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- --[[
- Objects Skipped: 1
- UnionOperation: 1
- --]]
- local model = Instance.new("Model", workspace)
- local door = Instance.new("Model")
- local part = Instance.new("Part")
- local mesh = Instance.new("BlockMesh", part)
- local part_2 = Instance.new("Part")
- local mesh_2 = Instance.new("BlockMesh", part_2)
- local part_3 = Instance.new("Part")
- local mesh_3 = Instance.new("BlockMesh", part_3)
- local tv = Instance.new("Model")
- local part_4 = Instance.new("Part")
- local mesh_4 = Instance.new("CylinderMesh", part_4)
- local part_5 = Instance.new("Part")
- local part_6 = Instance.new("Part")
- local mesh_5 = Instance.new("BlockMesh", part_6)
- local part_7 = Instance.new("Part")
- local mesh_6 = Instance.new("CylinderMesh", part_7)
- local anntena = Instance.new("Model")
- local part_8 = Instance.new("Part")
- local mesh_7 = Instance.new("CylinderMesh", part_8)
- local part_9 = Instance.new("Part")
- local mesh_8 = Instance.new("CylinderMesh", part_9)
- local part_10 = Instance.new("Part")
- local part_11 = Instance.new("Part")
- local model_2 = Instance.new("Model", model)
- local chairleg = Instance.new("Model")
- local part_12 = Instance.new("Part")
- local mesh_9 = Instance.new("CylinderMesh", part_12)
- local part_13 = Instance.new("Part")
- local chairleg_2 = Instance.new("Model")
- local part_14 = Instance.new("Part")
- local mesh_10 = Instance.new("CylinderMesh", part_14)
- local part_15 = Instance.new("Part")
- local chairleg_3 = Instance.new("Model")
- local part_16 = Instance.new("Part")
- local mesh_11 = Instance.new("CylinderMesh", part_16)
- local part_17 = Instance.new("Part")
- local table = Instance.new("Part")
- local mesh_12 = Instance.new("CylinderMesh", table)
- local chairleg_4 = Instance.new("Model")
- local part_18 = Instance.new("Part")
- local mesh_13 = Instance.new("CylinderMesh", part_18)
- local part_19 = Instance.new("Part")
- local second_floor = Instance.new("Model")
- local part_20 = Instance.new("Part")
- local mesh_14 = Instance.new("BlockMesh", part_20)
- local part_21 = Instance.new("Part")
- local mesh_15 = Instance.new("BlockMesh", part_21)
- local part_22 = Instance.new("Part")
- local mesh_16 = Instance.new("BlockMesh", part_22)
- local part_23 = Instance.new("Part")
- local mesh_17 = Instance.new("BlockMesh", part_23)
- local stairs = Instance.new("Model")
- local part_24 = Instance.new("Part")
- local mesh_18 = Instance.new("BlockMesh", part_24)
- local part_25 = Instance.new("Part")
- local mesh_19 = Instance.new("BlockMesh", part_25)
- local part_26 = Instance.new("Part")
- local mesh_20 = Instance.new("BlockMesh", part_26)
- local part_27 = Instance.new("Part")
- local mesh_21 = Instance.new("BlockMesh", part_27)
- local part_28 = Instance.new("Part")
- local mesh_22 = Instance.new("BlockMesh", part_28)
- local part_29 = Instance.new("Part")
- local mesh_23 = Instance.new("BlockMesh", part_29)
- local part_30 = Instance.new("Part")
- local mesh_24 = Instance.new("BlockMesh", part_30)
- local part_31 = Instance.new("Part")
- local mesh_25 = Instance.new("BlockMesh", part_31)
- local part_32 = Instance.new("Part")
- local mesh_26 = Instance.new("BlockMesh", part_32)
- local part_33 = Instance.new("Part")
- local mesh_27 = Instance.new("BlockMesh", part_33)
- local part_34 = Instance.new("Part")
- local mesh_28 = Instance.new("BlockMesh", part_34)
- local part_35 = Instance.new("Part")
- local mesh_29 = Instance.new("BlockMesh", part_35)
