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Dec 4th, 2018
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  1. //Player TextDraws:
  2.  
  3.  
  4. new PlayerText:TDEditor_PTD[MAX_PLAYERS][49];
  5.  
  6. TDEditor_PTD[playerid][0] = CreatePlayerTextDraw(playerid, 218.777832, 84.315544, "LD_SPAC:white");
  7. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][0], 0.000000, 0.000000);
  8. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][0], 202.000000, 291.000000);
  9. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][0], 1);
  10. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][0], 255);
  11. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  12. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][0], 0);
  13. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][0], 255);
  14. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][0], 4);
  15. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][0], 0);
  16. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][0], 0);
  17.  
  18. TDEditor_PTD[playerid][1] = CreatePlayerTextDraw(playerid, 220.010894, 84.500030, "LD_SPAC:white");
  19. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][1], 0.000000, 0.000000);
  20. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][1], 0.699998, 290.472412);
  21. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][1], 1);
  22. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][1], -1476394753);
  23. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  24. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][1], 0);
  25. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][1], 255);
  26. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][1], 4);
  27. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][1], 0);
  28. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][1], 0);
  29.  
  30. TDEditor_PTD[playerid][2] = CreatePlayerTextDraw(playerid, 418.699981, 84.500030, "LD_SPAC:white");
  31. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][2], 0.000000, 0.000000);
  32. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][2], 0.699998, 290.472412);
  33. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][2], 1);
  34. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][2], -1476394753);
  35. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  36. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][2], 0);
  37. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][2], 255);
  38. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][2], 4);
  39. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][2], 0);
  40. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][2], 0);
  41.  
  42. TDEditor_PTD[playerid][3] = CreatePlayerTextDraw(playerid, 219.044540, 85.808891, "LD_SPAC:white");
  43. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][3], 0.000000, 0.000000);
  44. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][3], 201.520812, 0.399998);
  45. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][3], 1);
  46. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][3], -871230721);
  47. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  48. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][3], 0);
  49. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][3], 255);
  50. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][3], 4);
  51. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][3], 0);
  52. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][3], 0);
  53.  
  54. TDEditor_PTD[playerid][4] = CreatePlayerTextDraw(playerid, 219.044555, 373.047027, "LD_SPAC:white");
  55. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][4], 0.000000, 0.000000);
  56. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][4], 201.520812, 0.399998);
  57. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][4], 1);
  58. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][4], -871230721);
  59. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  60. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][4], 0);
  61. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][4], 255);
  62. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][4], 4);
  63. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][4], 0);
  64. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][4], 0);
  65.  
  66. TDEditor_PTD[playerid][5] = CreatePlayerTextDraw(playerid, 282.833679, 95.833297, "A_Z_Z_U_R_R_O");
  67. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][5], 0.291554, 1.366042);
  68. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][5], 1);
  69. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][5], -1476394753);
  70. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  71. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][5], 0);
  72. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][5], 255);
  73. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][5], 1);
  74. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][5], 1);
  75. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][5], 0);
  76.  
  77. TDEditor_PTD[playerid][6] = CreatePlayerTextDraw(playerid, 265.900054, 158.800231, "LD_SPAC:white");
  78. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][6], 0.000000, 0.000000);
  79. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][6], 106.000000, 16.159980);
  80. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][6], 1);
  81. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][6], -1476394753);
  82. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  83. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][6], 0);
  84. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][6], 255);
  85. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][6], 4);
  86. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][6], 0);
  87. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][6], 0);
  88.  
  89. TDEditor_PTD[playerid][7] = CreatePlayerTextDraw(playerid, 265.900054, 186.901947, "LD_SPAC:white");
  90. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][7], 0.000000, 0.000000);
  91. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][7], 106.000000, 16.159980);
  92. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][7], 1);
  93. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][7], -1476394753);
  94. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
  95. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][7], 0);
  96. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][7], 255);
  97. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][7], 4);
  98. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][7], 0);
  99. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][7], 0);
  100.  
