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Aug 25th, 2018
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  1. // Fill out your copyright notice in the Description page of Project Settings.
  2.  
  3. using UnrealBuildTool;
  4. using System.Collections.Generic;
  5.  
  6. public class SurvivalGameServerTarget : TargetRules
  7. {
  8.     public SurvivalGameServerTarget(TargetInfo Target) : base(Target)
  9.     {
  10.         Type = TargetType.Server;
  11.         bUsesSteam = true;
  12.  
  13.         ExtraModuleNames.AddRange( new string[] { "SurvivalGame" } );
  14.     }
  15. }
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