoost: 3
  176. JumpBoost: 3
  177. SonicBlast:
  178. Enabled: true
  179. Description: 'SonicBlast is a soundbending ability, known by very few airbenders.
  180. It allows the airbender to stun and deafen an opponent by creating a sonic
  181. blast, this is achieved by creating two regions of high and low pressure and
  182. bringing them together. To use, hold Sneak (Default: Shift) in the direction
  183. of the target. Once particles start appearing around you, let go of Sneak
  184. to shoot a SonicBlast at your target! The technique is very powerful, even
  185. if it doesn''t seem it, and comes with a short cooldown.'
  186. ChargeTime: 350
  187. Damage: 2.0
  188. Effects:
  189. BlindnessDuration: 1600
  190. NauseaDuration: 100
  191. Cooldown: 8700
  192. EntityCollisionRadius: 1.3
  193. AbilityCollisionRadius: 1.4
  194. Range: 22
  195. ChargeSwapping: true
  196. AirCombo:
  197. AirSlam:
  198. Enabled: true
  199. Description: Kick your enemy up into the air then blast them away!
  200. Cooldown: 8000
  201. Power: 2.0
  202. Range: 6
  203. SwiftStream:
  204. Enabled: false
  205. Description: Create a stream of air as you fly which causes nearby entities
  206. to be thrown in your direction.
  207. DragFactor: 1.5
  208. Duration: 2000
  209. Cooldown: 6000
  210. Earth:
  211. EarthArmor:
  212. Enabled: true
  213. Description: If the block is metal, then you will get metal armor!
  214. MetalStrength: 1
  215. UseIronArmor: false
  216. EarthKick:
  217. Enabled: true
  218. Description: 'This move enables an earthbender to create a large earthen cover,
  219. ideal for defense. To use, Sneak (Default: Shift) at an earth source and it
  220. will raise and launch towards your foe!'
  221. Cooldown: 5000
  222. EarthBlocks: 8
  223. Damage: 2.0
  224. EntityCollisionRadius: 1.5
  225. AbilityCollisionRadius: 1.5
  226. Collisions:
  227. FireBlast:
  228. Enabled: true
  229. RemoveFirst: false
  230. RemoveSecond: true
  231. EarthBlast:
  232. Enabled: true
  233. RemoveFirst: false
  234. RemoveSecond: true
  235. WaterManipulation:
  236. Enabled: true
  237. RemoveFirst: false
  238. RemoveSecond: true
  239. AirSwipe:
  240. Enabled: true
  241. RemoveFirst: false
  242. RemoveSecond: true
  243. Combustion:
  244. Enabled: true
  245. RemoveFirst: false
  246. RemoveSecond: true
  247. WaterSpout:
  248. Enabled: true
  249. RemoveFirst: false
  250. RemoveSecond: true
  251. AirSpout:
  252. Enabled: true
  253. RemoveFirst: false
  254. RemoveSecond: true
  255. AirWheel:
  256. Enabled: true
  257. RemoveFirst: false
  258. RemoveSecond: true
  259. EarthLine:
  260. Enabled: true
  261. Description: 'To use, place your cursor over an earth-bendable block on the
  262. ground, then Sneak (Default: Shift) to select the block. After selecting the
  263. block you may release Sneak. If you then Left-Click at an object or player,
  264. a small piece of earth will come up from the ground and move towards your
  265. target to deal damage and knock them back. Additionally, hold Sneak to control
  266. the flow of the line!'
  267. Cooldown: 7000
  268. Range: 15
  269. PrepareRange: 7
  270. AffectingRadius: 3
  271. Damage: 3.0
  272. EarthPillar:
  273. Enabled: true
  274. Description: 'With this ability bound, tap Sneak (Default: Shift) on any Earthbendable
  275. surface to create pillar of earth in the direction of the block face!'
