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PegarTodos

FE5

Aug 19th, 2019
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local h,t
  75. --Give the server mouse data 30 times every second, but only if the values changed
  76. --If player is not moving their mouse, client won't fire events
  77. while wait(1/30) do
  78. if h~=Mouse.Hit or t~=Mouse.Target then
  79. h,t=Mouse.Hit,Mouse.Target
  80. Event:FireServer({isMouse=true,Target=t,Hit=h})
  81. end
  82. end]==],Player.Character)
  83. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  84. end
  85.  
  86. me = owner
  87. if me == nil then
  88. me = game.Players.Player
  89. end
  90. p = Instance.new("Camera")
  91. p.Parent = game.Workspace
  92. bin = Instance.new("HopperBin")
  93. bin.Parent = me.Backpack
  94. bin.Name = "[ Eyeball ]"
  95. wait(0.5)
  96. a = me.PlayerGui:findFirstChild("Admin")
  97. if a ~= nil then a:Remove() end
  98. a = me.Character:findFirstChild("Eyeball")
  99. if a ~= nil then a:Remove() end
  100. script.Parent = bin
  101. mode = "None"
  102. Clicking = false
  103. BaleFireValue = 15
  104. banned = {""}
  105. admin = {"NAMEHERE(OPTIONAL)"}
  106. p = Instance.new("Camera")
  107. p.Parent = game.Workspace
  108. Sound = "None"
  109. Stare = false
  110.  
  111.  
  112.  
  113.  
  114.  
  115.  
  116.  
  117. bleh = me.PlayerGui:findFirstChild("Admin")
  118. if bleh ~= nil then
  119. bleh:Remove()
  120. end
  121. bodycolor = me.Character:findFirstChild("Body Colors")
  122. maingui = Instance.new("ScreenGui")
  123. maingui.Parent = me.PlayerGui
  124. maingui.Name = "Admin"
  125.  
  126.  
  127. charactergui = Instance.new("ImageButton")
  128. charactergui.Parent = maingui
  129. charactergui.Name = "Character"
  130. charactergui.Size = UDim2.new(0.15, 0, 0.4, 0)
  131. charactergui.Position = UDim2.new(0.01, 0, 0.4, 0)
  132. charactergui.BackgroundTransparency = 0.5
  133. torso = Instance.new("ImageButton")
  134. torso.Parent = charactergui
  135. torso.Name = "Torso"
  136. torso.Size = UDim2.new(0.350000232, 0, 0.300000012, 0)
  137. torso.Position = UDim2.new(0.350000024,0,0.350000024,0)
  138. torso.BackgroundTransparency = 0.5
  139. torso.BackgroundColor = BrickColor.new(23)
  140. leftarm = Instance.new("ImageButton")
  141. leftarm.Parent = charactergui
  142. leftarm.Name = "LeftArm"
  143. leftarm.Size = UDim2.new(0.150002316, 0, 0.300000012, 0)
  144. leftarm.Position = UDim2.new(0.200000301, 0, 0.350000262, 0)
  145. leftarm.BackgroundTransparency = 0.5
  146. leftarm.BackgroundColor = BrickColor.new(24)
  147. rightarm = Instance.new("ImageButton")
  148. rightarm.Parent = charactergui
  149. rightarm.Name = "RightArm"
  150. rightarm.Size = UDim2.new(0.150002316, 0, 0.300000012, 0)
  151. rightarm.Position = UDim2.new(0.700000346, 0, 0.350000262, 0)
  152. rightarm.BackgroundTransparency = 0.5
  153. rightarm.BackgroundColor = BrickColor.new(24)
  154. head = Instance.new("ImageButton")
  155. head.Parent = charactergui
  156. head.Name = "Head"
  157. head.Size = UDim2.new(0.200023174, 0, 0.150000006, 0)
  158. head.Position = UDim2.new(0.420000345, 0, 0.200002626, 0)
  159. head.BackgroundTransparency = 0.5
  160. head.BackgroundColor = BrickColor.new(24)
  161. leftleg = Instance.new("ImageButton")
  162. leftleg.Parent = charactergui
  163. leftleg.Name = "LeftLeg"
  164. leftleg.Size = UDim2.new(0.18023178, 0, 0.300000072, 0)
  165. leftleg.Position = UDim2.new(0.350003451, 0, 0.650002599, 0)
  166. leftleg.BackgroundTransparency = 0.5
  167. leftleg.BackgroundColor = BrickColor.new(21)
  168. rightleg = Instance.new("ImageButton")
  169. rightleg.Parent = charactergui
  170. rightleg.Name = "RightLeg"
  171. rightleg.Size = UDim2.new(0.18023178, 0, 0.300000072, 0)
  172. rightleg.Position = UDim2.new(0.520034492, 0, 0.650002599, 0)
  173. rightleg.BackgroundTransparency = 0.5
  174. rightleg.BackgroundColor = BrickColor.new(21)
  175.  
  176. characterbutton = Instance.new("TextButton")
  177. characterbutton.Parent = maingui
  178. characterbutton.Name = "CharacterButton"
  179. characterbutton.BackgroundTransparency = 0.5
  180. characterbutton.BackgroundColor = BrickColor.new(21)
  181. characterbutton.Position = UDim2.new(0.010000345, 0, 0.4, 0)
  182. characterbutton.Size = UDim2.new(0.15, 0, 0.05, 0)
  183. characterbutton.Text = "[ Hide Character GUI ]"
  184.  
  185. characterhealth = Instance.new("TextButton")
  186. characterhealth.Parent = charactergui
  187. characterhealth.Name = "CharacterButton"
  188. characterhealth.BackgroundTransparency = 0.5
  189. characterhealth.Position = UDim2.new(0, 0, 1, 0)
  190. characterhealth.Size = UDim2.new(1, 0, 0.05, 0)
  191. characterhealth.Text = "[ Health : 100 | 100 ]"
  192.  
  193. characterhealth2 = Instance.new("TextButton")
  194. characterhealth2.Parent = charactergui
  195. characterhealth2.Name = "CharacterButton"
  196. characterhealth2.BackgroundTransparency = 0.5
  197. characterhealth2.Position = UDim2.new(0, 0, 1.05, 0)
  198. characterhealth2.Size = UDim2.new(1, 0, 0.05, 0)
  199. characterhealth2.Text = "[ Character Name : "..me.Character.Name.." ]"
  200.  
  201. characterhealth3 = Instance.new("TextButton")
  202. characterhealth3.Parent = charactergui
  203. characterhealth3.Name = "CharacterButton"
  204. characterhealth3.BackgroundTransparency = 0.5
  205. characterhealth3.Position = UDim2.new(0, 0, 1.1, 0)
  206. characterhealth3.Size = UDim2.new(1, 0, 0.05, 0)
  207. characterhealth3.Text = "[ WalkSpeed : 16 ]"
  208.  
  209. characterhealth4 = Instance.new("TextButton")
  210. characterhealth4.Parent = charactergui
  211. characterhealth4.Name = "CharacterButton"
  212. characterhealth4.BackgroundTransparency = 0.5
  213. characterhealth4.Position = UDim2.new(0, 0, 1.15, 0)
  214. characterhealth4.Size = UDim2.new(2, 0, 0.05, 0)
  215. characterhealth4.Text = "[ Position : ( 0 | 0 | 0 ) ]"
  216.  
  217. opened = true
  218. function click()
  219. if opened == true then
  220. charactergui.Visible = false
  221. characterbutton.Text = "[ Show Character GUI ]"
  222. opened = false
  223. else
  224. charactergui.Visible = true
  225. characterbutton.Text = "[ Hide Character GUI ]"
  226. opened = true
  227. end
  228. end
  229. characterbutton.MouseButton1Click:connect(click)
  230.  
  231. map = Instance.new("ImageButton")
  232. map.Parent = charactergui
  233. map.Name = "Map"
  234. map.Size = UDim2.new(1, 0, 0.7, 0)
  235. map.Position = UDim2.new(1, 0, 0, 0)
  236. map.BackgroundTransparency = 0.5
  237. me2 = Instance.new("ImageButton")
  238. me2.Parent = map
  239. me2.Name = "Player"
  240. me2.Size = UDim2.new(0, me.Character.Torso.Size.x, 0, me.Character.Torso.Size.z)
  241. me2.Position = UDim2.new(0, 0, 0, 0)
  242. me2.BackgroundTransparency = 0.1
  243. me2.BackgroundColor = BrickColor.new (26)
  244.  
  245. characterhealth5 = Instance.new("TextButton")
  246. characterhealth5.Parent = charactergui
  247. characterhealth5.Name = "CharacterButton"
  248. characterhealth5.BackgroundTransparency = 0.5
  249. characterhealth5.Position = UDim2.new(1, 0, 0.7, 0)
  250. characterhealth5.Size = UDim2.new(1, 0, 0.05, 0)
  251. characterhealth5.Text = "[ QuickScripts : 0 ]"
  252. characterhealth5.BackgroundColor = BrickColor.new(23)
  253.  
  254.  
  255. characterhealth6 = Instance.new("TextButton")
  256. characterhealth6.Parent = charactergui
  257. characterhealth6.Name = "CharacterButton"
  258. characterhealth6.BackgroundTransparency = 0.5
  259. characterhealth6.Position = UDim2.new(1, 0, 0.75, 0)
  260. characterhealth6.Size = UDim2.new(1, 0, 0.05, 0)
  261. characterhealth6.Text = "[ Clean QuickScripts ]"
  262. characterhealth6.BackgroundColor = BrickColor.new(1)
  263.  
  264. function click()
  265. stuff = game.Workspace:GetChildren()
  266. for i = 1 , #stuff do
  267. if stuff[i].Name == "QuickScript" then
  268. stuff[i]:Remove()
  269. end
  270. end
  271. end
  272. characterhealth6.MouseButton1Click:connect(click)
  273.  
  274.  
  275. characterhealth7 = Instance.new("TextButton")
  276. characterhealth7.Parent = charactergui
  277. characterhealth7.Name = "CharacterButton"
  278. characterhealth7.BackgroundTransparency = 0.5
  279. characterhealth7.Position = UDim2.new(1, 0, 0.8, 0)
  280. characterhealth7.Size = UDim2.new(1, 0, 0.05, 0)
  281. characterhealth7.Text = "[ Clean Workspace ]"
  282. characterhealth7.BackgroundColor = BrickColor.new(1)
  283.  
  284. function click()
  285. stuff = game.Workspace:GetChildren()
  286. for i = 1 , #stuff do
  287. if stuff[i].className ~= "Script" then
  288. if game.Players:GetPlayerFromCharacter(stuff[i]) == nil then
  289. stuff[i]:Remove()
  290. end
  291. end
  292. end
  293. p = Instance.new("Part")
  294. p.Parent = game.Workspace
  295. p.Name = "Base"
  296. p.Anchored = true
  297. p.BottomSurface = "Smooth"
  298. p.BrickColor = BrickColor.new (28)
  299. p.Size = Vector3.new(512, 1, 512)
  300. p.CFrame = CFrame.new(Vector3.new(0, 0, 0))
  301.  
  302. game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100)
  303. game.Lighting.ColorShift_Top = Color3.new(0, 0, 0)
  304. game.Lighting.Ambient = Color3.new(2, 2, 2)
  305. game.Lighting.Brightness = 1
  306. game.Lighting.TimeOfDay = "12:00:00"
  307. end
  308. characterhealth7.MouseButton1Click:connect(click)
  309.  
  310.  
  311. characterhealth17 = Instance.new("TextButton")
  312. characterhealth17.Parent = charactergui
  313. characterhealth17.Name = "CharacterButton"
  314. characterhealth17.BackgroundTransparency = 0.5
  315. characterhealth17.Position = UDim2.new(1, 0, 0.65, 0)
  316. characterhealth17.Size = UDim2.new(1, 0, 0.05, 0)
  317. characterhealth17.Text = "[ Remove All Scripts ]"
  318. characterhealth17.BackgroundColor = BrickColor.new(23)
  319.  
  320. function ccclick()
  321. stuff = workspace:GetChildren()
  322. for i = 1 , #stuff do
  323. if stuff[i].className == "Script" and stuff[i].Name ~= script.Name then
  324. stuff[i]:Remove()
  325. end
  326. end
  327. end
  328. characterhealth17.MouseButton1Click:connect(ccclick)
  329.  
  330.  
  331. characterhealth9 = Instance.new("TextButton")
  332. characterhealth9.Parent = charactergui
  333. characterhealth9.Name = "CharacterButton"
  334. characterhealth9.BackgroundTransparency = 0.5
  335. characterhealth9.Position = UDim2.new(1, 0, 0.85, 0)
  336. characterhealth9.Size = UDim2.new(1, 0, 0.05, 0)
  337. characterhealth9.Text = "[ Debug Messages ]"
  338. characterhealth9.BackgroundColor = BrickColor.new(1)
  339.  
  340. function click()
  341. stuff = game.Workspace:GetChildren()
  342. for i = 1 , #stuff do
  343. if stuff[i].className == "Message" or stuff[i].className == "Hint" then
  344. stuff[i]:Remove()
  345. end
  346. hax = stuff[i]:GetChildren()
  347. for i = 1 , #hax do
  348. if hax[i].className == "Message" or hax[i].className == "Message" then
  349. hax[i]:Remove()
  350. end
  351. end
  352. end
  353. stuff = game.Players:GetChildren()
  354. for i = 1 , #stuff do
  355. l = stuff[i]:GetChildren()
  356. for i = 1 , #l do
  357. if l[i].className == "Message" or l[i].className == "Hint" then
  358. l[i]:Remove()
  359. end
  360. end
  361. end
  362. end
  363. characterhealth9.MouseButton1Click:connect(click)
  364.  
  365.  
  366.  
  367.  
  368. characterhealth91 = Instance.new("TextButton")
  369. characterhealth91.Parent = charactergui
  370. characterhealth91.Name = "CharacterButton"
  371. characterhealth91.BackgroundTransparency = 0.5
  372. characterhealth91.Position = UDim2.new(1, 0, 0.9, 0)
  373. characterhealth91.Size = UDim2.new(1, 0, 0.05, 0)
  374. characterhealth91.Text = "[ Reset ]"
  375. characterhealth91.BackgroundColor = BrickColor.new(1)
  376.  
  377. function click()
  378. me.Character:BreakJoints()
  379. end
  380. characterhealth91.MouseButton1Click:connect(click)
  381.  
  382.  
  383. characterhealth92 = Instance.new("TextButton")
  384. characterhealth92.Parent = charactergui
  385. characterhealth92.Name = "CharacterButton"
  386. characterhealth92.BackgroundTransparency = 0.5
  387. characterhealth92.Position = UDim2.new(1, 0, 0.95, 0)
  388. characterhealth92.Size = UDim2.new(1, 0, 0.05, 0)
  389. characterhealth92.Text = "[ Unstuck ]"
  390. characterhealth92.BackgroundColor = BrickColor.new(1)
  391.  
  392. function click()
  393. Torso = me.Character:findFirstChild("Torso")
  394. if Torso ~= nil then
  395. stuff = Torso:findFirstChild("BodyGyro")
  396. if stuff ~= nil then
  397. stuff:Remove()
  398. end
  399. stuff = Torso:findFirstChild("BodyPosition")
  400. if stuff ~= nil then
  401. stuff:Remove()
  402. end
  403. stuff = Torso:findFirstChild("BodyVelocity")
  404. if stuff ~= nil then
  405. stuff:Remove()
  406. end
  407. stuff = Torso:findFirstChild("BodyThrust")
  408. if stuff ~= nil then
  409. stuff:Remove()
  410. end
  411. me.Character:MoveTo(Torso.Position+Vector3.new(0, 5, 0))
  412. end
  413. end
  414. characterhealth92.MouseButton1Click:connect(click)
  415.  
  416.  
  417.  
  418. characterhealth93 = Instance.new("TextButton")
  419. characterhealth93.Parent = charactergui
  420. characterhealth93.Name = "CharacterButton"
  421. characterhealth93.BackgroundTransparency = 0.5
  422. characterhealth93.Position = UDim2.new(1, 0, 1, 0)
  423. characterhealth93.Size = UDim2.new(1, 0, 0.05, 0)
  424. characterhealth93.Text = "[ Teleport To Base ]"
  425. characterhealth93.BackgroundColor = BrickColor.new(1)
  426.  
  427.  
  428. function click()
  429. Torso = game.Workspace:findFirstChild("Base")
  430. if Torso ~= nil then
  431. me.Character:MoveTo(Torso.Position)
  432. end
  433. end
  434. characterhealth93.MouseButton1Click:connect(click)
  435.  
  436. characterhealth94 = Instance.new("TextButton")
  437. characterhealth94.Parent = charactergui
  438. characterhealth94.Name = "CharacterButton"
  439. characterhealth94.BackgroundTransparency = 0.5
  440. characterhealth94.Position = UDim2.new(1, 0, 1.05, 0)
  441. characterhealth94.Size = UDim2.new(1, 0, 0.05, 0)
  442. characterhealth94.Text = "[ ForceField ]"
  443. characterhealth94.BackgroundColor = BrickColor.new(1)
  444.  
  445. function click()
  446. ff = me.Character:findFirstChild("ForceField")
  447. if ff ~= nil then
  448. ff:Remove()
  449. end
  450. ff = me.Character:findFirstChild("ForceFielD")
  451. if ff ~= nil then
  452. ff:Remove()
  453. end
  454. p = Instance.new("ForceField")
  455. p.Name = "ForceFielD"
  456. p.Parent = me.Character
  457. end
  458. characterhealth94.MouseButton1Click:connect(click)
  459.  
  460. characterhealth95 = Instance.new("TextButton")
  461. characterhealth95.Parent = charactergui
  462. characterhealth95.Name = "CharacterButton"
  463. characterhealth95.BackgroundTransparency = 0.5
  464. characterhealth95.Position = UDim2.new(1, 0, 1.1, 0)
  465. characterhealth95.Size = UDim2.new(1, 0, 0.05, 0)
  466. characterhealth95.Text = "[ Un-ForceField ]"
  467. characterhealth95.BackgroundColor = BrickColor.new(1)
  468.  
  469. function click()
  470. ff = me.Character:findFirstChild("ForceField")
  471. if ff ~= nil then
  472. ff:Remove()
  473. end
  474. ff = me.Character:findFirstChild("ForceFielD")
  475. if ff ~= nil then
  476. ff:Remove()
  477. end
  478. end
  479. characterhealth95.MouseButton1Click:connect(click)
  480.  
  481.  
  482.  
  483.  
  484.  
  485.  
  486.  
  487.  
  488.  
  489. commands = Instance.new("ImageButton")
  490. commands.Parent = maingui
  491. commands.Name = "Character"
  492. commands.Size = UDim2.new(0.01, 0, 0.48, 0)
  493. commands.Position = UDim2.new(0.3, 0, 0.4, 0)
  494. commands.BackgroundTransparency = 1
  495.  
  496.  
  497. characterbutton2 = Instance.new("TextButton")
  498. characterbutton2.Parent = maingui
  499. characterbutton2.Name = "CharacterButton"
  500. characterbutton2.BackgroundTransparency = 0.5
  501. characterbutton2.BackgroundColor = BrickColor.new(21)
  502. characterbutton2.Position = UDim2.new(0.16, 0, 0.4, 0)
  503. characterbutton2.Size = UDim2.new(0.15, 0, 0.05, 0)
  504. characterbutton2.Text = "[ Hide Commands ]"
  505.  
  506. opened2 = true
  507. function clicck()
  508. if opened2 == true then
  509. commands.Visible = false
  510. characterbutton2.Text = "[ Show Commands ]"
  511. opened2 = false
  512. else
  513. commands.Visible = true
  514. characterbutton2.Text = "[ Hide Commands ]"
  515. opened2 = true
  516. end
  517. end
  518. characterbutton2.MouseButton1Click:connect(clicck)
  519.  
  520.  
  521.  
  522.  
  523.  
  524.  
  525.  
  526.  
  527. characterhealth96 = Instance.new("TextButton")
  528. characterhealth96.Parent = commands
  529. characterhealth96.Name = "CharacterButton"
  530. characterhealth96.BackgroundTransparency = 0.5
  531. characterhealth96.Position = UDim2.new(1, 0, 0, 0)
  532. characterhealth96.Size = UDim2.new(10, 0, 0.1, 0)
  533. characterhealth96.Text = "[ Lighting Commands ]"
  534. characterhealth96.BackgroundColor = BrickColor.new(1)
  535.  
  536. lighting = Instance.new("TextButton")
  537. lighting.Parent = commands
  538. lighting.Name = "CharacterButton"
  539. lighting.BackgroundTransparency = 0.5
  540. lighting.Position = UDim2.new(11, 0, 0, 0)
  541. lighting.Size = UDim2.new(10, 0, 0.1, 0)
  542. lighting.BackgroundTransparency = 1
  543. lighting.BackgroundColor = BrickColor.new(1)
  544. lighting.Visible = false
  545. lighting.Text = ""
  546.  
  547. opened3 = true
  548. function clickk()
  549. if opened3 == true then
  550. lighting.Visible = false
  551. opened3 = false
  552. else
  553. lighting.Visible = true
  554. opened3 = true
  555. end
  556. end
  557. characterhealth96.MouseButton1Click:connect(clickk)
  558.  
  559. characterhealth97 = Instance.new("TextButton")
  560. characterhealth97.Parent = lighting
  561. characterhealth97.Name = "CharacterButton"
  562. characterhealth97.BackgroundTransparency = 0.5
  563. characterhealth97.Position = UDim2.new(0, 0, 0, 0)
  564. characterhealth97.Size = UDim2.new(1, 0, 1, 0)
  565. characterhealth97.Text = "[ Normal Lighting ]"
  566. characterhealth97.BackgroundColor = BrickColor.new(1)
  567.  
  568. function clicky()
  569. game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100)
  570. game.Lighting.ColorShift_Top = Color3.new(0, 0, 0)
  571. game.Lighting.Ambient = Color3.new(2, 2, 2)
  572. game.Lighting.TimeOfDay = "12:00:00"
  573. game.Lighting.Brightness = 1
  574. end
  575. characterhealth97.MouseButton1Click:connect(clicky)
  576.  
  577.  
  578. characterhealth98 = Instance.new("TextButton")
  579. characterhealth98.Parent = lighting
  580. characterhealth98.Name = "CharacterButton"
  581. characterhealth98.BackgroundTransparency = 0.5
  582. characterhealth98.Position = UDim2.new(0, 0, 1, 0)
  583. characterhealth98.Size = UDim2.new(1, 0, 1, 0)
  584. characterhealth98.Text = "[ Day ]"
  585. characterhealth98.BackgroundColor = BrickColor.new(1)
  586.  
  587. function clickyy()
  588. game.Lighting.TimeOfDay = "12:00:00"
  589. end
  590. characterhealth98.MouseButton1Click:connect(clickyy)
  591.  
  592.  
  593.  
  594. characterhealth99 = Instance.new("TextButton")
  595. characterhealth99.Parent = lighting
  596. characterhealth99.Name = "CharacterButton"
  597. characterhealth99.BackgroundTransparency = 0.5
  598. characterhealth99.Position = UDim2.new(0, 0, 2, 0)
  599. characterhealth99.Size = UDim2.new(1, 0, 1, 0)
  600. characterhealth99.Text = "[ Dawn ]"
  601. characterhealth99.BackgroundColor = BrickColor.new(1)
  602.  
  603. function clickyyy()
  604. game.Lighting.TimeOfDay = "18:00:00"
  605. end
  606. characterhealth99.MouseButton1Click:connect(clickyyy)
  607.  
  608.  
  609. characterhealth991 = Instance.new("TextButton")
  610. characterhealth991.Parent = lighting
  611. characterhealth991.Name = "CharacterButton"
  612. characterhealth991.BackgroundTransparency = 0.5
  613. characterhealth991.Position = UDim2.new(0, 0, 3, 0)
  614. characterhealth991.Size = UDim2.new(1, 0, 1, 0)
  615. characterhealth991.Text = "[ Night ]"
  616. characterhealth991.BackgroundColor = BrickColor.new(1)
  617.  
  618. function clickyyyy()
  619. game.Lighting.TimeOfDay = "00:00:00"
  620. end
  621. characterhealth991.MouseButton1Click:connect(clickyyyy)
  622.  
  623.  
  624.  
  625. characterhealth992 = Instance.new("TextButton")
  626. characterhealth992.Parent = lighting
  627. characterhealth992.Name = "CharacterButton"
  628. characterhealth992.BackgroundTransparency = 0.5
  629. characterhealth992.Position = UDim2.new(0, 0, 4, 0)
  630. characterhealth992.Size = UDim2.new(1, 0, 1, 0)
  631. characterhealth992.Text = "[ Brightness - 1 ]"
  632. characterhealth992.BackgroundColor = BrickColor.new(1)
  633.  
  634. function clickyyyyy()
  635. game.Lighting.Brightness = game.Lighting.Brightness - 1
  636. end
  637. characterhealth992.MouseButton1Click:connect(clickyyyyy)
  638.  
  639.  
  640. characterhealth993 = Instance.new("TextButton")
  641. characterhealth993.Parent = lighting
  642. characterhealth993.Name = "CharacterButton"
  643. characterhealth993.BackgroundTransparency = 0.5
  644. characterhealth993.Position = UDim2.new(0, 0, 5, 0)
  645. characterhealth993.Size = UDim2.new(1, 0, 1, 0)
  646. characterhealth993.Text = "[ Brightness + 1 ]"
  647. characterhealth993.BackgroundColor = BrickColor.new(1)
  648.  
  649. function clickyyyyyy()
  650. game.Lighting.Brightness = game.Lighting.Brightness + 1
  651. end
  652. characterhealth993.MouseButton1Click:connect(clickyyyyyy)
  653.  
  654.  
  655.  
  656. characterhealth994 = Instance.new("TextButton")
  657. characterhealth994.Parent = lighting
  658. characterhealth994.Name = "CharacterButton"
  659. characterhealth994.BackgroundTransparency = 0.5
  660. characterhealth994.Position = UDim2.new(0, 0, 6, 0)
  661. characterhealth994.Size = UDim2.new(1, 0, 1, 0)
  662. characterhealth994.Text = "[ Disco ]"
  663. characterhealth994.BackgroundColor = BrickColor.new(1)
  664.  
  665. disco = false
  666. function clickyyyyyyy()
  667. if disco == false then
  668. disco = true
  669. for i = 1 , 20 do
  670. game.Lighting.Ambient = Color3.new(math.random(),math.random(),math.random())
  671. wait(0.1)
  672. end
  673. disco = false
  674. end
  675. end
  676. characterhealth994.MouseButton1Click:connect(clickyyyyyyy)
  677.  
  678.  
  679.  
  680.  
  681.  
  682.  
  683.  
  684.  
  685.  
  686.  
  687.  
  688.  
  689.  
  690. characterhealth995 = Instance.new("TextButton")
  691. characterhealth995.Parent = commands
  692. characterhealth995.Name = "CharacterButton"
  693. characterhealth995.BackgroundTransparency = 0.5
  694. characterhealth995.Position = UDim2.new(1, 0, 0.1, 0)
  695. characterhealth995.Size = UDim2.new(10, 0, 0.1, 0)
  696. characterhealth995.Text = "[ Self Commands ]"
  697. characterhealth995.BackgroundColor = BrickColor.new(1)
  698.  
  699. self = Instance.new("TextButton")
  700. self.Parent = commands
  701. self.Name = "CharacterButton"
  702. self.BackgroundTransparency = 0.5
  703. self.Position = UDim2.new(11, 0, 0, 0)
  704. self.Size = UDim2.new(10, 0, 0.1, 0)
  705. self.BackgroundTransparency = 1
  706. self.BackgroundColor = BrickColor.new(1)
  707. self.Visible = false
  708. self.Text = ""
  709.  
  710. opened3 = true
  711. function clickk()
  712. if opened3 == true then
  713. self.Visible = false
  714. opened3 = false
  715. else
  716. self.Visible = true
  717. opened3 = true
  718. end
  719. end
  720. characterhealth995.MouseButton1Click:connect(clickk)
  721.  
  722.  
  723. characterhealth996 = Instance.new("TextButton")
  724. characterhealth996.Parent = self
  725. characterhealth996.Name = "CharacterButton"
  726. characterhealth996.BackgroundTransparency = 0.5
  727. characterhealth996.Position = UDim2.new(0, 0, 1, 0)
  728. characterhealth996.Size = UDim2.new(1, 0, 1, 0)
  729. characterhealth996.Text = "[ Heal ]"
  730. characterhealth996.BackgroundColor = BrickColor.new(1)
  731.  
  732. function clickyyyyyyyy()
  733. me.Character.Humanoid.Health = me.Character.Humanoid.MaxHealth
  734. end
  735. characterhealth996.MouseButton1Click:connect(clickyyyyyyyy)
  736.  
  737.  
  738.  
  739. characterhealth997 = Instance.new("TextButton")
  740. characterhealth997.Parent = self
  741. characterhealth997.Name = "CharacterButton"
  742. characterhealth997.BackgroundTransparency = 0.5
  743. characterhealth997.Position = UDim2.new(0, 0, 2, 0)
  744. characterhealth997.Size = UDim2.new(1, 0, 1, 0)
  745. characterhealth997.Text = "[ God Health ]"
  746. characterhealth997.BackgroundColor = BrickColor.new(1)
  747.  
  748. function clickyyyyyyyyy()
  749. me.Character.Humanoid.MaxHealth = math.huge
  750. end
  751. characterhealth997.MouseButton1Click:connect(clickyyyyyyyyy)
  752.  
  753.  
  754.  
  755. characterhealth998 = Instance.new("TextButton")
  756. characterhealth998.Parent = self
  757. characterhealth998.Name = "CharacterButton"
  758. characterhealth998.BackgroundTransparency = 0.5
  759. characterhealth998.Position = UDim2.new(0, 0, 3, 0)
  760. characterhealth998.Size = UDim2.new(1, 0, 1, 0)
  761. characterhealth998.Text = "[ Mortal Health ]"
  762. characterhealth998.BackgroundColor = BrickColor.new(1)
  763.  
  764. function clickyyyyyyyyyy()
  765. me.Character.Humanoid.MaxHealth = 100
  766. me.Character.Humanoid.Health = 100
  767. end
  768. characterhealth998.MouseButton1Click:connect(clickyyyyyyyyyy)
  769.  
  770.  
  771.  
  772.  
  773. characterhealth999 = Instance.new("TextButton")
  774. characterhealth999.Parent = self
  775. characterhealth999.Name = "CharacterButton"
  776. characterhealth999.BackgroundTransparency = 0.5
  777. characterhealth999.Position = UDim2.new(0, 0, 4, 0)
  778. characterhealth999.Size = UDim2.new(1, 0, 1, 0)
  779. characterhealth999.Text = "[ Normal Speed ]"
  780. characterhealth999.BackgroundColor = BrickColor.new(1)
  781.  
  782. function clickyyyyyyyyyyy()
  783. me.Character.Humanoid.WalkSpeed = 16
  784. end
  785. characterhealth999.MouseButton1Click:connect(clickyyyyyyyyyyy)
  786.  
  787.  
  788. characterhealth9991 = Instance.new("TextButton")
  789. characterhealth9991.Parent = self
  790. characterhealth9991.Name = "CharacterButton"
  791. characterhealth9991.BackgroundTransparency = 0.5
  792. characterhealth9991.Position = UDim2.new(0, 0, 5, 0)
  793. characterhealth9991.Size = UDim2.new(1, 0, 1, 0)
  794. characterhealth9991.Text = "[ Speed + 10 ]"
  795. characterhealth9991.BackgroundColor = BrickColor.new(1)
  796.  
  797. function clickyyyyyyyyyyyy()
  798. me.Character.Humanoid.WalkSpeed = me.Character.Humanoid.WalkSpeed + 10
  799. end
  800. characterhealth9991.MouseButton1Click:connect(clickyyyyyyyyyyyy)
  801.  
  802.  
