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- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:1029: in function 'GameFrame'
- [string "LuaRules/gadgets.lua"]:931: in function <[string "LuaRules/gadgets.lua"]:929>
- (tail call): ?
- [f=0099330] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:1029: in function 'GameFrame'
- [string "LuaRules/gadgets.lua"]:931: in function <[string "LuaRules/gadgets.lua"]:929>
- (tail call): ?
- [f=0099330] Error: LuaRules::RunCallIn: error = 2, UnitIdle, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:832: in function 'UnitIdle'
- [string "LuaRules/gadgets.lua"]:1266: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0099330] Error: LuaRules::RunCallIn: error = 2, UnitIdle, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:832: in function 'UnitIdle'
- [string "LuaRules/gadgets.lua"]:1266: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0099330] Error: LuaRules::RunCallIn: error = 2, UnitIdle, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:832: in function 'UnitIdle'
- [string "LuaRules/gadgets.lua"]:1266: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0099330] Error: LuaRules::RunCallIn: error = 2, UnitIdle, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:832: in function 'UnitIdle'
- [string "LuaRules/gadgets.lua"]:1266: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0099331] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:1029: in function 'GameFrame'
- [string "LuaRules/gadgets.lua"]:931: in function <[string "LuaRules/gadgets.lua"]:929>
- (tail call): ?
- [f=0099331] Error: LuaRules::RunCallIn: error = 2, UnitIdle, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:832: in function 'UnitIdle'
- [string "LuaRules/gadgets.lua"]:1266: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0099331] Error: LuaRules::RunCallIn: error = 2, UnitIdle, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:832: in function 'UnitIdle'
- [string "LuaRules/gadgets.lua"]:1266: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0099331] Error: LuaRules::RunCallIn: error = 2, UnitIdle, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:832: in function 'UnitIdle'
- [string "LuaRules/gadgets.lua"]:1266: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0099332] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:1029: in function 'GameFrame'
- [string "LuaRules/gadgets.lua"]:931: in function <[string "LuaRules/gadgets.lua"]:929>
- (tail call): ?
- [f=0099332] Error: LuaRules::RunCallIn: error = 2, UnitIdle, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:832: in function 'UnitIdle'
- [string "LuaRules/gadgets.lua"]:1266: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0099332] Error: LuaRules::RunCallIn: error = 2, UnitIdle, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:832: in function 'UnitIdle'
- [string "LuaRules/gadgets.lua"]:1266: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0099333] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:1029: in function 'GameFrame'
- [string "LuaRules/gadgets.lua"]:931: in function <[string "LuaRules/gadgets.lua"]:929>
- (tail call): ?
- [f=0099333] Error: LuaRules::RunCallIn: error = 2, UnitIdle, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:832: in function 'UnitIdle'
- [string "LuaRules/gadgets.lua"]:1266: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0099334] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:1029: in function 'GameFrame'
- [string "LuaRules/gadgets.lua"]:931: in function <[string "LuaRules/gadgets.lua"]:929>
- (tail call): ?
- [f=0099334] Error: LuaRules::RunCallIn: error = 2, UnitIdle, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:832: in function 'UnitIdle'
- [string "LuaRules/gadgets.lua"]:1266: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0099334] Error: LuaRules::RunCallIn: error = 2, UnitIdle, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:832: in function 'UnitIdle'
- [string "LuaRules/gadgets.lua"]:1266: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0099334] Error: LuaRules::RunCallIn: error = 2, UnitIdle, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:832: in function 'UnitIdle'
- [string "LuaRules/gadgets.lua"]:1266: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0099334] Error: LuaRules::RunCallIn: error = 2, UnitIdle, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:832: in function 'UnitIdle'
- [string "LuaRules/gadgets.lua"]:1266: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0099335] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:1029: in function 'GameFrame'
- [string "LuaRules/gadgets.lua"]:931: in function <[string "LuaRules/gadgets.lua"]:929>
- (tail call): ?
- [f=0099335] Error: LuaRules::RunCallIn: error = 2, UnitIdle, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:832: in function 'UnitIdle'
- [string "LuaRules/gadgets.lua"]:1266: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0099336] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:1029: in function 'GameFrame'
- [string "LuaRules/gadgets.lua"]:931: in function <[string "LuaRules/gadgets.lua"]:929>
- (tail call): ?