- local part_36 = Instance.new("Part")
- local mesh_30 = Instance.new("BlockMesh", part_36)
- local part_37 = Instance.new("Part")
- local mesh_31 = Instance.new("BlockMesh", part_37)
- local walls = Instance.new("Model")
- local part_38 = Instance.new("Part")
- local mesh_32 = Instance.new("BlockMesh", part_38)
- local part_39 = Instance.new("Part")
- local part_40 = Instance.new("Part")
- local part_41 = Instance.new("Part")
- local part_42 = Instance.new("Part")
- local part_43 = Instance.new("Part")
- local part_44 = Instance.new("Part")
- door.Name = "Door"
- door.Parent = model
- part.Anchored = true
- part.CanCollide = false
- part.Size = Vector3.new(5.79, 0.789, 1.378)
- part.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part.Orientation = Vector3.new(89.96, 116.87, 116.9)
- part.Material = Enum.Material.Wood
- part.BrickColor = BrickColor.new("Reddish brown")
- part.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part.Color = Color3.new(0.411765, 0.25098, 0.156863)
- part.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part.Parent = door
- part.CFrame = CFrame.new(45.215, 9.117, 26.127) * CFrame.Angles(1.571, 0.001, 0.001)
- part_2.Anchored = true
- part_2.CanCollide = false
- part_2.Size = Vector3.new(6.192, 0.21, 1.378)
- part_2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- part_2.Orientation = Vector3.new(0.02, -90.04, -90.02)
- part_2.Material = Enum.Material.Wood
- part_2.BrickColor = BrickColor.new("Reddish brown")
- part_2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- part_2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- part_2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- part_2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- part_2.Color = Color3.new(0.411765, 0.25098, 0.156863)
- part_2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- part_2.Parent = door
- part_2.CFrame = CFrame.new(45.185, 8.113, 26.402) * CFrame.Angles(2.679, -1.57, 1.108)
- part_3.Anchored = true
- part_3.CanCollide = false
- part_3.Size = Vector3.new(6.19, 11.18, 2)
- part_3.Material = Enum.Material.WoodPlanks
- part_3.Color = Color3.new(0.411765, 0.25098, 0.156863)
- part_3.Orientation = Vector3.new(0, 179.96, 0)
- part_3.BrickColor = BrickColor.new("Reddish brown")
- part_3.Parent = door
- part_3.CFrame = CFrame.new(45.075, 6.24, 25.358) * CFrame.Angles(3.142, 0.001, 3.142)
- tv.Name = "TV"
- tv.Parent = model
- part_4.Anchored = true
- part_4.Size = Vector3.new(0.854, 1.203, 1.047)
- part_4.Orientation = Vector3.new(89.91, 180, 180)
- part_4.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_4.BrickColor = BrickColor.new("Really black")
- part_4.Parent = tv
- part_4.CFrame = CFrame.new(45.6, 5.748, -21.984) * CFrame.Angles(1.571, 0, 0)
- part_5.Anchored = true
- part_5.Size = Vector3.new(5.306, 3.959, 2.467)
- part_5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_5.Material = Enum.Material.Neon
- part_5.Transparency = 0.1
- part_5.BrickColor = BrickColor.new("Really black")
- part_5.Parent = tv
- part_5.CFrame = CFrame.new(42.384, 6.83, -23.186)
- part_6.Anchored = true
- part_6.Size = Vector3.new(2.984, 0.493, 0.638)
- part_6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_6.BrickColor = BrickColor.new("Really black")
- part_6.Parent = tv
- part_6.CFrame = CFrame.new(42.466, 4.504, -21.666)
- part_7.Anchored = true
- part_7.Size = Vector3.new(0.854, 1.203, 1.047)
- part_7.Orientation = Vector3.new(89.91, 180, 180)
- part_7.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_7.BrickColor = BrickColor.new("Really black")
- part_7.Parent = tv
- part_7.CFrame = CFrame.new(45.6, 7.814, -21.983) * CFrame.Angles(1.571, 0, 0)
- anntena.Name = "Anntena"
- anntena.Parent = tv
- part_8.Anchored = true
- part_8.Size = Vector3.new(4.813, 0.349, 0.421)
- part_8.Material = Enum.Material.Neon
- part_8.Color = Color3.new(0.972549, 0.972549, 0.972549)
- part_8.BrickColor = BrickColor.new("Institutional white")
- part_8.Parent = anntena
- part_8.CFrame = CFrame.new(42.665, 9.606, -22.634)
- part_9.Anchored = true
- part_9.Size = Vector3.new(4.813, 0.385, 3.297)
- part_9.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_9.BrickColor = BrickColor.new("Really black")
- part_9.Parent = anntena
- part_9.CFrame = CFrame.new(42.666, 9.543, -23.591)
- part_10.Anchored = true
- part_10.Size = Vector3.new(0.144, 3.561, 0.265)
- part_10.BrickColor = BrickColor.new("Really black")
- part_10.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_10.Material = Enum.Material.Foil
- part_10.Orientation = Vector3.new(0, 0, 15)
- part_10.Parent = anntena
- part_10.CFrame = CFrame.new(42.209, 11.245, -23.439) * CFrame.Angles(0, 0, 0.262)
- part_11.Anchored = true
- part_11.Size = Vector3.new(0.144, 3.501, 0.265)
- part_11.BrickColor = BrickColor.new("Really black")
- part_11.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- part_11.Material = Enum.Material.Foil
- part_11.Orientation = Vector3.new(0, 0, -15)
- part_11.Parent = anntena
- part_11.CFrame = CFrame.new(43.126, 11.212, -23.413) * CFrame.Angles(0, 0, -0.262)
- chairleg.Name = "ChairLeg"
- chairleg.Parent = model_2
- part_12.Anchored = true
- part_12.Size = Vector3.new(1.227, 2.094, 2.406)
- part_12.BrickColor = BrickColor.new("Reddish brown")
- part_12.Color = Color3.new(0.411765, 0.25098, 0.156863)
- part_12.Material = Enum.Material.Wood
- part_12.Orientation = Vector3.new(0.01, 0, 164.96)
- part_12.Parent = chairleg
- part_12.CFrame = CFrame.new(40.965, 1.768, -22.221) * CFrame.Angles(0, 0, 2.879)
- part_13.Anchored = true
- part_13.Shape = Enum.PartType.Ball
- part_13.Size = Vector3.new(1.167, 1.167, 1.167)
- part_13.Orientation = Vector3.new(0.01, 0, 164.96)
- part_13.Material = Enum.Material.Wood
- part_13.BottomSurface = Enum.SurfaceType.Smooth
- part_13.BrickColor = BrickColor.new("Reddish brown")
- part_13.TopSurface = Enum.SurfaceType.Smooth
- part_13.Color = Color3.new(0.411765, 0.25098, 0.156863)
- part_13.Parent = chairleg
- part_13.CFrame = CFrame.new(40.66, 0.728, -22.219) * CFrame.Angles(0, 0, 2.879)
- chairleg_2.Name = "ChairLeg"
- chairleg_2.Parent = model_2
- part_14.Anchored = true
- part_14.Size = Vector3.new(1.227, 2.094, 2.406)
- part_14.BrickColor = BrickColor.new("Reddish brown")
- part_14.Color = Color3.new(0.411765, 0.25098, 0.156863)
- part_14.Material = Enum.Material.Wood
- part_14.Orientation = Vector3.new(0.01, 0, 164.96)
- part_14.Parent = chairleg_2
- part_14.CFrame = CFrame.new(40.965, 1.768, -24.695) * CFrame.Angles(0, 0, 2.879)
- part_15.Anchored = true
- part_15.Shape = Enum.PartType.Ball
- part_15.Size = Vector3.new(1.167, 1.167, 1.167)
- part_15.Orientation = Vector3.new(0.01, 0, 164.96)
- part_15.Material = Enum.Material.Wood
- part_15.BottomSurface = Enum.SurfaceType.Smooth
- part_15.BrickColor = BrickColor.new("Reddish brown")
- part_15.TopSurface = Enum.SurfaceType.Smooth
- part_15.Color = Color3.new(0.411765, 0.25098, 0.156863)
- part_15.Parent = chairleg_2
- part_15.CFrame = CFrame.new(40.66, 0.729, -24.693) * CFrame.Angles(0, 0, 2.879)