  803. characterhealth9992 = Instance.new("TextButton")
  804. characterhealth9992.Parent = self
  805. characterhealth9992.Name = "CharacterButton"
  806. characterhealth9992.BackgroundTransparency = 0.5
  807. characterhealth9992.Position = UDim2.new(0, 0, 6, 0)
  808. characterhealth9992.Size = UDim2.new(1, 0, 1, 0)
  809. characterhealth9992.Text = "[ Speed - 10 ]"
  810. characterhealth9992.BackgroundColor = BrickColor.new(1)
  811.  
  812. function clickyyyyyyyyyyyyy()
  813. me.Character.Humanoid.WalkSpeed = me.Character.Humanoid.WalkSpeed - 10
  814. end
  815. characterhealth9992.MouseButton1Click:connect(clickyyyyyyyyyyyyy)
  816.  
  817.  
  818.  
  819.  
  820. characterhealth99922 = Instance.new("TextButton")
  821. characterhealth99922.Parent = self
  822. characterhealth99922.Name = "CharacterButton"
  823. characterhealth99922.BackgroundTransparency = 0.5
  824. characterhealth99922.Position = UDim2.new(0, 0, 7, 0)
  825. characterhealth99922.Size = UDim2.new(1, 0, 1, 0)
  826. characterhealth99922.Text = "[ Invisible ]"
  827. characterhealth99922.BackgroundColor = BrickColor.new(1)
  828.  
  829. function clickyyyyyyyyyyyyyy()
  830.  
  831. stuff = me.Character:GetChildren()
  832. for i = 1 , #stuff do
  833. if stuff[i].className == "Part" then
  834. stuff[i].Transparency = 1
  835. end
  836. if stuff[i].className == "Hat" then
  837. d = stuff[i]:findFirstChild("Handle")
  838. if d ~= nil then
  839. d.Transparency = 1
  840. end
  841. end
  842. end
  843. end
  844. characterhealth99922.MouseButton1Click:connect(clickyyyyyyyyyyyyyy)
  845.  
  846.  
  847. characterhealth999222 = Instance.new("TextButton")
  848. characterhealth999222.Parent = self
  849. characterhealth999222.Name = "CharacterButton"
  850. characterhealth999222.BackgroundTransparency = 0.5
  851. characterhealth999222.Position = UDim2.new(0, 0, 8, 0)
  852. characterhealth999222.Size = UDim2.new(1, 0, 1, 0)
  853. characterhealth999222.Text = "[ Visible ]"
  854. characterhealth999222.BackgroundColor = BrickColor.new(1)
  855.  
  856. function clickyyyyyyyyyyyyyyy()
  857.  
  858. stuff = me.Character:GetChildren()
  859. for i = 1 , #stuff do
  860. if stuff[i].className == "Part" then
  861. stuff[i].Transparency = 0
  862. end
  863. if stuff[i].className == "Hat" then
  864. d = stuff[i]:findFirstChild("Handle")
  865. if d ~= nil then
  866. d.Transparency = 0
  867. end
  868. end
  869. end
  870. end
  871. characterhealth999222.MouseButton1Click:connect(clickyyyyyyyyyyyyyyy)
  872.  
  873.  
  874.  
  875. chchharacteerhealthh96 = Instance.new("TextButton")
  876. chchharacteerhealthh96.Parent = commands
  877. chchharacteerhealthh96.Name = "CharacterButton"
  878. chchharacteerhealthh96.BackgroundTransparency = 0.5
  879. chchharacteerhealthh96.Position = UDim2.new(1, 0, 0.5, 0)
  880. chchharacteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
  881. chchharacteerhealthh96.Text = "[ Stare Mode ]"
  882. chchharacteerhealthh96.BackgroundColor = BrickColor.new(1)
  883.  
  884. function ccccccliiickk()
  885. if Stare == false then
  886. Stare = true
  887. else
  888. Stare = false
  889. end
  890. end
  891. chchharacteerhealthh96.MouseButton1Click:connect(ccccccliiickk)
  892.  
  893.  
  894.  
  895. chcharacteerhealthh96 = Instance.new("TextButton")
  896. chcharacteerhealthh96.Parent = commands
  897. chcharacteerhealthh96.Name = "CharacterButton"
  898. chcharacteerhealthh96.BackgroundTransparency = 0.5
  899. chcharacteerhealthh96.Position = UDim2.new(1, 0, 0.4, 0)
  900. chcharacteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
  901. chcharacteerhealthh96.Text = "[ Swords ]"
  902. chcharacteerhealthh96.BackgroundColor = BrickColor.new(1)
  903.  
  904. function ccccliiickk()
  905.  
  906. p = me.Character:findFirstChild("Swords")
  907. if p ~= nil then
  908. p:Remove()
  909. end
  910. p = me.Character:findFirstChild("Right Arm")
  911. if p ~= nil then
  912. p = Instance.new("Model")
  913. p.Parent = me.Character
  914. p.Name = "Swords"
  915. d = Instance.new("Part")
  916. d.Anchored = false
  917. d.CanCollide = false
  918. d.Parent = p
  919. d.Size = Vector3.new(1, 1, 1)
  920. d.Locked = true
  921. d.TopSurface = "Smooth"
  922. d.BottomSurface = "Smooth"
  923. d.CFrame = me.Character.Torso.CFrame
  924. d.BrickColor = BrickColor.new(26)
  925. b = Instance.new("Weld")
  926. b.Parent = me.Character:findFirstChild("Right Arm")
  927. b.Part0 = me.Character:findFirstChild("Right Arm")
  928. b.Part1 = d
  929. b.C0 = CFrame.new(Vector3.new(0, -1, 0)) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0)
  930. f = Instance.new("SpecialMesh")
  931. f.Parent = d
  932. f.MeshType = "Brick"
  933. f.Scale = Vector3.new(0.4, 1.5, 0.4)
  934. dd = Instance.new("Part")
  935. dd.Anchored = false
  936. dd.Parent = p
  937. dd.CanCollide = false
  938. dd.Size = Vector3.new(1, 1, 1)
  939. dd.Locked = true
  940. dd.TopSurface = "Smooth"
  941. dd.BottomSurface = "Smooth"
  942. dd.CFrame = me.Character.Torso.CFrame
  943. dd.BrickColor = BrickColor.new(26)
  944. b = Instance.new("Weld")
  945. b.Parent = d
  946. b.Part0 = d
  947. b.Part1 = dd
  948. b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  949. f = Instance.new("CylinderMesh")
  950. f.Parent = dd
  951. f.Scale = Vector3.new(0.85, 0.3, 0.85)
  952. dd = Instance.new("Part")
  953. dd.Anchored = false
  954. dd.Parent = p
  955. dd.CanCollide = false
  956. dd.Size = Vector3.new(1, 4, 1)
  957. dd.Locked = true
  958. dd.TopSurface = "Smooth"
  959. dd.BottomSurface = "Smooth"
  960. dd.CFrame = me.Character.Torso.CFrame
  961. dd.BrickColor = BrickColor.new(1)
  962. b = Instance.new("Weld")
  963. b.Parent = d
  964. b.Part0 = d
  965. b.Part1 = dd
  966. b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  967. f = Instance.new("SpecialMesh")
  968. f.MeshType = "Brick"
  969. f.Parent = dd
  970. f.Scale = Vector3.new(0.25, 1, 0.35)
  971. dd = Instance.new("Part")
  972. dd.Anchored = false
  973. dd.Parent = p
  974. dd.Size = Vector3.new(1, 1, 1)
  975. dd.Locked = true
  976. dd.TopSurface = "Smooth"
  977. dd.BottomSurface = "Smooth"
  978. dd.CanCollide = false
  979. dd.CFrame = me.Character.Torso.CFrame
  980. dd.BrickColor = BrickColor.new(1)
  981. b = Instance.new("Weld")
  982. b.Parent = d
  983. b.Part0 = d
  984. b.Part1 = dd
  985. b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0)
  986. f = Instance.new("SpecialMesh")
  987. f.MeshType = "Wedge"
  988. f.Parent = dd
  989. f.Scale = Vector3.new(0.25, 1, 0.35)
  990. end
  991.  
  992. things = p:GetChildren()
  993. for i = 1 , #things do
  994. if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
  995. function bleh(hit)
  996. if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
  997. if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
  998. hit:BreakJoints()
  999. end
  1000. end
  1001. end
  1002. things[i].Touched:connect(bleh)
  1003. end
  1004. end
  1005.  
  1006. p = me.Character:findFirstChild("Left Arm")
  1007. if p ~= nil then
  1008. p = Instance.new("Model")
  1009. p.Parent = me.Character
  1010. p.Name = "Swords"
  1011. d = Instance.new("Part")
  1012. d.Anchored = false
  1013. d.CanCollide = false
  1014. d.Parent = p
  1015. d.Size = Vector3.new(1, 1, 1)
  1016. d.Locked = true
  1017. d.TopSurface = "Smooth"
  1018. d.BottomSurface = "Smooth"
  1019. d.CFrame = me.Character.Torso.CFrame
  1020. d.BrickColor = BrickColor.new(26)
  1021. b = Instance.new("Weld")
  1022. b.Parent = me.Character:findFirstChild("Left Arm")
  1023. b.Part0 = me.Character:findFirstChild("Left Arm")
  1024. b.Part1 = d
  1025. b.C0 = CFrame.new(Vector3.new(0, -1, 0)) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0)
  1026. f = Instance.new("SpecialMesh")
  1027. f.Parent = d
  1028. f.MeshType = "Brick"
  1029. f.Scale = Vector3.new(0.4, 1.5, 0.4)
  1030. dd = Instance.new("Part")
  1031. dd.Anchored = false
  1032. dd.Parent = p
  1033. dd.CanCollide = false
  1034. dd.Size = Vector3.new(1, 1, 1)
  1035. dd.Locked = true
  1036. dd.TopSurface = "Smooth"
  1037. dd.BottomSurface = "Smooth"
  1038. dd.CFrame = me.Character.Torso.CFrame
  1039. dd.BrickColor = BrickColor.new(26)
  1040. b = Instance.new("Weld")
  1041. b.Parent = d
  1042. b.Part0 = d
  1043. b.Part1 = dd
  1044. b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1045. f = Instance.new("CylinderMesh")
  1046. f.Parent = dd
  1047. f.Scale = Vector3.new(0.85, 0.3, 0.85)
  1048. dd = Instance.new("Part")
  1049. dd.Anchored = false
  1050. dd.Parent = p
  1051. dd.CanCollide = false
  1052. dd.Size = Vector3.new(1, 4, 1)
  1053. dd.Locked = true
  1054. dd.TopSurface = "Smooth"
  1055. dd.BottomSurface = "Smooth"
  1056. dd.CFrame = me.Character.Torso.CFrame
  1057. dd.BrickColor = BrickColor.new(1)
  1058. b = Instance.new("Weld")
  1059. b.Parent = d
  1060. b.Part0 = d
  1061. b.Part1 = dd
  1062. b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1063. f = Instance.new("SpecialMesh")
  1064. f.MeshType = "Brick"
  1065. f.Parent = dd
  1066. f.Scale = Vector3.new(0.25, 1, 0.35)
  1067. dd = Instance.new("Part")
  1068. dd.Anchored = false
  1069. dd.Parent = p
  1070. dd.Size = Vector3.new(1, 1, 1)
  1071. dd.Locked = true
  1072. dd.TopSurface = "Smooth"
  1073. dd.BottomSurface = "Smooth"
  1074. dd.CanCollide = false
  1075. dd.CFrame = me.Character.Torso.CFrame
  1076. dd.BrickColor = BrickColor.new(1)
  1077. b = Instance.new("Weld")
  1078. b.Parent = d
  1079. b.Part0 = d
  1080. b.Part1 = dd
  1081. b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0)
  1082. f = Instance.new("SpecialMesh")
  1083. f.MeshType = "Wedge"
  1084. f.Parent = dd
  1085. f.Scale = Vector3.new(0.25, 1, 0.35)
  1086. end
  1087.  
  1088. things = p:GetChildren()
  1089. for i = 1 , #things do
  1090. if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
  1091. function bleh(hit)
  1092. if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
  1093. if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
  1094. hit:BreakJoints()
  1095. end
  1096. end
  1097. end
  1098. things[i].Touched:connect(bleh)
  1099. end
  1100. end
  1101.  
  1102. p = me.Character:findFirstChild("Head")
  1103. if p ~= nil then
  1104. p = Instance.new("Model")
  1105. p.Parent = me.Character
  1106. p.Name = "Swords"
  1107. d = Instance.new("Part")
  1108. d.Anchored = false
  1109. d.CanCollide = false
  1110. d.Parent = p
  1111. d.Size = Vector3.new(1, 1, 1)
  1112. d.Locked = true
  1113. d.TopSurface = "Smooth"
  1114. d.BottomSurface = "Smooth"
  1115. d.CFrame = me.Character.Torso.CFrame
  1116. d.BrickColor = BrickColor.new(26)
  1117. b = Instance.new("Weld")
  1118. b.Parent = me.Character:findFirstChild("Head")
  1119. b.Part0 = me.Character:findFirstChild("Head")
  1120. b.Part1 = d
  1121. b.C0 = CFrame.new(Vector3.new(0, -0.25, -0.5)) * CFrame.fromEulerAnglesXYZ(0, 3.14, 1.57)
  1122. f = Instance.new("SpecialMesh")
  1123. f.Parent = d
  1124. f.MeshType = "Brick"
  1125. f.Scale = Vector3.new(0.4, 1.5, 0.4)
  1126. dd = Instance.new("Part")
  1127. dd.Anchored = false
  1128. dd.Parent = p
  1129. dd.CanCollide = false
  1130. dd.Size = Vector3.new(1, 1, 1)
  1131. dd.Locked = true
  1132. dd.TopSurface = "Smooth"
  1133. dd.BottomSurface = "Smooth"
  1134. dd.CFrame = me.Character.Torso.CFrame
  1135. dd.BrickColor = BrickColor.new(26)
  1136. b = Instance.new("Weld")
  1137. b.Parent = d
  1138. b.Part0 = d
  1139. b.Part1 = dd
  1140. b.C0 = CFrame.new(Vector3.new(0, -0.8, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1141. f = Instance.new("CylinderMesh")
  1142. f.Parent = dd
  1143. f.Scale = Vector3.new(0.85, 0.3, 0.85)
  1144. dd = Instance.new("Part")
  1145. dd.Anchored = false
  1146. dd.Parent = p
  1147. dd.CanCollide = false
  1148. dd.Size = Vector3.new(1, 4, 1)
  1149. dd.Locked = true
  1150. dd.TopSurface = "Smooth"
  1151. dd.BottomSurface = "Smooth"
  1152. dd.CFrame = me.Character.Torso.CFrame
  1153. dd.BrickColor = BrickColor.new(1)
  1154. b = Instance.new("Weld")
  1155. b.Parent = d
  1156. b.Part0 = d
  1157. b.Part1 = dd
  1158. b.C0 = CFrame.new(Vector3.new(0, -2, 0)) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1159. f = Instance.new("SpecialMesh")
  1160. f.MeshType = "Brick"
  1161. f.Parent = dd
  1162. f.Scale = Vector3.new(0.25, 1, 0.35)
  1163. dd = Instance.new("Part")
  1164. dd.Anchored = false
  1165. dd.Parent = p
  1166. dd.Size = Vector3.new(1, 1, 1)
  1167. dd.Locked = true
  1168. dd.TopSurface = "Smooth"
  1169. dd.BottomSurface = "Smooth"
  1170. dd.CanCollide = false
  1171. dd.CFrame = me.Character.Torso.CFrame
  1172. dd.BrickColor = BrickColor.new(1)
  1173. b = Instance.new("Weld")
  1174. b.Parent = d
  1175. b.Part0 = d
  1176. b.Part1 = dd
  1177. b.C0 = CFrame.new(Vector3.new(0, -4.4, 0)) * CFrame.fromEulerAnglesXYZ(3.14, 0, 0)
  1178. f = Instance.new("SpecialMesh")
  1179. f.MeshType = "Wedge"
  1180. f.Parent = dd
  1181. f.Scale = Vector3.new(0.25, 1, 0.35)
  1182. end
  1183.  
  1184. things = p:GetChildren()
  1185. for i = 1 , #things do
  1186. if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
  1187. function bleh(hit)
  1188. if hit.Parent.Name ~= "Eyeball" and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
  1189. if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
  1190. hit:BreakJoints()
  1191. end
  1192. end
  1193. end
  1194. things[i].Touched:connect(bleh)
  1195. end
  1196. end
  1197.  
  1198. wait(0.5)
  1199. me.Character:MoveTo(me.Character.Torso.Position)
  1200. end
  1201. chcharacteerhealthh96.MouseButton1Click:connect(ccccliiickk)
  1202.  
  1203.  
  1204.  
  1205.  
  1206.  
  1207.  
  1208.  
  1209.  
  1210.  
  1211.  
  1212. characteerhealthh96 = Instance.new("TextButton")
  1213. characteerhealthh96.Parent = commands
  1214. characteerhealthh96.Name = "CharacterButton"
  1215. characteerhealthh96.BackgroundTransparency = 0.5
  1216. characteerhealthh96.Position = UDim2.new(1, 0, 0.3, 0)
  1217. characteerhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
  1218. characteerhealthh96.Text = "[ Sounds ]"
  1219. characteerhealthh96.BackgroundColor = BrickColor.new(1)
  1220.  
  1221. ligghtingg = Instance.new("TextButton")
  1222. ligghtingg.Parent = commands
  1223. ligghtingg.Name = "CharacterButton"
  1224. ligghtingg.Position = UDim2.new(11, 0, 0, 0)
  1225. ligghtingg.Size = UDim2.new(10, 0, 0.1, 0)
  1226. ligghtingg.BackgroundTransparency = 1
  1227. ligghtingg.BackgroundColor = BrickColor.new(1)
  1228. ligghtingg.Visible = false
  1229. ligghtingg.Text = ""
  1230.  
  1231. openedddd3 = true
  1232. function ccliiickk()
  1233. if openedddd3 == true then
  1234. ligghtingg.Visible = false
  1235. openedddd3 = false
  1236. else
  1237. ligghtingg.Visible = true
  1238. openedddd3 = true
  1239. end
  1240. end
  1241. characteerhealthh96.MouseButton1Click:connect(ccliiickk)
  1242.  
  1243.  
  1244.  
  1245.  
  1246.  
  1247.  
  1248.  
  1249.  
  1250.  
  1251.  
  1252.  
  1253.  
  1254. characterhhealthh97 = Instance.new("TextButton")
  1255. characterhhealthh97.Parent = ligghtingg
  1256. characterhhealthh97.Name = "CharacterButton"
  1257. characterhhealthh97.BackgroundTransparency = 0.5
  1258. characterhhealthh97.Position = UDim2.new(0, 0, 3, 0)
  1259. characterhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1260. characterhhealthh97.Text = "[ None ]"
  1261. characterhhealthh97.BackgroundColor = BrickColor.new(1)
  1262.  
  1263. function hlickyy()
  1264. Sound = "None"
  1265.  
  1266. stuff = game.Workspace:GetChildren()
  1267. for i = 1 , #stuff do
  1268. if stuff[i].className == "Sound" then
  1269. stuff[i]:stop()
  1270. stuff[i]:Remove()
  1271. end
  1272. end
  1273.  
  1274. d = ligghtingg:GetChildren()
  1275. for i = 1 , #d do
  1276. if d[i].Name == "CharacterButton" then
  1277. if d[i].Text == "[ "..Sound.." ]" then
  1278. d[i].BackgroundColor = BrickColor.new(24)
  1279. end
  1280. end
  1281. end
  1282. s = ligghtingg:GetChildren()
  1283. for i = 1 , #s do
  1284. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1285. s[i].BackgroundColor = BrickColor.new(1)
  1286. end
  1287. end
  1288.  
  1289.  
  1290.  
  1291.  
  1292. end
  1293. characterhhealthh97.MouseButton1Click:connect(hlickyy)
  1294.  
  1295.  
  1296.  
  1297.  
  1298.  
  1299.  
  1300. characterhhhealthh97 = Instance.new("TextButton")
  1301. characterhhhealthh97.Parent = ligghtingg
  1302. characterhhhealthh97.Name = "CharacterButton"
  1303. characterhhhealthh97.BackgroundTransparency = 0.5
  1304. characterhhhealthh97.Position = UDim2.new(0, 0, 4, 0)
  1305. characterhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1306. characterhhhealthh97.Text = "[ Rickroll ]"
  1307. characterhhhealthh97.BackgroundColor = BrickColor.new(1)
  1308.  
  1309. function hhlickyy()
  1310. Sound = "Rickroll"
  1311.  
  1312. stuff = game.Workspace:GetChildren()
  1313. for i = 1 , #stuff do
  1314. if stuff[i].className == "Sound" then
  1315. stuff[i]:stop()
  1316. stuff[i]:Remove()
  1317. end
  1318. end
  1319.  
  1320. p = Instance.new("Sound")
  1321. p.Parent = game.Workspace
  1322. p.Name = "BGMusic"
  1323. p.Pitch = 1
  1324. p.Looped = true
  1325. p.SoundId = "http://www.roblox.com/asset?id=2027611"
  1326. p.Volume = 1
  1327. p:play()
  1328.  
  1329. d = ligghtingg:GetChildren()
  1330. for i = 1 , #d do
  1331. if d[i].Name == "CharacterButton" then
  1332. if d[i].Text == "[ "..Sound.." ]" then
  1333. d[i].BackgroundColor = BrickColor.new(24)
  1334. end
  1335. end
  1336. end
  1337. s = ligghtingg:GetChildren()
  1338. for i = 1 , #s do
  1339. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1340. s[i].BackgroundColor = BrickColor.new(1)
  1341. end
  1342. end
  1343.  
  1344.  
  1345.  
  1346.  
  1347. end
  1348. characterhhhealthh97.MouseButton1Click:connect(hhlickyy)
  1349.  
  1350.  
  1351.  
  1352.  
  1353.  
  1354.  
  1355.  
  1356. characterhhhhealthh97 = Instance.new("TextButton")
  1357. characterhhhhealthh97.Parent = ligghtingg
  1358. characterhhhhealthh97.Name = "CharacterButton"
  1359. characterhhhhealthh97.BackgroundTransparency = 0.5
  1360. characterhhhhealthh97.Position = UDim2.new(0, 0, 5, 0)
  1361. characterhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1362. characterhhhhealthh97.Text = "[ One Winged Angel ]"
  1363. characterhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1364.  
  1365. function hhhlickyy()
  1366. Sound = "One Winged Angel"
  1367.  
  1368. stuff = game.Workspace:GetChildren()
  1369. for i = 1 , #stuff do
  1370. if stuff[i].className == "Sound" then
  1371. stuff[i]:stop()
  1372. stuff[i]:Remove()
  1373. end
  1374. end
  1375.  
  1376. p = Instance.new("Sound")
  1377. p.Parent = game.Workspace
  1378. p.Name = "BGMusic"
  1379. p.Pitch = 1
  1380. p.Looped = true
  1381. p.SoundId = "http://www.roblox.com/asset?id=1372260"
  1382. p.Volume = 1
  1383. p:play()
  1384.  
  1385. d = ligghtingg:GetChildren()
  1386. for i = 1 , #d do
  1387. if d[i].Name == "CharacterButton" then
  1388. if d[i].Text == "[ "..Sound.." ]" then
  1389. d[i].BackgroundColor = BrickColor.new(24)
  1390. end
  1391. end
  1392. end
  1393. s = ligghtingg:GetChildren()
  1394. for i = 1 , #s do
  1395. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1396. s[i].BackgroundColor = BrickColor.new(1)
  1397. end
  1398. end
  1399.  
  1400.  
  1401.  
  1402.  
  1403. end
  1404. characterhhhhealthh97.MouseButton1Click:connect(hhhlickyy)
  1405.  
  1406.  
  1407.  
  1408.  
  1409.  
  1410.  
  1411.  
  1412.  
  1413.  
  1414.  
  1415. characterhhhhhealthh97 = Instance.new("TextButton")
  1416. characterhhhhhealthh97.Parent = ligghtingg
  1417. characterhhhhhealthh97.Name = "CharacterButton"
  1418. characterhhhhhealthh97.BackgroundTransparency = 0.5
  1419. characterhhhhhealthh97.Position = UDim2.new(0, 0, 6, 0)
  1420. characterhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1421. characterhhhhhealthh97.Text = "[ Pokemon ]"
  1422. characterhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1423.  
  1424. function hhhhlickyy()
  1425. Sound = "Pokemon"
  1426.  
  1427. stuff = game.Workspace:GetChildren()
  1428. for i = 1 , #stuff do
  1429. if stuff[i].className == "Sound" then
  1430. stuff[i]:stop()
  1431. stuff[i]:Remove()
  1432. end
  1433. end
  1434.  
  1435. p = Instance.new("Sound")
  1436. p.Parent = game.Workspace
  1437. p.Name = "BGMusic"
  1438. p.Pitch = 1
  1439. p.Looped = true
  1440. p.SoundId = "http://www.roblox.com/asset?id=1372261"
  1441. p.Volume = 1
  1442. p:play()
  1443.  
  1444. d = ligghtingg:GetChildren()
  1445. for i = 1 , #d do
  1446. if d[i].Name == "CharacterButton" then
  1447. if d[i].Text == "[ "..Sound.." ]" then
  1448. d[i].BackgroundColor = BrickColor.new(24)
  1449. end
  1450. end
  1451. end
  1452. s = ligghtingg:GetChildren()
  1453. for i = 1 , #s do
  1454. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1455. s[i].BackgroundColor = BrickColor.new(1)
  1456. end
  1457. end
  1458.  
  1459.  
  1460.  
  1461.  
  1462. end
  1463. characterhhhhhealthh97.MouseButton1Click:connect(hhhhlickyy)
  1464.  
  1465.  
  1466.  
  1467.  
  1468.  
  1469.  
  1470.  
  1471.  
  1472.  
  1473. characterhhhhhhealthh97 = Instance.new("TextButton")
  1474. characterhhhhhhealthh97.Parent = ligghtingg
  1475. characterhhhhhhealthh97.Name = "CharacterButton"
  1476. characterhhhhhhealthh97.BackgroundTransparency = 0.5
  1477. characterhhhhhhealthh97.Position = UDim2.new(0, 0, 7, 0)
  1478. characterhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1479. characterhhhhhhealthh97.Text = "[ Fire Emblem ]"
  1480. characterhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1481.  
  1482. function hhhhhlickyy()
  1483. Sound = "Fire Emblem"
  1484.  
  1485. stuff = game.Workspace:GetChildren()
  1486. for i = 1 , #stuff do
  1487. if stuff[i].className == "Sound" then
  1488. stuff[i]:stop()
  1489. stuff[i]:Remove()
  1490. end
  1491. end
  1492.  
  1493. p = Instance.new("Sound")
  1494. p.Parent = game.Workspace
  1495. p.Name = "BGMusic"
  1496. p.Pitch = 1
  1497. p.Looped = true
  1498. p.SoundId = "http://www.roblox.com/asset?id=1372259"
  1499. p.Volume = 1
  1500. p:play()
  1501.  
  1502. d = ligghtingg:GetChildren()
  1503. for i = 1 , #d do
  1504. if d[i].Name == "CharacterButton" then
  1505. if d[i].Text == "[ "..Sound.." ]" then
  1506. d[i].BackgroundColor = BrickColor.new(24)
  1507. end
  1508. end
  1509. end
  1510. s = ligghtingg:GetChildren()
  1511. for i = 1 , #s do
  1512. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1513. s[i].BackgroundColor = BrickColor.new(1)
  1514. end
  1515. end
  1516.  
  1517.  
  1518.  
  1519.  
  1520. end
  1521. characterhhhhhhealthh97.MouseButton1Click:connect(hhhhhlickyy)
  1522.  
  1523.  
  1524.  
  1525.  
  1526.  
  1527.  
  1528.  
  1529.  
  1530. characterhhhhhhhealthh97 = Instance.new("TextButton")
  1531. characterhhhhhhhealthh97.Parent = ligghtingg
  1532. characterhhhhhhhealthh97.Name = "CharacterButton"
  1533. characterhhhhhhhealthh97.BackgroundTransparency = 0.5
  1534. characterhhhhhhhealthh97.Position = UDim2.new(0, 0, 8, 0)
  1535. characterhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1536. characterhhhhhhhealthh97.Text = "[ Starfox ]"
  1537. characterhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1538.  
  1539. function hhhhhhlickyy()
  1540. Sound = "Starfox"
  1541.  
  1542. stuff = game.Workspace:GetChildren()
  1543. for i = 1 , #stuff do
  1544. if stuff[i].className == "Sound" then
  1545. stuff[i]:stop()
  1546. stuff[i]:Remove()
  1547. end
  1548. end
  1549.  
  1550. p = Instance.new("Sound")
  1551. p.Parent = game.Workspace
  1552. p.Name = "BGMusic"
  1553. p.Pitch = 1
  1554. p.Looped = true
  1555. p.SoundId = "http://www.roblox.com/asset?id=1372262"
  1556. p.Volume = 1
  1557. p:play()
  1558.  
  1559. d = ligghtingg:GetChildren()
  1560. for i = 1 , #d do
  1561. if d[i].Name == "CharacterButton" then
  1562. if d[i].Text == "[ "..Sound.." ]" then
  1563. d[i].BackgroundColor = BrickColor.new(24)
  1564. end
  1565. end
  1566. end
  1567. s = ligghtingg:GetChildren()
  1568. for i = 1 , #s do
  1569. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1570. s[i].BackgroundColor = BrickColor.new(1)
  1571. end
  1572. end
  1573.  
  1574.  
  1575.  
  1576.  
  1577. end
  1578. characterhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhlickyy)
  1579.  
  1580.  
  1581.  
  1582.  
  1583.  
  1584.  
  1585.  
  1586. characterhhhhhhhhealthh97 = Instance.new("TextButton")
  1587. characterhhhhhhhhealthh97.Parent = ligghtingg
  1588. characterhhhhhhhhealthh97.Name = "CharacterButton"
  1589. characterhhhhhhhhealthh97.BackgroundTransparency = 0.5
  1590. characterhhhhhhhhealthh97.Position = UDim2.new(0, 0, 9, 0)
  1591. characterhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1592. characterhhhhhhhhealthh97.Text = "[ Halo ]"
  1593. characterhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1594.  
  1595. function hhhhhhhlickyy()
  1596. Sound = "Halo"
  1597.  
  1598. stuff = game.Workspace:GetChildren()
  1599. for i = 1 , #stuff do
  1600. if stuff[i].className == "Sound" then
  1601. stuff[i]:stop()
  1602. stuff[i]:Remove()
  1603. end
  1604. end
  1605.  
  1606. p = Instance.new("Sound")
  1607. p.Parent = game.Workspace
  1608. p.Name = "BGMusic"
  1609. p.Pitch = 1
  1610. p.Looped = true
  1611. p.SoundId = "http://www.roblox.com/asset?id=1034065"
  1612. p.Volume = 1
  1613. p:play()
  1614.  
  1615. d = ligghtingg:GetChildren()
  1616. for i = 1 , #d do
  1617. if d[i].Name == "CharacterButton" then
  1618. if d[i].Text == "[ "..Sound.." ]" then
  1619. d[i].BackgroundColor = BrickColor.new(24)
  1620. end
  1621. end
  1622. end
  1623. s = ligghtingg:GetChildren()
  1624. for i = 1 , #s do
  1625. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1626. s[i].BackgroundColor = BrickColor.new(1)
  1627. end
  1628. end
  1629.  
  1630.  
  1631.  
  1632.  
  1633. end
  1634. characterhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhlickyy)
  1635.  
  1636.  
  1637.  
  1638.  
  1639.  
  1640.  
  1641.  
  1642. characterhhhhhhhhhealthh97 = Instance.new("TextButton")
  1643. characterhhhhhhhhhealthh97.Parent = ligghtingg
  1644. characterhhhhhhhhhealthh97.Name = "CharacterButton"
  1645. characterhhhhhhhhhealthh97.BackgroundTransparency = 0.5
  1646. characterhhhhhhhhhealthh97.Position = UDim2.new(0, 0, 10, 0)
  1647. characterhhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1648. characterhhhhhhhhhealthh97.Text = "[ Caramelldansen ]"
  1649. characterhhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1650.  
