Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- RimWorld 1.3.2857 rev996
- Verse.Log:Message(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\Log\Log.cs:51)
- RimWorld.VersionControl:LogVersionNumber() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\VersionControl.cs:107)
- Verse.Root:CheckGlobalInit() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root.cs:93)
- Verse.Root:Start() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root.cs:40)
- Verse.Root_Entry:Start() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root_Entry.cs:16)
- Key binding conflict: SelectNextInCell and ModifierIncrement_10x are both bound to LeftControl.
- Verse.Log:Warning(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\Log\Log.cs:61)
- Verse.KeyPrefsData:ErrorCheckOn(KeyBindingDef, BindingSlot) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Utility\KeyBindings\KeyPrefsData.cs:156)
- Verse.KeyPrefsData:ErrorCheck() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Utility\KeyBindings\KeyPrefsData.cs:142)
- Verse.KeyPrefs:Init() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Utility\KeyBindings\KeyPrefs.cs:61)
- Verse.PlayDataLoader:DoPlayLoad() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:289)
- Verse.PlayDataLoader:LoadAllPlayData(Boolean) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Defs\Databases\PlayDataLoader.cs:32)
- Verse.<>c:<Start>b__6_1() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root.cs:68)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:494)
- Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:406)
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- Loading game from file Reler Amalgamation1 with mods:
- - Ludeon.RimWorld
- - Ludeon.RimWorld.Ideology
- - Ludeon.RimWorld.Royalty
- Verse.Log:Message(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\Log\Log.cs:51)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoaderNow.cs:19)
- Verse.<>c:<Start>b__1_1() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:45)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:494)
- Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:406)
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- Loaded file (Map) is from version 1.3.2851 rev956, we are running version 1.3.2857 rev996.
- Verse.Log:Warning(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\Log\Log.cs:61)
- Verse.ScribeMetaHeaderUtility:LoadGameDataHeader(ScribeHeaderMode, Boolean) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\ScribeMetaHeaderUtility.cs:86)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoaderNow.cs:33)
- Verse.<>c:<Start>b__1_1() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:45)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:494)
- Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:406)
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- Could not resolve reference to object with loadID TransportShip_2 of type RimWorld.TransportShip. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=QuestPart_SetupTransportShip (index=5) curPathRelToParent=
- Verse.Log:Warning(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\Log\Log.cs:61)
- Verse.LoadedObjectDirectory:ObjectWithLoadID(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\CrossRefHandler\LoadedObjectDirectory.cs:111)
- Verse.CrossRefHandler:TakeResolvedRef(String, IExposable) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\CrossRefHandler\CrossRefHandler.cs:111)
- Verse.CrossRefHandler:TakeResolvedRef(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\CrossRefHandler\CrossRefHandler.cs:123)
- Verse.Scribe_References:Look(TransportShip&, String, Boolean) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_References.cs:84)
- RimWorld.QuestGen.QuestPart_SetupTransportShip:ExposeData() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\Game\Quest\QuestGen\QuestNodes\Generate\QuestNodes_TransportShip.cs:191)
- Verse.CrossRefHandler:ResolveAllCrossReferences() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\CrossRefHandler\CrossRefHandler.cs:93)
- Verse.ScribeLoader:FinalizeLoading() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\ScribeLoader.cs:126)
- Verse.Game:LoadGame() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Game\Game.cs:547)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoaderNow.cs:39)
- Verse.<>c:<Start>b__1_1() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:45)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:494)
- Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:406)
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- Could not resolve reference to object with loadID TransportShip_2 of type RimWorld.TransportShip. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=QuestPart_AddShipJob (index=6) curPathRelToParent=
- Verse.Log:Warning(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\Log\Log.cs:61)
- Verse.LoadedObjectDirectory:ObjectWithLoadID(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\CrossRefHandler\LoadedObjectDirectory.cs:111)
- Verse.CrossRefHandler:TakeResolvedRef(String, IExposable) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\CrossRefHandler\CrossRefHandler.cs:111)
- Verse.CrossRefHandler:TakeResolvedRef(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\CrossRefHandler\CrossRefHandler.cs:123)
- Verse.Scribe_References:Look(TransportShip&, String, Boolean) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_References.cs:84)
- RimWorld.QuestGen.QuestPart_AddShipJob:ExposeData() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\Game\Quest\QuestGen\QuestNodes\Generate\QuestNodes_TransportShip.cs:238)
- Verse.CrossRefHandler:ResolveAllCrossReferences() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\CrossRefHandler\CrossRefHandler.cs:93)
- Verse.ScribeLoader:FinalizeLoading() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\ScribeLoader.cs:126)
- Verse.Game:LoadGame() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Game\Game.cs:547)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoaderNow.cs:39)
- Verse.<>c:<Start>b__1_1() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:45)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:494)
- Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:406)
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- Could not resolve reference to object with loadID TransportShip_2 of type RimWorld.TransportShip. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=QuestPart_AddShipJob (index=7) curPathRelToParent=
- Verse.Log:Warning(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\Log\Log.cs:61)
- Verse.LoadedObjectDirectory:ObjectWithLoadID(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\CrossRefHandler\LoadedObjectDirectory.cs:111)
- Verse.CrossRefHandler:TakeResolvedRef(String, IExposable) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\CrossRefHandler\CrossRefHandler.cs:111)
- Verse.CrossRefHandler:TakeResolvedRef(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\CrossRefHandler\CrossRefHandler.cs:123)
- Verse.Scribe_References:Look(TransportShip&, String, Boolean) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_References.cs:84)
- RimWorld.QuestGen.QuestPart_AddShipJob:ExposeData() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\Game\Quest\QuestGen\QuestNodes\Generate\QuestNodes_TransportShip.cs:238)
- Verse.CrossRefHandler:ResolveAllCrossReferences() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\CrossRefHandler\CrossRefHandler.cs:93)
- Verse.ScribeLoader:FinalizeLoading() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\ScribeLoader.cs:126)
- Verse.Game:LoadGame() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Game\Game.cs:547)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoaderNow.cs:39)
- Verse.<>c:<Start>b__1_1() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:45)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:494)
- Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:406)
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- Could not resolve reference to object with loadID TransportShip_2 of type RimWorld.TransportShip. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=QuestPart_AddShipJob (index=8) curPathRelToParent=
- Verse.Log:Warning(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\Log\Log.cs:61)
- Verse.LoadedObjectDirectory:ObjectWithLoadID(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\CrossRefHandler\LoadedObjectDirectory.cs:111)
- Verse.CrossRefHandler:TakeResolvedRef(String, IExposable) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\CrossRefHandler\CrossRefHandler.cs:111)
- Verse.CrossRefHandler:TakeResolvedRef(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\CrossRefHandler\CrossRefHandler.cs:123)
- Verse.Scribe_References:Look(TransportShip&, String, Boolean) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_References.cs:84)
- RimWorld.QuestGen.QuestPart_AddShipJob:ExposeData() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\Game\Quest\QuestGen\QuestNodes\Generate\QuestNodes_TransportShip.cs:238)
- Verse.CrossRefHandler:ResolveAllCrossReferences() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\CrossRefHandler\CrossRefHandler.cs:93)
- Verse.ScribeLoader:FinalizeLoading() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\ScribeLoader.cs:126)
- Verse.Game:LoadGame() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Game\Game.cs:547)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoaderNow.cs:39)
- Verse.<>c:<Start>b__1_1() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:45)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:494)
- Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:406)
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- Could not resolve reference to object with loadID TransportShip_2 of type RimWorld.TransportShip. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=QuestPart_SendTransportShipAwayOnCleanup (index=9) curPathRelToParent=
- Verse.Log:Warning(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\Log\Log.cs:61)
- Verse.LoadedObjectDirectory:ObjectWithLoadID(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\CrossRefHandler\LoadedObjectDirectory.cs:111)
- Verse.CrossRefHandler:TakeResolvedRef(String, IExposable) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\CrossRefHandler\CrossRefHandler.cs:111)
- Verse.CrossRefHandler:TakeResolvedRef(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\CrossRefHandler\CrossRefHandler.cs:123)
- Verse.Scribe_References:Look(TransportShip&, String, Boolean) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_References.cs:84)
- RimWorld.QuestGen.QuestPart_SendTransportShipAwayOnCleanup:ExposeData() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\Game\Quest\QuestGen\QuestNodes\Generate\QuestNodes_TransportShip.cs:387)
- Verse.CrossRefHandler:ResolveAllCrossReferences() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\CrossRefHandler\CrossRefHandler.cs:93)
- Verse.ScribeLoader:FinalizeLoading() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\ScribeLoader.cs:126)
- Verse.Game:LoadGame() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Game\Game.cs:547)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoaderNow.cs:39)
- Verse.<>c:<Start>b__1_1() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:45)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:494)
- Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:406)
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- Could not do PostLoadInit on RimWorld.Pawn_TrainingTracker: System.NullReferenceException: Object reference not set to an instance of an object
- at Verse.BackCompatibility.PawnTrainingTrackerPostLoadInit (RimWorld.Pawn_TrainingTracker tracker, Verse.DefMap`2[RimWorld.TrainableDef,System.Boolean]& wantedTrainables, Verse.DefMap`2[RimWorld.TrainableDef,System.Int32]& steps, Verse.DefMap`2[RimWorld.TrainableDef,System.Boolean]& learned) [0x000ef] in C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Utility\BackCompatibility.cs:256
- at RimWorld.Pawn_TrainingTracker.ExposeData () [0x00062] in C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\Pawn\Trackers\Pawn_TrainingTracker.cs:37
- at Verse.PostLoadIniter.DoAllPostLoadInits () [0x00036] in C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\PostLoadIniter.cs:55
- Verse.Log:Error(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\Log\Log.cs:80)
- Verse.PostLoadIniter:DoAllPostLoadInits() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\PostLoadIniter.cs:59)
- Verse.ScribeLoader:FinalizeLoading() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\ScribeLoader.cs:129)
- Verse.Game:LoadGame() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Game\Game.cs:547)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoaderNow.cs:39)
- Verse.<>c:<Start>b__1_1() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:45)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:494)
- Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:406)
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- Could not find think node with key -2008439354
- Verse.Log:Warning(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\Log\Log.cs:61)
- Verse.AI.Job:ExposeData() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\AI\Job\Job.cs:369)
- Verse.PostLoadIniter:DoAllPostLoadInits() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\PostLoadIniter.cs:55)
- Verse.ScribeLoader:FinalizeLoading() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\ScribeLoader.cs:129)
- Verse.Game:LoadGame() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Game\Game.cs:547)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoaderNow.cs:39)
- Verse.<>c:<Start>b__1_1() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:45)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:494)
- Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:406)
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- Could not find think node with key 976317589
- Verse.Log:Warning(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\Log\Log.cs:61)
- Verse.AI.Job:ExposeData() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\AI\Job\Job.cs:369)
- Verse.PostLoadIniter:DoAllPostLoadInits() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\PostLoadIniter.cs:55)
- Verse.ScribeLoader:FinalizeLoading() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\ScribeLoader.cs:129)
- Verse.Game:LoadGame() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Game\Game.cs:547)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoaderNow.cs:39)
- Verse.<>c:<Start>b__1_1() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:45)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:494)
- Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:406)
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- Could not find think node with key -1776937120
- Verse.Log:Warning(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\Log\Log.cs:61)
- Verse.AI.Job:ExposeData() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\AI\Job\Job.cs:369)
- Verse.PostLoadIniter:DoAllPostLoadInits() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\PostLoadIniter.cs:55)
- Verse.ScribeLoader:FinalizeLoading() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\ScribeLoader.cs:129)
- Verse.Game:LoadGame() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Game\Game.cs:547)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoaderNow.cs:39)
- Verse.<>c:<Start>b__1_1() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:45)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:494)
- Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:406)
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- Could not find think node with key 976317589
- Verse.Log:Warning(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\Log\Log.cs:61)
- Verse.AI.Job:ExposeData() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\AI\Job\Job.cs:369)
- Verse.PostLoadIniter:DoAllPostLoadInits() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\PostLoadIniter.cs:55)
- Verse.ScribeLoader:FinalizeLoading() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\ScribeLoader.cs:129)
- Verse.Game:LoadGame() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Game\Game.cs:547)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoaderNow.cs:39)
- Verse.<>c:<Start>b__1_1() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:45)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:494)
- Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:406)
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- Could not find think node with key -650306721
- Verse.Log:Warning(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\Log\Log.cs:61)
- Verse.AI.Job:ExposeData() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\AI\Job\Job.cs:369)
- Verse.PostLoadIniter:DoAllPostLoadInits() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\PostLoadIniter.cs:55)
- Verse.ScribeLoader:FinalizeLoading() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\ScribeLoader.cs:129)
- Verse.Game:LoadGame() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Game\Game.cs:547)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoaderNow.cs:39)
- Verse.<>c:<Start>b__1_1() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:45)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:494)
- Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:406)
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- Could not find think node with key 976317589
- Verse.Log:Warning(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\Log\Log.cs:61)