  101. TDEditor_PTD[playerid][8] = CreatePlayerTextDraw(playerid, 265.900054, 214.303619, "LD_SPAC:white");
  102. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][8], 0.000000, 0.000000);
  103. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][8], 106.000000, 16.159980);
  104. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][8], 1);
  105. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][8], -1476394753);
  106. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
  107. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][8], 0);
  108. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][8], 255);
  109. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][8], 4);
  110. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][8], 0);
  111. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][8], 0);
  112.  
  113. TDEditor_PTD[playerid][9] = CreatePlayerTextDraw(playerid, 265.900054, 240.705230, "LD_SPAC:white");
  114. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][9], 0.000000, 0.000000);
  115. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][9], 106.000000, 16.159980);
  116. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][9], 1);
  117. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][9], -1476394753);
  118. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
  119. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][9], 0);
  120. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][9], 255);
  121. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][9], 4);
  122. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][9], 0);
  123. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][9], 0);
  124.  
  125. TDEditor_PTD[playerid][10] = CreatePlayerTextDraw(playerid, 265.900054, 266.406799, "LD_SPAC:white");
  126. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][10], 0.000000, 0.000000);
  127. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][10], 106.000000, 16.159980);
  128. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][10], 1);
  129. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][10], -1476394753);
  130. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
  131. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][10], 0);
  132. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][10], 255);
  133. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][10], 4);
  134. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][10], 0);
  135. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][10], 0);
  136.  
  137. TDEditor_PTD[playerid][11] = CreatePlayerTextDraw(playerid, 244.555557, 174.024566, "LD_SPAC:white");
  138. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][11], 0.000000, 0.000000);
  139. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][11], 133.000000, -0.579999);
  140. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][11], 1);
  141. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][11], 255);
  142. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
  143. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][11], 0);
  144. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][11], 255);
  145. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][11], 4);
  146. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][11], 0);
  147. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][11], 0);
  148.  
  149. TDEditor_PTD[playerid][12] = CreatePlayerTextDraw(playerid, 244.555557, 161.223785, "LD_SPAC:white");
  150. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][12], 0.000000, 0.000000);
  151. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][12], 133.000000, -0.579999);
  152. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][12], 1);
  153. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][12], 255);
  154. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
  155. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][12], 0);
  156. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][12], 255);
  157. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][12], 4);
  158. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][12], 0);
  159. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][12], 0);
  160.  
  161. TDEditor_PTD[playerid][13] = CreatePlayerTextDraw(playerid, 243.222229, 188.478973, "LD_SPAC:white");
  162. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][13], 0.000000, 0.000000);
  163. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][13], 133.000000, -0.579999);
  164. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][13], 1);
  165. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][13], 255);
  166. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
  167. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][13], 0);
  168. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][13], 255);
  169. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][13], 4);
  170. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][13], 0);
  171. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][13], 0);
  172.  
  173. TDEditor_PTD[playerid][14] = CreatePlayerTextDraw(playerid, 243.222229, 201.879791, "LD_SPAC:white");
  174. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][14], 0.000000, 0.000000);
  175. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][14], 133.000000, -0.579999);
  176. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][14], 1);
  177. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][14], 255);
  178. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
  179. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][14], 0);
  180. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][14], 255);
  181. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][14], 4);
  182. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][14], 0);
  183. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][14], 0);
  184.  
  185. TDEditor_PTD[playerid][15] = CreatePlayerTextDraw(playerid, 243.222229, 215.880645, "LD_SPAC:white");
  186. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][15], 0.000000, 0.000000);
  187. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][15], 133.000000, -0.579999);
  188. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][15], 1);
  189. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][15], 255);
  190. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
  191. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][15], 0);
  192. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][15], 255);
  193. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][15], 4);
  194. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][15], 0);
  195. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][15], 0);
  196.  
  197. TDEditor_PTD[playerid][16] = CreatePlayerTextDraw(playerid, 243.222229, 229.281463, "LD_SPAC:white");
  198. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][16], 0.000000, 0.000000);
  199. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][16], 133.000000, -0.579999);
  200. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][16], 1);
  201. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][16], 255);
  202. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
  203. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][16], 0);
  204. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][16], 255);
  205. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][16], 4);
  206. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][16], 0);
  207. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][16], 0);
  208.  