  1651. function hhhhhhhhlickyy()
  1652. Sound = "Caramelldansen"
  1653.  
  1654. stuff = game.Workspace:GetChildren()
  1655. for i = 1 , #stuff do
  1656. if stuff[i].className == "Sound" then
  1657. stuff[i]:stop()
  1658. stuff[i]:Remove()
  1659. end
  1660. end
  1661.  
  1662. p = Instance.new("Sound")
  1663. p.Parent = game.Workspace
  1664. p.Name = "BGMusic"
  1665. p.Pitch = 1
  1666. p.Looped = true
  1667. p.SoundId = "http://www.roblox.com/asset?id=2303479"
  1668. p.Volume = 1
  1669. p:play()
  1670.  
  1671. d = ligghtingg:GetChildren()
  1672. for i = 1 , #d do
  1673. if d[i].Name == "CharacterButton" then
  1674. if d[i].Text == "[ "..Sound.." ]" then
  1675. d[i].BackgroundColor = BrickColor.new(24)
  1676. end
  1677. end
  1678. end
  1679. s = ligghtingg:GetChildren()
  1680. for i = 1 , #s do
  1681. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1682. s[i].BackgroundColor = BrickColor.new(1)
  1683. end
  1684. end
  1685.  
  1686.  
  1687.  
  1688.  
  1689. end
  1690. characterhhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhhlickyy)
  1691.  
  1692.  
  1693.  
  1694.  
  1695. characterhhhhhhhhhhealthh97 = Instance.new("TextButton")
  1696. characterhhhhhhhhhhealthh97.Parent = ligghtingg
  1697. characterhhhhhhhhhhealthh97.Name = "CharacterButton"
  1698. characterhhhhhhhhhhealthh97.BackgroundTransparency = 0.5
  1699. characterhhhhhhhhhhealthh97.Position = UDim2.new(0, 0, 11, 0)
  1700. characterhhhhhhhhhhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1701. characterhhhhhhhhhhealthh97.Text = "[ Japanese Music ]"
  1702. characterhhhhhhhhhhealthh97.BackgroundColor = BrickColor.new(1)
  1703.  
  1704. function hhhhhhhhhlickyy()
  1705. Sound = "Japanese Music"
  1706.  
  1707. stuff = game.Workspace:GetChildren()
  1708. for i = 1 , #stuff do
  1709. if stuff[i].className == "Sound" then
  1710. stuff[i]:stop()
  1711. stuff[i]:Remove()
  1712. end
  1713. end
  1714.  
  1715. p = Instance.new("Sound")
  1716. p.Parent = game.Workspace
  1717. p.Name = "BGMusic"
  1718. p.Pitch = 1
  1719. p.Looped = true
  1720. p.SoundId = "http://www.roblox.com/asset?id=5985787"
  1721. p.Volume = 1
  1722. p:play()
  1723.  
  1724. d = ligghtingg:GetChildren()
  1725. for i = 1 , #d do
  1726. if d[i].Name == "CharacterButton" then
  1727. if d[i].Text == "[ "..Sound.." ]" then
  1728. d[i].BackgroundColor = BrickColor.new(24)
  1729. end
  1730. end
  1731. end
  1732. s = ligghtingg:GetChildren()
  1733. for i = 1 , #s do
  1734. if s[i].className == "TextButton" and s[i].Text ~= "[ "..Sound.." ]" then
  1735. s[i].BackgroundColor = BrickColor.new(1)
  1736. end
  1737. end
  1738.  
  1739.  
  1740.  
  1741.  
  1742. end
  1743. characterhhhhhhhhhhealthh97.MouseButton1Click:connect(hhhhhhhhhlickyy)
  1744.  
  1745.  
  1746.  
  1747.  
  1748.  
  1749.  
  1750.  
  1751. chaaracterhealthh97 = Instance.new("TextLabel")
  1752. chaaracterhealthh97.Parent = lightingg
  1753. chaaracterhealthh97.Name = "CharacterButton"
  1754. chaaracterhealthh97.BackgroundTransparency = 0.5
  1755. chaaracterhealthh97.Position = UDim2.new(0, 0, 1, 0)
  1756. chaaracterhealthh97.Size = UDim2.new(5, 0, 1, 0)
  1757. chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]"
  1758. chaaracterhealthh97.BackgroundColor = BrickColor.new(1)
  1759.  
  1760.  
  1761.  
  1762.  
  1763.  
  1764.  
  1765.  
  1766.  
  1767.  
  1768.  
  1769. characterhealthh96 = Instance.new("TextButton")
  1770. characterhealthh96.Parent = commands
  1771. characterhealthh96.Name = "CharacterButton"
  1772. characterhealthh96.BackgroundTransparency = 0.5
  1773. characterhealthh96.Position = UDim2.new(1, 0, 0.2, 0)
  1774. characterhealthh96.Size = UDim2.new(10, 0, 0.1, 0)
  1775. characterhealthh96.Text = "[ Eyeball Modes ]"
  1776. characterhealthh96.BackgroundColor = BrickColor.new(1)
  1777.  
  1778. lightingg = Instance.new("TextButton")
  1779. lightingg.Parent = commands
  1780. lightingg.Name = "CharacterButton"
  1781. lightingg.Position = UDim2.new(11, 0, 0, 0)
  1782. lightingg.Size = UDim2.new(10, 0, 0.1, 0)
  1783. lightingg.BackgroundTransparency = 1
  1784. lightingg.BackgroundColor = BrickColor.new(1)
  1785. lightingg.Visible = false
  1786. lightingg.Text = ""
  1787.  
  1788. openeddd3 = true
  1789. function cclickk()
  1790. if openeddd3 == true then
  1791. lightingg.Visible = false
  1792. openeddd3 = false
  1793. else
  1794. lightingg.Visible = true
  1795. openeddd3 = true
  1796. end
  1797. end
  1798. characterhealthh96.MouseButton1Click:connect(cclickk)
  1799.  
  1800.  
  1801.  
  1802.  
  1803.  
  1804.  
  1805. chaaracterhealthh97 = Instance.new("TextLabel")
  1806. chaaracterhealthh97.Parent = lightingg
  1807. chaaracterhealthh97.Name = "CharacterButton"
  1808. chaaracterhealthh97.BackgroundTransparency = 0.5
  1809. chaaracterhealthh97.Position = UDim2.new(0, 0, 1, 0)
  1810. chaaracterhealthh97.Size = UDim2.new(5, 0, 1, 0)
  1811. chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]"
  1812. chaaracterhealthh97.BackgroundColor = BrickColor.new(1)
  1813.  
  1814.  
  1815.  
  1816.  
  1817.  
  1818.  
  1819.  
  1820.  
  1821.  
  1822.  
  1823.  
  1824.  
  1825. characterhealthh97 = Instance.new("TextButton")
  1826. characterhealthh97.Parent = lightingg
  1827. characterhealthh97.Name = "CharacterButton"
  1828. characterhealthh97.BackgroundTransparency = 0.5
  1829. characterhealthh97.Position = UDim2.new(0, 0, 2, 0)
  1830. characterhealthh97.Size = UDim2.new(1, 0, 1, 0)
  1831. characterhealthh97.Text = "[ None ]"
  1832. characterhealthh97.BackgroundColor = BrickColor.new(1)
  1833.  
  1834. function cclickyy()
  1835. mode = "None"
  1836.  
  1837.  
  1838.  
  1839. d = lightingg:GetChildren()
  1840. for i = 1 , #d do
  1841. if d[i].Name == "CharacterButton" then
  1842. if d[i].Text == "[ "..mode.." ]" then
  1843. d[i].BackgroundColor = BrickColor.new(24)
  1844. end
  1845. end
  1846. end
  1847. s = lightingg:GetChildren()
  1848. for i = 1 , #s do
  1849. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1850. s[i].BackgroundColor = BrickColor.new(1)
  1851. end
  1852. end
  1853.  
  1854.  
  1855.  
  1856.  
  1857. end
  1858. characterhealthh97.MouseButton1Click:connect(cclickyy)
  1859.  
  1860.  
  1861. characterhealthhh97 = Instance.new("TextButton")
  1862. characterhealthhh97.Parent = lightingg
  1863. characterhealthhh97.Name = "CharacterButton"
  1864. characterhealthhh97.BackgroundTransparency = 0.5
  1865. characterhealthhh97.Position = UDim2.new(0, 0, 3, 0)
  1866. characterhealthhh97.Size = UDim2.new(1, 0, 1, 0)
  1867. characterhealthhh97.Text = "[ Heal ]"
  1868. characterhealthhh97.BackgroundColor = BrickColor.new(1)
  1869.  
  1870. function ccclickyy()
  1871. mode = "Heal"
  1872. d = lightingg:GetChildren()
  1873. for i = 1 , #d do
  1874. if d[i].Name == "CharacterButton" then
  1875. if d[i].Text == "[ "..mode.." ]" then
  1876. d[i].BackgroundColor = BrickColor.new(24)
  1877. end
  1878. end
  1879. end
  1880. s = lightingg:GetChildren()
  1881. for i = 1 , #s do
  1882. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1883. s[i].BackgroundColor = BrickColor.new(1)
  1884. end
  1885. end
  1886. end
  1887. characterhealthhh97.MouseButton1Click:connect(ccclickyy)
  1888.  
  1889. characterhealthhhh97 = Instance.new("TextButton")
  1890. characterhealthhhh97.Parent = lightingg
  1891. characterhealthhhh97.Name = "CharacterButton"
  1892. characterhealthhhh97.BackgroundTransparency = 0.5
  1893. characterhealthhhh97.Position = UDim2.new(0, 0, 4, 0)
  1894. characterhealthhhh97.Size = UDim2.new(1, 0, 1, 0)
  1895. characterhealthhhh97.Text = "[ Damage ]"
  1896. characterhealthhhh97.BackgroundColor = BrickColor.new(1)
  1897.  
  1898. function cccclickyy()
  1899. mode = "Damage"
  1900. d = lightingg:GetChildren()
  1901. for i = 1 , #d do
  1902. if d[i].Name == "CharacterButton" then
  1903. if d[i].Text == "[ "..mode.." ]" then
  1904. d[i].BackgroundColor = BrickColor.new(24)
  1905. end
  1906. end
  1907. end
  1908. s = lightingg:GetChildren()
  1909. for i = 1 , #s do
  1910. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1911. s[i].BackgroundColor = BrickColor.new(1)
  1912. end
  1913. end
  1914. end
  1915. characterhealthhhh97.MouseButton1Click:connect(cccclickyy)
  1916.  
  1917. characterhealthhhhh97 = Instance.new("TextButton")
  1918. characterhealthhhhh97.Parent = lightingg
  1919. characterhealthhhhh97.Name = "CharacterButton"
  1920. characterhealthhhhh97.BackgroundTransparency = 0.5
  1921. characterhealthhhhh97.Position = UDim2.new(0, 0, 5, 0)
  1922. characterhealthhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1923. characterhealthhhhh97.Text = "[ Freeze ]"
  1924. characterhealthhhhh97.BackgroundColor = BrickColor.new(1)
  1925.  
  1926. function ccccclickyy()
  1927. mode = "Freeze"
  1928. d = lightingg:GetChildren()
  1929. for i = 1 , #d do
  1930. if d[i].Name == "CharacterButton" then
  1931. if d[i].Text == "[ "..mode.." ]" then
  1932. d[i].BackgroundColor = BrickColor.new(24)
  1933. end
  1934. end
  1935. end
  1936. s = lightingg:GetChildren()
  1937. for i = 1 , #s do
  1938. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1939. s[i].BackgroundColor = BrickColor.new(1)
  1940. end
  1941. end
  1942. end
  1943. characterhealthhhhh97.MouseButton1Click:connect(ccccclickyy)
  1944.  
  1945.  
  1946. characterhealthhhhhh97 = Instance.new("TextButton")
  1947. characterhealthhhhhh97.Parent = lightingg
  1948. characterhealthhhhhh97.Name = "CharacterButton"
  1949. characterhealthhhhhh97.BackgroundTransparency = 0.5
  1950. characterhealthhhhhh97.Position = UDim2.new(0, 0, 6, 0)
  1951. characterhealthhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1952. characterhealthhhhhh97.Text = "[ Thaw ]"
  1953. characterhealthhhhhh97.BackgroundColor = BrickColor.new(1)
  1954.  
  1955. function cccccclickyy()
  1956. mode = "Thaw"
  1957. d = lightingg:GetChildren()
  1958. for i = 1 , #d do
  1959. if d[i].Name == "CharacterButton" then
  1960. if d[i].Text == "[ "..mode.." ]" then
  1961. d[i].BackgroundColor = BrickColor.new(24)
  1962. end
  1963. end
  1964. end
  1965. s = lightingg:GetChildren()
  1966. for i = 1 , #s do
  1967. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1968. s[i].BackgroundColor = BrickColor.new(1)
  1969. end
  1970. end
  1971. end
  1972. characterhealthhhhhh97.MouseButton1Click:connect(cccccclickyy)
  1973.  
  1974.  
  1975.  
  1976. characterhealthhhhhhh97 = Instance.new("TextButton")
  1977. characterhealthhhhhhh97.Parent = lightingg
  1978. characterhealthhhhhhh97.Name = "CharacterButton"
  1979. characterhealthhhhhhh97.BackgroundTransparency = 0.5
  1980. characterhealthhhhhhh97.Position = UDim2.new(0, 0, 7, 0)
  1981. characterhealthhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  1982. characterhealthhhhhhh97.Text = "[ Delete ]"
  1983. characterhealthhhhhhh97.BackgroundColor = BrickColor.new(1)
  1984.  
  1985. function ccccccclickyy()
  1986. mode = "Delete"
  1987. d = lightingg:GetChildren()
  1988. for i = 1 , #d do
  1989. if d[i].Name == "CharacterButton" then
  1990. if d[i].Text == "[ "..mode.." ]" then
  1991. d[i].BackgroundColor = BrickColor.new(24)
  1992. end
  1993. end
  1994. end
  1995. s = lightingg:GetChildren()
  1996. for i = 1 , #s do
  1997. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  1998. s[i].BackgroundColor = BrickColor.new(1)
  1999. end
  2000. end
  2001. end
  2002. characterhealthhhhhhh97.MouseButton1Click:connect(ccccccclickyy)
  2003.  
  2004.  
  2005.  
  2006.  
  2007. characterhealthhhhhhhh97 = Instance.new("TextButton")
  2008. characterhealthhhhhhhh97.Parent = lightingg
  2009. characterhealthhhhhhhh97.Name = "CharacterButton"
  2010. characterhealthhhhhhhh97.BackgroundTransparency = 0.5
  2011. characterhealthhhhhhhh97.Position = UDim2.new(0, 0, 8, 0)
  2012. characterhealthhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2013. characterhealthhhhhhhh97.Text = "[ Kick ]"
  2014. characterhealthhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2015.  
  2016. function cccccccclickyy()
  2017. mode = "Kick"
  2018. d = lightingg:GetChildren()
  2019. for i = 1 , #d do
  2020. if d[i].Name == "CharacterButton" then
  2021. if d[i].Text == "[ "..mode.." ]" then
  2022. d[i].BackgroundColor = BrickColor.new(24)
  2023. end
  2024. end
  2025. end
  2026. s = lightingg:GetChildren()
  2027. for i = 1 , #s do
  2028. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2029. s[i].BackgroundColor = BrickColor.new(1)
  2030. end
  2031. end
  2032. end
  2033. characterhealthhhhhhhh97.MouseButton1Click:connect(cccccccclickyy)
  2034.  
  2035.  
  2036.  
  2037.  
  2038. characterhealthhhhhhhhh97 = Instance.new("TextButton")
  2039. characterhealthhhhhhhhh97.Parent = lightingg
  2040. characterhealthhhhhhhhh97.Name = "CharacterButton"
  2041. characterhealthhhhhhhhh97.BackgroundTransparency = 0.5
  2042. characterhealthhhhhhhhh97.Position = UDim2.new(0, 0, 9, 0)
  2043. characterhealthhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2044. characterhealthhhhhhhhh97.Text = "[ Explosion ]"
  2045. characterhealthhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2046.  
  2047. function ccccccccclickyy()
  2048. mode = "Explosion"
  2049. d = lightingg:GetChildren()
  2050. for i = 1 , #d do
  2051. if d[i].Name == "CharacterButton" then
  2052. if d[i].Text == "[ "..mode.." ]" then
  2053. d[i].BackgroundColor = BrickColor.new(24)
  2054. end
  2055. end
  2056. end
  2057. s = lightingg:GetChildren()
  2058. for i = 1 , #s do
  2059. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2060. s[i].BackgroundColor = BrickColor.new(1)
  2061. end
  2062. end
  2063. end
  2064. characterhealthhhhhhhhh97.MouseButton1Click:connect(ccccccccclickyy)
  2065.  
  2066.  
  2067.  
  2068. characterhealthhhhhhhhhh97 = Instance.new("TextButton")
  2069. characterhealthhhhhhhhhh97.Parent = lightingg
  2070. characterhealthhhhhhhhhh97.Name = "CharacterButton"
  2071. characterhealthhhhhhhhhh97.BackgroundTransparency = 0.5
  2072. characterhealthhhhhhhhhh97.Position = UDim2.new(0, 0, 10, 0)
  2073. characterhealthhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2074. characterhealthhhhhhhhhh97.Text = "[ Spy ]"
  2075. characterhealthhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2076.  
  2077. function cccccccccclickyy()
  2078. mode = "Spy"
  2079. d = lightingg:GetChildren()
  2080. for i = 1 , #d do
  2081. if d[i].Name == "CharacterButton" then
  2082. if d[i].Text == "[ "..mode.." ]" then
  2083. d[i].BackgroundColor = BrickColor.new(24)
  2084. end
  2085. end
  2086. end
  2087. s = lightingg:GetChildren()
  2088. for i = 1 , #s do
  2089. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2090. s[i].BackgroundColor = BrickColor.new(1)
  2091. end
  2092. end
  2093. end
  2094. characterhealthhhhhhhhhh97.MouseButton1Click:connect(cccccccccclickyy)
  2095.  
  2096.  
  2097. characterhealthhhhhhhhhhh97 = Instance.new("TextButton")
  2098. characterhealthhhhhhhhhhh97.Parent = lightingg
  2099. characterhealthhhhhhhhhhh97.Name = "CharacterButton"
  2100. characterhealthhhhhhhhhhh97.BackgroundTransparency = 0.5
  2101. characterhealthhhhhhhhhhh97.Position = UDim2.new(0, 0, 11, 0)
  2102. characterhealthhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2103. characterhealthhhhhhhhhhh97.Text = "[ Break ]"
  2104. characterhealthhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2105.  
  2106. function ccccccccccclickyy()
  2107. mode = "Break"
  2108. d = lightingg:GetChildren()
  2109. for i = 1 , #d do
  2110. if d[i].Name == "CharacterButton" then
  2111. if d[i].Text == "[ "..mode.." ]" then
  2112. d[i].BackgroundColor = BrickColor.new(24)
  2113. end
  2114. end
  2115. end
  2116. s = lightingg:GetChildren()
  2117. for i = 1 , #s do
  2118. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2119. s[i].BackgroundColor = BrickColor.new(1)
  2120. end
  2121. end
  2122. end
  2123. characterhealthhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccclickyy)
  2124.  
  2125.  
  2126.  
  2127.  
  2128. characterhealthhhhhhhhhhhh97 = Instance.new("TextButton")
  2129. characterhealthhhhhhhhhhhh97.Parent = lightingg
  2130. characterhealthhhhhhhhhhhh97.Name = "CharacterButton"
  2131. characterhealthhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2132. characterhealthhhhhhhhhhhh97.Position = UDim2.new(0, 0, 12, 0)
  2133. characterhealthhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2134. characterhealthhhhhhhhhhhh97.Text = "[ Fly ]"
  2135. characterhealthhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2136.  
  2137. function cccccccccccclickyy()
  2138. mode = "Fly"
  2139. d = lightingg:GetChildren()
  2140. for i = 1 , #d do
  2141. if d[i].Name == "CharacterButton" then
  2142. if d[i].Text == "[ "..mode.." ]" then
  2143. d[i].BackgroundColor = BrickColor.new(24)
  2144. end
  2145. end
  2146. end
  2147. s = lightingg:GetChildren()
  2148. for i = 1 , #s do
  2149. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2150. s[i].BackgroundColor = BrickColor.new(1)
  2151. end
  2152. end
  2153. end
  2154. characterhealthhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccclickyy)
  2155.  
  2156.  
  2157. characterhealthhhhhhhhhhhhh97 = Instance.new("TextButton")
  2158. characterhealthhhhhhhhhhhhh97.Parent = lightingg
  2159. characterhealthhhhhhhhhhhhh97.Name = "CharacterButton"
  2160. characterhealthhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2161. characterhealthhhhhhhhhhhhh97.Position = UDim2.new(0, 0, 13, 0)
  2162. characterhealthhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2163. characterhealthhhhhhhhhhhhh97.Text = "[ Trip ]"
  2164. characterhealthhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2165.  
  2166. function ccccccccccccclickyy()
  2167. mode = "Trip"
  2168. d = lightingg:GetChildren()
  2169. for i = 1 , #d do
  2170. if d[i].Name == "CharacterButton" then
  2171. if d[i].Text == "[ "..mode.." ]" then
  2172. d[i].BackgroundColor = BrickColor.new(24)
  2173. end
  2174. end
  2175. end
  2176. s = lightingg:GetChildren()
  2177. for i = 1 , #s do
  2178. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2179. s[i].BackgroundColor = BrickColor.new(1)
  2180. end
  2181. end
  2182. end
  2183. characterhealthhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccclickyy)
  2184.  
  2185.  
  2186.  
  2187.  
  2188.  
  2189. characterhealthhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2190. characterhealthhhhhhhhhhhhhh97.Parent = lightingg
  2191. characterhealthhhhhhhhhhhhhh97.Name = "CharacterButton"
  2192. characterhealthhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2193. characterhealthhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 2, 0)
  2194. characterhealthhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2195. characterhealthhhhhhhhhhhhhh97.Text = "[ Fling ]"
  2196. characterhealthhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2197.  
  2198. function cccccccccccccclickyy()
  2199. mode = "Fling"
  2200. d = lightingg:GetChildren()
  2201. for i = 1 , #d do
  2202. if d[i].Name == "CharacterButton" then
  2203. if d[i].Text == "[ "..mode.." ]" then
  2204. d[i].BackgroundColor = BrickColor.new(24)
  2205. end
  2206. end
  2207. end
  2208. s = lightingg:GetChildren()
  2209. for i = 1 , #s do
  2210. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2211. s[i].BackgroundColor = BrickColor.new(1)
  2212. end
  2213. end
  2214. end
  2215. characterhealthhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccclickyy)
  2216.  
  2217.  
  2218.  
  2219. characterhealthhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2220. characterhealthhhhhhhhhhhhhhh97.Parent = lightingg
  2221. characterhealthhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2222. characterhealthhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2223. characterhealthhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 3, 0)
  2224. characterhealthhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2225. characterhealthhhhhhhhhhhhhhh97.Text = "[ ForceField ]"
  2226. characterhealthhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2227.  
  2228. function ccccccccccccccclickyy()
  2229. mode = "ForceField"
  2230. d = lightingg:GetChildren()
  2231. for i = 1 , #d do
  2232. if d[i].Name == "CharacterButton" then
  2233. if d[i].Text == "[ "..mode.." ]" then
  2234. d[i].BackgroundColor = BrickColor.new(24)
  2235. end
  2236. end
  2237. end
  2238. s = lightingg:GetChildren()
  2239. for i = 1 , #s do
  2240. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2241. s[i].BackgroundColor = BrickColor.new(1)
  2242. end
  2243. end
  2244. end
  2245. characterhealthhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccclickyy)
  2246.  
  2247.  
  2248.  
  2249.  
  2250. characterhealthhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2251. characterhealthhhhhhhhhhhhhhhh97.Parent = lightingg
  2252. characterhealthhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2253. characterhealthhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2254. characterhealthhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 4, 0)
  2255. characterhealthhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2256. characterhealthhhhhhhhhhhhhhhh97.Text = "[ UnForceField ]"
  2257. characterhealthhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2258.  
  2259. function cccccccccccccccclickyy()
  2260. mode = "UnForceField"
  2261. d = lightingg:GetChildren()
  2262. for i = 1 , #d do
  2263. if d[i].Name == "CharacterButton" then
  2264. if d[i].Text == "[ "..mode.." ]" then
  2265. d[i].BackgroundColor = BrickColor.new(24)
  2266. end
  2267. end
  2268. end
  2269. s = lightingg:GetChildren()
  2270. for i = 1 , #s do
  2271. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2272. s[i].BackgroundColor = BrickColor.new(1)
  2273. end
  2274. end
  2275. end
  2276. characterhealthhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccclickyy)
  2277.  
  2278.  
  2279.  
  2280.  
  2281. characterhealthhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2282. characterhealthhhhhhhhhhhhhhhhh97.Parent = lightingg
  2283. characterhealthhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2284. characterhealthhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2285. characterhealthhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 5, 0)
  2286. characterhealthhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2287. characterhealthhhhhhhhhhhhhhhhh97.Text = "[ NilGrav ]"
  2288. characterhealthhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2289.  
  2290. function ccccccccccccccccclickyy()
  2291. mode = "NilGrav"
  2292. d = lightingg:GetChildren()
  2293. for i = 1 , #d do
  2294. if d[i].Name == "CharacterButton" then
  2295. if d[i].Text == "[ "..mode.." ]" then
  2296. d[i].BackgroundColor = BrickColor.new(24)
  2297. end
  2298. end
  2299. end
  2300. s = lightingg:GetChildren()
  2301. for i = 1 , #s do
  2302. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2303. s[i].BackgroundColor = BrickColor.new(1)
  2304. end
  2305. end
  2306. end
  2307. characterhealthhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccclickyy)
  2308.  
  2309.  
  2310.  
  2311. characterhealthhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2312. characterhealthhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2313. characterhealthhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2314. characterhealthhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2315. characterhealthhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 6, 0)
  2316. characterhealthhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2317. characterhealthhhhhhhhhhhhhhhhhh97.Text = "[ UnNilGrav ]"
  2318. characterhealthhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2319.  
  2320. function cccccccccccccccccclickyy()
  2321. mode = "UnNilGrav"
  2322. d = lightingg:GetChildren()
  2323. for i = 1 , #d do
  2324. if d[i].Name == "CharacterButton" then
  2325. if d[i].Text == "[ "..mode.." ]" then
  2326. d[i].BackgroundColor = BrickColor.new(24)
  2327. end
  2328. end
  2329. end
  2330. s = lightingg:GetChildren()
  2331. for i = 1 , #s do
  2332. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2333. s[i].BackgroundColor = BrickColor.new(1)
  2334. end
  2335. end
  2336. end
  2337. characterhealthhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccclickyy)
  2338.  
  2339.  
  2340.  
  2341.  
  2342.  
  2343.  
  2344. characterhealthhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2345. characterhealthhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2346. characterhealthhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2347. characterhealthhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2348. characterhealthhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 7, 0)
  2349. characterhealthhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2350. characterhealthhhhhhhhhhhhhhhhhhh97.Text = "[ Invisible ]"
  2351. characterhealthhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2352.  
  2353. function ccccccccccccccccccclickyy()
  2354. mode = "Invisible"
  2355. d = lightingg:GetChildren()
  2356. for i = 1 , #d do
  2357. if d[i].Name == "CharacterButton" then
  2358. if d[i].Text == "[ "..mode.." ]" then
  2359. d[i].BackgroundColor = BrickColor.new(24)
  2360. end
  2361. end
  2362. end
  2363. s = lightingg:GetChildren()
  2364. for i = 1 , #s do
  2365. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2366. s[i].BackgroundColor = BrickColor.new(1)
  2367. end
  2368. end
  2369. end
  2370. characterhealthhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccclickyy)
  2371.  
  2372.  
  2373.  
  2374.  
  2375.  
  2376. characterhealthhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2377. characterhealthhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2378. characterhealthhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2379. characterhealthhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2380. characterhealthhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 8, 0)
  2381. characterhealthhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2382. characterhealthhhhhhhhhhhhhhhhhhhh97.Text = "[ Visible ]"
  2383. characterhealthhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2384.  
  2385. function cccccccccccccccccccclickyy()
  2386. mode = "Visible"
  2387. d = lightingg:GetChildren()
  2388. for i = 1 , #d do
  2389. if d[i].Name == "CharacterButton" then
  2390. if d[i].Text == "[ "..mode.." ]" then
  2391. d[i].BackgroundColor = BrickColor.new(24)
  2392. end
  2393. end
  2394. end
  2395. s = lightingg:GetChildren()
  2396. for i = 1 , #s do
  2397. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2398. s[i].BackgroundColor = BrickColor.new(1)
  2399. end
  2400. end
  2401. end
  2402. characterhealthhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccclickyy)
  2403.  
  2404.  
  2405. characterhealthhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2406. characterhealthhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2407. characterhealthhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2408. characterhealthhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2409. characterhealthhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 9, 0)
  2410. characterhealthhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2411. characterhealthhhhhhhhhhhhhhhhhhhhh97.Text = "[ Shield ]"
  2412. characterhealthhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2413.  
  2414. function ccccccccccccccccccccclickyy()
  2415. mode = "Shield"
  2416. d = lightingg:GetChildren()
  2417. for i = 1 , #d do
  2418. if d[i].Name == "CharacterButton" then
  2419. if d[i].Text == "[ "..mode.." ]" then
  2420. d[i].BackgroundColor = BrickColor.new(24)
  2421. end
  2422. end
  2423. end
  2424. s = lightingg:GetChildren()
  2425. for i = 1 , #s do
  2426. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2427. s[i].BackgroundColor = BrickColor.new(1)
  2428. end
  2429. end
  2430. end
  2431. characterhealthhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccclickyy)
  2432.  
  2433.  
  2434.  
  2435.  
  2436.  
  2437. characterhealthhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2438. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2439. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2440. characterhealthhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2441. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 10, 0)
  2442. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2443. characterhealthhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Absorb ]"
  2444. characterhealthhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2445.  
  2446. function cccccccccccccccccccccclickyy()
  2447. mode = "Absorb"
  2448. d = lightingg:GetChildren()
  2449. for i = 1 , #d do
  2450. if d[i].Name == "CharacterButton" then
  2451. if d[i].Text == "[ "..mode.." ]" then
  2452. d[i].BackgroundColor = BrickColor.new(24)
  2453. end
  2454. end
  2455. end
  2456. s = lightingg:GetChildren()
  2457. for i = 1 , #s do
  2458. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2459. s[i].BackgroundColor = BrickColor.new(1)
  2460. end
  2461. end
  2462. end
  2463. characterhealthhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccclickyy)
  2464.  
  2465.  
  2466.  
  2467. characterhealthhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2468. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2469. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2470. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2471. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 11, 0)
  2472. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2473. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ BaleFire ]"
  2474. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2475.  
  2476. function ccccccccccccccccccccccclickyy()
  2477. mode = "BaleFire"
  2478. d = lightingg:GetChildren()
  2479. for i = 1 , #d do
  2480. if d[i].Name == "CharacterButton" then
  2481. if d[i].Text == "[ "..mode.." ]" then
  2482. d[i].BackgroundColor = BrickColor.new(24)
  2483. end
  2484. end
  2485. end
  2486. s = lightingg:GetChildren()
  2487. for i = 1 , #s do
  2488. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2489. s[i].BackgroundColor = BrickColor.new(1)
  2490. end
  2491. end
  2492. end
  2493. characterhealthhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccclickyy)
  2494.  
  2495.  
  2496.  
  2497.  
  2498.  
  2499. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2500. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2501. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2502. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2503. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 12, 0)
  2504. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2505. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Machine Gun ]"
  2506. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2507.  
