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MattBlower

A Blank Mind

Sep 4th, 2018
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  1. A Blank Mind
  2.  
  3. requiredquestpoints=300
  4. rewardquestpoints=5
  5. canpreview=false
  6. previewtext=
  7. ignoresquestlimit=False
  8. repeatdays=-1
  9. objectives
  10. {
  11. stage=0
  12. {
  13. {
  14. description=Quest Begins.
  15. hint=
  16. timestocomplete=1
  17. hidden=True
  18. infinite=False
  19. triggers
  20. {
  21. send_chat(delay=1;message=&bAs you walk through Arvandor, you find shreds of paper on the ground with meaningless words written on them. You decide to investigate what they mean.)
  22. show_title(delay=7;titletext=A Blank Mind;titlecolour=dark_green;subtitletext=Quest Start)
  23. }
  24. type=enter_zone(minx=942;maxx=979;miny=71;maxy=71;minz=491;maxz=513;world=vanha)
  25. }
  26. }
  27. stage=1
  28. {
  29. {
  30. description=A description
  31. hint=An optional hint
  32. timestocomplete=1
  33. hidden=True
  34. infinite=False
  35. triggers
  36. {
  37. skip_to_stage(delay=0;stage=1)
  38. }
  39. type=chat_npc(uuid=4d996de8-58b2-4dc3-9e5a-cfe5dcf9996f;chatline1=Shredded paper? Afraid I have no idea what you are on about.)
  40. }
  41. {
  42. description=A description
  43. hint=An optional hint
  44. timestocomplete=1
  45. hidden=True
  46. infinite=False
  47. triggers
  48. {
  49. skip_to_stage(delay=0;stage=1)
  50. }
  51. type=chat_npc(uuid=4caeddc1-8fcd-46fe-9ef8-1da3a582a5b9;chatline1=Papers in the fields?;chatline2=No idea personally, but might be worthwhile speaking to Zsolt, he knows most of the gossip around town.)
  52. }
  53. {
  54. description=Ask the townspeople for clues about the notes.
  55. hint=Make sure to speak to everyone.
  56. timestocomplete=1
  57. hidden=False
  58. infinite=False
  59. triggers
  60. {
  61. skip_to_stage(delay=0;stage=2)
  62. }
  63. type=chat_npc(uuid=9ae76879-56d2-4092-97e7-2fc06247ad18;chatline1=Those Scribbles? Yeah we were woken this morn' to the crazy old man crying, ripping and shredding these notes.;chatline2=Looked like he was having a tantrum about it.;chatline3=I recommend you stay away from his house on the North East of Arvandor, no idea what them crazies might do.;chatline4=You know, I heard from some of the other townsfolk that you can hear crying coming from his house.;chatline5=I haven't heard it myself, but it fits him.)
  64. }
  65. }
  66. stage=2
  67. {
  68. {
  69. description=Visit the crazy man's house
  70. hint=Retalk to Zsolt if you can't find it.
  71. timestocomplete=1
  72. hidden=False
  73. infinite=False
  74. triggers
  75. {
  76. send_chat(delay=2;message=&bAs you approach the house, you can hear sobbing coming from inside. You decide to investigate)
  77. }
  78. type=enter_zone(minx=1027;maxx=1034;miny=72;maxy=75;minz=388;maxz=396;world=vanha)
  79. }
  80. {
  81. description=Ask the townspeople for clues about the notes.
  82. hint=Make sure to speak to everyone.
  83. timestocomplete=1
  84. hidden=True
  85. infinite=True
  86. triggers
  87. {
  88. skip_to_stage(delay=0;stage=2)
  89. }
  90. type=chat_npc(uuid=9ae76879-56d2-4092-97e7-2fc06247ad18;chatline1=Those Scribbles? Yeah we were woken this morn' to the crazy old man crying, ripping and shredding these notes.;chatline2=Looked like he was having a tantrum about it.;chatline3=I recommend you stay away from his house on the North East of Arvandor, no idea what them crazies might do.;chatline4=You know, I heard from some of the other townsfolk that you can hear crying coming from his house.;chatline5=I haven't heard it myself, but it fits him.)
