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HoangAnh_GaToVi

Bee Swarm Simulator 2

Aug 8th, 2018
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  1. local lr = 1
  2. local ud = 1
  3. local w = game.Players.LocalPlayer.Honeycomb.Value
  4.  
  5. repeat
  6. game:GetService("ReplicatedStorage").Events.ConstructHiveCellFromEgg:InvokeServer(lr, ud, "RoyalJelly", 0.001)
  7. until w.Cells["C" .. lr .. "," .. ud].CellType.Value == "BabyBee" or w.Cells["C" .. lr .. "," .. ud].CellType.Value == "DemonBee" or w.Cells["C" .. lr .. "," .. ud].CellType.Value == "DiamondBee" or w.Cells["C" .. lr .. "," .. ud].CellType.Value == "LionBee" or w.Cells["C" .. lr .. "," .. ud].CellType.Value == "MusicBee" or w.Cells["C" .. lr .. "," .. ud].CellType.Value == "NinjaBee" or w.Cells["C" .. lr .. "," .. ud].CellType.Value == "ShyBee"
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