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- using UnityEditor;
- using UnityEngine;
- namespace Elarion.Editor.Extensions {
- public static class EditorExtensions {
- public static void DrawDefaultScriptField(this UnityEditor.Editor editor) {
- GUI.enabled = false;
- EditorGUILayout.ObjectField("Script", MonoScript.FromMonoBehaviour(editor.target as MonoBehaviour), typeof(MonoScript), false);
- GUI.enabled = true;
- }
- }
- }
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