- Verse.AI.Job:ExposeData() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\AI\Job\Job.cs:369)
- Verse.PostLoadIniter:DoAllPostLoadInits() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\PostLoadIniter.cs:55)
- Verse.ScribeLoader:FinalizeLoading() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\ScribeLoader.cs:129)
- Verse.Game:LoadGame() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Game\Game.cs:547)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoaderNow.cs:39)
- Verse.<>c:<Start>b__1_1() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:45)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:494)
- Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:406)
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- Could not find think node with key -2008439354
- Verse.Log:Warning(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\Log\Log.cs:61)
- Verse.AI.Job:ExposeData() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\AI\Job\Job.cs:369)
- Verse.PostLoadIniter:DoAllPostLoadInits() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\PostLoadIniter.cs:55)
- Verse.ScribeLoader:FinalizeLoading() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\ScribeLoader.cs:129)
- Verse.Game:LoadGame() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Game\Game.cs:547)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoaderNow.cs:39)
- Verse.<>c:<Start>b__1_1() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:45)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:494)
- Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:406)
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- Could not find think node with key 976317589
- Verse.Log:Warning(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\Log\Log.cs:61)
- Verse.AI.Job:ExposeData() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\AI\Job\Job.cs:369)
- Verse.PostLoadIniter:DoAllPostLoadInits() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\PostLoadIniter.cs:55)
- Verse.ScribeLoader:FinalizeLoading() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\ScribeLoader.cs:129)
- Verse.Game:LoadGame() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Game\Game.cs:547)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoaderNow.cs:39)
- Verse.<>c:<Start>b__1_1() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:45)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:494)
- Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:406)
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- Could not find think node with key -2095311566
- Verse.Log:Warning(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\Log\Log.cs:61)
- Verse.AI.Job:ExposeData() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\AI\Job\Job.cs:369)
- Verse.PostLoadIniter:DoAllPostLoadInits() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\PostLoadIniter.cs:55)
- Verse.ScribeLoader:FinalizeLoading() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\ScribeLoader.cs:129)
- Verse.Game:LoadGame() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Game\Game.cs:547)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoaderNow.cs:39)
- Verse.<>c:<Start>b__1_1() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:45)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:494)
- Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:406)
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- Could not find think node with key 976317589
- Verse.Log:Warning(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\Log\Log.cs:61)
- Verse.AI.Job:ExposeData() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\AI\Job\Job.cs:369)
- Verse.PostLoadIniter:DoAllPostLoadInits() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\PostLoadIniter.cs:55)
- Verse.ScribeLoader:FinalizeLoading() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\ScribeLoader.cs:129)
- Verse.Game:LoadGame() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Game\Game.cs:547)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoaderNow.cs:39)
- Verse.<>c:<Start>b__1_1() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:45)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:494)
- Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:406)
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- Could not find think node with key -1059577387
- Verse.Log:Warning(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\Log\Log.cs:61)
- Verse.AI.Job:ExposeData() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\AI\Job\Job.cs:369)
- Verse.PostLoadIniter:DoAllPostLoadInits() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\PostLoadIniter.cs:55)
- Verse.ScribeLoader:FinalizeLoading() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\ScribeLoader.cs:129)
- Verse.Game:LoadGame() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Game\Game.cs:547)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoaderNow.cs:39)
- Verse.<>c:<Start>b__1_1() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:45)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:494)
- Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:406)
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- Could not find think node with key 976317589
- Verse.Log:Warning(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\Log\Log.cs:61)
- Verse.AI.Job:ExposeData() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\AI\Job\Job.cs:369)
- Verse.PostLoadIniter:DoAllPostLoadInits() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\PostLoadIniter.cs:55)
- Verse.ScribeLoader:FinalizeLoading() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\ScribeLoader.cs:129)
- Verse.Game:LoadGame() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Game\Game.cs:547)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoaderNow.cs:39)
- Verse.<>c:<Start>b__1_1() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:45)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:494)
- Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:406)
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- Deep-saving destroyed thing Shuttle89887 with saveDestroyedThings==false. label=shipThing
- Verse.Log:Warning(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\Log\Log.cs:61)
- Verse.Scribe_Deep:Look(Thing&, Boolean, String, Object[]) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_Deep.cs:26)
- Verse.Scribe_Deep:Look(Thing&, String, Object[]) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_Deep.cs:14)
- RimWorld.TransportShip:ExposeData() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\Planet\TransportShip\TransportShip.cs:294)
- Verse.Scribe_Deep:Look(TransportShip&, Boolean, String, Object[]) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_Deep.cs:68)
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[]) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_Collections.cs:74)
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[]) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_Collections.cs:13)
- RimWorld.TransportShipManager:ExposeData() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\Planet\TransportShip\TransportShipManager.cs:37)
- Verse.Scribe_Deep:Look(TransportShipManager&, Boolean, String, Object[]) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_Deep.cs:68)
- Verse.Scribe_Deep:Look(TransportShipManager&, String, Object[]) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_Deep.cs:14)
- Verse.Game:ExposeSmallComponents() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Game\Game.cs:288)
- Verse.Game:ExposeData() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Game\Game.cs:251)
- Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[]) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_Deep.cs:68)
- Verse.Scribe_Deep:Look(Game&, String, Object[]) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_Deep.cs:14)
- Verse.<>c:<SaveGame>b__13_0() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\GameDataSaveLoader.cs:115)
- Verse.SafeSaver:DoSave(String, String, Action) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\SafeSaver.cs:96)
- Verse.SafeSaver:Save(String, String, Action, Boolean) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\SafeSaver.cs:35)
- Verse.GameDataSaveLoader:SaveGame(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\GameDataSaveLoader.cs:110)
- RimWorld.Autosaver:DoAutosave() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:59)
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:458)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:298)
- Verse.Root:Update() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:82)
- Object with load ID Faction_12 is referenced (xml node name: faction) but is not deep-saved. This will cause errors during loading.
