Icarus88

Comps

Apr 16th, 2017
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  1. Anubis:
  2.  
  3. Attack -
  4.  
  5. A
  6. Genji/Dva/Pharah, Tracer, 76, Lucio, Ana/Mercy, Winston
  7. 76 plays up top right side here while the rest dive. Team comps decide ours. Genji is the start pick but switches vs
  8. Torb or McCree. Dva comes in. Pharah and Mercy switch in for Genji and Ana if the enemy team wont be good to counter
  9. pharmercy.
  10.  
  11. B
  12. Sombra, Genji/Pharah, Lucio, Ana/Mercy, Winston, Dva
  13. If the Pharmercy isnt being countered the Genji switches. Engage on Sombras ult, just play poke battle until then. Dva
  14. and Nanoblade can pop when the EMP drops.
  15.  
  16. Defense -
  17.  
  18. A
  19. 76, Genji, Mercy, Sym, Dva, Rein
  20. Widow can start, Reaper if they have a good Winston that we can't handle. Mei can start but switch if their dive is
  21. hurting us more.
  22.  
  23. B
  24. Sombra, McCree/Reaper, Lucio, Ana, Mei/Winston, Rein/Dva
  25. Sombra locks down the health packs here. McCree is in if they have Pharah but can swap to Reaper if they don't and
  26. something like Winston is harassing us. Mei and Rein play together if they have more long range or splash damage
  27. than dive, but Winston and Dva can come in vs the dive. Also can play McCree, Sombra, Reaper, with a lone Winston.
  28. Hanamura
  29.  
  30. Attack -
  31.  
  32. A
  33. Tracer/Pharah, Genji, Lucio, Ana/Mercy, Winston, Mei/Dva(or general counter)
  34. If they look weak to Pharmercy switch it up. Mei can try the ice wall dive first but if she is countered a lot
  35. switch to Dva or something circumstantial (as in, if they have a pharah we need hitscan etc)
  36.  
  37. B
  38. 76, Widow, Pharah/Sombra, Lucio, Ana, Winston
  39. Widow is great on this point in general but can switch if needed. Pharah is a better pick as Sombras weaker here but
  40. if they have a Rein we can't handle or something then Sombras a pick. If we have trouble with a Junk that she cant
  41. snipe for some reason or something we can have Widow swap to someone like Dva.
  42.  
  43. Defense
  44.  
  45. A
  46. 76, Sym, Ana, Lucio, Rein/Winston, Mei
  47. If they are diving past and ignoring the Rein shield anyway he can switch to Winston. Sym is nice here.
  48. B
  49. 76, Reaper/Sombra/Junk, Ana, Zenyatta/Mercy, Winston, Dva/Rein
  50. Reapers good for anti Winston. If they are still heavy dive Sombra is possible here for health pack hate. Junks for
  51. if we don't really need a Reaper and can spam the top. Zenny and Mercy are interchangeable. Dva looks better here
  52. but if they aren't dive Rein is a good pick.
  53.  
  54. Volskya:
  55.  
  56. Attack -
  57.  
  58. A
  59. Genji, Pharah, Lucio, Ana/Zenyatta/Mercy, Winston, Dva/Tracer
  60. This points solid to just do a standard dive on with the distance of their spawn. If it fails we can consider
  61. alternates.
  62.  
  63. B
  64. Pharah, Genji, 76/Sombra/Widow, Mercy/Ana, Zenyatta/Lucio, Winston/Dva
  65. Dive at first but if it fails we can switch it up. When we do dive I think a solid triple dps one might be the
  66. call. The alternates are more made for picks revolving around someone like Widow. Pharmercy is deadly here too.
  67. Like on defense, Sombra is a solid pick all around for the various health packs.
  68.  
  69. Defense -
  70.  
  71. A
  72. 76, Tracer, Ana, Lucio, Dva, Winston
  73. Full anti-dive here might be the answer? I was running much less dive than not. Could try this out for now?
  74.  
  75. B
  76. 76, Sombra/Torb, Zenyatta, Ana, Winston/DPS, Dva
  77. ` Torb is a solid anti-dive while Sombra can lock down the various health packs here. Either is an excellent choice.
  78. I prefer double tank on this point myself but one could always switch of to a dps. Could even do BOTH Sombra and
  79. Torb over a second tank.
  80.  
  81.  
  82. Horizon Lunar Company:
  83.  
  84. Offense:
  85. A
  86. Genji, Pharah, Dva, Winston, Mercy, Lucio/Ana
  87.  