  209. TDEditor_PTD[playerid][17] = CreatePlayerTextDraw(playerid, 243.222229, 242.082244, "LD_SPAC:white");
  210. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][17], 0.000000, 0.000000);
  211. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][17], 133.000000, -0.579999);
  212. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][17], 1);
  213. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][17], 255);
  214. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
  215. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][17], 0);
  216. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][17], 255);
  217. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][17], 4);
  218. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][17], 0);
  219. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][17], 0);
  220.  
  221. TDEditor_PTD[playerid][18] = CreatePlayerTextDraw(playerid, 243.222229, 255.983093, "LD_SPAC:white");
  222. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][18], 0.000000, 0.000000);
  223. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][18], 133.000000, -0.579999);
  224. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][18], 1);
  225. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][18], 255);
  226. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
  227. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][18], 0);
  228. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][18], 255);
  229. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][18], 4);
  230. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][18], 0);
  231. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][18], 0);
  232.  
  233. TDEditor_PTD[playerid][19] = CreatePlayerTextDraw(playerid, 243.222229, 268.083831, "LD_SPAC:white");
  234. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][19], 0.000000, 0.000000);
  235. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][19], 133.000000, -0.579999);
  236. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][19], 1);
  237. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][19], 255);
  238. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][19], 0);
  239. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][19], 0);
  240. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][19], 255);
  241. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][19], 4);
  242. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][19], 0);
  243. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][19], 0);
  244.  
  245. TDEditor_PTD[playerid][20] = CreatePlayerTextDraw(playerid, 243.222229, 281.584655, "LD_SPAC:white");
  246. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][20], 0.000000, 0.000000);
  247. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][20], 133.000000, -0.579999);
  248. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][20], 1);
  249. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][20], 255);
  250. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][20], 0);
  251. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][20], 0);
  252. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][20], 255);
  253. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][20], 4);
  254. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][20], 0);
  255. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][20], 0);
  256.  
  257. TDEditor_PTD[playerid][21] = CreatePlayerTextDraw(playerid, 366.655670, 162.968917, "ld_Beat:left");
  258. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][21], 0.000000, 0.000000);
  259. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][21], 7.000000, 9.000000);
  260. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][21], 1);
  261. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][21], 255);
  262. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][21], 0);
  263. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][21], 0);
  264. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][21], 255);
  265. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][21], 4);
  266. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][21], 0);
  267. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][21], 0);
  268.  
  269. TDEditor_PTD[playerid][22] = CreatePlayerTextDraw(playerid, 366.655670, 190.770614, "ld_Beat:left");
  270. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][22], 0.000000, 0.000000);
  271. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][22], 7.000000, 9.000000);
  272. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][22], 1);
  273. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][22], 255);
  274. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][22], 0);
  275. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][22], 0);
  276. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][22], 255);
  277. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][22], 4);
  278. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][22], 0);
  279. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][22], 0);
  280.  
  281. TDEditor_PTD[playerid][23] = CreatePlayerTextDraw(playerid, 366.655670, 218.072280, "ld_Beat:left");
  282. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][23], 0.000000, 0.000000);
  283. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][23], 7.000000, 9.000000);
  284. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][23], 1);
  285. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][23], 255);
  286. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][23], 0);
  287. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][23], 0);
  288. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][23], 255);
  289. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][23], 4);
  290. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][23], 0);
  291. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][23], 0);
  292.  
  293. TDEditor_PTD[playerid][24] = CreatePlayerTextDraw(playerid, 366.655670, 244.273880, "ld_Beat:left");
  294. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][24], 0.000000, 0.000000);
  295. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][24], 7.000000, 9.000000);
  296. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][24], 1);
  297. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][24], 255);
  298. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][24], 0);
  299. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][24], 0);
  300. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][24], 255);
  301. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][24], 4);
  302. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][24], 0);
  303. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][24], 0);
  304.  