- [f=0099336] Error: LuaRules::RunCallIn: error = 2, UnitIdle, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:832: in function 'UnitIdle'
- [string "LuaRules/gadgets.lua"]:1266: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0099336] Error: LuaRules::RunCallIn: error = 2, UnitIdle, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:832: in function 'UnitIdle'
- [string "LuaRules/gadgets.lua"]:1266: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0099337] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:1029: in function 'GameFrame'
- [string "LuaRules/gadgets.lua"]:931: in function <[string "LuaRules/gadgets.lua"]:929>
- (tail call): ?
- [f=0099337] Error: LuaRules::RunCallIn: error = 2, UnitIdle, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:832: in function 'UnitIdle'
- [string "LuaRules/gadgets.lua"]:1266: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0099337] Error: LuaRules::RunCallIn: error = 2, UnitIdle, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:832: in function 'UnitIdle'
- [string "LuaRules/gadgets.lua"]:1266: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0099338] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:1029: in function 'GameFrame'
- [string "LuaRules/gadgets.lua"]:931: in function <[string "LuaRules/gadgets.lua"]:929>
- (tail call): ?
- [f=0099338] Error: LuaRules::RunCallIn: error = 2, UnitIdle, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:832: in function 'UnitIdle'
- [string "LuaRules/gadgets.lua"]:1266: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0099339] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:1029: in function 'GameFrame'
- [string "LuaRules/gadgets.lua"]:931: in function <[string "LuaRules/gadgets.lua"]:929>
- (tail call): ?
- [f=0099339] Error: LuaRules::RunCallIn: error = 2, UnitIdle, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:832: in function 'UnitIdle'
- [string "LuaRules/gadgets.lua"]:1266: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0099340] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:1029: in function 'GameFrame'
- [string "LuaRules/gadgets.lua"]:931: in function <[string "LuaRules/gadgets.lua"]:929>
- (tail call): ?
- [f=0099340] Error: LuaRules::RunCallIn: error = 2, UnitIdle, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:832: in function 'UnitIdle'
- [string "LuaRules/gadgets.lua"]:1266: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0099340] Error: LuaRules::RunCallIn: error = 2, UnitIdle, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:832: in function 'UnitIdle'
- [string "LuaRules/gadgets.lua"]:1266: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0099340] Error: LuaRules::RunCallIn: error = 2, UnitIdle, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:832: in function 'UnitIdle'
- [string "LuaRules/gadgets.lua"]:1266: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0099341] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:1029: in function 'GameFrame'
- [string "LuaRules/gadgets.lua"]:931: in function <[string "LuaRules/gadgets.lua"]:929>
- (tail call): ?
- [f=0099341] Error: LuaRules::RunCallIn: error = 2, UnitIdle, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:832: in function 'UnitIdle'
- [string "LuaRules/gadgets.lua"]:1266: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0099341] Error: LuaRules::RunCallIn: error = 2, UnitIdle, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:832: in function 'UnitIdle'
- [string "LuaRules/gadgets.lua"]:1266: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0099341] Error: LuaRules::RunCallIn: error = 2, UnitIdle, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:832: in function 'UnitIdle'
- [string "LuaRules/gadgets.lua"]:1266: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0099342] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:1029: in function 'GameFrame'
- [string "LuaRules/gadgets.lua"]:931: in function <[string "LuaRules/gadgets.lua"]:929>
- (tail call): ?
- [f=0099342] Error: LuaRules::RunCallIn: error = 2, UnitIdle, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:832: in function 'UnitIdle'
- [string "LuaRules/gadgets.lua"]:1266: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0099342] Error: LuaRules::RunCallIn: error = 2, UnitIdle, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:832: in function 'UnitIdle'
- [string "LuaRules/gadgets.lua"]:1266: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0099343] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:1029: in function 'GameFrame'
- [string "LuaRules/gadgets.lua"]:931: in function <[string "LuaRules/gadgets.lua"]:929>
- (tail call): ?