  88. B
  89. Genji, Tracer, Sombra, Winston/Dva, Lucio, Mercy/Ana
  90.  
  91. Defense:
  92. A
  93. 76, Pharah, Tracer, Dva, Ana, Lucio
  94.  
  95. B
  96. 76, Junk, Rein, Mei, Mercy, Lucio
  97.  
  98.  
  99.  
  100. Eichenwalde:
  101.  
  102. Attack -
  103.  
  104. A
  105. Pharah, Tracer/76, Lucio, Mercy/Ana, Rein, Mei
  106. Tracers a good pick to start but if they have Pharah 76 is the obvious pick. Normal strat here but we could try
  107. Pharmercy and Mercy is faster. Plus Pharmercy has EXTREMELY high win rates here lately.
  108.  
  109. B
  110. Pharah, 76, Mei/Tracer, Lucio, Mercy/Ana, Rein
  111. Mei can try the immediate wall climb on the right but Tracer can also harass so I'd say both are equally viable.
  112. Pharmercy if they aren't handling it still but Ana if they can.
  113.  
  114. C
  115. Pharah/Tracer, 76, Lucio, Mercy/Ana, Rein, Flex (Genji/Zarya/Tracer/Winston)
  116. Pharah falls off at the end but if Pharmercy is still doing well it's great. If not Tracer Ana is better. The last
  117. spot needs to be very flexible depending on what we face but I think those 4 are the best choices.
  118.  
  119. Defense -
  120.  
  121. A
  122. 76, Sym/Junk, Mercy, Rein, Orisa, Mei
  123. Been working guys. I think Sym and Mei are better than the alternates now with the new path but either works.
  124.  
  125. B
  126. 76, Tracer/tank/Widow, Pharah/tank, Mercy/Lucio, Zenyatta, Winston/Dva
  127. Tracer is good for harassing at this point and Pharah is always good. But if either isn't working a second tank
  128. would help more (Dva or Zarya. Rein is ok here but not as good with all the flanks and open ground) Widow can
  129. also step in briefly here over Tracer. We could risk the Zenny Lucio combo here. Winston and Dva are
  130. interchangeable.
  131.  
  132. C
  133. 76, Pharah, Zenyatta, Mercy, Winston/Dva/Rein/Tracer/Genji(pick 2)
  134. I think Pharmercy is deadly on defense here with the corners and chandeliers, better than offense because you can
  135. sort of blind it. The tanks are all pick and choosey. If they are more dive oriented Winston and Dva, if
  136. they are normal Rein is great here. Just counter comps. Could also go triple dps with someone who is mobile and
  137. harassing.
  138.  
  139. Hollywood:
  140.  
  141. Attack -
  142.  
  143. A
  144. Genji/Tracer, 76/Tracer/Genji, Ana, Zenyatta, Dva, Winston
  145. Genji and Tracer work either or. 76 is in case they have Pharah, but if they do not I would prefer adding an
  146. additional dive element.
  147. B
  148. Genji, Tracer/76, Ana, Zenyatta/Lucio, Winston/Rein, Dva/Pharah
  149. Genji is great here for all the buildings and 76 if we need hitscan. Rein is possible over Winston Zenny and
  150. Lucio are somewhat interchangeable depending on what we need. Dva is going to be the solid pick for more aggressive
  151. shutdowns
  152. C
  153. 76, Pharah/Genji, Ana, Lucio/Zenyatta, Winston/Rein, Dva
  154. Pharah is sweet for the flank on this map, she can fly up. Genji can do it too if the other team can't handle
  155. Genji. I like Lucio more here because we need constant pressure but when is Zenny not a good off healer. 76 is
  156. solid for cart pushing here. Could also choose to go Pharah AND Genji over Dva.
  157.  
  158. Defense -
  159.  
  160. A
  161. 76, Torb/Junk, Lucio/Sym, Ana/Mercy, Dva/DPS, Winston
  162. Torb plays very well here but Junk can solo hold the side room. Winston and Dva both are great here but if we need
  163. more damage with Torb out it's good to switch to someone like Tracer or even have both Torb and Junk here. Could
  164. have solo heals with Mercy for a Sym if we go three dps as another possibility. Rein is possible.
  165.  
  166. B
  167. 76/Genji, Pharah/McCree, Lucio, Ana, Dva, Winston
  168. Pharah is great here but we might need a McCree if they are backline heavy. With all the cover and buildings a good
  169. dive like Winston is necessary and we could swap 76 for Genji if they have no Pharah. Dva is for protecting the
  170. healers here.
  171.  