  305. TDEditor_PTD[playerid][25] = CreatePlayerTextDraw(playerid, 366.655670, 270.275451, "ld_Beat:left");
  306. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][25], 0.000000, 0.000000);
  307. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][25], 7.000000, 9.000000);
  308. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][25], 1);
  309. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][25], 255);
  310. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][25], 0);
  311. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][25], 0);
  312. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][25], 255);
  313. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][25], 4);
  314. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][25], 0);
  315. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][25], 0);
  316.  
  317. TDEditor_PTD[playerid][26] = CreatePlayerTextDraw(playerid, 264.449432, 270.275451, "ld_Beat:right");
  318. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][26], 0.000000, 0.000000);
  319. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][26], 7.000000, 9.000000);
  320. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][26], 1);
  321. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][26], 255);
  322. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][26], 0);
  323. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][26], 0);
  324. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][26], 255);
  325. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][26], 4);
  326. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][26], 0);
  327. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][26], 0);
  328.  
  329. TDEditor_PTD[playerid][27] = CreatePlayerTextDraw(playerid, 264.449432, 244.873901, "ld_Beat:right");
  330. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][27], 0.000000, 0.000000);
  331. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][27], 7.000000, 9.000000);
  332. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][27], 1);
  333. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][27], 255);
  334. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][27], 0);
  335. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][27], 0);
  336. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][27], 255);
  337. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][27], 4);
  338. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][27], 0);
  339. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][27], 0);
  340.  
  341. TDEditor_PTD[playerid][28] = CreatePlayerTextDraw(playerid, 264.449432, 218.172271, "ld_Beat:right");
  342. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][28], 0.000000, 0.000000);
  343. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][28], 7.000000, 9.000000);
  344. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][28], 1);
  345. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][28], 255);
  346. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][28], 0);
  347. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][28], 0);
  348. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][28], 255);
  349. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][28], 4);
  350. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][28], 0);
  351. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][28], 0);
  352.  
  353. TDEditor_PTD[playerid][29] = CreatePlayerTextDraw(playerid, 264.449432, 190.670593, "ld_Beat:right");
  354. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][29], 0.000000, 0.000000);
  355. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][29], 7.000000, 9.000000);
  356. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][29], 1);
  357. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][29], 255);
  358. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][29], 0);
  359. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][29], 0);
  360. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][29], 255);
  361. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][29], 4);
  362. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][29], 0);
  363. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][29], 0);
  364.  
  365. TDEditor_PTD[playerid][30] = CreatePlayerTextDraw(playerid, 264.449432, 162.968902, "ld_Beat:right");
  366. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][30], 0.000000, 0.000000);
  367. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][30], 7.000000, 9.000000);
  368. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][30], 1);
  369. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][30], 255);
  370. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][30], 0);
  371. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][30], 0);
  372. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][30], 255);
  373. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][30], 4);
  374. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][30], 0);
  375. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][30], 0);
  376.  
  377. TDEditor_PTD[playerid][31] = CreatePlayerTextDraw(playerid, 268.556121, 106.984405, "ONLINE_GAMIGN_COMMUNITY");
  378. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][31], 0.204888, 0.818485);
  379. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][31], 1);
  380. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][31], -1476394753);
  381. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][31], 0);
  382. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][31], 0);
  383. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][31], 255);
  384. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][31], 1);
  385. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][31], 1);
  386. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][31], 0);
  387.  
  388. TDEditor_PTD[playerid][32] = CreatePlayerTextDraw(playerid, 316.600433, 161.419876, "LOZINKA");
  389. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][32], 0.259555, 1.132086);
  390. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][32], 2);
  391. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][32], -1);
  392. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][32], 0);
  393. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][32], 0);
  394. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][32], 255);
  395. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][32], 1);
  396. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][32], 1);
  397. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][32], 0);
  398. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][32], true);
  399.  
  400. TDEditor_PTD[playerid][33] = CreatePlayerTextDraw(playerid, 316.500427, 189.221572, "DRZAVA");
  401. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][33], 0.259555, 1.132086);
  402. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][33], 2);
  403. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][33], -1);
  404. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][33], 0);
  405. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][33], 0);
  406. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][33], 255);
  407. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][33], 1);
  408. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][33], 1);
  409. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][33], 0);
  410. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][33], true);
  411.  