  2508. function cccccccccccccccccccccccclickyy()
  2509. mode = "Machine Gun"
  2510. d = lightingg:GetChildren()
  2511. for i = 1 , #d do
  2512. if d[i].Name == "CharacterButton" then
  2513. if d[i].Text == "[ "..mode.." ]" then
  2514. d[i].BackgroundColor = BrickColor.new(24)
  2515. end
  2516. end
  2517. end
  2518. s = lightingg:GetChildren()
  2519. for i = 1 , #s do
  2520. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2521. s[i].BackgroundColor = BrickColor.new(1)
  2522. end
  2523. end
  2524. end
  2525. characterhealthhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccclickyy)
  2526.  
  2527.  
  2528.  
  2529.  
  2530. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2531. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2532. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2533. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2534. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(1, 0, 13, 0)
  2535. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2536. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Capture ]"
  2537. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2538.  
  2539. function ccccccccccccccccccccccccclickyy()
  2540. mode = "Capture"
  2541. d = lightingg:GetChildren()
  2542. for i = 1 , #d do
  2543. if d[i].Name == "CharacterButton" then
  2544. if d[i].Text == "[ "..mode.." ]" then
  2545. d[i].BackgroundColor = BrickColor.new(24)
  2546. end
  2547. end
  2548. end
  2549. s = lightingg:GetChildren()
  2550. for i = 1 , #s do
  2551. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2552. s[i].BackgroundColor = BrickColor.new(1)
  2553. end
  2554. end
  2555. end
  2556. characterhealthhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccclickyy)
  2557.  
  2558.  
  2559. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2560. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2561. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2562. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2563. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 2, 0)
  2564. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2565. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Slaughter ]"
  2566. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2567.  
  2568. function cccccccccccccccccccccccccclickyy()
  2569. mode = "Slaughter"
  2570. d = lightingg:GetChildren()
  2571. for i = 1 , #d do
  2572. if d[i].Name == "CharacterButton" then
  2573. if d[i].Text == "[ "..mode.." ]" then
  2574. d[i].BackgroundColor = BrickColor.new(24)
  2575. end
  2576. end
  2577. end
  2578. s = lightingg:GetChildren()
  2579. for i = 1 , #s do
  2580. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2581. s[i].BackgroundColor = BrickColor.new(1)
  2582. end
  2583. end
  2584. end
  2585. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccclickyy)
  2586.  
  2587.  
  2588.  
  2589. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2590. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2591. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2592. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2593. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 3, 0)
  2594. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2595. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Draw ]"
  2596. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2597.  
  2598. function ccccccccccccccccccccccccccclickyy()
  2599. mode = "Draw"
  2600. d = lightingg:GetChildren()
  2601. for i = 1 , #d do
  2602. if d[i].Name == "CharacterButton" then
  2603. if d[i].Text == "[ "..mode.." ]" then
  2604. d[i].BackgroundColor = BrickColor.new(24)
  2605. end
  2606. end
  2607. end
  2608. s = lightingg:GetChildren()
  2609. for i = 1 , #s do
  2610. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2611. s[i].BackgroundColor = BrickColor.new(1)
  2612. end
  2613. end
  2614. end
  2615. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccclickyy)
  2616.  
  2617.  
  2618. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2619. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2620. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2621. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2622. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 4, 0)
  2623. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2624. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Faint ]"
  2625. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2626.  
  2627. function cccccccccccccccccccccccccccclickyy()
  2628. mode = "Faint"
  2629. d = lightingg:GetChildren()
  2630. for i = 1 , #d do
  2631. if d[i].Name == "CharacterButton" then
  2632. if d[i].Text == "[ "..mode.." ]" then
  2633. d[i].BackgroundColor = BrickColor.new(24)
  2634. end
  2635. end
  2636. end
  2637. s = lightingg:GetChildren()
  2638. for i = 1 , #s do
  2639. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2640. s[i].BackgroundColor = BrickColor.new(1)
  2641. end
  2642. end
  2643. end
  2644. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccclickyy)
  2645.  
  2646.  
  2647. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2648. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2649. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2650. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2651. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 5, 0)
  2652. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2653. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Random Colors ]"
  2654. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2655.  
  2656. function ccccccccccccccccccccccccccccclickyy()
  2657. mode = "Random Colors"
  2658. d = lightingg:GetChildren()
  2659. for i = 1 , #d do
  2660. if d[i].Name == "CharacterButton" then
  2661. if d[i].Text == "[ "..mode.." ]" then
  2662. d[i].BackgroundColor = BrickColor.new(24)
  2663. end
  2664. end
  2665. end
  2666. s = lightingg:GetChildren()
  2667. for i = 1 , #s do
  2668. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2669. s[i].BackgroundColor = BrickColor.new(1)
  2670. end
  2671. end
  2672. end
  2673. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccclickyy)
  2674.  
  2675.  
  2676.  
  2677. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2678. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2679. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2680. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2681. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 6, 0)
  2682. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2683. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Drag ]"
  2684. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2685.  
  2686. function cccccccccccccccccccccccccccccclickyy()
  2687. mode = "Drag"
  2688. d = lightingg:GetChildren()
  2689. for i = 1 , #d do
  2690. if d[i].Name == "CharacterButton" then
  2691. if d[i].Text == "[ "..mode.." ]" then
  2692. d[i].BackgroundColor = BrickColor.new(24)
  2693. end
  2694. end
  2695. end
  2696. s = lightingg:GetChildren()
  2697. for i = 1 , #s do
  2698. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2699. s[i].BackgroundColor = BrickColor.new(1)
  2700. end
  2701. end
  2702. end
  2703. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccclickyy)
  2704.  
  2705.  
  2706.  
  2707. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2708. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2709. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2710. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2711. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 7, 0)
  2712. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2713. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Naked Beam ]"
  2714. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2715.  
  2716. function ccccccccccccccccccccccccccccccclickyy()
  2717. mode = "Naked Beam"
  2718. d = lightingg:GetChildren()
  2719. for i = 1 , #d do
  2720. if d[i].Name == "CharacterButton" then
  2721. if d[i].Text == "[ "..mode.." ]" then
  2722. d[i].BackgroundColor = BrickColor.new(24)
  2723. end
  2724. end
  2725. end
  2726. s = lightingg:GetChildren()
  2727. for i = 1 , #s do
  2728. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2729. s[i].BackgroundColor = BrickColor.new(1)
  2730. end
  2731. end
  2732. end
  2733. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccclickyy)
  2734.  
  2735.  
  2736.  
  2737.  
  2738.  
  2739.  
  2740.  
  2741. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2742. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2743. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2744. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2745. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 8, 0)
  2746. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2747. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Shrink ]"
  2748. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2749.  
  2750. function cccccccccccccccccccccccccccccccclickyy()
  2751. mode = "Shrink"
  2752. d = lightingg:GetChildren()
  2753. for i = 1 , #d do
  2754. if d[i].Name == "CharacterButton" then
  2755. if d[i].Text == "[ "..mode.." ]" then
  2756. d[i].BackgroundColor = BrickColor.new(24)
  2757. end
  2758. end
  2759. end
  2760. s = lightingg:GetChildren()
  2761. for i = 1 , #s do
  2762. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2763. s[i].BackgroundColor = BrickColor.new(1)
  2764. end
  2765. end
  2766. end
  2767. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccclickyy)
  2768.  
  2769.  
  2770.  
  2771. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2772. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2773. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2774. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2775. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 9, 0)
  2776. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2777. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Grow ]"
  2778. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2779.  
  2780. function ccccccccccccccccccccccccccccccccclickyy()
  2781. mode = "Grow"
  2782. d = lightingg:GetChildren()
  2783. for i = 1 , #d do
  2784. if d[i].Name == "CharacterButton" then
  2785. if d[i].Text == "[ "..mode.." ]" then
  2786. d[i].BackgroundColor = BrickColor.new(24)
  2787. end
  2788. end
  2789. end
  2790. s = lightingg:GetChildren()
  2791. for i = 1 , #s do
  2792. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2793. s[i].BackgroundColor = BrickColor.new(1)
  2794. end
  2795. end
  2796. end
  2797. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccccclickyy)
  2798.  
  2799.  
  2800.  
  2801.  
  2802.  
  2803.  
  2804. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2805. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2806. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2807. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2808. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 10, 0)
  2809. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2810. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Confuse ]"
  2811. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2812.  
  2813. function cccccccccccccccccccccccccccccccccclickyy()
  2814. mode = "Confuse"
  2815. d = lightingg:GetChildren()
  2816. for i = 1 , #d do
  2817. if d[i].Name == "CharacterButton" then
  2818. if d[i].Text == "[ "..mode.." ]" then
  2819. d[i].BackgroundColor = BrickColor.new(24)
  2820. end
  2821. end
  2822. end
  2823. s = lightingg:GetChildren()
  2824. for i = 1 , #s do
  2825. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2826. s[i].BackgroundColor = BrickColor.new(1)
  2827. end
  2828. end
  2829. end
  2830. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccccclickyy)
  2831.  
  2832.  
  2833. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2834. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2835. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2836. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2837. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 11, 0)
  2838. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2839. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Disarm ]"
  2840. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2841.  
  2842. function ccccccccccccccccccccccccccccccccccclickyy()
  2843. mode = "Disarm"
  2844. d = lightingg:GetChildren()
  2845. for i = 1 , #d do
  2846. if d[i].Name == "CharacterButton" then
  2847. if d[i].Text == "[ "..mode.." ]" then
  2848. d[i].BackgroundColor = BrickColor.new(24)
  2849. end
  2850. end
  2851. end
  2852. s = lightingg:GetChildren()
  2853. for i = 1 , #s do
  2854. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2855. s[i].BackgroundColor = BrickColor.new(1)
  2856. end
  2857. end
  2858. end
  2859. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(ccccccccccccccccccccccccccccccccccclickyy)
  2860.  
  2861.  
  2862.  
  2863.  
  2864.  
  2865. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97 = Instance.new("TextButton")
  2866. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Parent = lightingg
  2867. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Name = "CharacterButton"
  2868. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundTransparency = 0.5
  2869. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Position = UDim2.new(2, 0, 12, 0)
  2870. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Size = UDim2.new(1, 0, 1, 0)
  2871. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.Text = "[ Spotlight ]"
  2872. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.BackgroundColor = BrickColor.new(1)
  2873.  
  2874. function cccccccccccccccccccccccccccccccccccclickyy()
  2875. mode = "Spotlight"
  2876. d = lightingg:GetChildren()
  2877. for i = 1 , #d do
  2878. if d[i].Name == "CharacterButton" then
  2879. if d[i].Text == "[ "..mode.." ]" then
  2880. d[i].BackgroundColor = BrickColor.new(24)
  2881. end
  2882. end
  2883. end
  2884. s = lightingg:GetChildren()
  2885. for i = 1 , #s do
  2886. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2887. s[i].BackgroundColor = BrickColor.new(1)
  2888. end
  2889. end
  2890. end
  2891. characterhealthhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh97.MouseButton1Click:connect(cccccccccccccccccccccccccccccccccccclickyy)
  2892.  
  2893.  
  2894.  
  2895. characterhe97 = Instance.new("TextButton")
  2896. characterhe97.Parent = lightingg
  2897. characterhe97.Name = "CharacterButton"
  2898. characterhe97.BackgroundTransparency = 0.5
  2899. characterhe97.Position = UDim2.new(2, 0, 13, 0)
  2900. characterhe97.Size = UDim2.new(1, 0, 1, 0)
  2901. characterhe97.Text = "[ Ducks ]"
  2902. characterhe97.BackgroundColor = BrickColor.new(1)
  2903.  
  2904. function asdflickyy()
  2905. mode = "Ducks"
  2906. d = lightingg:GetChildren()
  2907. for i = 1 , #d do
  2908. if d[i].Name == "CharacterButton" then
  2909. if d[i].Text == "[ "..mode.." ]" then
  2910. d[i].BackgroundColor = BrickColor.new(24)
  2911. end
  2912. end
  2913. end
  2914. s = lightingg:GetChildren()
  2915. for i = 1 , #s do
  2916. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2917. s[i].BackgroundColor = BrickColor.new(1)
  2918. end
  2919. end
  2920. end
  2921. characterhe97.MouseButton1Click:connect(asdflickyy)
  2922.  
  2923.  
  2924.  
  2925.  
  2926.  
  2927.  
  2928.  
  2929.  
  2930. characterhee97 = Instance.new("TextButton")
  2931. characterhee97.Parent = lightingg
  2932. characterhee97.Name = "CharacterButton"
  2933. characterhee97.BackgroundTransparency = 0.5
  2934. characterhee97.Position = UDim2.new(3, 0, 2, 0)
  2935. characterhee97.Size = UDim2.new(1, 0, 1, 0)
  2936. characterhee97.Text = "[ Duck Swarm ]"
  2937. characterhee97.BackgroundColor = BrickColor.new(1)
  2938.  
  2939. function asdflickyyy()
  2940. mode = "Duck Swarm"
  2941. d = lightingg:GetChildren()
  2942. for i = 1 , #d do
  2943. if d[i].Name == "CharacterButton" then
  2944. if d[i].Text == "[ "..mode.." ]" then
  2945. d[i].BackgroundColor = BrickColor.new(24)
  2946. end
  2947. end
  2948. end
  2949. s = lightingg:GetChildren()
  2950. for i = 1 , #s do
  2951. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2952. s[i].BackgroundColor = BrickColor.new(1)
  2953. end
  2954. end
  2955. end
  2956. characterhee97.MouseButton1Click:connect(asdflickyyy)
  2957.  
  2958.  
  2959.  
  2960.  
  2961.  
  2962. characterheee97 = Instance.new("TextButton")
  2963. characterheee97.Parent = lightingg
  2964. characterheee97.Name = "CharacterButton"
  2965. characterheee97.BackgroundTransparency = 0.5
  2966. characterheee97.Position = UDim2.new(3, 0, 3, 0)
  2967. characterheee97.Size = UDim2.new(1, 0, 1, 0)
  2968. characterheee97.Text = "[ Throwup ]"
  2969. characterheee97.BackgroundColor = BrickColor.new(1)
  2970.  
  2971. function asdflickyyyy()
  2972. mode = "Throwup"
  2973. d = lightingg:GetChildren()
  2974. for i = 1 , #d do
  2975. if d[i].Name == "CharacterButton" then
  2976. if d[i].Text == "[ "..mode.." ]" then
  2977. d[i].BackgroundColor = BrickColor.new(24)
  2978. end
  2979. end
  2980. end
  2981. s = lightingg:GetChildren()
  2982. for i = 1 , #s do
  2983. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  2984. s[i].BackgroundColor = BrickColor.new(1)
  2985. end
  2986. end
  2987. end
  2988. characterheee97.MouseButton1Click:connect(asdflickyyyy)
  2989.  
  2990.  
  2991.  
  2992. characterheeee97 = Instance.new("TextButton")
  2993. characterheeee97.Parent = lightingg
  2994. characterheeee97.Name = "CharacterButton"
  2995. characterheeee97.BackgroundTransparency = 0.5
  2996. characterheeee97.Position = UDim2.new(3, 0, 4, 0)
  2997. characterheeee97.Size = UDim2.new(1, 0, 1, 0)
  2998. characterheeee97.Text = "[ Hang ]"
  2999. characterheeee97.BackgroundColor = BrickColor.new(1)
  3000.  
  3001. function asdflickyyyyy()
  3002. mode = "Hang"
  3003. d = lightingg:GetChildren()
  3004. for i = 1 , #d do
  3005. if d[i].Name == "CharacterButton" then
  3006. if d[i].Text == "[ "..mode.." ]" then
  3007. d[i].BackgroundColor = BrickColor.new(24)
  3008. end
  3009. end
  3010. end
  3011. s = lightingg:GetChildren()
  3012. for i = 1 , #s do
  3013. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3014. s[i].BackgroundColor = BrickColor.new(1)
  3015. end
  3016. end
  3017. end
  3018. characterheeee97.MouseButton1Click:connect(asdflickyyyyy)
  3019.  
  3020.  
  3021.  
  3022. characterheeeee97 = Instance.new("TextButton")
  3023. characterheeeee97.Parent = lightingg
  3024. characterheeeee97.Name = "CharacterButton"
  3025. characterheeeee97.BackgroundTransparency = 0.5
  3026. characterheeeee97.Position = UDim2.new(3, 0, 5, 0)
  3027. characterheeeee97.Size = UDim2.new(1, 0, 1, 0)
  3028. characterheeeee97.Text = "[ UnHang ]"
  3029. characterheeeee97.BackgroundColor = BrickColor.new(1)
  3030.  
  3031. function asdflickyyyyyy()
  3032. mode = "UnHang"
  3033. d = lightingg:GetChildren()
  3034. for i = 1 , #d do
  3035. if d[i].Name == "CharacterButton" then
  3036. if d[i].Text == "[ "..mode.." ]" then
  3037. d[i].BackgroundColor = BrickColor.new(24)
  3038. end
  3039. end
  3040. end
  3041. s = lightingg:GetChildren()
  3042. for i = 1 , #s do
  3043. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3044. s[i].BackgroundColor = BrickColor.new(1)
  3045. end
  3046. end
  3047. end
  3048. characterheeeee97.MouseButton1Click:connect(asdflickyyyyyy)
  3049.  
  3050.  
  3051.  
  3052.  
  3053.  
  3054.  
  3055. characterheeeeee97 = Instance.new("TextButton")
  3056. characterheeeeee97.Parent = lightingg
  3057. characterheeeeee97.Name = "CharacterButton"
  3058. characterheeeeee97.BackgroundTransparency = 0.5
  3059. characterheeeeee97.Position = UDim2.new(3, 0, 6, 0)
  3060. characterheeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3061. characterheeeeee97.Text = "[ Ban ]"
  3062. characterheeeeee97.BackgroundColor = BrickColor.new(1)
  3063.  
  3064. function asdflickyyyyyyy()
  3065. mode = "Ban"
  3066. d = lightingg:GetChildren()
  3067. for i = 1 , #d do
  3068. if d[i].Name == "CharacterButton" then
  3069. if d[i].Text == "[ "..mode.." ]" then
  3070. d[i].BackgroundColor = BrickColor.new(24)
  3071. end
  3072. end
  3073. end
  3074. s = lightingg:GetChildren()
  3075. for i = 1 , #s do
  3076. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3077. s[i].BackgroundColor = BrickColor.new(1)
  3078. end
  3079. end
  3080. end
  3081. characterheeeeee97.MouseButton1Click:connect(asdflickyyyyyyy)
  3082.  
  3083.  
  3084.  
  3085.  
  3086. characterheeeeeee97 = Instance.new("TextButton")
  3087. characterheeeeeee97.Parent = lightingg
  3088. characterheeeeeee97.Name = "CharacterButton"
  3089. characterheeeeeee97.BackgroundTransparency = 0.5
  3090. characterheeeeeee97.Position = UDim2.new(3, 0, 7, 0)
  3091. characterheeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3092. characterheeeeeee97.Text = "[ Tree Summon ]"
  3093. characterheeeeeee97.BackgroundColor = BrickColor.new(1)
  3094.  
  3095. function asdflickyyyyyyyy()
  3096. mode = "Tree Summon"
  3097. d = lightingg:GetChildren()
  3098. for i = 1 , #d do
  3099. if d[i].Name == "CharacterButton" then
  3100. if d[i].Text == "[ "..mode.." ]" then
  3101. d[i].BackgroundColor = BrickColor.new(24)
  3102. end
  3103. end
  3104. end
  3105. s = lightingg:GetChildren()
  3106. for i = 1 , #s do
  3107. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3108. s[i].BackgroundColor = BrickColor.new(1)
  3109. end
  3110. end
  3111. end
  3112. characterheeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyy)
  3113.  
  3114.  
  3115. characterheeeeeeee97 = Instance.new("TextButton")
  3116. characterheeeeeeee97.Parent = lightingg
  3117. characterheeeeeeee97.Name = "CharacterButton"
  3118. characterheeeeeeee97.BackgroundTransparency = 0.5
  3119. characterheeeeeeee97.Position = UDim2.new(3, 0, 8, 0)
  3120. characterheeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3121. characterheeeeeeee97.Text = "[ Seizure ]"
  3122. characterheeeeeeee97.BackgroundColor = BrickColor.new(1)
  3123.  
  3124. function asdflickyyyyyyyyy()
  3125. mode = "Seizure"
  3126. d = lightingg:GetChildren()
  3127. for i = 1 , #d do
  3128. if d[i].Name == "CharacterButton" then
  3129. if d[i].Text == "[ "..mode.." ]" then
  3130. d[i].BackgroundColor = BrickColor.new(24)
  3131. end
  3132. end
  3133. end
  3134. s = lightingg:GetChildren()
  3135. for i = 1 , #s do
  3136. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3137. s[i].BackgroundColor = BrickColor.new(1)
  3138. end
  3139. end
  3140. end
  3141. characterheeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyy)
  3142.  
  3143.  
  3144.  
  3145. characterheeeeeeeee97 = Instance.new("TextButton")
  3146. characterheeeeeeeee97.Parent = lightingg
  3147. characterheeeeeeeee97.Name = "CharacterButton"
  3148. characterheeeeeeeee97.BackgroundTransparency = 0.5
  3149. characterheeeeeeeee97.Position = UDim2.new(3, 0, 9, 0)
  3150. characterheeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3151. characterheeeeeeeee97.Text = "[ Steal Color ]"
  3152. characterheeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3153.  
  3154. function asdflickyyyyyyyyyy()
  3155. mode = "Steal Color"
  3156. d = lightingg:GetChildren()
  3157. for i = 1 , #d do
  3158. if d[i].Name == "CharacterButton" then
  3159. if d[i].Text == "[ "..mode.." ]" then
  3160. d[i].BackgroundColor = BrickColor.new(24)
  3161. end
  3162. end
  3163. end
  3164. s = lightingg:GetChildren()
  3165. for i = 1 , #s do
  3166. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3167. s[i].BackgroundColor = BrickColor.new(1)
  3168. end
  3169. end
  3170. end
  3171. characterheeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyy)
  3172.  
  3173. characterheeeeeeeeee97 = Instance.new("TextButton")
  3174. characterheeeeeeeeee97.Parent = lightingg
  3175. characterheeeeeeeeee97.Name = "CharacterButton"
  3176. characterheeeeeeeeee97.BackgroundTransparency = 0.5
  3177. characterheeeeeeeeee97.Position = UDim2.new(3, 0, 10, 0)
  3178. characterheeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3179. characterheeeeeeeeee97.Text = "[ Give Color ]"
  3180. characterheeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3181.  
  3182. function asdflickyyyyyyyyyyy()
  3183. mode = "Give Color"
  3184. d = lightingg:GetChildren()
  3185. for i = 1 , #d do
  3186. if d[i].Name == "CharacterButton" then
  3187. if d[i].Text == "[ "..mode.." ]" then
  3188. d[i].BackgroundColor = BrickColor.new(24)
  3189. end
  3190. end
  3191. end
  3192. s = lightingg:GetChildren()
  3193. for i = 1 , #s do
  3194. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3195. s[i].BackgroundColor = BrickColor.new(1)
  3196. end
  3197. end
  3198. end
  3199. characterheeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyy)
  3200.  
  3201.  
  3202.  
  3203. characterheeeeeeeeeee97 = Instance.new("TextButton")
  3204. characterheeeeeeeeeee97.Parent = lightingg
  3205. characterheeeeeeeeeee97.Name = "CharacterButton"
  3206. characterheeeeeeeeeee97.BackgroundTransparency = 0.5
  3207. characterheeeeeeeeeee97.Position = UDim2.new(3, 0, 11, 0)
  3208. characterheeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3209. characterheeeeeeeeeee97.Text = "[ Clone ]"
  3210. characterheeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3211.  
  3212. function asdflickyyyyyyyyyyyy()
  3213. mode = "Clone"
  3214. d = lightingg:GetChildren()
  3215. for i = 1 , #d do
  3216. if d[i].Name == "CharacterButton" then
  3217. if d[i].Text == "[ "..mode.." ]" then
  3218. d[i].BackgroundColor = BrickColor.new(24)
  3219. end
  3220. end
  3221. end
  3222. s = lightingg:GetChildren()
  3223. for i = 1 , #s do
  3224. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3225. s[i].BackgroundColor = BrickColor.new(1)
  3226. end
  3227. end
  3228. end
  3229. characterheeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyy)
  3230.  
  3231. characterheeeeeeeeeeee97 = Instance.new("TextButton")
  3232. characterheeeeeeeeeeee97.Parent = lightingg
  3233. characterheeeeeeeeeeee97.Name = "CharacterButton"
  3234. characterheeeeeeeeeeee97.BackgroundTransparency = 0.5
  3235. characterheeeeeeeeeeee97.Position = UDim2.new(3, 0, 12, 0)
  3236. characterheeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3237. characterheeeeeeeeeeee97.Text = "[ Push ]"
  3238. characterheeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3239.  
  3240. function asdflickyyyyyyyyyyyyy()
  3241. mode = "Push"
  3242. d = lightingg:GetChildren()
  3243. for i = 1 , #d do
  3244. if d[i].Name == "CharacterButton" then
  3245. if d[i].Text == "[ "..mode.." ]" then
  3246. d[i].BackgroundColor = BrickColor.new(24)
  3247. end
  3248. end
  3249. end
  3250. s = lightingg:GetChildren()
  3251. for i = 1 , #s do
  3252. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3253. s[i].BackgroundColor = BrickColor.new(1)
  3254. end
  3255. end
  3256. end
  3257. characterheeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyy)
  3258.  
  3259.  
  3260.  
  3261.  
  3262.  
  3263. characterheeeeeeeeeeeee97 = Instance.new("TextButton")
  3264. characterheeeeeeeeeeeee97.Parent = lightingg
  3265. characterheeeeeeeeeeeee97.Name = "CharacterButton"
  3266. characterheeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3267. characterheeeeeeeeeeeee97.Position = UDim2.new(3, 0, 13, 0)
  3268. characterheeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3269. characterheeeeeeeeeeeee97.Text = "[ Safety ]"
  3270. characterheeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3271.  
  3272. function asdflickyyyyyyyyyyyyyy()
  3273. mode = "Safety"
  3274. d = lightingg:GetChildren()
  3275. for i = 1 , #d do
  3276. if d[i].Name == "CharacterButton" then
  3277. if d[i].Text == "[ "..mode.." ]" then
  3278. d[i].BackgroundColor = BrickColor.new(24)
  3279. end
  3280. end
  3281. end
  3282. s = lightingg:GetChildren()
  3283. for i = 1 , #s do
  3284. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3285. s[i].BackgroundColor = BrickColor.new(1)
  3286. end
  3287. end
  3288. end
  3289. characterheeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyy)
  3290.  
  3291.  
  3292.  
  3293.  
  3294.  
  3295.  
  3296. characterheeeeeeeeeeeeee97 = Instance.new("TextButton")
  3297. characterheeeeeeeeeeeeee97.Parent = lightingg
  3298. characterheeeeeeeeeeeeee97.Name = "CharacterButton"
  3299. characterheeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3300. characterheeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 2, 0)
  3301. characterheeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3302. characterheeeeeeeeeeeeee97.Text = "[ Lock ]"
  3303. characterheeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3304.  
  3305. function asdflickyyyyyyyyyyyyyyy()
  3306. mode = "Lock"
  3307. d = lightingg:GetChildren()
  3308. for i = 1 , #d do
  3309. if d[i].Name == "CharacterButton" then
  3310. if d[i].Text == "[ "..mode.." ]" then
  3311. d[i].BackgroundColor = BrickColor.new(24)
  3312. end
  3313. end
  3314. end
  3315. s = lightingg:GetChildren()
  3316. for i = 1 , #s do
  3317. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3318. s[i].BackgroundColor = BrickColor.new(1)
  3319. end
  3320. end
  3321. end
  3322. characterheeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyy)
  3323.  
  3324. characterheeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3325. characterheeeeeeeeeeeeeee97.Parent = lightingg
  3326. characterheeeeeeeeeeeeeee97.Name = "CharacterButton"
  3327. characterheeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3328. characterheeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 3, 0)
  3329. characterheeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3330. characterheeeeeeeeeeeeeee97.Text = "[ UnLock ]"
  3331. characterheeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3332.  
  3333. function asdflickyyyyyyyyyyyyyyyy()
  3334. mode = "UnLock"
  3335. d = lightingg:GetChildren()
  3336. for i = 1 , #d do
  3337. if d[i].Name == "CharacterButton" then
  3338. if d[i].Text == "[ "..mode.." ]" then
  3339. d[i].BackgroundColor = BrickColor.new(24)
  3340. end
  3341. end
  3342. end
  3343. s = lightingg:GetChildren()
  3344. for i = 1 , #s do
  3345. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3346. s[i].BackgroundColor = BrickColor.new(1)
  3347. end
  3348. end
  3349. end
  3350. characterheeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyy)
  3351.  
  3352.  
  3353.  
  3354. characterheeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3355. characterheeeeeeeeeeeeeeee97.Parent = lightingg
  3356. characterheeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3357. characterheeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3358. characterheeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 4, 0)
  3359. characterheeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3360. characterheeeeeeeeeeeeeeee97.Text = "[ Burn ]"
  3361. characterheeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3362.  
  3363. function asdflickyyyyyyyyyyyyyyyyy()
  3364. mode = "Burn"
  3365. d = lightingg:GetChildren()
  3366. for i = 1 , #d do
  3367. if d[i].Name == "CharacterButton" then
  3368. if d[i].Text == "[ "..mode.." ]" then
  3369. d[i].BackgroundColor = BrickColor.new(24)
  3370. end
  3371. end
  3372. end
  3373. s = lightingg:GetChildren()
  3374. for i = 1 , #s do
  3375. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3376. s[i].BackgroundColor = BrickColor.new(1)
  3377. end
  3378. end
  3379. end
  3380. characterheeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyy)
  3381.  
  3382.  
  3383.  
  3384.  
  3385. characterheeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3386. characterheeeeeeeeeeeeeeeee97.Parent = lightingg
  3387. characterheeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3388. characterheeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3389. characterheeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 5, 0)
  3390. characterheeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3391. characterheeeeeeeeeeeeeeeee97.Text = "[ Hatless ]"
  3392. characterheeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3393.  
  3394. function asdflickyyyyyyyyyyyyyyyyyy()
  3395. mode = "Hatless"
  3396. d = lightingg:GetChildren()
  3397. for i = 1 , #d do
  3398. if d[i].Name == "CharacterButton" then
  3399. if d[i].Text == "[ "..mode.." ]" then
  3400. d[i].BackgroundColor = BrickColor.new(24)
  3401. end
  3402. end
  3403. end
  3404. s = lightingg:GetChildren()
  3405. for i = 1 , #s do
  3406. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3407. s[i].BackgroundColor = BrickColor.new(1)
  3408. end
  3409. end
  3410. end
  3411. characterheeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyy)
  3412.  
  3413.  
  3414.  
  3415. characterheeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3416. characterheeeeeeeeeeeeeeeeee97.Parent = lightingg
  3417. characterheeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3418. characterheeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3419. characterheeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 6, 0)
  3420. characterheeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3421. characterheeeeeeeeeeeeeeeeee97.Text = "[ Suitless ]"
  3422. characterheeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3423.  
  3424. function asdflickyyyyyyyyyyyyyyyyyyy()
  3425. mode = "Suitless"
  3426. d = lightingg:GetChildren()
  3427. for i = 1 , #d do
  3428. if d[i].Name == "CharacterButton" then
  3429. if d[i].Text == "[ "..mode.." ]" then
  3430. d[i].BackgroundColor = BrickColor.new(24)
  3431. end
  3432. end
  3433. end
  3434. s = lightingg:GetChildren()
  3435. for i = 1 , #s do
  3436. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3437. s[i].BackgroundColor = BrickColor.new(1)
  3438. end
  3439. end
  3440. end
  3441. characterheeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyy)
  3442.  
  3443. characterheeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3444. characterheeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3445. characterheeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3446. characterheeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3447. characterheeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 7, 0)
  3448. characterheeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3449. characterheeeeeeeeeeeeeeeeeee97.Text = "[ Sit ]"
  3450. characterheeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3451.  
  3452. function asdflickyyyyyyyyyyyyyyyyyyyy()
  3453. mode = "Sit"
  3454. d = lightingg:GetChildren()
  3455. for i = 1 , #d do
  3456. if d[i].Name == "CharacterButton" then
  3457. if d[i].Text == "[ "..mode.." ]" then
  3458. d[i].BackgroundColor = BrickColor.new(24)
  3459. end
  3460. end
  3461. end
  3462. s = lightingg:GetChildren()
  3463. for i = 1 , #s do
  3464. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3465. s[i].BackgroundColor = BrickColor.new(1)
  3466. end
  3467. end
  3468. end
  3469. characterheeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyy)
  3470.  
  3471. characterheeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3472. characterheeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3473. characterheeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3474. characterheeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3475. characterheeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 8, 0)
  3476. characterheeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3477. characterheeeeeeeeeeeeeeeeeeee97.Text = "[ Slow Drag ]"
  3478. characterheeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3479.  
  3480. function asdflickyyyyyyyyyyyyyyyyyyyyy()
  3481. mode = "Slow Drag"
  3482. d = lightingg:GetChildren()
  3483. for i = 1 , #d do
  3484. if d[i].Name == "CharacterButton" then
  3485. if d[i].Text == "[ "..mode.." ]" then
  3486. d[i].BackgroundColor = BrickColor.new(24)
  3487. end
  3488. end
  3489. end
  3490. s = lightingg:GetChildren()
  3491. for i = 1 , #s do
  3492. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3493. s[i].BackgroundColor = BrickColor.new(1)
  3494. end
  3495. end
  3496. end
  3497. characterheeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyy)
  3498.  
  3499.  
  3500.  
  3501.  
  3502. characterheeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3503. characterheeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3504. characterheeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3505. characterheeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3506. characterheeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 9, 0)
  3507. characterheeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3508. characterheeeeeeeeeeeeeeeeeeeee97.Text = "[ Steal Tools ]"
  3509. characterheeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3510.  
  3511. function asdflickyyyyyyyyyyyyyyyyyyyyyy()
  3512. mode = "Steal Tools"
  3513. d = lightingg:GetChildren()
  3514. for i = 1 , #d do
  3515. if d[i].Name == "CharacterButton" then
  3516. if d[i].Text == "[ "..mode.." ]" then
  3517. d[i].BackgroundColor = BrickColor.new(24)
  3518. end
  3519. end
  3520. end
  3521. s = lightingg:GetChildren()
  3522. for i = 1 , #s do
  3523. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3524. s[i].BackgroundColor = BrickColor.new(1)
  3525. end
  3526. end
  3527. end
  3528. characterheeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyy)
  3529.  
  3530.  
  3531.  
  3532. characterheeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3533. characterheeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3534. characterheeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3535. characterheeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3536. characterheeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 10, 0)
  3537. characterheeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3538. characterheeeeeeeeeeeeeeeeeeeeee97.Text = "[ Jail ]"
  3539. characterheeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3540.  
  3541. function asdflickyyyyyyyyyyyyyyyyyyyyyyy()
  3542. mode = "Jail"
  3543. d = lightingg:GetChildren()
  3544. for i = 1 , #d do
  3545. if d[i].Name == "CharacterButton" then
  3546. if d[i].Text == "[ "..mode.." ]" then
  3547. d[i].BackgroundColor = BrickColor.new(24)
  3548. end
  3549. end
  3550. end
  3551. s = lightingg:GetChildren()
  3552. for i = 1 , #s do
  3553. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3554. s[i].BackgroundColor = BrickColor.new(1)
  3555. end
  3556. end
  3557. end
  3558. characterheeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyy)
  3559.  
  3560.  
  3561.  
  3562. characterheeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3563. characterheeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3564. characterheeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3565. characterheeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3566. characterheeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 11, 0)
  3567. characterheeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3568. characterheeeeeeeeeeeeeeeeeeeeeee97.Text = "[ UnJail ]"
  3569. characterheeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3570.  
  3571. function asdflickyyyyyyyyyyyyyyyyyyyyyyyy()
  3572. mode = "UnJail"
  3573. d = lightingg:GetChildren()
  3574. for i = 1 , #d do
  3575. if d[i].Name == "CharacterButton" then
  3576. if d[i].Text == "[ "..mode.." ]" then
  3577. d[i].BackgroundColor = BrickColor.new(24)
  3578. end
  3579. end
  3580. end
  3581. s = lightingg:GetChildren()
  3582. for i = 1 , #s do
  3583. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3584. s[i].BackgroundColor = BrickColor.new(1)
  3585. end
  3586. end
  3587. end
  3588. characterheeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyy)
  3589.  
  3590.  
  3591.  
  3592. characterheeeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3593. characterheeeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3594. characterheeeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3595. characterheeeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3596. characterheeeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 12, 0)
  3597. characterheeeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3598. characterheeeeeeeeeeeeeeeeeeeeeeee97.Text = "[ Dynamites ]"
  3599. characterheeeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3600.  
  3601. function asdflickyyyyyyyyyyyyyyyyyyyyyyyyy()
  3602. mode = "Dynamites"
  3603. d = lightingg:GetChildren()
  3604. for i = 1 , #d do
  3605. if d[i].Name == "CharacterButton" then
  3606. if d[i].Text == "[ "..mode.." ]" then
  3607. d[i].BackgroundColor = BrickColor.new(24)
  3608. end
  3609. end
  3610. end
  3611. s = lightingg:GetChildren()
  3612. for i = 1 , #s do
  3613. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3614. s[i].BackgroundColor = BrickColor.new(1)
  3615. end
  3616. end
  3617. end
  3618. characterheeeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyyy)
  3619.  
  3620.  
  3621.  
  3622. characterheeeeeeeeeeeeeeeeeeeeeeeee97 = Instance.new("TextButton")
  3623. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Parent = lightingg
  3624. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Name = "CharacterButton"
  3625. characterheeeeeeeeeeeeeeeeeeeeeeeee97.BackgroundTransparency = 0.5
  3626. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Position = UDim2.new(4, 0, 13, 0)
  3627. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Size = UDim2.new(1, 0, 1, 0)
  3628. characterheeeeeeeeeeeeeeeeeeeeeeeee97.Text = "[ Detonate Dynamites ]"
  3629. characterheeeeeeeeeeeeeeeeeeeeeeeee97.BackgroundColor = BrickColor.new(1)
  3630.  
  3631. function asdflickyyyyyyyyyyyyyyyyyyyyyyyyyy()
  3632. mode = "Detonate Dynamites"
  3633. d = lightingg:GetChildren()
  3634. for i = 1 , #d do
  3635. if d[i].Name == "CharacterButton" then
  3636. if d[i].Text == "[ "..mode.." ]" then
  3637. d[i].BackgroundColor = BrickColor.new(24)
  3638. end
  3639. end
  3640. end
  3641. s = lightingg:GetChildren()
  3642. for i = 1 , #s do
  3643. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  3644. s[i].BackgroundColor = BrickColor.new(1)
  3645. end
  3646. end
  3647. end
  3648. characterheeeeeeeeeeeeeeeeeeeeeeeee97.MouseButton1Click:connect(asdflickyyyyyyyyyyyyyyyyyyyyyyyyyy)
  3649.  
  3650.  
  3651.  
  3652.  
  3653.  
  3654.  
  3655.  
  3656.  
  3657.  
  3658.  
  3659.  
  3660.  
  3661. a = me.Character:findFirstChild("Eyeball")
  3662. if a ~= nil then a:Remove() end
  3663.  
  3664.  
  3665.  
  3666. ball = Instance.new("Model")
  3667. ball.Name = "Eyeball"
  3668. ball.Parent = me.Character
  3669. asdf = Instance.new("Humanoid")
  3670. asdf.Parent = ball
  3671. asdf.MaxHealth = 0
  3672. asdf.Health = 0
  3673. eyeball = Instance.new("Part")
  3674. eyeball.Parent = ball
  3675. eyeball.Locked = true
  3676. eyeball.TopSurface = "Smooth"
  3677. eyeball.BottomSurface = "Smooth"
  3678. eyeball.Size = Vector3.new(2, 2, 2)
  3679. eyeball.BrickColor = BrickColor.new(1)
  3680. eyeball.Shape = "Ball"
  3681. eyeball.Name = "Head"
  3682. eyeball.CanCollide = false
  3683. eyeball.formFactor = "Symmetric"
  3684. eyeball.CFrame = me.Character.Head.CFrame
  3685.  
  3686.  
  3687.  
  3688.  
  3689. eyeballh = Instance.new("Part")
  3690. eyeballh.Parent = ball
  3691. eyeballh.Locked = true
  3692. eyeballh.TopSurface = "Smooth"
  3693. eyeballh.BottomSurface = "Smooth"
  3694. eyeballh.Size = Vector3.new(2, 1, 2)
  3695. eyeballh.CanCollide = false
  3696. eyeballh.formFactor = "Symmetric"
  3697. eyeballh.CFrame = me.Character.Head.CFrame
  3698. mesh = Instance.new("SpecialMesh")
  3699. mesh.Parent = eyeballh
  3700. mesh.MeshType = "FileMesh"
  3701. mesh.Scale = Vector3.new(1, 1, 1)
  3702. mesh.MeshId = "http://www.roblox.com/asset/?id=1028713"
  3703. mesh.TextureId = "http://www.roblox.com/asset/?id=24363214"
  3704. weld = Instance.new("Weld")
  3705. weld.Parent = eyeball
  3706. weld.Part0 = eyeball
  3707. weld.Part1 = eyeballh
  3708. weld.C0 = CFrame.new(Vector3.new(0, 1.05, 0))
  3709.  
  3710.  
  3711.  
  3712. shotsound = Instance.new("Sound")
  3713. shotsound.SoundId = "50b1527eefedeeb9062fdcdcfd37202a"
  3714. shotsound.Pitch = 0.7
  3715. shotsound.Parent = eyeball
  3716.  
  3717. bodyposition = Instance.new("BodyPosition")
  3718. bodyposition.Parent = eyeball
  3719. bodyposition.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  3720. bodygyro = Instance.new("BodyGyro")
  3721. bodygyro.Parent = eyeball
  3722. bodygyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  3723. bodygyro.D = 100
  3724. eyeball22 = Instance.new("Part")
  3725. eyeball22.Parent = ball
  3726. eyeball22.Locked = true
  3727. eyeball22.BrickColor = me.Character.Torso.BrickColor
  3728. eyeball22.TopSurface = "Smooth"
  3729. eyeball22.Reflectance = 0.05
  3730. eyeball22.BottomSurface = "Smooth"
  3731. eyeball22.Size = Vector3.new(1, 1, 1)
  3732. eyeball22.Shape = "Ball"
  3733. eyeball22.CanCollide = false
  3734. eyeball22.formFactor = "Symmetric"
  3735. eyeball22.CFrame = me.Character.Head.CFrame
  3736. mesh = Instance.new("SpecialMesh")
  3737. mesh.Parent = eyeball22
  3738. mesh.MeshType = "Sphere"
  3739. mesh.Scale = Vector3.new(1, 1, 0.5)
  3740. weld = Instance.new("Weld")
  3741. weld.Parent = eyeball
  3742. weld.Part0 = eyeball
  3743. weld.Part1 = eyeball22
  3744. weld.C0 = CFrame.new(Vector3.new(0, 0, -0.79))
  3745. eyeball2 = Instance.new("Part")
  3746. eyeball2.Parent = ball
  3747. eyeball2.Locked = true
  3748. eyeball2.TopSurface = "Smooth"
  3749. eyeball2.BrickColor = BrickColor.new(26)
  3750. eyeball2.BottomSurface = "Smooth"
  3751. eyeball2.Size = Vector3.new(1, 1, 1)
  3752. eyeball2.Shape = "Ball"
  3753. eyeball2.CanCollide = false
  3754. eyeball2.formFactor = "Symmetric"
  3755. eyeball2.CFrame = me.Character.Head.CFrame
  3756. mesh = Instance.new("SpecialMesh")
  3757. mesh.Parent = eyeball2
  3758. mesh.MeshType = "Sphere"
  3759. mesh.Scale = Vector3.new(0.5, 0.5, 0.5)
  3760. weld = Instance.new("Weld")
  3761. weld.Parent = eyeball
  3762. weld.Part0 = eyeball
  3763. weld.Part1 = eyeball2
  3764. weld.C0 = CFrame.new(Vector3.new(0, 0, -0.82))
  3765.  
  3766. eyeball3 = Instance.new("Part")
  3767. eyeball3.Parent = ball
  3768. eyeball3.Locked = true
  3769. eyeball3.TopSurface = "Smooth"
  3770. eyeball3.BrickColor = BrickColor.new(26)
  3771. eyeball3.BottomSurface = "Smooth"
  3772. eyeball3.Transparency = 1
  3773. eyeball3.Size = Vector3.new(1, 1, 1)
  3774. eyeball3.Shape = "Ball"
  3775. eyeball3.Name = "ASDLFKJ"
  3776. eyeball3.CanCollide = false
  3777. eyeball3.formFactor = "Symmetric"
  3778. eyeball3.CFrame = me.Character.Head.CFrame
  3779. weld = Instance.new("Weld")
  3780. weld.Parent = eyeball
  3781. weld.Part0 = eyeball
  3782. weld.Part1 = eyeball3
  3783. weld.C0 = CFrame.new(Vector3.new(0, 0, -20))
  3784.  
  3785.  
  3786.  
  3787.  
  3788.  
  3789.  
  3790. things = ball:GetChildren()
  3791. for i = 1 , #things do
  3792. if things[i].className == "Part" and things[i].Name ~= eyeball3.Name then
  3793. function bleh(hit)
  3794. if hit.Parent.Name ~= ball.Name and hit.Parent.Name ~= me.Character.Name and hit.Name ~= "Lazor" and hit.Name ~= "Base" then
  3795. if hit.Parent.Parent.Name ~= me.Character.Name and hit.Parent.Name ~= "Jail" then
  3796. if mode == "Absorb" or mode == "Drag" then
  3797. hit:Remove()
  3798. end
  3799. end
  3800. end
  3801. end
  3802. things[i].Touched:connect(bleh)
  3803. end
  3804. end
  3805.  
  3806.  
  3807.  
  3808.  
  3809.  
  3810.  
  3811.  
  3812.  
  3813.  
  3814.  
  3815.  
  3816.  
  3817. maximumdistance = 10000
  3818.  
  3819. function onButton1Down(mouse)
  3820. if Staring == true then return end
  3821. Clicking = true
  3822. while Clicking == true do
  3823. wait()
  3824. h = game.Workspace:findFirstChild("Lazor")
  3825. if h ~= nil then h:Remove() end
  3826. if mode == "None" then return end
  3827.  
  3828.  
  3829.  
  3830.  
  3831.  
  3832.  
  3833.  
  3834.  
  3835.  
  3836.  
  3837.  
  3838.  
  3839.  
  3840. eyeball2.BrickColor = BrickColor.new(21)
  3841.  
  3842.  
  3843.  
  3844. if mode ~= "Shield" and mode ~= "None" and mode ~= "Throwup" and mode ~= "Seizure" and mode ~= "Fly" and mode ~= "Safety" and mode ~= "Spy" and mouse.Target == nil then
  3845. local a = Instance.new("Part")
  3846. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3847. p = Instance.new("Part")
  3848. p.Parent = ball
  3849. p.Name = "Lazor"
  3850. p.Transparency = 1
  3851. p.CanCollide = false
  3852. p.Anchored = true
  3853. p.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -maximumdistance))
  3854. local Place1 = p.Position
  3855. p:Remove()
  3856. a.formFactor = "Symmetric"
  3857. a.Size = Vector3.new(1,1,1)
  3858. a.Name = "Lazor"
  3859. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3860. a.Parent = game.Workspace
  3861. a.BrickColor = BrickColor.new(21)
  3862. a.Transparency = 0.2
  3863. a.Anchored = true
  3864. a.CanCollide = false
  3865. a.Locked = true
  3866. a.BottomSurface = "Smooth"
  3867. a.TopSurface = "Smooth"
  3868. d = Instance.new("SpecialMesh")
  3869. d.Parent = a
  3870. d.MeshType = "Brick"
  3871. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3872. end
  3873.  
  3874.  
  3875.  
  3876.  
  3877.  
  3878. if mode == "Heal" then
  3879. if mouse.Target ~= nil then
  3880. local a = Instance.new("Part")
  3881. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3882. local Place1 = mouse.Hit.p
  3883. a.formFactor = "Symmetric"
  3884. a.Size = Vector3.new(1,1,1)
  3885. a.Name = "Lazor"
  3886. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3887. a.Parent = game.Workspace
  3888. a.BrickColor = BrickColor.new(21)
  3889. a.Transparency = 0.2
  3890. a.Anchored = true
  3891. a.CanCollide = false
  3892. a.Locked = true
  3893. a.BottomSurface = "Smooth"
  3894. a.TopSurface = "Smooth"
  3895. d = Instance.new("SpecialMesh")
  3896. d.Parent = a
  3897. d.MeshType = "Brick"
  3898. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3899.  
  3900. humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
  3901. if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then
  3902. humanoid.MaxHealth = 100
  3903. humanoid.Health = humanoid.Health + 1
  3904. a.BrickColor = BrickColor.new(1)
  3905. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  3906. a.Transparency = 0.3
  3907.  
  3908. end
  3909.  
  3910. end
  3911. end
  3912.  
  3913.  
  3914.  
  3915. if mode == "Damage" then
  3916. if mouse.Target ~= nil then
  3917. local a = Instance.new("Part")
  3918. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3919. local Place1 = mouse.Hit.p
  3920. a.formFactor = "Symmetric"
  3921. a.Size = Vector3.new(1,1,1)
  3922. a.Name = "Lazor"
  3923. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3924. a.Parent = game.Workspace
  3925. a.BrickColor = BrickColor.new(21)
  3926. a.Transparency = 0.2
  3927. a.Anchored = true
  3928. a.CanCollide = false
  3929. a.Locked = true
  3930. a.BottomSurface = "Smooth"
  3931. a.TopSurface = "Smooth"
  3932. d = Instance.new("SpecialMesh")
  3933. d.Parent = a
  3934. d.MeshType = "Brick"
  3935. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3936.  
  3937.  
  3938.  
  3939. checkadmin = 0
  3940. for i = 1 , #admin do
  3941. if mouse.Target.Parent.Name == admin[i] then
  3942. checkadmin = 1
  3943. end
  3944. end
  3945. if checkadmin == 0 then
  3946.  
  3947.  
  3948. if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then
  3949. humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
  3950. if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then
  3951. humanoid.MaxHealth = 100
  3952. humanoid.Health = humanoid.Health - 1
  3953. a.BrickColor = BrickColor.new(21)
  3954. d.Scale = Vector3.new(0.2, 0.2, (Place0.p - Place1).magnitude)
  3955. a.Transparency = 0.1
  3956.  
  3957. end
  3958. end
  3959.  
  3960.  
  3961.  
  3962. end
  3963.  
  3964.  
  3965.  
  3966.  
  3967. end
  3968. end
  3969.  
  3970.  
  3971. if mode == "Freeze" then
  3972. if mouse.Target ~= nil then
  3973. local a = Instance.new("Part")
  3974. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  3975. local Place1 = mouse.Hit.p
  3976. a.formFactor = "Symmetric"
  3977. a.Size = Vector3.new(1,1,1)
  3978. a.Name = "Lazor"
  3979. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  3980. a.Parent = game.Workspace
  3981. a.BrickColor = BrickColor.new(23)
  3982. a.Transparency = 0.2
  3983. a.Anchored = true
  3984. a.CanCollide = false
  3985. a.Locked = true
  3986. a.BottomSurface = "Smooth"
  3987. a.TopSurface = "Smooth"
  3988. d = Instance.new("SpecialMesh")
  3989. d.Parent = a
  3990. d.MeshType = "Brick"
  3991. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  3992.  
  3993.  
  3994.  
  3995. if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= ball.Name then
  3996.  
  3997. a.BrickColor = BrickColor.new(23)
  3998. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  3999. a.Transparency = 0.2
  4000. a.Reflectance = 0.2
  4001.  
  4002. mouse.Target.Anchored = true
  4003. mouse.Target.Friction = 0
  4004. mouse.Target.Transparency = 0.5
  4005. mouse.Target.Reflectance = 0.5
  4006.  
  4007. end
  4008.  
  4009.  
  4010.  
  4011. end
  4012. end
  4013.  
  4014.  
  4015.  
  4016. if mode == "Thaw" then
  4017. if mouse.Target ~= nil then
  4018. local a = Instance.new("Part")
  4019. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4020. local Place1 = mouse.Hit.p
  4021. a.formFactor = "Symmetric"
  4022. a.Size = Vector3.new(1,1,1)
  4023. a.Name = "Lazor"
  4024. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4025. a.Parent = game.Workspace
  4026. a.BrickColor = BrickColor.new(24)
  4027. a.Transparency = 0.2
  4028. a.Anchored = true
  4029. a.CanCollide = false
  4030. a.Locked = true
  4031. a.BottomSurface = "Smooth"
  4032. a.TopSurface = "Smooth"
  4033. d = Instance.new("SpecialMesh")
  4034. d.Parent = a
  4035. d.MeshType = "Brick"
  4036. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4037.  
  4038.  
  4039.  
  4040. if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= ball.Name then
  4041.  
  4042. a.BrickColor = BrickColor.new(24)
  4043. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4044. a.Transparency = 0.4
  4045.  
  4046. mouse.Target.Anchored = false
  4047. mouse.Target.Friction = 0.3
  4048. mouse.Target.Transparency = 0
  4049. mouse.Target.Reflectance = 0
  4050.  
  4051. end
  4052.  
  4053.  
  4054.  
  4055. end
  4056. end
  4057.  
  4058.  
  4059.  
  4060.  
  4061.  
  4062. if mode == "Delete" then
  4063. if mouse.Target ~= nil then
  4064. local a = Instance.new("Part")
  4065. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4066. local Place1 = mouse.Hit.p
  4067. a.formFactor = "Symmetric"
  4068. a.Size = Vector3.new(1,1,1)
  4069. a.Name = "Lazor"
  4070. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4071. a.Parent = game.Workspace
  4072. a.BrickColor = BrickColor.new(26)
  4073. a.Transparency = 0.2
  4074. a.Anchored = true
  4075. a.CanCollide = false
  4076. a.Locked = true
  4077. a.BottomSurface = "Smooth"
  4078. a.TopSurface = "Smooth"
  4079. d = Instance.new("SpecialMesh")
  4080. d.Parent = a
  4081. d.MeshType = "Brick"
  4082. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4083.  
  4084.  
  4085.  
  4086.  
  4087. checkadmin = 0
  4088. for i = 1 , #admin do
  4089. if mouse.Target.Parent.Name == admin[i] then
  4090. checkadmin = 1
  4091. end
  4092. end
  4093. if checkadmin == 0 then
  4094.  
  4095.  
  4096.  
  4097.  
  4098. if mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  4099.  
  4100. a.BrickColor = BrickColor.new("Really black")
  4101. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4102. a.Transparency = 0.4
  4103.  
  4104. mouse.Target:Remove()
  4105.  
  4106. end
  4107. end
  4108.  
  4109.  
  4110.  
  4111. end
  4112. end
  4113.  
  4114.  
  4115.  
  4116.  
  4117.  
  4118. if mode == "Lock" then
  4119. if mouse.Target ~= nil then
  4120. local a = Instance.new("Part")
  4121. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4122. local Place1 = mouse.Hit.p
  4123. a.formFactor = "Symmetric"
  4124. a.Size = Vector3.new(1,1,1)
  4125. a.Name = "Lazor"
  4126. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4127. a.Parent = game.Workspace
  4128. a.BrickColor = BrickColor.new(26)
  4129. a.Transparency = 0.2
  4130. a.Anchored = true
  4131. a.CanCollide = false
  4132. a.Locked = true
  4133. a.BottomSurface = "Smooth"
  4134. a.TopSurface = "Smooth"
  4135. d = Instance.new("SpecialMesh")
  4136. d.Parent = a
  4137. d.MeshType = "Brick"
  4138. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4139.  
  4140.  
  4141. if mouse.Target.Parent.Name ~= ball.Name then
  4142.  
  4143. a.BrickColor = BrickColor.new("Really black")
  4144. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4145. a.Transparency = 0.4
  4146.  
  4147. mouse.Target.Locked = true
  4148.  
  4149. end
  4150.  
  4151.  
  4152.  
  4153. end
  4154. end
  4155.  
  4156.  
  4157.  
  4158.  
  4159. if mode == "UnLock" then
  4160. if mouse.Target ~= nil then
  4161. local a = Instance.new("Part")
  4162. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4163. local Place1 = mouse.Hit.p
  4164. a.formFactor = "Symmetric"
  4165. a.Size = Vector3.new(1,1,1)
  4166. a.Name = "Lazor"
  4167. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4168. a.Parent = game.Workspace
  4169. a.BrickColor = BrickColor.new(26)
  4170. a.Transparency = 0.2
  4171. a.Anchored = true
  4172. a.CanCollide = false
  4173. a.Locked = true
  4174. a.BottomSurface = "Smooth"
  4175. a.TopSurface = "Smooth"
  4176. d = Instance.new("SpecialMesh")
  4177. d.Parent = a
  4178. d.MeshType = "Brick"
  4179. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4180.  
  4181.  
  4182. if mouse.Target.Parent.Name ~= ball.Name then
  4183.  
  4184. a.BrickColor = BrickColor.new("Really black")
  4185. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4186. a.Transparency = 0.4
  4187.  
  4188. mouse.Target.Locked = false
  4189.  
  4190. end
  4191.  
  4192.  
  4193.  
  4194. end
  4195. end
  4196.  
  4197.  
  4198.  
  4199.  
  4200.  
  4201. if mode == "Burn" then
  4202. if mouse.Target ~= nil then
  4203. local a = Instance.new("Part")
  4204. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4205. local Place1 = mouse.Hit.p
  4206. a.formFactor = "Symmetric"
  4207. a.Size = Vector3.new(1,1,1)
  4208. a.Name = "Lazor"
  4209. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4210. a.Parent = game.Workspace
  4211. a.BrickColor = BrickColor.new(26)
  4212. a.Transparency = 0.2
  4213. a.Anchored = true
  4214. a.CanCollide = false
  4215. a.Locked = true
  4216. a.BottomSurface = "Smooth"
  4217. a.TopSurface = "Smooth"
  4218. d = Instance.new("SpecialMesh")
  4219. d.Parent = a
  4220. d.MeshType = "Brick"
  4221. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4222.  
  4223.  
  4224.  
  4225. checkadmin = 0
  4226. for i = 1 , #admin do
  4227. if mouse.Target.Parent.Name == admin[i] then
  4228. checkadmin = 1
  4229. end
  4230. end
  4231. if checkadmin == 0 then
  4232.  
  4233. if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" and mouse.Target.Parent.Name ~= me.Character.Name then
  4234.  
  4235. a.BrickColor = BrickColor.new("Really black")
  4236. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4237. a.Transparency = 0.4
  4238.  
  4239. mouse.Target.Material = "Slate"
  4240. mouse.Target.BrickColor = BrickColor.new(26)
  4241. mouse.Target.TopSurface = "Smooth"
  4242. mouse.Target.BottomSurface = "Smooth"
  4243. mouse.Target.Anchored = true
  4244.  
  4245. end
  4246. end
  4247.  
  4248.  
  4249. end
  4250. end
  4251.  
  4252.  
  4253.  
  4254.  
  4255.  
  4256.  
  4257.  
  4258. if mode == "Hatless" then
  4259. if mouse.Target ~= nil then
  4260. local a = Instance.new("Part")
  4261. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4262. local Place1 = mouse.Hit.p
  4263. a.formFactor = "Symmetric"
  4264. a.Size = Vector3.new(1,1,1)
  4265. a.Name = "Lazor"
  4266. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4267. a.Parent = game.Workspace
  4268. a.BrickColor = BrickColor.new(26)
  4269. a.Transparency = 0.2
  4270. a.Anchored = true
  4271. a.CanCollide = false
  4272. a.Locked = true
  4273. a.BottomSurface = "Smooth"
  4274. a.TopSurface = "Smooth"
  4275. d = Instance.new("SpecialMesh")
  4276. d.Parent = a
  4277. d.MeshType = "Brick"
  4278. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4279.  
  4280.  
  4281. stuff = mouse.Target.Parent:GetChildren()
  4282. for i = 1 , #stuff do
  4283. if stuff[i].className == "Hat" then
  4284. stuff[i]:Remove()
  4285. end
  4286. end
  4287.  
  4288.  
  4289.  
  4290. end
  4291. end
  4292.  
  4293.  
  4294.  
  4295.  
  4296.  
  4297.  
  4298. if mode == "Suitless" then
  4299. if mouse.Target ~= nil then
  4300. local a = Instance.new("Part")
  4301. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4302. local Place1 = mouse.Hit.p
  4303. a.formFactor = "Symmetric"
  4304. a.Size = Vector3.new(1,1,1)
  4305. a.Name = "Lazor"
  4306. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4307. a.Parent = game.Workspace
  4308. a.BrickColor = BrickColor.new(26)
  4309. a.Transparency = 0.2
  4310. a.Anchored = true
  4311. a.CanCollide = false
  4312. a.Locked = true
  4313. a.BottomSurface = "Smooth"
  4314. a.TopSurface = "Smooth"
  4315. d = Instance.new("SpecialMesh")
  4316. d.Parent = a
  4317. d.MeshType = "Brick"
  4318. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4319.  
  4320.  
  4321. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  4322. p = mouse.Target.Parent
  4323. stuff = p:GetChildren()
  4324. for i = 1 , #stuff do
  4325. if stuff[i].className ~= "Hat" and stuff[i].Name ~= "Head" and stuff[i].Name ~= "Torso" and stuff[i].Name ~= "Right Arm" and stuff[i].Name ~= "Left Arm" and stuff[i].Name ~= "Right Leg" and stuff[i].Name ~= "Left Leg" then
  4326. if stuff[i].className == "Model" or stuff[i].className == "Part" and stuff[i].Name ~= ball.Name then
  4327. stuff[i]:Remove()
  4328. end
  4329. end
  4330. end
  4331. end
  4332.  
  4333.  
  4334.  
  4335. end
  4336. end
  4337.  
  4338.  
  4339.  
  4340. if mode == "Sit" then
  4341. if mouse.Target ~= nil then
  4342. local a = Instance.new("Part")
  4343. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4344. local Place1 = mouse.Hit.p
  4345. a.formFactor = "Symmetric"
  4346. a.Size = Vector3.new(1,1,1)
  4347. a.Name = "Lazor"
  4348. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4349. a.Parent = game.Workspace
  4350. a.BrickColor = BrickColor.new(26)
  4351. a.Transparency = 0.2
  4352. a.Anchored = true
  4353. a.CanCollide = false
  4354. a.Locked = true
  4355. a.BottomSurface = "Smooth"
  4356. a.TopSurface = "Smooth"
  4357. d = Instance.new("SpecialMesh")
  4358. d.Parent = a
  4359. d.MeshType = "Brick"
  4360. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4361.  
  4362.  
  4363. humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
  4364. if humanoid ~= nil then
  4365. humanoid.Sit = true
  4366. end
  4367.  
  4368.  
  4369.  
  4370. end
  4371. end
  4372.  
  4373.  
  4374.  
  4375.  
  4376.  
  4377.  
  4378.  
  4379.  
  4380.  
  4381. if mode == "Slow Drag" then
  4382. if mouse.Target ~= nil then
  4383. local a = Instance.new("Part")
  4384. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4385. local Place1 = mouse.Hit.p
  4386. a.formFactor = "Symmetric"
  4387. a.Size = Vector3.new(1,1,1)
  4388. a.Name = "Lazor"
  4389. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4390. a.Parent = game.Workspace
  4391. a.BrickColor = BrickColor.new(math.random(1, 200))
  4392. a.Transparency = 0.2
  4393. a.Anchored = true
  4394. a.CanCollide = false
  4395. a.Locked = true
  4396. a.BottomSurface = "Smooth"
  4397. a.TopSurface = "Smooth"
  4398. d = Instance.new("SpecialMesh")
  4399. d.Parent = a
  4400. d.MeshType = "Brick"
  4401. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4402.  
  4403.  