  172. C
  173. 76, Pharah/Tracer/Reaper, Zenyatta, Ana/Mercy, Winston/Torb, Dva/Torb
  174. 76 is too solid on this point. The second dps could be multiple people, Pharah is always a decent choice but we
  175. could have Tracer consistently harassing as usual. If we go Pharah I'd rather have Mercy over Ana. Reaper is even a
  176. choice if their tanks are extreme. I think our tanks are better off going standard dive tanks but Torb works great
  177. on this point too.
  178.  
  179.  
  180. Numbani:
  181.  
  182. Attack -
  183.  
  184. A
  185. Hanzo, 76, Tracer/Zarya, Ana, Lucio, Rein/Winston
  186. Been running Hanzo here with success. If we do solo tank it's Winston but if we duo
  187. Tracer switches to Zarya and Hanzo flanks with a main push behind Rein.
  188.  
  189. B
  190. 76/Tracer, Hanzo/Dva. Pharah/Genji, Ana, Lucio, Rein
  191. Triple dps is solid here but Hanzo isn't as good as the rest of the
  192. map. If he isn't Dva is a better call for this point.
  193.  
  194. C
  195. Tracer/76, Hanzo/76/Genji, Ana, Lucio, Zarya/Dva/Winston, Rein/Dva/Winston
  196. If they have Pharah 76 is better than Tracer. Hanzo is great here but can switch vs Pharah or if I'm not doing well
  197. Zarya if we keep Hanzo but if not I'd rather a Dva or Winston.
  198.  
  199. Defense -
  200.  
  201. A
  202. 76, Junkrat/Tracer/Torb, Ana, Lucio, Rein, Dva
  203. Junk is good for the top point here, but Tracer is great for anti-dive and more
  204. hitscan for Pharah if needed. Torbs a solid option here as well.
  205.  
  206. B
  207. 76, Tracer, Genji/Dva, Ana, Lucio, Winston/Dva
  208. Could do 3 dps with two fast moving killers or use both Dva and Winston
  209. Winston is good for anti-tank especially (obviously) while Dva could make an
  210. excellent tank since Reins not as solid here.
  211.  
  212. C
  213. 76, Tracer/Torb/Reaper, Zenyatta/Lucio, Ana, Rein, Dva/Winston
  214. Torb is solid when they are pushing the corner so it can watch our backs but Tracer
  215. is just as solid for the same job. Reaper is for Winston reliant teams while
  216. Dva is my personal pick but Winston works too
  217.  
  218. Kings Row:
  219.  
  220. Attack -
  221.  
  222. A
  223. Hanzo, Pharah/Genji/Tracer, Zenyatta, Ana, Winston, Zarya/Dva/Pharah
  224. We do extremely well here so I don't want to change much. We could consider 3 dps
  225. with Pharah and Genji or Tracer but I liked using Zarya or Dva as an off tank.
  226.  
  227. B
  228. Hanzo/Genji/Tracer/76, Pharah/76, Lucio, Ana, Rein, Zarya/Dva
  229. Not much to change here. Tons of success in general Zarya and Dva are
  230. interchangeable but I think Zarya has a little edge for Hanzo compatibility.
  231. Hanzo fails it's off to 76 for Pharah or Genji/Tracer for dive.
  232.  
  233. C
  234. Hanzo/76/Genji, Tracer/Pharah, Lucio, Ana, Winston/Rein, Zarya/Dva
  235. If Hanzo isn't working I would switch to 76 or Genji. Tracer over Pharah here but I
  236. feel Pharah is still solid. We could do dive tanks or defensive tanks. If we have no Hanzo I'd rather drop Zarya.
  237.  
  238. Defense -
  239.  
  240. A
  241. 76, Reaper/Genji, Tracer/Mei/Sym, Lucio, Ana/Mercy, Rein
  242. Reaper is great here, but Genji always fits the bill. Could do 3 dps
  243. Could also choose to run Sym here. Mercy rez might be awesome here but
  244. there are a lot of flank routes so it's a risk. Mei is a possible choice too.
  245.  
  246. B
  247. Genji/Tracer, 76/Genji, Lucio, Ana, Winston, Dva
  248. We need speed here. Fast moving characters to get out of that hellish spawn point and back.
  249.  
  250. C
  251. 76, Genji/Pharah, Lucio/Zenyatta, Ana, Winston, Dva
  252. Genji can play this point well as a harasser with all the flanks but Pharah can do a
  253. lot as well. Lucio is great for before the pass the corner, but switches to Zen
  254. after the corner is lost. Dva is all around good here
  255.  
  256. Gibralter:
  257.  