  276. Height: 6
  277. Range: 10
  278. EarthShard:
  279. Enabled: true
  280. Description: EarthShard is a variation of EarthBlast which the earthbender may
  281. use to hit a target. This ability deals a fair amount of damage and is easy
  282. to rapid-fire. To use, simply shift at an earthbendable block, and it will
  283. ascend to your eye height. Then, click towards your target and the block will
  284. launch itself towards it.
  285. Cooldown: 5000
  286. Damage:
  287. Normal: 1.0
  288. Metal: 1.5
  289. PrepareRange: 6
  290. AbilityRange: 30
  291. MaxShards: 3
  292. AbilityCollisionRadius: 2.0
  293. EntityCollisionRadius: 1.4
  294. EarthSurf:
  295. Enabled: true
  296. Description: This ability allows an earth bender to ride up on a wave of earth,
  297. allowing them to travel a little faster than normal. To use, simply be in
  298. the air just above the ground, and Left Click! Additionally, if an entity
  299. just so happens to get caught in the wave, they will be moved with the wave.
  300. Cooldown:
  301. Cooldown: 1500
  302. MinimumCooldown: 1000
  303. Scaled: true
  304. Enabled: false
  305. Duration:
  306. Duration: 7000
  307. Enabled: false
  308. RelaxedCollisions: true
  309. RemoveOnAnyDamage: false
  310. Speed: 0.55
  311. HeightTolerance: 3
  312. SpringStiffness: 0.35
  313. Fissure:
  314. Enabled: false
  315. Description: 'Fissure is an advanced Lavabending ability enabling a lavabender
  316. to tear up the ground, swallowing up any enemies. To use, simply swing at
  317. an enemy and a line of lava will crack open. Then, tap Sneak (Default: Shift)
  318. to expand the crevice. The crevice has a maximum width and depth. Once the
  319. crevice has reached it''s maximum width, Sneak while looking at the crevice
  320. to close it!'
  321. Cooldown: 20000
  322. Duration: 15000
  323. MaxWidth: 3
  324. SlapRange: 12
  325. SlapDelay: 50
  326. LavaDisc:
  327. Enabled: true
  328. Description: 'Hold Sneak (Default: Shift) on a lava source block to generate
  329. a disc of lava at your finger tips. Releasing Sneak will shoot the disc off
  330. in the direction you are looking! If you tap or hold Sneak again, the disc
  331. will attempt to return to you!'
  332. Cooldown: 8000
  333. Duration: 1800
  334. Damage: 2.0
  335. Particles: 3
  336. ContinueAfterEntityHit: false
  337. RecallLimit: 2
  338. Destroy:
  339. RegenTime: 5000
  340. BlockDamage: false
  341. AdditionalMeltableBlocks:
  342. - COBBLESTONE
  343. - LOG
  344. - LOG_2
  345. LavaTrail: true
  346. TrailFlow: false
  347. Source:
  348. RegenTime: 10000
  349. LavaOnly: false
  350. Range: 4.0
  351. LavaFlux:
  352. Enabled: true
  353. Description: This offensive ability enables a Lavabender to create a wave of
  354. lava, swiftly progressing forward and hurting/burning anything in its way.
  355. To use, simply swing your arm towards a target and the ability will activate.
  356. Range: 12
  357. Cooldown: 18000
  358. Duration: 800
  359. Cleanup: 1000
  360. Damage: 1.0
  361. Speed: 1
  362. Wave: true
  363. LavaThrow:
  364. Enabled: true
  365. Description: 'Throwing lava is a fundamental technique for the rare subskill.
  366. Use Sneak(Deafult: Shift) while looking at a pool of lava infront of you,
  367. then Left-Click to splash the lava at your target. It can be used in rapid
  368. succession to create multiple streams of lava!'