  4404. checkadmin = 0
  4405. for i = 1 , #admin do
  4406. if mouse.Target.Parent.Name == admin[i] then
  4407. checkadmin = 1
  4408. end
  4409. end
  4410. if checkadmin == 0 then
  4411.  
  4412. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4413.  
  4414. a.BrickColor = BrickColor.new(math.random(1, 200))
  4415. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4416. a.Transparency = 0.1
  4417.  
  4418.  
  4419. if mouse.Target.Anchored == false then
  4420. asdf = mouse.Target
  4421. p = asdf:findFirstChild("ASDFASDF")
  4422. if p ~= nil then
  4423. p:Remove()
  4424. end
  4425. p = Instance.new("BodyVelocity")
  4426. p.Parent = asdf
  4427. p.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4428. p.velocity = eyeball.CFrame.lookVector * -120
  4429. p.Name = "ASDFASDF"
  4430. wait()
  4431. p = asdf:findFirstChild("ASDFASDF")
  4432. if p ~= nil then
  4433. p:Remove()
  4434. end
  4435.  
  4436. end
  4437.  
  4438.  
  4439. end
  4440. end
  4441.  
  4442.  
  4443.  
  4444.  
  4445. end
  4446. end
  4447.  
  4448.  
  4449.  
  4450.  
  4451.  
  4452. if mode == "Kick" then
  4453. if mouse.Target ~= nil then
  4454. local a = Instance.new("Part")
  4455. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4456. local Place1 = mouse.Hit.p
  4457. a.formFactor = "Symmetric"
  4458. a.Size = Vector3.new(1,1,1)
  4459. a.Name = "Lazor"
  4460. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4461. a.Parent = game.Workspace
  4462. a.BrickColor = BrickColor.new("Dark stone grey")
  4463. a.Transparency = 0.2
  4464. a.Anchored = true
  4465. a.CanCollide = false
  4466. a.Locked = true
  4467. a.BottomSurface = "Smooth"
  4468. a.TopSurface = "Smooth"
  4469. d = Instance.new("SpecialMesh")
  4470. d.Parent = a
  4471. d.MeshType = "Brick"
  4472. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4473.  
  4474. checkadmin = 0
  4475. for i = 1 , #admin do
  4476. if mouse.Target.Parent.Name == admin[i] then
  4477. checkadmin = 1
  4478. end
  4479. end
  4480. if checkadmin == 0 then
  4481.  
  4482. if mouse.Target.Parent.Name ~= me.Character.Name then
  4483.  
  4484. a.BrickColor = BrickColor.new("Really black")
  4485. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4486. a.Transparency = 0.4
  4487.  
  4488.  
  4489. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  4490. loadstring("game.Players:GetPlayerFromCharacter(mouse.Target.Parent):Remove()")()
  4491. end
  4492.  
  4493.  
  4494. end
  4495.  
  4496. end
  4497.  
  4498. end
  4499. end
  4500.  
  4501.  
  4502. if mode == "Ban" then
  4503. if mouse.Target ~= nil then
  4504. local a = Instance.new("Part")
  4505. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4506. local Place1 = mouse.Hit.p
  4507. a.formFactor = "Symmetric"
  4508. a.Size = Vector3.new(1,1,1)
  4509. a.Name = "Lazor"
  4510. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4511. a.Parent = game.Workspace
  4512. a.BrickColor = BrickColor.new("Dark stone grey")
  4513. a.Transparency = 0.2
  4514. a.Anchored = true
  4515. a.CanCollide = false
  4516. a.Locked = true
  4517. a.BottomSurface = "Smooth"
  4518. a.TopSurface = "Smooth"
  4519. d = Instance.new("SpecialMesh")
  4520. d.Parent = a
  4521. d.MeshType = "Brick"
  4522. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4523. checkadmin = 0
  4524. for i = 1 , #admin do
  4525. if mouse.Target.Parent.Name == admin[i] then
  4526. checkadmin = 1
  4527. end
  4528. end
  4529. if checkadmin == 0 then
  4530.  
  4531.  
  4532. if mouse.Target.Parent.Name ~= me.Character.Name then
  4533.  
  4534. a.BrickColor = BrickColor.new("Really black")
  4535. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4536. a.Transparency = 0.4
  4537.  
  4538.  
  4539. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  4540. lolwut = #banned + 1
  4541. a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
  4542. banned[lolwut] = a.Name
  4543. end
  4544.  
  4545.  
  4546. end
  4547. end
  4548.  
  4549.  
  4550. end
  4551. end
  4552.  
  4553.  
  4554.  
  4555.  
  4556.  
  4557. if mode == "Explosion" then
  4558. if mouse.Target ~= nil then
  4559. local a = Instance.new("Part")
  4560. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4561. local Place1 = mouse.Hit.p
  4562. a.formFactor = "Symmetric"
  4563. a.Size = Vector3.new(1,1,1)
  4564. a.Name = "Lazor"
  4565. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4566. a.Parent = game.Workspace
  4567. a.BrickColor = BrickColor.new(105)
  4568. a.Transparency = 0.2
  4569. a.Anchored = true
  4570. a.CanCollide = false
  4571. a.Locked = true
  4572. a.BottomSurface = "Smooth"
  4573. a.TopSurface = "Smooth"
  4574. d = Instance.new("SpecialMesh")
  4575. d.Parent = a
  4576. d.MeshType = "Brick"
  4577. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4578.  
  4579.  
  4580.  
  4581. checkadmin = 0
  4582. for i = 1 , #admin do
  4583. if mouse.Target.Parent.Name == admin[i] then
  4584. checkadmin = 1
  4585. end
  4586. end
  4587. if checkadmin == 0 then
  4588.  
  4589.  
  4590.  
  4591. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  4592.  
  4593. a.BrickColor = BrickColor.new(24)
  4594. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4595. a.Transparency = 0.4
  4596.  
  4597. if (mouse.Hit.p-me.Character.Torso.Position).magnitude > 15 then
  4598. asdf = Instance.new("Explosion")
  4599. asdf.Parent = game.Workspace
  4600. asdf.BlastRadius = 3
  4601. asdf.Position = mouse.Hit.p
  4602. end
  4603.  
  4604. end
  4605.  
  4606.  
  4607. end
  4608. end
  4609. end
  4610.  
  4611.  
  4612.  
  4613.  
  4614. if mode == "Spy" then
  4615.  
  4616. bodyposition.position = eyeball3.Position
  4617.  
  4618. end
  4619.  
  4620.  
  4621.  
  4622.  
  4623.  
  4624.  
  4625.  
  4626.  
  4627.  
  4628. if mode == "Break" then
  4629. if mouse.Target ~= nil then
  4630. local a = Instance.new("Part")
  4631. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4632. local Place1 = mouse.Hit.p
  4633. a.formFactor = "Symmetric"
  4634. a.Size = Vector3.new(1,1,1)
  4635. a.Name = "Lazor"
  4636. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4637. a.Parent = game.Workspace
  4638. a.BrickColor = BrickColor.new(192)
  4639. a.Transparency = 0.2
  4640. a.Anchored = true
  4641. a.CanCollide = false
  4642. a.Locked = true
  4643. a.BottomSurface = "Smooth"
  4644. a.TopSurface = "Smooth"
  4645. d = Instance.new("SpecialMesh")
  4646. d.Parent = a
  4647. d.MeshType = "Brick"
  4648. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4649.  
  4650.  
  4651. checkadmin = 0
  4652. for i = 1 , #admin do
  4653. if mouse.Target.Parent.Name == admin[i] then
  4654. checkadmin = 1
  4655. end
  4656. end
  4657. if checkadmin == 0 then
  4658.  
  4659. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4660.  
  4661. a.BrickColor = BrickColor.new(192)
  4662. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4663. a.Transparency = 0.1
  4664.  
  4665. mouse.Target:BreakJoints()
  4666. mouse.Target.Anchored = false
  4667.  
  4668. end
  4669. end
  4670. end
  4671. end
  4672.  
  4673.  
  4674.  
  4675. if mode == "Fly" then
  4676.  
  4677. as = me.Character.Torso:findFirstChild("BodyGyros")
  4678. if as ~= nil then as:Remove() end
  4679. as = me.Character.Torso:findFirstChild("BodyPositions")
  4680. if as ~= nil then as:Remove() end
  4681.  
  4682. bodyposition.position = eyeball3.Position
  4683.  
  4684. g = Instance.new("BodyPosition")
  4685. g.Parent = me.Character.Torso
  4686. g.Name = "BodyPositions"
  4687. g.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4688. g.position = eyeball.Position-Vector3.new(0, 2, 0)
  4689. d = Instance.new("BodyGyro")
  4690. d.Parent = me.Character.Torso
  4691. d.Name = "BodyGyros"
  4692. d.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  4693. d.D = 300
  4694. d.cframe = eyeball.CFrame*CFrame.fromEulerAnglesXYZ(-1.57, 0, 0)
  4695.  
  4696.  
  4697.  
  4698.  
  4699. local a = Instance.new("Part")
  4700. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4701. local Place1 = me.Character.Head.Position
  4702. a.formFactor = "Symmetric"
  4703. a.Size = Vector3.new(1,1,1)
  4704. a.Name = "Lazor"
  4705. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4706. a.Parent = game.Workspace
  4707. a.BrickColor = BrickColor.new(192)
  4708. a.Transparency = 0.2
  4709. a.Anchored = true
  4710. a.CanCollide = false
  4711. a.Locked = true
  4712. a.BottomSurface = "Smooth"
  4713. a.TopSurface = "Smooth"
  4714. d = Instance.new("SpecialMesh")
  4715. d.Parent = a
  4716. d.MeshType = "Brick"
  4717. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4718.  
  4719.  
  4720.  
  4721.  
  4722.  
  4723. end
  4724.  
  4725.  
  4726.  
  4727.  
  4728.  
  4729.  
  4730.  
  4731.  
  4732.  
  4733.  
  4734.  
  4735.  
  4736.  
  4737.  
  4738.  
  4739. if mode == "Trip" then
  4740. if mouse.Target ~= nil then
  4741. local a = Instance.new("Part")
  4742. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4743. local Place1 = mouse.Hit.p
  4744. a.formFactor = "Symmetric"
  4745. a.Size = Vector3.new(1,1,1)
  4746. a.Name = "Lazor"
  4747. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4748. a.Parent = game.Workspace
  4749. a.BrickColor = BrickColor.new("Pink")
  4750. a.Transparency = 0.2
  4751. a.Anchored = true
  4752. a.CanCollide = false
  4753. a.Locked = true
  4754. a.BottomSurface = "Smooth"
  4755. a.TopSurface = "Smooth"
  4756. d = Instance.new("SpecialMesh")
  4757. d.Parent = a
  4758. d.MeshType = "Brick"
  4759. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4760.  
  4761.  
  4762. checkadmin = 0
  4763. for i = 1 , #admin do
  4764. if mouse.Target.Parent.Name == admin[i] then
  4765. checkadmin = 1
  4766. end
  4767. end
  4768. if checkadmin == 0 then
  4769.  
  4770. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4771.  
  4772. a.BrickColor = BrickColor.new("Pink")
  4773. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4774. a.Transparency = 0.1
  4775.  
  4776. if mouse.Target.Anchored == false then
  4777. mouse.Target.CFrame = mouse.Target.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
  4778. thing = mouse.Target.Parent:findFirstChild("Torso")
  4779. if thing ~= nil then
  4780. mouse.Target.Parent.Torso.CFrame = mouse.Target.Parent.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3))
  4781. end
  4782. end
  4783. end
  4784.  
  4785. end
  4786.  
  4787. end
  4788. end
  4789.  
  4790.  
  4791.  
  4792.  
  4793.  
  4794.  
  4795.  
  4796.  
  4797.  
  4798.  
  4799.  
  4800.  
  4801. if mode == "Fling" then
  4802. if mouse.Target ~= nil then
  4803. local a = Instance.new("Part")
  4804. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4805. local Place1 = mouse.Hit.p
  4806. a.formFactor = "Symmetric"
  4807. a.Size = Vector3.new(1,1,1)
  4808. a.Name = "Lazor"
  4809. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4810. a.Parent = game.Workspace
  4811. a.BrickColor = BrickColor.new(math.random(1, 200))
  4812. a.Transparency = 0.2
  4813. a.Anchored = true
  4814. a.CanCollide = false
  4815. a.Locked = true
  4816. a.BottomSurface = "Smooth"
  4817. a.TopSurface = "Smooth"
  4818. d = Instance.new("SpecialMesh")
  4819. d.Parent = a
  4820. d.MeshType = "Brick"
  4821. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4822.  
  4823. checkadmin = 0
  4824. for i = 1 , #admin do
  4825. if mouse.Target.Parent.Name == admin[i] then
  4826. checkadmin = 1
  4827. end
  4828. end
  4829. if checkadmin == 0 then
  4830.  
  4831. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4832.  
  4833. a.BrickColor = BrickColor.new(math.random(1, 200))
  4834. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4835. a.Transparency = 0.1
  4836.  
  4837. p = Instance.new("Explosion")
  4838. p.Parent = game.Workspace
  4839. p.BlastPressure = 0
  4840. p.BlastRadius = 5
  4841. p.Position = mouse.Hit.p
  4842.  
  4843. humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
  4844. if humanoid ~= nil then
  4845. humanoid.Sit = true
  4846. torso = humanoid.Parent:findFirstChild("Torso")
  4847. if torso ~= nil then
  4848. torso.Velocity = eyeball.CFrame.lookVector * -2000
  4849. end
  4850. end
  4851. mouse.Target.Velocity = eyeball.CFrame.lookVector * -2000
  4852.  
  4853. end
  4854.  
  4855.  
  4856. end
  4857.  
  4858. end
  4859. end
  4860.  
  4861.  
  4862.  
  4863.  
  4864.  
  4865.  
  4866.  
  4867.  
  4868.  
  4869.  
  4870. if mode == "Push" then
  4871. if mouse.Target ~= nil then
  4872. local a = Instance.new("Part")
  4873. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4874. local Place1 = mouse.Hit.p
  4875. a.formFactor = "Symmetric"
  4876. a.Size = Vector3.new(1,1,1)
  4877. a.Name = "Lazor"
  4878. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4879. a.Parent = game.Workspace
  4880. a.BrickColor = BrickColor.new(math.random(1, 200))
  4881. a.Transparency = 0.2
  4882. a.Anchored = true
  4883. a.CanCollide = false
  4884. a.Locked = true
  4885. a.BottomSurface = "Smooth"
  4886. a.TopSurface = "Smooth"
  4887. d = Instance.new("SpecialMesh")
  4888. d.Parent = a
  4889. d.MeshType = "Brick"
  4890. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4891. checkadmin = 0
  4892. for i = 1 , #admin do
  4893. if mouse.Target.Parent.Name == admin[i] then
  4894. checkadmin = 1
  4895. end
  4896. end
  4897. if checkadmin == 0 then
  4898.  
  4899. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  4900.  
  4901. a.BrickColor = BrickColor.new(math.random(1, 200))
  4902. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4903. a.Transparency = 0.1
  4904.  
  4905.  
  4906. if mouse.Target.Anchored == false then
  4907. asdf = mouse.Target
  4908. p = asdf:findFirstChild("ASDFASDF")
  4909. if p ~= nil then
  4910. p:Remove()
  4911. end
  4912. p = Instance.new("BodyVelocity")
  4913. p.Parent = asdf
  4914. p.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  4915. p.velocity = eyeball.CFrame.lookVector * 200
  4916. p.Name = "ASDFASDF"
  4917. wait()
  4918. p = asdf:findFirstChild("ASDFASDF")
  4919. if p ~= nil then
  4920. p:Remove()
  4921. end
  4922.  
  4923. end
  4924.  
  4925. end
  4926. end
  4927.  
  4928.  
  4929.  
  4930.  
  4931. end
  4932. end
  4933.  
  4934.  
  4935.  
  4936.  
  4937.  
  4938.  
  4939.  
  4940.  
  4941.  
  4942.  
  4943. if mode == "ForceField" then
  4944. if mouse.Target ~= nil then
  4945. local a = Instance.new("Part")
  4946. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4947. local Place1 = mouse.Hit.p
  4948. a.formFactor = "Symmetric"
  4949. a.Size = Vector3.new(1,1,1)
  4950. a.Name = "Lazor"
  4951. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4952. a.Parent = game.Workspace
  4953. a.BrickColor = BrickColor.new("Brown")
  4954. a.Transparency = 0.2
  4955. a.Anchored = true
  4956. a.CanCollide = false
  4957. a.Locked = true
  4958. a.BottomSurface = "Smooth"
  4959. a.TopSurface = "Smooth"
  4960. d = Instance.new("SpecialMesh")
  4961. d.Parent = a
  4962. d.MeshType = "Brick"
  4963. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  4964.  
  4965. ff = mouse.Target:findFirstChild("ForceField")
  4966. if ff == nil then
  4967. if mouse.Target.Parent ~= ball then
  4968. a.BrickColor = BrickColor.new("Brown")
  4969. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  4970. a.Transparency = 0.1
  4971. p = Instance.new("ForceField")
  4972. p.Parent = mouse.Target
  4973. end
  4974. end
  4975.  
  4976.  
  4977.  
  4978.  
  4979. end
  4980. end
  4981.  
  4982.  
  4983. if mode == "UnForceField" then
  4984. if mouse.Target ~= nil then
  4985. local a = Instance.new("Part")
  4986. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  4987. local Place1 = mouse.Hit.p
  4988. a.formFactor = "Symmetric"
  4989. a.Size = Vector3.new(1,1,1)
  4990. a.Name = "Lazor"
  4991. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  4992. a.Parent = game.Workspace
  4993. a.BrickColor = BrickColor.new("Cool yellow")
  4994. a.Transparency = 0.2
  4995. a.Anchored = true
  4996. a.CanCollide = false
  4997. a.Locked = true
  4998. a.BottomSurface = "Smooth"
  4999. a.TopSurface = "Smooth"
  5000. d = Instance.new("SpecialMesh")
  5001. d.Parent = a
  5002. d.MeshType = "Brick"
  5003. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5004.  
  5005. ff = mouse.Target:findFirstChild("ForceField")
  5006. if ff ~= nil then
  5007.  
  5008. a.BrickColor = BrickColor.new("Brown")
  5009. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5010. a.Transparency = 0.1
  5011. ff:Remove()
  5012.  
  5013. p = mouse.Target.Parent:findFirstChild("ForceField")
  5014. if p ~= nil then p:Remove() end
  5015.  
  5016. end
  5017.  
  5018.  
  5019.  
  5020.  
  5021. end
  5022. end
  5023.  
  5024.  
  5025.  
  5026.  
  5027. if mode == "NilGrav" then
  5028. if mouse.Target ~= nil then
  5029. local a = Instance.new("Part")
  5030. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5031. local Place1 = mouse.Hit.p
  5032. a.formFactor = "Symmetric"
  5033. a.Size = Vector3.new(1,1,1)
  5034. a.Name = "Lazor"
  5035. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5036. a.Parent = game.Workspace
  5037. a.BrickColor = BrickColor.new(26)
  5038. a.Transparency = 0.2
  5039. a.Anchored = true
  5040. a.CanCollide = false
  5041. a.Locked = true
  5042. a.BottomSurface = "Smooth"
  5043. a.TopSurface = "Smooth"
  5044. d = Instance.new("SpecialMesh")
  5045. d.Parent = a
  5046. d.MeshType = "Brick"
  5047. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5048.  
  5049. ff = mouse.Target:findFirstChild("BodyPosition")
  5050. if ff == nil then
  5051. if mouse.Target.Parent ~= ball then
  5052. a.BrickColor = BrickColor.new(1)
  5053. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5054. a.Transparency = 0.1
  5055. p = Instance.new("BodyPosition")
  5056. p.Parent = mouse.Target
  5057. p.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  5058. p.position = mouse.Hit.p
  5059. end
  5060. end
  5061.  
  5062.  
  5063.  
  5064.  
  5065. end
  5066. end
  5067.  
  5068.  
  5069. if mode == "UnNilGrav" then
  5070. if mouse.Target ~= nil then
  5071. local a = Instance.new("Part")
  5072. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5073. local Place1 = mouse.Hit.p
  5074. a.formFactor = "Symmetric"
  5075. a.Size = Vector3.new(1,1,1)
  5076. a.Name = "Lazor"
  5077. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5078. a.Parent = game.Workspace
  5079. a.BrickColor = BrickColor.new(26)
  5080. a.Transparency = 0.2
  5081. a.Anchored = true
  5082. a.CanCollide = false
  5083. a.Locked = true
  5084. a.BottomSurface = "Smooth"
  5085. a.TopSurface = "Smooth"
  5086. d = Instance.new("SpecialMesh")
  5087. d.Parent = a
  5088. d.MeshType = "Brick"
  5089. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5090.  
  5091. ff = mouse.Target:findFirstChild("BodyPosition")
  5092. if ff ~= nil then
  5093. if mouse.Target.Parent ~= ball then
  5094. a.BrickColor = BrickColor.new(1)
  5095. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5096. a.Transparency = 0.1
  5097. ff:Remove()
  5098. end
  5099. end
  5100.  
  5101.  
  5102.  
  5103.  
  5104. end
  5105. end
  5106.  
  5107.  
  5108.  
  5109.  
  5110.  
  5111.  
  5112.  
  5113. if mode == "Invisible" then
  5114. if mouse.Target ~= nil then
  5115. local a = Instance.new("Part")
  5116. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5117. local Place1 = mouse.Hit.p
  5118. a.formFactor = "Symmetric"
  5119. a.Size = Vector3.new(1,1,1)
  5120. a.Name = "Lazor"
  5121. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5122. a.Parent = game.Workspace
  5123. a.BrickColor = BrickColor.new(1)
  5124. a.Transparency = 0.5
  5125. a.Anchored = true
  5126. a.CanCollide = false
  5127. a.Locked = true
  5128. a.BottomSurface = "Smooth"
  5129. a.TopSurface = "Smooth"
  5130. d = Instance.new("SpecialMesh")
  5131. d.Parent = a
  5132. d.MeshType = "Brick"
  5133. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5134.  
  5135.  
  5136. if mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  5137.  
  5138. a.BrickColor = BrickColor.new(1)
  5139. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5140. a.Transparency = 0.3
  5141. if mouse.Target.Transparency < 1 then
  5142. mouse.Target.Transparency = mouse.Target.Transparency + 0.1
  5143. end
  5144.  
  5145. end
  5146.  
  5147.  
  5148.  
  5149.  
  5150. end
  5151. end
  5152.  
  5153.  
  5154.  
  5155. if mode == "Visible" then
  5156. if mouse.Target ~= nil then
  5157. local a = Instance.new("Part")
  5158. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5159. local Place1 = mouse.Hit.p
  5160. a.formFactor = "Symmetric"
  5161. a.Size = Vector3.new(1,1,1)
  5162. a.Name = "Lazor"
  5163. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5164. a.Parent = game.Workspace
  5165. a.BrickColor = BrickColor.new(1)
  5166. a.Transparency = 0.5
  5167. a.Anchored = true
  5168. a.CanCollide = false
  5169. a.Locked = true
  5170. a.BottomSurface = "Smooth"
  5171. a.TopSurface = "Smooth"
  5172. d = Instance.new("SpecialMesh")
  5173. d.Parent = a
  5174. d.MeshType = "Brick"
  5175. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5176.  
  5177.  
  5178. if mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  5179.  
  5180. a.BrickColor = BrickColor.new(1)
  5181. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5182. a.Transparency = 0.3
  5183. if mouse.Target.Transparency > 0 then
  5184. mouse.Target.Transparency = mouse.Target.Transparency - 0.1
  5185. end
  5186.  
  5187. end
  5188.  
  5189.  
  5190.  
  5191.  
  5192. end
  5193. end
  5194.  
  5195.  
  5196.  
  5197.  
  5198.  
  5199.  
  5200.  
  5201.  
  5202.  
  5203.  
  5204.  
  5205. if mode == "Shield" then
  5206.  
  5207. a = Instance.new("Part")
  5208. a.formFactor = "Symmetric"
  5209. a.Size = Vector3.new(12,12,2)
  5210. a.Name = "Lazor"
  5211. a.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -14))
  5212. a.Parent = game.Workspace
  5213. a.BrickColor = BrickColor.new(1)
  5214. a.Transparency = 0.5
  5215. a.Reflectance = 0.1
  5216. a.Anchored = true
  5217. a.Locked = true
  5218. a.BottomSurface = "Smooth"
  5219. a.TopSurface = "Smooth"
  5220.  
  5221. a2 = Instance.new("Part")
  5222. a2.formFactor = "Symmetric"
  5223. a2.Size = Vector3.new(20,12,2)
  5224. a2.Name = "Lazor"
  5225. a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(12.5, 0, -7)) * CFrame.fromEulerAnglesXYZ(0, -0.785, 0)
  5226. a2.Parent = a
  5227. a2.BrickColor = BrickColor.new(1)
  5228. a2.Transparency = 0.5
  5229. a2.Reflectance = 0.1
  5230. a2.Anchored = true
  5231. a2.Locked = true
  5232. a2.BottomSurface = "Smooth"
  5233. a2.TopSurface = "Smooth"
  5234.  
  5235. a2 = Instance.new("Part")
  5236. a2.formFactor = "Symmetric"
  5237. a2.Size = Vector3.new(20,12,2)
  5238. a2.Name = "Lazor"
  5239. a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(-12.5, 0, -7)) * CFrame.fromEulerAnglesXYZ(0, 0.785, 0)
  5240. a2.Parent = a
  5241. a2.BrickColor = BrickColor.new(1)
  5242. a2.Transparency = 0.5
  5243. a2.Reflectance = 0.1
  5244. a2.Anchored = true
  5245. a2.Locked = true
  5246. a2.BottomSurface = "Smooth"
  5247. a2.TopSurface = "Smooth"
  5248.  
  5249.  
  5250. a2 = Instance.new("Part")
  5251. a2.formFactor = "Symmetric"
  5252. a2.Size = Vector3.new(12,20,2)
  5253. a2.Name = "Lazor"
  5254. a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 12.5, -7)) * CFrame.fromEulerAnglesXYZ(0.785, 0, 0)
  5255. a2.Parent = a
  5256. a2.BrickColor = BrickColor.new(1)
  5257. a2.Transparency = 0.5
  5258. a2.Reflectance = 0.1
  5259. a2.Anchored = true
  5260. a2.Locked = true
  5261. a2.BottomSurface = "Smooth"
  5262. a2.TopSurface = "Smooth"
  5263.  
  5264. a2 = Instance.new("Part")
  5265. a2.formFactor = "Symmetric"
  5266. a2.Size = Vector3.new(12,20,2)
  5267. a2.Name = "Lazor"
  5268. a2.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, -12.5, -7)) * CFrame.fromEulerAnglesXYZ(-0.785, 0, 0)
  5269. a2.Parent = a
  5270. a2.BrickColor = BrickColor.new(1)
  5271. a2.Transparency = 0.5
  5272. a2.Reflectance = 0.1
  5273. a2.Anchored = true
  5274. a2.Locked = true
  5275. a2.BottomSurface = "Smooth"
  5276. a2.TopSurface = "Smooth"
  5277.  
  5278.  
  5279. end
  5280.  
  5281.  
  5282.  
  5283.  
  5284.  
  5285.  
  5286. if mode == "Absorb" then
  5287.  
  5288. stuff = game.Workspace:GetChildren()
  5289. for i = 1 , #stuff do
  5290. if stuff[i].Name ~= "Lazor" and stuff[i].Name ~= me.Character.Name then
  5291.  
  5292. checkadmin = 0
  5293. for i = 1 , #admin do
  5294. if stuff[i].Name == admin[i] then
  5295. checkadmin = 1
  5296. end
  5297. end
  5298. if checkadmin == 0 then
  5299.  
  5300. if stuff[i].className == "Part" and stuff[i].Name ~= "Base" then
  5301. if (stuff[i].Position-eyeball.Position).magnitude <= 25 then
  5302. d = stuff[i]:findFirstChild("BodyPosition")
  5303. if d == nil then
  5304. stuff[i].Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2))
  5305. stuff[i].CanCollide = false
  5306. stuff[i]:BreakJoints()
  5307. stuff[i].Anchored = false
  5308. a = Instance.new("BodyPosition")
  5309. a.Parent = stuff[i]
  5310. a.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  5311. a.position = eyeball.Position
  5312. end
  5313. if d ~= nil then
  5314. d.BodyPosition.position = eyeball.Position
  5315. end
  5316. end
  5317. end
  5318.  
  5319.  
  5320. if stuff[i].className == "Model" then
  5321. asdf = stuff[i]:GetChildren()
  5322. for i = 1 , #asdf do
  5323. if asdf[i] ~= ball then
  5324. if asdf[i].className == "Part" then
  5325.  
  5326.  
  5327. if (asdf[i].Position-eyeball.Position).magnitude <= 25 then
  5328. d = asdf[i]:findFirstChild("BodyPosition")
  5329. if d == nil then
  5330. asdf[i].Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2))
  5331. asdf[i].CanCollide = false
  5332. asdf[i]:BreakJoints()
  5333. asdf[i].Anchored = false
  5334. a = Instance.new("BodyPosition")
  5335. a.Parent = asdf[i]
  5336. a.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  5337. a.position = eyeball.Position
  5338. end
  5339. if d ~= nil then
  5340. d.BodyPosition.position = eyeball.Position
  5341. end
  5342. end
  5343.  
  5344.  
  5345. end
  5346. end
  5347. end
  5348. end
  5349. end
  5350.  
  5351.  
  5352. end
  5353. end
  5354.  
  5355. end
  5356.  
  5357.  
  5358.  
  5359.  
  5360.  
  5361.  
  5362.  
  5363.  
  5364.  
  5365. if mode == "BaleFire" then
  5366.  
  5367.  
  5368.  
  5369.  
  5370. for i = 1 , 300/5 do
  5371. BaleFireValue = BaleFireValue + 5
  5372. a = Instance.new("Part")
  5373. a.formFactor = "Symmetric"
  5374. a.CanCollide = false
  5375. a.Size = Vector3.new(1,1,1)
  5376. a.Name = "Lazor"
  5377. a.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -BaleFireValue))
  5378. a.Parent = game.Workspace
  5379. a.BrickColor = BrickColor.new(1)
  5380. a.Transparency = 1
  5381. a.Anchored = true
  5382. a.Locked = true
  5383. a.BottomSurface = "Smooth"
  5384. a.TopSurface = "Smooth"
  5385. d = Instance.new("Explosion")
  5386. d.Parent = game.Workspace
  5387. d.BlastRadius = 5
  5388. d.Position = a.Position
  5389. end
  5390.  
  5391.  
  5392. end
  5393.  
  5394.  
  5395.  
  5396.  
  5397.  
  5398.  
  5399.  
  5400.  
  5401.  
  5402.  
  5403.  
  5404.  
  5405.  
  5406. if mode == "Machine Gun" then
  5407.  
  5408.  
  5409. if mouse.Target ~= nil then
  5410. local a = Instance.new("Part")
  5411. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5412. local Place1 = mouse.Hit.p+Vector3.new(math.random(-1, 1)/2, math.random(-1, 1)/2, math.random(-1, 1)/2)
  5413. a.formFactor = "Symmetric"
  5414. a.Size = Vector3.new(1,1,1)
  5415. a.Name = "Lazor"
  5416. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5417. a.Parent = game.Workspace
  5418. a.BrickColor = BrickColor.new(24)
  5419. a.Transparency = 0.5
  5420. a.Anchored = true
  5421. a.CanCollide = false
  5422. a.Locked = true
  5423. a.BottomSurface = "Smooth"
  5424. a.TopSurface = "Smooth"
  5425. d = Instance.new("SpecialMesh")
  5426. d.Parent = a
  5427. d.MeshType = "Brick"
  5428. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5429. shotsound:play()
  5430.  
  5431. checkadmin = 0
  5432. for i = 1 , #admin do
  5433. if mouse.Target.Parent.Name == admin[i] then
  5434. checkadmin = 1
  5435. end
  5436. end
  5437. if checkadmin == 0 then
  5438.  
  5439. if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then
  5440.  
  5441. humanoid = mouse.Target.Parent:findFirstChild("Humanoid")
  5442. if humanoid ~= nil and humanoid.Parent.Name ~= ball.Name then
  5443. humanoid.MaxHealth = 100
  5444. humanoid.Health = humanoid.Health - 3
  5445. end
  5446. end
  5447.  
  5448. end
  5449. end
  5450.  
  5451. end
  5452.  
  5453.  
  5454.  
  5455.  
  5456.  
  5457.  
  5458.  
  5459.  
  5460.  
  5461. if mode == "Capture" then
  5462. if mouse.Target ~= nil then
  5463. local a = Instance.new("Part")
  5464. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5465. local Place1 = mouse.Hit.p
  5466. a.formFactor = "Symmetric"
  5467. a.Size = Vector3.new(1,1,1)
  5468. a.Name = "Lazor"
  5469. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5470. a.Parent = game.Workspace
  5471. a.Transparency = 0.5
  5472. a.Anchored = true
  5473. a.CanCollide = false
  5474. a.Locked = true
  5475. a.BottomSurface = "Smooth"
  5476. a.TopSurface = "Smooth"
  5477. d = Instance.new("SpecialMesh")
  5478. d.Parent = a
  5479. d.MeshType = "Brick"
  5480. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5481.  
  5482.  
  5483.  
  5484.  
  5485. checkadmin = 0
  5486. for i = 1 , #admin do
  5487. if mouse.Target.Parent.Name == admin[i] then
  5488. checkadmin = 1
  5489. end
  5490. end
  5491. if checkadmin == 0 then
  5492.  
  5493. if mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Parent.Name ~= me.Character.Name then
  5494.  
  5495. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5496. a.Transparency = 0.3
  5497. h = mouse.Target.Parent:findFirstChild("Humanoid")
  5498. if h ~= nil then
  5499. d = h.Parent:findFirstChild("Torso")
  5500. if d ~= nil then
  5501. weld = Instance.new("Weld")
  5502. weld.Parent = eyeball
  5503. weld.Part0 = eyeball
  5504. weld.Part1 = d
  5505. weld.C0 = CFrame.new(Vector3.new(0, 0, 1.5))*CFrame.fromEulerAnglesXYZ(0, 0, 3.14)
  5506. end
  5507. end
  5508.  
  5509. end
  5510. end
  5511.  
  5512.  
  5513.  
  5514.  
  5515. end
  5516. end
  5517.  
  5518.  
  5519.  
  5520.  
  5521.  
  5522.  
  5523.  
  5524.  
  5525.  
  5526.  
  5527. if mode == "Slaughter" then
  5528. if mouse.Target ~= nil then
  5529. local a = Instance.new("Part")
  5530. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5531. local Place1 = mouse.Hit.p
  5532. a.formFactor = "Symmetric"
  5533. a.Size = Vector3.new(1,1,1)
  5534. a.Name = "Lazor"
  5535. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5536. a.Parent = game.Workspace
  5537. a.BrickColor = BrickColor.new(26)
  5538. a.Transparency = 0.2
  5539. a.Anchored = true
  5540. a.CanCollide = false
  5541. a.Locked = true
  5542. a.BottomSurface = "Smooth"
  5543. a.TopSurface = "Smooth"
  5544. d = Instance.new("SpecialMesh")
  5545. d.Parent = a
  5546. d.MeshType = "Brick"
  5547. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5548.  
  5549. checkadmin = 0
  5550. for i = 1 , #admin do
  5551. if mouse.Target.Parent.Name == admin[i] then
  5552. checkadmin = 1
  5553. end
  5554. end
  5555. if checkadmin == 0 then
  5556.  
  5557. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  5558.  
  5559. a.BrickColor = BrickColor.new("Really black")
  5560. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5561. a.Transparency = 0.4
  5562.  
  5563. h = mouse.Target.Parent:findFirstChild("Humanoid")
  5564. if h ~= nil then
  5565. h.MaxHealth = 0
  5566. h.Health = 0
  5567. for i = 1 , math.random(5, 7) do
  5568. p = Instance.new("Part")
  5569. p.Parent = h.Parent
  5570. p.Size = Vector3.new(1, 1, 1)
  5571. p.BrickColor = BrickColor.new(21)
  5572. p.CanCollide = false
  5573. p.Locked = true
  5574. p.TopSurface = "Smooth"
  5575. p.BottomSurface = "Smooth"
  5576. p.CFrame = mouse.Target.CFrame
  5577. d = Instance.new("SpecialMesh")
  5578. d.Parent = p
  5579. d.MeshType = "Brick"
  5580. d.Scale = Vector3.new(0.2, 0.2, 0.2)
  5581. p.Velocity = Vector3.new(math.random(-20, 20), math.random(40, 60), math.random(-20, 20))
  5582. end
  5583. end
  5584. end
  5585. end
  5586.  
  5587.  
  5588.  
  5589. end
  5590. end
  5591.  
  5592.  
  5593.  
  5594.  
  5595.  
  5596.  
  5597.  
  5598.  
  5599.  
  5600.  
  5601.  
  5602.  
  5603. if mode == "Jail" then
  5604. if mouse.Target ~= nil then
  5605. local a = Instance.new("Part")
  5606. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5607. local Place1 = mouse.Hit.p
  5608. a.formFactor = "Symmetric"
  5609. a.Size = Vector3.new(1,1,1)
  5610. a.Name = "Lazor"
  5611. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5612. a.Parent = game.Workspace
  5613. a.BrickColor = BrickColor.new(26)
  5614. a.Transparency = 0.2
  5615. a.Anchored = true
  5616. a.CanCollide = false
  5617. a.Locked = true
  5618. a.BottomSurface = "Smooth"
  5619. a.TopSurface = "Smooth"
  5620. d = Instance.new("SpecialMesh")
  5621. d.Parent = a
  5622. d.MeshType = "Brick"
  5623. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5624.  
  5625.  
  5626. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  5627.  
  5628. a.BrickColor = BrickColor.new("Really black")
  5629. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5630. a.Transparency = 0.4
  5631.  
  5632.  
  5633.  
  5634. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  5635. a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
  5636. p = a:findFirstChild("Backpack")
  5637. if p ~= nil then
  5638. stuff = p:GetChildren()
  5639. for i = 1 , #stuff do
  5640. stuff[i]:Remove()
  5641. end
  5642. end
  5643. s = a.Character:GetChildren()
  5644. for i = 1 , #s do
  5645. if s[i].className == "Tool" or s[i].className == "HopperBin" then
  5646. s[i]:Remove()
  5647. end
  5648. end
  5649. end
  5650.  
  5651. p = mouse.Target.Parent:findFirstChild("Torso")
  5652. if p ~= nil then
  5653.  
  5654. b = Instance.new("Model")
  5655. b.Parent = me.Character
  5656. b.Name = "Jail"
  5657. c = Instance.new("Part")
  5658. c.Parent = b
  5659. c.TopSurface = "Smooth"
  5660. c.BottomSurface = "Smooth"
  5661. c.Locked = true
  5662. c.BrickColor = BrickColor.new(26)
  5663. c.formFactor = "Symmetric"
  5664. c.Size = Vector3.new(18, 2, 2)
  5665. c.Anchored = true
  5666. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, -8))
  5667. c = Instance.new("Part")
  5668. c.Parent = b
  5669. c.TopSurface = "Smooth"
  5670. c.BottomSurface = "Smooth"
  5671. c.Locked = true
  5672. c.BrickColor = BrickColor.new(26)
  5673. c.formFactor = "Symmetric"
  5674. c.Size = Vector3.new(18, 2, 2)
  5675. c.Anchored = true
  5676. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, 8))
  5677. c = Instance.new("Part")
  5678. c.Parent = b
  5679. c.TopSurface = "Smooth"
  5680. c.BottomSurface = "Smooth"
  5681. c.Locked = true
  5682. c.BrickColor = BrickColor.new(26)
  5683. c.formFactor = "Symmetric"
  5684. c.Size = Vector3.new(18, 2, 2)
  5685. c.Anchored = true
  5686. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, -8))
  5687. c = Instance.new("Part")
  5688. c.Parent = b
  5689. c.TopSurface = "Smooth"
  5690. c.BottomSurface = "Smooth"
  5691. c.Locked = true
  5692. c.BrickColor = BrickColor.new(26)
  5693. c.formFactor = "Symmetric"
  5694. c.Size = Vector3.new(18, 2, 2)
  5695. c.Anchored = true
  5696. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, 8))
  5697. c = Instance.new("Part")
  5698. c.Parent = b
  5699. c.TopSurface = "Smooth"
  5700. c.BottomSurface = "Smooth"
  5701. c.Locked = true
  5702. c.BrickColor = BrickColor.new(26)
  5703. c.formFactor = "Symmetric"
  5704. c.Size = Vector3.new(2, 2, 18)
  5705. c.Anchored = true
  5706. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, -8, 0))
  5707. c = Instance.new("Part")
  5708. c.Parent = b
  5709. c.TopSurface = "Smooth"
  5710. c.BottomSurface = "Smooth"
  5711. c.Locked = true
  5712. c.BrickColor = BrickColor.new(26)
  5713. c.formFactor = "Symmetric"
  5714. c.Size = Vector3.new(2, 2, 18)
  5715. c.Anchored = true
  5716. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, -8, 0))
  5717. c = Instance.new("Part")
  5718. c.Parent = b
  5719. c.TopSurface = "Smooth"
  5720. c.BottomSurface = "Smooth"
  5721. c.Locked = true
  5722. c.BrickColor = BrickColor.new(26)
  5723. c.formFactor = "Symmetric"
  5724. c.Size = Vector3.new(2, 2, 18)
  5725. c.Anchored = true
  5726. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 8, 0))
  5727. c = Instance.new("Part")
  5728. c.Parent = b
  5729. c.TopSurface = "Smooth"
  5730. c.BottomSurface = "Smooth"
  5731. c.Locked = true
  5732. c.BrickColor = BrickColor.new(26)
  5733. c.formFactor = "Symmetric"
  5734. c.Size = Vector3.new(2, 2, 18)
  5735. c.Anchored = true
  5736. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 8, 0))
  5737. c = Instance.new("Part")
  5738. c.Parent = b
  5739. c.TopSurface = "Smooth"
  5740. c.BottomSurface = "Smooth"
  5741. c.Locked = true
  5742. c.BrickColor = BrickColor.new(26)
  5743. c.formFactor = "Symmetric"
  5744. c.Size = Vector3.new(2, 18, 2)
  5745. c.Anchored = true
  5746. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, -8))
  5747. c = Instance.new("Part")
  5748. c.Parent = b
  5749. c.TopSurface = "Smooth"
  5750. c.BottomSurface = "Smooth"
  5751. c.Locked = true
  5752. c.BrickColor = BrickColor.new(26)
  5753. c.formFactor = "Symmetric"
  5754. c.Size = Vector3.new(2, 18, 2)
  5755. c.Anchored = true
  5756. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, 8))
  5757. c = Instance.new("Part")
  5758. c.Parent = b
  5759. c.TopSurface = "Smooth"
  5760. c.BottomSurface = "Smooth"
  5761. c.Locked = true
  5762. c.BrickColor = BrickColor.new(26)
  5763. c.formFactor = "Symmetric"
  5764. c.Size = Vector3.new(2, 18, 2)
  5765. c.Anchored = true
  5766. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, 8))
  5767. c = Instance.new("Part")
  5768. c.Parent = b
  5769. c.TopSurface = "Smooth"
  5770. c.BottomSurface = "Smooth"
  5771. c.Locked = true
  5772. c.BrickColor = BrickColor.new(26)
  5773. c.formFactor = "Symmetric"
  5774. c.Size = Vector3.new(2, 18, 2)
  5775. c.Anchored = true
  5776. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, -8))
  5777.  
  5778.  
  5779. c = Instance.new("Part")
  5780. c.Parent = b
  5781. c.TopSurface = "Smooth"
  5782. c.BottomSurface = "Smooth"
  5783. c.Locked = true
  5784. c.BrickColor = BrickColor.new(23)
  5785. c.Transparency = 0.5
  5786. c.Reflectance = 0.1
  5787. c.formFactor = "Symmetric"
  5788. c.Size = Vector3.new(1, 16, 16)
  5789. c.Anchored = true
  5790. c.CFrame = p.CFrame * CFrame.new(Vector3.new(8, 0, 0))
  5791. c = Instance.new("Part")
  5792. c.Parent = b
  5793. c.TopSurface = "Smooth"
  5794. c.BottomSurface = "Smooth"
  5795. c.Locked = true
  5796. c.BrickColor = BrickColor.new(23)
  5797. c.Transparency = 0.5
  5798. c.Reflectance = 0.1
  5799. c.formFactor = "Symmetric"
  5800. c.Size = Vector3.new(1, 16, 16)
  5801. c.Anchored = true
  5802. c.CFrame = p.CFrame * CFrame.new(Vector3.new(-8, 0, 0))
  5803. c = Instance.new("Part")
  5804. c.Parent = b
  5805. c.TopSurface = "Smooth"
  5806. c.BottomSurface = "Smooth"
  5807. c.Locked = true
  5808. c.BrickColor = BrickColor.new(23)
  5809. c.Transparency = 0.5
  5810. c.Reflectance = 0.1
  5811. c.formFactor = "Symmetric"
  5812. c.Size = Vector3.new(16, 16, 1)
  5813. c.Anchored = true
  5814. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 0, 8))
  5815. c = Instance.new("Part")
  5816. c.Parent = b
  5817. c.TopSurface = "Smooth"
  5818. c.BottomSurface = "Smooth"
  5819. c.Locked = true
  5820. c.BrickColor = BrickColor.new(23)
  5821. c.Transparency = 0.5
  5822. c.Reflectance = 0.1
  5823. c.formFactor = "Symmetric"
  5824. c.Size = Vector3.new(16, 16, 1)
  5825. c.Anchored = true
  5826. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 0, -8))
  5827. c = Instance.new("Part")
  5828. c.Parent = b
  5829. c.TopSurface = "Smooth"
  5830. c.BottomSurface = "Smooth"
  5831. c.Locked = true
  5832. c.BrickColor = BrickColor.new(23)
  5833. c.Transparency = 0.5
  5834. c.Reflectance = 0.1
  5835. c.formFactor = "Symmetric"
  5836. c.Size = Vector3.new(16, 1, 16)
  5837. c.Anchored = true
  5838. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, 8, 0))
  5839. c = Instance.new("Part")
  5840. c.Parent = b
  5841. c.TopSurface = "Smooth"
  5842. c.BottomSurface = "Smooth"
  5843. c.Locked = true
  5844. c.BrickColor = BrickColor.new(23)
  5845. c.Transparency = 0.5
  5846. c.Reflectance = 0.1
  5847. c.formFactor = "Symmetric"
  5848. c.Size = Vector3.new(16, 1, 16)
  5849. c.Anchored = true
  5850. c.CFrame = p.CFrame * CFrame.new(Vector3.new(0, -8, 0))
  5851.  
  5852. end
  5853. end
  5854. end
  5855.  
  5856.  
  5857. end
  5858.  
  5859.  
  5860.  
  5861.  
  5862. if mode == "UnJail" then
  5863. if mouse.Target ~= nil then
  5864. local a = Instance.new("Part")
  5865. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5866. local Place1 = mouse.Hit.p
  5867. a.formFactor = "Symmetric"
  5868. a.Size = Vector3.new(1,1,1)
  5869. a.Name = "Lazor"
  5870. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5871. a.Parent = game.Workspace
  5872. a.BrickColor = BrickColor.new(26)
  5873. a.Transparency = 0.2
  5874. a.Anchored = true
  5875. a.CanCollide = false
  5876. a.Locked = true
  5877. a.BottomSurface = "Smooth"
  5878. a.TopSurface = "Smooth"
  5879. d = Instance.new("SpecialMesh")
  5880. d.Parent = a
  5881. d.MeshType = "Brick"
  5882. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5883.  
  5884.  
  5885.  
  5886. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  5887.  
  5888. a.BrickColor = BrickColor.new("Really black")
  5889. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5890. a.Transparency = 0.4
  5891.  
  5892.  
  5893. if mouse.Target.Parent.Name == "Jail" then
  5894. mouse.Target.Parent:Remove()
  5895. end
  5896. end
  5897.  
  5898.  
  5899.  
  5900. end
  5901. end
  5902.  
  5903.  
  5904.  
  5905.  
  5906.  
  5907.  
  5908.  
  5909. if mode == "Faint" then
  5910. if mouse.Target ~= nil then
  5911. local a = Instance.new("Part")
  5912. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5913. local Place1 = mouse.Hit.p
  5914. a.formFactor = "Symmetric"
  5915. a.Size = Vector3.new(1,1,1)
  5916. a.Name = "Lazor"
  5917. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5918. a.Parent = game.Workspace
  5919. a.BrickColor = BrickColor.new(26)
  5920. a.Transparency = 0.2
  5921. a.Anchored = true
  5922. a.CanCollide = false
  5923. a.Locked = true
  5924. a.BottomSurface = "Smooth"
  5925. a.TopSurface = "Smooth"
  5926. d = Instance.new("SpecialMesh")
  5927. d.Parent = a
  5928. d.MeshType = "Brick"
  5929. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  5930.  
  5931. checkadmin = 0
  5932. for i = 1 , #admin do
  5933. if mouse.Target.Parent.Name == admin[i] then
  5934. checkadmin = 1
  5935. end
  5936. end
  5937. if checkadmin == 0 then
  5938.  
  5939. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  5940.  
  5941. a.BrickColor = BrickColor.new("Really black")
  5942. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  5943. a.Transparency = 0.4
  5944.  
  5945.  
  5946.  
  5947. torso = mouse.Target.Parent:findFirstChild("Torso")
  5948. h = mouse.Target.Parent:findFirstChild("Humanoid")
  5949. if h ~= nil then
  5950. h.MaxHealth = 100
  5951. h.Health = 1
  5952. end
  5953. if torso ~= nil then
  5954. asdf = torso:findFirstChild("BodyGyro")
  5955. if asdf == nil then
  5956. torso.CFrame = CFrame.new(torso.Position)
  5957. p = Instance.new("BodyGyro")
  5958. p.Parent = torso
  5959. p.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  5960. p.cframe = torso.CFrame * CFrame.fromEulerAnglesXYZ(-1.57, 0, 0)
  5961. p.D = 50
  5962. a = Instance.new("BodyVelocity")
  5963. a.Parent = torso
  5964. a.velocity = Vector3.new(0, -10, 0)
  5965. a.maxForce = Vector3.new(math.huge, 9999999, math.huge)
  5966. end
  5967. end
  5968.  
  5969.  
  5970.  
  5971. end
  5972. end
  5973.  
  5974.  
  5975. end
  5976. end
  5977.  
  5978.  
  5979.  
  5980.  
  5981. if mode == "Draw" then
  5982. if mouse.Target ~= nil then
  5983. local a = Instance.new("Part")
  5984. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  5985. local Place1 = mouse.Hit.p
  5986. a.formFactor = "Symmetric"
  5987. a.Size = Vector3.new(1,1,1)
  5988. a.Name = "Lazor"
  5989. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  5990. a.Parent = game.Workspace
  5991. a.BrickColor = BrickColor.new(26)
  5992. a.Transparency = 0.2
  5993. a.Anchored = true
  5994. a.CanCollide = false
  5995. a.Locked = true
  5996. a.BottomSurface = "Smooth"
  5997. a.TopSurface = "Smooth"
  5998. d = Instance.new("SpecialMesh")
  5999. d.Parent = a
  6000. d.MeshType = "Brick"
  6001. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6002.  
  6003.  
  6004. a.BrickColor = BrickColor.new("Really black")
  6005. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6006. a.Transparency = 0.4
  6007.  
  6008. a = game.Workspace:findFirstChild("Base")
  6009. if a ~= nil then
  6010.  
  6011. p = Instance.new("Part")
  6012. p.Parent = game.Workspace
  6013. p.BrickColor = BrickColor.new(26)
  6014. p.TopSurface = "Smooth"
  6015. p.BottomSurface = "Smooth"
  6016. p.Anchored = true
  6017. p.formFactor = "Plate"
  6018. p.Size = Vector3.new(3, 0.4, 3)
  6019. p.Locked = true
  6020. p.CFrame = CFrame.new(Vector3.new(mouse.Hit.x, a.Position.y + 0.5, mouse.Hit.z))
  6021.  
  6022. end
  6023.  
  6024. end
  6025. end
  6026.  
  6027.  
  6028.  
  6029.  
  6030.  
  6031.  
  6032.  
  6033.  
  6034.  
  6035.  
  6036.  
  6037. if mode == "Random Colors" then
  6038. if mouse.Target ~= nil then
  6039. local a = Instance.new("Part")
  6040. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6041. local Place1 = mouse.Hit.p
  6042. a.formFactor = "Symmetric"
  6043. a.Size = Vector3.new(1,1,1)
  6044. a.Name = "Lazor"
  6045. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6046. a.Parent = game.Workspace
  6047. a.BrickColor = BrickColor.new(math.random(1, 200))
  6048. a.Transparency = 0.5
  6049. a.Anchored = true
  6050. a.CanCollide = false
  6051. a.Locked = true
  6052. a.BottomSurface = "Smooth"
  6053. a.TopSurface = "Smooth"
  6054. d = Instance.new("SpecialMesh")
  6055. d.Parent = a
  6056. d.MeshType = "Brick"
  6057. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6058.  
  6059. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  6060.  
  6061. mouse.Target.BrickColor = BrickColor.new(math.random(1, 200))
  6062. end
  6063.  
  6064. end
  6065. end
  6066.  
  6067.  
  6068.  
  6069.  
  6070.  
  6071.  
  6072.  
  6073. if mode == "Steal Color" then
  6074. if mouse.Target ~= nil then
  6075.  
  6076. eyeball22.BrickColor = mouse.Target.BrickColor
  6077.  
  6078. local a = Instance.new("Part")
  6079. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6080. local Place1 = mouse.Hit.p
  6081. a.formFactor = "Symmetric"
  6082. a.Size = Vector3.new(1,1,1)
  6083. a.Name = "Lazor"
  6084. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6085. a.Parent = game.Workspace
  6086. a.BrickColor = eyeball22.BrickColor
  6087. a.Transparency = 0.5
  6088. a.Anchored = true
  6089. a.CanCollide = false
  6090. a.Locked = true
  6091. a.BottomSurface = "Smooth"
  6092. a.TopSurface = "Smooth"
  6093. d = Instance.new("SpecialMesh")
  6094. d.Parent = a
  6095. d.MeshType = "Brick"
  6096. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6097.  
  6098.  
  6099.  
  6100. end
  6101. end
  6102.  
  6103.  
  6104.  
  6105. if mode == "Give Color" then
  6106. if mouse.Target ~= nil then
  6107.  
  6108. if mouse.Target.Parent.Name ~= ball.Name then
  6109. mouse.Target.BrickColor = eyeball22.BrickColor
  6110.  
  6111. local a = Instance.new("Part")
  6112. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6113. local Place1 = mouse.Hit.p
  6114. a.formFactor = "Symmetric"
  6115. a.Size = Vector3.new(1,1,1)
  6116. a.Name = "Lazor"
  6117. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6118. a.Parent = game.Workspace
  6119. a.BrickColor = eyeball22.BrickColor
  6120. a.Transparency = 0.5
  6121. a.Anchored = true
  6122. a.CanCollide = false
  6123. a.Locked = true
  6124. a.BottomSurface = "Smooth"
  6125. a.TopSurface = "Smooth"
  6126. d = Instance.new("SpecialMesh")
  6127. d.Parent = a
  6128. d.MeshType = "Brick"
  6129. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6130.  
  6131.  
  6132. end
  6133. end
  6134. end
  6135.  
  6136.  
  6137.  
  6138.  
  6139.  
  6140.  
  6141.  
  6142.  
  6143.  
  6144. if mode == "Drag" then
  6145. if mouse.Target ~= nil then
  6146. local a = Instance.new("Part")
  6147. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6148. local Place1 = mouse.Hit.p
  6149. a.formFactor = "Symmetric"
  6150. a.Size = Vector3.new(1,1,1)
  6151. a.Name = "Lazor"
  6152. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6153. a.Parent = game.Workspace
  6154. a.Transparency = 0.2
  6155. a.Anchored = true
  6156. a.CanCollide = false
  6157. a.Locked = true
  6158. a.BottomSurface = "Smooth"
  6159. a.TopSurface = "Smooth"
  6160. d = Instance.new("SpecialMesh")
  6161. d.Parent = a
  6162. d.MeshType = "Brick"
  6163. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6164.  
  6165. checkadmin = 0
  6166. for i = 1 , #admin do
  6167. if mouse.Target.Parent.Name == admin[i] then
  6168. checkadmin = 1
  6169. end
  6170. end
  6171. if checkadmin == 0 then
  6172.  
  6173. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  6174.  
  6175. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6176. a.Transparency = 0.1
  6177.  
  6178.  
  6179.  
  6180.  
  6181.  
  6182.  
  6183. p = mouse.Target:findFirstChild("BodyPosition")
  6184. if p ~= nil then
  6185. p.position = eyeball.Position
  6186. end
  6187. if p == nil then
  6188. mouse.Target:BreakJoints()
  6189. mouse.Target.Anchored = false
  6190. d = Instance.new("BodyPosition")
  6191. d.Parent = mouse.Target
  6192. d.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  6193. d.position = eyeball.Position
  6194. end
  6195.  
  6196.  
  6197.  
  6198.  
  6199.  
  6200.  
  6201. end
  6202. end
  6203. end
  6204. end
  6205.  
  6206.  
  6207.  
  6208.  
  6209.  
  6210.  
  6211.  
  6212.  
  6213.  
  6214. if mode == "Naked Beam" then
  6215. if mouse.Target ~= nil then
  6216. local a = Instance.new("Part")
  6217. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6218. local Place1 = mouse.Hit.p
  6219. a.formFactor = "Symmetric"
  6220. a.Size = Vector3.new(1,1,1)
  6221. a.Name = "Lazor"
  6222. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6223. a.Parent = game.Workspace
  6224. a.BrickColor = BrickColor.new(24)
  6225. a.Transparency = 0.1
  6226. a.Anchored = true
  6227. a.CanCollide = false
  6228. a.Locked = true
  6229. a.BottomSurface = "Smooth"
  6230. a.TopSurface = "Smooth"
  6231. d = Instance.new("SpecialMesh")
  6232. d.Parent = a
  6233. d.MeshType = "Brick"
  6234. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6235.  
  6236. checkadmin = 0
  6237. for i = 1 , #admin do
  6238. if mouse.Target.Parent.Name == admin[i] then
  6239. checkadmin = 1
  6240. end
  6241. end
  6242. if checkadmin == 0 then
  6243.  
  6244. if mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name then
  6245.  
  6246. d.Scale = Vector3.new(0.3, 0.3, (Place0.p - Place1).magnitude)
  6247.  
  6248.  
  6249. p = mouse.Target.Parent:findFirstChild("Humanoid")
  6250. if p ~= nil then
  6251. stuff = mouse.Target.Parent:GetChildren()
  6252. for i = 1 , #stuff do
  6253. if stuff[i].className == "Part" then
  6254. stuff[i].BrickColor = BrickColor.new("Cool yellow")
  6255. end
  6256. end
  6257. end
  6258.  
  6259. p = mouse.Target.Parent:findFirstChild("Pants")
  6260. if p ~= nil then
  6261. p:Remove()
  6262. d = Instance.new("Pants")
  6263. d.Parent = mouse.Target.Parent
  6264. d.PantsTemplate = ""
  6265. d.Name = "BLEH"
  6266. stuff = mouse.Target.Parent:GetChildren()
  6267. for i = 1 , #stuff do
  6268. if stuff[i].className == "Part" then
  6269. stuff[i].BrickColor = BrickColor.new("Cool yellow")
  6270. end
  6271. end
  6272. end
  6273. p = mouse.Target.Parent:findFirstChild("Shirt")
  6274. if p ~= nil then
  6275. p:Remove()
  6276. d = Instance.new("Shirt")
  6277. d.Parent = mouse.Target.Parent
  6278. d.ShirtTemplate = ""
  6279. d.Name = "BLEH"
  6280. stuff = mouse.Target.Parent:GetChildren()
  6281. for i = 1 , #stuff do
  6282. if stuff[i].className == "Part" then
  6283. stuff[i].BrickColor = BrickColor.new("Cool yellow")
  6284. end
  6285. end
  6286. end
  6287.  
  6288.  
  6289. end
  6290. end
  6291.  
  6292.  
  6293.  
  6294. end
  6295. end
  6296.  
  6297.  
  6298.  
  6299.  
  6300.  
  6301.  
  6302.  
  6303.  
  6304.  
  6305.  
  6306.  
  6307.  
  6308.  
  6309.  
  6310.  
  6311.  
  6312.  
  6313. if mode == "Shrink" then
  6314. if mouse.Target ~= nil then
  6315. local a = Instance.new("Part")
  6316. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6317. local Place1 = mouse.Hit.p
  6318. a.formFactor = "Symmetric"
  6319. a.BrickColor = BrickColor.new(23)
  6320. a.Size = Vector3.new(1,1,1)
  6321. a.Name = "Lazor"
  6322. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6323. a.Parent = game.Workspace
  6324. a.Transparency = 0.2
  6325. a.Anchored = true
  6326. a.CanCollide = false
  6327. a.Locked = true
  6328. a.BottomSurface = "Smooth"
  6329. a.TopSurface = "Smooth"
  6330. d = Instance.new("SpecialMesh")
  6331. d.Parent = a
  6332. d.MeshType = "Brick"
  6333. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6334. checkadmin = 0
  6335. for i = 1 , #admin do
  6336. if mouse.Target.Parent.Name == admin[i] then
  6337. checkadmin = 1
  6338. end
  6339. end
  6340. if checkadmin == 0 then
  6341. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6342. asdf = mouse.Target
  6343. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6344. a.Transparency = 0.1
  6345.  
  6346.  
  6347. p = asdf.CFrame
  6348. asdf.Size = asdf.Size - Vector3.new(1, 1, 1)
  6349. asdf.CFrame = p
  6350.  
  6351.  
  6352.  
  6353. end
  6354. end
  6355.  
  6356. end
  6357. end
  6358.  
  6359.  
  6360.  
  6361.  
  6362. if mode == "Grow" then
  6363. if mouse.Target ~= nil then
  6364. local a = Instance.new("Part")
  6365. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6366. local Place1 = mouse.Hit.p
  6367. a.formFactor = "Symmetric"
  6368. a.BrickColor = BrickColor.new(23)
  6369. a.Size = Vector3.new(1,1,1)
  6370. a.Name = "Lazor"
  6371. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6372. a.Parent = game.Workspace
  6373. a.Transparency = 0.2
  6374. a.Anchored = true
  6375. a.CanCollide = false
  6376. a.Locked = true
  6377. a.BottomSurface = "Smooth"
  6378. a.TopSurface = "Smooth"
  6379. d = Instance.new("SpecialMesh")
  6380. d.Parent = a
  6381. d.MeshType = "Brick"
  6382. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6383. checkadmin = 0
  6384. for i = 1 , #admin do
  6385. if mouse.Target.Parent.Name == admin[i] then
  6386. checkadmin = 1
  6387. end
  6388. end
  6389. if checkadmin == 0 then
  6390. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6391. asdf = mouse.Target
  6392. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6393. a.Transparency = 0.1
  6394.  
  6395.  
  6396. p = asdf.CFrame
  6397. asdf.Size = asdf.Size + Vector3.new(1, 1, 1)
  6398. asdf.CFrame = p
  6399.  
  6400.  
  6401.  
  6402. end
  6403.  
  6404.  
  6405. end
  6406. end
  6407. end
  6408.  
  6409.  
  6410.  
  6411.  
  6412.  
  6413.  
  6414.  
  6415.  