- chairleg_3.Name = "ChairLeg"
- chairleg_3.Parent = model_2
- part_16.Anchored = true
- part_16.Size = Vector3.new(1.227, 2.094, 2.406)
- part_16.BrickColor = BrickColor.new("Reddish brown")
- part_16.Color = Color3.new(0.411765, 0.25098, 0.156863)
- part_16.Material = Enum.Material.Wood
- part_16.Orientation = Vector3.new(0.01, 0, -165.03)
- part_16.Parent = chairleg_3
- part_16.CFrame = CFrame.new(43.766, 1.786, -24.651) * CFrame.Angles(0, 0, -2.88)
- part_17.Anchored = true
- part_17.Shape = Enum.PartType.Ball
- part_17.Size = Vector3.new(1.167, 1.167, 1.167)
- part_17.Orientation = Vector3.new(0.01, 0, -165.03)
- part_17.Material = Enum.Material.Wood
- part_17.BottomSurface = Enum.SurfaceType.Smooth
- part_17.BrickColor = BrickColor.new("Reddish brown")
- part_17.TopSurface = Enum.SurfaceType.Smooth
- part_17.Color = Color3.new(0.411765, 0.25098, 0.156863)
- part_17.Parent = chairleg_3
- part_17.CFrame = CFrame.new(44.022, 0.733, -24.649) * CFrame.Angles(0, 0, -2.88)
- table.Anchored = true
- table.Size = Vector3.new(4.813, 1.203, 6.245)
- table.BrickColor = BrickColor.new("Reddish brown")
- table.Material = Enum.Material.Wood
- table.Orientation = Vector3.new(0, 0, 179.96)
- table.Color = Color3.new(0.411765, 0.25098, 0.156863)
- table.Name = "TABLE"
- table.Parent = model_2
- table.CFrame = CFrame.new(42.306, 3.392, -23.449) * CFrame.Angles(0, 0, 3.141)
- chairleg_4.Name = "ChairLeg"
- chairleg_4.Parent = model_2
- part_18.Anchored = true
- part_18.Size = Vector3.new(1.227, 2.094, 2.406)
- part_18.BrickColor = BrickColor.new("Reddish brown")
- part_18.Color = Color3.new(0.411765, 0.25098, 0.156863)
- part_18.Material = Enum.Material.Wood
- part_18.Orientation = Vector3.new(0.01, 0, -165.03)
- part_18.Parent = chairleg_4
- part_18.CFrame = CFrame.new(43.766, 1.786, -22.089) * CFrame.Angles(0, 0, -2.88)
- part_19.Anchored = true
- part_19.Shape = Enum.PartType.Ball
- part_19.Size = Vector3.new(1.167, 1.167, 1.167)
- part_19.Orientation = Vector3.new(0.01, 0, -165.03)
- part_19.Material = Enum.Material.Wood
- part_19.BottomSurface = Enum.SurfaceType.Smooth
- part_19.BrickColor = BrickColor.new("Reddish brown")
- part_19.TopSurface = Enum.SurfaceType.Smooth
- part_19.Color = Color3.new(0.411765, 0.25098, 0.156863)
- part_19.Parent = chairleg_4
- part_19.CFrame = CFrame.new(44.022, 0.733, -22.087) * CFrame.Angles(0, 0, -2.88)
- second_floor.Name = "Second Floor"
- second_floor.Parent = model
- part_20.Anchored = true
- part_20.Size = Vector3.new(47.95, 0.73, 61.73)
- part_20.Material = Enum.Material.SmoothPlastic
- part_20.Color = Color3.new(0.768628, 0.156863, 0.109804)
- part_20.BrickColor = BrickColor.new("Bright red")
- part_20.Parent = second_floor
- part_20.CFrame = CFrame.new(38.015, 19.361, -4.634)
- part_21.Anchored = true
- part_21.Size = Vector3.new(14.35, 0.52, 8.11)
- part_21.Material = Enum.Material.SmoothPlastic
- part_21.Color = Color3.new(0.768628, 0.156863, 0.109804)
- part_21.BrickColor = BrickColor.new("Bright red")
- part_21.Parent = second_floor
- part_21.CFrame = CFrame.new(69.127, 19.49, -31.378) * CFrame.Angles(0, 0, 0)
- part_22.Anchored = true
- part_22.Size = Vector3.new(15.37, 0.78, 29.32)
- part_22.Material = Enum.Material.SmoothPlastic
- part_22.Color = Color3.new(0.768628, 0.156863, 0.109804)
- part_22.BrickColor = BrickColor.new("Bright red")
- part_22.Parent = second_floor
- part_22.CFrame = CFrame.new(68.627, 19.34, 11.685)
- part_23.Anchored = true