  369. Cooldown: 7000
  370. MaxShots: 5
  371. Range: 20
  372. Damage: 1.0
  373. SourceGrabRange: 4
  374. SourceRegenDelay: 10000
  375. FireTicks: 80
  376. MagnetShield:
  377. Enabled: true
  378. Description: Repel any metal projectiles using a strong magnetic shield. To
  379. activate, simply hold sneak with this ability bound.
  380. MetalFragments:
  381. Enabled: true
  382. Description: 'MetalFragments allows you to select a source and shoot multiple
  383. fragments of metal out of that source block towards your target, injuring
  384. them on impact. To use, tap Sneak (Default: Shift) at a metal source block
  385. and it will float up. Then, turn around and click at your target to fling
  386. metal fragments at them.'
  387. Cooldown: 5000
  388. MaxSources: 3
  389. SourceRange: 5
  390. MaxFragments: 10
  391. Damage: 2.0
  392. MetalHook:
  393. Enabled: true
  394. Description: 'This ability lets a Metalbender bend metal into grappling hooks,
  395. allowing them to easily manouver terrain. To use this ability, the user must
  396. either have Iron in their inventory or be wearing an Iron/Chainmail Chestplate.
  397. Left-Click in the direction you are looking to fire a grappling hook, several
  398. hooks can be active at once, allowing the bender to ''hang'' in locations.
  399. To disengage the hooks, hold Shift (Default: Sneak) or Sprint.'
  400. Cooldown: 3000
  401. Range: 30
  402. MaxHooks: 3
  403. RequireItems: true
  404. MetalShred:
  405. Enabled: true
  406. Description: 'MetalShred allows you to tear a metal surface allowing you to
  407. sneak in to the other side.To use, you must find a flat metal surface. Then,
  408. Sneak(Default: Shift) at a piece of metal on that surface, and two pieces
  409. of metal will be pulled toward you. Finally, run alongside the surface to
  410. coil the metal around those two pieces. The way will be open, and the blocks
  411. will not reset until you either select a new source or you switch abilities.
  412. If you click after having torn a hole in a vertical surface, you can Left-Click
  413. in any direction and the metal will unfold in that direction. If you are fast
  414. and precise enough, the metal can bend in any shape. The length of this sheet
  415. of metal depends on how much was coiled in the first place.'
  416. SourceRange: 5
  417. ExtendTick: 80
  418. Damage: 2.0
  419. MudSurge:
  420. Enabled: true
  421. Description: This ability lets an earthbender send a surge of mud in any direction,
  422. knocking back enemies and dealing moderate damage. This ability has a chance
  423. of blinding the target. To use, select a source of earth and click in any
  424. direction.
  425. Cooldown: 5000
  426. Damage: 1.0
  427. Waves: 5
  428. SourceRange: 7
  429. BlindChance: 10
  430. WetSourceOnly: false
  431. WaterSearchRadius: 5
  432. BlindTicks: 60
  433. CollisionRadius: 2.0
  434. MultipleHits: true
  435. AllowFallDamage: false
  436. RemovalPolicy:
  437. SwappedSlots:
  438. Enabled: true
  439. OutOfRange:
  440. Enabled: true
  441. Range: 25.0
  442. SandBlast:
  443. Enabled: true
  444. Description: 'This ability lets an earthbender blast a bunch of sand at an enemy
  445. damaging them and temporarily blinding them! Just Sneak (Default: Shift) on
  446. a sand bendable block, then Left-Click in a direction to shoot a blast of
  447. sand!'
  448. Cooldown: 3000
  449. Damage: 3.0
  450. SourceRange: 8
  451. Range: 30
  452. MaxSandBlocks: 10
  453. EarthCombo:
  454. Crevice:
  455. Enabled: true
  456. Description: Create a Crevice in the ground! Once opened, anyone can Tap Sneak
  457. with Shockwave to close the Crevice!