- Verse.Log:Warning(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\Log\Log.cs:61)
- Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Saver\DebugLoadIDsSavingErrorsChecker.cs:82)
- Verse.ScribeSaver:FinalizeSaving() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Saver\ScribeSaver.cs:104)
- Verse.SafeSaver:DoSave(String, String, Action) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\SafeSaver.cs:97)
- Verse.SafeSaver:Save(String, String, Action, Boolean) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\SafeSaver.cs:35)
- Verse.GameDataSaveLoader:SaveGame(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\GameDataSaveLoader.cs:110)
- RimWorld.Autosaver:DoAutosave() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:59)
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:458)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:298)
- Verse.Root:Update() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:82)
- Deep-saving destroyed thing Shuttle89887 with saveDestroyedThings==false. label=shipThing
- Verse.Log:Warning(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\Log\Log.cs:61)
- Verse.Scribe_Deep:Look(Thing&, Boolean, String, Object[]) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_Deep.cs:26)
- Verse.Scribe_Deep:Look(Thing&, String, Object[]) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_Deep.cs:14)
- RimWorld.TransportShip:ExposeData() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\Planet\TransportShip\TransportShip.cs:294)
- Verse.Scribe_Deep:Look(TransportShip&, Boolean, String, Object[]) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_Deep.cs:68)
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[]) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_Collections.cs:74)
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[]) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_Collections.cs:13)
- RimWorld.TransportShipManager:ExposeData() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\Planet\TransportShip\TransportShipManager.cs:37)
- Verse.Scribe_Deep:Look(TransportShipManager&, Boolean, String, Object[]) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_Deep.cs:68)
- Verse.Scribe_Deep:Look(TransportShipManager&, String, Object[]) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_Deep.cs:14)
- Verse.Game:ExposeSmallComponents() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Game\Game.cs:288)
- Verse.Game:ExposeData() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Game\Game.cs:251)
- Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[]) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_Deep.cs:68)
- Verse.Scribe_Deep:Look(Game&, String, Object[]) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_Deep.cs:14)
- Verse.<>c:<SaveGame>b__13_0() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\GameDataSaveLoader.cs:115)
- Verse.SafeSaver:DoSave(String, String, Action) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\SafeSaver.cs:96)
- Verse.SafeSaver:Save(String, String, Action, Boolean) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\SafeSaver.cs:35)
- Verse.GameDataSaveLoader:SaveGame(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\GameDataSaveLoader.cs:110)
- RimWorld.Autosaver:DoAutosave() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:59)
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:458)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:298)
- Verse.Root:Update() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:82)
- Object with load ID Faction_12 is referenced (xml node name: faction) but is not deep-saved. This will cause errors during loading.
- Verse.Log:Warning(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\Log\Log.cs:61)
- Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Saver\DebugLoadIDsSavingErrorsChecker.cs:82)
- Verse.ScribeSaver:FinalizeSaving() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Saver\ScribeSaver.cs:104)
- Verse.SafeSaver:DoSave(String, String, Action) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\SafeSaver.cs:97)
- Verse.SafeSaver:Save(String, String, Action, Boolean) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\SafeSaver.cs:35)
- Verse.GameDataSaveLoader:SaveGame(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\GameDataSaveLoader.cs:110)
- RimWorld.Autosaver:DoAutosave() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:59)
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:458)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:298)
- Verse.Root:Update() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:82)
- Loading game from file Autosave-5 with mods:
- - Ludeon.RimWorld
- - Ludeon.RimWorld.Ideology
- - Ludeon.RimWorld.Royalty
- Verse.Log:Message(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\Log\Log.cs:51)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoaderNow.cs:19)
- Verse.<>c:<Start>b__1_1() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:45)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:494)
- Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:406)
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- Could not resolve reference to object with loadID Faction_12 of type RimWorld.Faction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Verse.Log:Warning(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\Log\Log.cs:61)
- Verse.LoadedObjectDirectory:ObjectWithLoadID(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\CrossRefHandler\LoadedObjectDirectory.cs:111)
- Verse.CrossRefHandler:TakeResolvedRef(String, IExposable) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\CrossRefHandler\CrossRefHandler.cs:111)
- Verse.CrossRefHandler:TakeResolvedRef(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\CrossRefHandler\CrossRefHandler.cs:123)
- Verse.Scribe_References:Look(Faction&, String, Boolean) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_References.cs:84)
- RimWorld.TaleData_Pawn:ExposeData() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\Tales\TaleDatas\TaleData_Pawn.cs:37)
- Verse.CrossRefHandler:ResolveAllCrossReferences() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\CrossRefHandler\CrossRefHandler.cs:93)
- Verse.ScribeLoader:FinalizeLoading() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\ScribeLoader.cs:126)
- Verse.Game:LoadGame() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Game\Game.cs:547)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoaderNow.cs:39)
- Verse.<>c:<Start>b__1_1() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:45)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:494)
- Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:406)
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- Removed null pawns from sendAwayIfAllDespawned.
- Verse.Log:Error(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\Log\Log.cs:80)
- RimWorld.QuestGen.QuestPart_AddShipJob_Wait:ExposeData() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\Game\Quest\QuestGen\QuestNodes\Generate\QuestNodes_TransportShip.cs:283)
- Verse.PostLoadIniter:DoAllPostLoadInits() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\PostLoadIniter.cs:55)
- Verse.ScribeLoader:FinalizeLoading() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\ScribeLoader.cs:129)
- Verse.Game:LoadGame() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Game\Game.cs:547)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoaderNow.cs:39)
- Verse.<>c:<Start>b__1_1() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:45)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:494)
- Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:406)
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- Loading game from file Autosave-2 with mods:
- - Ludeon.RimWorld
- - Ludeon.RimWorld.Ideology
- - Ludeon.RimWorld.Royalty
- Verse.Log:Message(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\Log\Log.cs:51)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoaderNow.cs:19)
- Verse.<>c:<Start>b__1_1() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:45)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:494)
- Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:406)
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- Could not resolve reference to object with loadID Faction_12 of type RimWorld.Faction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Verse.Log:Warning(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\Log\Log.cs:61)
- Verse.LoadedObjectDirectory:ObjectWithLoadID(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\CrossRefHandler\LoadedObjectDirectory.cs:111)
- Verse.CrossRefHandler:TakeResolvedRef(String, IExposable) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\CrossRefHandler\CrossRefHandler.cs:111)
- Verse.CrossRefHandler:TakeResolvedRef(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\CrossRefHandler\CrossRefHandler.cs:123)
- Verse.Scribe_References:Look(Faction&, String, Boolean) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_References.cs:84)
- RimWorld.TaleData_Pawn:ExposeData() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\Tales\TaleDatas\TaleData_Pawn.cs:37)
- Verse.CrossRefHandler:ResolveAllCrossReferences() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\CrossRefHandler\CrossRefHandler.cs:93)
- Verse.ScribeLoader:FinalizeLoading() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\ScribeLoader.cs:126)
- Verse.Game:LoadGame() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Game\Game.cs:547)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoaderNow.cs:39)
- Verse.<>c:<Start>b__1_1() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:45)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:494)
- Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:406)
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- Loading game from file Autosave-2 with mods:
- - Ludeon.RimWorld
- - Ludeon.RimWorld.Ideology
- - Ludeon.RimWorld.Royalty
- Verse.Log:Message(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\Log\Log.cs:51)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoaderNow.cs:19)
- Verse.<>c:<Start>b__1_1() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:45)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:494)
- Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:406)
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- Could not resolve reference to object with loadID Faction_12 of type RimWorld.Faction. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=RimWorld.TaleData_Pawn curPathRelToParent=
- Verse.Log:Warning(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\Log\Log.cs:61)
- Verse.LoadedObjectDirectory:ObjectWithLoadID(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\CrossRefHandler\LoadedObjectDirectory.cs:111)
- Verse.CrossRefHandler:TakeResolvedRef(String, IExposable) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\CrossRefHandler\CrossRefHandler.cs:111)
- Verse.CrossRefHandler:TakeResolvedRef(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\CrossRefHandler\CrossRefHandler.cs:123)
- Verse.Scribe_References:Look(Faction&, String, Boolean) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_References.cs:84)
- RimWorld.TaleData_Pawn:ExposeData() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\Tales\TaleDatas\TaleData_Pawn.cs:37)
- Verse.CrossRefHandler:ResolveAllCrossReferences() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\CrossRefHandler\CrossRefHandler.cs:93)
- Verse.ScribeLoader:FinalizeLoading() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\ScribeLoader.cs:126)
- Verse.Game:LoadGame() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Game\Game.cs:547)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoaderNow.cs:39)
- Verse.<>c:<Start>b__1_1() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:45)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:494)
- Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:406)
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- Deep-saving destroyed thing Shuttle89887 with saveDestroyedThings==false. label=shipThing
- Verse.Log:Warning(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\Log\Log.cs:61)
- Verse.Scribe_Deep:Look(Thing&, Boolean, String, Object[]) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_Deep.cs:26)
- Verse.Scribe_Deep:Look(Thing&, String, Object[]) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_Deep.cs:14)
- RimWorld.TransportShip:ExposeData() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\Planet\TransportShip\TransportShip.cs:294)
- Verse.Scribe_Deep:Look(TransportShip&, Boolean, String, Object[]) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_Deep.cs:68)
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[]) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_Collections.cs:74)
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[]) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_Collections.cs:13)
- RimWorld.TransportShipManager:ExposeData() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\Planet\TransportShip\TransportShipManager.cs:37)
- Verse.Scribe_Deep:Look(TransportShipManager&, Boolean, String, Object[]) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_Deep.cs:68)
- Verse.Scribe_Deep:Look(TransportShipManager&, String, Object[]) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_Deep.cs:14)
- Verse.Game:ExposeSmallComponents() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Game\Game.cs:288)
- Verse.Game:ExposeData() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Game\Game.cs:251)
- Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[]) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_Deep.cs:68)
- Verse.Scribe_Deep:Look(Game&, String, Object[]) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_Deep.cs:14)
- Verse.<>c:<SaveGame>b__13_0() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\GameDataSaveLoader.cs:115)
- Verse.SafeSaver:DoSave(String, String, Action) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\SafeSaver.cs:96)
- Verse.SafeSaver:Save(String, String, Action, Boolean) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\SafeSaver.cs:31)
- Verse.GameDataSaveLoader:SaveGame(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\GameDataSaveLoader.cs:110)
- RimWorld.<>c__DisplayClass3_0:<DoFileInteraction>b__0() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:26)
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:458)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:298)
- Verse.Root:Update() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:82)
- Object with load ID TransportShip_1 is referenced (xml node name: transportShip) but is not deep-saved. This will cause errors during loading.