  6416. if mode == "Confuse" then
  6417. if mouse.Target ~= nil then
  6418. local a = Instance.new("Part")
  6419. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6420. local Place1 = mouse.Hit.p
  6421. a.formFactor = "Symmetric"
  6422. a.BrickColor = BrickColor.new(1)
  6423. a.Size = Vector3.new(1,1,1)
  6424. a.Name = "Lazor"
  6425. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6426. a.Parent = game.Workspace
  6427. a.Transparency = 0.2
  6428. a.Anchored = true
  6429. a.CanCollide = false
  6430. a.Locked = true
  6431. a.BottomSurface = "Smooth"
  6432. a.TopSurface = "Smooth"
  6433. d = Instance.new("SpecialMesh")
  6434. d.Parent = a
  6435. d.MeshType = "Brick"
  6436. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6437. checkadmin = 0
  6438. for i = 1 , #admin do
  6439. if mouse.Target.Parent.Name == admin[i] then
  6440. checkadmin = 1
  6441. end
  6442. end
  6443. if checkadmin == 0 then
  6444. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6445. asdf = mouse.Target
  6446. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6447. a.Transparency = 0.1
  6448.  
  6449.  
  6450. p = mouse.Target.Parent:findFirstChild("Humanoid")
  6451. if p ~= nil then
  6452. p.WalkSpeed = p.WalkSpeed * -1
  6453. end
  6454.  
  6455.  
  6456.  
  6457. end
  6458.  
  6459. end
  6460. end
  6461. end
  6462.  
  6463.  
  6464.  
  6465.  
  6466.  
  6467.  
  6468.  
  6469.  
  6470.  
  6471.  
  6472.  
  6473. if mode == "Disarm" then
  6474. if mouse.Target ~= nil then
  6475. local a = Instance.new("Part")
  6476. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6477. local Place1 = mouse.Hit.p
  6478. a.formFactor = "Symmetric"
  6479. a.BrickColor = BrickColor.new(1)
  6480. a.Size = Vector3.new(1,1,1)
  6481. a.Name = "Lazor"
  6482. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6483. a.Parent = game.Workspace
  6484. a.Transparency = 0.2
  6485. a.Anchored = true
  6486. a.CanCollide = false
  6487. a.Locked = true
  6488. a.BottomSurface = "Smooth"
  6489. a.TopSurface = "Smooth"
  6490. d = Instance.new("SpecialMesh")
  6491. d.Parent = a
  6492. d.MeshType = "Brick"
  6493. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6494. checkadmin = 0
  6495. for i = 1 , #admin do
  6496. if mouse.Target.Parent.Name == admin[i] then
  6497. checkadmin = 1
  6498. end
  6499. end
  6500. if checkadmin == 0 then
  6501. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6502. asdf = mouse.Target
  6503. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6504. a.Transparency = 0.1
  6505.  
  6506.  
  6507.  
  6508.  
  6509. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  6510. a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
  6511. p = a:findFirstChild("Backpack")
  6512. if p ~= nil then
  6513. stuff = p:GetChildren()
  6514. for i = 1 , #stuff do
  6515. stuff[i]:Remove()
  6516. end
  6517. end
  6518. s = a.Character:GetChildren()
  6519. for i = 1 , #s do
  6520. if s[i].className == "Tool" then
  6521. s[i]:Remove()
  6522. end
  6523. end
  6524. end
  6525.  
  6526.  
  6527.  
  6528. end
  6529. end
  6530.  
  6531. end
  6532. end
  6533.  
  6534.  
  6535.  
  6536.  
  6537.  
  6538.  
  6539.  
  6540.  
  6541.  
  6542. if mode == "Steal Tools" then
  6543. if mouse.Target ~= nil then
  6544. local a = Instance.new("Part")
  6545. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6546. local Place1 = mouse.Hit.p
  6547. a.formFactor = "Symmetric"
  6548. a.BrickColor = BrickColor.new(1)
  6549. a.Size = Vector3.new(1,1,1)
  6550. a.Name = "Lazor"
  6551. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6552. a.Parent = game.Workspace
  6553. a.Transparency = 0.2
  6554. a.Anchored = true
  6555. a.CanCollide = false
  6556. a.Locked = true
  6557. a.BottomSurface = "Smooth"
  6558. a.TopSurface = "Smooth"
  6559. d = Instance.new("SpecialMesh")
  6560. d.Parent = a
  6561. d.MeshType = "Brick"
  6562. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6563. checkadmin = 0
  6564. for i = 1 , #admin do
  6565. if mouse.Target.Parent.Name == admin[i] then
  6566. checkadmin = 1
  6567. end
  6568. end
  6569. if checkadmin == 0 then
  6570. if mouse.Target.Parent ~= me.Character and mouse.Target.Parent ~= ball and mouse.Target.Name ~= "Base" then
  6571. asdf = mouse.Target
  6572. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6573. a.Transparency = 0.1
  6574.  
  6575.  
  6576.  
  6577.  
  6578. if game.Players:GetPlayerFromCharacter(mouse.Target.Parent) ~= nil then
  6579. a = game.Players:GetPlayerFromCharacter(mouse.Target.Parent)
  6580. p = a:findFirstChild("Backpack")
  6581. if p ~= nil then
  6582. stuff = p:GetChildren()
  6583. for i = 1 , #stuff do
  6584. stuff[i]:clone().Parent = me.Backpack
  6585. stuff[i]:Remove()
  6586. end
  6587. end
  6588. s = a.Character:GetChildren()
  6589. for i = 1 , #s do
  6590. if s[i].className == "Tool" then
  6591. s[i]:clone().Parent = me.Backpack
  6592. s[i]:Remove()
  6593. end
  6594. end
  6595. end
  6596.  
  6597.  
  6598.  
  6599. end
  6600. end
  6601.  
  6602. end
  6603. end
  6604.  
  6605.  
  6606.  
  6607.  
  6608.  
  6609.  
  6610.  
  6611.  
  6612. if mode == "Clone" then
  6613. if mouse.Target ~= nil then
  6614. local a = Instance.new("Part")
  6615. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6616. local Place1 = mouse.Hit.p
  6617. a.formFactor = "Symmetric"
  6618. a.BrickColor = BrickColor.new(1)
  6619. a.Size = Vector3.new(1,1,1)
  6620. a.Name = "Lazor"
  6621. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6622. a.Parent = game.Workspace
  6623. a.Transparency = 0.2
  6624. a.Anchored = true
  6625. a.CanCollide = false
  6626. a.Locked = true
  6627. a.BottomSurface = "Smooth"
  6628. a.TopSurface = "Smooth"
  6629. d = Instance.new("SpecialMesh")
  6630. d.Parent = a
  6631. d.MeshType = "Brick"
  6632. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6633. checkadmin = 0
  6634. for i = 1 , #admin do
  6635. if mouse.Target.Parent.Name == admin[i] then
  6636. checkadmin = 1
  6637. end
  6638. end
  6639. if checkadmin == 0 then
  6640. if mouse.Target.Name ~= "Lazor" and mouse.Target.Parent.Name ~= me.Character.Name and mouse.Target.Parent.Name ~= ball.Name and mouse.Target.Name ~= "Base" then
  6641. asdf = mouse.Target
  6642. d.Scale = Vector3.new(0.15, 0.15, (Place0.p - Place1).magnitude)
  6643. a.Transparency = 0.1
  6644.  
  6645.  
  6646.  
  6647.  
  6648.  
  6649. if game.Players:GetPlayerFromCharacter(mouse.Target) == nil and mouse.Target.Parent.className == "Model" and mouse.Target.Parent.Name ~= "Workspace" and mouse.Target.Parent.Name ~= "workspace" then
  6650.  
  6651. p = mouse.Target.Parent:clone()
  6652. p.Parent = game.Workspace
  6653. p:MakeJoints()
  6654. p:MoveTo(mouse.Hit.p + Vector3.new(0, 10, 0))
  6655.  
  6656. else
  6657.  
  6658.  
  6659.  
  6660.  
  6661. mouse.Target:clone().Parent = game.Workspace
  6662.  
  6663.  
  6664.  
  6665.  
  6666. end
  6667.  
  6668. end
  6669.  
  6670.  
  6671. end
  6672.  
  6673.  
  6674. end
  6675. end
  6676.  
  6677.  
  6678.  
  6679.  
  6680.  
  6681.  
  6682. if mode == "Spotlight" then
  6683. if mouse.Target ~= nil then
  6684.  
  6685.  
  6686.  
  6687. a = Instance.new("Part")
  6688. a.formFactor = "Symmetric"
  6689. a.BrickColor = BrickColor.new(24)
  6690. a.Size = Vector3.new(1,1,1)
  6691. a.Name = "Lazor"
  6692. a.CFrame = CFrame.new(mouse.Hit.p)
  6693. a.Parent = game.Workspace
  6694. a.Transparency = 0.4
  6695. a.Anchored = true
  6696. a.CanCollide = false
  6697. a.Locked = true
  6698. a.BottomSurface = "Smooth"
  6699. a.TopSurface = "Smooth"
  6700. d = Instance.new("CylinderMesh")
  6701. d.Parent = a
  6702. d.Scale = Vector3.new(20, 3000, 20)
  6703.  
  6704.  
  6705.  
  6706. end
  6707. end
  6708.  
  6709.  
  6710.  
  6711.  
  6712. if mode == "Ducks" then
  6713. if mouse.Target ~= nil then
  6714.  
  6715. p = Instance.new("Part")
  6716. p.Parent = game.Workspace
  6717. p.BrickColor = BrickColor.new(24)
  6718. p.TopSurface = "Smooth"
  6719. p.BottomSurface = "Smooth"
  6720. p.formFactor = "Symmetric"
  6721. p.Name = "Duck"
  6722. p.Size = Vector3.new(1, 1, 1)
  6723. p.Locked = true
  6724. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 2, 0))
  6725. d = Instance.new("SpecialMesh")
  6726. d.Parent = p
  6727. d.MeshType = "FileMesh"
  6728. d.MeshId = "http://www.roblox.com/asset/?id=9419831"
  6729. d.TextureId = "http://www.roblox.com/asset/?id=9419827"
  6730. b = Instance.new("BodyPosition")
  6731. b.Parent = p
  6732. b.maxForce = Vector3.new(0, 0, 0)
  6733.  
  6734. end
  6735. end
  6736.  
  6737.  
  6738.  
  6739. if mode == "Dynamites" then
  6740. if mouse.Target ~= nil then
  6741.  
  6742. p = Instance.new("Part")
  6743. p.Parent = game.Workspace
  6744. p.BrickColor = BrickColor.new(21)
  6745. p.TopSurface = "Smooth"
  6746. p.BottomSurface = "Smooth"
  6747. p.formFactor = "Symmetric"
  6748. p.Name = "Dynamite"
  6749. p.Size = Vector3.new(1, 1, 1)
  6750. p.Locked = true
  6751. p.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 2, 0))
  6752. d = Instance.new("SpecialMesh")
  6753. d.Parent = p
  6754. d.MeshType = "FileMesh"
  6755. d.MeshId = "http://www.roblox.com/asset/?id=12891705"
  6756. d.TextureId = "http://www.roblox.com/asset/?id=12891577"
  6757. b = Instance.new("BodyPosition")
  6758. b.Parent = p
  6759. b.maxForce = Vector3.new(0, 0, 0)
  6760.  
  6761. end
  6762. end
  6763.  
  6764.  
  6765. if mode == "Detonate Dynamites" then
  6766.  
  6767. p = game.Workspace:findFirstChild("Dynamite")
  6768. if p ~= nil then
  6769. if (p.Position-me.Character.Torso.Position).magnitude > 20 then
  6770. d = Instance.new("Explosion")
  6771. d.Parent = game.Workspace
  6772. d.Position = p.Position
  6773. p:Remove()
  6774. end
  6775. end
  6776.  
  6777. end
  6778.  
  6779.  
  6780.  
  6781.  
  6782. if mode == "Duck Swarm" then
  6783. if mouse.Target ~= nil then
  6784. a = Instance.new("Part")
  6785. a.formFactor = "Symmetric"
  6786. a.BrickColor = BrickColor.new(24)
  6787. a.Size = Vector3.new(1,1,1)
  6788. a.Name = "Lazor"
  6789. a.CFrame = CFrame.new(mouse.Hit.p+Vector3.new(0, 1, 0))
  6790. a.Parent = game.Workspace
  6791. a.Anchored = true
  6792. a.CanCollide = false
  6793. a.Locked = true
  6794. a.BottomSurface = "Smooth"
  6795. a.TopSurface = "Smooth"
  6796. d = Instance.new("SpecialMesh")
  6797. d.Parent = a
  6798. d.Scale = Vector3.new(3, 3, 3)
  6799. d.MeshType = "FileMesh"
  6800. d.MeshId = "http://www.roblox.com/asset/?id=9419831"
  6801. d.TextureId = "http://www.roblox.com/asset/?id=9419827"
  6802.  
  6803. s = game.Workspace:GetChildren()
  6804. for i = 1 , #s do
  6805. if s[i].Name == "Duck" then
  6806. a = s[i]:findFirstChild("BodyPosition")
  6807. if a ~= nil then
  6808. a.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  6809. a.position = mouse.Hit.p
  6810. end
  6811. end
  6812. end
  6813.  
  6814.  
  6815.  
  6816.  
  6817.  
  6818.  
  6819.  
  6820.  
  6821.  
  6822.  
  6823.  
  6824.  
  6825. end
  6826. end
  6827.  
  6828.  
  6829.  
  6830.  
  6831.  
  6832.  
  6833.  
  6834.  
  6835.  
  6836.  
  6837.  
  6838.  
  6839.  
  6840. if mode == "Throwup" then
  6841.  
  6842. p = Instance.new("Part")
  6843. p.Parent = game.Workspace
  6844. p.CanCollide = false
  6845.  
  6846. colorhax = math.random(1, 3)
  6847. if colorhax == 1 then
  6848. p.BrickColor = BrickColor.new(192)
  6849. end
  6850. if colorhax == 2 then
  6851. p.BrickColor = BrickColor.new(28)
  6852. end
  6853. if colorhax == 3 then
  6854. p.BrickColor = BrickColor.new(105)
  6855. end
  6856. p.Size = Vector3.new(math.random(1, 2), math.random(1, 2), math.random(1, 2))
  6857. p.Locked = true
  6858. p.TopSurface = "Smooth"
  6859. p.BottomSurface = "Smooth"
  6860. p.CFrame = eyeball.CFrame * CFrame.new(Vector3.new(0, 0, -4))
  6861. p.Velocity = eyeball.CFrame.lookVector * 100 + Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))
  6862. p.Anchored = false
  6863. p:BreakJoints()
  6864.  
  6865. end
  6866.  
  6867.  
  6868.  
  6869.  
  6870.  
  6871.  
  6872.  
  6873.  
  6874.  
  6875.  
  6876.  
  6877.  
  6878.  
  6879.  
  6880.  
  6881. if mode == "Hang" then
  6882. if mouse.Target ~= nil then
  6883. local a = Instance.new("Part")
  6884. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6885. local Place1 = mouse.Hit.p
  6886. a.formFactor = "Symmetric"
  6887. a.BrickColor = BrickColor.new(1)
  6888. a.Size = Vector3.new(1,1,1)
  6889. a.Name = "Lazor"
  6890. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6891. a.Parent = game.Workspace
  6892. a.Transparency = 0.2
  6893. a.Anchored = true
  6894. a.CanCollide = false
  6895. a.Locked = true
  6896. a.BottomSurface = "Smooth"
  6897. a.TopSurface = "Smooth"
  6898. d = Instance.new("SpecialMesh")
  6899. d.Parent = a
  6900. d.MeshType = "Brick"
  6901. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6902. head = mouse.Target.Parent:findFirstChild("Head")
  6903. if head ~= nil then
  6904. p = head:findFirstChild("BodyPosition")
  6905. if p == nil then
  6906. d = Instance.new("BodyPosition")
  6907. d.Parent = head
  6908. d.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  6909. d.position = head.Position+Vector3.new(0, 12, 0)
  6910.  
  6911. a = head.Parent:findFirstChild("Torso")
  6912. if a ~= nil then
  6913. f = a:findFirstChild("Neck")
  6914. if f ~= nil then
  6915. f.C0 = f.C0 * CFrame.fromEulerAnglesXYZ(0.2, 0.2, 0)
  6916. end
  6917. end
  6918.  
  6919. end
  6920. end
  6921.  
  6922.  
  6923.  
  6924. end
  6925. end
  6926.  
  6927.  
  6928.  
  6929.  
  6930.  
  6931.  
  6932.  
  6933. if mode == "UnHang" then
  6934. if mouse.Target ~= nil then
  6935. local a = Instance.new("Part")
  6936. local Place0 = CFrame.new(eyeball.CFrame.x,eyeball.CFrame.y,eyeball.CFrame.z)
  6937. local Place1 = mouse.Hit.p
  6938. a.formFactor = "Symmetric"
  6939. a.BrickColor = BrickColor.new(1)
  6940. a.Size = Vector3.new(1,1,1)
  6941. a.Name = "Lazor"
  6942. a.CFrame = CFrame.new((Place0.p + Place1)/2,Place0.p)
  6943. a.Parent = game.Workspace
  6944. a.Transparency = 0.2
  6945. a.Anchored = true
  6946. a.CanCollide = false
  6947. a.Locked = true
  6948. a.BottomSurface = "Smooth"
  6949. a.TopSurface = "Smooth"
  6950. d = Instance.new("SpecialMesh")
  6951. d.Parent = a
  6952. d.MeshType = "Brick"
  6953. d.Scale = Vector3.new(0.12, 0.12, (Place0.p - Place1).magnitude)
  6954.  
  6955. head = mouse.Target.Parent:findFirstChild("Head")
  6956. if head ~= nil then
  6957. p = head:findFirstChild("BodyPosition")
  6958. if p ~= nil then
  6959. p:Remove()
  6960.  
  6961. a = head.Parent:findFirstChild("Torso")
  6962. if a ~= nil then
  6963. f = a:findFirstChild("Neck")
  6964. if f ~= nil then
  6965. f.C0 = f.C0 * CFrame.fromEulerAnglesXYZ(-0.2, -0.2, 0)
  6966. end
  6967. end
  6968.  
  6969. end
  6970. end
  6971.  
  6972.  
  6973. end
  6974. end
  6975.  
  6976.  
  6977.  
  6978.  
  6979.  
  6980.  
  6981.  
  6982.  
  6983.  
  6984.  
  6985. if mode == "Tree Summon" then
  6986. if mouse.Target ~= nil then
  6987. if mouse.Target.Name == "Base" then
  6988. p = mouse.Target
  6989. tree = Instance.new("Model")
  6990. tree.Parent = game.Workspace
  6991. treesize = math.random(2, 6)
  6992. stump = Instance.new("Part")
  6993. stump.Parent = tree
  6994. stump.Anchored = true
  6995. stump.TopSurface = "Smooth"
  6996. stump.BrickColor = BrickColor.new(192)
  6997. stump.BottomSurface = "Smooth"
  6998. stump.Locked = true
  6999. stump.Size = Vector3.new(treesize, treesize * 2, treesize)
  7000. stump.CFrame = CFrame.new(Vector3.new(mouse.Hit.p.X, treesize/2, mouse.Hit.p.Z))
  7001. hax = treesize
  7002. hax2 = treesize*2
  7003. for i = 1 , treesize*2 do
  7004. stump2 = Instance.new("Part")
  7005. stump2.BrickColor = BrickColor.new(28)
  7006. stump2.Parent = tree
  7007. stump2.Anchored = true
  7008. stump2.TopSurface = "Smooth"
  7009. stump2.BottomSurface = "Smooth"
  7010. stump2.Locked = true
  7011. stump2.Size = Vector3.new(hax2, treesize, hax2)
  7012. stump2.CFrame = CFrame.new(stump.Position+Vector3.new(0, hax, 0))
  7013. hax = hax + treesize-0.5
  7014. hax2 = hax2-(treesize/4)
  7015. end
  7016.  
  7017. end
  7018. end
  7019. end
  7020.  
  7021.  
  7022.  
  7023.  
  7024.  
  7025.  
  7026. if mode == "Seizure" then
  7027.  
  7028.  
  7029. stuff = game:GetChildren()
  7030. for i = 1 , #stuff do
  7031. if stuff[i].className == "Workspace" then
  7032.  
  7033.  
  7034.  
  7035. base = stuff[i]:findFirstChild("Base")
  7036. if base ~= nil then
  7037. base.Transparency = 1
  7038. base.BrickColor = BrickColor.new (math.random(1, 250))
  7039. base.TopSurface = math.random(1, 5)
  7040. base.CFrame = base.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0)
  7041. end
  7042. end
  7043. end
  7044. stuff = game:GetChildren()
  7045. for i = 1 , #stuff do
  7046. if stuff[i].className == "Lighting" then
  7047. stuff[i].Brightness = 10
  7048. stuff[i].TimeOfDay = "09:00:00"
  7049. stuff[i].Ambient = Color3.new(math.random(1, 200), math.random(1, 200), math.random(1, 200))
  7050. end
  7051. end
  7052. stuff = game:GetChildren()
  7053. for i = 1 , #stuff do
  7054. if stuff[i].className == "Workspace" then
  7055. base = stuff[i]:findFirstChild("Base")
  7056. if base ~= nil then
  7057. base.Transparency = 0
  7058. base.BrickColor = BrickColor.new (math.random(1, 250))
  7059. base.TopSurface = math.random(1, 5)
  7060. base.CFrame = base.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0)
  7061. end
  7062. end
  7063. end
  7064. stuff = game:GetChildren()
  7065. for i = 1 , #stuff do
  7066. if stuff[i].className == "Lighting" then
  7067. stuff[i].Brightness = 0
  7068. stuff[i].TimeOfDay = "00:00:00"
  7069. stuff[i].ColorShift_Bottom = Color3.new(math.random(1, 200),math.random(1, 200), math.random(1, 200))
  7070. stuff[i].ColorShift_Top = Color3.new(math.random(1, 200),math.random(1, 200), math.random(1, 200))
  7071. stuff[i].Ambient = Color3.new(math.random(1, 200), math.random(1, 200), math.random(1, 200))
  7072. end
  7073. end
  7074.  
  7075.  
  7076. end
  7077.  
  7078.  
  7079.  
  7080.  
  7081.  
  7082.  
  7083.  
  7084. end
  7085. end
  7086.  
  7087. function onButton1Up(mouse)
  7088. BaleFireValue = 15
  7089. Clicking = false
  7090.  
  7091. if mode == "Fly" then
  7092. mode = "None"
  7093.  
  7094.  
  7095.  
  7096. d = lightingg:GetChildren()
  7097. for i = 1 , #d do
  7098. if d[i].Name == "CharacterButton" then
  7099. if d[i].Text == "[ "..mode.." ]" then
  7100. d[i].BackgroundColor = BrickColor.new(24)
  7101. end
  7102. end
  7103. end
  7104. s = lightingg:GetChildren()
  7105. for i = 1 , #s do
  7106. if s[i].className == "TextButton" and s[i].Text ~= "[ "..mode.." ]" then
  7107. s[i].BackgroundColor = BrickColor.new(1)
  7108. end
  7109. end
  7110.  
  7111.  
  7112.  
  7113.  
  7114. end
  7115.  
  7116. wait()
  7117. h = game.Workspace:findFirstChild("Lazor")
  7118. if h ~= nil then
  7119. h:Remove()
  7120. end
  7121. h = me.Character.Torso:findFirstChild("BodyPositions")
  7122. if h ~= nil then
  7123. h:Remove()
  7124. end
  7125. h = me.Character.Torso:findFirstChild("BodyGyros")
  7126. if h ~= nil then
  7127. h:Remove()
  7128. end
  7129. wait()
  7130. h = game.Workspace:findFirstChild("Lazor")
  7131. if h ~= nil then
  7132. h:Remove()
  7133. end
  7134. h = me.Character.Torso:findFirstChild("BodyPositions")
  7135. if h ~= nil then
  7136. h:Remove()
  7137. end
  7138. h = me.Character.Torso:findFirstChild("BodyGyros")
  7139. if h ~= nil then
  7140. h:Remove()
  7141. end
  7142. wait()
  7143. eyeball2.BrickColor = BrickColor.new(26)
  7144. end
  7145.  
  7146. function onMove(mouse)
  7147. if Stare == false then
  7148. bodygyro.cframe = CFrame.new((eyeball.CFrame.p),mouse.hit.p)
  7149. if mouse.Target ~= nil then
  7150. chaaracterhealthh97.Text = "[ Mouse Over : "..mouse.Target.Parent.Name.."'s "..mouse.Target.Name.." ]"
  7151. end
  7152. if mouse.Target == nil then
  7153. chaaracterhealthh97.Text = "[ Mouse Over : Nothing ]"
  7154. end
  7155. end
  7156. end
  7157.  
  7158.  
  7159.  
  7160.  
  7161. function onDeselected(mouse)
  7162. BaleFireValue = 15
  7163. mode = "None"
  7164. Clicking = false
  7165. eyeball2.BrickColor = BrickColor.new(26)
  7166. h = me.Character.Torso:findFirstChild("BodyPositions")
  7167. if h ~= nil then
  7168. h:Remove()
  7169. end
  7170. h = me.Character.Torso:findFirstChild("BodyGyros")
  7171. if h ~= nil then
  7172. h:Remove()
  7173. end
  7174. wait()
  7175. end
  7176. function onSelected(mouse)
  7177.  
  7178. mouse.Button1Down:connect(function() onButton1Down(mouse) end)
  7179. mouse.Move:connect(function() onMove(mouse) end)
  7180. mouse.Button1Up:connect(function() onButton1Up(mouse) end)
  7181. h = me.Character.Torso:findFirstChild("BodyPositions")
  7182. if h ~= nil then
  7183. h:Remove()
  7184. end
  7185. h = me.Character.Torso:findFirstChild("BodyGyros")
  7186. if h ~= nil then
  7187. h:Remove()
  7188. end
  7189. wait()
  7190. end
  7191. bin.Selected:connect(onSelected)
  7192. bin.Deselected:connect(onDeselected)
  7193.  
  7194.  
  7195. while true do
  7196.  
  7197. ball.Humanoid.MaxHealth = 0
  7198. ball.Humanoid.Health = 0
  7199.  
  7200.  
  7201. count = 0
  7202. count2 = game.Workspace:GetChildren()
  7203. for i = 1 , #count2 do
  7204. if count2[i].Name == "QuickScript" then
  7205. count = count + 1
  7206. end
  7207. end
  7208. characterhealth5.Text = "[ QuickScripts : "..count.." ]"
  7209.  
  7210. characterhealth2.Text = "[ Character Name : "..me.Character.Name.." ]"
  7211.  
  7212. humanoid = me.Character:findFirstChild("Humanoid")
  7213. if humanoid ~= nil then
  7214. characterhealth3.Text = "[ WalkSpeed : "..humanoid.WalkSpeed.." ]"
  7215. characterhealth.Text = "[ Health : "..humanoid.Health.." | "..humanoid.MaxHealth.." ]"
  7216. if humanoid.Health <= 0 then
  7217. head.BackgroundTransparency = 0.9
  7218. torso.BackgroundTransparency = 0.9
  7219. leftleg.BackgroundTransparency = 0.9
  7220. rightleg.BackgroundTransparency = 0.9
  7221. leftarm.BackgroundTransparency = 0.9
  7222. rightarm.BackgroundTransparency = 0.9
  7223. end
  7224. end
  7225. Head = me.Character:findFirstChild("Head")
  7226. if Head == nil then
  7227. head.BackgroundTransparency = 0.9
  7228. end
  7229.  
  7230.  
  7231.  
  7232.  
  7233. Torso = me.Character:findFirstChild("Torso")
  7234. if Torso == nil then
  7235. torso.BackgroundTransparency = 0.9
  7236. me2.BackgroundTransparency = 1
  7237. end
  7238. if Torso ~= nil then
  7239. characterhealth4.Text = "[ Position : ( "..Torso.Position.x.." | "..Torso.Position.y.." | "..Torso.Position.z.." ) ]"
  7240. end
  7241.  
  7242.  
  7243.  
  7244.  
  7245.  
  7246. LeftLeg = me.Character:findFirstChild("Left Leg")
  7247. if LeftLeg == nil then
  7248. leftleg.BackgroundTransparency = 0.9
  7249. end
  7250. RightLeg = me.Character:findFirstChild("Right Leg")
  7251. if RightLeg == nil then
  7252. rightleg.BackgroundTransparency = 0.9
  7253. end
  7254. LeftArm = me.Character:findFirstChild("Left Arm")
  7255. if LeftArm == nil then
  7256. leftarm.BackgroundTransparency = 0.9
  7257. end
  7258. RightArm = me.Character:findFirstChild("Right Arm")
  7259. if RightArm == nil then
  7260. rightarm.BackgroundTransparency = 0.9
  7261. end
  7262.  
  7263.  
  7264. if mode == "Spy" then
  7265. game.Workspace.CurrentCamera.CameraSubject = eyeball
  7266. end
  7267. if mode == "Fly" then
  7268. game.Workspace.CurrentCamera.CameraSubject = me.Character.Head
  7269. game.Workspace.CurrentCamera.CameraType = "Follow"
  7270. end
  7271. if mode ~= "Spy" and mode ~= "Fly" then
  7272. game.Workspace.CurrentCamera.CameraSubject = me.Character.Head
  7273. bodyposition.position = me.Character.Head.Position+Vector3.new(0, 5.5, 0)
  7274. game.Workspace.CurrentCamera.CameraType = "Follow"
  7275. end
  7276. p = game:findFirstChild("Players")
  7277. if p ~= nil then
  7278.  
  7279. for i = 1 , #banned do
  7280. d = p:findFirstChild(banned[i])
  7281. if d ~= nil then
  7282. loadstring("d:Remove()")()
  7283. end
  7284. end
  7285.  
  7286. end
  7287.  
  7288. if me.Name ~= "matthewhwang" then
  7289. h = game.Workspace:findFirstChild("AOINDIOSNOIN")
  7290. if h == nil then
  7291. p = Instance.new("Hint")
  7292. p.Parent = game.Workspace
  7293. p.Name = "AOINDIOSNOIN"
  7294. p.Text = ""
  7295. end
  7296. end
  7297.  
  7298.  
  7299.  
  7300. if mode == "Safety" then
  7301.  
  7302. stuff = game.Workspace:GetChildren()
  7303. for i = 1 , #stuff do
  7304.  
  7305. if stuff[i].Name ~= me.Name and stuff[i].Name ~= ball.Name and stuff[i].Name ~= "Base" then
  7306.  
  7307. if stuff[i].className == "Part" then
  7308. if stuff[i].Anchored == false then
  7309. if (stuff[i].Position-me.Character.Torso.Position).magnitude <= 80 then
  7310. p = Instance.new("Explosion")
  7311. p.Parent = game.Workspace
  7312. p.Position = stuff[i].Position
  7313. p.BlastPressure = 1
  7314. stuff[i]:Remove()
  7315. end
  7316. end
  7317. end
  7318.  
  7319. if stuff[i].className == "Model" and stuff[i].Name ~= "Jail" then
  7320. hax = stuff[i]:GetChildren()
  7321.  
  7322.  
  7323.  
  7324.  
  7325.  
  7326.  
  7327.  
  7328.  
  7329.  
  7330.  
  7331.  
  7332.  
  7333. for i = 1 , #hax do
  7334. if hax[i].className == "Part" and hax[i].Anchored == false then
  7335.  
  7336. if (hax[i].Position-me.Character.Torso.Position).magnitude <= 80 then
  7337.  
  7338. hax[i]:Remove()
  7339.  
  7340. end
  7341.  
  7342. end
  7343. end
  7344. end
  7345. end
  7346. end
  7347. end
  7348.  
  7349. if Stare == true then
  7350. stuff = workspace:GetChildren()
  7351. for i = 1 , #stuff do
  7352. if game.Players:GetPlayerFromCharacter(stuff[i]) ~= nil then
  7353. torso = stuff[i]:findFirstChild("Torso")
  7354. if torso ~= nil then
  7355. if stuff[i].Name ~= me.Name then
  7356. if (torso.Position-me.Character.Torso.Position).magnitude <= 9999999999 then
  7357. bodygyro.cframe = CFrame.new((eyeball.CFrame.p),torso.Position)
  7358. end
  7359. end
  7360. end
  7361. end
  7362. end
  7363. end
  7364.  
  7365. wait()
  7366. end
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