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invention8

2.10

Oct 2nd, 2016
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  1. 12:56 AM 10/2/2016 -------- Fixes 2.10 F -----------------------------------
  2.  
  3. Working to finish old unchecked 2.10 notes
  4.  
  5. 6:57 PM 9/29/2016 --------- Fixes 2.10 E ------------------------------------
  6. 12:23 AM 9/30/2016 ------- Accidentally corrupted shit, had to redo almost everything related to 2.10 :( ---
  7.  
  8. ++Fixed Balis' Scene04 phase notifications; they were incorrect with new phase additions
  9. ++Sigver should stay in his scenes better
  10. ++Hastov and Osvald should be more responsive and quick when heading to deal with the necromancer threat
  11. ++Added SceneCount feature to the Debugger
  12.  
  13. ++Balis seemingly got lost when leaving the hall, one of his markers was moved to fix this it's the last phase
  14. ++Gave the Hall draugr a package to RUN toward daubarth if Daubarth is in combat, rather than idling if they're too far away and do not detect he's in trouble
  15.  
  16. ++Sigver should not longer do a Pray animation when saying "Hmph.." at the end of his little rant against the College
  17.  
  18. ++Fixed navmesh in the Hall chamber, made sure rocks are navmeshed well, at base of stairs, Balis had got stuck
  19.  
  20. ++Daubarth should only be engaged in combat by Balis, other members of the College, and the Guard, if the Player hitting Daubarth and Daubarth's health is damaged (before, any effect could trigger this)
  21. ++add GetActorValuePercentage to his script
  22.  
  23. ++Aldous should now properly recognize that you weren't there at the Ring ritual, and some of his lines should be different accordingly
  24. ++add another topic to his forcegreet with stage 42
  25.  
  26. ++Changed it so Sigver will consecrate the earth with healing circles and repel the dead if in combat against undead
  27. ++BlowHorn combat override copy
  28.  
  29. Daubarth's room should now be closer to the entrance to the hall, as the layout was adjusted a bit
  30. ++Additional path going from the start of the Magi area to the ritual chamber
  31. The hall should have more rubble cleared by Daubarth's ending
  32.  
  33. Maybe change it so Balis will go directly to the guards, rather than Sigver?
  34.  
  35. ++Changed various scenes to no longer end when an actor involved gets into combat
  36.  
  37. ++Aldous should now be aware of Balis a bit better if he's nearby following his ritual conclusion
  38.  
  39. Aldous should now seem much more focused on the Ring, his idles, etc, not diverting from it too much before it's resolved (Stage 50 flag)
  40.  
  41. check to see if Sigver's Angry scene is terminated by an alternate sacrifice being offered
  42.  
  43. split the 08 scene, the one with Sigver in it, so he's not in it, alternate sacrifce should be seperate, this could overall have been done much better :[
  44.  
  45. Shade of Daubarth should not persist
  46.  
  47. If Sigver's sacrifice to the Avatar is intervened by the guards, Balis, etc, Sigver should not die if Daubarth is dead, add some kind of "filler" phase, for if Daubarth is dead, and make sure sigver will simply run off if he's dead
  48.  
  49. Sigver casting circle of protection works, but he just stands there afterward, perhaps have him either switch to an AoE heal, or an 'aggressive' or active version of anti-undead
  50. uncheck Must Complete
  51.  
  52. Maybe make it so Sigver will target his combat target's combat target with healing hands ?
  53. If this works well, maybe add something similar for Balis, casting Rally on an "ally"
  54.  
  55. Make sure Hagannius doesn't repeat "I hope you forget your payment" somehow
  56.  
  57. ++Upped the Glimpse Potion duration to 30
  58.  
  59. 10:03 AM 9/28/2016 ------- Fixes 2.10 D ------------------------------------
  60.  
  61. ++Had a productive test session with a tester! (Ssschah)
  62.  
  63. ++Typo Daubarth "Why do want to know" when first introduced to him
  64. ++Typo Daubarth "Once everyone finds out the hall is full of undead"
  65. ++Typo Daubarth "Don't mention it; " should be something else
  66. unfixabl. Typo Ethereal Guardian "soundless" should be "sightless"
  67. ++Typo Aldous "Sure, you can have it, for the moment." change to "Sure, you may have it for your experiment."
  68. ++Typo Daubarth "Why can't -you- use your own blood?"
  69.  
  70. Revise the response to Balis after absorbing Avatar: "So what'll happen now."
  71.  
  72. Daubarth joining the college should have at least a tad bit more back-and-forth, if he fails/is persuaded to stop
  73.  
  74. ++Avatar of Soul Cairn should interrupt, rather than talk, over Daubarth post-sacrifice
  75.  
  76. "This is an awkward situation" Daubarth stuck in a loop, after Avatar was slain in ritual 08
  77. Daubarth shouldn't say his 08 scene lines if Avatar was slain, he should recognize that Player absorbed him
  78.  
  79. Daubarth should recognize you eating the Avatar a bit more confrontationally
  80.  
  81. 2:29 AM 9/27/2016 -------- Fixes 2.10 C -------------------------------------
  82.  
  83. ++Fixes for Balis rejoining Aldous after Hagannius shows up in Bledaen's tomb
  84. ++Less 'forceful' explosion when activating Weather Machine
  85. ++Larger explosion when activating Weather Machine
  86.  
  87. ++Balis should have an idle where he will go and study/take notes by the Weather Machine a bit, provided it's not been sabotoged
  88.  
  89.  
  90. scrapped--Some of the Draugr in the Hall should now have pickaxes and pantomine mining walls
  91. scrapped--5:35 AM 9/27/2016 = (draugr pickaxes aren't implemented yet but the package for a draugr 'attacking' exists, it's called draugrattack or something)
  92.  
  93. 9:37 PM 9/26/2016 -------- Additions 2.10 B ---------------------------------
  94.  
  95. ++Balis will now occasionally read while sitting somewhere that isn't a dungeon.
  96.  
  97. 6:40 AM 9/26/2016 -------- Critical Error Fix 2.10 A ------------------------
  98.  
  99. ++Fixed a consistent loop when Aldous and Hagannius encounter each other in Bledaen's tomb, constantly reacting to each other
  100. ++Balis should no longer exit his scene if Aldous/Hagannius exchange happens
  101. ++Might've finally fixed that stupid teleport Aldous might occasionally have during his jog to Bledaen's Tomb
  102. ++Make Hagannius' packages same as Aldous' updated ones
  103. ++Add 2 new "markers" where the escort package will skip "escort" and simply do "travel"
  104. ++this should also have a "travel" underneath it, so he won't just turn to you since he can't "escort"
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