  458. Range: 50
  459. RevertDelay: 7500
  460. Depth: 5
  461. AvatarStateDepth: 8
  462. Cooldown: 10000
  463. MagmaBlast:
  464. Enabled: true
  465. Description: Fire balls of magma at your enemy!
  466. MaxShots: 3
  467. ImpactDamage: 2.0
  468. SearchRange: 4
  469. Cooldown: 6000
  470. ShotCooldown: 1500
  471. RequireLavaFlow: false
  472. PlayerCollisions: true
  473. EntitySelection: true
  474. SelectRange: 30.0
  475. ExplosionRadius: 2.0
  476. FireSpeed: 1.5
  477. MaxDuration: 15000
  478. MaxDistanceFromSources: 15
  479. Fire:
  480. Combustion:
  481. Enabled: false
  482. Description: Hold Shift to focus large amounts of energy into your body, Release
  483. Shift to fire Combustion. Move your mouse to direct where the beam travels.
  484. Left-Click to detonate the beam manually
  485. Damage: 4.0
  486. FireTick: 100
  487. MisfireModifier: -1
  488. Power: 3
  489. Range: 100
  490. Warmup: 1500
  491. Cooldown: 5000
  492. RegenTime: 10000
  493. EntityCollisionRadius: 1.3
  494. AbilityCollisionRadius: 1.3
  495. DamageBlocks: true
  496. RegenBlocks: true
  497. WaitForRegen: true
  498. InstantExplodeIfHit: true
  499. ExplodeOnDeath: true
  500. RemovalPolicy:
  501. SwappedSlots:
  502. Enabled: false
  503. Discharge:
  504. Enabled: true
  505. Description: Left-Click to shoot bolts of electricity out of your fingertips
  506. zapping what ever it hits!
  507. Damage: 3.0
  508. Cooldown: 7000
  509. Duration: 7500
  510. SlotSwapping: false
  511. EntityCollisionRadius: 1.0
  512. AbilityCollisionRadius: 1.0
  513. FireBall:
  514. Enabled: false
  515. Description: To use, simply Left-Click to shoot a fireball at your target!
  516. Cooldown: 3000
  517. Range: 50
  518. Damage: 3.0
  519. FireDuration: 2000
  520. Controllable: false
  521. FireTrail: true
  522. CollisionRadius: 1.1
  523. Collisions:
  524. FireShield:
  525. Enabled: true
  526. RemoveFirst: true
  527. RemoveSecond: false
  528. AirShield:
  529. Enabled: true
  530. RemoveFirst: false
  531. RemoveSecond: false
  532. Reflect: true
  533. FireBreath:
  534. Enabled: true
  535. Description: 'To use, hold Sneak (Default: Shift) to start breathing fire! Some
  536. Firebenders possess the power to infuse color when they breathe, it''s unclear
  537. how they do this, but some suggest it can be obtained by saying "Bring fire
  538. and light together as one and allow the breath of color" and can be brought
  539. back to normal by saying "Split the bond of fire and light and set the color
  540. free".'
  541. Cooldown: 7500
  542. Duration: 1500
  543. Particles: 3
  544. Damage:
  545. Player: 1.0
  546. Mob: 2.0
  547. FireDuration: 500
  548. Range: 8
  549. Avatar:
  550. FireEnabled: true
  551. Melt:
  552. Enabled: true
  553. Chance: 3
  554. RainbowBreath:
  555. Enabled: true
  556. EnabledMessage: You have bonded fire with light and can now breathe pure color.
  557. DisabledMessage: You have split your bond of color and light.
  558. NoAccess: You don't possess the power to bond light with fire.
  559. FireComet:
  560. Enabled: false
  561. Description: 'Harnessing the power of Sozin''s Comet, a firebender can create
  562. a great ball of fire, with much destructive power. Only useable during Sozin''s
  563. Comet or while in the AvatarState, hold Sneak (Default: Shift) to start charging
  564. the ability up. Once the ability is charged, a large mass of particles will
  565. follow your cursor, until you release sneak, launching the great ball of fire
  566. in the direction you are looking.'
