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OtaconEvil

[MAP] Nueva Playa Ayuntamiento (Texturas) By OTACON

Jul 12th, 2013
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  1. /*
  2.              Prohibido TOTALMENTE el Robo de Créditos o la
  3.               Publicación de este MAPA sin Mi Permiso.
  4.  
  5.         SIMPLE MAPA --> [MAP]  Nueva Playa Ayuntamiento (Texturas) By OTACON
  6.         CREDITOS: OTACON ;)
  7.         NOTA: Menos Creditos para los que me los critican.. JO'PUTAS! :D xD ;)
  8. */
  9. #include <a_samp>
  10. #include <zcmd>
  11. new PlayaAyuntamientoNueva[2];
  12.  
  13. public OnFilterScriptInit() {
  14.     PlayaAyuntamientoNueva[0]=CreateObject(4186, 1479.55469, -1693.14063, 19.57813,   0.00000, 0.00000, 0.00000);
  15.     PlayaAyuntamientoNueva[1]=CreateObject(3985, 1479.56250, -1631.45313, 12.07813,   0.00000, 0.00000, 0.00000);
  16.     return 1;
  17. }
  18. public OnPlayerConnect(playerid) {
  19.     RemoveBuildingForPlayer(playerid, 4057, 1479.5547, -1693.1406, 19.5781, 0.25);
  20.     RemoveBuildingForPlayer(playerid, 4210, 1479.5625, -1631.4531, 12.0781, 0.25);
  21.     RemoveBuildingForPlayer(playerid, 4186, 1479.5547, -1693.1406, 19.5781, 0.25);
  22.     RemoveBuildingForPlayer(playerid, 3985, 1479.5625, -1631.4531, 12.0781, 0.25);
  23.     return 1;
  24. }
  25. COMMAND:1(playerid, params[]) {
  26.     SetObjectMaterial(PlayaAyuntamientoNueva[0], 0, 8486, "ballys02", "Grass_128HV", 0); //Cespel
  27.     SetObjectMaterial(PlayaAyuntamientoNueva[0], 1, 8497, "vgseland", "greyground256", 0); //Paredes violetas
  28.     SetObjectMaterial(PlayaAyuntamientoNueva[0], 2, 8497, "vgseland", "greyground256", 0); //Bordes
  29.     SetObjectMaterial(PlayaAyuntamientoNueva[0], 3, 8497, "vgseland", "ab_tileDiamond", 0); //Piso General
  30.     SetObjectMaterial(PlayaAyuntamientoNueva[0], 4, 3985, "pershingsq", "duskyred_64", 0); //Bola Roja
  31.  
  32.     SetObjectMaterial(PlayaAyuntamientoNueva[1], 0, 8486, "ballys02", "Grass_128HV", 0); //Cespel
  33.     SetObjectMaterial(PlayaAyuntamientoNueva[1], 1, 8497, "vgseland", "greyground256", 0); //Paredes violetas
  34.     SetObjectMaterial(PlayaAyuntamientoNueva[1], 2, 8497, "vgseland", "greyground256", 0); //Bordes
  35.     SetObjectMaterial(PlayaAyuntamientoNueva[1], 3, 8497, "vgseland", "ab_tileDiamond", 0);  //Piso Generalral
  36.     return 1;
  37. }
  38. COMMAND:2(playerid, params[]) {
  39.     SetObjectMaterial(PlayaAyuntamientoNueva[0], 0, 8486, "ballys02", "Grass_128HV", 0); //Cespel
  40.     SetObjectMaterial(PlayaAyuntamientoNueva[0], 1, 4101, "stapl", "concretenewb256", 0); //Paredes violetas
  41.     SetObjectMaterial(PlayaAyuntamientoNueva[0], 2, 4101, "stapl", "concretenewb256", 0); //Bordes
  42.     SetObjectMaterial(PlayaAyuntamientoNueva[0], 3, 4101, "stapl", "sl_flagstone1", 0); //Piso General
  43.     SetObjectMaterial(PlayaAyuntamientoNueva[0], 4, 3985, "pershingsq", "duskyred_64", 0); //Bola Roja
  44.  
  45.     SetObjectMaterial(PlayaAyuntamientoNueva[1], 0, 8486, "ballys02", "Grass_128HV", 0); //Cespel
  46.     SetObjectMaterial(PlayaAyuntamientoNueva[1], 1, 4101, "stapl", "concretenewb256", 0); //Paredes violetas
  47.     SetObjectMaterial(PlayaAyuntamientoNueva[1], 2, 4101, "stapl", "concretenewb256", 0); //Bordes
  48.     SetObjectMaterial(PlayaAyuntamientoNueva[1], 3, 4101, "stapl", "sl_flagstone1", 0);  //Piso General
  49.     return 1;
  50. }
  51. COMMAND:3(playerid, params[]) {
  52.     SetObjectMaterial(PlayaAyuntamientoNueva[0], 0, 8486, "ballys02", "Grass_128HV", 0); //Cespel
  53.     SetObjectMaterial(PlayaAyuntamientoNueva[0], 1, 4712, "skyscr1_lan2", "sl_librarycolmn2", 0); //Paredes violetas
  54.     SetObjectMaterial(PlayaAyuntamientoNueva[0], 2, 4712, "skyscr1_lan2", "sl_librarycolmn2", 0); //Bordes
  55.     SetObjectMaterial(PlayaAyuntamientoNueva[0], 3, 4712, "skyscr1_lan2", "sl_plazatile01", 0); //Piso General
  56.     SetObjectMaterial(PlayaAyuntamientoNueva[0], 4, 3985, "pershingsq", "duskyred_64", 0); //Bola Roja
  57.  
  58.     SetObjectMaterial(PlayaAyuntamientoNueva[1], 0, 8486, "ballys02", "Grass_128HV", 0); //Cespel
  59.     SetObjectMaterial(PlayaAyuntamientoNueva[1], 1, 4712, "skyscr1_lan2", "sl_librarycolmn2", 0); //Paredes violetas
  60.     SetObjectMaterial(PlayaAyuntamientoNueva[1], 2, 4712, "skyscr1_lan2", "sl_librarycolmn2", 0); //Bordes
  61.     SetObjectMaterial(PlayaAyuntamientoNueva[1], 3, 4712, "skyscr1_lan2", "sl_plazatile01", 0);  //Piso General
  62.     return 1;
  63. }
  64. /*
  65.              Prohibido TOTALMENTE el Robo de Créditos o la
  66.               Publicación de este MAPA sin Mi Permiso.
  67.  
  68.         SIMPLE MAPA --> [MAP]  Nueva Playa Ayuntamiento (Texturas) By OTACON
  69.         CREDITOS: OTACON ;)
  70.         NOTA: Menos Creditos para los que me los critican.. JO'PUTAS! :D xD ;)
  71. */
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