  91. }
  92. }
  93. stage=3
  94. {
  95. {
  96. description=Check the house out.
  97. hint=It's up the stairs, you idiot.
  98. timestocomplete=1
  99. hidden=False
  100. infinite=False
  101. triggers
  102. {
  103. send_chat(delay=1;message=&eGrowlithe!! ATTACK!!)
  104. spawn_and_battle(delay=5;name=Growlithe;level=60;shiny=false)
  105. }
  106. type=enter_zone(minx=1039;maxx=1043;miny=76;maxy=78;minz=393;maxz=394;world=vanha)
  107. }
  108. }
  109. stage=4
  110. {
  111. {
  112. description=Defeat the Growlithe
  113. hint=
  114. timestocomplete=1
  115. hidden=True
  116. infinite=False
  117. triggers
  118. {
  119. send_chat(delay=1;message=&eHow could you- it just- you can’t be real! No none of you can be! You are all dead I tell you! No way you are alive! Dead!)
  120. warp(delay=0;world=vanha;x=1030;y=72;z=391)
  121. send_chat(delay=5;message=&bYou flee from the house due to his angry rage. You decide to ask around town as to why he is this way.)
  122. skip_to_stage(delay=7;stage=5)
  123. }
  124. type=kill_pokemon(name=Growlithe)
  125. }
  126. {
  127. description=Defeat the Growlithe
  128. hint=
  129. timestocomplete=1
  130. hidden=True
  131. infinite=False
  132. triggers
  133. {
  134. send_chat(delay=1;message=&eGet out of here ya ghost! I never wanna see any of ya’ll again!)
  135. warp(delay=0;world=vanha;x=1030;y=72;z=391)
  136. send_chat(delay=5;message=&bYou flee from the house due to his angry rage. You recompose yourself to try again.)
  137. skip_to_stage(delay=7;stage=3)
  138. }
  139. type=flee_from_pokemon(name=Growlithe)
  140. }
  141. {
  142. description=Defeat the Growlithe
  143. hint=
  144. timestocomplete=1
  145. hidden=True
  146. infinite=False
  147. triggers
  148. {
  149. send_chat(delay=1;message=&eGet out of here ya ghost! I never wanna see any of ya’ll again!)
  150. warp(delay=0;world=vanha;x=1030;y=72;z=391)
  151. send_chat(delay=5;message=&bYou flee from the house due to his angry rage. You recompose yourself to try again.)
  152. skip_to_stage(delay=7;stage=3)
  153. }
  154. type=run_out_of_pokemon()
  155. }
  156. {
  157. description=Defeat the Growlithe
  158. hint=
  159. timestocomplete=1
  160. hidden=True
  161. infinite=False
  162. triggers
  163. {
  164. send_chat(delay=1;message=&eGet out of here ya ghost! I never wanna see any of ya’ll again!)
  165. warp(delay=0;world=vanha;x=1030;y=72;z=391)
  166. send_chat(delay=5;message=&bYou flee from the house due to his angry rage. You recompose yourself to try again.)
  167. skip_to_stage(delay=7;stage=3)
  168. }
  169. type=battle_end_abnormal()
  170. }
  171. }
  172. stage=5
  173. {
  174. {
  175. description=Time to talk to all the townsfolk.
  176. hint=Have fun talking to everyone again!
  177. timestocomplete=1
  178. hidden=False
  179. infinite=False
  180. type=chat_npc(uuid=949c6e8b-8472-4314-be93-459e7ffd244e;chatline1=Oh dearest me, you met Ol’ Abraham… ya see dear, he didn’t always used to be like this, he was a very kind man once.;chatline2= But ever since his wife Sylvie disappeared… well, for some reason he couldn’t process why she was gone, proclaimed her dead along with the rest of us.;chatline3=He likes to live in his own world, he does. You just gotta remember, dear, he is a good person on the inside, just… confused.;chatline4=Sylvie, his old wife was the dearest sweetheart you could imagine, shame she is gone now. You see… she left because well,.;chatline5= I mean, we kind of thought she was a little… crazy at times. One day, we woke up to hear her screaming how she saw some kind of fairy.;chatline6= I mean, you must understand how crazy that makes a person look, but some people didn’t want to be around her after that and she couldn’t take it and eventually left.;chatline7= Maybe Abraham would go back to his old self if she came back.)
