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- --Digs a row, as well as the row beneath it.
- --Length is the length of the row to dig
- function digRow( length, doubleRow )
- for i = 1, length do
- -- Check if we want a Double row
- -- Dig out the bottom of the row we are on
- if ( doubleRow and turtle.detectDown() ) then
- turtle.digDown()
- end
- -- If not on the last row, clear dig until we can move
- -- (Will move forward in the process)
- if ( i < length ) then
- while ( not turtle.forward() ) do
- turtle.dig()
- end
- end
- end
- end
- function digLevel( width, length, doubleRow )
- for i = 1, width do
- digRow( length, doubleRow )
- -- If we're on an odd row, we want to turn right
- if ( i < width and i % 2 == 1 ) then
- turtle.turnRight()
- while ( not turtle.forward() ) do
- turtle.dig( )
- end
- turtle.turnRight( )
- -- Else turn left
- elseif ( i < width ) then
- turtle.turnLeft()
- while ( not turtle.forward() ) do
- turtle.dig( )
- end
- turtle.turnLeft( )
- end
- end
- -- If ending on a far side
- if ( i % 2 == 1 ) then
- turtle.turnRight()
- turtle.turnRight()
- for x = 1, length do
- turtle.forward()
- end
- turtle.turnRight()
- end
- for y = 1, width do
- turtle.forward()
- end
- turtle.turnRight()
- end
- function checkInventory( )
- end
- local args = { ... }
- -- Grab the arguments!
- local width = tonumber(args[ 1 ])
- local heigh = tonumber(args[ 2 ])
- local depth = tonumber(args[ 3 ])
- for row = 1, depth/2 do
- digLevel( width, height, true )
- -- Move down to the next room
- turtle.down()
- if ( turtle.detectDown() ) then
- turtle.digDown()
- end
- turtle.down()
- end
- if ( depth % 2 == 1 ) then
- digLevel( width, height, false )
- end
- for row = 1, depth do
- while ( not turtle.up() ) do
- turtle.digUp()
- end
- end
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