- [f=0099344] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:1029: in function 'GameFrame'
- [string "LuaRules/gadgets.lua"]:931: in function <[string "LuaRules/gadgets.lua"]:929>
- (tail call): ?
- [f=0099344] Error: LuaRules::RunCallIn: error = 2, UnitIdle, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:832: in function 'UnitIdle'
- [string "LuaRules/gadgets.lua"]:1266: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0099345] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:1029: in function 'GameFrame'
- [string "LuaRules/gadgets.lua"]:931: in function <[string "LuaRules/gadgets.lua"]:929>
- (tail call): ?
- [f=0099345] Error: LuaRules::RunCallIn: error = 2, UnitIdle, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:832: in function 'UnitIdle'
- [string "LuaRules/gadgets.lua"]:1266: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0099345] Error: LuaRules::RunCallIn: error = 2, UnitIdle, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:832: in function 'UnitIdle'
- [string "LuaRules/gadgets.lua"]:1266: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0099346] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:1029: in function 'GameFrame'
- [string "LuaRules/gadgets.lua"]:931: in function <[string "LuaRules/gadgets.lua"]:929>
- (tail call): ?
- [f=0099347] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:1029: in function 'GameFrame'
- [string "LuaRules/gadgets.lua"]:931: in function <[string "LuaRules/gadgets.lua"]:929>
- (tail call): ?
- [f=0099347] Error: LuaRules::RunCallIn: error = 2, UnitIdle, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:832: in function 'UnitIdle'
- [string "LuaRules/gadgets.lua"]:1266: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0099347] Error: LuaRules::RunCallIn: error = 2, UnitIdle, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:832: in function 'UnitIdle'
- [string "LuaRules/gadgets.lua"]:1266: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0099348] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:1029: in function 'GameFrame'
- [string "LuaRules/gadgets.lua"]:931: in function <[string "LuaRules/gadgets.lua"]:929>
- (tail call): ?
- [f=0099349] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:1029: in function 'GameFrame'
- [string "LuaRules/gadgets.lua"]:931: in function <[string "LuaRules/gadgets.lua"]:929>
- (tail call): ?
- [f=0099349] Error: LuaRules::RunCallIn: error = 2, UnitIdle, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:832: in function 'UnitIdle'
- [string "LuaRules/gadgets.lua"]:1266: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0099349] Error: LuaRules::RunCallIn: error = 2, UnitIdle, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:832: in function 'UnitIdle'
- [string "LuaRules/gadgets.lua"]:1266: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0099349] Error: LuaRules::RunCallIn: error = 2, UnitIdle, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:832: in function 'UnitIdle'
- [string "LuaRules/gadgets.lua"]:1266: in function <[string "LuaRules/gadgets.lua"]:1264>
- (tail call): ?
- [f=0099350] Error: LuaRules::RunCallIn: error = 2, GameFrame, [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: Bad unitID parameter in GetUnitDefID()
- stack traceback:
- [C]: in function 'GetUnitDefID'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:508: in function 'ChooseTarget'
- [string "LuaRules/Gadgets/unit_spawner_defense.lua"]:1029: in function 'GameFrame'
- [string "LuaRules/gadgets.lua"]:931: in function <[string "LuaRules/gadgets.lua"]:929>
- (tail call): ?
- * Battle started
- [f=0000000] Warning: Joystick 0 not found
- [f=0000000] Warning: [Init] GPU does not support either ARB or GLSL shaders for shadow rendering
- [f=0000000] Error: ADVTREE: missing OpenGL features!
- [f=0000000] [FarTextureHandler] Warning: framebuffer not valid!
- [f=0000000] Warning: [LoadModelShaders] OpenGL ARB extensions missing for advanced unit shading
- * Battle started
- [f=0000000] Warning: Joystick 0 not found
- [f=0000000] Warning: [Init] GPU does not support either ARB or GLSL shaders for shadow rendering
- [f=0000000] Error: ADVTREE: missing OpenGL features!
- [f=0000000] [FarTextureHandler] Warning: framebuffer not valid!
- [f=0000000] Warning: [LoadModelShaders] OpenGL ARB extensions missing for advanced unit shading
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