- Verse.Log:Warning(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\Log\Log.cs:61)
- Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Saver\DebugLoadIDsSavingErrorsChecker.cs:82)
- Verse.ScribeSaver:FinalizeSaving() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Saver\ScribeSaver.cs:104)
- Verse.SafeSaver:DoSave(String, String, Action) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\SafeSaver.cs:97)
- Verse.SafeSaver:Save(String, String, Action, Boolean) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\SafeSaver.cs:35)
- Verse.GameDataSaveLoader:SaveGame(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\GameDataSaveLoader.cs:110)
- RimWorld.Autosaver:DoAutosave() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:59)
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:458)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:298)
- Verse.Root:Update() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:82)
- Deep-saving destroyed thing Shuttle89887 with saveDestroyedThings==false. label=shipThing
- Verse.Log:Warning(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\Log\Log.cs:61)
- Verse.Scribe_Deep:Look(Thing&, Boolean, String, Object[]) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_Deep.cs:26)
- Verse.Scribe_Deep:Look(Thing&, String, Object[]) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_Deep.cs:14)
- RimWorld.TransportShip:ExposeData() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\Planet\TransportShip\TransportShip.cs:294)
- Verse.Scribe_Deep:Look(TransportShip&, Boolean, String, Object[]) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_Deep.cs:68)
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[]) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_Collections.cs:74)
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[]) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_Collections.cs:13)
- RimWorld.TransportShipManager:ExposeData() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\Planet\TransportShip\TransportShipManager.cs:37)
- Verse.Scribe_Deep:Look(TransportShipManager&, Boolean, String, Object[]) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_Deep.cs:68)
- Verse.Scribe_Deep:Look(TransportShipManager&, String, Object[]) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_Deep.cs:14)
- Verse.Game:ExposeSmallComponents() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Game\Game.cs:288)
- Verse.Game:ExposeData() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Game\Game.cs:251)
- Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[]) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_Deep.cs:68)
- Verse.Scribe_Deep:Look(Game&, String, Object[]) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_Deep.cs:14)
- Verse.<>c:<SaveGame>b__13_0() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\GameDataSaveLoader.cs:115)
- Verse.SafeSaver:DoSave(String, String, Action) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\SafeSaver.cs:96)
- Verse.SafeSaver:Save(String, String, Action, Boolean) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\SafeSaver.cs:35)
- Verse.GameDataSaveLoader:SaveGame(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\GameDataSaveLoader.cs:110)
- RimWorld.Autosaver:DoAutosave() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:59)
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:458)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:298)
- Verse.Root:Update() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:82)
- Object with load ID TransportShip_1 is referenced (xml node name: transportShip) but is not deep-saved. This will cause errors during loading.
- Verse.Log:Warning(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\Log\Log.cs:61)
- Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Saver\DebugLoadIDsSavingErrorsChecker.cs:82)
- Verse.ScribeSaver:FinalizeSaving() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Saver\ScribeSaver.cs:104)
- Verse.SafeSaver:DoSave(String, String, Action) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\SafeSaver.cs:97)
- Verse.SafeSaver:Save(String, String, Action, Boolean) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\SafeSaver.cs:35)
- Verse.GameDataSaveLoader:SaveGame(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\GameDataSaveLoader.cs:110)
- RimWorld.Autosaver:DoAutosave() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:59)
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:458)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:298)
- Verse.Root:Update() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:82)
- Deep-saving destroyed thing Shuttle89887 with saveDestroyedThings==false. label=shipThing
- Verse.Log:Warning(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\Log\Log.cs:61)
- Verse.Scribe_Deep:Look(Thing&, Boolean, String, Object[]) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_Deep.cs:26)
- Verse.Scribe_Deep:Look(Thing&, String, Object[]) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_Deep.cs:14)
- RimWorld.TransportShip:ExposeData() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\Planet\TransportShip\TransportShip.cs:294)
- Verse.Scribe_Deep:Look(TransportShip&, Boolean, String, Object[]) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_Deep.cs:68)
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[]) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_Collections.cs:74)
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[]) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_Collections.cs:13)
- RimWorld.TransportShipManager:ExposeData() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\Planet\TransportShip\TransportShipManager.cs:37)
- Verse.Scribe_Deep:Look(TransportShipManager&, Boolean, String, Object[]) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_Deep.cs:68)
- Verse.Scribe_Deep:Look(TransportShipManager&, String, Object[]) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_Deep.cs:14)
- Verse.Game:ExposeSmallComponents() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Game\Game.cs:288)
- Verse.Game:ExposeData() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Game\Game.cs:251)
- Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[]) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_Deep.cs:68)
- Verse.Scribe_Deep:Look(Game&, String, Object[]) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_Deep.cs:14)
- Verse.<>c:<SaveGame>b__13_0() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\GameDataSaveLoader.cs:115)
- Verse.SafeSaver:DoSave(String, String, Action) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\SafeSaver.cs:96)
- Verse.SafeSaver:Save(String, String, Action, Boolean) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\SafeSaver.cs:31)
- Verse.GameDataSaveLoader:SaveGame(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\GameDataSaveLoader.cs:110)
- RimWorld.<>c__DisplayClass3_0:<DoFileInteraction>b__0() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:26)
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:458)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:298)
- Verse.Root:Update() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:82)
- Object with load ID TransportShip_1 is referenced (xml node name: transportShip) but is not deep-saved. This will cause errors during loading.
