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XSound Enum

Aug 1st, 2024
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  1. public enum XSound {
  2.     AMBIENT_BASALT_DELTAS_ADDITIONS,
  3.     AMBIENT_BASALT_DELTAS_LOOP,
  4.     AMBIENT_BASALT_DELTAS_MOOD,
  5.     AMBIENT_CAVE("AMBIENCE_CAVE"),
  6.     AMBIENT_CRIMSON_FOREST_ADDITIONS,
  7.     AMBIENT_CRIMSON_FOREST_LOOP,
  8.     AMBIENT_CRIMSON_FOREST_MOOD,
  9.     AMBIENT_NETHER_WASTES_ADDITIONS,
  10.     AMBIENT_NETHER_WASTES_LOOP,
  11.     AMBIENT_NETHER_WASTES_MOOD,
  12.     AMBIENT_SOUL_SAND_VALLEY_ADDITIONS,
  13.     AMBIENT_SOUL_SAND_VALLEY_LOOP,
  14.     AMBIENT_SOUL_SAND_VALLEY_MOOD,
  15.     AMBIENT_UNDERWATER_ENTER,
  16.     AMBIENT_UNDERWATER_EXIT,
  17.     AMBIENT_UNDERWATER_LOOP("AMBIENT_UNDERWATER_EXIT"),
  18.     AMBIENT_UNDERWATER_LOOP_ADDITIONS("AMBIENT_UNDERWATER_EXIT"),
  19.     AMBIENT_UNDERWATER_LOOP_ADDITIONS_RARE("AMBIENT_UNDERWATER_EXIT"),
  20.     AMBIENT_UNDERWATER_LOOP_ADDITIONS_ULTRA_RARE("AMBIENT_UNDERWATER_EXIT"),
  21.     AMBIENT_WARPED_FOREST_ADDITIONS,
  22.     AMBIENT_WARPED_FOREST_LOOP,
  23.     AMBIENT_WARPED_FOREST_MOOD,
  24.     BLOCK_AMETHYST_BLOCK_BREAK,
  25.     BLOCK_AMETHYST_BLOCK_CHIME,
  26.     BLOCK_AMETHYST_BLOCK_FALL,
  27.     BLOCK_AMETHYST_BLOCK_HIT,
  28.     BLOCK_AMETHYST_BLOCK_PLACE,
  29.     BLOCK_AMETHYST_BLOCK_RESONATE,
  30.     BLOCK_AMETHYST_BLOCK_STEP,
  31.     BLOCK_AMETHYST_CLUSTER_BREAK,
  32.     BLOCK_AMETHYST_CLUSTER_FALL,
  33.     BLOCK_AMETHYST_CLUSTER_HIT,
  34.     BLOCK_AMETHYST_CLUSTER_PLACE,
  35.     BLOCK_AMETHYST_CLUSTER_STEP,
  36.     BLOCK_ANCIENT_DEBRIS_BREAK,
  37.     BLOCK_ANCIENT_DEBRIS_FALL,
  38.     BLOCK_ANCIENT_DEBRIS_HIT,
  39.     BLOCK_ANCIENT_DEBRIS_PLACE,
  40.     BLOCK_ANCIENT_DEBRIS_STEP,
  41.     BLOCK_ANVIL_BREAK("ANVIL_BREAK"),
  42.     BLOCK_ANVIL_DESTROY,
  43.     BLOCK_ANVIL_FALL,
  44.     BLOCK_ANVIL_HIT("BLOCK_ANVIL_FALL"),
  45.     BLOCK_ANVIL_LAND("ANVIL_LAND"),
  46.     BLOCK_ANVIL_PLACE("BLOCK_ANVIL_FALL"),
  47.     BLOCK_ANVIL_STEP("BLOCK_ANVIL_FALL"),
  48.     BLOCK_ANVIL_USE("ANVIL_USE"),
  49.     BLOCK_AZALEA_BREAK,
  50.     BLOCK_AZALEA_FALL,
  51.     BLOCK_AZALEA_HIT,
  52.     BLOCK_AZALEA_LEAVES_BREAK,
  53.     BLOCK_AZALEA_LEAVES_FALL,
  54.     BLOCK_AZALEA_LEAVES_HIT,
  55.     BLOCK_AZALEA_LEAVES_PLACE,
  56.     BLOCK_AZALEA_LEAVES_STEP,
  57.     BLOCK_AZALEA_PLACE,
  58.     BLOCK_AZALEA_STEP,
  59.     BLOCK_BAMBOO_BREAK,
  60.     BLOCK_BAMBOO_FALL,
  61.     BLOCK_BAMBOO_HIT,
  62.     BLOCK_BAMBOO_PLACE,
  63.     BLOCK_BAMBOO_SAPLING_BREAK,
  64.     BLOCK_BAMBOO_SAPLING_HIT,
  65.     BLOCK_BAMBOO_SAPLING_PLACE,
  66.     BLOCK_BAMBOO_STEP,
  67.     BLOCK_BAMBOO_WOOD_BREAK,
  68.     BLOCK_BAMBOO_WOOD_BUTTON_CLICK_OFF,
  69.     BLOCK_BAMBOO_WOOD_BUTTON_CLICK_ON,
  70.     BLOCK_BAMBOO_WOOD_DOOR_CLOSE,
  71.     BLOCK_BAMBOO_WOOD_DOOR_OPEN,
  72.     BLOCK_BAMBOO_WOOD_FALL,
  73.     BLOCK_BAMBOO_WOOD_FENCE_GATE_CLOSE,
  74.     BLOCK_BAMBOO_WOOD_FENCE_GATE_OPEN,
  75.     BLOCK_BAMBOO_WOOD_HANGING_SIGN_BREAK,
  76.     BLOCK_BAMBOO_WOOD_HANGING_SIGN_FALL,
  77.     BLOCK_BAMBOO_WOOD_HANGING_SIGN_HIT,
  78.     BLOCK_BAMBOO_WOOD_HANGING_SIGN_PLACE,
  79.     BLOCK_BAMBOO_WOOD_HANGING_SIGN_STEP,
  80.     BLOCK_BAMBOO_WOOD_HIT,
  81.     BLOCK_BAMBOO_WOOD_PLACE,
  82.     BLOCK_BAMBOO_WOOD_PRESSURE_PLATE_CLICK_OFF,
  83.     BLOCK_BAMBOO_WOOD_PRESSURE_PLATE_CLICK_ON,
  84.     BLOCK_BAMBOO_WOOD_STEP,
  85.     BLOCK_BAMBOO_WOOD_TRAPDOOR_CLOSE,
  86.     BLOCK_BAMBOO_WOOD_TRAPDOOR_OPEN,
  87.     BLOCK_BARREL_CLOSE,
  88.     BLOCK_BARREL_OPEN,
  89.     BLOCK_BASALT_BREAK,
  90.     BLOCK_BASALT_FALL,
  91.     BLOCK_BASALT_HIT,
  92.     BLOCK_BASALT_PLACE,
  93.     BLOCK_BASALT_STEP,
  94.     BLOCK_BEACON_ACTIVATE,
  95.     BLOCK_BEACON_AMBIENT,
  96.     BLOCK_BEACON_DEACTIVATE("BLOCK_BEACON_AMBIENT"),
  97.     BLOCK_BEACON_POWER_SELECT("BLOCK_BEACON_AMBIENT"),
  98.     BLOCK_BEEHIVE_DRIP,
  99.     BLOCK_BEEHIVE_ENTER,
  100.     BLOCK_BEEHIVE_EXIT,
  101.     BLOCK_BEEHIVE_SHEAR,
  102.     BLOCK_BEEHIVE_WORK,
  103.     BLOCK_BELL_RESONATE,
  104.     BLOCK_BELL_USE,
  105.     BLOCK_BIG_DRIPLEAF_BREAK,
  106.     BLOCK_BIG_DRIPLEAF_FALL,
  107.     BLOCK_BIG_DRIPLEAF_HIT,
  108.     BLOCK_BIG_DRIPLEAF_PLACE,
  109.     BLOCK_BIG_DRIPLEAF_STEP,
  110.     BLOCK_BIG_DRIPLEAF_TILT_DOWN,
  111.     BLOCK_BIG_DRIPLEAF_TILT_UP,
  112.     BLOCK_BLASTFURNACE_FIRE_CRACKLE,
  113.     BLOCK_BONE_BLOCK_BREAK,
  114.     BLOCK_BONE_BLOCK_FALL,
  115.     BLOCK_BONE_BLOCK_HIT,
  116.     BLOCK_BONE_BLOCK_PLACE,
  117.     BLOCK_BONE_BLOCK_STEP,
  118.     BLOCK_BREWING_STAND_BREW,
  119.     BLOCK_BUBBLE_COLUMN_BUBBLE_POP,
  120.     BLOCK_BUBBLE_COLUMN_UPWARDS_AMBIENT,
  121.     BLOCK_BUBBLE_COLUMN_UPWARDS_INSIDE,
  122.     BLOCK_BUBBLE_COLUMN_WHIRLPOOL_AMBIENT,
  123.     BLOCK_BUBBLE_COLUMN_WHIRLPOOL_INSIDE,
  124.     BLOCK_CAKE_ADD_CANDLE,
  125.     BLOCK_CALCITE_BREAK,
  126.     BLOCK_CALCITE_FALL,
  127.     BLOCK_CALCITE_HIT,
  128.     BLOCK_CALCITE_PLACE,
  129.     BLOCK_CALCITE_STEP,
  130.     BLOCK_CAMPFIRE_CRACKLE,
  131.     BLOCK_CANDLE_AMBIENT,
  132.     BLOCK_CANDLE_BREAK,
  133.     BLOCK_CANDLE_EXTINGUISH,
  134.     BLOCK_CANDLE_FALL,
  135.     BLOCK_CANDLE_HIT,
  136.     BLOCK_CANDLE_PLACE,
  137.     BLOCK_CANDLE_STEP,
  138.     BLOCK_CAVE_VINES_BREAK,
  139.     BLOCK_CAVE_VINES_FALL,
  140.     BLOCK_CAVE_VINES_HIT,
  141.     BLOCK_CAVE_VINES_PICK_BERRIES,
  142.     BLOCK_CAVE_VINES_PLACE,
  143.     BLOCK_CAVE_VINES_STEP,
  144.     BLOCK_CHAIN_BREAK,
  145.     BLOCK_CHAIN_FALL,
  146.     BLOCK_CHAIN_HIT,
  147.     BLOCK_CHAIN_PLACE,
  148.     BLOCK_CHAIN_STEP,
  149.     BLOCK_CHERRY_LEAVES_BREAK,
  150.     BLOCK_CHERRY_LEAVES_FALL,
  151.     BLOCK_CHERRY_LEAVES_HIT,
  152.     BLOCK_CHERRY_LEAVES_PLACE,
  153.     BLOCK_CHERRY_LEAVES_STEP,
  154.     BLOCK_CHERRY_SAPLING_BREAK,
  155.     BLOCK_CHERRY_SAPLING_FALL,
  156.     BLOCK_CHERRY_SAPLING_HIT,
  157.     BLOCK_CHERRY_SAPLING_PLACE,
  158.     BLOCK_CHERRY_SAPLING_STEP,
  159.     BLOCK_CHERRY_WOOD_BREAK,
  160.     BLOCK_CHERRY_WOOD_BUTTON_CLICK_OFF,
  161.     BLOCK_CHERRY_WOOD_BUTTON_CLICK_ON,
  162.     BLOCK_CHERRY_WOOD_DOOR_CLOSE,
  163.     BLOCK_CHERRY_WOOD_DOOR_OPEN,
  164.     BLOCK_CHERRY_WOOD_FALL,
  165.     BLOCK_CHERRY_WOOD_FENCE_GATE_CLOSE,
  166.     BLOCK_CHERRY_WOOD_FENCE_GATE_OPEN,
  167.     BLOCK_CHERRY_WOOD_HANGING_SIGN_BREAK,
  168.     BLOCK_CHERRY_WOOD_HANGING_SIGN_FALL,
  169.     BLOCK_CHERRY_WOOD_HANGING_SIGN_HIT,
  170.     BLOCK_CHERRY_WOOD_HANGING_SIGN_PLACE,
  171.     BLOCK_CHERRY_WOOD_HANGING_SIGN_STEP,
  172.     BLOCK_CHERRY_WOOD_HIT,
  173.     BLOCK_CHERRY_WOOD_PLACE,
  174.     BLOCK_CHERRY_WOOD_PRESSURE_PLATE_CLICK_OFF,
  175.     BLOCK_CHERRY_WOOD_PRESSURE_PLATE_CLICK_ON,
  176.     BLOCK_CHERRY_WOOD_STEP,
  177.     BLOCK_CHERRY_WOOD_TRAPDOOR_CLOSE,
  178.     BLOCK_CHERRY_WOOD_TRAPDOOR_OPEN,
  179.     BLOCK_CHEST_CLOSE("CHEST_CLOSE", "ENTITY_CHEST_CLOSE"),
  180.     BLOCK_CHEST_LOCKED,
  181.     BLOCK_CHEST_OPEN("CHEST_OPEN", "ENTITY_CHEST_OPEN"),
  182.     BLOCK_CHISELED_BOOKSHELF_BREAK,
  183.     BLOCK_CHISELED_BOOKSHELF_FALL,
  184.     BLOCK_CHISELED_BOOKSHELF_HIT,
  185.     BLOCK_CHISELED_BOOKSHELF_INSERT,
  186.     BLOCK_CHISELED_BOOKSHELF_INSERT_ENCHANTED,
  187.     BLOCK_CHISELED_BOOKSHELF_PICKUP,
  188.     BLOCK_CHISELED_BOOKSHELF_PICKUP_ENCHANTED,
  189.     BLOCK_CHISELED_BOOKSHELF_PLACE,
  190.     BLOCK_CHISELED_BOOKSHELF_STEP,
  191.     BLOCK_CHORUS_FLOWER_DEATH,
  192.     BLOCK_CHORUS_FLOWER_GROW,
  193.     BLOCK_COBWEB_BREAK,
  194.     BLOCK_COBWEB_FALL,
  195.     BLOCK_COBWEB_HIT,
  196.     BLOCK_COBWEB_PLACE,
  197.     BLOCK_COBWEB_STEP,
  198.     BLOCK_COMPARATOR_CLICK,
  199.     BLOCK_COMPOSTER_EMPTY,
  200.     BLOCK_COMPOSTER_FILL,
  201.     BLOCK_COMPOSTER_FILL_SUCCESS,
  202.     BLOCK_COMPOSTER_READY,
  203.     BLOCK_CONDUIT_ACTIVATE,
  204.     BLOCK_CONDUIT_AMBIENT,
  205.     BLOCK_CONDUIT_AMBIENT_SHORT,
  206.     BLOCK_CONDUIT_ATTACK_TARGET,
  207.     BLOCK_CONDUIT_DEACTIVATE,
  208.     BLOCK_COPPER_BREAK,
  209.     BLOCK_COPPER_BULB_BREAK,
  210.     BLOCK_COPPER_BULB_FALL,
  211.     BLOCK_COPPER_BULB_HIT,
