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C&C Yuri's Revenge - 2021 Mod v1.04b

Jun 4th, 2021
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  1. ; ================================================================
  2. ; NAME:         C&C Yuri's Revenge 2021
  3. ; VERSION:     1.04b
  4. ; UPDATED:    04/06/2021
  5. ; AUTHOR:     Martin (RaVaGe)
  6. ;================================================================
  7.  
  8. ;===  GENERAL GAMEPLAY  ==============================================
  9.  
  10. [General]
  11. ; Increased cost of repair from 15% of whole price to 25%.
  12. RepairPercent=25% ;15%
  13.  
  14. ; Spy Power Sabotage duration reduced from 1m 6sec to 45sec.
  15. SpyPowerBlackout=675 ;1000 ; Frame time a spy shuts down power for (900 = 1 minute)
  16. ; Reduced money stolen by a Spy from 50 to 25%.
  17. SpyMoneyStealPercent=0.25 ;0.50
  18.  
  19. ; Increased Waypoint Path Length from 15 to 32. (NOT WORKING)
  20. ;MaxWaypointPathLength=32 ;15
  21.  
  22. ; To balance new veterancy bonuses.
  23. SelfHealInfantryFrames=55 ;50 ; Now equivalent to 1 second at average FPS.
  24. SelfHealInfantryAmount=10 ;20
  25. SelfHealUnitFrames=55 ;75 ;Now equivalent to 1 second at average FPS.
  26. SelfHealUnitAmount=10 ;5 ; Also affects Tech Machine Shop and Tech Hospital bonuses.
  27.  
  28. ; TO BE DONE with Ares
  29. ;LightningDeferment=200      ; PCG; Number of frames between announcement of strike and its commencement.
  30. ;LightningDamage=250         ; Damage done by lightning strike. ;used to be 250
  31. ;LightningStormDuration=880  ; Default ion storm duration in frames. This is overriden by the trigger control.  ;used to be 420
  32. ;LightningWarhead=IonWH      ; Warhead used by ion storm strike.
  33. ;LightningHitDelay=330       ; How often the direct target gets hit in frames ;used to be 150
  34. ;LightningScatterDelay=10    ; Frame delay between random bolts -- DO NOT DECREASE -- PERFORMANCE HIT ;used to be 14
  35. ;LightningCellSpread=1      ; and how far away random bolts can go ( n by n square ) ;used to be 10
  36. ;LightningSeparation=3       ; SJM: city-block distance in cells between clouds/bolts
  37. ;[GACNST]
  38. ;SuperWeapon=LightningStormSpecial
  39. ;[LightningStormSpecial]
  40. ;RechargeTime=1
  41. ; https://ares-developers.github.io/Ares-docs/new/superweapons/types/lightningstorm.html
  42.  
  43. ; Added a new warhead for Aegis to fine tune damage separate from Patriot Missile.
  44. [Warheads]
  45. 106=AEGISWH
  46.  
  47.  
  48. ;===  ALLIED  =======================================================
  49.  
  50. ; Reduced deployed GI damage from 25 to 20.
  51. [Para]
  52. Damage=20 ;25
  53.  
  54. ; Increased GGI movement speed from 3 to 4.
  55. [GGI]
  56. Speed=4 ;3
  57.  
  58. [MissileLauncher]
  59. Projectile=GGIMissileProjectile
  60.  
  61. ; Increased GGI IFV weapon range from 8 to 9.
  62. [CRMissileLauncher]
  63. Range=9 ;8
  64. Projectile=GGIMissileProjectile
  65.  
  66. ; GGI and GGI-IFV missiles will no longer miss their targets.
  67. [GGIMissileProjectile]
  68. Arm=200 ;2
  69. Shadow=no
  70. Proximity=no
  71. Ranged=yes
  72. AA=yes
  73. AG=yes
  74. Image=DRAGON
  75. ROT=60
  76. SubjectToCliffs=no
  77. SubjectToElevation=no
  78. SubjectToWalls=no
  79.  
  80. ; Increased GGI damage to all Infantry from 20% to 30%.
  81. ; Increased GGI damage to all structures from 10% to 30%.
  82. ; Increased GGI damage to Medium Vehicle armour from 50% to 70%.
  83. ; Reduced GGI damage to Heavy Vehicle armour from 100% to 80%.
  84. [GUARDWH]
  85. Verses=30%,30%,30%,100%,70%,80%,30%,30%,30%,100%,100%
  86.             ;20%,20%,20%,100%,50%,100%,10%,10%,10%,100%,100%
  87.  
  88. ; Harrier missiles are more accurate, but can still be dodged, 15% of the time.
  89. [HarrierJetProjectile]
  90. Arm=35 ;45 ;55 ;10 ;200 ;2
  91. Shadow=no
  92. Proximity=no
  93. Ranged=yes
  94. AA=no
  95. AG=yes
  96. Image=DRAGON
  97. ROT=100
  98. SubjectToCliffs=no
  99. SubjectToElevation=no
  100. SubjectToWalls=no
  101.  
  102. [Maverick]
  103. Projectile=HarrierJetProjectile
  104.  
  105. [MaverickE]
  106. Projectile=HarrierJetProjectile
  107.  
  108. ; Black Eagle missiles can no longer be dodged.
  109. [BlackEagleJetProjectile]
  110. Arm=200 ;2
  111. Shadow=no
  112. Proximity=no
  113. Ranged=yes
  114. AA=no
  115. AG=yes
  116. Image=DRAGON
  117. ROT=100
  118. SubjectToCliffs=no
  119. SubjectToElevation=no
  120. SubjectToWalls=no
  121.  
  122. [Maverick2]
  123. Projectile=BlackEagleJetProjectile
  124.  
  125. [Maverick2E]
  126. Projectile=BlackEagleJetProjectile
  127.  
  128. ; Increased Robot Tank build time by 10%.
  129. [ROBO]
  130. BuildTimeMultiplier=1.4 ;1.3
  131.  
  132. ; Increased Destroyer build time by 20%.
  133. [DEST]
  134. BuildTimeMultiplier=1.2 ;1.0
  135. ; Destroyer Osprey's no longer miss moving targets.
  136. [DepthCharge]
  137. Arm=200 ;2
  138.  
  139. ; Increased Seal's firing delay from 10 to 35.
  140. [MP5]
  141. Damage=125
  142. ROF=35 ;10
  143. Range=6
  144. Burst=1
  145. ; Increased Elite Seal's firing delay from 10 to 30.
  146. [MP5E]
  147. Damage=125
  148. ROF=30 ;10
  149. Range=6
  150. Burst=1
  151. ; Increased Chrono Commando's firing delay from 10 to 35.
  152. [ChronoMP5]
  153. ROF=35 ;10
  154. ; Increased Elite Chrono Commando's firing delay from 10 to 35.
  155. [ChronoMP5E]
  156. ROF=30 ;10
  157. ; Increased Seal & Chrono Commando IFV combinations weapon firing delay from 10 to 30.
  158. [CRMP5]
  159. ROF=30
  160.  
  161. ; Increased Chrono Legionnaire weapon range from 5 to 8.
  162. ; Increased the length of time it takes for a Chrono Legionnaire to erase its target from 8 to 6. (lower value takes longer)
  163. [NeutronRifle]
  164. Damage=6 ;8
  165. Range=8 ;5
  166. [NeutronRifleE]
  167. Damage=8 ;16
  168. Range=8 ;5
  169. ; Increased Chrono Legionnaire IFV weapon range from 6 to 10.
  170. ; Increased Chrono Legionnaire IFV weapon's erase delay from 10 to 8. (lower value takes longer)
  171. ; Reduced Chrono Legionnaire IFV weapon's rate of fire from 120 to 200 delay between shots.
  172. [CRNeutronRifle]
  173. Damage=8 ;10
  174. ROF=200 ;120
  175. Range=10 ;6
  176.  
  177. ; Seal, Tanya, Chrono Commando anti-infantry weapons and their IFV combinations now prioritize infantry targets over vehicles and structures.
  178. [HollowPoint3]
  179. Verses=100%,100%,75%,1%,1%,1%,1%,1%,1%,100%,0%
  180.             ;100%,100%,100%,2%,2%,2%,2%,2%,2%,100%,100%
  181. ; Tanya IFV weapon upgrade.
  182. [TANY]
  183. IFVMode=12
  184. ; Tanya IFV weapon upgrade.
  185. ; Increased IFV build time by 10%.
  186. ; Reduced IFV movement speed from 10 to 8.
  187. [FV]
  188. Weapon13=CRPistols
  189. EliteWeapon13=CRPistols
  190. BuildTimeMultiplier=1.1 ;1.0
  191. Speed=8
  192.  
  193. ; Increased Tanya IFV weapon damage from 125 to 200.
  194. [CRPistols]
  195. Damage=200 ;125
  196. ROF=10
  197. Range=7
  198. Projectile=InvisibleLow
  199. Speed=100
  200. Warhead=HollowPoint3
  201. Report=SealAttack
  202. AssaultAnim=UCBLOOD
  203.  