- Verse.Log:Warning(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\Log\Log.cs:61)
- Verse.DebugLoadIDsSavingErrorsChecker:CheckForErrorsAndClear() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Saver\DebugLoadIDsSavingErrorsChecker.cs:82)
- Verse.ScribeSaver:FinalizeSaving() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Saver\ScribeSaver.cs:104)
- Verse.SafeSaver:DoSave(String, String, Action) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\SafeSaver.cs:97)
- Verse.SafeSaver:Save(String, String, Action, Boolean) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\SafeSaver.cs:31)
- Verse.GameDataSaveLoader:SaveGame(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\GameDataSaveLoader.cs:110)
- RimWorld.<>c__DisplayClass3_0:<DoFileInteraction>b__0() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\UI\Dialogs\FileList\Dialog_SaveFileList_Save.cs:26)
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:458)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:298)
- Verse.Root:Update() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:82)
- Loading game from file Reler Amalgamation3 with mods:
- - Ludeon.RimWorld
- - Ludeon.RimWorld.Ideology
- - Ludeon.RimWorld.Royalty
- Verse.Log:Message(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\Log\Log.cs:51)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoaderNow.cs:19)
- Verse.<>c:<Start>b__1_1() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:45)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:494)
- Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:406)
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- Could not resolve reference to object with loadID TransportShip_1 of type RimWorld.TransportShip. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=QuestPart_SetupTransportShip (index=1) curPathRelToParent=
- Verse.Log:Warning(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\Log\Log.cs:61)
- Verse.LoadedObjectDirectory:ObjectWithLoadID(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\CrossRefHandler\LoadedObjectDirectory.cs:111)
- Verse.CrossRefHandler:TakeResolvedRef(String, IExposable) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\CrossRefHandler\CrossRefHandler.cs:111)
- Verse.CrossRefHandler:TakeResolvedRef(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\CrossRefHandler\CrossRefHandler.cs:123)
- Verse.Scribe_References:Look(TransportShip&, String, Boolean) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_References.cs:84)
- RimWorld.QuestGen.QuestPart_SetupTransportShip:ExposeData() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\Game\Quest\QuestGen\QuestNodes\Generate\QuestNodes_TransportShip.cs:191)
- Verse.CrossRefHandler:ResolveAllCrossReferences() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\CrossRefHandler\CrossRefHandler.cs:93)
- Verse.ScribeLoader:FinalizeLoading() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\ScribeLoader.cs:126)
- Verse.Game:LoadGame() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Game\Game.cs:547)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoaderNow.cs:39)
- Verse.<>c:<Start>b__1_1() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:45)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:494)
- Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:406)
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- Could not resolve reference to object with loadID TransportShip_1 of type RimWorld.TransportShip. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=QuestPart_AddShipJob_Arrive (index=2) curPathRelToParent=
- Verse.Log:Warning(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\Log\Log.cs:61)
- Verse.LoadedObjectDirectory:ObjectWithLoadID(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\CrossRefHandler\LoadedObjectDirectory.cs:111)
- Verse.CrossRefHandler:TakeResolvedRef(String, IExposable) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\CrossRefHandler\CrossRefHandler.cs:111)
- Verse.CrossRefHandler:TakeResolvedRef(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\CrossRefHandler\CrossRefHandler.cs:123)
- Verse.Scribe_References:Look(TransportShip&, String, Boolean) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_References.cs:84)
- RimWorld.QuestGen.QuestPart_AddShipJob:ExposeData() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\Game\Quest\QuestGen\QuestNodes\Generate\QuestNodes_TransportShip.cs:238)
- RimWorld.QuestGen.QuestPart_AddShipJob_Arrive:ExposeData() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\Game\Quest\QuestGen\QuestNodes\Generate\QuestNodes_TransportShip.cs:258)
- Verse.CrossRefHandler:ResolveAllCrossReferences() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\CrossRefHandler\CrossRefHandler.cs:93)
- Verse.ScribeLoader:FinalizeLoading() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\ScribeLoader.cs:126)
- Verse.Game:LoadGame() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Game\Game.cs:547)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoaderNow.cs:39)
- Verse.<>c:<Start>b__1_1() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:45)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:494)
- Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:406)
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- Could not resolve reference to object with loadID TransportShip_1 of type RimWorld.TransportShip. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=QuestPart_AddShipJob (index=3) curPathRelToParent=
- Verse.Log:Warning(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\Log\Log.cs:61)
- Verse.LoadedObjectDirectory:ObjectWithLoadID(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\CrossRefHandler\LoadedObjectDirectory.cs:111)
- Verse.CrossRefHandler:TakeResolvedRef(String, IExposable) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\CrossRefHandler\CrossRefHandler.cs:111)
- Verse.CrossRefHandler:TakeResolvedRef(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\CrossRefHandler\CrossRefHandler.cs:123)
- Verse.Scribe_References:Look(TransportShip&, String, Boolean) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_References.cs:84)
- RimWorld.QuestGen.QuestPart_AddShipJob:ExposeData() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\Game\Quest\QuestGen\QuestNodes\Generate\QuestNodes_TransportShip.cs:238)
- Verse.CrossRefHandler:ResolveAllCrossReferences() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\CrossRefHandler\CrossRefHandler.cs:93)
- Verse.ScribeLoader:FinalizeLoading() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\ScribeLoader.cs:126)
- Verse.Game:LoadGame() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Game\Game.cs:547)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoaderNow.cs:39)
- Verse.<>c:<Start>b__1_1() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:45)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:494)
- Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:406)
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- Could not resolve reference to object with loadID TransportShip_1 of type RimWorld.TransportShip. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=QuestPart_AddShipJob_WaitForever (index=4) curPathRelToParent=
- Verse.Log:Warning(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\Log\Log.cs:61)
- Verse.LoadedObjectDirectory:ObjectWithLoadID(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\CrossRefHandler\LoadedObjectDirectory.cs:111)
- Verse.CrossRefHandler:TakeResolvedRef(String, IExposable) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\CrossRefHandler\CrossRefHandler.cs:111)
- Verse.CrossRefHandler:TakeResolvedRef(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\CrossRefHandler\CrossRefHandler.cs:123)
- Verse.Scribe_References:Look(TransportShip&, String, Boolean) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_References.cs:84)
- RimWorld.QuestGen.QuestPart_AddShipJob:ExposeData() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\Game\Quest\QuestGen\QuestNodes\Generate\QuestNodes_TransportShip.cs:238)
- RimWorld.QuestGen.QuestPart_AddShipJob_Wait:ExposeData() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\Game\Quest\QuestGen\QuestNodes\Generate\QuestNodes_TransportShip.cs:274)
