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- local arg1 = "517015"
- local arg2 = "8229"
- local arg3 = "8590"
- local value
- for i, v in next, get_nil_instances() do
- if (v.Name == 'Value' and v.ClassName == 'LocalScript') then
- value = v
- end
- end
- if (not value) then
- error('failed to get value')
- end
- for i=1,math.huge do
- game.ReplicatedStorage["Game Objects"][arg1][arg2]:InvokeServer(value, 0, "God")
- game.ReplicatedStorage["Game Objects"][arg1][arg3]:FireServer(value, 0, "All")
- print(i)
- end
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