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- LG: Church Of Abbarae: The Blades
- Symbol: A Golden Blade With White Wings Wrapped Around It.
- Holy Color: Gold
- Favored Weapon: Longsword
- Favored Animal: Bear
- Guards: Polearm Master Fighters and Scion Of Peace Paladins
- The Blades are the force where many of the more trusted guards come from due to the nature of their goddess. They tend to be involved in both the more domestic issues and the most dangerous, they are known for being one of the first groups to arrive.
- LN: Church Of Etia: The Naturalists
- Symbol: A Balanced Scale With A Leaf on one scale and a flower on the other
- Holy Color: Green
- Favored Weapon: Bow
- Favored Animal: Sloth
- Guards: Druids and Rangers
- The Naturalists are protectors of nature and the people who came from it. They tend to not be quite as active as the other groups, although they are valued as help when tracking or keeping injured people alive until The Givers arrive.
- LE: Church Of Agmir: The Crackers
- Symbol: A Scale With A Figure Being raised On One Side and Coins Weighing down the other
- Holy Color: Grey
- Favored Weapon: Whip
- Favored Animal: Cuckoo
- Guards: Whip Focused Magus and Gunslingers
- The Crackers are helpful far more often than you would expect, although there are some reports that some minor evidence such as stolen coin tend to go missing when they arrive. They are another large part of the fighting force of the guards.
- NG: Church Of Yweyr: The Givers
- Symbol: A Hand Extending Out to a Bleeding Hand
- Holy Color: Blue
- Favored Weapon: Shotel
- Favored Animal: Dolphin
- Guards: Life Clerics
- The Givers are what can best be described as a Charity that also happens to be guards. They can be counted on to help anyone with their problems and help those down on their luck. They dont mind getting in a scrap or two to help people either.
- TN: Church Of The Split God: The Splitters
- Symbol:A Coin Turned On It's Side
- Holy Color: Yellow For Serga and Purple For Agres
- Favored Weapon: Dual Daggers
- Favored Animal: Scorpion and Turtle
- Guards: Serga: Aegis/Monk
- Agres: Celestial Sorcerers/Ninja
- The Splitters are a torn faction in and of themselves, although they always pull together to help when called upon. There are two halves of The Splitters, those who follow Serga, they tend to be protective and hate seeing people hurt, and those who follow Agres, they tend to me far more aggressive in their methods and think helping people means hurting the people trying to hurt them.
- NE: Church Of Vefris: The Masked Troupe
- Symbol: A Mask With A Smug Grin
- Holy Color: Pink
- Favored Weapon: Rapier
- Favored Animal: Peacock
- Guards: Acrobat Rogues
- The Masked Troupe are more of a Secret Police than guards and officially do not exist. They like dealing with troublesome issues quickly and quietly.
- CG: Church Of Lymstrus: The Singers
- Symbol: A Few Bars Of Sheet Music
- Holy Color: Royal Blue
- Favored Weapon: Lute
- Favored Animal: Mockingbird
- Guards: Sound Striker Bards
- The Singers are guards who do their best to support the other guards by gathering intel and keeping morale high for the citizens and churches. They do have a slight mischievous side at times though.
- CN: Church Of Ementa: The Candle Bearers
- Symbol: A Candle With The Handle In The Shape Of An Infinity Sign
- Holy Color: Yellow and Blue like a flame
- Favored Weapon: Lantern Staff
- Favored Animal: Firefly
- Guards: Summoners
- The Candle Bearers are the trackers of the guard by and large. They help dig out criminals on the run and subdue them, pursuing them tirelessly until justice is served.
- CE: Church Of Mivarus: The Lighters
- Symbol: A Roaring Bonfire
- Holy Color: Red
- Favored Weapon: Greatsword
- Favored Animal: Dragon
- Guards: Flame Kineticists
- The Lighters are side eyed by pretty much everyone in how they operate. They are vicious and merciless in pursuing their justice. Oftentimes criminals end up turning themselves in when they learn The Lighters have been assigned to finding them rather than deal with the consequences of being caught by them.
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