  181. }
  182. }
  183. stage=6
  184. {
  185. {
  186. description=Find where Sylvie is now living
  187. hint=Where would someone go to "cool off"
  188. timestocomplete=1
  189. hidden=False
  190. infinite=False
  191. triggers
  192. {
  193. send_chat(delay=1;message=&bYou find a house in the snow that you believe belongs to Sylvie. You better go inside and check.)
  194. }
  195. type=enter_zone(minx=354;maxx=375;minz=-820;maxz=-837;world=vanha)
  196. }
  197. }
  198. stage=7
  199. {
  200. {
  201. description=Talk to Sylvie.
  202. hint=She is in the house you nard.
  203. timestocomplete=1
  204. hidden=False
  205. infinite=False
  206. type=chat_npc(uuid=6abc58e7-42cb-40ff-bea9-5a3b02abae6e;chatline1=Who are you? My Husband?;chatline2=Oh… you heard what happened. I know Abraham is in pain but after being called crazy, ignored, treated as insane…;chatline3=I couldn’t take it anymore. I know what I saw! It was some kind of fairy)
  207. }
  208. }
  209. stage=8
  210. {
  211. {
  212. description=Carry on talking to Sylvie.
  213. hint=She aint finished telling her story.
  214. timestocomplete=1
  215. hidden=False
  216. infinite=False
  217. type=chat_npc(uuid=6abc58e7-42cb-40ff-bea9-5a3b02abae6e;chatline1=When I saw it I felt uncontrollable joy. I did my research on it… it shows up during times of happiness, or at least that’s what the fairytales say.;chatline2=If only you could prove to them that the fairy exists then things would be different and I could come back, if only it were possible, but it’s not.;chatline3=You can’t make everybody happy, and the fairy only shows at times of joy, or when it has to protect the flora and fauna of Arvandor.;chatline4=But destroying things will only make it mad and it may never come back after.;chatline5=The only hope is to try and make people happy, the only person who could even try just sits by the lake in Arvandor all day… there’s no point.)
  218. }
  219. }
  220. stage=9
  221. {
  222. {
  223. description=Speak to Mida C. Askura.
  224. hint=He sits by the water all day.
  225. timestocomplete=1
  226. hidden=False
  227. infinite=False
  228. type=chat_npc(uuid=81a73275-a061-4df7-862c-80a2d710bebe;chatline1=You want to make the people of Arvandor happy?;chatline2=Oh what a sweet thought, well the main thing that is a tad troublesome at the moment is the cave in.;chatline3=We need to find a way to help the people inside until we have the necessary gear to free them completely.;chatline4=You could collect some supplies and bring it to them, that would give all of us a big relief.;chatline5=Here, take this list and collect what is on it. Then come back to me and we will discuss how to get it to the people inside.)
  229. }
  230. }
  231. stage=10
  232. {
  233. {
  234. description=Collect 20 Carrots.
  235. hint=Defeat Deerling just outside of Arvandor for this.
  236. timestocomplete=20
  237. hidden=False
  238. infinite=False
  239. type=obtain_item(itemid=Carrot)
  240. }
  241. {
  242. description=Collect 10 Beef.
  243. hint=Defeat the Deerling just outside of Arvandor for this.
  244. timestocomplete=10
  245. hidden=False
  246. infinite=False
  247. type=obtain_item(itemid=Beef)
  248. }
  249. {
  250. description=Collect 10 apples.
  251. hint=Defeat Audinos for these easily.
  252. timestocomplete=15
  253. hidden=False
  254. infinite=False
  255. type=obtain_item(itemid=Apple)
  256. }
  257. {
  258. description=Obtain 1 fresh water bottle.
  259. hint=Defeat Lotad in Ione for one of these.
  260. timestocomplete=1
  261. hidden=False
  262. infinite=False
  263. type=obtain_item(itemid=Fresh Water)
  264. }
  265. }
  266. stage=11
  267. {
  268. {
  269. description=Head back to Mida C. Askura
  270. hint=He is still by the waterside.
