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- **Simple Kill Feed** Gives you a simple looking kill UI of various kill events. Also can you let display PVP kills in attackers and victims chat.
- Feed:
- ![](https://i.imgur.com/WYrxSyI.png)
- Chat:
- ![](https://i.imgur.com/AlAXL9W.png)
- ## Commands
- * `/feed` -- Toggle kill feed off and on individually
- ## Configuration
- ```json
- {
- "Show suicides in KillFeed (Default: true)": true,
- "Show radiation kills in KillFeed (Default: true)": true,
- "Chat Icon Id (Steam profile ID)": 76561197960839785,
- "Max messages in feed (Default: 5)": 5,
- "Max player name length in feed (Default: 18)": 18,
- "Feed message TTL in seconds (Default: 7)": 7,
- "Allow kill messages in chat along with kill feed": true,
- "Height ident (space between messages). Default: 0.0185": 0.0185,
- "Feed Position - Anchor Max. (Default: 0.995 0.986": "0.995 0.986",
- "Feed Position - Anchor Min. (Default: 0.723 0.964": "0.723 0.964",
- "Font size of kill feed (Default: 12)": 12,
- "Outline Text Size (Default: 0.5 0.5)": "0.5 0.5",
- "Default color for distance (if too far from any from the list). Default: #FF8000": "#FF8000",
- "Distance Colors List (Certain color will apply if distance is <= than specified)": [
- {
- "DistanceThreshold": 50,
- "Color": "#FFFFFF"
- },
- {
- "DistanceThreshold": 100,
- "Color": "#91D6FF"
- },
- {
- "DistanceThreshold": 150,
- "Color": "#FFFF00"
- }
- ],
- "Remove Entitys that should not shown in KillFeed": [
- "AutoTurret",
- "FlameTurret",
- "GunTrap",
- "Landmine",
- "BearTrap",
- "BaseHelicopter",
- "BradleyAPC"
- ],
- "Custom Weapon Names, you can add more!": {
- "Assault Rifle": "Ak-47",
- "LR-300 Assault Rifle": "LR-300",
- "L96 Rifle": "L96",
- "Bolt Action Rifle": "Bolt",
- "Semi-Automatic Rifle": "Semi-AR",
- "Semi-Automatic Pistol": "Semi-AP",
- "Spas-12 Shotgun": "Spas-12",
- "M92 Pistol": "M92"
- }
- }
- ```
- ## Localization
- ```json
- {
- "MsgAttacker": "You killed <color=#ff686b>{0}</color> from {1}m in <color=#ff686b>{2}</color>.",
- "MsgVictim": "<color=#ff686b>{0}</color> killed you from {1}m with their {2} to <color=#ff686b>{3}</color>.",
- "MsgFeedKill": "<color=#00ff00>{0}</color> killed <color=#ff686b>{1}</color>, <color=#ff686b>{2}</color>, <color=#ff686b>{3}</color><color={4}>({5}m)</color>",
- "MsgAtkWounded": "You wounded <color=#ff686b>{0}</color> till death.",
- "MsgVictimWounded": "<color=#ff686b>{0}</color> has wounded you till death.",
- "MsgFeedWounded": "<color=#00ff00>{0}</color> finished <color=#ff686b>{1}</color>",
- "MsgAttackerBlown": "You blown <color=#ff686b>{0}</color>!",
- "MsgVictimBlown": "<color=#ff686b>{0}</color> has blown you!",
- "MsgFeedBlown": "<color=#00ff00>{0}</color> blown up <color=#ff686b>{1}</color>",
- "MsgAtkBurned": "You burned <color=#ff686b>{0}</color> alive!",
- "MsgVictimBurned": "<color=#ff686b>{0}</color> has burned you alive!",
- "MsgFeedBurned": "<color=#00ff00>{0}</color> burned <color=#ff686b>{1}</color>",
- "MsgFeedKillBaseHelicopter": "<color=#ff686b>{0}</color> was killed by <color=orange>Helicopter</color>",
- "MsgFeedKillBradleyAPC": "<color=#ff686b>{0}</color> was killed by <color=orange>APC</color>",
- "MsgFeedKillAutoTurret": "<color=#ff686b>{0}</color> was killed by <color=orange>Auto Turret</color>",
- "MsgFeedKillFlameTurret": "<color=#ff686b>{0}</color> got burned down by a <color=orange>Flame Turret</color>",
- "MsgFeedKillGunTrap": "<color=#ff686b>{0}</color> was killed by <color=orange>Shotgun Trap</color>",
- "MsgFeedKillBearTrap": "<color=#ff686b>{0}</color> was killed by <color=orange>Bear Trap</color>",
- "MsgFeedKillLandmine": "<color=#ff686b>{0}</color> got blown up by a <color=orange>Landmine</color>",
- "MsgFeedKillSuicide": "<color=#ff686b>{0}</color> committed <color=orange>Suicide</color>",
- "MsgFeedKillRadiation": "<color=#ff686b>{0}</color> died to <color=orange>Radiation</color>",
- "Enabled": "KillFeed Enabled",
- "Disabled": "KillFeed Disabled"
- }
- ```
- ## Plugin Data
- This Plugin saves a data file under **oxide/data/SimpleKillFeed.data**.
- This file contains player IDs who have disabled the kill feed.
- ## Credits
- * **[Def](https://umod.org/user/IDef)** - Initial development.
- * **[Lucky Luciano](https://umod.org/user/CosaNostra)** - Testing, Development and polishing.
- * **[Sensei](https://umod.org/user/Sensei)** - For the icon.
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