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- --Client Variables
- local player = game.Players.LocalPlayer
- local char = player.Character or player.CharacterAdded:wait()
- local npcnil = require(game.ReplicatedStorage.Modules.npc).new("npc",workspace.npcSpawn.CFrame,
- {
- "Hello!",
- "Welcome to HakeemLand!",
- "I'm the God, and I'm glad you're here.",
- "Subscribe to The_Keeminator on YouTube while you're at it."
- },workspace.camera.CFrame)
- char.Humanoid.Died:connect(function()
- npcnil()
- end)
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