  271. timestocomplete=1
  272. hidden=False
  273. infinite=False
  274. type=chat_npc(uuid=81a73275-a061-4df7-862c-80a2d710bebe;chatline1=Ok I think I have found a way to get the supplies to the people inside.;chatline2=All of the walls of the cave are not sound at all. It would be very risky to try to dig through.;chatline3= So, if you get a pokemon that can burrow at high speed through the ground, has a round and smooth shape to it, and won’t lose track of it’s direction.;chatline4=You should be able to get the supplies to the people by using the pokemon to dig down. I think a large Rock/Ground type will work well for the job.;chatline5=Bring the pokemon to a miner who will wait for you by the south side of Arvandor by the hill.)
  275. }
  276. }
  277. stage=12
  278. {
  279. {
  280. description=Catch an Onix.
  281. hint=They spawn around the hellportal area.
  282. timestocomplete=1
  283. hidden=False
  284. infinite=False
  285. type=catch_pokemon(name=Onix)
  286. }
  287. }
  288. stage=13
  289. {
  290. {
  291. description=Talk to Miner Joe.
  292. hint=He is on the south side of Arvandor.
  293. timestocomplete=1
  294. hidden=False
  295. infinite=False
  296. triggers
  297. {
  298. take_item(delay=1;itemid=Carrot;count=20)
  299. take_item(delay=2;itemid=Apple;count=15)
  300. take_item(delay=3;itemid=Beef;count=20)
  301. take_item(delay=4;itemid=Fresh Water;count=1)
  302. }
  303. conditions
  304. {
  305. carrying_pokemon(flipped=False;name=Onix)
  306. }
  307. type=chat_npc(uuid=a3962083-784d-4508-89a8-2bd4732291d0;chatline1=You here with the supplies?;chatline2=You even have an Onix too. That's perfect!;chatline3=It's just the pokemon needed to get to the people in the cave.;chatline4=Thank you so much, this has practically made the village beam with joy.)
  308. }
  309. }
  310. stage=14
  311. {
  312. {
  313. description=Head towards the center of town.
  314. hint=right next to the cave in site.
  315. timestocomplete=1
  316. hidden=False
  317. infinite=False
  318. triggers
  319. {
  320. send_chat(delay=0;message=&bAs you head to the centre of town, you hear a woman screaming. You rush over to them to see what's up.)
  321. }
  322. type=enter_zone(minx=882;maxx=898;minz=610;maxz=629;world=vanha)
  323. }
  324. }
  325. stage=15
  326. {
  327. {
  328. description=Speak to Alexandra.
  329. hint=She is right in front of the pathway to the gym, by the tree.
  330. timestocomplete=1
  331. hidden=False
  332. infinite=False
  333. type=chat_npc(uuid=551fb600-5a63-4541-b517-74a697eb5652;chatline1=I just saw something happen in the gym.;chatline2=I also saw Abraham head in there a little while ago.)
  334. }
  335. }
  336. stage=16
  337. {
  338. {
  339. description=Enter the gym.
  340. hint=Just follow the path.
  341. timestocomplete=1
  342. hidden=False
  343. infinite=False
  344. triggers
  345. {
  346. send_chat(delay=2;message=As you enter the gym, you notice a man standing by the tree with a green creature right next to him)
  347. }
  348. type=enter_zone(minx=981;maxx=987;minz=592;maxz=598;world=vanha)
  349. }
  350. }
  351. stage=17
  352. {
  353. {
  354. description=Talk to Abraham.
  355. hint=He is next to the tree.
  356. timestocomplete=1
  357. hidden=False
  358. infinite=False
  359. triggers
  360. {
  361. give_item(delay=3;itemid=Iron Axe;count=1)
  362. }
  363. type=chat_npc(uuid=ac2fd327-ba14-4aad-926e-02747c4e635f;chatline1=I found something out about the fairy.;chatline2=It treasures the tree right here in the gym.;chatline3=I went to take an axe to it to prove it doesnt exist, but it appeared and defended the tree by taking my axe.;chatline4=Will you give me an axe to finish off the tree?;chatline5=Or will you grab leaves and wood to repair the tree?)
