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- Example of MC buffs:
- Weapons
- -Chance to critically strike an enemy
- -Increases attack speed/decreases invulnerability time of enemies struck
- -Deals extra damage when attacking an enemy from behind
- -Cripples an enemy, decreasing their movespeed and action time
- -Increases movespeed when striking an enemy or killing an enemy
- -Destroys an enemy's face
- -+20 Armor Penetration
- -Can destroy enemy arrows mid-flight
- -Gains attack damage as life decreases
- Armor
- -Chance to block a fatal blow once per 2 minutes (does not restore you to full health)
- -33% less damage from ranged attacks
- -33% less damage from explosions and other sources of AoE damage
- -When you die, burns all enemies in a 4-block radius. Cooldown is tied to Fatal Survivor.
- -When an ally near you dies, they temporarily respawn for 15 seconds, unable to take damage for the duration
- -Once every 2 minutes, can go into stasis (invulnerable and drops creep aggro, but cannot take actions) for
- 2.5 seconds.
- -When out of combat, gives Speed II buff. Cooldown is roughly 30 seconds after engaging in combat (you
- don't deal or take damage to/from creeps)
- -Once every 3 minutes, can be activated to slow every enemy within a 3-block radius.
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