  212.     BLOCK_COPPER_BULB_PLACE,
  213.     BLOCK_COPPER_BULB_STEP,
  214.     BLOCK_COPPER_BULB_TURN_OFF,
  215.     BLOCK_COPPER_BULB_TURN_ON,
  216.     BLOCK_COPPER_DOOR_CLOSE,
  217.     BLOCK_COPPER_DOOR_OPEN,
  218.     BLOCK_COPPER_FALL,
  219.     BLOCK_COPPER_GRATE_BREAK,
  220.     BLOCK_COPPER_GRATE_FALL,
  221.     BLOCK_COPPER_GRATE_HIT,
  222.     BLOCK_COPPER_GRATE_PLACE,
  223.     BLOCK_COPPER_GRATE_STEP,
  224.     BLOCK_COPPER_HIT,
  225.     BLOCK_COPPER_PLACE,
  226.     BLOCK_COPPER_STEP,
  227.     BLOCK_COPPER_TRAPDOOR_CLOSE,
  228.     BLOCK_COPPER_TRAPDOOR_OPEN,
  229.     BLOCK_CORAL_BLOCK_BREAK,
  230.     BLOCK_CORAL_BLOCK_FALL,
  231.     BLOCK_CORAL_BLOCK_HIT,
  232.     BLOCK_CORAL_BLOCK_PLACE,
  233.     BLOCK_CORAL_BLOCK_STEP,
  234.     BLOCK_CRAFTER_CRAFT,
  235.     BLOCK_CRAFTER_FAIL,
  236.     BLOCK_CROP_BREAK,
  237.     BLOCK_DECORATED_POT_BREAK,
  238.     BLOCK_DECORATED_POT_FALL,
  239.     BLOCK_DECORATED_POT_HIT,
  240.     BLOCK_DECORATED_POT_INSERT,
  241.     BLOCK_DECORATED_POT_INSERT_FAIL,
  242.     BLOCK_DECORATED_POT_PLACE,
  243.     BLOCK_DECORATED_POT_SHATTER,
  244.     BLOCK_DECORATED_POT_STEP,
  245.     BLOCK_DEEPSLATE_BREAK,
  246.     BLOCK_DEEPSLATE_BRICKS_BREAK,
  247.     BLOCK_DEEPSLATE_BRICKS_FALL,
  248.     BLOCK_DEEPSLATE_BRICKS_HIT,
  249.     BLOCK_DEEPSLATE_BRICKS_PLACE,
  250.     BLOCK_DEEPSLATE_BRICKS_STEP,
  251.     BLOCK_DEEPSLATE_FALL,
  252.     BLOCK_DEEPSLATE_HIT,
  253.     BLOCK_DEEPSLATE_PLACE,
  254.     BLOCK_DEEPSLATE_STEP,
  255.     BLOCK_DEEPSLATE_TILES_BREAK,
  256.     BLOCK_DEEPSLATE_TILES_FALL,
  257.     BLOCK_DEEPSLATE_TILES_HIT,
  258.     BLOCK_DEEPSLATE_TILES_PLACE,
  259.     BLOCK_DEEPSLATE_TILES_STEP,
  260.     BLOCK_DISPENSER_DISPENSE,
  261.     BLOCK_DISPENSER_FAIL,
  262.     BLOCK_DISPENSER_LAUNCH,
  263.     BLOCK_DRIPSTONE_BLOCK_BREAK,
  264.     BLOCK_DRIPSTONE_BLOCK_FALL,
  265.     BLOCK_DRIPSTONE_BLOCK_HIT,
  266.     BLOCK_DRIPSTONE_BLOCK_PLACE,
  267.     BLOCK_DRIPSTONE_BLOCK_STEP,
  268.     BLOCK_ENCHANTMENT_TABLE_USE,
  269.     BLOCK_ENDER_CHEST_CLOSE,
  270.     BLOCK_ENDER_CHEST_OPEN,
  271.     BLOCK_END_GATEWAY_SPAWN,
  272.     BLOCK_END_PORTAL_FRAME_FILL,
  273.     BLOCK_END_PORTAL_SPAWN,
  274.     BLOCK_FENCE_GATE_CLOSE,
  275.     BLOCK_FENCE_GATE_OPEN,
  276.     BLOCK_FIRE_AMBIENT("FIRE"),
  277.     BLOCK_FIRE_EXTINGUISH("FIZZ"),
  278.     BLOCK_FLOWERING_AZALEA_BREAK,
  279.     BLOCK_FLOWERING_AZALEA_FALL,
  280.     BLOCK_FLOWERING_AZALEA_HIT,
  281.     BLOCK_FLOWERING_AZALEA_PLACE,
  282.     BLOCK_FLOWERING_AZALEA_STEP,
  283.     BLOCK_FROGLIGHT_BREAK,
  284.     BLOCK_FROGLIGHT_FALL,
  285.     BLOCK_FROGLIGHT_HIT,
  286.     BLOCK_FROGLIGHT_PLACE,
  287.     BLOCK_FROGLIGHT_STEP,
  288.     BLOCK_FROGSPAWN_BREAK,
  289.     BLOCK_FROGSPAWN_FALL,
  290.     BLOCK_FROGSPAWN_HATCH,
  291.     BLOCK_FROGSPAWN_HIT,
  292.     BLOCK_FROGSPAWN_PLACE,
  293.     BLOCK_FROGSPAWN_STEP,
  294.     BLOCK_FUNGUS_BREAK,
  295.     BLOCK_FUNGUS_FALL,
  296.     BLOCK_FUNGUS_HIT,
  297.     BLOCK_FUNGUS_PLACE,
  298.     BLOCK_FUNGUS_STEP,
  299.     BLOCK_FURNACE_FIRE_CRACKLE,
  300.     BLOCK_GILDED_BLACKSTONE_BREAK,
  301.     BLOCK_GILDED_BLACKSTONE_FALL,
  302.     BLOCK_GILDED_BLACKSTONE_HIT,
  303.     BLOCK_GILDED_BLACKSTONE_PLACE,
  304.     BLOCK_GILDED_BLACKSTONE_STEP,
  305.     BLOCK_GLASS_BREAK("GLASS"),
  306.     BLOCK_GLASS_FALL,
  307.     BLOCK_GLASS_HIT,
  308.     BLOCK_GLASS_PLACE,
  309.     BLOCK_GLASS_STEP,
  310.     BLOCK_GRASS_BREAK("DIG_GRASS"),
  311.     BLOCK_GRASS_FALL,
  312.     BLOCK_GRASS_HIT,
  313.     BLOCK_GRASS_PLACE,
  314.     BLOCK_GRASS_STEP("STEP_GRASS"),
  315.     BLOCK_GRAVEL_BREAK("DIG_GRAVEL"),
  316.     BLOCK_GRAVEL_FALL,
  317.     BLOCK_GRAVEL_HIT,
  318.     BLOCK_GRAVEL_PLACE,
  319.     BLOCK_GRAVEL_STEP("STEP_GRAVEL"),
  320.     BLOCK_GRINDSTONE_USE,
  321.     BLOCK_GROWING_PLANT_CROP,
  322.     BLOCK_HANGING_ROOTS_BREAK,
  323.     BLOCK_HANGING_ROOTS_FALL,
  324.     BLOCK_HANGING_ROOTS_HIT,
  325.     BLOCK_HANGING_ROOTS_PLACE,
  326.     BLOCK_HANGING_ROOTS_STEP,
  327.     BLOCK_HANGING_SIGN_BREAK,
  328.     BLOCK_HANGING_SIGN_FALL,
  329.     BLOCK_HANGING_SIGN_HIT,
  330.     BLOCK_HANGING_SIGN_PLACE,
  331.     BLOCK_HANGING_SIGN_STEP,
  332.     BLOCK_HANGING_SIGN_WAXED_INTERACT_FAIL,
  333.     BLOCK_HEAVY_CORE_BREAK,
  334.     BLOCK_HEAVY_CORE_FALL,
  335.     BLOCK_HEAVY_CORE_HIT,
  336.     BLOCK_HEAVY_CORE_PLACE,
  337.     BLOCK_HEAVY_CORE_STEP,
  338.     BLOCK_HONEY_BLOCK_BREAK,
  339.     BLOCK_HONEY_BLOCK_FALL,
  340.     BLOCK_HONEY_BLOCK_HIT,
  341.     BLOCK_HONEY_BLOCK_PLACE,
  342.     BLOCK_HONEY_BLOCK_SLIDE,
  343.     BLOCK_HONEY_BLOCK_STEP,
  344.     BLOCK_IRON_DOOR_CLOSE,
  345.     BLOCK_IRON_DOOR_OPEN,
  346.     BLOCK_IRON_TRAPDOOR_CLOSE,
  347.     BLOCK_IRON_TRAPDOOR_OPEN,
  348.     BLOCK_LADDER_BREAK,
  349.     BLOCK_LADDER_FALL,
  350.     BLOCK_LADDER_HIT,
  351.     BLOCK_LADDER_PLACE,
  352.     BLOCK_LADDER_STEP("STEP_LADDER"),
  353.     BLOCK_LANTERN_BREAK,
  354.     BLOCK_LANTERN_FALL,
  355.     BLOCK_LANTERN_HIT,
  356.     BLOCK_LANTERN_PLACE,
  357.     BLOCK_LANTERN_STEP,
  358.     BLOCK_LARGE_AMETHYST_BUD_BREAK,
  359.     BLOCK_LARGE_AMETHYST_BUD_PLACE,
  360.     BLOCK_LAVA_AMBIENT("LAVA"),
  361.     BLOCK_LAVA_EXTINGUISH,
  362.     BLOCK_LAVA_POP("LAVA_POP"),
  363.     BLOCK_LEVER_CLICK,
  364.     BLOCK_LILY_PAD_PLACE("BLOCK_WATERLILY_PLACE"),
  365.     BLOCK_LODESTONE_BREAK,
  366.     BLOCK_LODESTONE_FALL,
  367.     BLOCK_LODESTONE_HIT,
  368.     BLOCK_LODESTONE_PLACE,
  369.     BLOCK_LODESTONE_STEP,
  370.     BLOCK_MANGROVE_ROOTS_BREAK,
  371.     BLOCK_MANGROVE_ROOTS_FALL,
  372.     BLOCK_MANGROVE_ROOTS_HIT,
  373.     BLOCK_MANGROVE_ROOTS_PLACE,
  374.     BLOCK_MANGROVE_ROOTS_STEP,
  375.     BLOCK_MEDIUM_AMETHYST_BUD_BREAK,
  376.     BLOCK_MEDIUM_AMETHYST_BUD_PLACE,
  377.     BLOCK_METAL_BREAK,
  378.     BLOCK_METAL_FALL,
  379.     BLOCK_METAL_HIT,
  380.     BLOCK_METAL_PLACE,
  381.     BLOCK_METAL_PRESSURE_PLATE_CLICK_OFF("BLOCK_METAL_PRESSUREPLATE_CLICK_OFF"),
  382.     BLOCK_METAL_PRESSURE_PLATE_CLICK_ON("BLOCK_METAL_PRESSUREPLATE_CLICK_ON"),
  383.     BLOCK_METAL_STEP,
  384.     BLOCK_MOSS_BREAK,
  385.     BLOCK_MOSS_CARPET_BREAK,
  386.     BLOCK_MOSS_CARPET_FALL,
  387.     BLOCK_MOSS_CARPET_HIT,
  388.     BLOCK_MOSS_CARPET_PLACE,
  389.     BLOCK_MOSS_CARPET_STEP,
  390.     BLOCK_MOSS_FALL,
  391.     BLOCK_MOSS_HIT,
  392.     BLOCK_MOSS_PLACE,
  393.     BLOCK_MOSS_STEP,
  394.     BLOCK_MUDDY_MANGROVE_ROOTS_BREAK,
  395.     BLOCK_MUDDY_MANGROVE_ROOTS_FALL,
  396.     BLOCK_MUDDY_MANGROVE_ROOTS_HIT,
  397.     BLOCK_MUDDY_MANGROVE_ROOTS_PLACE,
  398.     BLOCK_MUDDY_MANGROVE_ROOTS_STEP,
  399.     BLOCK_MUD_BREAK,
  400.     BLOCK_MUD_BRICKS_BREAK,
  401.     BLOCK_MUD_BRICKS_FALL,
  402.     BLOCK_MUD_BRICKS_HIT,
  403.     BLOCK_MUD_BRICKS_PLACE,
  404.     BLOCK_MUD_BRICKS_STEP,
  405.     BLOCK_MUD_FALL,
  406.     BLOCK_MUD_HIT,
  407.     BLOCK_MUD_PLACE,
  408.     BLOCK_MUD_STEP,
  409.     BLOCK_NETHERITE_BLOCK_BREAK,
  410.     BLOCK_NETHERITE_BLOCK_FALL,
  411.     BLOCK_NETHERITE_BLOCK_HIT,
  412.     BLOCK_NETHERITE_BLOCK_PLACE,
  413.     BLOCK_NETHERITE_BLOCK_STEP,
  414.     BLOCK_NETHERRACK_BREAK,
  415.     BLOCK_NETHERRACK_FALL,
  416.     BLOCK_NETHERRACK_HIT,
  417.     BLOCK_NETHERRACK_PLACE,
  418.     BLOCK_NETHERRACK_STEP,
  419.     BLOCK_NETHER_BRICKS_BREAK,
  420.     BLOCK_NETHER_BRICKS_FALL,
  421.     BLOCK_NETHER_BRICKS_HIT,
  422.     BLOCK_NETHER_BRICKS_PLACE,
  423.     BLOCK_NETHER_BRICKS_STEP,
  424.     BLOCK_NETHER_GOLD_ORE_BREAK,
  425.     BLOCK_NETHER_GOLD_ORE_FALL,
  426.     BLOCK_NETHER_GOLD_ORE_HIT,
  427.     BLOCK_NETHER_GOLD_ORE_PLACE,
  428.     BLOCK_NETHER_GOLD_ORE_STEP,
  429.     BLOCK_NETHER_ORE_BREAK,
  430.     BLOCK_NETHER_ORE_FALL,
  431.     BLOCK_NETHER_ORE_HIT,
  432.     BLOCK_NETHER_ORE_PLACE,
  433.     BLOCK_NETHER_ORE_STEP,
  434.     BLOCK_NETHER_SPROUTS_BREAK,
  435.     BLOCK_NETHER_SPROUTS_FALL,
  436.     BLOCK_NETHER_SPROUTS_HIT,
  437.     BLOCK_NETHER_SPROUTS_PLACE,
  438.     BLOCK_NETHER_SPROUTS_STEP,
  439.     BLOCK_NETHER_WART_BREAK,
  440.     BLOCK_NETHER_WOOD_BREAK,
  441.     BLOCK_NETHER_WOOD_BUTTON_CLICK_OFF,