  204. ; Reduced the number of missiles fired by the Elite IFV from 4 to 2.
  205. [HoverMissileE]
  206. Burst=2 ;4
  207.  
  208. ; Reduced Harrier Jet price from 1200 to 1000.
  209. [ORCA]
  210. Cost=1000 ;1200
  211.  
  212. ; Harrier missiles are more accurate, but can still be dodged, 15% of the time.
  213. [HarrierJetProjectile]
  214. Arm=35 ;45 ;55 ;10 ;200 ;2
  215. Shadow=no
  216. Proximity=no
  217. Ranged=yes
  218. AA=no
  219. AG=yes
  220. Image=DRAGON
  221. ROT=100
  222. SubjectToCliffs=no
  223. SubjectToElevation=no
  224. SubjectToWalls=no
  225.  
  226. [Maverick]
  227. Projectile=HarrierJetProjectile
  228.  
  229. [MaverickE]
  230. Projectile=HarrierJetProjectile
  231.  
  232. ; Black Eagle missiles can no longer be dodged.
  233. [BlackEagleJetProjectile]
  234. Arm=200 ;2
  235. Shadow=no
  236. Proximity=no
  237. Ranged=yes
  238. AA=no
  239. AG=yes
  240. Image=DRAGON
  241. ROT=100
  242. SubjectToCliffs=no
  243. SubjectToElevation=no
  244. SubjectToWalls=no
  245.  
  246. [Maverick2]
  247. Projectile=BlackEagleJetProjectile
  248.  
  249. [Maverick2E]
  250. Projectile=BlackEagleJetProjectile
  251.  
  252. ; Increased Mirage Tank build time by 10%.
  253. [MGTK]
  254. BuildTimeMultiplier=1.1 ;1.0
  255.  
  256. ; The Prism Tank now has a minimum range of 1 and can't fire upon objects that are at a 1 cell distance.
  257. [Comet]
  258. MinimumRange=1 ;not set
  259.  
  260. [SuperComet]
  261. MinimumRange=1 ;not set
  262.  
  263. ; Reduced Prism Tank damage to Heavy Vehicles by 10%.
  264. ; Reduced Prism Tank damage to all structures by 50%.
  265. ; Fixed a potential cause for Reconnection Errors with Prism Tanks.
  266. ; Prism Tanks can now destroy bridges.
  267. [CometWH]
  268. Verses=100%,100%,100%,75%,50%,40%,150%,150%,150%,100%,0%
  269.             ;100%,100%,100%,75%,50%,50%,200%,200%,200%,100%,100%
  270. Wood=yes ;not set
  271.  
  272. ; Increased Aegis missile damage to Rocketeers by 70%.
  273. ; Increased Aegis missile damage to Spawned Missiles by 100%.
  274. ; Reduced Aegis missile damage to Light air Vehicles by 50%.
  275. ; Reduced Aegis missile damage to Medium air Vehicles by 50%.
  276. [Medusa]
  277. Warhead=AEGISWH
  278. [AEGISWH]
  279. CellSpread=.3
  280. PercentAtMax=1
  281. Verses=170%,0%,0%,50%,50%,0%,0%,0%,0%,0%,200%
  282.             ;100%,100%,100%,100%,100%,100%,0%,0%,0%,100%,100%
  283. InfDeath=3
  284. AnimList=XGRYSML1,XGRYSML2,EXPLOSML
  285. ProneDamage=100%
  286.  
  287. ; Reduced Dolphin damage to Naval Yards by 20%.
  288. [SonicWarhead]
  289. Verses=100%,100%,100%,100%,80%,80%,100%,60%,40%,100%,100%
  290.             ;100%,100%,100%,100%,80%,80%,100%,60%,60%,100%,100%
  291.  
  292. ; Reduced the price of Mobile Construction Vehicles for all sides from 3000 to 2000.
  293. ; Reduced the refund value of Mobile Construction Vehicles for all sides from 3000 to 1000 to match the new price.
  294. [AMCV]
  295. Cost=2000 ;3000
  296. Soylent=1000 ;3000
  297.  
  298. ; Reduced the price of the Allied power plant from 800 to 600.
  299. ; Reduced the selling refund value of the Allied power plant from 400 to 300.
  300. ; All powerplants are no longer drainable by the Yuri Disk.
  301. [GAPOWR]
  302. Cost=600 ;800
  303. Soylent=300 ;400
  304. Drainable=no ;yes
  305.  
  306. ; All War Factories now build 12.5% faster, same as a structure with a price of 1750, instead of its 2000 price rate.
  307. [GAWEAP]
  308. BuildTimeMultiplier=0.875 ;not set
  309.  
  310. ; Mirrored statistics of the Allied Radar.
  311. ; Increased the strength of the Allied Air Force Command from 600 to 1000.
  312. ; Changed the armour type of the Allied Air Force Command from steel to wood.
  313. [GAAIRC]
  314. Strength=1000 ;600
  315. Armor=wood
  316. [AMRADR]
  317. Strength=1000 ;600
  318. Armor=wood
  319.  
  320. ; Increased the Strength of all battle labs from 500 to 1000.
  321. [GATECH]
  322. Strength=1000 ;500
  323.  
  324. ; Reduced the price of Ore Purifier from 2500 to 1750.
  325. [GAOREP]
  326. Cost=1750 ;2500
  327. Soylent=875 ;1250
  328.  
  329. ; Reduced the Prism Tower health from 600 to 500.
  330. [ATESLA]
  331. Strength=500 ;600
  332. ; Reduced the number of Prism Towers that can support one from 8 to 3.
  333. ; Reduced the damage bonus provided by a single supporting Prism Tower from 150% to 133%.
  334. [General]
  335. PrismSupportModifier=133% ;150%
  336. PrismSupportMax=3 ;8;
  337.  
  338. ; Allied Patriot Missile AA deals 70% more damage to Rocketeers.
  339. [SAMWH]
  340. Verses=170%,100%,100%,100%,100%,100%,0%,0%,0%,100%,100%
  341.  
  342. ; Gap Generator no longer extends the base' build radius.
  343. [GAGAP]
  344. BaseNormal=no ;yes
  345.  
  346. ; Superweapon structures are no longer revealed to other players.
  347. [GACSPH]
  348. RevealToAll=no
  349.  
  350. ; Reduced the price of the Weather Storm Device from 5000 to 3000.
  351. ; Superweapon structures are no longer revealed to other players
  352. [GAWEAT]
  353. Cost=3000 ;5000
  354. Soylent=1500 ;not set
  355. RevealToAll=no
  356.  
  357.  
  358.  
  359. ;===  SOVIET  =======================================================
  360.  
  361. ; Increased the Cost of Crazy Ivan from 600 to 800.
  362. ; Crazy Ivan can now gain experience with kills and attain veterancy bonuses.
  363. [IVAN]
  364. Cost=800 ;600
  365. Soylent=400 ;300
  366. Trainable=yes ;no
  367. ; Increased the fuse time of the Ivan bomb from 8 seconds to 16 seconds to allow players more time to defuse the bombs.
  368. [CombatDamage]
  369. IvanTimedDelay=880 ;450
  370. ; A single Ivan Bomb now destroys any unit or structure.
  371. [IvanWH] ;Explosion
  372. Verses=100%,100%,100%,200%,200%,200%,200%,200%,200%,100%,0%
  373.             ;100%,100%,100%,100%,100%,100%,100%,250%,20%,100%,100%
  374.  
  375. ; Increased the price of the Terror Drone from 500 to 600.
  376. [DRON]
  377. Cost=600 ;500
  378. Soylent=1 ;Set sell value to 1 to not provide a bonus to Yuri grinding of IC droned units.
  379.  
  380. ; Increased the price of the Flak Track from 500 to 700.
  381. ; Grinding values of all vehicles reduced by 50%.
  382. ; Increased Flak Track's Anti-ground weapon range from 5 to 7.
  383. ; Flak Tracks can now shoot over walls.
  384. [HTK]
  385. Cost=700 ;500
  386. Soylent=350 ;500
  387. [FlakTrackGun]
  388. Range=7 ;5
  389. [FlakTrackGunE]
  390. Range=7 ;5
  391. [FlakTProj]
  392. SubjectToWalls=no
  393.  
  394. ; Reduced Flak Track's anti-ground weapon damage to plate infantry armour from 100% to 60%.
  395. ; Increased Flak Track's anti-ground weapon damage to medium vehicle armour from 10% to 30%.
  396. ; Flak Track's anti-ground weapon can no longer target spawned missiles, to prevent possible reconnection errors.
  397. [FlakTWH]
  398. Verses=150%,125%,60%, 60%,30%,10%, 30%,20%,10%, 100%,0%
  399.             ;150%,125%,100%, 60%,10%,10%, 30%,20%,10%, 100%,100%
  400. AnimList=HTRKPUFF,EXPLOSML
  401.  
  402. ; Reduced shots fired by the elite Rhino Tank from 2 to 1.
  403. ; Increased damage done by the elite Rhino Tank from 90 to 100.
  404. [120mmE]
  405. Damage=100 ;90
  406. Burst=1
  407.  
  408. ; Changed V3 Missile Launcher settings to imitate V2 missile launchers from RA1.
  409. ; The V3 Missile Launcher can now automatically fire on targets.
  410. [General]
  411. V3RocketTiltFrames=30 ;60
  412. V3RocketPitchFinal=0.21 ;0.5
  413. V3RocketLazyCurve=yes ;yes
  414. V3RocketTurnRate=0.10 ;0.05
  415. V3RocketAcceleration=1.0 ;0.4
  416. [V3ROCKET]
  417. Speed=17 ;15
  418. [V3]
  419. CanPassiveAquire=yes ;no
  420.  
  421. ; Increased Siege Chopper strength from 300 to 340.
  422. [SCHP]
  423. Strength=340 ;300
  424.  
  425. ; Reduced Siege Chopper Artillery damage to wood structure armour from 100% to 50%.
  426. ; Reduced Siege Chopper Artillery damage to concrete structure armour from 60% to 40%.
  427. ; Reduced Siege Chopper Artillery damage to steel structure armour from 100% to 60%.
  428. ; Increased Siege Chopper Artillery damage to medium vehicle armour from 50% to 60%.
  429. ; Increased Siege Chopper Artillery damage to heavy vehicle armour from 50% to 60%.
  430. [SCHOPWH]
  431. Verses=100%,80%,60%, 80%,60%,60%, 50%,60%,40%, 100%,0%
  432.             ;100%,80%,60%,80%,50%,50%,100%,100%,60%,100%,100%
  433.  
  434. ; Apcalypse tank is now able to shoot while moving.
  435. ; Apcalypse tank can no longer be crushed by a Battle Fortress.
  436. ; Increased Apocalypse tank's movement speed from 4 to 5.
  437. ; Increased Apolcalypse tank's  anti-air weapon shots from 2 to 4.
  438. ; Reduced the strength of the Apocalpyse Tank from 800 to 700.
  439. ; Reduced shots fired by the Elite Apocalpyse Tank in a single salvo from 4 to 2.
  440. [APOC]
  441. OpportunityFire=yes ;no
  442. OmniCrushResistant=yes
  443. Speed=5 ;4
  444. Strength=700 ;800
  445. Soylent=875 ;1750
  446. [120mmx]
  447. Damage=90
  448. [120mmxE]
  449. Burst=2
  450. [MammothTusk]
  451. Burst=1
  452. ROF=20
  453.  
  454. ; Increased Flak Trooper's anti-ground weapon's range from 5 to 6.
  455. [FlakGuyGun]
  456. Range=6 ;5
  457. [FlakGuyGunE]
  458. Range=6 ;5
  459.  
  460. ; Set the correct damage value for the Elite Flak Trooper anti-air weapon.
  461. [FlakGuyAAGunE]
  462. Damage=20 ;8
  463.  
  464. ; Reduced the price of Tesla Trooper from 500 to 400.
  465. ; Increased the Tesla Trooper's firing range from 3 to 4.
  466. ; Fixed Cameo positioning in the sidebar to be identical to vanilla.
  467. [SHK]
  468. Cost=400 ;500
  469. Soylent=200 ;250
  470. TechLevel=1
  471. [ElectricBolt]
  472. Range=4 ;3
  473.  
  474. ; Increased Elite Tesla Troopers rate of fire from 40 to 60. (same as non-promoted)
  475. [ElectricBoltE]
  476. ROF=60
  477.  
  478. ; Reduced the Tesla Coil health from 600 to 500.
  479. ; Increased the Tesla Coil range by 2 when it's charged by Tesla Troopers.
  480. [TESLA]
  481. Strength=500 ;600
  482. [OPCoilBolt]
  483. Range=10 ;8
  484.  
  485. ; Kirov Airship can now drop bombs automatically at targets below it while moving.
  486. ; Increased Kirov Airship speed from 5 to 6.
  487. [ZEP]
  488. CanPassiveAquire=yes ;no
  489. OpportunityFire=yes ;not set
  490. JumpjetSpeed=6 ;5
  491.  
  492. ; Increased the build time of the giant squid by 50%.
  493. [SQD]
  494. BuildTimeMultiplier=1.5 ;not set
  495.  
  496. ; Reduced Splash effect of the Dreadnought missile from 1.5 to 1.0 cells.
  497. ; Reduced Splash effect of the Elite Dreadnought missile from 3 to 1.5 cells.
  498. [DMISLWH]
  499. CellSpread=1.0 ;1.5
  500. [DMISLEWH]
  501. CellSpread=1.5 ;3
  502.  
  503. [SMCV]
  504. Cost=2000 ;3000
  505. Soylent=1000 ;3000
  506.  
  507. ; All powerplants are no longer drainable by the Yuri Disk.
  508. [NAPOWR]
  509. Drainable=no ;yes
  510.  
  511. ; All War Factories now build 12.5% faster, same as a structure with a price of 1750, instead of its 2000 price rate.
  512. [NAWEAP]
  513. BuildTimeMultiplier=0.875 ;not set
  514.  
  515. ; All powerplants are no longer drainable by the Yuri Disk.
  516. ; Reduced the poweroutput of the Soviet Nuclear Reactor from 2000 to 800.
  517. [NANRCT]
  518. Drainable=no ;yes
  519. Power=800 ;2000
  520.  
  521. ; Increased the Strength of all battle labs from 500 to 1000.
  522. [NATECH]
  523. Strength=1000 ;500
  524.  
  525. ; Reduced the price of Industrial Plant from 2500 to 1750.
  526. [NAINDP]
  527. Cost=1750 ;2500
  528. Soylent=875 ;1250
  529.  
  530. ; Superweapon structures are no longer revealed to other players.
  531. [NAIRON]
  532. RevealToAll=no
  533.  
  534. ; Reduced the price of the Nuclear Missile Silo from 5000 to 3000.
  535. ; Superweapon structures are no longer revealed to other players.
  536. [NAMISL]
  537. Cost=3000 ;5000
  538. Soylent=1500 ;not set
  539.  
  540. ; Reduced Iron Curtain invulnerability effect from 13.6 seconds to 9 seconds.
  541. [CombatDamage]
  542. IronCurtainDuration=495 ;750
  543.  
  544. ; Replaced the Soviet Spy Plane graphics with the Mig.
  545. ; Increased Spy Plane's movement speed to match that of the Mig.
  546. ; Gave Spy Plane Mig's voice overs and sound effects.
  547. [SPYP]
  548. Speed=16 ;15
  549. Strength=200 ;600
  550. ;Image=BPLN ;not set
  551. MoveSound=MigMoveLoop
  552. VoiceCrashing=MigVoiceDie
  553. CrashingSound=IntruderDie
  554. ImpactLandSound=GenAircraftCrash
  555.  
  556. ; Reduced the Spy Plane special recharge time from 4 to 3 minutes.
  557. [SpyPlaneSpecial]
  558. RechargeTime=3 ;4
  559.  
  560.  
  561.  
  562. ;===  YURI  ========================================================
  563.  
  564. ; Increased the amount of time it takes for a slave to fill a single storage unit of ore from 150f to 160f.
  565. [SLAV]
  566. HarvestRate=160 ;150 ;180;210;75;frames between bale pickup
  567.  
  568. ;Increased the weapon range of Initiate from 4.5 to 5, this allows the Initate to engage deployed GI more easily.
  569. [PsychicJab]
  570. Range=5
  571. ; Reduced garrisoned Initiate damage from 63 to 30 (same as the Allied GI).
  572. [UCPsychicJab]
  573. Damage=30
  574. ; Reduced garrisoned Elite Initiate damage from 73 to 40 (same as the Elite Allied GI).
  575. [UCElitePsychicJab]
  576. Damage=40
  577.  
  578. ; Reduced Brute's sell value from 250 to 100 to fix the Genetic Mutator grinder economy exploit.
  579. ; Reduced Brute's price from 500 to 400.
  580. ; Brutes no longer self heal.
  581. [BRUTE]
  582. Cost=400 ;500
  583. Soylent=100 ;250
  584. SelfHealing=no
  585.  
  586. ; Increased Virus' price from $700 to $800.
  587. [VIRUS]
  588. Cost=800 ;700
  589.  
  590. ; Reduced Virus' firing delay from every 100 frames to 150 frames.
  591. ; Increased Virus' range from 10 to 12 to allow it to effectively counter Desolators.
  592. ; The Virus' weapon & gas will now mutate infantry into Brutes.
  593. [Virusgun]
  594. Range=12 ;10
  595. ROF=150 ;100
  596. Warhead=Virus
  597.  
  598. ; Reduced Elite Virus' firing delay from every 80 frames to 150 frames.
  599. ; Increased Elite Virus' range from 16 to 12 to keep it balanced after the promotion.
  600. [VirusgunE]
  601. Range=12 ;16
  602. ROF=120 ;80
  603. Warhead=Virus
  604. [CRVirusGun]
  605. Warhead=Virus
  606. ;[VirusCloud1]
  607. ;Warhead=VirusGas ;Mutate
  608. ;[VirusCloud2]
  609. ;Warhead=VirusGas ;Mutate
  610. ;[VirusCloudD1]
  611. ;Warhead=VirusGas ;Mutate
  612. ;[VirusCloudD2]
  613. ;Warhead=VirusGas ;Mutate
  614.  
  615. ; Reduced Virus' weapon damage vs Plate and Flak armour types by 50% this means it takes two shots to kill a Deslator or a Tesla trooper, the virus gas remains unaffected by this change.
  616. [Virus]
  617. Verses=100%,100%,50%,1%,1%,1%,1%,1%,1%,1%,0%  
  618.             ;100%,100%,100%,1%,1%,1%,1%,1%,1%,1%,0%
  619.  
  620. ; Removed the ability of Virus Gas to damage vehicles and to be able to target Terror Drones.
  621. ; Increased the Splash/Spread of the Virus' gas clouds.
  622. [VirusGas]
  623. Verses=100%,100%,100%, 0%, 0%, 0%, 0%, 0%, 0%, 0%, 0%
  624.             ;100%,100%,100%,50%,50%,50%,0%,0%,0%,100%,0%
  625. CellSpread=1.5 ;1
  626. ;InfDeath=9 ;8 Turns Infantry Into Neutral Brutes when killed.
  627.  
  628. ; Increased the Cost of Yuri Clones from 800 to 1000.
  629. [YURI]
  630. Cost=1000 ;800
  631. Soylent=500 ;400
  632.  
  633. ; Yuri Prime can now be attacked by dogs.
  634. ; Yuri Prime can no longer be put into Flak Tracks & IFVs.
  635. ; Increased Yuri Prime's Movement Speed from 6 to 7.
  636. [YURIPR]
  637. Unnatural=no ;yes
  638. Size=3 ;not set
  639. Speed=7 ;6
  640.  
  641. ; Reduced Gattling Tank's Anti-Air damage from 25 to 16 at stage one, from 30 to 20 at stage two, stage three remains unchanged at 40.
  642. [AAGattling]
  643. Damage=16 ;25
  644. [AAGattling2]
  645. Damage=20 ;30
  646.  
  647. ; Reduced Gattling Cannons's Anti-Air damage from 30 to 16 at stage one, from 30 to 20 at stage two, stage three remains unchanged at 30.
  648. [AAGattCann]
  649. Damage=16 ;30
  650. [AAGattCann2]
  651. Damage=20 ;30
  652.  
  653. ; The gattling tank can now transport one passanger.
  654. [YTNK]
  655. PipScale=Passengers
  656. Passengers=1
  657. SizeLimit=2
  658.  
  659. ; Grinding values of all vehicles reduced by 50%.
  660. ; Reduced Chaos Drone's price from 1000 to 800.
  661. [CAOS]
  662. Cost=800 ;1000
  663. Soylent=400 ;800
  664.  
  665. ; Reduced Chaos Drone's Berserk effect duration on infantry by 70%.
  666. ; Reduced Chaos Drone's Berserk effect duration on vehicles by 25%.
  667. [PsychGasCreate]
  668. Verses=30%,30%,30%,25%,25%,25%,0%,0%,0%,0%,0%
  669.             ;100%,100%,100%,50%,50%,50%,0%,0%,0%,100%,100%
  670.  
  671. ; Reduced the damage a unit dropped by a Magnetron deals to the structure or unit below it by 75%.
  672. [CombatDamage]
  673. FallingDamageMultiplier=0.25 ;1.0
  674.  
  675. ; Increased Magnetron's firing delay from every 20 frames to 55 frames.
  676. ; Magnetron can no longer pick up units from on top of cliffs.
  677. ; Magnetron can no longer attack structures that are on top of cliffs.
  678. ; Increased Magnetron's damage vs structures from 80/110f to 50/55f.
  679. [MagneticBeam]
  680. ROF=55 ;20
  681. Projectile=InvisibleMedium ;InvisibleHigh
  682. [MagneticBeamE]
  683. ROF=55 ;20
  684. Projectile=InvisibleMedium ;InvisibleHigh
  685. [MagneShake]
  686. Damage=50 ;80
  687. ROF=55 ;110
  688. Projectile=InvisibleMedium ;InvisibleHigh
  689.  
  690. ; Grinding values of all vehicles reduced by 50%.
  691. ; Mastermind no longer self heals.
  692. ; Reduced the rate of the Mastermind's mind control from 10f to every 60f.
  693. ; The Mastermind now overload faster with amount of units for each overload level set at 3,4,5,6 instead of 3,6,10,50.
  694. ; Reduced Mastermind's overload damage per each overload level at 0,20,30,40 instead of 0,50,100,500.
  695. ; Set mastermind's overload rate at once per 55frames which is equivalent to 1 second for average fps.
  696. ; The Mastermind is now amphibious and hovers.
  697. ; Increased the Mastermind's movement speed from 4 to 5.
  698. ; Units that get mind controlled no longer keep firing on their targets. (experimental)
  699. [MIND]
  700. SelfHealing=no
  701. Soylent=875 ;1750
  702. Locomotor={4A582742-9839-11d1-B709-00A024DDAFD1}
  703. SpeedType=Hover
  704. MovementZone=AmphibiousDestroyer
  705. Speed=5 ;4
  706. [MultipleMindControlTank]
  707. ROF=60 ;10
  708. [CombatDamage]
  709. OverloadCount=3,4,5,6 ;3,6,10,50
  710. OverloadDamage=0,20,30,40 ;0,50,100,500
  711. OverloadFrames=55,55,55,55 ;30,60,60,60
  712. [Controller]
  713. Verses=5%,5%,5%,5%,5%,5%,0%,0%,0%,0%,0%
  714.             ;100%,100%,100%,100%,100%,100%,0%,0%,0%,100%,100%
  715. Psychedelic=yes ;not set
  716.  
  717. ; Floating Disk no longer self heals.
  718. ; Reduced Floating Disk movement speed from 16 to 14.
  719. ; Reduced Floating Disk's weapon damage to structures by 30%.
  720. ; Reduced Floating Disk's weapon damage to vehicles by 10%.
  721. [DISK]
  722. SelfHealing=no
  723. JumpjetSpeed=14 ;16
  724.  
  725. [DiskWH]
  726. Verses=100%,100%,100%,40%,40%,40%,70%,70%,70%,100%,100%
  727.             ;100%,100%,100%,50%,50%,50%,100%,100%,100%,100%,100%
  728.  
  729. ; Reduced Boomer Submarine price from $2000 to $1750.
  730. [BSUB]
  731. Cost=1750 ;2000
  732. Soylent=875 ;2000
  733.  
  734. [General]
  735. ; Reduced Boomer Submarine missile damage from 200 to 80.
  736. ; Reduced Elite Boomer Submarine missile damage from 250 to 150.
  737. CMislDamage=80 ;200      
  738. CMislEliteDamage=150 ;250
  739.  
  740. ; Adjusted Boomer Submarine missile splash damage to not affect structures.
  741. [CMISLWH]
  742. CellSpread=1.1 ;1.5
  743. Verses=150%,140%,130%,150%,130%,130%,75%,55%,18%,80%,0%
  744.             ;100%,90%,80%,100%,80%,80%,85%,65%,28%,80%,0%
  745.  
  746. ; Grinding values of all vehicles reduced by 50%.
  747. [CMIN] ;Allied Vehicles
  748. Soylent=700 ;1400
  749. [MTNK]
  750. Soylent=350 ;700
  751. [MGTK]
  752. Soylent=500 ;1000
  753. [SREF]
  754. Soylent=600 ;1200
  755. [BFRT]
  756. Soylent=1000 ;2000
  757. [LCRF]
  758. Soylent=450 ;900
  759. [TNKD]
  760. Soylent=450 ;900
  761. [HARV] ;Soviet Vehicles
  762. Soylent=700 ;1400
  763. [HTNK]
  764. Soylent=450 ;900
  765. [V3]
  766. Soylent=400 ;800
  767. [SAPC]
  768. Soylent=450 ;900
  769. [SMIN]  ;Yuri Vehicles
  770. Soylent=750 ;1500
  771. [LTNK]
  772. Soylent=350 ;700
  773. [YTNK]
  774. Soylent=300 ;600
  775. [TELE]
  776. Soylent=500 ;1000
  777. [YHVR]
  778. Soylent=450 ;900
  779.  
  780. [PCV]
  781. Cost=2000 ;3000
  782. Soylent=1000 ;3000 
  783.  
  784. ; All powerplants are no longer drainable by the Yuri Disk.
  785. ; Reuduced Yuri Bio Reactor Electricity bonus gained by inserting infantry from 100 to 50.
  786. [YAPOWR]
  787. Drainable=no ;yes
  788. ExtraPower=50 ;100
  789.  
  790. ; Yuri Slave miner built from the structures tab now builds 15% faster, at its base price rate of 1750.
  791. [YAREFN]
  792. BuildTimeMultiplier=1.0 ;1.15
  793.  
  794. ; Yuri Slave miner built from the vehicles tab now builds 20% slower, at its base price rate of 1750.
  795. [SMIN]
  796. BuildTimeMultiplier=1.0 ;0.8
  797.  
  798. ; All War Factories now build 12.5% faster, same as a structure with a price of 1750, instead of its 2000 price rate.
  799. [YAWEAP]
  800. BuildTimeMultiplier=0.875 ;not set
  801.  
  802. ; Reduced Tank Bunker health from 1000 to 600.
  803. [NATBNK]
  804. Strength=600
  805.  
  806. ; Yuri Grinder is now capturable by Engineers.
  807. [YAGRND]
  808. Capturable=true ;false
  809.  
  810. ; Increased the Strength of all battle labs from 500 to 1000.
  811. [YATECH]
  812. Strength=1000 ;500
  813.  
  814. ; Increased the price of the Psychic Tower from 1500 to 1750.
  815. ; Psychic Tower no longer extends the base' build radius.
  816. [YAPSYT]
  817. Cost=1750
  818. BaseNormal=no ;yes
  819. ; Increased Psychic Tower's mind control delay on multiple targets from 100 to 125.
  820. [MultipleMindControlTower]
  821. ROF=125 ;100
  822.  
  823. ; Reduced the price of Cloning Vats from 2500 to 1750.
  824. [NACLON]
  825. Cost=1750 ;2500
  826. Soylent=875 ;1250
  827.  
  828. ; Superweapon structures are no longer revealed to other players.
  829. [YAGNTC]
  830. RevealToAll=no
  831.  
  832. ; Reduced the price of the Psychic Dominator from 5000 to 3000.
  833. ; Superweapon structures are no longer revealed to other players.
  834. [YAPPET]
  835. Cost=3000 ;5000
  836. Soylent=1500 ;not set
  837. RevealToAll=no
  838.  
  839. ; Increased the delay between the Psychic Dominator effect and it's starting animation from 20% of first animation start to 40%.
  840. ; Increased mind control range of the Psychic Dominator effect from 1 to 2.
  841. ; Reduced damage of the Psychic Dominator from 1000 to 100.
  842. [General]
  843. DominatorFireAtPercentage=40 ;20
  844. DominatorCaptureRange=2 ;1
  845. DominatorDamage=100 ;250
  846.  
  847. ;===  COUNTRY SPECIFIC CHANGES  ========================================================
  848.  
  849. ;===  GREAT BRITAIN  ========================================================
  850.  
  851. ; Restored the original Sniper IFV weapon that was bugged.
  852. [FV]
  853. Weapon6=CRAWP2
  854. EliteWeapon6=CRAWP2
  855.  
  856. ; Sniper IFV will now be able to 1 shot Terror Drones.
  857. ; Sniper IFV will now be able to 1 shot Brutes.
  858. ; Increased Sniper IFV firing delay from 60 frames to 150 frames.
  859. [CRAWP2]
  860. Damage=250 ;125
  861. ROF=150 ;60
  862. Range=14
  863. Projectile=InvisibleLow
  864. Speed=100
  865. Report=SniperAttack
  866. Warhead=HollowPoint3
  867. RevealOnFire=no
  868.  
  869.  
  870. ;===  FRANCE  ========================================================
  871.  
  872. ; Reduced the health of the Grand Cannon from 900 to 600, same as a Prism Tower.
  873. [GTGCAN]
  874. Strength=600 ;900
  875.  
  876. ; Reduced Grand Cannon weapon range from 15 to 12.
  877. ; Increased minimum firing range restriction from 3 to 4.
  878. [GrandCannonWeapon]
  879. Range=12 ;15
  880. MinimumRange=4 ;3
  881.  
  882.  
  883. ;===  GERMANY  ========================================================
  884.  
  885. ; Increased price of the Allied Tank Destroyer from 900 to 1000.
  886. ; Increased movement speed of the Allied Tank Destroyer from 5 to 6.
  887. ; Increased health of the Allied Tank Destroyer from 400 to 500.
  888. ; Increased the build time of the Tank Destroyer by 20%.
  889. [TNKD]
  890. Cost=1000 ;900
  891. Speed=6 ;5
  892. Strength=500 ;400
  893. BuildTimeMultiplier=1.20
  894.  
  895. ; Increased attack range of the Allied Tank Destroyer from 5 to 6.
  896. ; Increased the speed of the Tank Destroyer's weapon projectile from 60 to 100.
  897. ; Reduced the shots fired by the Elite Tank Destroyer from 2 to 1.
  898. ; Increased the rate of fire of the Elite Tank Destroyer from every 60f to 50f.
  899. [SABOT]
  900. Range=6 ;5
  901. Speed=100 ;60
  902. [SABOTE]
  903. Speed=100 ;60
  904. Burst=1 ;2
  905. ROF=50
  906.  
  907. ; The tank destroyer warhead now deals damage to other armor types more similar to the Rhino Tank.
  908. ; Increased Tank Destroyer damage vs infantry light armor by 13%.
  909. ; Increased Tank Destroyer damage vs infantry medium armor by 13%.
  910. ; Increased Tank Destroyer damage vs infantry heavy armor by 13%.
  911. ; Increased Tank Destroyer damage vs vehicle medium armor by 20%. ;(60%, v1.57)
  912. ; Reduced Tank Destroyer Damage vs vehicle heavy armor by 40%. ;(26%, v1.57)
  913. ; Increased Tank Destroyer damage vs structure wood armor by 23%.
  914. ; Increased Tank Destroyer damage vs structure steel armor by 23%.
  915. ; Increased Tank Destroyer damage vs structure concrete armor by 18%.
  916. [UltraAP]
  917. Verses=15%,15%,15%,100%,60%,60%,25%,25%,20%,100%,0%
  918.             ;2%,2%,2%,100%,40%,100%,2%,2%,2%,2%,100%
  919.  
  920.  
  921. ;===  CUBA  ========================================================
  922.  
  923. ; Increased Cuban Terrorist health from 75 to 125.
  924. ; The Cuban Terrorist automatically defaults to guard mode and attacks enemy units.
  925. ; The Cuban Terrorist can no longer be crushed by tanks.
  926. [TERROR]
  927. Strength=125 ;75
  928. CanPassiveAquire=yes ;no
  929. DefaultToGuardArea=yes ;not set
  930. Crushable=no ;yes
  931.  
  932. ; Increased Terrorist's explosion damage vs light vehicle armor by 40%.
  933. ; Increased Terrorist's explosion damage vs medium vehicle armor by 50%.
  934. ; Increased Terrorist's explosion damage vs heavy vehicle armor by 40%.
  935. [TerrorBombWH]
  936. Verses=150%,100%,100%,130%,100%,90%,100%,150%,30%,100%,0%
  937.             ;150%,100%,100%,90%,50%,50%,100%,150%,30%,100%,100%
  938.  
  939.  
  940. ;===  RUSSIA  ========================================================
  941.  
  942. ; Tesla Tank is now able to shoot while moving.
  943. [TTNK]
  944. OpportunityFire=yes ;no
  945. Soylent=600 ;1200
  946.  
  947. ; Increased Tesla Tank's firing range from 4 to 7.
  948. ; Tesla Tank's weapon now deals splash damage to two other targets.
  949. ; Reduced Tesla Tank weapon damage from 135 to 50.
  950. ; Reduced Tesla Tank rate of fire by 15 frames, 75f to 90f delay.
  951. [TankBolt]
  952. Damage=50 ;135
  953. Range=7 ;4
  954. ROF=90 ;75
  955. Projectile=Electricbounce ;InvisibleHigh
  956.  
  957. ; Increased Elite Tesla Tank's firing range from 6 to 8.
  958. ; Reduced Elite Tesla Tank weapon damage from 150 to 70.
  959. ; Reduced Elite Tesla Tank rate of fire by 30 frames, 60f to 90f delay.
  960. [TankBoltE]
  961. Damage=70 ;150
  962. Range=7 ;6
  963. ROF=90 ;60
  964.  
  965. ; Reduced Tesla Tank and Tesla Coil's damage to all infantry by 20%.
  966. ; Fixed a possible cause for Tesla Coils and V3s causing reconnection errors.
  967. [Electric]
  968. Verses=80%,80%,80%,85%,100%,100%,50%,50%,50%,200%,0%
  969.             ;100%,100%,100%,85%,100%,100%,50%,50%,50%,200%,100%
  970.  
  971.  
  972. ;===  LYBIA  ========================================================
  973.  
  974. ; Reduced the price of the Demolition Truck from 1500 to 1200.
  975. ; All vehicles grinding refund reduced to 50% of cost.
  976. ; Increased Demolition Truck health from 150 to 200.
  977. [DTRUCK]
  978. Cost=1200 ;1500
  979. Soylent=600 ;1500
  980. Strength=200 ;150
  981.  
  982. ; Increased Demolition Truck damge vs medium vehicle armor by 50%.
  983. ; Increased Demolition Truck damge vs heavy vehicle armor by 15%.
  984. ; Decreased Demolition Truck damge vs light structure armor by 50%.
  985. ; Fixed a potential cause for reconnection errors with Demoltion Trucks.
  986. [DemobombWH]
  987. Verses=100%,100%,100%,100%,100%,65%,30%,150%,10%,100%,0%
  988.             ;100%,100%,100%,100%,50%,50%,80%,150%,10%,100%,100%
  989.  
  990. ; Increased the radiation released by the Demolition Truck from 100 to 500.
  991. [Demobomb]
  992. RadLevel=500 ;100
  993.  
  994.  
  995. ;===  IRAQ  ========================================================
  996.  
  997. [DESO]
  998. SelfHealing=no ;yes
  999.  
  1000.  ; Reduced radiation damage to all infantry and light vehicles.
  1001. [RadSite]
  1002. Verses=22%,22%,21%,21%,10%,10%,0%,0%,0%,0%,0%
  1003.             ;100%,100%,100%,50%,10%,10%,0%,0%,0%,100%,100%
  1004.  
  1005.  
  1006. ;===  DOG LUCK & ANTI-ENGI-EATING  =======================================================
  1007.  
  1008. ; Reduced health of All Attack dogs from 100 to 75.
  1009. ; All dogs can now be mind controlled.
  1010. ; Fixed Cameo positioning in the sidebar to be identical to vanilla.
  1011. ; All dogs can now gain experience with kills and attain veterancy bonuses.
  1012. [ADOG]
  1013. Strength=75 ;100
  1014. ImmuneToPsionics=no ;yes
  1015. TechLevel=2
  1016. Trainable=yes ;no
  1017. [YADOG]
  1018. Strength=75 ;100
  1019. ImmuneToPsionics=no ;yes
  1020. TechLevel=2
  1021. Trainable=yes ;no
  1022. ; Reduced rate of attacking of all Attack dogs to reduce dog luck.
  1023. [GoodTeeth]
  1024. ROF=50 ;30
  1025.  
  1026. ; Reduced health of All Attack dogs from 100 to 75.
  1027. ; All dogs can now be mind controlled.
  1028. ; Fixed Cameo positioning in the sidebar to be identical to vanilla.
  1029. ; All dogs can now gain experience with kills and attain veterancy bonuses.
  1030. [DOG]
  1031. Strength=75 ;100
  1032. ImmuneToPsionics=no ;yes
  1033. TechLevel=2
  1034. Trainable=yes ;no
  1035. [YDOG]
  1036. Strength=75 ;100
  1037. ImmuneToPsionics=no ;yes
  1038. TechLevel=2
  1039. Trainable=yes ;no
  1040. ; Reduced rate of attacking of all Attack dogs to eliminate dog luck.
  1041. [BadTeeth]
  1042. ROF=50 ;30
  1043.  
  1044.  
  1045. ;===  ANTI-LAMING  =======================================================
  1046.  
  1047. ; All Engineers require either a Service depot or a Grinder to be built.
  1048. ; Increased the price of all Engineers from 500 to 800.
  1049. ; Fixed Cameo positioning in the sidebar to be identical to vanilla.
  1050. [ENGINEER]
  1051. Prerequisite=Barracks,GADEPT
  1052. TechLevel=3
  1053. Cost=800 ;500
  1054. [SENGINEER]
  1055. Prerequisite=Barracks,NADEPT
  1056. TechLevel=3
  1057. Cost=800 ;500
  1058. [YENGINEER]
  1059. Prerequisite=Barracks,YAGRND
  1060. TechLevel=3
  1061. Cost=800 ;500
  1062.  
  1063. ; Reduced the distance at which Naval Yards can be placed from the player's base from 12 to 7 to reduce opportunities to naval stretch.
  1064. [GAYARD]
  1065. Adjacent=7 ;12
  1066. [NAYARD]
  1067. Adjacent=7 ;12
  1068. [YAYARD]
  1069. Adjacent=7 ;12
  1070.  
  1071.  
  1072. ;===  TECH STRUCTURES  =======================================================
  1073.  
  1074. ; Removed the Tech Oil Derrick's capture bonus of $1000.
  1075. ; Increased the income rate provided by the Tech Oil Derrick from every 100 frames to every 55 frames (1 seconds at 55fps).
  1076. ; Changed the armour type of the Tech Oil Derrick from steel to wood.
  1077. [CAOILD]
  1078. ProduceCashStartup=0 ;1000
  1079. ProduceCashAmount=20 ;20
  1080. ProduceCashDelay=55 ;100
  1081. Armor=wood ;steel
  1082.  
  1083.  
  1084. ;===  QUALITY OF LIFE  =======================================================
  1085.  
  1086. ; Reduced the health of trees to make it faster to clear out obstructions.
  1087. [General]
  1088. TreeStrength=25 ;200
  1089.  
  1090. ; Reduced Polar bear's health from 200 to 25.
  1091. ; Removed Polar bear's ability to attack units.
  1092. [POLARB]
  1093. Strength=25 ;200
  1094. Primary=None ;BearBite
  1095.  
  1096. ; Reduced monkey's health from 200 to 25.
  1097. ; Removed monkey's ability to attack units.
  1098. ; The monkey will now run away from threats in some cases.
  1099. [JOSH]
  1100. Strength=25 ;200
  1101. Primary=None ;ChimpBite
  1102. Fraidycat=yes
  1103.  
  1104. ; Reduced Alligator's health from 200 to 25.
  1105. ; Removed Alligator's ability to attack units.
  1106. [ALL]
  1107. Strength=25 ;200
  1108. Primary=None ;AlligatorBite
  1109.  
  1110. ; Reduced Camel's health from 200 to 25.
  1111. ; Gave Camel he ability to follow units, for comic effect. ;)
  1112. ; The Camel will now run away from threats in some cases.
  1113. [CAML]
  1114. Strength=25 ;200
  1115. Primary=VirtualScanner ;not set
  1116. Fraidycat=yes
  1117.  
  1118. ; Reduced Cow's health from 200 to 25.
  1119. ; Gave Cow the ability to follow units, for comic effect. ;)
  1120. ; The Cow will now run away from threats in some cases.
  1121. [COW]
  1122. Strength=25 ;150
  1123. Primary=VirtualScanner ;not set
  1124. Fraidycat=yes
  1125.  
  1126. ;===  NEW VETERANCY SYSTEM  ========================================================
  1127.  
  1128. [E1] ; Allied GI
  1129. VeteranAbilities=SELF_HEAL
  1130. EliteAbilities=STRONGER
  1131.  
  1132. [ADOG] ; Allied Attack Dog
  1133. VeteranAbilities=SELF_HEAL
  1134. EliteAbilities=STRONGER
  1135. [YADOG] ; Allied Dog when playing as Yuri
  1136. VeteranAbilities=SELF_HEAL
  1137. EliteAbilities=STRONGER
  1138.  
  1139. [GGI] ; Allied Guardian GI
  1140. VeteranAbilities=SELF_HEAL
  1141. EliteAbilities=STRONGER
  1142.  
  1143. [JUMPJET] ; Allied Rocketeer
  1144. VeteranAbilities=SELF_HEAL
  1145. EliteAbilities=STRONGER
  1146.  
  1147. [GHOST] ; Allied Seal
  1148. VeteranAbilities=SELF_HEAL
  1149. EliteAbilities=STRONGER
  1150.  
  1151. [TANY] ; Allied Tanya
  1152. VeteranAbilities=SELF_HEAL
  1153. EliteAbilities=STRONGER
  1154.  
  1155. [CLEG] ; Allied Chrono Legionnaire
  1156. VeteranAbilities=SELF_HEAL
  1157. EliteAbilities=STRONGER
  1158.  
  1159. [CCOMAND] ; Allied Chrono Commando
  1160. VeteranAbilities=SELF_HEAL
  1161. EliteAbilities=STRONGER
  1162.  
  1163. [PTROOP] ; Allied Psi-corp Trooper
  1164. VeteranAbilities=SELF_HEAL
  1165. EliteAbilities=STRONGER
  1166.  
  1167. [CIVAN] ; Allied Chrono Ivan
  1168. VeteranAbilities=SELF_HEAL
  1169. EliteAbilities=STRONGER
  1170. Trainable=yes ;no ; Chrono Ivan can now gain experience with kills and attain veterancy bonuses.
  1171.  
  1172. [SNIPE] ; Allied Sniper
  1173. VeteranAbilities=SELF_HEAL
  1174. EliteAbilities=STRONGER
  1175.  
  1176. [MTNK] ; Allied Grizzly Tank
  1177. VeteranAbilities=SELF_HEAL
  1178. EliteAbilities=STRONGER
  1179.  
  1180. [FV] ; Allied IFV
  1181. VeteranAbilities=SELF_HEAL
  1182. EliteAbilities=STRONGER
  1183.  
  1184. [MGTK] ; Allied Mirage Tank
  1185. VeteranAbilities=SELF_HEAL
  1186. EliteAbilities=STRONGER
  1187.  
  1188. [SREF] ; Allied Prism Tank
  1189. VeteranAbilities=SELF_HEAL
  1190. EliteAbilities=STRONGER
  1191.  
  1192. [BFRT]  ; Allied Battlefortress
  1193. VeteranAbilities=SELF_HEAL
  1194. EliteAbilities=STRONGER
  1195.  
  1196. [DEST]  ; Allied Destroyer
  1197. VeteranAbilities=SELF_HEAL
  1198. EliteAbilities=STRONGER
  1199.  
  1200. [DLPH] ; Allied Dolphin
  1201. VeteranAbilities=SELF_HEAL
  1202. EliteAbilities=STRONGER
  1203.  
  1204. [AEGIS] ; Allied Aegis Cruiser
  1205. VeteranAbilities=SELF_HEAL
  1206. EliteAbilities=STRONGER
  1207.  
  1208. [CARRIER] ; Allied Aircraft Carrier
  1209. VeteranAbilities=SELF_HEAL
  1210. EliteAbilities=STRONGER
  1211.  
  1212. [ROBO] ; Allied Robot Tank
  1213. VeteranAbilities=SELF_HEAL
  1214. EliteAbilities=STRONGER
  1215.  
  1216. [TNKD] ; Allied Tank Destroyer
  1217. VeteranAbilities=SELF_HEAL
  1218. EliteAbilities=STRONGER
  1219.  
  1220. [SHAD] ; Allied BlackHawk Transport Chopper
  1221. VeteranAbilities=SELF_HEAL
  1222. EliteAbilities=STRONGER
  1223.  
  1224. [ORCA] ; Allied Harrier Jet
  1225. VeteranAbilities=SELF_HEAL
  1226. EliteAbilities=STRONGER
  1227.  
  1228. [BEAG] ; Allied Black Eagle Jet
  1229. VeteranAbilities=SELF_HEAL
  1230. EliteAbilities=STRONGER
  1231.  
  1232. [ASW] ; Allied Destroyer Helicopter
  1233. VeteranAbilities=SELF_HEAL
  1234. EliteAbilities=STRONGER
  1235.  
  1236. [HORNET] ; Allied Aircraft Carrier Jet
  1237. VeteranAbilities=SELF_HEAL
  1238. EliteAbilities=STRONGER
  1239.  
  1240. [E2] ; Soviet Conscript
  1241. VeteranAbilities=SELF_HEAL
  1242. EliteAbilities=STRONGER
  1243.  
  1244. [DOG] ; Soviet Attack Dog
  1245. VeteranAbilities=SELF_HEAL
  1246. EliteAbilities=STRONGER
  1247. [YDOG] ; Soviet Attack Dog when playing as Yuri
  1248. VeteranAbilities=SELF_HEAL
  1249. EliteAbilities=STRONGER
  1250.  
  1251. [FLAKT] ; Soviet Flak Trooper
  1252. VeteranAbilities=SELF_HEAL
  1253. EliteAbilities=STRONGER
  1254.  
  1255. [SHK] ; Soviet Tesla Trooper
  1256. VeteranAbilities=SELF_HEAL
  1257. EliteAbilities=STRONGER
  1258.  
  1259. [IVAN] ; Soviet Crazy Ivan
  1260. VeteranAbilities=SELF_HEAL
  1261. EliteAbilities=STRONGER
  1262.  
  1263. [BORIS] ; Soviet Boris
  1264. VeteranAbilities=SELF_HEAL
  1265. EliteAbilities=STRONGER
  1266.  
  1267. [DESO] ; Soviet Desolator
  1268. VeteranAbilities=SELF_HEAL
  1269. EliteAbilities=STRONGER
  1270.  
  1271. [HTK] ; Soviet Flak Track
  1272. VeteranAbilities=SELF_HEAL
  1273. EliteAbilities=STRONGER
  1274.  
  1275. [HTNK] ; Soviet Rhino Tank
  1276. VeteranAbilities=SELF_HEAL
  1277. EliteAbilities=STRONGER
  1278.  
  1279. [V3] ; Soviet V3 Missile Launcher
  1280. VeteranAbilities=SELF_HEAL
  1281. EliteAbilities=STRONGER
  1282.  
  1283. [APOC] ; Soviet Apocalypse Tank
  1284. VeteranAbilities=SELF_HEAL
  1285. EliteAbilities=STRONGER
  1286.  
  1287. [HYD] ; Soviet Sea Scorpion
  1288. VeteranAbilities=SELF_HEAL
  1289. EliteAbilities=STRONGER
  1290.  
  1291. [SUB] ; Soviet Submarine
  1292. VeteranAbilities=SELF_HEAL
  1293. EliteAbilities=STRONGER
  1294.  
  1295. [SQD] ; Soviet Giant Squid
  1296. VeteranAbilities=SELF_HEAL
  1297. EliteAbilities=STRONGER
  1298.  
  1299. [DRED] ; Soviet Drednaught
  1300. VeteranAbilities=SELF_HEAL
  1301. EliteAbilities=STRONGER
  1302.  
  1303. [TTNK] ; Soviet Tesla Tank
  1304. VeteranAbilities=SELF_HEAL
  1305. EliteAbilities=STRONGER
  1306.  
  1307. [SCHP] ; Soviet Siege Chopper
  1308. VeteranAbilities=SELF_HEAL
  1309. EliteAbilities=STRONGER
  1310.  
  1311. [ZEP] ; Soviet Kirov Airship
  1312. VeteranAbilities=SELF_HEAL
  1313. EliteAbilities=STRONGER
  1314.  
  1315. [INIT] ; Yuri Initiate
  1316. VeteranAbilities=SELF_HEAL
  1317. EliteAbilities=STRONGER
  1318.  
  1319. [SLAV]  ; Yuri Slave
  1320. VeteranAbilities=SELF_HEAL
  1321. EliteAbilities=STRONGER
  1322.  
  1323. [BRUTE] ; Yuri Brute
  1324. VeteranAbilities=SELF_HEAL
  1325. EliteAbilities=STRONGER
  1326.  
  1327. [VIRUS] ; Yuri Virus
  1328. VeteranAbilities=SELF_HEAL
  1329. EliteAbilities=STRONGER
  1330.  
  1331. [YURI] ; Yuri Clone
  1332. VeteranAbilities=SELF_HEAL
  1333. EliteAbilities=STRONGER
  1334.  
  1335. [YURIPR] ; Yuri Prime
  1336. VeteranAbilities=SELF_HEAL
  1337. EliteAbilities=STRONGER
  1338.  
  1339. [LTNK] ; Yuri Lasher Tank
  1340. VeteranAbilities=SELF_HEAL
  1341. EliteAbilities=STRONGER
  1342.  
  1343. [YTNK] ; Yuri Gattling Tank
  1344. VeteranAbilities=SELF_HEAL
  1345. EliteAbilities=STRONGER
  1346.  
  1347. [TELE] ; Yuri Magnetron
  1348. VeteranAbilities=SELF_HEAL
  1349. EliteAbilities=STRONGER
  1350.  
  1351. [DISK] ; Yuri Disk
  1352. VeteranAbilities=SELF_HEAL
  1353. EliteAbilities=STRONGER
  1354.  
  1355. [BSUB] ; Yuri Boomer Submarine
  1356. VeteranAbilities=SELF_HEAL
  1357. EliteAbilities=STRONGER
  1358.  
  1359. ;===  AUDIO/VISUAL  =======================================================
  1360.  
  1361. ; Reduced the brightness of Radiation.
  1362. [Radiation]
  1363. RadColor=0,180,0 ;0,255,0
  1364.  
  1365. ; Made Crazy Ivan and Chrono Ivan bombs visible to all
  1366. [E1] ; INFANTRY
  1367. BombSight=512
  1368. [ADOG]
  1369. BombSight=512
  1370. [GGI]
  1371. BombSight=512
  1372. [SPY]
  1373. BombSight=512
  1374. [GHOST]
  1375. BombSight=512
  1376. [TANY]
  1377. BombSight=512
  1378. [CLEG]
  1379. BombSight=512
  1380. [CCOMAND]
  1381. BombSight=512
  1382. [PTROOP]
  1383. BombSight=512
  1384. [SNIPE]
  1385. BombSight=512
  1386. [E2]
  1387. BombSight=512
  1388. [DOG]
  1389. BombSight=512
  1390. [FLAKT]
  1391. BombSight=512
  1392. [SHK]
  1393. BombSight=512
  1394. [IVAN]
  1395. BombSight=512
  1396. [BORIS]
  1397. BombSight=512
  1398. [CIVAN]
  1399. BombSight=512
  1400. [TERROR]
  1401. BombSight=512
  1402. [DESO]
  1403. BombSight=512
  1404. [INIT]
  1405. BombSight=512
  1406. [YADOG]
  1407. BombSight=512
  1408. [YDOG]
  1409. BombSight=512
  1410. [SLAV]
  1411. BombSight=512
  1412. [BRUTE]
  1413. BombSight=512
  1414. [VIRUS]
  1415. BombSight=512
  1416. [YURI]
  1417. BombSight=512
  1418. [YURIPR]
  1419. BombSight=512
  1420.  
  1421. [COW] ; NEUTRAL INFANTRY
  1422. BombSight=512
  1423. [ALL]
  1424. BombSight=512
  1425. [POLARB]
  1426. BombSight=512
  1427. [JOSH]
  1428. BombSight=512
  1429. [CAML]
  1430. BombSight=512
  1431. [CIV512]
  1432. BombSight=512
  1433. [CIV2]
  1434. BombSight=512
  1435. [CIV3]
  1436. BombSight=512
  1437. [CIVA]
  1438. BombSight=512
  1439. [CIVB]
  1440. BombSight=512
  1441. [CIVC]
  1442. BombSight=512
  1443. [CIVBBP]
  1444. BombSight=512
  1445. [CIVBFM]
  1446. BombSight=512
  1447. [CIVBF]
  1448. BombSight=512
  1449. [CIVBTM]
  1450. BombSight=512
  1451. [CIVSFM]
  1452. BombSight=512
  1453. [CIVSF]
  1454. BombSight=512
  1455. [CIVSTM]
  1456. BombSight=512
  1457. [MUMY]
  1458. BombSight=512
  1459. [SSRV]
  1460. BombSight=512
  1461.  
  1462. [MTNK] ; VEHICLES
  1463. BombSight=512
  1464. [FV]
  1465. BombSight=512
  1466. [MGTK]
  1467. BombSight=512
  1468. [SREF]
  1469. BombSight=512
  1470. [BFRT]
  1471. BombSight=512
  1472. [AMCV]
  1473. BombSight=512
  1474. [LCRF]
  1475. BombSight=512
  1476. [DEST]
  1477. BombSight=512
  1478. [DLPH]
  1479. BombSight=512
  1480. [AEGIS]
  1481. BombSight=512
  1482. [CARRIER]
  1483. BombSight=512
  1484. [CMIN]
  1485. BombSight=512
  1486. [ROBO]
  1487. BombSight=512
  1488. [TNKD]
  1489. BombSight=512
  1490. [DRON]
  1491. BombSight=512
  1492. [HTK]
  1493. BombSight=512
  1494. [HTNK]
  1495. BombSight=512
  1496. [V3]
  1497. BombSight=512
  1498. [APOC]
  1499. BombSight=512
  1500. [SMCV]
  1501. BombSight=512
  1502. [SAPC]
  1503. BombSight=512
  1504. [HYD]
  1505. BombSight=512
  1506. [SUB]
  1507. BombSight=512
  1508. [SQD]
  1509. BombSight=512
  1510. [DRED]
  1511. BombSight=512
  1512. [HARV]
  1513. BombSight=512
  1514. [UTNK]
  1515. BombSight=512
  1516. [TTNK]
  1517. BombSight=512
  1518. [DTRUCK]
  1519. BombSight=512
  1520. [LTNK]
  1521. BombSight=512
  1522. [YTNK]
  1523. BombSight=512
  1524. [TELE]
  1525. BombSight=512
  1526. [MIND]
  1527. BombSight=512
  1528. [CAOS]
  1529. BombSight=512
  1530. [PCV]
  1531. BombSight=512
  1532. [YHVR]
  1533. BombSight=512
  1534. [BSUB]
  1535. BombSight=512
  1536. [SMIN]
  1537. BombSight=512
  1538. [SHAD]
  1539. BombSight=512
  1540. [ORCA]
  1541. BombSight=512
  1542. [BEAG]
  1543. BombSight=512
  1544. [SCHP]
  1545. BombSight=512
  1546. [SCHD]
  1547. BombSight=512
  1548. [ZEP]
  1549. BombSight=512
  1550.  
  1551. [TRUCKA] ; NEUTRAL VEHICLES
  1552. BombSight=512
  1553. [TRUCKB]
  1554. BombSight=512
  1555. [BUS]
  1556. BombSight=512
  1557. [CIVP]
  1558. BombSight=512
  1559. [DDBX]
  1560. BombSight=512
  1561. [PICK]
  1562. BombSight=512
  1563. [CAR]
  1564. BombSight=512
  1565. [WINI]
  1566. BombSight=512
  1567. [PROPA]
  1568. BombSight=512
  1569. [CONA]
  1570. BombSight=512
  1571. [COP]
  1572. BombSight=512
  1573. [EUROC]
  1574. BombSight=512
  1575. [LIMO]
  1576. BombSight=512
  1577. [STANG]
  1578. BombSight=512
  1579. [SUVB]
  1580. BombSight=512
  1581. [SUVW]
  1582. BombSight=512
  1583. [TAXI]
  1584. BombSight=512
  1585. [YCAB]
  1586. BombSight=512
  1587. [JEEP]
  1588. BombSight=512
  1589. [BCAB]
  1590. BombSight=512
  1591. [PTRUCK]
  1592. BombSight=512
  1593. [CRUISE]
  1594. BombSight=512
  1595. [TUG]
  1596. BombSight=512
  1597. [CDEST]
  1598. BombSight=512
  1599. [DOLY]
  1600. BombSight=512
  1601. [CBLC]
  1602. BombSight=512
  1603. [FTRK]
  1604. BombSight=512
  1605. [AMBU]
  1606. BombSight=512
  1607.  
  1608. [GACNST] ; ALLIED STRUCTURES
  1609. BombSight=512
  1610. [GAPOWR]
  1611. BombSight=512
  1612. [GAPILE]
  1613. BombSight=512
  1614. [GAREFN]
  1615. BombSight=512
  1616. [GAWEAP]
  1617. BombSight=512
  1618. [GAAIRC]
  1619. BombSight=512
  1620. [GAYARD]
  1621. BombSight=512
  1622. [GADEPT]
  1623. BombSight=512
  1624. [GATECH]
  1625. BombSight=512
  1626. [GAOREP]
  1627. BombSight=512
  1628. [GAROBO]
  1629. BombSight=512
  1630. [GAWALL]
  1631. BombSight=512
  1632. [GAPILL]
  1633. BombSight=512
  1634. [NASAM]
  1635. BombSight=512
  1636. [ATESLA]
  1637. BombSight=512
  1638. [GASPYSAT]
  1639. BombSight=512
  1640. [GAGAP]
  1641. BombSight=512
  1642. [GACSPH]
  1643. BombSight=512
  1644. [GAWEAT]
  1645. BombSight=512
  1646. [AMRADR]
  1647. BombSight=512
  1648. [GTGCAN]
  1649. BombSight=512
  1650.  
  1651. [NACNST] ; SOVIET STRUCTURES
  1652. BombSight=512
  1653. [NAPOWR]
  1654. BombSight=512
  1655. [NAHAND]
  1656. BombSight=512
  1657. [NAREFN]
  1658. BombSight=512
  1659. [NAWEAP]
  1660. BombSight=512
  1661. [NARADR]
  1662. BombSight=512
  1663. [NAYARD]
  1664. BombSight=512
  1665. [NADEPT]
  1666. BombSight=512
  1667. [NATECH]
  1668. BombSight=512
  1669. [NANRCT]
  1670. BombSight=512
  1671. [NAINDP]
  1672. BombSight=512
  1673. [NAWALL]
  1674. BombSight=512
  1675. [NALASR]
  1676. BombSight=512
  1677. [NAFLAK]
  1678. BombSight=512
  1679. [TESLA]
  1680. BombSight=512
  1681. [NABNKR]
  1682. BombSight=512
  1683. [NAIRON]
  1684. BombSight=512
  1685. [NAMISL]
  1686. BombSight=512
  1687.  
  1688. [YACNST] ; YURI STRUCTURES
  1689. BombSight=512
  1690. [YAPOWR]
  1691. BombSight=512
  1692. [YABRCK]
  1693. BombSight=512
  1694. [YAREFN]
  1695. BombSight=512
  1696. [YAWEAP]
  1697. BombSight=512
  1698. [NAPSIS]
  1699. BombSight=512
  1700. [YAYARD]
  1701. BombSight=512
  1702. [YADEPT]
  1703. BombSight=512
  1704. [YATECH]
  1705. BombSight=512
  1706. [YAGRND]
  1707. BombSight=512
  1708. [NACLON]
  1709. BombSight=512
  1710. [GAFWLL]
  1711. BombSight=512
  1712. [YAGGUN]
  1713. BombSight=512
  1714. [YAPSYT]
  1715. BombSight=512
  1716. [NATBNK]
  1717. BombSight=512
  1718. [YAGNTC]
  1719. BombSight=512
  1720. [YAPPET]
  1721. BombSight=512
  1722.  
  1723. [CAOUTP] ; NEUTRAL TECH STRUCTURES
  1724. BombSight=512
  1725. [CAAIRP]
  1726. BombSight=512
  1727. [CAOILD]
  1728. BombSight=512
  1729. [CAPOWR]
  1730. BombSight=512
  1731. [CAMACH]
  1732. BombSight=512
  1733. [CATHOSP]
  1734. BombSight=512
  1735. [CAHOSP]
  1736. BombSight=512
  1737. [CASLAB]
  1738. BombSight=512
  1739.  
  1740. ;===============================================================
  1741. ;======================   END OF MODIFICATIONS    ======================
  1742. ;===============================================================
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