  258. Attack -
  259. A
  260. Genji, Tracer, 76, Ana, Zenyatta, Winston
  261. This is a very dive oriented point, and with all this spacing Zen is better than
  262. Lucio I think. This gives us mobility with Tracer and 76 while Genji can be a TRUE
  263. flank.
  264.  
  265. B
  266. 76, Pharah/Tracer, Genji/Dva, Ana, Zenyatta, Winston
  267. Pharah is sick here but we could keep up our pure hard dive. This spots a LITTLE
  268. harder on dive, Dva can play very well here over Genji if needed.
  269.  
  270. C
  271. 76, Pharah, Widow/Zarya, Ana, Lucio, Rein
  272. Switch it up on this last point. Pharah is excellent for the flank here while 76 and
  273. Rein group up to make the push making Lucio viable. Widow is a good call here but
  274. Zarya could work well too.
  275.  
  276. Defense -
  277.  
  278. A
  279. 76, Genji, Tracer, Ana, Zenyatta, Winston
  280. I know it's crazy looking here but this is such a wild point that a dive comp
  281. actually makes an excellent hold here. Proven by the best teams like Rogue and
  282. Lunatic Hai, Gibralter really just favors a LOT of movement.
  283.  
  284. B
  285. 76, Tracer, Genji/Pharah, Ana, Zenyatta, Winston
  286. This points similar to the first. Only difference is Pharah is viable over Genji to
  287. play the top of the ship.
  288.  
  289. C
  290. 76, Widow/Tracer/McCree, Mercy, Lucio, Rein, Dva/Winston/Zarya
  291. Widow is great on this point as the dive defense falters. Tracer can still harass a
  292. lot and McCree can help if we need anti-dive. Depends on the situation. As for the off
  293. tank Dva is usually the pick but if they are pure dive Winstons always around and
  294. Zarya can be a great alternative for Dva.
  295. Route 66:
  296.  
  297. Attack -
  298.  
  299. A
  300. Sombra/Tracer/Genji, Tracer/Genji/76, Lucio/Genji, Zenyatta/Ana, Winston, Dva
  301. I'm thinking we do a funky dive here. Genji is good for flanking but this might be a Sombra map. There's tons of
  302. health packs and she can hack down a Rein shield. 76 if they have Pharah while Tracer plays better for this point
  303. than Genji imo (if we are running Sombra!) I like Winston to dive the gas station a bit while a second tank
  304. rolls on the payload, depending on their comp. We can do Zen Lucio if we use Sombra due to all the health packs, or
  305. even solo heal.
  306.  
  307. B
  308. 76, Genji/Sombra, Lucio, Ana, Dva, Winston/Rein
  309. For this point I'm thinking we default to 76 and Genji for all the high ground although Sombra is still a good pick
  310. because of all the health packs. I think 2 tanks might be a good idea here too. Reins decent here for his shield
  311. and payload stick
  312.  
  313. C
  314. Genji, Tracer, 76, Ana, Zenyatta, Dva/Winston
  315. Screw tanking this part, this is about speed and flanks. I like Dva over Winston here just for her ability to
  316. protect the healers who will be the main force pushing the payload while also diving herself. Winston can do it as
  317. well but not to the same extent but he dives better so if we are killing them he might be better. We hit them hard
  318. and near their spawn.
  319.  
  320. Defense -
  321.  
  322. A
  323. 76/Pharah, Pharah/Tracer/Genji, Sombra/DPS/Dva, Ana, Lucio, Winston
  324. 76 and Pharah can play the top of the gas station very well here but can sub each
  325. other or be subbed for Tracer and Genji is a slightly dive defense. Sombra is
  326. excellent with healthpacks here and can almost lock down the tunnel by herself with
  327. a hacked pack but she could be traded for any other dps (76, Pharah, Tracer/Genji
  328. together is possible), or a Dva.
  329.  
  330. B
  331. 76, Genji/McCree, Ana, Lucio, Dva/Zarya, Winston/Rein
  332. There's a lot of easy high ground here so two nice hitscan is possible. Genji has
  333. plenty of flanks too. We could switch our dive tanks to a more stable slow tank setup, especially if we do double
  334. hitscan.
  335.  
  336. C
  337. 76, Widow/Reaper, Ana, Zenyatta, Winston, Dva/Tracer
  338. Widow is great here but if they are full dive Reaper can play this point very well.
  339. Tracer is a legitimate pick too with her ability to dive through all the side rooms.
  340. Winston is very nice for anti-dive and pushing behind a Rein shield.
  341.  