  442.     BLOCK_NETHER_WOOD_BUTTON_CLICK_ON,
  443.     BLOCK_NETHER_WOOD_DOOR_CLOSE,
  444.     BLOCK_NETHER_WOOD_DOOR_OPEN,
  445.     BLOCK_NETHER_WOOD_FALL,
  446.     BLOCK_NETHER_WOOD_FENCE_GATE_CLOSE,
  447.     BLOCK_NETHER_WOOD_FENCE_GATE_OPEN,
  448.     BLOCK_NETHER_WOOD_HANGING_SIGN_BREAK,
  449.     BLOCK_NETHER_WOOD_HANGING_SIGN_FALL,
  450.     BLOCK_NETHER_WOOD_HANGING_SIGN_HIT,
  451.     BLOCK_NETHER_WOOD_HANGING_SIGN_PLACE,
  452.     BLOCK_NETHER_WOOD_HANGING_SIGN_STEP,
  453.     BLOCK_NETHER_WOOD_HIT,
  454.     BLOCK_NETHER_WOOD_PLACE,
  455.     BLOCK_NETHER_WOOD_PRESSURE_PLATE_CLICK_OFF,
  456.     BLOCK_NETHER_WOOD_PRESSURE_PLATE_CLICK_ON,
  457.     BLOCK_NETHER_WOOD_STEP,
  458.     BLOCK_NETHER_WOOD_TRAPDOOR_CLOSE,
  459.     BLOCK_NETHER_WOOD_TRAPDOOR_OPEN,
  460.     BLOCK_NOTE_BLOCK_BANJO,
  461.     BLOCK_NOTE_BLOCK_BASEDRUM("NOTE_BASS_DRUM", "BLOCK_NOTE_BASEDRUM"),
  462.     BLOCK_NOTE_BLOCK_BASS("NOTE_BASS", "BLOCK_NOTE_BASS"),
  463.     BLOCK_NOTE_BLOCK_BELL("BLOCK_NOTE_BELL"),
  464.     BLOCK_NOTE_BLOCK_BIT,
  465.     BLOCK_NOTE_BLOCK_CHIME("BLOCK_NOTE_CHIME"),
  466.     BLOCK_NOTE_BLOCK_COW_BELL,
  467.     BLOCK_NOTE_BLOCK_DIDGERIDOO,
  468.     BLOCK_NOTE_BLOCK_FLUTE("BLOCK_NOTE_FLUTE"),
  469.     BLOCK_NOTE_BLOCK_GUITAR("NOTE_BASS_GUITAR", "BLOCK_NOTE_GUITAR"),
  470.     BLOCK_NOTE_BLOCK_HARP("NOTE_PIANO", "BLOCK_NOTE_HARP"),
  471.     BLOCK_NOTE_BLOCK_HAT("NOTE_STICKS", "BLOCK_NOTE_HAT"),
  472.     BLOCK_NOTE_BLOCK_IMITATE_CREEPER,
  473.     BLOCK_NOTE_BLOCK_IMITATE_ENDER_DRAGON,
  474.     BLOCK_NOTE_BLOCK_IMITATE_PIGLIN,
  475.     BLOCK_NOTE_BLOCK_IMITATE_SKELETON,
  476.     BLOCK_NOTE_BLOCK_IMITATE_WITHER_SKELETON,
  477.     BLOCK_NOTE_BLOCK_IMITATE_ZOMBIE,
  478.     BLOCK_NOTE_BLOCK_IRON_XYLOPHONE,
  479.     BLOCK_NOTE_BLOCK_PLING("NOTE_PLING", "BLOCK_NOTE_PLING"),
  480.     BLOCK_NOTE_BLOCK_SNARE("NOTE_SNARE_DRUM", "BLOCK_NOTE_SNARE"),
  481.     BLOCK_NOTE_BLOCK_XYLOPHONE("BLOCK_NOTE_XYLOPHONE"),
  482.     BLOCK_NYLIUM_BREAK,
  483.     BLOCK_NYLIUM_FALL,
  484.     BLOCK_NYLIUM_HIT,
  485.     BLOCK_NYLIUM_PLACE,
  486.     BLOCK_NYLIUM_STEP,
  487.     BLOCK_PACKED_MUD_BREAK,
  488.     BLOCK_PACKED_MUD_FALL,
  489.     BLOCK_PACKED_MUD_HIT,
  490.     BLOCK_PACKED_MUD_PLACE,
  491.     BLOCK_PACKED_MUD_STEP,
  492.     BLOCK_PINK_PETALS_BREAK,
  493.     BLOCK_PINK_PETALS_FALL,
  494.     BLOCK_PINK_PETALS_HIT,
  495.     BLOCK_PINK_PETALS_PLACE,
  496.     BLOCK_PINK_PETALS_STEP,
  497.     BLOCK_PISTON_CONTRACT("PISTON_RETRACT"),
  498.     BLOCK_PISTON_EXTEND("PISTON_EXTEND"),
  499.     BLOCK_POINTED_DRIPSTONE_BREAK,
  500.     BLOCK_POINTED_DRIPSTONE_DRIP_LAVA,
  501.     BLOCK_POINTED_DRIPSTONE_DRIP_LAVA_INTO_CAULDRON,
  502.     BLOCK_POINTED_DRIPSTONE_DRIP_WATER,
  503.     BLOCK_POINTED_DRIPSTONE_DRIP_WATER_INTO_CAULDRON,
  504.     BLOCK_POINTED_DRIPSTONE_FALL,
  505.     BLOCK_POINTED_DRIPSTONE_HIT,
  506.     BLOCK_POINTED_DRIPSTONE_LAND,
  507.     BLOCK_POINTED_DRIPSTONE_PLACE,
  508.     BLOCK_POINTED_DRIPSTONE_STEP,
  509.     BLOCK_POLISHED_DEEPSLATE_BREAK,
  510.     BLOCK_POLISHED_DEEPSLATE_FALL,
  511.     BLOCK_POLISHED_DEEPSLATE_HIT,
  512.     BLOCK_POLISHED_DEEPSLATE_PLACE,
  513.     BLOCK_POLISHED_DEEPSLATE_STEP,
  514.     BLOCK_POLISHED_TUFF_BREAK,
  515.     BLOCK_POLISHED_TUFF_FALL,
  516.     BLOCK_POLISHED_TUFF_HIT,
  517.     BLOCK_POLISHED_TUFF_PLACE,
  518.     BLOCK_POLISHED_TUFF_STEP,
  519.     BLOCK_PORTAL_AMBIENT("PORTAL"),
  520.     BLOCK_PORTAL_TRAVEL("PORTAL_TRAVEL"),
  521.     BLOCK_PORTAL_TRIGGER("PORTAL_TRIGGER"),
  522.     BLOCK_POWDER_SNOW_BREAK,
  523.     BLOCK_POWDER_SNOW_FALL,
  524.     BLOCK_POWDER_SNOW_HIT,
  525.     BLOCK_POWDER_SNOW_PLACE,
  526.     BLOCK_POWDER_SNOW_STEP,
  527.     BLOCK_PUMPKIN_CARVE,
  528.     BLOCK_REDSTONE_TORCH_BURNOUT,
  529.     BLOCK_RESPAWN_ANCHOR_AMBIENT,
  530.     BLOCK_RESPAWN_ANCHOR_CHARGE,
  531.     BLOCK_RESPAWN_ANCHOR_DEPLETE,
  532.     BLOCK_RESPAWN_ANCHOR_SET_SPAWN,
  533.     BLOCK_ROOTED_DIRT_BREAK,
  534.     BLOCK_ROOTED_DIRT_FALL,
  535.     BLOCK_ROOTED_DIRT_HIT,
  536.     BLOCK_ROOTED_DIRT_PLACE,
  537.     BLOCK_ROOTED_DIRT_STEP,
  538.     BLOCK_ROOTS_BREAK,
  539.     BLOCK_ROOTS_FALL,
  540.     BLOCK_ROOTS_HIT,
  541.     BLOCK_ROOTS_PLACE,
  542.     BLOCK_ROOTS_STEP,
  543.     BLOCK_SAND_BREAK("DIG_SAND"),
  544.     BLOCK_SAND_FALL,
  545.     BLOCK_SAND_HIT,
  546.     BLOCK_SAND_PLACE,
  547.     BLOCK_SAND_STEP("STEP_SAND"),
  548.     BLOCK_SCAFFOLDING_BREAK,
  549.     BLOCK_SCAFFOLDING_FALL,
  550.     BLOCK_SCAFFOLDING_HIT,
  551.     BLOCK_SCAFFOLDING_PLACE,
  552.     BLOCK_SCAFFOLDING_STEP,
  553.     BLOCK_SCULK_BREAK,
  554.     BLOCK_SCULK_CATALYST_BLOOM,
  555.     BLOCK_SCULK_CATALYST_BREAK,
  556.     BLOCK_SCULK_CATALYST_FALL,
  557.     BLOCK_SCULK_CATALYST_HIT,
  558.     BLOCK_SCULK_CATALYST_PLACE,
  559.     BLOCK_SCULK_CATALYST_STEP,
  560.     BLOCK_SCULK_CHARGE,
  561.     BLOCK_SCULK_FALL,
  562.     BLOCK_SCULK_HIT,
  563.     BLOCK_SCULK_PLACE,
  564.     BLOCK_SCULK_SENSOR_BREAK,
  565.     BLOCK_SCULK_SENSOR_CLICKING,
  566.     BLOCK_SCULK_SENSOR_CLICKING_STOP,
  567.     BLOCK_SCULK_SENSOR_FALL,
  568.     BLOCK_SCULK_SENSOR_HIT,
  569.     BLOCK_SCULK_SENSOR_PLACE,
  570.     BLOCK_SCULK_SENSOR_STEP,
  571.     BLOCK_SCULK_SHRIEKER_BREAK,
  572.     BLOCK_SCULK_SHRIEKER_FALL,
  573.     BLOCK_SCULK_SHRIEKER_HIT,
  574.     BLOCK_SCULK_SHRIEKER_PLACE,
  575.     BLOCK_SCULK_SHRIEKER_SHRIEK,
  576.     BLOCK_SCULK_SHRIEKER_STEP,
  577.     BLOCK_SCULK_SPREAD,
  578.     BLOCK_SCULK_STEP,
  579.     BLOCK_SCULK_VEIN_BREAK,
  580.     BLOCK_SCULK_VEIN_FALL,
  581.     BLOCK_SCULK_VEIN_HIT,
  582.     BLOCK_SCULK_VEIN_PLACE,
  583.     BLOCK_SCULK_VEIN_STEP,
  584.     BLOCK_SHROOMLIGHT_BREAK,
  585.     BLOCK_SHROOMLIGHT_FALL,
  586.     BLOCK_SHROOMLIGHT_HIT,
  587.     BLOCK_SHROOMLIGHT_PLACE,
  588.     BLOCK_SHROOMLIGHT_STEP,
  589.     BLOCK_SHULKER_BOX_CLOSE,
  590.     BLOCK_SHULKER_BOX_OPEN,
  591.     BLOCK_SIGN_WAXED_INTERACT_FAIL,
  592.     BLOCK_SLIME_BLOCK_BREAK("BLOCK_SLIME_BREAK"),
  593.     BLOCK_SLIME_BLOCK_FALL("BLOCK_SLIME_FALL"),
  594.     BLOCK_SLIME_BLOCK_HIT("BLOCK_SLIME_HIT"),
  595.     BLOCK_SLIME_BLOCK_PLACE("BLOCK_SLIME_PLACE"),
  596.     BLOCK_SLIME_BLOCK_STEP("BLOCK_SLIME_STEP"),
  597.     BLOCK_SMALL_AMETHYST_BUD_BREAK,
  598.     BLOCK_SMALL_AMETHYST_BUD_PLACE,
  599.     BLOCK_SMALL_DRIPLEAF_BREAK,
  600.     BLOCK_SMALL_DRIPLEAF_FALL,
  601.     BLOCK_SMALL_DRIPLEAF_HIT,
  602.     BLOCK_SMALL_DRIPLEAF_PLACE,
  603.     BLOCK_SMALL_DRIPLEAF_STEP,
  604.     BLOCK_SMITHING_TABLE_USE,
  605.     BLOCK_SMOKER_SMOKE,
  606.     BLOCK_SNIFFER_EGG_CRACK,
  607.     BLOCK_SNIFFER_EGG_HATCH,
  608.     BLOCK_SNIFFER_EGG_PLOP,
  609.     BLOCK_SNOW_BREAK("DIG_SNOW"),
  610.     BLOCK_SNOW_FALL,
  611.     BLOCK_SNOW_HIT,
  612.     BLOCK_SNOW_PLACE,
  613.     BLOCK_SNOW_STEP("STEP_SNOW"),
  614.     BLOCK_SOUL_SAND_BREAK,
  615.     BLOCK_SOUL_SAND_FALL,
  616.     BLOCK_SOUL_SAND_HIT,
  617.     BLOCK_SOUL_SAND_PLACE,
  618.     BLOCK_SOUL_SAND_STEP,
  619.     BLOCK_SOUL_SOIL_BREAK,
  620.     BLOCK_SOUL_SOIL_FALL,
  621.     BLOCK_SOUL_SOIL_HIT,
  622.     BLOCK_SOUL_SOIL_PLACE,
  623.     BLOCK_SOUL_SOIL_STEP,
  624.     BLOCK_SPONGE_ABSORB,
  625.     BLOCK_SPONGE_BREAK,
  626.     BLOCK_SPONGE_FALL,
  627.     BLOCK_SPONGE_HIT,
  628.     BLOCK_SPONGE_PLACE,
  629.     BLOCK_SPONGE_STEP,
  630.     BLOCK_SPORE_BLOSSOM_BREAK,
  631.     BLOCK_SPORE_BLOSSOM_FALL,
  632.     BLOCK_SPORE_BLOSSOM_HIT,
  633.     BLOCK_SPORE_BLOSSOM_PLACE,
  634.     BLOCK_SPORE_BLOSSOM_STEP,
  635.     BLOCK_STEM_BREAK,
  636.     BLOCK_STEM_FALL,
  637.     BLOCK_STEM_HIT,
  638.     BLOCK_STEM_PLACE,
  639.     BLOCK_STEM_STEP,
  640.     BLOCK_STONE_BREAK("DIG_STONE"),
  641.     BLOCK_STONE_BUTTON_CLICK_OFF,
  642.     BLOCK_STONE_BUTTON_CLICK_ON,
  643.     BLOCK_STONE_FALL,
  644.     BLOCK_STONE_HIT,
  645.     BLOCK_STONE_PLACE,
  646.     BLOCK_STONE_PRESSURE_PLATE_CLICK_OFF("BLOCK_STONE_PRESSUREPLATE_CLICK_OFF"),
  647.     BLOCK_STONE_PRESSURE_PLATE_CLICK_ON("BLOCK_STONE_PRESSUREPLATE_CLICK_ON"),
  648.     BLOCK_STONE_STEP("STEP_STONE"),
  649.     BLOCK_SUSPICIOUS_GRAVEL_BREAK,