  412. TDEditor_PTD[playerid][34] = CreatePlayerTextDraw(playerid, 316.200408, 216.423233, "GODINE");
  413. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][34], 0.259555, 1.132086);
  414. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][34], 2);
  415. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][34], -1);
  416. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][34], 0);
  417. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][34], 0);
  418. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][34], 255);
  419. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][34], 1);
  420. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][34], 1);
  421. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][34], 0);
  422. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][34], true);
  423.  
  424. TDEditor_PTD[playerid][35] = CreatePlayerTextDraw(playerid, 316.600433, 243.324874, "EMAIL");
  425. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][35], 0.259555, 1.132086);
  426. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][35], 2);
  427. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][35], -1);
  428. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][35], 0);
  429. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][35], 0);
  430. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][35], 255);
  431. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][35], 1);
  432. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][35], 1);
  433. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][35], 0);
  434. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][35], true);
  435.  
  436. TDEditor_PTD[playerid][36] = CreatePlayerTextDraw(playerid, 316.600433, 268.926422, "POL");
  437. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][36], 0.259555, 1.132086);
  438. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][36], 2);
  439. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][36], -1);
  440. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][36], 0);
  441. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][36], 0);
  442. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][36], 255);
  443. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][36], 1);
  444. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][36], 1);
  445. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][36], 0);
  446. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][36], true);
  447.  
  448. TDEditor_PTD[playerid][37] = CreatePlayerTextDraw(playerid, 255.299407, 295.608581, "LD_SPAC:white");
  449. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][37], 0.000000, 0.000000);
  450. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][37], 128.000000, 16.000000);
  451. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][37], 1);
  452. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][37], -1476394753);
  453. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][37], 0);
  454. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][37], 0);
  455. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][37], 255);
  456. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][37], 4);
  457. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][37], 0);
  458. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][37], 0);
  459.  
  460. TDEditor_PTD[playerid][38] = CreatePlayerTextDraw(playerid, 253.888778, 296.846343, "LD_SPAC:white");
  461. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][38], 0.000000, 0.000000);
  462. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][38], 134.000000, -0.560000);
  463. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][38], 1);
  464. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][38], 255);
  465. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][38], 0);
  466. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][38], 0);
  467. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][38], 255);
  468. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][38], 4);
  469. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][38], 0);
  470. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][38], 0);
  471.  
  472. TDEditor_PTD[playerid][39] = CreatePlayerTextDraw(playerid, 253.888778, 310.247161, "LD_SPAC:white");
  473. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][39], 0.000000, 0.000000);
  474. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][39], 134.000000, -0.560000);
  475. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][39], 1);
  476. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][39], 255);
  477. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][39], 0);
  478. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][39], 0);
  479. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][39], 255);
  480. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][39], 4);
  481. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][39], 0);
  482. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][39], 0);
  483.  
  484. TDEditor_PTD[playerid][40] = CreatePlayerTextDraw(playerid, 378.289031, 299.333007, "ld_Beat:left");
  485. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][40], 0.000000, 0.000000);
  486. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][40], 7.000000, 9.000000);
  487. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][40], 1);
  488. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][40], 255);
  489. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][40], 0);
  490. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][40], 0);
  491. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][40], 255);
  492. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][40], 4);
  493. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][40], 0);
  494. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][40], 0);
  495.  
  496. TDEditor_PTD[playerid][41] = CreatePlayerTextDraw(playerid, 253.754455, 299.319519, "ld_beat:right");
  497. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][41], 0.000000, 0.000000);
  498. PlayerTextDrawTextSize(playerid, TDEditor_PTD[playerid][41], 7.000000, 9.000000);
  499. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][41], 1);
  500. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][41], 255);
  501. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][41], 0);
  502. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][41], 0);
  503. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][41], 255);
  504. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][41], 4);
  505. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][41], 0);
  506. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][41], 0);
  507.  