  567. Cooldown: 45000
  568. ChargeUp: 7000
  569. Damage: 6.0
  570. BlastRadius: 3.0
  571. SozinsComet:
  572. Cooldown: 30000
  573. ChargeUp: 5000
  574. Damage: 12.0
  575. BlastRadius: 5.0
  576. Range: 50
  577. RegenDelay: 15000
  578. SozinsCometOnly: true
  579. AvatarStateBypassComet: true
  580. FirePunch:
  581. Enabled: true
  582. Description: This basic ability allows a Firebender to channel their energies
  583. into a single punch, igniting and damaging the victim.
  584. Cooldown: 4000
  585. FireTicks: 2000
  586. Damage: 5.0
  587. FireShots:
  588. Enabled: true
  589. Description: 'To use, tap Sneak (Default: Shift) to summon a FireBalls at your
  590. hand, then Left Click to shoot off each ball! Each shot will follow the cursor
  591. until it runs out or hits something!'
  592. Cooldown: 5800
  593. Range: 50
  594. FireBalls: 3
  595. FireDuration: 0
  596. Damage: 1.0
  597. CollisionRadius: 0.9
  598. Collisions:
  599. FireShield:
  600. Enabled: true
  601. RemoveFirst: true
  602. RemoveSecond: false
  603. AirShield:
  604. Enabled: true
  605. RemoveFirst: false
  606. RemoveSecond: false
  607. Reflect: true
  608. FireSki:
  609. Enabled: false
  610. Cooldown: 6000
  611. Duration: 6000
  612. Speed: 0.7
  613. IgniteEntities: true
  614. FireTicks: 60
  615. RequiredHeight: 0.7
  616. PunchActivated: false
  617. LightningBurst:
  618. Enabled: true
  619. Description: 'To use the most explosive lightning move available to a firebender,
  620. hold Sneak (Default: Shift) until blue sparks appear in front of you. Upon
  621. releasing, you will unleash an electrical sphere, shocking anyone who gets
  622. too close'
  623. Cooldown: 7500
  624. ChargeUp: 250
  625. Radius: 6
  626. Damage: 2.0
  627. Water:
  628. Bloodbending:
  629. Enabled: false
  630. Description: This ability allows a skilled waterbender to bend the water within
  631. an enemy's blood, granting them full control over the enemy's limbs. This
  632. ability is extremely dangerous and is to be used carefully. To use, sneak
  633. while looking at an entity and its body will follow your movement. If you
  634. click, you will launch the entity towards whatever you were looking at when
  635. you clicked. The entity may collide with others, injuring them and the other
  636. one further.
  637. NightOnly: false
  638. FullMoonOnly: false
  639. UndeadMobs: true
  640. IgnoreWalls: false
  641. RequireBound: false
  642. Distance: 6
  643. HoldTime: 10000
  644. Cooldown: 4000
  645. BloodPuppet:
  646. Enabled: false
  647. Description: This very high-level bloodbending ability lets a master control
  648. entities' limbs, forcing them to attack the master's target. To use this ability,
  649. you must be a bloodbender. Next, sneak while targeting a mob or player and
  650. you will start controlling them. To make the entity hit another, click. To
  651. release your target, stop sneaking. This ability has NO cooldown, but may
  652. only be usable during the night depending on the server configuration.
  653. NightOnly: false
  654. FullMoonOnly: false
  655. UndeadMobs: true
  656. IgnoreWalls: false
  657. RequireBound: false
  658. Distance: 6
  659. HoldTime: 10000
  660. Cooldown: 4000
  661. Drain:
  662. Enabled: true
  663. Description: 'Inspired by how Hama drained water from the fire lilies, many
  664. benders have practiced in the skill of draining water from plants! With this
  665. ability bound, Sneak (Default: Shift) near/around plant sources to drain the
  666. water out of them to fill up any bottles/buckets in your inventory! Alternatively,
  667. if you have nothing to fill and blasts are enabled in the config, you will
  668. be able to create mini blasts of water to shoot at your targets! Aleternatively,
  669. this ability can also be used to quickly fill up bottles from straight water
  670. sources or from falling rain!'