  364. }
  365. }
  366. stage=18
  367. {
  368. {
  369. description=Option 1: Give Abraham an iron axe.
  370. hint=Make sure to choose wisely.
  371. timestocomplete=1
  372. hidden=False
  373. infinite=False
  374. triggers
  375. {
  376. take_item(delay=1;itemid=Iron Axe;count=1)
  377. spawn_and_battle(delay=5;name=Celebi;shiny=false;bossLevel=3)
  378. skip_to_stage(delay=15;stage=19)
  379. }
  380. conditions
  381. {
  382. holding_item(flipped=False;itemid=Iron Axe)
  383. }
  384. type=chat_npc(uuid=ac2fd327-ba14-4aad-926e-02747c4e635f;chatline1=Thanks for the axe, now to get rid of this thing once and for all.)
  385. }
  386. {
  387. description=Option 2: Leave the gym and find materials to repair the tree.
  388. hint=Make sure to choose wisely.
  389. timestocomplete=1
  390. hidden=False
  391. infinite=False
  392. triggers
  393. {
  394. skip_to_stage(delay=2;stage=20)
  395. send_chat(delay=4;message=%bYou decide to go collect wood to repair the tree.)
  396. }
  397. type=exit_zone(minx=980;maxx=1051;miny=78;maxy=116;minz=608;maxz=541;world=vanha)
  398. }
  399. }
  400. stage=19
  401. {
  402. {
  403. description=Fight the boss Celebi.
  404. hint=
  405. timestocomplete=1
  406. hidden=True
  407. infinite=False
  408. triggers
  409. {
  410. send_chat(delay=1;message=&bAs you strike the final blow, Celebi lets out a cry and sends you back in time. Perhaps you will make the right choice this time.)
  411. warp(delay=0;world=vanha;x=967;y=71;z=497)
  412. skip_to_stage(delay=5;stage=1)
  413. }
  414. type=kill_pokemon(spec=boss:3;name=Celebi)
  415. }
  416. {
  417. description=Fight the Boss Celebi
  418. hint=
  419. timestocomplete=1
  420. hidden=True
  421. infinite=False
  422. triggers
  423. {
  424. heal_pokemon(delay=0)
  425. send_chat(delay=2;message=You run from the Celebi and are sent back in time. Maybe you will make the right choices this time.)
  426. skip_to_stage(delay=4;stage=17)
  427. }
  428. type=flee_from_pokemon(name=Celebi)
  429. }
  430. {
  431. description=Fight the Boss Celebi
  432. hint=
  433. timestocomplete=1
  434. hidden=True
  435. infinite=False
  436. triggers
  437. {
  438. heal_pokemon(delay=0)
  439. send_chat(delay=2;message=You are defeated the Celebi and are sent back in time. Maybe you will make the right choices this time.)
  440. skip_to_stage(delay=4;stage=17)
  441. }
  442. type=run_out_of_pokemon()
  443. }
  444. {
  445. description=Fight the Boss Celebi
  446. hint=
  447. timestocomplete=1
  448. hidden=True
  449. infinite=False
  450. triggers
  451. {
  452. heal_pokemon(delay=0)
  453. send_chat(delay=2;message=You run from the Celebi and are sent back in time. Maybe you will make the right choices this time.)
  454. skip_to_stage(delay=4;stage=17)
  455. }
  456. type=battle_end_abnormal()
  457. }
  458. }
  459. stage=20
  460. {
  461. {
  462. description=Collect 10 spruce logs.
  463. hint=Tme to get choppin'!
  464. timestocomplete=10
  465. hidden=False
  466. infinite=False
  467. type=obtain_item(itemid=log)
  468. }
  469. }
  470. stage=21
  471. {
  472. {
  473. description=Head back to Abraham with the materials.
  474. hint=He is still beside the tree in the gym.
  475. timestocomplete=1
  476. hidden=False
  477. infinite=False
  478. type=chat_npc(uuid=ac2fd327-ba14-4aad-926e-02747c4e635f;chatline1=You went to get materials to fix the tree?;chatline2=I now realise that destroying the tree was not the way to go.;chatline3=Use the materials to patch up the tree and hopefully please the fairy.)