- part_23.Size = Vector3.new(24.39, 0.53, 1.86)
- part_23.BrickColor = BrickColor.new("Bright red")
- part_23.Color = Color3.new(0.768628, 0.156863, 0.109804)
- part_23.Material = Enum.Material.SmoothPlastic
- part_23.Orientation = Vector3.new(0, -90.02, 0)
- part_23.Parent = second_floor
- part_23.CFrame = CFrame.new(75.418, 19.495, -15.155) * CFrame.Angles(-3.142, -1.569, -3.142)
- stairs.Name = "Stairs"
- stairs.Parent = model
- part_24.Anchored = true
- part_24.Size = Vector3.new(4.248, 1.189, 2.124)
- part_24.Material = Enum.Material.Wood
- part_24.Color = Color3.new(0.627451, 0.517647, 0.309804)
- part_24.BrickColor = BrickColor.new("Fawn brown")
- part_24.Parent = stairs
- part_24.CFrame = CFrame.new(70.375, 18.904, -25.807)
- part_25.Anchored = true
- part_25.Size = Vector3.new(4.248, 0.531, 2.124)
- part_25.Material = Enum.Material.Wood
- part_25.Color = Color3.new(0.627451, 0.517647, 0.309804)
- part_25.BrickColor = BrickColor.new("Fawn brown")
- part_25.Parent = stairs
- part_25.CFrame = CFrame.new(70.375, 17.197, -23.9)
- part_26.Anchored = true
- part_26.Size = Vector3.new(4.248, 0.531, 2.124)
- part_26.Material = Enum.Material.Wood
- part_26.Color = Color3.new(0.627451, 0.517647, 0.309804)
- part_26.BrickColor = BrickColor.new("Fawn brown")
- part_26.Parent = stairs
- part_26.CFrame = CFrame.new(70.375, 15.6, -22.779)
- part_27.Anchored = true
- part_27.Size = Vector3.new(4.248, 0.531, 2.124)
- part_27.Material = Enum.Material.Wood
- part_27.Color = Color3.new(0.627451, 0.517647, 0.309804)
- part_27.BrickColor = BrickColor.new("Fawn brown")
- part_27.Parent = stairs
- part_27.CFrame = CFrame.new(70.375, 14.223, -20.872)
- part_28.Anchored = true
- part_28.Size = Vector3.new(4.248, 0.531, 2.124)
- part_28.Material = Enum.Material.Wood
- part_28.Color = Color3.new(0.627451, 0.517647, 0.309804)
- part_28.BrickColor = BrickColor.new("Fawn brown")
- part_28.Parent = stairs
- part_28.CFrame = CFrame.new(70.375, 12.816, -19.006)
- part_29.Anchored = true
- part_29.Size = Vector3.new(4.248, 0.531, 2.124)
- part_29.Material = Enum.Material.Wood
- part_29.Color = Color3.new(0.627451, 0.517647, 0.309804)
- part_29.BrickColor = BrickColor.new("Fawn brown")
- part_29.Parent = stairs
- part_29.CFrame = CFrame.new(70.375, 11.723, -17.342)
- part_30.Anchored = true
- part_30.Size = Vector3.new(4.248, 0.531, 2.124)
- part_30.Material = Enum.Material.Wood
- part_30.Color = Color3.new(0.627451, 0.517647, 0.309804)
- part_30.BrickColor = BrickColor.new("Fawn brown")
- part_30.Parent = stairs
- part_30.CFrame = CFrame.new(70.375, 10.346, -15.436)
- part_31.Anchored = true
- part_31.Size = Vector3.new(4.248, 0.531, 2.124)
- part_31.Material = Enum.Material.Wood
- part_31.Color = Color3.new(0.627451, 0.517647, 0.309804)
- part_31.BrickColor = BrickColor.new("Fawn brown")
- part_31.Parent = stairs
- part_31.CFrame = CFrame.new(70.375, 8.939, -13.569)
- part_32.Anchored = true
- part_32.Size = Vector3.new(4.248, 0.531, 2.124)
- part_32.Material = Enum.Material.Wood
- part_32.Color = Color3.new(0.627451, 0.517647, 0.309804)
- part_32.BrickColor = BrickColor.new("Fawn brown")
- part_32.Parent = stairs
- part_32.CFrame = CFrame.new(70.375, 7.442, -12.141)
- part_33.Anchored = true
- part_33.Size = Vector3.new(4.248, 0.531, 2.124)
- part_33.Material = Enum.Material.Wood
- part_33.Color = Color3.new(0.627451, 0.517647, 0.309804)
- part_33.BrickColor = BrickColor.new("Fawn brown")
- part_33.Parent = stairs
- part_33.CFrame = CFrame.new(70.375, 6.065, -10.235)