  671. RegenDelay: 7000
  672. Duration: 2000
  673. Cooldown: 9500
  674. AbsorbSpeed: 0.1
  675. AbsorbChance: 20
  676. AbsorbRate: 6
  677. Radius: 6
  678. HoldRange: 2
  679. AllowRainSource: true
  680. BlastsEnabled: true
  681. KeepSource: false
  682. BlastSpeed: 1
  683. BlastDamage: 1.5
  684. BlastRange: 15
  685. MaxBlasts: 3
  686. FrostBreath:
  687. Enabled: true
  688. Description: 'As demonstrated by Katara, a Waterbender is able to freeze their
  689. breath, causing anything it touches to be frozen! With this ability bound,
  690. simply hold Sneak (Default: Shift) to start breathing frost!'
  691. Cooldown: 7500
  692. Duration: 2000
  693. Particles: 3
  694. FrostDuration: 1500
  695. Range: 10
  696. Snow: true
  697. SnowDuration: 45000
  698. BendableSnow: true
  699. Damage:
  700. Enabled: false
  701. Player: 1.0
  702. Mob: 2.0
  703. Slow:
  704. Enabled: true
  705. Duration: 3000
  706. RestrictBiomes: true
  707. HealingWaters:
  708. Enabled: false
  709. Description: To use this ability, the bender has to be partially submerged in
  710. water, OR be holding either a bottle of water or a water bucket. This move
  711. will heal the player automatically if they have it equipped and are standing
  712. in water. If the player sneaks while in water and is targeting another entity,
  713. the bender will heal the targeted entity. The alternate healing method requires
  714. the bender to be holding a bottle of water or a water bucket. To start healing
  715. simply sneak, however if the bender is targeting a mob while sneaking, the
  716. bender will heal the targeted mob.
  717. Power: 1
  718. Range: 5
  719. DrainChance: 5
  720. IceClaws:
  721. Enabled: true
  722. Description: 'As demonstrated by Hama, a Waterbender can pull water out of thin
  723. air to create claws at the tips of their fingers. With IceClaws bound, hold
  724. Sneak (Default: Shift) to start pulling water out the air until you form claws
  725. at your finger tips, then attack an enemy to slow them down and do a bit of
  726. damage!'
  727. Cooldown: 7500
  728. ChargeTime: 1000
  729. SlowDuration: 3200
  730. Damage: 3.0
  731. Range: 10
  732. Throwable: true
  733. IceWall:
  734. Enabled: true
  735. Description: IceWall allows an icebender to create a wall of ice, similar to
  736. raiseearth. To use, simply sneak while targeting either water, ice, or snow.
  737. To break the wall, you must sneak again while targeting it. Be aware that
  738. other icebenders can break your own shields, and if you are too close you
  739. can get hurt by the shards.
  740. Cooldown: 8000
  741. Width: 6
  742. MaxHeight: 5
  743. MinHeight: 3
  744. MaxWallHealth: 12
  745. MinWallHealth: 8
  746. Range: 8
  747. Damage: 4.0
  748. CanBreak: true
  749. Stackable: false
  750. LifeTime:
  751. Enabled: false
  752. Duration: 10000
  753. WallDamage:
  754. Torrent: 5
  755. TorrentFreeze: 9
  756. IceBlast: 8
  757. Fireblast: 3
  758. FireblastCharged: 5
  759. Lightning: 12
  760. Combustion: 12
  761. EarthSmash: 8
  762. AirBlast: 2
  763. WakeFishing:
  764. Enabled: true
  765. Description: 'With this ability bound, hold Shift (Default: Sneak) at a water
  766. block and don''t lose focus of that block. Eventually some fish will investigate
  767. the wake and swim out at you!'