  650.     BLOCK_SUSPICIOUS_GRAVEL_FALL,
  651.     BLOCK_SUSPICIOUS_GRAVEL_HIT,
  652.     BLOCK_SUSPICIOUS_GRAVEL_PLACE,
  653.     BLOCK_SUSPICIOUS_GRAVEL_STEP,
  654.     BLOCK_SUSPICIOUS_SAND_BREAK,
  655.     BLOCK_SUSPICIOUS_SAND_FALL,
  656.     BLOCK_SUSPICIOUS_SAND_HIT,
  657.     BLOCK_SUSPICIOUS_SAND_PLACE,
  658.     BLOCK_SUSPICIOUS_SAND_STEP,
  659.     BLOCK_SWEET_BERRY_BUSH_BREAK,
  660.     BLOCK_SWEET_BERRY_BUSH_PICK_BERRIES("ITEM_SWEET_BERRIES_PICK_FROM_BUSH"),
  661.     BLOCK_SWEET_BERRY_BUSH_PLACE,
  662.     BLOCK_TRIAL_SPAWNER_ABOUT_TO_SPAWN_ITEM,
  663.     BLOCK_TRIAL_SPAWNER_AMBIENT,
  664.     BLOCK_TRIAL_SPAWNER_AMBIENT_CHARGED,
  665.     BLOCK_TRIAL_SPAWNER_AMBIENT_OMINOUS,
  666.     BLOCK_TRIAL_SPAWNER_BREAK,
  667.     BLOCK_TRIAL_SPAWNER_CHARGE_ACTIVATE,
  668.     BLOCK_TRIAL_SPAWNER_CLOSE_SHUTTER,
  669.     BLOCK_TRIAL_SPAWNER_DETECT_PLAYER,
  670.     BLOCK_TRIAL_SPAWNER_EJECT_ITEM,
  671.     BLOCK_TRIAL_SPAWNER_FALL,
  672.     BLOCK_TRIAL_SPAWNER_HIT,
  673.     BLOCK_TRIAL_SPAWNER_OMINOUS_ACTIVATE,
  674.     BLOCK_TRIAL_SPAWNER_OPEN_SHUTTER,
  675.     BLOCK_TRIAL_SPAWNER_PLACE,
  676.     BLOCK_TRIAL_SPAWNER_SPAWN_ITEM,
  677.     BLOCK_TRIAL_SPAWNER_SPAWN_ITEM_BEGIN,
  678.     BLOCK_TRIAL_SPAWNER_SPAWN_MOB,
  679.     BLOCK_TRIAL_SPAWNER_STEP,
  680.     BLOCK_TRIPWIRE_ATTACH,
  681.     BLOCK_TRIPWIRE_CLICK_OFF,
  682.     BLOCK_TRIPWIRE_CLICK_ON,
  683.     BLOCK_TRIPWIRE_DETACH,
  684.     BLOCK_TUFF_BREAK,
  685.     BLOCK_TUFF_BRICKS_BREAK,
  686.     BLOCK_TUFF_BRICKS_FALL,
  687.     BLOCK_TUFF_BRICKS_HIT,
  688.     BLOCK_TUFF_BRICKS_PLACE,
  689.     BLOCK_TUFF_BRICKS_STEP,
  690.     BLOCK_TUFF_FALL,
  691.     BLOCK_TUFF_HIT,
  692.     BLOCK_TUFF_PLACE,
  693.     BLOCK_TUFF_STEP,
  694.     BLOCK_VAULT_ACTIVATE,
  695.     BLOCK_VAULT_AMBIENT,
  696.     BLOCK_VAULT_BREAK,
  697.     BLOCK_VAULT_CLOSE_SHUTTER,
  698.     BLOCK_VAULT_DEACTIVATE,
  699.     BLOCK_VAULT_EJECT_ITEM,
  700.     BLOCK_VAULT_FALL,
  701.     BLOCK_VAULT_HIT,
  702.     BLOCK_VAULT_INSERT_ITEM,
  703.     BLOCK_VAULT_INSERT_ITEM_FAIL,
  704.     BLOCK_VAULT_OPEN_SHUTTER,
  705.     BLOCK_VAULT_PLACE,
  706.     BLOCK_VAULT_REJECT_REWARDED_PLAYER,
  707.     BLOCK_VAULT_STEP,
  708.     BLOCK_VINE_BREAK,
  709.     BLOCK_VINE_FALL,
  710.     BLOCK_VINE_HIT,
  711.     BLOCK_VINE_PLACE,
  712.     BLOCK_VINE_STEP,
  713.     BLOCK_WART_BLOCK_BREAK,
  714.     BLOCK_WART_BLOCK_FALL,
  715.     BLOCK_WART_BLOCK_HIT,
  716.     BLOCK_WART_BLOCK_PLACE,
  717.     BLOCK_WART_BLOCK_STEP,
  718.     BLOCK_WATER_AMBIENT("WATER"),
  719.     BLOCK_WEEPING_VINES_BREAK,
  720.     BLOCK_WEEPING_VINES_FALL,
  721.     BLOCK_WEEPING_VINES_HIT,
  722.     BLOCK_WEEPING_VINES_PLACE,
  723.     BLOCK_WEEPING_VINES_STEP,
  724.     BLOCK_WET_GRASS_BREAK,
  725.     BLOCK_WET_GRASS_FALL,
  726.     BLOCK_WET_GRASS_HIT,
  727.     BLOCK_WET_GRASS_PLACE("BLOCK_WET_GRASS_HIT"),
  728.     BLOCK_WET_GRASS_STEP("BLOCK_WET_GRASS_HIT"),
  729.     BLOCK_WET_SPONGE_BREAK,
  730.     BLOCK_WET_SPONGE_DRIES,
  731.     BLOCK_WET_SPONGE_FALL,
  732.     BLOCK_WET_SPONGE_HIT,
  733.     BLOCK_WET_SPONGE_PLACE,
  734.     BLOCK_WET_SPONGE_STEP,
  735.     BLOCK_WOODEN_BUTTON_CLICK_OFF("WOOD_CLICK", "BLOCK_WOOD_BUTTON_CLICK_OFF"),
  736.     BLOCK_WOODEN_BUTTON_CLICK_ON("WOOD_CLICK", "BLOCK_WOOD_BUTTON_CLICK_ON"),
  737.     BLOCK_WOODEN_DOOR_CLOSE("DOOR_CLOSE"),
  738.     BLOCK_WOODEN_DOOR_OPEN("DOOR_OPEN"),
  739.     BLOCK_WOODEN_PRESSURE_PLATE_CLICK_OFF("BLOCK_WOOD_PRESSUREPLATE_CLICK_OFF"),
  740.     BLOCK_WOODEN_PRESSURE_PLATE_CLICK_ON("BLOCK_WOOD_PRESSUREPLATE_CLICK_ON"),
  741.     BLOCK_WOODEN_TRAPDOOR_CLOSE,
  742.     BLOCK_WOODEN_TRAPDOOR_OPEN,
  743.     BLOCK_WOOD_BREAK("DIG_WOOD"),
  744.     BLOCK_WOOD_FALL,
  745.     BLOCK_WOOD_HIT,
  746.     BLOCK_WOOD_PLACE,
  747.     BLOCK_WOOD_STEP("STEP_WOOD"),
  748.     BLOCK_WOOL_BREAK("DIG_WOOL", "BLOCK_CLOTH_BREAK"),
  749.     BLOCK_WOOL_FALL,
  750.     BLOCK_WOOL_HIT("BLOCK_WOOL_FALL"),
  751.     BLOCK_WOOL_PLACE("BLOCK_WOOL_FALL"),
  752.     BLOCK_WOOL_STEP("STEP_WOOL", "BLOCK_CLOTH_STEP"),
  753.     ENCHANT_THORNS_HIT,
  754.     ENTITY_ALLAY_AMBIENT_WITHOUT_ITEM,
  755.     ENTITY_ALLAY_AMBIENT_WITH_ITEM,
  756.     ENTITY_ALLAY_DEATH,
  757.     ENTITY_ALLAY_HURT,
  758.     ENTITY_ALLAY_ITEM_GIVEN,
  759.     ENTITY_ALLAY_ITEM_TAKEN,
  760.     ENTITY_ALLAY_ITEM_THROWN,
  761.     ENTITY_ARMADILLO_AMBIENT,
  762.     ENTITY_ARMADILLO_BRUSH,
  763.     ENTITY_ARMADILLO_DEATH,
  764.     ENTITY_ARMADILLO_EAT,
  765.     ENTITY_ARMADILLO_HURT,
  766.     ENTITY_ARMADILLO_HURT_REDUCED,
  767.     ENTITY_ARMADILLO_LAND,
  768.     ENTITY_ARMADILLO_PEEK,
  769.     ENTITY_ARMADILLO_ROLL,
  770.     ENTITY_ARMADILLO_SCUTE_DROP,
  771.     ENTITY_ARMADILLO_STEP,
  772.     ENTITY_ARMADILLO_UNROLL_FINISH,
  773.     ENTITY_ARMADILLO_UNROLL_START,
  774.     ENTITY_ARMOR_STAND_BREAK("ENTITY_ARMORSTAND_BREAK"),
  775.     ENTITY_ARMOR_STAND_FALL("ENTITY_ARMORSTAND_FALL"),
  776.     ENTITY_ARMOR_STAND_HIT("ENTITY_ARMORSTAND_HIT"),
  777.     ENTITY_ARMOR_STAND_PLACE("ENTITY_ARMORSTAND_PLACE"),
  778.     ENTITY_ARROW_HIT("ARROW_HIT"),
  779.     ENTITY_ARROW_HIT_PLAYER("SUCCESSFUL_HIT"),
  780.     ENTITY_ARROW_SHOOT("SHOOT_ARROW"),
  781.     ENTITY_AXOLOTL_ATTACK,
  782.     ENTITY_AXOLOTL_DEATH,
  783.     ENTITY_AXOLOTL_HURT,
  784.     ENTITY_AXOLOTL_IDLE_AIR,
  785.     ENTITY_AXOLOTL_IDLE_WATER,
  786.     ENTITY_AXOLOTL_SPLASH,
  787.     ENTITY_AXOLOTL_SWIM,
  788.     ENTITY_BAT_AMBIENT("BAT_IDLE"),
  789.     ENTITY_BAT_DEATH("BAT_DEATH"),
  790.     ENTITY_BAT_HURT("BAT_HURT"),
  791.     ENTITY_BAT_LOOP("BAT_LOOP"),
  792.     ENTITY_BAT_TAKEOFF("BAT_TAKEOFF"),
  793.     ENTITY_BEE_DEATH,
  794.     ENTITY_BEE_HURT,
  795.     ENTITY_BEE_LOOP,
  796.     ENTITY_BEE_LOOP_AGGRESSIVE,
  797.     ENTITY_BEE_POLLINATE,
  798.     ENTITY_BEE_STING,
  799.     ENTITY_BLAZE_AMBIENT("BLAZE_BREATH"),
  800.     ENTITY_BLAZE_BURN,
  801.     ENTITY_BLAZE_DEATH("BLAZE_DEATH"),
  802.     ENTITY_BLAZE_HURT("BLAZE_HIT"),
  803.     ENTITY_BLAZE_SHOOT,
  804.     ENTITY_BOAT_PADDLE_LAND,
  805.     ENTITY_BOAT_PADDLE_WATER,
  806.     ENTITY_BOGGED_AMBIENT,
  807.     ENTITY_BOGGED_DEATH,
  808.     ENTITY_BOGGED_HURT,
  809.     ENTITY_BOGGED_SHEAR,
  810.     ENTITY_BOGGED_STEP,
  811.     ENTITY_BREEZE_CHARGE,
  812.     ENTITY_BREEZE_DEATH,
  813.     ENTITY_BREEZE_DEFLECT,
  814.     ENTITY_BREEZE_HURT,
  815.     ENTITY_BREEZE_IDLE_AIR,
  816.     ENTITY_BREEZE_IDLE_GROUND,
  817.     ENTITY_BREEZE_INHALE,
  818.     ENTITY_BREEZE_JUMP,
  819.     ENTITY_BREEZE_LAND,
  820.     ENTITY_BREEZE_SHOOT,
  821.     ENTITY_BREEZE_SLIDE,
  822.     ENTITY_BREEZE_WHIRL,
  823.     ENTITY_BREEZE_WIND_BURST,
  824.     ENTITY_CAMEL_AMBIENT,
  825.     ENTITY_CAMEL_DASH,
  826.     ENTITY_CAMEL_DASH_READY,
  827.     ENTITY_CAMEL_DEATH,
  828.     ENTITY_CAMEL_EAT,
  829.     ENTITY_CAMEL_HURT,
  830.     ENTITY_CAMEL_SADDLE,
  831.     ENTITY_CAMEL_SIT,
  832.     ENTITY_CAMEL_STAND,
  833.     ENTITY_CAMEL_STEP,
  834.     ENTITY_CAMEL_STEP_SAND,
  835.     ENTITY_CAT_AMBIENT("CAT_MEOW"),
  836.     ENTITY_CAT_BEG_FOR_FOOD,
  837.     ENTITY_CAT_DEATH,
  838.     ENTITY_CAT_EAT,
  839.     ENTITY_CAT_HISS("CAT_HISS"),
  840.     ENTITY_CAT_HURT("CAT_HIT"),
  841.     ENTITY_CAT_PURR("CAT_PURR"),
  842.     ENTITY_CAT_PURREOW("CAT_PURREOW"),
  843.     ENTITY_CAT_STRAY_AMBIENT,
  844.     ENTITY_CHICKEN_AMBIENT("CHICKEN_IDLE"),
  845.     ENTITY_CHICKEN_DEATH,
  846.     ENTITY_CHICKEN_EGG("CHICKEN_EGG_POP"),
  847.     ENTITY_CHICKEN_HURT("CHICKEN_HURT"),
  848.     ENTITY_CHICKEN_STEP("CHICKEN_WALK"),
  849.     ENTITY_COD_AMBIENT,
  850.     ENTITY_COD_DEATH,
  851.     ENTITY_COD_FLOP,
  852.     ENTITY_COD_HURT,
  853.     ENTITY_COW_AMBIENT("COW_IDLE"),
  854.     ENTITY_COW_DEATH,
  855.     ENTITY_COW_HURT("COW_HURT"),
  856.     ENTITY_COW_MILK,
  857.     ENTITY_COW_STEP("COW_WALK"),
  858.     ENTITY_CREEPER_DEATH("CREEPER_DEATH"),
  859.     ENTITY_CREEPER_HURT,
  860.     ENTITY_CREEPER_PRIMED("CREEPER_HISS"),
  861.     ENTITY_DOLPHIN_AMBIENT,
  862.     ENTITY_DOLPHIN_AMBIENT_WATER,
  863.     ENTITY_DOLPHIN_ATTACK,
  864.     ENTITY_DOLPHIN_DEATH,
  865.     ENTITY_DOLPHIN_EAT,
  866.     ENTITY_DOLPHIN_HURT,
  867.     ENTITY_DOLPHIN_JUMP,
  868.     ENTITY_DOLPHIN_PLAY,
  869.     ENTITY_DOLPHIN_SPLASH,
  870.     ENTITY_DOLPHIN_SWIM,
  871.     ENTITY_DONKEY_AMBIENT("DONKEY_IDLE"),
  872.     ENTITY_DONKEY_ANGRY("DONKEY_ANGRY"),
  873.     ENTITY_DONKEY_CHEST,
  874.     ENTITY_DONKEY_DEATH("DONKEY_DEATH"),
  875.     ENTITY_DONKEY_EAT,
  876.     ENTITY_DONKEY_HURT("DONKEY_HIT"),
  877.     ENTITY_DONKEY_JUMP,
  878.     ENTITY_DRAGON_FIREBALL_EXPLODE("ENTITY_ENDERDRAGON_FIREBALL_EXPLODE"),
  879.     ENTITY_DROWNED_AMBIENT,
  880.     ENTITY_DROWNED_AMBIENT_WATER,
  881.     ENTITY_DROWNED_DEATH,
  882.     ENTITY_DROWNED_DEATH_WATER,
  883.     ENTITY_DROWNED_HURT,
  884.     ENTITY_DROWNED_HURT_WATER,
  885.     ENTITY_DROWNED_SHOOT,
  886.     ENTITY_DROWNED_STEP,
  887.     ENTITY_DROWNED_SWIM,
  888.     ENTITY_EGG_THROW,
  889.     ENTITY_ELDER_GUARDIAN_AMBIENT,
  890.     ENTITY_ELDER_GUARDIAN_AMBIENT_LAND,
  891.     ENTITY_ELDER_GUARDIAN_CURSE,
  892.     ENTITY_ELDER_GUARDIAN_DEATH,
  893.     ENTITY_ELDER_GUARDIAN_DEATH_LAND,
  894.     ENTITY_ELDER_GUARDIAN_FLOP,
  895.     ENTITY_ELDER_GUARDIAN_HURT,
  896.     ENTITY_ELDER_GUARDIAN_HURT_LAND,
  897.     ENTITY_ENDERMAN_AMBIENT("ENDERMAN_IDLE", "ENTITY_ENDERMEN_AMBIENT"),
  898.     ENTITY_ENDERMAN_DEATH("ENDERMAN_DEATH", "ENTITY_ENDERMEN_DEATH"),
  899.     ENTITY_ENDERMAN_HURT("ENDERMAN_HIT", "ENTITY_ENDERMEN_HURT"),
  900.     ENTITY_ENDERMAN_SCREAM("ENDERMAN_SCREAM", "ENTITY_ENDERMEN_SCREAM"),
  901.     ENTITY_ENDERMAN_STARE("ENDERMAN_STARE", "ENTITY_ENDERMEN_STARE"),
  902.     ENTITY_ENDERMAN_TELEPORT("ENDERMAN_TELEPORT", "ENTITY_ENDERMEN_TELEPORT"),
  903.     ENTITY_ENDERMITE_AMBIENT,
  904.     ENTITY_ENDERMITE_DEATH,
  905.     ENTITY_ENDERMITE_HURT,
  906.     ENTITY_ENDERMITE_STEP,
  907.     ENTITY_ENDER_DRAGON_AMBIENT("ENDERDRAGON_WINGS", "ENTITY_ENDERDRAGON_AMBIENT"),
  908.     ENTITY_ENDER_DRAGON_DEATH("ENDERDRAGON_DEATH", "ENTITY_ENDERDRAGON_DEATH"),
  909.     ENTITY_ENDER_DRAGON_FLAP("ENDERDRAGON_WINGS", "ENTITY_ENDERDRAGON_FLAP"),
  910.     ENTITY_ENDER_DRAGON_GROWL("ENDERDRAGON_GROWL", "ENTITY_ENDERDRAGON_GROWL"),
  911.     ENTITY_ENDER_DRAGON_HURT("ENDERDRAGON_HIT", "ENTITY_ENDERDRAGON_HURT"),
  912.     ENTITY_ENDER_DRAGON_SHOOT("ENTITY_ENDERDRAGON_SHOOT"),
  913.     ENTITY_ENDER_EYE_DEATH,
  914.     ENTITY_ENDER_EYE_LAUNCH("ENTITY_ENDER_EYE_DEATH", "ENTITY_ENDEREYE_DEATH"),
  915.     ENTITY_ENDER_PEARL_THROW("ENTITY_ENDERPEARL_THROW"),
  916.     ENTITY_EVOKER_AMBIENT("ENTITY_EVOCATION_ILLAGER_AMBIENT"),
  917.     ENTITY_EVOKER_CAST_SPELL("ENTITY_EVOCATION_ILLAGER_CAST_SPELL"),
  918.     ENTITY_EVOKER_CELEBRATE,
  919.     ENTITY_EVOKER_DEATH("ENTITY_EVOCATION_ILLAGER_DEATH"),
  920.     ENTITY_EVOKER_FANGS_ATTACK("ENTITY_EVOCATION_FANGS_ATTACK"),
  921.     ENTITY_EVOKER_HURT("ENTITY_EVOCATION_ILLAGER_HURT"),
  922.     ENTITY_EVOKER_PREPARE_ATTACK("ENTITY_EVOCATION_ILLAGER_PREPARE_ATTACK"),
  923.     ENTITY_EVOKER_PREPARE_SUMMON("ENTITY_EVOCATION_ILLAGER_PREPARE_SUMMON"),
  924.     ENTITY_EVOKER_PREPARE_WOLOLO("ENTITY_EVOCATION_ILLAGER_PREPARE_WOLOLO"),
  925.     ENTITY_EXPERIENCE_BOTTLE_THROW,
  926.     ENTITY_EXPERIENCE_ORB_PICKUP("ORB_PICKUP"),
  927.     ENTITY_FIREWORK_ROCKET_BLAST("FIREWORK_BLAST", "ENTITY_FIREWORK_BLAST"),
  928.     ENTITY_FIREWORK_ROCKET_BLAST_FAR("FIREWORK_BLAST2", "ENTITY_FIREWORK_BLAST_FAR"),
  929.     ENTITY_FIREWORK_ROCKET_LARGE_BLAST("FIREWORK_LARGE_BLAST", "ENTITY_FIREWORK_LARGE_BLAST"),
  930.     ENTITY_FIREWORK_ROCKET_LARGE_BLAST_FAR("FIREWORK_LARGE_BLAST2", "ENTITY_FIREWORK_LARGE_BLAST_FAR"),
  931.     ENTITY_FIREWORK_ROCKET_LAUNCH("FIREWORK_LAUNCH", "ENTITY_FIREWORK_LAUNCH"),
  932.     ENTITY_FIREWORK_ROCKET_SHOOT,
  933.     ENTITY_FIREWORK_ROCKET_TWINKLE("FIREWORK_TWINKLE", "ENTITY_FIREWORK_TWINKLE"),
  934.     ENTITY_FIREWORK_ROCKET_TWINKLE_FAR("FIREWORK_TWINKLE2", "ENTITY_FIREWORK_TWINKLE_FAR"),
  935.     ENTITY_FISHING_BOBBER_RETRIEVE,
  936.     ENTITY_FISHING_BOBBER_SPLASH("SPLASH2", "ENTITY_BOBBER_SPLASH"),
  937.     ENTITY_FISHING_BOBBER_THROW("ENTITY_BOBBER_THROW"),
  938.     ENTITY_FISH_SWIM,
  939.     ENTITY_FOX_AGGRO,
  940.     ENTITY_FOX_AMBIENT,
  941.     ENTITY_FOX_BITE,
  942.     ENTITY_FOX_DEATH,
  943.     ENTITY_FOX_EAT,
  944.     ENTITY_FOX_HURT,
  945.     ENTITY_FOX_SCREECH,
  946.     ENTITY_FOX_SLEEP,
  947.     ENTITY_FOX_SNIFF,
  948.     ENTITY_FOX_SPIT,
  949.     ENTITY_FOX_TELEPORT,
  950.     ENTITY_FROG_AMBIENT,
  951.     ENTITY_FROG_DEATH,
  952.     ENTITY_FROG_EAT,
  953.     ENTITY_FROG_HURT,
  954.     ENTITY_FROG_LAY_SPAWN,
  955.     ENTITY_FROG_LONG_JUMP,
  956.     ENTITY_FROG_STEP,
  957.     ENTITY_FROG_TONGUE,
  958.     ENTITY_GENERIC_BIG_FALL("FALL_BIG"),
  959.     ENTITY_GENERIC_BURN,
  960.     ENTITY_GENERIC_DEATH,
  961.     ENTITY_GENERIC_DRINK("DRINK"),
  962.     ENTITY_GENERIC_EAT("EAT"),
  963.     ENTITY_GENERIC_EXPLODE("EXPLODE"),
  964.     ENTITY_GENERIC_EXTINGUISH_FIRE,
  965.     ENTITY_GENERIC_HURT,
  966.     ENTITY_GENERIC_SMALL_FALL("FALL_SMALL"),
  967.     ENTITY_GENERIC_SPLASH("SPLASH"),
  968.     ENTITY_GENERIC_SWIM("SWIM"),
  969.     ENTITY_GHAST_AMBIENT("GHAST_MOAN"),
  970.     ENTITY_GHAST_DEATH("GHAST_DEATH"),
  971.     ENTITY_GHAST_HURT("GHAST_SCREAM2"),
  972.     ENTITY_GHAST_SCREAM("GHAST_SCREAM"),
  973.     ENTITY_GHAST_SHOOT("GHAST_FIREBALL"),
  974.     ENTITY_GHAST_WARN("GHAST_CHARGE"),
  975.     ENTITY_GLOW_ITEM_FRAME_ADD_ITEM,
  976.     ENTITY_GLOW_ITEM_FRAME_BREAK,
  977.     ENTITY_GLOW_ITEM_FRAME_PLACE,
  978.     ENTITY_GLOW_ITEM_FRAME_REMOVE_ITEM,
  979.     ENTITY_GLOW_ITEM_FRAME_ROTATE_ITEM,
  980.     ENTITY_GLOW_SQUID_AMBIENT,
  981.     ENTITY_GLOW_SQUID_DEATH,
  982.     ENTITY_GLOW_SQUID_HURT,
  983.     ENTITY_GLOW_SQUID_SQUIRT,
  984.     ENTITY_GOAT_AMBIENT,
  985.     ENTITY_GOAT_DEATH,
  986.     ENTITY_GOAT_EAT,
  987.     ENTITY_GOAT_HORN_BREAK,
  988.     ENTITY_GOAT_HURT,
  989.     ENTITY_GOAT_LONG_JUMP,
  990.     ENTITY_GOAT_MILK,
  991.     ENTITY_GOAT_PREPARE_RAM,
  992.     ENTITY_GOAT_RAM_IMPACT,
  993.     ENTITY_GOAT_SCREAMING_AMBIENT,
  994.     ENTITY_GOAT_SCREAMING_DEATH,
  995.     ENTITY_GOAT_SCREAMING_EAT,
  996.     ENTITY_GOAT_SCREAMING_HORN_BREAK,
  997.     ENTITY_GOAT_SCREAMING_HURT,
  998.     ENTITY_GOAT_SCREAMING_LONG_JUMP,
  999.     ENTITY_GOAT_SCREAMING_MILK,
  1000.     ENTITY_GOAT_SCREAMING_PREPARE_RAM,
  1001.     ENTITY_GOAT_SCREAMING_RAM_IMPACT,
  1002.     ENTITY_GOAT_STEP,
  1003.     ENTITY_GUARDIAN_AMBIENT,
  1004.     ENTITY_GUARDIAN_AMBIENT_LAND,
  1005.     ENTITY_GUARDIAN_ATTACK,
  1006.     ENTITY_GUARDIAN_DEATH,
  1007.     ENTITY_GUARDIAN_DEATH_LAND,
  1008.     ENTITY_GUARDIAN_FLOP,
  1009.     ENTITY_GUARDIAN_HURT,
  1010.     ENTITY_GUARDIAN_HURT_LAND,
  1011.     ENTITY_HOGLIN_AMBIENT,
  1012.     ENTITY_HOGLIN_ANGRY,
  1013.     ENTITY_HOGLIN_ATTACK,
  1014.     ENTITY_HOGLIN_CONVERTED_TO_ZOMBIFIED,
  1015.     ENTITY_HOGLIN_DEATH,
  1016.     ENTITY_HOGLIN_HURT,
  1017.     ENTITY_HOGLIN_RETREAT,
  1018.     ENTITY_HOGLIN_STEP,
  1019.     ENTITY_HORSE_AMBIENT("HORSE_IDLE"),
  1020.     ENTITY_HORSE_ANGRY("HORSE_ANGRY"),
  1021.     ENTITY_HORSE_ARMOR("HORSE_ARMOR"),
  1022.     ENTITY_HORSE_BREATHE("HORSE_BREATHE"),
  1023.     ENTITY_HORSE_DEATH("HORSE_DEATH"),
  1024.     ENTITY_HORSE_EAT,
  1025.     ENTITY_HORSE_GALLOP("HORSE_GALLOP"),
  1026.     ENTITY_HORSE_HURT("HORSE_HIT"),
  1027.     ENTITY_HORSE_JUMP("HORSE_JUMP"),
  1028.     ENTITY_HORSE_LAND("HORSE_LAND"),
  1029.     ENTITY_HORSE_SADDLE("HORSE_SADDLE"),
  1030.     ENTITY_HORSE_STEP("HORSE_SOFT"),
  1031.     ENTITY_HORSE_STEP_WOOD("HORSE_WOOD"),
  1032.     ENTITY_HOSTILE_BIG_FALL("FALL_BIG"),
  1033.     ENTITY_HOSTILE_DEATH,
  1034.     ENTITY_HOSTILE_HURT,
  1035.     ENTITY_HOSTILE_SMALL_FALL("FALL_SMALL"),
  1036.     ENTITY_HOSTILE_SPLASH("SPLASH"),
  1037.     ENTITY_HOSTILE_SWIM("SWIM"),
  1038.     ENTITY_HUSK_AMBIENT,
  1039.     ENTITY_HUSK_CONVERTED_TO_ZOMBIE,
  1040.     ENTITY_HUSK_DEATH,
  1041.     ENTITY_HUSK_HURT,
  1042.     ENTITY_HUSK_STEP,
  1043.     ENTITY_ILLUSIONER_AMBIENT("ENTITY_ILLUSION_ILLAGER_AMBIENT"),
  1044.     ENTITY_ILLUSIONER_CAST_SPELL("ENTITY_ILLUSION_ILLAGER_CAST_SPELL"),
  1045.     ENTITY_ILLUSIONER_DEATH("ENTITY_ILLUSIONER_CAST_DEATH", "ENTITY_ILLUSION_ILLAGER_DEATH"),
  1046.     ENTITY_ILLUSIONER_HURT("ENTITY_ILLUSION_ILLAGER_HURT"),
  1047.     ENTITY_ILLUSIONER_MIRROR_MOVE("ENTITY_ILLUSION_ILLAGER_MIRROR_MOVE"),
  1048.     ENTITY_ILLUSIONER_PREPARE_BLINDNESS("ENTITY_ILLUSION_ILLAGER_PREPARE_BLINDNESS"),
  1049.     ENTITY_ILLUSIONER_PREPARE_MIRROR("ENTITY_ILLUSION_ILLAGER_PREPARE_MIRROR"),
  1050.     ENTITY_IRON_GOLEM_ATTACK("IRONGOLEM_THROW", "ENTITY_IRONGOLEM_ATTACK"),
  1051.     ENTITY_IRON_GOLEM_DAMAGE,
  1052.     ENTITY_IRON_GOLEM_DEATH("IRONGOLEM_DEATH", "ENTITY_IRONGOLEM_DEATH"),
  1053.     ENTITY_IRON_GOLEM_HURT("IRONGOLEM_HIT", "ENTITY_IRONGOLEM_HURT"),
  1054.     ENTITY_IRON_GOLEM_REPAIR,
  1055.     ENTITY_IRON_GOLEM_STEP("IRONGOLEM_WALK", "ENTITY_IRONGOLEM_STEP"),
  1056.     ENTITY_ITEM_BREAK("ITEM_BREAK"),
  1057.     ENTITY_ITEM_FRAME_ADD_ITEM("ENTITY_ITEMFRAME_ADD_ITEM"),
  1058.     ENTITY_ITEM_FRAME_BREAK("ENTITY_ITEMFRAME_BREAK"),
  1059.     ENTITY_ITEM_FRAME_PLACE("ENTITY_ITEMFRAME_PLACE"),
  1060.     ENTITY_ITEM_FRAME_REMOVE_ITEM("ENTITY_ITEMFRAME_REMOVE_ITEM"),
  1061.     ENTITY_ITEM_FRAME_ROTATE_ITEM("ENTITY_ITEMFRAME_ROTATE_ITEM"),
  1062.     ENTITY_ITEM_PICKUP("ITEM_PICKUP"),
  1063.     ENTITY_LEASH_KNOT_BREAK("ENTITY_LEASHKNOT_BREAK"),
  1064.     ENTITY_LEASH_KNOT_PLACE("ENTITY_LEASHKNOT_PLACE"),
  1065.     ENTITY_LIGHTNING_BOLT_IMPACT("ENTITY_LIGHTNING_IMPACT", "AMBIENCE_THUNDER"),
  1066.     ENTITY_LIGHTNING_BOLT_THUNDER("ENTITY_LIGHTNING_THUNDER", "AMBIENCE_THUNDER"),
  1067.     ENTITY_LINGERING_POTION_THROW,
  1068.     ENTITY_LLAMA_AMBIENT,
  1069.     ENTITY_LLAMA_ANGRY,
  1070.     ENTITY_LLAMA_CHEST,
  1071.     ENTITY_LLAMA_DEATH,
  1072.     ENTITY_LLAMA_EAT,
  1073.     ENTITY_LLAMA_HURT,
  1074.     ENTITY_LLAMA_SPIT,
  1075.     ENTITY_LLAMA_STEP,
  1076.     ENTITY_LLAMA_SWAG,
  1077.     ENTITY_MAGMA_CUBE_DEATH("ENTITY_MAGMACUBE_DEATH"),
  1078.     ENTITY_MAGMA_CUBE_DEATH_SMALL("ENTITY_SMALL_MAGMACUBE_DEATH"),
  1079.     ENTITY_MAGMA_CUBE_HURT("ENTITY_MAGMACUBE_HURT"),
  1080.     ENTITY_MAGMA_CUBE_HURT_SMALL("ENTITY_SMALL_MAGMACUBE_HURT"),
  1081.     ENTITY_MAGMA_CUBE_JUMP("MAGMACUBE_JUMP", "ENTITY_MAGMACUBE_JUMP"),
  1082.     ENTITY_MAGMA_CUBE_SQUISH("MAGMACUBE_WALK", "ENTITY_MAGMACUBE_SQUISH"),
  1083.     ENTITY_MAGMA_CUBE_SQUISH_SMALL("MAGMACUBE_WALK2", "ENTITY_SMALL_MAGMACUBE_SQUISH"),
  1084.     ENTITY_MINECART_INSIDE("MINECART_INSIDE"),
  1085.     ENTITY_MINECART_INSIDE_UNDERWATER,
  1086.     ENTITY_MINECART_RIDING("MINECART_BASE"),
  1087.     ENTITY_MOOSHROOM_CONVERT,
  1088.     ENTITY_MOOSHROOM_EAT,
  1089.     ENTITY_MOOSHROOM_MILK,
  1090.     ENTITY_MOOSHROOM_SHEAR,
  1091.     ENTITY_MOOSHROOM_SUSPICIOUS_MILK,
  1092.     ENTITY_MULE_AMBIENT,
  1093.     ENTITY_MULE_ANGRY,
  1094.     ENTITY_MULE_CHEST("ENTITY_MULE_AMBIENT"),
  1095.     ENTITY_MULE_DEATH("ENTITY_MULE_AMBIENT"),
  1096.     ENTITY_MULE_EAT,
  1097.     ENTITY_MULE_HURT("ENTITY_MULE_AMBIENT"),
  1098.     ENTITY_MULE_JUMP,
  1099.     ENTITY_OCELOT_AMBIENT,
  1100.     ENTITY_OCELOT_DEATH,
  1101.     ENTITY_OCELOT_HURT,
  1102.     ENTITY_PAINTING_BREAK,
  1103.     ENTITY_PAINTING_PLACE,
  1104.     ENTITY_PANDA_AGGRESSIVE_AMBIENT,
  1105.     ENTITY_PANDA_AMBIENT,
  1106.     ENTITY_PANDA_BITE,
  1107.     ENTITY_PANDA_CANT_BREED,
  1108.     ENTITY_PANDA_DEATH,
  1109.     ENTITY_PANDA_EAT,
  1110.     ENTITY_PANDA_HURT,
  1111.     ENTITY_PANDA_PRE_SNEEZE,
  1112.     ENTITY_PANDA_SNEEZE,
  1113.     ENTITY_PANDA_STEP,
  1114.     ENTITY_PANDA_WORRIED_AMBIENT,
  1115.     ENTITY_PARROT_AMBIENT,
  1116.     ENTITY_PARROT_DEATH,
  1117.     ENTITY_PARROT_EAT,
  1118.     ENTITY_PARROT_FLY,
  1119.     ENTITY_PARROT_HURT,
  1120.     ENTITY_PARROT_IMITATE_BLAZE,
  1121.     ENTITY_PARROT_IMITATE_BOGGED,
  1122.     ENTITY_PARROT_IMITATE_BREEZE,
  1123.     ENTITY_PARROT_IMITATE_CREEPER,
  1124.     ENTITY_PARROT_IMITATE_DROWNED,
  1125.     ENTITY_PARROT_IMITATE_ELDER_GUARDIAN,
  1126.     /**
  1127.      * Removed in 1.15
  1128.      */
  1129.     ENTITY_PARROT_IMITATE_ENDERMAN,
  1130.     ENTITY_PARROT_IMITATE_ENDERMITE,
  1131.     ENTITY_PARROT_IMITATE_ENDER_DRAGON,
  1132.     ENTITY_PARROT_IMITATE_EVOKER,
  1133.     ENTITY_PARROT_IMITATE_GHAST,
  1134.     ENTITY_PARROT_IMITATE_GUARDIAN,
  1135.     ENTITY_PARROT_IMITATE_HOGLIN,
  1136.     ENTITY_PARROT_IMITATE_HUSK,
  1137.     ENTITY_PARROT_IMITATE_ILLUSIONER,
  1138.     ENTITY_PARROT_IMITATE_MAGMA_CUBE,
  1139.     ENTITY_PARROT_IMITATE_PHANTOM,
  1140.     ENTITY_PARROT_IMITATE_PIGLIN,
  1141.     ENTITY_PARROT_IMITATE_PIGLIN_BRUTE,
  1142.     ENTITY_PARROT_IMITATE_PILLAGER,
  1143.     /**
  1144.      * Removed in 1.15
  1145.      */
  1146.     ENTITY_PARROT_IMITATE_POLAR_BEAR,
  1147.     ENTITY_PARROT_IMITATE_RAVAGER,
  1148.     ENTITY_PARROT_IMITATE_SHULKER,
  1149.     ENTITY_PARROT_IMITATE_SILVERFISH,
  1150.     ENTITY_PARROT_IMITATE_SKELETON,
  1151.     ENTITY_PARROT_IMITATE_SLIME,
  1152.     ENTITY_PARROT_IMITATE_SPIDER,
  1153.     ENTITY_PARROT_IMITATE_STRAY,
  1154.     ENTITY_PARROT_IMITATE_VEX,
  1155.     ENTITY_PARROT_IMITATE_VINDICATOR,
  1156.     ENTITY_PARROT_IMITATE_WARDEN,
  1157.     ENTITY_PARROT_IMITATE_WITCH,
  1158.     ENTITY_PARROT_IMITATE_WITHER,
  1159.     ENTITY_PARROT_IMITATE_WITHER_SKELETON,
  1160.     /**
  1161.      * Removed in 1.15
  1162.      */
  1163.     ENTITY_PARROT_IMITATE_WOLF,
  1164.     ENTITY_PARROT_IMITATE_ZOGLIN,
  1165.     ENTITY_PARROT_IMITATE_ZOMBIE,
  1166.     ENTITY_PARROT_IMITATE_ZOMBIE_VILLAGER,
  1167.     ENTITY_PARROT_STEP,
  1168.     ENTITY_PHANTOM_AMBIENT,
  1169.     ENTITY_PHANTOM_BITE,
  1170.     ENTITY_PHANTOM_DEATH,
  1171.     ENTITY_PHANTOM_FLAP,
  1172.     ENTITY_PHANTOM_HURT,
  1173.     ENTITY_PHANTOM_SWOOP,
  1174.     ENTITY_PIGLIN_ADMIRING_ITEM,
  1175.     ENTITY_PIGLIN_AMBIENT,
  1176.     ENTITY_PIGLIN_ANGRY,
  1177.     ENTITY_PIGLIN_BRUTE_AMBIENT,
  1178.     ENTITY_PIGLIN_BRUTE_ANGRY,
  1179.     ENTITY_PIGLIN_BRUTE_CONVERTED_TO_ZOMBIFIED,
  1180.     ENTITY_PIGLIN_BRUTE_DEATH,
  1181.     ENTITY_PIGLIN_BRUTE_HURT,
  1182.     ENTITY_PIGLIN_BRUTE_STEP,
  1183.     ENTITY_PIGLIN_CELEBRATE,
  1184.     ENTITY_PIGLIN_CONVERTED_TO_ZOMBIFIED,
  1185.     ENTITY_PIGLIN_DEATH,
  1186.     ENTITY_PIGLIN_HURT,
  1187.     ENTITY_PIGLIN_JEALOUS,
  1188.     ENTITY_PIGLIN_RETREAT,
  1189.     ENTITY_PIGLIN_STEP,
  1190.     ENTITY_PIG_AMBIENT("PIG_IDLE"),
  1191.     ENTITY_PIG_DEATH("PIG_DEATH"),
  1192.     ENTITY_PIG_HURT,
  1193.     ENTITY_PIG_SADDLE("ENTITY_PIG_HURT"),
  1194.     ENTITY_PIG_STEP("PIG_WALK"),
  1195.     ENTITY_PILLAGER_AMBIENT,
  1196.     ENTITY_PILLAGER_CELEBRATE,
  1197.     ENTITY_PILLAGER_DEATH,
  1198.     ENTITY_PILLAGER_HURT,
  1199.     ENTITY_PLAYER_ATTACK_CRIT,
  1200.     ENTITY_PLAYER_ATTACK_KNOCKBACK,
  1201.     ENTITY_PLAYER_ATTACK_NODAMAGE,
  1202.     ENTITY_PLAYER_ATTACK_STRONG("SUCCESSFUL_HIT"),
  1203.     ENTITY_PLAYER_ATTACK_SWEEP,
  1204.     ENTITY_PLAYER_ATTACK_WEAK,
  1205.     ENTITY_PLAYER_BIG_FALL("FALL_BIG"),
  1206.     ENTITY_PLAYER_BREATH,
  1207.     ENTITY_PLAYER_BURP("BURP"),
  1208.     ENTITY_PLAYER_DEATH,
  1209.     ENTITY_PLAYER_HURT("HURT_FLESH"),
  1210.     ENTITY_PLAYER_HURT_DROWN,
  1211.     ENTITY_PLAYER_HURT_FREEZE,
  1212.     ENTITY_PLAYER_HURT_ON_FIRE,
  1213.     ENTITY_PLAYER_HURT_SWEET_BERRY_BUSH,
  1214.     ENTITY_PLAYER_LEVELUP("LEVEL_UP"),
  1215.     ENTITY_PLAYER_SMALL_FALL("FALL_SMALL"),
  1216.     ENTITY_PLAYER_SPLASH("SLASH"),
  1217.     ENTITY_PLAYER_SPLASH_HIGH_SPEED("SPLASH"),
  1218.     ENTITY_PLAYER_SWIM("SWIM"),
  1219.     ENTITY_PLAYER_TELEPORT,
  1220.     ENTITY_POLAR_BEAR_AMBIENT,
  1221.     ENTITY_POLAR_BEAR_AMBIENT_BABY("ENTITY_POLAR_BEAR_BABY_AMBIENT"),
  1222.     ENTITY_POLAR_BEAR_DEATH,
  1223.     ENTITY_POLAR_BEAR_HURT,
  1224.     ENTITY_POLAR_BEAR_STEP,
  1225.     ENTITY_POLAR_BEAR_WARNING,
  1226.     ENTITY_PUFFER_FISH_AMBIENT,
  1227.     ENTITY_PUFFER_FISH_BLOW_OUT,
  1228.     ENTITY_PUFFER_FISH_BLOW_UP,
  1229.     ENTITY_PUFFER_FISH_DEATH,
  1230.     ENTITY_PUFFER_FISH_FLOP,
  1231.     ENTITY_PUFFER_FISH_HURT,
  1232.     ENTITY_PUFFER_FISH_STING,
  1233.     ENTITY_RABBIT_AMBIENT,
  1234.     ENTITY_RABBIT_ATTACK,
  1235.     ENTITY_RABBIT_DEATH,
  1236.     ENTITY_RABBIT_HURT,
  1237.     ENTITY_RABBIT_JUMP,
  1238.     ENTITY_RAVAGER_AMBIENT,
  1239.     ENTITY_RAVAGER_ATTACK,
  1240.     ENTITY_RAVAGER_CELEBRATE,
  1241.     ENTITY_RAVAGER_DEATH,
  1242.     ENTITY_RAVAGER_HURT,
  1243.     ENTITY_RAVAGER_ROAR,
  1244.     ENTITY_RAVAGER_STEP,
  1245.     ENTITY_RAVAGER_STUNNED,
  1246.     ENTITY_SALMON_AMBIENT,
  1247.     ENTITY_SALMON_DEATH,
  1248.     ENTITY_SALMON_FLOP,
  1249.     ENTITY_SALMON_HURT("ENTITY_SALMON_FLOP"),
  1250.     ENTITY_SHEEP_AMBIENT("SHEEP_IDLE"),
  1251.     ENTITY_SHEEP_DEATH,
  1252.     ENTITY_SHEEP_HURT,
  1253.     ENTITY_SHEEP_SHEAR("SHEEP_SHEAR"),
  1254.     ENTITY_SHEEP_STEP("SHEEP_WALK"),
  1255.     ENTITY_SHULKER_AMBIENT,
  1256.     ENTITY_SHULKER_BULLET_HIT,
  1257.     ENTITY_SHULKER_BULLET_HURT,
  1258.     ENTITY_SHULKER_CLOSE,
  1259.     ENTITY_SHULKER_DEATH,
  1260.     ENTITY_SHULKER_HURT,
  1261.     ENTITY_SHULKER_HURT_CLOSED,
  1262.     ENTITY_SHULKER_OPEN,
  1263.     ENTITY_SHULKER_SHOOT,
  1264.     ENTITY_SHULKER_TELEPORT,
  1265.     ENTITY_SILVERFISH_AMBIENT("SILVERFISH_IDLE"),
  1266.     ENTITY_SILVERFISH_DEATH("SILVERFISH_KILL"),
  1267.     ENTITY_SILVERFISH_HURT("SILVERFISH_HIT"),
  1268.     ENTITY_SILVERFISH_STEP("SILVERFISH_WALK"),
  1269.     ENTITY_SKELETON_AMBIENT("SKELETON_IDLE"),
  1270.     ENTITY_SKELETON_CONVERTED_TO_STRAY,
  1271.     ENTITY_SKELETON_DEATH("SKELETON_DEATH"),
  1272.     ENTITY_SKELETON_HORSE_AMBIENT("HORSE_SKELETON_IDLE"),
  1273.     ENTITY_SKELETON_HORSE_AMBIENT_WATER,
  1274.     ENTITY_SKELETON_HORSE_DEATH("HORSE_SKELETON_DEATH"),
  1275.     ENTITY_SKELETON_HORSE_GALLOP_WATER,
  1276.     ENTITY_SKELETON_HORSE_HURT("HORSE_SKELETON_HIT"),
  1277.     ENTITY_SKELETON_HORSE_JUMP_WATER,
  1278.     ENTITY_SKELETON_HORSE_STEP_WATER,
  1279.     ENTITY_SKELETON_HORSE_SWIM,
  1280.     ENTITY_SKELETON_HURT("SKELETON_HURT"),
  1281.     ENTITY_SKELETON_SHOOT,
  1282.     ENTITY_SKELETON_STEP("SKELETON_WALK"),
  1283.     ENTITY_SLIME_ATTACK("SLIME_ATTACK"),
  1284.     ENTITY_SLIME_DEATH,
  1285.     ENTITY_SLIME_DEATH_SMALL,
  1286.     ENTITY_SLIME_HURT,
  1287.     ENTITY_SLIME_HURT_SMALL("ENTITY_SMALL_SLIME_HURT"),
  1288.     ENTITY_SLIME_JUMP("SLIME_WALK"),
  1289.     ENTITY_SLIME_JUMP_SMALL("SLIME_WALK2", "ENTITY_SMALL_SLIME_SQUISH"),
  1290.     ENTITY_SLIME_SQUISH("SLIME_WALK2"),
  1291.     ENTITY_SLIME_SQUISH_SMALL("ENTITY_SMALL_SLIME_SQUISH"),
  1292.     ENTITY_SNIFFER_DEATH,
  1293.     ENTITY_SNIFFER_DIGGING,
  1294.     ENTITY_SNIFFER_DIGGING_STOP,
  1295.     ENTITY_SNIFFER_DROP_SEED,
  1296.     ENTITY_SNIFFER_EAT,
  1297.     ENTITY_SNIFFER_HAPPY,
  1298.     ENTITY_SNIFFER_HURT,
  1299.     ENTITY_SNIFFER_IDLE,
  1300.     ENTITY_SNIFFER_SCENTING,
  1301.     ENTITY_SNIFFER_SEARCHING,
  1302.     ENTITY_SNIFFER_SNIFFING,
  1303.     ENTITY_SNIFFER_STEP,
  1304.     ENTITY_SNOWBALL_THROW,
  1305.     ENTITY_SNOW_GOLEM_AMBIENT("ENTITY_SNOWMAN_AMBIENT"),
  1306.     ENTITY_SNOW_GOLEM_DEATH("ENTITY_SNOWMAN_DEATH"),
  1307.     ENTITY_SNOW_GOLEM_HURT("ENTITY_SNOWMAN_HURT"),
  1308.     ENTITY_SNOW_GOLEM_SHEAR,
  1309.     ENTITY_SNOW_GOLEM_SHOOT("ENTITY_SNOWMAN_SHOOT"),
  1310.     ENTITY_SPIDER_AMBIENT("SPIDER_IDLE"),
  1311.     ENTITY_SPIDER_DEATH("SPIDER_DEATH"),
  1312.     ENTITY_SPIDER_HURT,
  1313.     ENTITY_SPIDER_STEP("SPIDER_WALK"),
  1314.     ENTITY_SPLASH_POTION_BREAK,
  1315.     ENTITY_SPLASH_POTION_THROW,
  1316.     ENTITY_SQUID_AMBIENT,
  1317.     ENTITY_SQUID_DEATH,
  1318.     ENTITY_SQUID_HURT,
  1319.     ENTITY_SQUID_SQUIRT,
  1320.     ENTITY_STRAY_AMBIENT,
  1321.     ENTITY_STRAY_DEATH,
  1322.     ENTITY_STRAY_HURT,
  1323.     ENTITY_STRAY_STEP,
  1324.     ENTITY_STRIDER_AMBIENT,
  1325.     ENTITY_STRIDER_DEATH,
  1326.     ENTITY_STRIDER_EAT,
  1327.     ENTITY_STRIDER_HAPPY,
  1328.     ENTITY_STRIDER_HURT,
  1329.     ENTITY_STRIDER_RETREAT,
  1330.     ENTITY_STRIDER_SADDLE,
  1331.     ENTITY_STRIDER_STEP,
  1332.     ENTITY_STRIDER_STEP_LAVA,
  1333.     ENTITY_TADPOLE_DEATH,
  1334.     ENTITY_TADPOLE_FLOP,
  1335.     ENTITY_TADPOLE_GROW_UP,
  1336.     ENTITY_TADPOLE_HURT,
  1337.     ENTITY_TNT_PRIMED("FUSE"),
  1338.     ENTITY_TROPICAL_FISH_AMBIENT,
  1339.     ENTITY_TROPICAL_FISH_DEATH,
  1340.     ENTITY_TROPICAL_FISH_FLOP("ENTITY_TROPICAL_FISH_DEATH"),
  1341.     ENTITY_TROPICAL_FISH_HURT,
  1342.     ENTITY_TURTLE_AMBIENT_LAND,
  1343.     ENTITY_TURTLE_DEATH,
  1344.     ENTITY_TURTLE_DEATH_BABY,
  1345.     ENTITY_TURTLE_EGG_BREAK,
  1346.     ENTITY_TURTLE_EGG_CRACK,
  1347.     ENTITY_TURTLE_EGG_HATCH,
  1348.     ENTITY_TURTLE_HURT,
  1349.     ENTITY_TURTLE_HURT_BABY,
  1350.     ENTITY_TURTLE_LAY_EGG,
  1351.     ENTITY_TURTLE_SHAMBLE,
  1352.     ENTITY_TURTLE_SHAMBLE_BABY,
  1353.     ENTITY_TURTLE_SWIM,
  1354.     ENTITY_VEX_AMBIENT,
  1355.     ENTITY_VEX_CHARGE,
  1356.     ENTITY_VEX_DEATH,
  1357.     ENTITY_VEX_HURT,
  1358.     ENTITY_VILLAGER_AMBIENT("VILLAGER_IDLE"),
  1359.     ENTITY_VILLAGER_CELEBRATE,
  1360.     ENTITY_VILLAGER_DEATH("VILLAGER_DEATH"),
  1361.     ENTITY_VILLAGER_HURT("VILLAGER_HIT"),
  1362.     ENTITY_VILLAGER_NO("VILLAGER_NO"),
  1363.     ENTITY_VILLAGER_TRADE("VILLAGER_HAGGLE", "ENTITY_VILLAGER_TRADING"),
  1364.     ENTITY_VILLAGER_WORK_ARMORER,
  1365.     ENTITY_VILLAGER_WORK_BUTCHER,
  1366.     ENTITY_VILLAGER_WORK_CARTOGRAPHER,
  1367.     ENTITY_VILLAGER_WORK_CLERIC,
  1368.     ENTITY_VILLAGER_WORK_FARMER,
  1369.     ENTITY_VILLAGER_WORK_FISHERMAN,
  1370.     ENTITY_VILLAGER_WORK_FLETCHER,
  1371.     ENTITY_VILLAGER_WORK_LEATHERWORKER,
  1372.     ENTITY_VILLAGER_WORK_LIBRARIAN,
  1373.     ENTITY_VILLAGER_WORK_MASON,
  1374.     ENTITY_VILLAGER_WORK_SHEPHERD,
  1375.     ENTITY_VILLAGER_WORK_TOOLSMITH,
  1376.     ENTITY_VILLAGER_WORK_WEAPONSMITH,
  1377.     ENTITY_VILLAGER_YES("VILLAGER_YES"),
  1378.     ENTITY_VINDICATOR_AMBIENT("ENTITY_VINDICATION_ILLAGER_AMBIENT"),
  1379.     ENTITY_VINDICATOR_CELEBRATE,
  1380.     ENTITY_VINDICATOR_DEATH("ENTITY_VINDICATION_ILLAGER_DEATH"),
  1381.     ENTITY_VINDICATOR_HURT("ENTITY_VINDICATION_ILLAGER_HURT"),
  1382.     ENTITY_WANDERING_TRADER_AMBIENT,
  1383.     ENTITY_WANDERING_TRADER_DEATH,
  1384.     ENTITY_WANDERING_TRADER_DISAPPEARED,
  1385.     ENTITY_WANDERING_TRADER_DRINK_MILK,
  1386.     ENTITY_WANDERING_TRADER_DRINK_POTION,
  1387.     ENTITY_WANDERING_TRADER_HURT,
  1388.     ENTITY_WANDERING_TRADER_NO,
  1389.     ENTITY_WANDERING_TRADER_REAPPEARED,
  1390.     ENTITY_WANDERING_TRADER_TRADE,
  1391.     ENTITY_WANDERING_TRADER_YES,
  1392.     ENTITY_WARDEN_AGITATED,
  1393.     ENTITY_WARDEN_AMBIENT,
  1394.     ENTITY_WARDEN_ANGRY,
  1395.     ENTITY_WARDEN_ATTACK_IMPACT,
  1396.     ENTITY_WARDEN_DEATH,
  1397.     ENTITY_WARDEN_DIG,
  1398.     ENTITY_WARDEN_EMERGE,
  1399.     ENTITY_WARDEN_HEARTBEAT,
  1400.     ENTITY_WARDEN_HURT,
  1401.     ENTITY_WARDEN_LISTENING,
  1402.     ENTITY_WARDEN_LISTENING_ANGRY,
  1403.     ENTITY_WARDEN_NEARBY_CLOSE,
  1404.     ENTITY_WARDEN_NEARBY_CLOSER,
  1405.     ENTITY_WARDEN_NEARBY_CLOSEST,
  1406.     ENTITY_WARDEN_ROAR,
  1407.     ENTITY_WARDEN_SNIFF,
  1408.     ENTITY_WARDEN_SONIC_BOOM,
  1409.     ENTITY_WARDEN_SONIC_CHARGE,
  1410.     ENTITY_WARDEN_STEP,
  1411.     ENTITY_WARDEN_TENDRIL_CLICKS,
  1412.     ENTITY_WIND_CHARGE_THROW,
  1413.     /**
  1414.      * ENTITY_GENERIC_WIND_BURST -> ENTITY_WIND_CHARGE_WIND_BURST (v1.20.5)
  1415.      */
  1416.     ENTITY_WIND_CHARGE_WIND_BURST("ENTITY_GENERIC_WIND_BURST"),
  1417.     ENTITY_WITCH_AMBIENT,
  1418.     ENTITY_WITCH_CELEBRATE,
  1419.     ENTITY_WITCH_DEATH,
  1420.     ENTITY_WITCH_DRINK,
  1421.     ENTITY_WITCH_HURT,
  1422.     ENTITY_WITCH_THROW,
  1423.     ENTITY_WITHER_AMBIENT("WITHER_IDLE"),
  1424.     ENTITY_WITHER_BREAK_BLOCK,
  1425.     ENTITY_WITHER_DEATH("WITHER_DEATH"),
  1426.     ENTITY_WITHER_HURT("WITHER_HURT"),
  1427.     ENTITY_WITHER_SHOOT("WITHER_SHOOT"),
  1428.     ENTITY_WITHER_SKELETON_AMBIENT,
  1429.     ENTITY_WITHER_SKELETON_DEATH,
  1430.     ENTITY_WITHER_SKELETON_HURT,
  1431.     ENTITY_WITHER_SKELETON_STEP,
  1432.     ENTITY_WITHER_SPAWN("WITHER_SPAWN"),
  1433.     ENTITY_WOLF_AMBIENT("WOLF_BARK"),
  1434.     ENTITY_WOLF_DEATH("WOLF_DEATH"),
