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- package deconstruction.common.block;
- import net.minecraft.block.Block;
- import net.minecraft.block.material.Material;
- import net.minecraft.block.state.IBlockState;
- import net.minecraft.entity.player.EntityPlayer;
- import net.minecraft.util.EnumFacing;
- import net.minecraft.util.EnumHand;
- import net.minecraft.util.math.BlockPos;
- import net.minecraft.world.World;
- public class BlockDeconTable extends Block {
- private static final int GUI_ID = 1;
- public BlockDeconTable() {
- super(Properties.create(Material.WOOD));
- }
- public boolean onBlockActivated(IBlockState state, World worldIn, BlockPos pos, EntityPlayer player, EnumHand hand, EnumFacing side, float hitX, float hitY, float hitZ){
- if(worldIn.isRemote) {
- return true;
- } else {
- //playerIn.displayGui(DeconTable.instance, GUI_ID, worldIn, pos.getX(), pos.getY(), pos.getZ());
- return true;
- }
- }
- }
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