  768. Cooldown: 10000
  769. Duration: 20000
  770. Range: 5
  771. WaterCombo:
  772. Maelstrom:
  773. Enabled: true
  774. Description: Create a swirling mass of water that drags any entity that enters
  775. it to the bottom of the whirlpool.
  776. Cooldown: 5000
  777. Duration: 15000
  778. MaxDepth: 7
  779. Range: 14
  780. WaterFlow:
  781. Enabled: true
  782. Description: 'Some Waterbenders have managed to create torrents of water much
  783. stronger than a regular torrent, that can carry them selves and others,
  784. as well as being able to freeze the entire stream whenever. The bender must
  785. stay focused on the flow or else the flow will stop. If you Sneak (Default:
  786. Shift) while controlling the stream, the stream will return to you.'
  787. Cooldown: 10000
  788. Duration: 3000
  789. MeltDelay: 1000
  790. SourceRange: 10
  791. MaxRange: 25
  792. MinRange: 4
  793. Trail: 50
  794. BottleSource: false
  795. PlantSource: false
  796. RemoveOnAnyDamage: false
  797. Size:
  798. Normal: 1
  799. AvatarState: 3
  800. FullmoonSmall: 2
  801. FullmoonLarge: 3
  802. IsAvatarStateToggle: true
  803. AvatarStateDuration: 60000
  804. PlayerStayNearSource: true
  805. MaxDistanceFromSource: 100
  806. FullMoon:
  807. Enabled: true
  808. Modifier:
  809. Cooldown: 3
  810. Duration: 2
  811. PlayerRideOwnFlow: true
  812. WaterGimbal:
  813. Enabled: true
  814. Description: Skilled Waterbenders are able to create two spinning rings of
  815. water around their bodies, which can be used as a defensive ability or for
  816. an offensive attack.
  817. Cooldown: 7500
  818. Damage: 1.5
  819. RingSize: 3.5
  820. Range: 28
  821. SourceRange: 10
  822. Speed: 2
  823. AnimationSpeed: 3
  824. PlantSource: true
  825. RequireAdjacentPlants: true
  826. BottleSource: false
  827. AbilityCollisionRadius: 1.6
  828. EntityCollisionRadius: 1.6
  829. Collisions:
  830. FireShield:
  831. Enabled: true
  832. RemoveFirst: true
  833. RemoveSecond: false
  834. Ice:
  835. Passive:
  836. Skate:
  837. Enabled: true
  838. SpeedFactor: 4
  839. Chi:
  840. Backstab:
  841. Enabled: true
  842. Description: Strike your foe in the back with a hard jab, temporariliy blocking
  843. their Chi, and inflicting a lot of damage! This ability has a long cooldown.
  844. You must hit the target in the back or this ability won't work!
  845. Cooldown: 4500
  846. Damage: 6.0
  847. MaxActivationAngle: 90
  848. DaggerThrow:
  849. Enabled: true
  850. Description: With this ability bound, Left-Click in rapid succession to shoot
  851. arrows out of your inventory at your target!
  852. Cooldown: 5500
  853. MaxDaggers:
  854. Enabled: true
  855. Amount: 4
  856. Damage: 1.0
  857. ParticleTrail: true
  858. AbilityCollisionRadius: 0.8
  859. Interactions:
  860. WaterSpout:
  861. Enabled: true
  862. Cooldown: 1000
  863. HitsRequired: 1
  864. AirSpout:
  865. Enabled: true
  866. Cooldown: 1000
  867. HitsRequired: 1
  868. Passives:
  869. WallRun:
  870. Enabled: true
  871. Cooldown: 100
  872. Duration: 20000
  873. Particles: true
  874. Air: true
  875. Earth: false
  876. Water: false
  877. Fire: true
  878. Chi: true
  879. InvalidBlocks:
  880. - BARRIER
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