  508. TDEditor_PTD[playerid][42] = CreatePlayerTextDraw(playerid, 316.600433, 297.428161, "REIGSTRUJ_SE");
  509. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][42], 0.259555, 1.132086);
  510. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][42], 2);
  511. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][42], -1);
  512. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][42], 0);
  513. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][42], 0);
  514. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][42], 255);
  515. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][42], 1);
  516. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][42], 1);
  517. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][42], 0);
  518. PlayerTextDrawSetSelectable(playerid, TDEditor_PTD[playerid][42], true);
  519.  
  520. TDEditor_PTD[playerid][43] = CreatePlayerTextDraw(playerid, 319.366973, 322.481842, "dobrodosao_na_azzurro_community");
  521. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][43], 0.167555, 1.097244);
  522. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][43], 2);
  523. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][43], -1);
  524. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][43], 0);
  525. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][43], 0);
  526. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][43], 255);
  527. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][43], 2);
  528. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][43], 1);
  529. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][43], 0);
  530.  
  531. TDEditor_PTD[playerid][44] = CreatePlayerTextDraw(playerid, 319.366973, 329.582275, "NADAMO_SE_DA_CES_UZIVATI_U_IGRI");
  532. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][44], 0.167555, 1.097244);
  533. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][44], 2);
  534. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][44], -1);
  535. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][44], 0);
  536. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][44], 0);
  537. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][44], 255);
  538. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][44], 2);
  539. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][44], 1);
  540. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][44], 0);
  541.  
  542. TDEditor_PTD[playerid][45] = CreatePlayerTextDraw(playerid, 320.700317, 336.882720, "UKOLIKO_TI_JE_POTREBNA_POMOC");
  543. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][45], 0.167555, 1.097244);
  544. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][45], 2);
  545. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][45], -1);
  546. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][45], 0);
  547. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][45], 0);
  548. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][45], 255);
  549. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][45], 2);
  550. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][45], 1);
  551. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][45], 0);
  552.  
  553. TDEditor_PTD[playerid][46] = CreatePlayerTextDraw(playerid, 320.700317, 343.483123, "obrati_se_na_/askq");
  554. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][46], 0.167555, 1.097244);
  555. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][46], 2);
  556. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][46], -1);
  557. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][46], 0);
  558. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][46], 0);
  559. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][46], 255);
  560. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][46], 2);
  561. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][46], 1);
  562. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][46], 0);
  563.  
  564. TDEditor_PTD[playerid][47] = CreatePlayerTextDraw(playerid, 353.944793, 100.328796, "x");
  565. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][47], 0.222554, 0.796042);
  566. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][47], 1);
  567. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][47], -1);
  568. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][47], 0);
  569. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][47], 0);
  570. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][47], 255);
  571. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][47], 1);
  572. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][47], 1);
  573. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][47], 0);
  574.  
  575. TDEditor_PTD[playerid][48] = CreatePlayerTextDraw(playerid, 359.244873, 98.835456, "0.0.1");
  576. PlayerTextDrawLetterSize(playerid, TDEditor_PTD[playerid][48], 0.201554, 1.006042);
  577. PlayerTextDrawAlignment(playerid, TDEditor_PTD[playerid][48], 1);
  578. PlayerTextDrawColor(playerid, TDEditor_PTD[playerid][48], -1);
  579. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][48], 0);
  580. PlayerTextDrawSetOutline(playerid, TDEditor_PTD[playerid][48], 0);
  581. PlayerTextDrawBackgroundColor(playerid, TDEditor_PTD[playerid][48], 255);
  582. PlayerTextDrawFont(playerid, TDEditor_PTD[playerid][48], 1);
  583. PlayerTextDrawSetProportional(playerid, TDEditor_PTD[playerid][48], 1);
  584. PlayerTextDrawSetShadow(playerid, TDEditor_PTD[playerid][48], 0);
  585.  
  586.  
  587.  
  588.  
  589. //Total textdraws exported: 49 (0 global textdraws / 49 player textdraws) ~ 2/9/2018 ~ 14:13:17
  590. TDEditor V1.17 BY ADRI1
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