  1435.     ENTITY_WOLF_GROWL("WOLF_GROWL"),
  1436.     ENTITY_WOLF_HOWL("WOLF_HOWL"),
  1437.     ENTITY_WOLF_HURT("WOLF_HURT"),
  1438.     ENTITY_WOLF_PANT("WOLF_PANT"),
  1439.     ENTITY_WOLF_SHAKE("WOLF_SHAKE"),
  1440.     ENTITY_WOLF_STEP("WOLF_WALK"),
  1441.     ENTITY_WOLF_WHINE("WOLF_WHINE"),
  1442.     ENTITY_ZOGLIN_AMBIENT,
  1443.     ENTITY_ZOGLIN_ANGRY,
  1444.     ENTITY_ZOGLIN_ATTACK,
  1445.     ENTITY_ZOGLIN_DEATH,
  1446.     ENTITY_ZOGLIN_HURT,
  1447.     ENTITY_ZOGLIN_STEP,
  1448.     ENTITY_ZOMBIE_AMBIENT("ZOMBIE_IDLE"),
  1449.     ENTITY_ZOMBIE_ATTACK_IRON_DOOR("ZOMBIE_METAL"),
  1450.     ENTITY_ZOMBIE_ATTACK_WOODEN_DOOR("ZOMBIE_WOOD", "ENTITY_ZOMBIE_ATTACK_DOOR_WOOD"),
  1451.     ENTITY_ZOMBIE_BREAK_WOODEN_DOOR("ZOMBIE_WOODBREAK", "ENTITY_ZOMBIE_BREAK_DOOR_WOOD"),
  1452.     ENTITY_ZOMBIE_CONVERTED_TO_DROWNED,
  1453.     ENTITY_ZOMBIE_DEATH("ZOMBIE_DEATH"),
  1454.     ENTITY_ZOMBIE_DESTROY_EGG,
  1455.     ENTITY_ZOMBIE_HORSE_AMBIENT("HORSE_ZOMBIE_IDLE"),
  1456.     ENTITY_ZOMBIE_HORSE_DEATH("HORSE_ZOMBIE_DEATH"),
  1457.     ENTITY_ZOMBIE_HORSE_HURT("HORSE_ZOMBIE_HIT"),
  1458.     ENTITY_ZOMBIE_HURT("ZOMBIE_HURT"),
  1459.     ENTITY_ZOMBIE_INFECT("ZOMBIE_INFECT"),
  1460.     ENTITY_ZOMBIE_STEP("ZOMBIE_WALK"),
  1461.     ENTITY_ZOMBIE_VILLAGER_AMBIENT,
  1462.     ENTITY_ZOMBIE_VILLAGER_CONVERTED("ZOMBIE_UNFECT"),
  1463.     ENTITY_ZOMBIE_VILLAGER_CURE("ZOMBIE_REMEDY"),
  1464.     ENTITY_ZOMBIE_VILLAGER_DEATH,
  1465.     ENTITY_ZOMBIE_VILLAGER_HURT,
  1466.     ENTITY_ZOMBIE_VILLAGER_STEP,
  1467.     ENTITY_ZOMBIFIED_PIGLIN_AMBIENT("ZOMBIE_PIG_IDLE", "ENTITY_ZOMBIE_PIG_AMBIENT", "ENTITY_ZOMBIE_PIGMAN_AMBIENT"),
  1468.     ENTITY_ZOMBIFIED_PIGLIN_ANGRY("ZOMBIE_PIG_ANGRY", "ENTITY_ZOMBIE_PIG_ANGRY", "ENTITY_ZOMBIE_PIGMAN_ANGRY"),
  1469.     ENTITY_ZOMBIFIED_PIGLIN_DEATH("ZOMBIE_PIG_DEATH", "ENTITY_ZOMBIE_PIG_DEATH", "ENTITY_ZOMBIE_PIGMAN_DEATH"),
  1470.     ENTITY_ZOMBIFIED_PIGLIN_HURT("ZOMBIE_PIG_HURT", "ENTITY_ZOMBIE_PIG_HURT", "ENTITY_ZOMBIE_PIGMAN_HURT"),
  1471.     EVENT_MOB_EFFECT_BAD_OMEN,
  1472.     EVENT_MOB_EFFECT_RAID_OMEN,
  1473.     EVENT_MOB_EFFECT_TRIAL_OMEN,
  1474.     EVENT_RAID_HORN,
  1475.     INTENTIONALLY_EMPTY,
  1476.     ITEM_ARMOR_EQUIP_CHAIN,
  1477.     ITEM_ARMOR_EQUIP_DIAMOND,
  1478.     ITEM_ARMOR_EQUIP_ELYTRA,
  1479.     ITEM_ARMOR_EQUIP_GENERIC,
  1480.     ITEM_ARMOR_EQUIP_GOLD,
  1481.     ITEM_ARMOR_EQUIP_IRON,
  1482.     ITEM_ARMOR_EQUIP_LEATHER,
  1483.     ITEM_ARMOR_EQUIP_NETHERITE,
  1484.     ITEM_ARMOR_EQUIP_TURTLE,
  1485.     ITEM_ARMOR_EQUIP_WOLF,
  1486.     ITEM_ARMOR_UNEQUIP_WOLF,
  1487.     ITEM_AXE_SCRAPE,
  1488.     ITEM_AXE_STRIP,
  1489.     ITEM_AXE_WAX_OFF,
  1490.     ITEM_BONE_MEAL_USE,
  1491.     ITEM_BOOK_PAGE_TURN,
  1492.     ITEM_BOOK_PUT,
  1493.     ITEM_BOTTLE_EMPTY,
  1494.     ITEM_BOTTLE_FILL,
  1495.     ITEM_BOTTLE_FILL_DRAGONBREATH,
  1496.     /**
  1497.      * Removed in v1.20
  1498.      */
  1499.     ITEM_BRUSH_BRUSHING,
  1500.     ITEM_BRUSH_BRUSHING_GENERIC,
  1501.     ITEM_BRUSH_BRUSHING_GRAVEL,
  1502.     ITEM_BRUSH_BRUSHING_GRAVEL_COMPLETE,
  1503.     ITEM_BRUSH_BRUSHING_SAND,
  1504.     ITEM_BRUSH_BRUSHING_SAND_COMPLETE,
  1505.     /**
  1506.      * Removed in v1.20
  1507.      */
  1508.     ITEM_BRUSH_BRUSH_SAND_COMPLETED,
  1509.     ITEM_BUCKET_EMPTY,
  1510.     ITEM_BUCKET_EMPTY_AXOLOTL,
  1511.     ITEM_BUCKET_EMPTY_FISH,
  1512.     ITEM_BUCKET_EMPTY_LAVA,
  1513.     ITEM_BUCKET_EMPTY_POWDER_SNOW,
  1514.     ITEM_BUCKET_EMPTY_TADPOLE,
  1515.     ITEM_BUCKET_FILL,
  1516.     ITEM_BUCKET_FILL_AXOLOTL,
  1517.     ITEM_BUCKET_FILL_FISH,
  1518.     ITEM_BUCKET_FILL_LAVA,
  1519.     ITEM_BUCKET_FILL_POWDER_SNOW,
  1520.     ITEM_BUCKET_FILL_TADPOLE,
  1521.     ITEM_BUNDLE_DROP_CONTENTS,
  1522.     ITEM_BUNDLE_INSERT,
  1523.     ITEM_BUNDLE_REMOVE_ONE,
  1524.     ITEM_CHORUS_FRUIT_TELEPORT,
  1525.     ITEM_CROP_PLANT,
  1526.     ITEM_CROSSBOW_HIT,
  1527.     ITEM_CROSSBOW_LOADING_END,
  1528.     ITEM_CROSSBOW_LOADING_MIDDLE,
  1529.     ITEM_CROSSBOW_LOADING_START,
  1530.     ITEM_CROSSBOW_QUICK_CHARGE_1,
  1531.     ITEM_CROSSBOW_QUICK_CHARGE_2,
  1532.     ITEM_CROSSBOW_QUICK_CHARGE_3,
  1533.     ITEM_CROSSBOW_SHOOT,
  1534.     ITEM_DYE_USE,
  1535.     ITEM_ELYTRA_FLYING,
  1536.     ITEM_FIRECHARGE_USE,
  1537.     ITEM_FLINTANDSTEEL_USE("FIRE_IGNITE"),
  1538.     ITEM_GLOW_INK_SAC_USE,
  1539.     ITEM_GOAT_HORN_PLAY,
  1540.     ITEM_GOAT_HORN_SOUND_0,
  1541.     ITEM_GOAT_HORN_SOUND_1,
  1542.     ITEM_GOAT_HORN_SOUND_2,
  1543.     ITEM_GOAT_HORN_SOUND_3,
  1544.     ITEM_GOAT_HORN_SOUND_4,
  1545.     ITEM_GOAT_HORN_SOUND_5,
  1546.     ITEM_GOAT_HORN_SOUND_6,
  1547.     ITEM_GOAT_HORN_SOUND_7,
  1548.     ITEM_HOE_TILL,
  1549.     ITEM_HONEYCOMB_WAX_ON,
  1550.     ITEM_HONEY_BOTTLE_DRINK,
  1551.     ITEM_INK_SAC_USE,
  1552.     ITEM_LODESTONE_COMPASS_LOCK,
  1553.     ITEM_MACE_SMASH_AIR,
  1554.     ITEM_MACE_SMASH_GROUND,
  1555.     ITEM_MACE_SMASH_GROUND_HEAVY,
  1556.     ITEM_NETHER_WART_PLANT,
  1557.     ITEM_OMINOUS_BOTTLE_DISPOSE,
  1558.     ITEM_SHIELD_BLOCK,
  1559.     ITEM_SHIELD_BREAK,
  1560.     ITEM_SHOVEL_FLATTEN,
  1561.     ITEM_SPYGLASS_STOP_USING,
  1562.     ITEM_SPYGLASS_USE,
  1563.     ITEM_TOTEM_USE,
  1564.     ITEM_TRIDENT_HIT,
  1565.     ITEM_TRIDENT_HIT_GROUND,
  1566.     ITEM_TRIDENT_RETURN,
  1567.     ITEM_TRIDENT_RIPTIDE_1,
  1568.     ITEM_TRIDENT_RIPTIDE_2("ITEM_TRIDENT_RIPTIDE_1"),
  1569.     ITEM_TRIDENT_RIPTIDE_3("ITEM_TRIDENT_RIPTIDE_1"),
  1570.     ITEM_TRIDENT_THROW,
  1571.     ITEM_TRIDENT_THUNDER,
  1572.     ITEM_WOLF_ARMOR_BREAK,
  1573.     ITEM_WOLF_ARMOR_CRACK,
  1574.     ITEM_WOLF_ARMOR_DAMAGE,
  1575.     ITEM_WOLF_ARMOR_REPAIR,
  1576.     MUSIC_CREATIVE,
  1577.     MUSIC_CREDITS,
  1578.     MUSIC_DISC_11("RECORD_11"),
  1579.     MUSIC_DISC_13("RECORD_13"),
  1580.     MUSIC_DISC_5,
  1581.     MUSIC_DISC_BLOCKS("RECORD_BLOCKS"),
  1582.     MUSIC_DISC_CAT("RECORD_CAT"),
  1583.     MUSIC_DISC_CHIRP("RECORD_CHIRP"),
  1584.     MUSIC_DISC_CREATOR,
  1585.     MUSIC_DISC_CREATOR_MUSIC_BOX,
  1586.     MUSIC_DISC_FAR("RECORD_FAR"),
  1587.     MUSIC_DISC_MALL("RECORD_MALL"),
  1588.     MUSIC_DISC_MELLOHI("RECORD_MELLOHI"),
  1589.     MUSIC_DISC_OTHERSIDE,
  1590.     MUSIC_DISC_PIGSTEP,
  1591.     MUSIC_DISC_PRECIPICE,
  1592.     MUSIC_DISC_RELIC,
  1593.     MUSIC_DISC_STAL("RECORD_STAL"),
  1594.     MUSIC_DISC_STRAD("RECORD_STRAD"),
  1595.     MUSIC_DISC_WAIT("RECORD_WAIT"),
  1596.     MUSIC_DISC_WARD("RECORD_WARD"),
  1597.     MUSIC_DRAGON,
  1598.     MUSIC_END,
  1599.     MUSIC_GAME,
  1600.     MUSIC_MENU,
  1601.     MUSIC_NETHER_BASALT_DELTAS("MUSIC_NETHER"),
  1602.     MUSIC_NETHER_CRIMSON_FOREST,
  1603.     MUSIC_NETHER_NETHER_WASTES,
  1604.     MUSIC_NETHER_SOUL_SAND_VALLEY,
  1605.     MUSIC_NETHER_WARPED_FOREST,
  1606.     MUSIC_OVERWORLD_BADLANDS,
  1607.     MUSIC_OVERWORLD_BAMBOO_JUNGLE,
  1608.     MUSIC_OVERWORLD_CHERRY_GROVE,
  1609.     MUSIC_OVERWORLD_DEEP_DARK,
  1610.     MUSIC_OVERWORLD_DESERT,
  1611.     MUSIC_OVERWORLD_DRIPSTONE_CAVES,
  1612.     MUSIC_OVERWORLD_FLOWER_FOREST,
  1613.     MUSIC_OVERWORLD_FOREST,
  1614.     MUSIC_OVERWORLD_FROZEN_PEAKS,
  1615.     MUSIC_OVERWORLD_GROVE,
  1616.     MUSIC_OVERWORLD_JAGGED_PEAKS,
  1617.     MUSIC_OVERWORLD_JUNGLE,
  1618.     /**
  1619.      * Removed in v1.20
  1620.      */
  1621.     MUSIC_OVERWORLD_JUNGLE_AND_FOREST,
  1622.     MUSIC_OVERWORLD_LUSH_CAVES,
  1623.     MUSIC_OVERWORLD_MEADOW,
  1624.     MUSIC_OVERWORLD_OLD_GROWTH_TAIGA,
  1625.     MUSIC_OVERWORLD_SNOWY_SLOPES,
  1626.     MUSIC_OVERWORLD_SPARSE_JUNGLE,
  1627.     MUSIC_OVERWORLD_STONY_PEAKS,
  1628.     MUSIC_OVERWORLD_SWAMP,
  1629.     MUSIC_UNDER_WATER,
  1630.     PARTICLE_SOUL_ESCAPE,
  1631.     UI_BUTTON_CLICK("CLICK"),
  1632.     UI_CARTOGRAPHY_TABLE_TAKE_RESULT,
  1633.     UI_LOOM_SELECT_PATTERN,
  1634.     UI_LOOM_TAKE_RESULT,
  1635.     UI_STONECUTTER_SELECT_RECIPE,
  1636.     UI_STONECUTTER_TAKE_RESULT,
  1637.     UI_TOAST_CHALLENGE_COMPLETE,
  1638.     UI_TOAST_IN,
  1639.     UI_TOAST_OUT,
  1640.     WEATHER_RAIN("AMBIENCE_RAIN"),
  1641.     WEATHER_RAIN_ABOVE;
  1642. }
Tags: XSound
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