  342. Dorado:
  343.  
  344. Attack -
  345.  
  346. A
  347. Genji/Hanzo, Tracer/Dva, Pharah/76, Ana, Zenyatta, Winston
  348. The goal is more dive out the first point here but it can be done multiple ways.
  349. Hanzo and Genji get the same job done here. Tracer and Dva sort of work similarly
  350. too. Pharah is nice but we might need hitscan and 76 is always the best hitscan.
  351.  
  352. B
  353. Hanzo/Genji, 76/Pharah, Ana, Lucio, Rein/Zarya, Winston/Dva
  354. We could go less dive on this part with Hanzo climbing walls and flanking. 76 works
  355. well on point and semi-flanking while Pharah is for when we are able to actively
  356. harass and flank them out. Both work well. Winston and Dva get the same job done
  357. while Zarya and Rein do the same.
  358.  
  359. C
  360. 76, Pharah/Hanzo, Ana, Lucio, Rein, Winston/Zarya
  361. Pharah and Hanzo are both good flanks, but Pharah has more routes here. Winston has
  362. good dive routes for an early engage but Zarya works well to actually push the
  363. payload here and works with Hanzo so well.
  364.  
  365. Defense
  366.  
  367. A
  368. 76, Genji/Tracer, Lucio, Ana, Dva, Winston/Mei
  369.  
  370. B
  371. 76, Genji/Pharah, Zenny, Ana, Dva, Winston/Pharah
  372.  
  373. C
  374. 76, Genji/Pharah, Torb, Zenny, Ana, Dva/Winston
  375.  
  376. Ilios:
  377.  
  378. Well
  379. 76, Pharah, Ana, Lucio, Hog, Winston
  380. All about the boops, Winston for their dive which is so popular. This is an
  381. environmental map though
  382.  
  383. Lighthouse
  384. 76/Genji, Pharah/Tracer, Genji/Tracer, Ana, Lucio, Winston
  385. 76 and Pharah are good for the high ground with a third dps for diving or we can go
  386. full dive on them too and keep them guessing.
  387.  
  388. Ruins
  389. 76, Pharah, Ana/Mercy, Lucio, Winston
  390.  
  391.  
  392. Lijiang:
  393.  
  394. Control Center
  395. 76, Reaper/Genji, Tracer/Dva, Lucio, Zenyatta, Winston
  396. Reaper does very well on this map but can always be swapped for Genji. Tracer and
  397. Dva fill the same roll depending on who they have. We are safe to do Zen Lucio here
  398. because we end up focused on a certain point AND there are health packs.
  399.  
  400. Garden
  401. 76, Pharah, Tracer/Winston, Lucio, Mercy, Dva
  402. We could do 3 dps here or chose to put Winston and Dva in but Dva works better on
  403. this point. Pharmercy is sick as hell here.
  404.  
  405. Night Market
  406. Tracer, Pharah/76, Lucio, Mercy/Zenyatta, Dva, Winston
  407. I feel 2-2-2 works best here. While this is Tracers map for sure 76 actually isn't
  408. needed much here unless they have a Pharah themselves, I'd rather have the Pharah
  409.  
  410. Nepal:
  411.  
  412. Sanctum
  413. 76, Pharah, Lucio, Mercy/Ana, Orisa, Hog
  414. I think this is finally an Orisa map. Hogs awesome for the hooks off the bridge.
  415. Pharmercy is great but Mercy is easy to kill on this map so Ana might be a better
  416. call here.
  417.  
  418. Shrine
  419. Genji, Hanzo/Sombra, Tracer/Winston, Ana, Lucio, Dva
  420. Hanzo is sweet for the l.o.s. shots while Sombra has nice health packs to hack.
  421. Tracer is if we need more damage while Winston is a great dive.
  422.  
  423. Village
  424. 76, Pharah/Tracer, Ana, Lucio, Zarya, Winston
  425. Classic line up, Pharah and Tracer can be switched whenever.
  426.  
  427. Oasis:
  428.  
  429. City Center
  430. 76, Pharah, Mercy, Lucio, Dva, Winston/Sombra
  431. Solid lineup here. Lot of damage with strong tanks. Can consider getting a Sombra in
  432. there over Winston but it isn't as good imo.
  433.  
  434. Gardens
  435. Pharah, Tracer, McCree/76, Mercy, Lucio, Winston
  436. One of the few maps I like McCree more than 76 on. The rest is basic strat stuff
  437.  
  438. University
  439. Tracer, 76/Dva, Genji/Dva, Lucio, Ana/Zen, Winston/Zarya
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