  479. }
  480. }
  481. stage=22
  482. {
  483. {
  484. description=Repair the tree.
  485. hint=Right click on the trunk with a log.
  486. timestocomplete=1
  487. hidden=False
  488. infinite=False
  489. triggers
  490. {
  491. send_chat(delay=0;message=&bCelebi seems pleased with your actions and battles you.)
  492. take_item(delay=1;itemid=log;count=10)
  493. spawn_and_battle(delay=0;name=Celebi;level=70;shiny=false)
  494. }
  495. conditions
  496. {
  497. holding_item(flipped=False;itemid=log)
  498. }
  499. type=right_click_block(minx=1019;maxx=1026;miny=89;maxy=95;minz=562;maxz=564;world=vanha)
  500. }
  501. }
  502. stage=23
  503. {
  504. {
  505. description=Fight the Celebi.
  506. hint=
  507. timestocomplete=1
  508. hidden=True
  509. infinite=False
  510. triggers
  511. {
  512. send_chat(delay=1;message=&bAs you strike the final blow, Celebi lets out a cry and sends you back in time. Perhaps you will make the right choice this time.)
  513. warp(delay=0;world=vanha;x=967;y=71;z=497)
  514. skip_to_stage(delay=5;stage=1)
  515. }
  516. type=kill_pokemon(name=Celebi)
  517. }
  518. {
  519. description=Fight the Boss Celebi
  520. hint=
  521. timestocomplete=1
  522. hidden=True
  523. infinite=False
  524. triggers
  525. {
  526. heal_pokemon(delay=0)
  527. send_chat(delay=2;message=You run from the Celebi and are sent back in time. Maybe you will make the right choices this time.)
  528. skip_to_stage(delay=4;stage=18)
  529. }
  530. type=flee_from_pokemon(name=Celebi)
  531. }
  532. {
  533. description=Fight the Boss Celebi
  534. hint=
  535. timestocomplete=1
  536. hidden=True
  537. infinite=False
  538. triggers
  539. {
  540. heal_pokemon(delay=0)
  541. send_chat(delay=2;message=You run from the Celebi and are sent back in time. Maybe you will make the right choices this time.)
  542. skip_to_stage(delay=4;stage=18)
  543. }
  544. type=run_out_of_pokemon()
  545. }
  546. {
  547. description=Fight the Boss Celebi
  548. hint=
  549. timestocomplete=1
  550. hidden=True
  551. infinite=False
  552. triggers
  553. {
  554. heal_pokemon(delay=0)
  555. send_chat(delay=2;message=You run from the Celebi and are sent back in time. Maybe you will make the right choices this time.)
  556. skip_to_stage(delay=4;stage=18)
  557. }
  558. type=battle_end_abnormal()
  559. }
  560. {
  561. description=Fight the Celebi
  562. hint=
  563. timestocomplete=1
  564. hidden=True
  565. infinite=False
  566. triggers
  567. {
  568. send_chat(delay=2;message=&bYou caught the Celebi, perhaps you should return to Sylvie and show her the Celebi.)
  569. skip_to_stage(delay=4;stage=24)
  570. }
  571. type=catch_pokemon(name=Celebi)
  572. }
  573. }
  574. stage=24
  575. {
  576. {
  577. description=A description
  578. hint=An optional hint
  579. timestocomplete=1
  580. hidden=False
  581. infinite=False
  582. triggers
  583. {
  584. give_item(delay=2;itemid=GS Ball;count=1)
  585. show_title(delay=7;titletext=A Blank Mind;titlecolour=dark_green;subtitletext=Quest Completed)
  586. }
  587. conditions
  588. {
  589. carrying_pokemon(flipped=False;name=Celebi)
  590. }
  591. type=chat_npc(uuid=6abc58e7-42cb-40ff-bea9-5a3b02abae6e;chatline1=You found the fairy?;chatline2=Thanks, this proves I wasnt crazy. Now I can finally return home.;chatline3=Thank you for your efforts, here take this as a reward.)
  592. }
  593. }
  594. }
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