- part_34.Anchored = true
- part_34.Size = Vector3.new(4.248, 0.531, 2.124)
- part_34.Material = Enum.Material.Wood
- part_34.Color = Color3.new(0.627451, 0.517647, 0.309804)
- part_34.BrickColor = BrickColor.new("Fawn brown")
- part_34.Parent = stairs
- part_34.CFrame = CFrame.new(70.375, 4.658, -8.368)
- part_35.Anchored = true
- part_35.Size = Vector3.new(4.248, 0.531, 2.124)
- part_35.Material = Enum.Material.Wood
- part_35.Color = Color3.new(0.627451, 0.517647, 0.309804)
- part_35.BrickColor = BrickColor.new("Fawn brown")
- part_35.Parent = stairs
- part_35.CFrame = CFrame.new(70.375, 3.565, -6.705)
- part_36.Anchored = true
- part_36.Size = Vector3.new(4.248, 0.531, 2.124)
- part_36.Material = Enum.Material.Wood
- part_36.Color = Color3.new(0.627451, 0.517647, 0.309804)
- part_36.BrickColor = BrickColor.new("Fawn brown")
- part_36.Parent = stairs
- part_36.CFrame = CFrame.new(70.375, 2.188, -4.799)
- part_37.Anchored = true
- part_37.Size = Vector3.new(4.248, 0.531, 2.124)
- part_37.Material = Enum.Material.Wood
- part_37.Color = Color3.new(0.627451, 0.517647, 0.309804)
- part_37.BrickColor = BrickColor.new("Fawn brown")
- part_37.Parent = stairs
- part_37.CFrame = CFrame.new(70.375, 0.781, -2.932)
- walls.Name = "Walls"
- walls.Parent = model
- part_38.Anchored = true
- part_38.Size = Vector3.new(62.24, 0.57, 61.63)
- part_38.Material = Enum.Material.WoodPlanks
- part_38.Color = Color3.new(1, 0.34902, 0.34902)
- part_38.BrickColor = BrickColor.new("Persimmon")
- part_38.Parent = walls
- part_38.CFrame = CFrame.new(45.18, 0.285, -4.545)
- part_39.Anchored = true
- part_39.Size = Vector3.new(27.9, 18.56, 2)
- part_39.Material = Enum.Material.WoodPlanks
- part_39.Color = Color3.new(1, 0.34902, 0.34902)
- part_39.BrickColor = BrickColor.new("Persimmon")
- part_39.Parent = walls
- part_39.CFrame = CFrame.new(28.031, 9.85, 25.267)
- part_40.Anchored = true
- part_40.Size = Vector3.new(28.17, 18.52, 2)
- part_40.Material = Enum.Material.WoodPlanks
- part_40.Color = Color3.new(1, 0.34902, 0.34902)
- part_40.BrickColor = BrickColor.new("Persimmon")
- part_40.Parent = walls
- part_40.CFrame = CFrame.new(62.23, 9.83, 25.267)
- part_41.Anchored = true
- part_41.Size = Vector3.new(1.8, 18.66, 59.65)
- part_41.Material = Enum.Material.WoodPlanks
- part_41.Color = Color3.new(1, 0.34902, 0.34902)
- part_41.BrickColor = BrickColor.new("Persimmon")
- part_41.Parent = walls
- part_41.CFrame = CFrame.new(75.411, 9.9, -5.561)
- part_42.Anchored = true
- part_42.Size = Vector3.new(1.8, 18.66, 59.65)
- part_42.Material = Enum.Material.WoodPlanks
- part_42.Color = Color3.new(1, 0.34902, 0.34902)
- part_42.BrickColor = BrickColor.new("Persimmon")
- part_42.Parent = walls
- part_42.CFrame = CFrame.new(14.923, 9.9, -5.561)
- part_43.Anchored = true
- part_43.Size = Vector3.new(1.8, 18.66, 58.68)
- part_43.BrickColor = BrickColor.new("Persimmon")
- part_43.Color = Color3.new(1, 0.34902, 0.34902)
- part_43.Material = Enum.Material.WoodPlanks
- part_43.Orientation = Vector3.new(0, -90.02, 0)
- part_43.Parent = walls
- part_43.CFrame = CFrame.new(45.152, 9.9, -34.542) * CFrame.Angles(0, -1.571, 0)
- part_44.Anchored = true
- part_44.Size = Vector3.new(6.19, 7.44, 2)
- part_44.Material = Enum.Material.WoodPlanks
- part_44.Color = Color3.new(1, 0.34902, 0.34902)
- part_44.BrickColor = BrickColor.new("Persimmon")
- part_44.Parent = walls
- part_44.CFrame = CFrame.new(45.065, 15.37, 25.284)
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