- Verse.CrossRefHandler:ResolveAllCrossReferences() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\CrossRefHandler\CrossRefHandler.cs:93)
- Verse.ScribeLoader:FinalizeLoading() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Loader\ScribeLoader.cs:126)
- Verse.Game:LoadGame() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Game\Game.cs:547)
- Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Map\MapIniter\SavedGameLoaderNow.cs:39)
- Verse.<>c:<Start>b__1_1() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:45)
- Verse.LongEventHandler:RunEventFromAnotherThread(Action) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:494)
- Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:406)
- System.Threading.ThreadHelper:ThreadStart_Context(Object)
- System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
- System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
- System.Threading.ThreadHelper:ThreadStart()
- Deep-saving destroyed thing Shuttle89887 with saveDestroyedThings==false. label=shipThing
- Verse.Log:Warning(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\Log\Log.cs:61)
- Verse.Scribe_Deep:Look(Thing&, Boolean, String, Object[]) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_Deep.cs:26)
- Verse.Scribe_Deep:Look(Thing&, String, Object[]) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_Deep.cs:14)
- RimWorld.TransportShip:ExposeData() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\Planet\TransportShip\TransportShip.cs:294)
- Verse.Scribe_Deep:Look(TransportShip&, Boolean, String, Object[]) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_Deep.cs:68)
- Verse.Scribe_Collections:Look(List`1&, Boolean, String, LookMode, Object[]) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_Collections.cs:74)
- Verse.Scribe_Collections:Look(List`1&, String, LookMode, Object[]) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_Collections.cs:13)
- RimWorld.TransportShipManager:ExposeData() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\Planet\TransportShip\TransportShipManager.cs:37)
- Verse.Scribe_Deep:Look(TransportShipManager&, Boolean, String, Object[]) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_Deep.cs:68)
- Verse.Scribe_Deep:Look(TransportShipManager&, String, Object[]) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_Deep.cs:14)
- Verse.Game:ExposeSmallComponents() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Game\Game.cs:288)
- Verse.Game:ExposeData() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Game\Game.cs:251)
- Verse.Scribe_Deep:Look(Game&, Boolean, String, Object[]) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_Deep.cs:68)
- Verse.Scribe_Deep:Look(Game&, String, Object[]) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\Scribe\Scribe_Deep.cs:14)
- Verse.<>c:<SaveGame>b__13_0() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\GameDataSaveLoader.cs:115)
- Verse.SafeSaver:DoSave(String, String, Action) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\SafeSaver.cs:96)
- Verse.SafeSaver:Save(String, String, Action, Boolean) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\SafeSaver.cs:35)
- Verse.GameDataSaveLoader:SaveGame(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\SaveLoad\GameDataSaveLoader.cs:110)
- RimWorld.Autosaver:DoAutosave() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\Utility\Autosaver.cs:59)
- Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:458)
- Verse.LongEventHandler:LongEventsUpdate(Boolean&) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\LongEventHandler.cs:298)
- Verse.Root:Update() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root.cs:114)
- Verse.Root_Play:Update() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root_Play.cs:82)
- Error in QuestPart cleanup: System.NullReferenceException: Object reference not set to an instance of an object
- at RimWorld.QuestGen.SendTransportShipAwayUtility.SendTransportShipAway (RimWorld.TransportShip transportShip, System.Boolean unloadContents, RimWorld.TransportShipDropMode unsatisfiedDropMode) [0x00001] in C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\Game\Quest\QuestGen\QuestNodes\Generate\QuestNodes_TransportShip.cs:395
- at RimWorld.QuestGen.QuestPart_SendTransportShipAwayOnCleanup.Cleanup () [0x00001] in C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\Game\Quest\QuestGen\QuestNodes\Generate\QuestNodes_TransportShip.cs:379
- at RimWorld.Quest.CleanupQuestParts () [0x0006f] in C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\Game\Quest\Quest.cs:509
- Verse.Log:Error(String) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\LudeonTK\Utility\Log\Log.cs:80)
- RimWorld.Quest:CleanupQuestParts() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\Game\Quest\Quest.cs:513)
- RimWorld.Quest:End(QuestEndOutcome, Boolean) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\Game\Quest\Quest.cs:300)
- RimWorld.QuestPart_QuestEnd:Notify_QuestSignalReceived(Signal) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\Game\Quest\QuestParts\Control\Basic\QuestPart_QuestEnd.cs:29)
- RimWorld.Quest:Notify_SignalReceived(Signal) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\Game\Quest\Quest.cs:472)
- RimWorld.SignalManager:SendSignal(Signal) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\Game\Signals\SignalManager.cs:69)
- RimWorld.QuestPart_Pass:Notify_QuestSignalReceived(Signal) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\Game\Quest\QuestParts\Control\Basic\QuestPart_Pass.cs:26)
- RimWorld.Quest:Notify_SignalReceived(Signal) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\Game\Quest\Quest.cs:472)
- RimWorld.SignalManager:SendSignal(Signal) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\Game\Signals\SignalManager.cs:69)
- RimWorld.QuestUtility:SendQuestTargetSignals(List`1, String, SignalArgs) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\Game\Quest\QuestUtility.cs:237)
- RimWorld.QuestUtility:SendQuestTargetSignals(List`1, String, NamedArgument, NamedArgument) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\Game\Quest\QuestUtility.cs:212)
- RimWorld.CompShuttle:SendLaunchedSignals() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\ThingComps\CompShuttle.cs:397)
- RimWorld.ShipJob_FlyAway:TryStart() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\AI\ShipJobs\ShipJob_FlyAway.cs:44)
- RimWorld.TransportShip:TryGetNextJob() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\Planet\TransportShip\TransportShip.cs:225)
- RimWorld.TransportShip:ForceJob(ShipJob) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\Planet\TransportShip\TransportShip.cs:134)
- RimWorld.TransportShip:ForceJob(ShipJobDef) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\Planet\TransportShip\TransportShip.cs:142)
- RimWorld.ShipJob_Wait:<GetJobGizmos>b__10_1() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\AI\ShipJobs\ShipJob_Wait.cs:55)
- Verse.Command_Action:ProcessInput(Event) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\UI\Gizmos\Command_Action.cs:18)
- Verse.GizmoGridDrawer:DrawGizmoGrid(IEnumerable`1, Single, Gizmo&) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\UI\Gizmos\GizmoGridDrawer.cs:297)
- RimWorld.InspectGizmoGrid:DrawInspectGizmoGridFor(IEnumerable`1, Gizmo&) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\UI\MainButtons\Inspect\InspectPaneFiller.cs:285)
- RimWorld.MainTabWindow_Inspect:DrawInspectGizmos() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\UI\MainButtons\MainTabWindows\MainTabWindow_Inspect.cs:96)
- RimWorld.InspectPaneUtility:ExtraOnGUI(IInspectPane) (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\UI\MainButtons\Inspect\InspectPaneUtility.cs:174)
- RimWorld.MainTabWindow_Inspect:ExtraOnGUI() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\UI\MainButtons\MainTabWindows\MainTabWindow_Inspect.cs:74)
- Verse.WindowStack:WindowStackOnGUI() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\UI\Windows\WindowStack.cs:170)
- RimWorld.UIRoot_Play:UIRootOnGUI() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\RimWorld\UI\UIRoot_Play.cs:91)
- Verse.Root:OnGUI() (at C:\Users\ison\Documents\RimWorld\rimworld\Assets\Scripts\Verse\Global\Root\Root.cs:170)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement