Advertisement
Guest User

Untitled

a guest
Aug 13th, 2017
78
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 4.43 KB | None | 0 0
  1. # Aion X Emu Configuration File
  2. #
  3. # To load server on this config file, please use command :
  4. #
  5. # java -Xms128m -Xmx1536m -ea -Xbootclasspath/p:./libs/jsr166.jar -cp ./libs/*:ax-game-1.0.1.jar gameserver.GameServer /path/to/configuration/file.config > log/console.log &
  6.  
  7.  
  8. # ===================================
  9. # DATABASE
  10. # ===================================
  11.  
  12. # JDBC driver to use
  13. database.driver = com.mysql.jdbc.Driver
  14.  
  15. # JDBC database URL
  16. database.url = jdbc:mysql://localhost:3306/aionx_gs?useUnicode=true&characterEncoding=UTF-8&autoReconnect=true
  17.  
  18. # Database user
  19. database.user = root
  20.  
  21. # Database password
  22. database.password = xxxxx
  23.  
  24. # JDBC Connection Pool minimum size (concurrent connections)
  25. database.connections.min = 5
  26.  
  27. # JDBC Connection Pool maximum size
  28. database.connections.max = 10
  29.  
  30. # DAO Scripts context file
  31. database.scriptcontext.descriptor = ./data/scripts/system/database.xml
  32.  
  33. # ===================================
  34. # NETWORK
  35. # ===================================
  36.  
  37. # GameServer ID
  38. gameserver.network.login.gsid = 1
  39.  
  40. # GameServer bind IP address (* for all available IP)
  41. gameserver.network.client.host = *
  42.  
  43. # GameServer bind TCP port
  44. gameserver.network.client.port = 7777
  45.  
  46. # RDC (Remote Data Call) bind IP address
  47. gameserver.network.rdc.client.host = *
  48.  
  49. # RDC bind TCP port
  50. gameserver.network.rdc.client.port = 732
  51.  
  52. # Online players limit
  53. gameserver.network.client.maxplayers = 1000
  54.  
  55. # Required access level to enter gameserver
  56. # If set to bigger than 0 only GM's are able to connect
  57. # and normal players can't see server on serverlist
  58. # Default = 0
  59. gameserver.network.client.requiredlevel = 0
  60.  
  61. # LoginServer location
  62. gameserver.network.login.address = localhost:9014
  63.  
  64. # LoginServer password for this GameServer
  65. gameserver.network.login.password = xxxxx
  66.  
  67. # ChatServer location
  68. gameserver.network.chat.address = localhost:9021
  69.  
  70. # ChatServer password for this ChatServer
  71. gameserver.network.chat.password = xxxxx
  72.  
  73. # Enable debug information from network layer
  74. gameserver.network.nio.debug = false
  75.  
  76. # Additional threads that are used to read network data
  77. gameserver.network.nio.threads.read = 1
  78.  
  79. # Number of retries to do when reading a packet
  80. gameserver.network.nio.threads.read.retries = 8
  81.  
  82. # Additional threads that are used to write network data
  83. gameserver.network.nio.threads.write = 1
  84.  
  85. # Number of retries to do when writing a packet
  86. gameserver.network.nio.threads.write.retries = 8
  87.  
  88. # Enable additional threads (workers) to handle data processing
  89. gameserver.network.nio.threads.workers.enable = false
  90.  
  91. # Number of workers
  92. gameserver.network.nio.threads.workers = 1
  93.  
  94. # Number of buffers by worker
  95. gameserver.network.nio.threads.workers.buffers = 16
  96.  
  97. # Display/hide unknown packets received by server
  98. gameserver.network.display.unknownpackets = false
  99.  
  100. # ===================================
  101. # GAMESERVER
  102. # ===================================
  103.  
  104. # GameServer Name
  105. gameserver.name = Zeta Aion
  106.  
  107. # Pattern for player names validation
  108. # To enable UTF support for names - set this parameter to [a-zA-Z\u0410-\u042f\u0430-\u044f]{2,16}
  109. gameserver.character.name.pattern = [a-zA-Z\u0410-\u042f\u0430-\u044f]{2,20}
  110.  
  111. # Server Country Code (cc)
  112. gameserver.country.code = 1
  113.  
  114. # Server Version
  115. gameserver.version = 2.1.0.9
  116.  
  117. # Server Mode
  118. # 1 = user can create characters from both factions
  119. # 34 = user is bound to a faction, can't create more than 2 characters and can't enter the game world (character reservation mode)
  120. # 128 = user is bound to a faction (can't create characters from both factions at the same time)
  121. gameserver.mode = 1
  122.  
  123. # Disable chat server connection
  124. gameserver.disable.chatserver = true
  125.  
  126. # Display the server revision in player MOTD
  127. # SHALL BE DISABLED ON UNIX SERVERS
  128. gameserver.motd.revision.display = true
  129.  
  130. # Enable ratios limitation
  131. gameserver.factions.ratio.limited = false
  132.  
  133. # When a faction ratio reach this value, it's not possible to create new characters of this faction
  134. gameserver.factions.ratio.value = 50
  135.  
  136. # Minimum character level to take into account in ratio calculation
  137. gameserver.factions.ratio.level = 10
  138.  
  139. # Minimum characters count in each faction needed before limiting ratios
  140. gameserver.factions.ratio.minimum = 50
  141.  
  142. # Enable server freefly
  143. gameserver.enable.freefly = false
  144.  
  145. # Log chat?
  146. gameserver.log.chat = false
  147.  
  148. # Log item?
  149. gameserver.log.item = false
  150.  
  151. # Language
  152. gameserver.lang = "es"
  153.  
  154. ---ETC....---
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement