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- CAI_BaseNPC
- INT m_lifeState (offset 232)
- INT m_bPerformAvoidance (offset 3556)
- INT m_bIsMoving (offset 3557)
- INT m_bFadeCorpse (offset 3558)
- INT m_iDeathPose (offset 2460)
- INT m_iDeathFrame (offset 2464)
- INT m_bSpeedModActive (offset 3560)
- INT m_iSpeedModRadius (offset 3564)
- INT m_iSpeedModSpeed (offset 3568)
- INT m_bImportanRagdoll (offset 3559)
- FLOAT m_flTimePingEffect (offset 3572)
- CAnimatedFollower
- VECTOR m_vOriginBoneLocalSpace (offset 1152)
- VECTOR m_qAngleBoneLocalSpace (offset 1164)
- FLOAT m_flDeathTime (offset 1176)
- INT m_nBone (offset 1180)
- CBaseAnimating
- INT m_nForceBone (offset 864)
- VECTOR m_vecForce (offset 868)
- INT m_nSkin (offset 880)
- INT m_nBody (offset 884)
- INT m_nHitboxSet (offset 888)
- FLOAT m_flModelScale (offset 892)
- DATATABLE m_flPoseParameter (offset 944) [24 properties]:
- FLOAT 000 (offset 0 - 944)
- FLOAT 001 (offset 4 - 948)
- FLOAT 002 (offset 8 - 952)
- FLOAT 003 (offset 12 - 956)
- FLOAT 004 (offset 16 - 960)
- FLOAT 005 (offset 20 - 964)
- FLOAT 006 (offset 24 - 968)
- FLOAT 007 (offset 28 - 972)
- FLOAT 008 (offset 32 - 976)
- FLOAT 009 (offset 36 - 980)
- FLOAT 010 (offset 40 - 984)
- FLOAT 011 (offset 44 - 988)
- FLOAT 012 (offset 48 - 992)
- FLOAT 013 (offset 52 - 996)
- FLOAT 014 (offset 56 - 1000)
- FLOAT 015 (offset 60 - 1004)
- FLOAT 016 (offset 64 - 1008)
- FLOAT 017 (offset 68 - 1012)
- FLOAT 018 (offset 72 - 1016)
- FLOAT 019 (offset 76 - 1020)
- FLOAT 020 (offset 80 - 1024)
- FLOAT 021 (offset 84 - 1028)
- FLOAT 022 (offset 88 - 1032)
- FLOAT 023 (offset 92 - 1036)
- INT m_nSequence (offset 940)
- FLOAT m_flPlaybackRate (offset 896)
- DATATABLE m_flEncodedController (offset 1040) [4 properties]:
- FLOAT 000 (offset 0 - 1040)
- FLOAT 001 (offset 4 - 1044)
- FLOAT 002 (offset 8 - 1048)
- FLOAT 003 (offset 12 - 1052)
- INT m_bClientSideAnimation (offset 1056)
- INT m_bClientSideFrameReset (offset 1057)
- INT m_nNewSequenceParity (offset 1060)
- INT m_nResetEventsParity (offset 1064)
- INT m_nMuzzleFlashParity (offset 1068)
- INT m_hLightingOrigin (offset 1072)
- INT m_hLightingOriginRelative (offset 1076)
- DATATABLE serveranimdata (offset 0) [1 properties]:
- FLOAT m_flCycle (offset 936)
- FLOAT m_fadeMinDist (offset 1096)
- FLOAT m_fadeMaxDist (offset 1100)
- FLOAT m_flFadeScale (offset 1104)
- INT m_nDeathFlags (offset 832)
- DATATABLE m_ModulationColors (offset 836) [3 properties]:
- INT 000 (offset 0 - 836)
- INT 001 (offset 4 - 840)
- INT 002 (offset 8 - 844)
- CBaseAnimatingOverlay
- DATATABLE overlay_vars (offset 0) [1 properties]:
- DATATABLE m_AnimOverlay (offset 0) [16 properties]:
- DATATABLE lengthproxy (offset 0) [1 properties]:
- INT lengthprop15 (offset 0)
- DATATABLE 000 (offset 0) [5 properties]:
- INT m_nSequence (offset 8)
- FLOAT m_flCycle (offset 12)
- FLOAT m_flPrevCycle (offset 16)
- FLOAT m_flWeight (offset 20)
- INT m_nOrder (offset 60)
- DATATABLE 001 (offset 0) [5 properties]:
- INT m_nSequence (offset 8)
- FLOAT m_flCycle (offset 12)
- FLOAT m_flPrevCycle (offset 16)
- FLOAT m_flWeight (offset 20)
- INT m_nOrder (offset 60)
- DATATABLE 002 (offset 0) [5 properties]:
- INT m_nSequence (offset 8)
- FLOAT m_flCycle (offset 12)
- FLOAT m_flPrevCycle (offset 16)
- FLOAT m_flWeight (offset 20)
- INT m_nOrder (offset 60)
- DATATABLE 003 (offset 0) [5 properties]:
- INT m_nSequence (offset 8)
- FLOAT m_flCycle (offset 12)
- FLOAT m_flPrevCycle (offset 16)
- FLOAT m_flWeight (offset 20)
- INT m_nOrder (offset 60)
- DATATABLE 004 (offset 0) [5 properties]:
- INT m_nSequence (offset 8)
- FLOAT m_flCycle (offset 12)
- FLOAT m_flPrevCycle (offset 16)
- FLOAT m_flWeight (offset 20)
- INT m_nOrder (offset 60)
- DATATABLE 005 (offset 0) [5 properties]:
- INT m_nSequence (offset 8)
- FLOAT m_flCycle (offset 12)
- FLOAT m_flPrevCycle (offset 16)
- FLOAT m_flWeight (offset 20)
- INT m_nOrder (offset 60)
- DATATABLE 006 (offset 0) [5 properties]:
- INT m_nSequence (offset 8)
- FLOAT m_flCycle (offset 12)
- FLOAT m_flPrevCycle (offset 16)
- FLOAT m_flWeight (offset 20)
- INT m_nOrder (offset 60)
- DATATABLE 007 (offset 0) [5 properties]:
- INT m_nSequence (offset 8)
- FLOAT m_flCycle (offset 12)
- FLOAT m_flPrevCycle (offset 16)
- FLOAT m_flWeight (offset 20)
- INT m_nOrder (offset 60)
- DATATABLE 008 (offset 0) [5 properties]:
- INT m_nSequence (offset 8)
- FLOAT m_flCycle (offset 12)
- FLOAT m_flPrevCycle (offset 16)
- FLOAT m_flWeight (offset 20)
- INT m_nOrder (offset 60)
- DATATABLE 009 (offset 0) [5 properties]:
- INT m_nSequence (offset 8)
- FLOAT m_flCycle (offset 12)
- FLOAT m_flPrevCycle (offset 16)
- FLOAT m_flWeight (offset 20)
- INT m_nOrder (offset 60)
- DATATABLE 010 (offset 0) [5 properties]:
- INT m_nSequence (offset 8)
- FLOAT m_flCycle (offset 12)
- FLOAT m_flPrevCycle (offset 16)
- FLOAT m_flWeight (offset 20)
- INT m_nOrder (offset 60)
- DATATABLE 011 (offset 0) [5 properties]:
- INT m_nSequence (offset 8)
- FLOAT m_flCycle (offset 12)
- FLOAT m_flPrevCycle (offset 16)
- FLOAT m_flWeight (offset 20)
- INT m_nOrder (offset 60)
- DATATABLE 012 (offset 0) [5 properties]:
- INT m_nSequence (offset 8)
- FLOAT m_flCycle (offset 12)
- FLOAT m_flPrevCycle (offset 16)
- FLOAT m_flWeight (offset 20)
- INT m_nOrder (offset 60)
- DATATABLE 013 (offset 0) [5 properties]:
- INT m_nSequence (offset 8)
- FLOAT m_flCycle (offset 12)
- FLOAT m_flPrevCycle (offset 16)
- FLOAT m_flWeight (offset 20)
- INT m_nOrder (offset 60)
- DATATABLE 014 (offset 0) [5 properties]:
- INT m_nSequence (offset 8)
- FLOAT m_flCycle (offset 12)
- FLOAT m_flPrevCycle (offset 16)
- FLOAT m_flWeight (offset 20)
- INT m_nOrder (offset 60)
- CBaseCharger
- INT m_flPoseParameter (offset 0)
- INT m_flPlaybackRate (offset 0)
- INT m_nSequence (offset 0)
- INT m_nNewSequenceParity (offset 0)
- INT m_nResetEventsParity (offset 0)
- INT overlay_vars (offset 0)
- INT m_flCycle (offset 0)
- INT m_flAnimTime (offset 0)
- FLOAT m_flCharge (offset 1264)
- INT m_bOn (offset 1268)
- INT m_iResetCounter (offset 1272)
- INT m_iAdditonalObjectCaps (offset 1276)
- FLOAT m_flChargeRate (offset 1280)
- CBaseCombatCharacter
- INT m_bGlowEnabled (offset 1708)
- DATATABLE bcc_localdata (offset 0) [1 properties]:
- FLOAT m_flNextAttack (offset 1704)
- INT m_hActiveWeapon (offset 2100)
- DATATABLE m_hMyWeapons (offset 1908) [48 properties]:
- INT 000 (offset 0 - 1908)
- INT 001 (offset 4 - 1912)
- INT 002 (offset 8 - 1916)
- INT 003 (offset 12 - 1920)
- INT 004 (offset 16 - 1924)
- INT 005 (offset 20 - 1928)
- INT 006 (offset 24 - 1932)
- INT 007 (offset 28 - 1936)
- INT 008 (offset 32 - 1940)
- INT 009 (offset 36 - 1944)
- INT 010 (offset 40 - 1948)
- INT 011 (offset 44 - 1952)
- INT 012 (offset 48 - 1956)
- INT 013 (offset 52 - 1960)
- INT 014 (offset 56 - 1964)
- INT 015 (offset 60 - 1968)
- INT 016 (offset 64 - 1972)
- INT 017 (offset 68 - 1976)
- INT 018 (offset 72 - 1980)
- INT 019 (offset 76 - 1984)
- INT 020 (offset 80 - 1988)
- INT 021 (offset 84 - 1992)
- INT 022 (offset 88 - 1996)
- INT 023 (offset 92 - 2000)
- INT 024 (offset 96 - 2004)
- INT 025 (offset 100 - 2008)
- INT 026 (offset 104 - 2012)
- INT 027 (offset 108 - 2016)
- INT 028 (offset 112 - 2020)
- INT 029 (offset 116 - 2024)
- INT 030 (offset 120 - 2028)
- INT 031 (offset 124 - 2032)
- INT 032 (offset 128 - 2036)
- INT 033 (offset 132 - 2040)
- INT 034 (offset 136 - 2044)
- INT 035 (offset 140 - 2048)
- INT 036 (offset 144 - 2052)
- INT 037 (offset 148 - 2056)
- INT 038 (offset 152 - 2060)
- INT 039 (offset 156 - 2064)
- INT 040 (offset 160 - 2068)
- INT 041 (offset 164 - 2072)
- INT 042 (offset 168 - 2076)
- INT 043 (offset 172 - 2080)
- INT 044 (offset 176 - 2084)
- INT 045 (offset 180 - 2088)
- INT 046 (offset 184 - 2092)
- INT 047 (offset 188 - 2096)
- INT m_iMaxHealth (offset 224)
- CBaseCombatWeapon
- DATATABLE LocalWeaponData (offset 0) [6 properties]:
- INT m_iClip1 (offset 1228)
- INT m_iClip2 (offset 1232)
- INT m_iPrimaryAmmoType (offset 1220)
- INT m_iSecondaryAmmoType (offset 1224)
- INT m_nViewModelIndex (offset 1156)
- INT m_bFlipViewModel (offset 1276)
- DATATABLE LocalActiveWeaponData (offset 0) [4 properties]:
- FLOAT m_flNextPrimaryAttack (offset 1160)
- FLOAT m_flNextSecondaryAttack (offset 1164)
- INT m_nNextThinkTick (offset 192)
- FLOAT m_flTimeWeaponIdle (offset 1168)
- INT m_iViewModelIndex (offset 1176)
- INT m_iWorldModelIndex (offset 1180)
- INT m_iState (offset 1212)
- INT m_hOwner (offset 1152)
- CBaseDoor
- FLOAT m_flWaveHeight (offset 1040)
- CBaseEntity
- DATATABLE AnimTimeMustBeFirst (offset 0) [1 properties]:
- INT m_flAnimTime (offset 124)
- INT m_flSimulationTime (offset 128)
- VECTOR m_vecOrigin (offset 776)
- INT m_ubInterpolationFrame (offset 132)
- INT m_nModelIndex (offset 114)
- DATATABLE m_Collision (offset 332) [12 properties]:
- VECTOR m_vecMinsPreScaled (offset 8 - 340)
- VECTOR m_vecMaxsPreScaled (offset 20 - 352)
- VECTOR m_vecMins (offset 32 - 364)
- VECTOR m_vecMaxs (offset 44 - 376)
- INT m_nSolidType (offset 65 - 397)
- INT m_usSolidFlags (offset 60 - 392)
- INT m_nSurroundType (offset 64 - 396)
- INT m_triggerBloat (offset 66 - 398)
- VECTOR m_vecSpecifiedSurroundingMinsPreScaled (offset 68 - 400)
- VECTOR m_vecSpecifiedSurroundingMaxsPreScaled (offset 80 - 412)
- VECTOR m_vecSpecifiedSurroundingMins (offset 92 - 424)
- VECTOR m_vecSpecifiedSurroundingMaxs (offset 104 - 436)
- INT m_nRenderFX (offset 112)
- INT m_nRenderMode (offset 113)
- INT m_fEffects (offset 196)
- INT m_clrRender (offset 116)
- INT m_iTeamNum (offset 500)
- INT m_CollisionGroup (offset 480)
- FLOAT m_flElasticity (offset 620)
- FLOAT m_flShadowCastDistance (offset 488)
- INT m_hOwnerEntity (offset 472)
- INT m_hEffectEntity (offset 476)
- INT moveparent (offset 320)
- INT m_iParentAttachment (offset 317)
- INT movetype (offset 318)
- INT movecollide (offset 319)
- VECTOR m_angRotation (offset 788)
- INT m_iTextureFrameIndex (offset 664)
- INT m_hPlayerSimulationOwner (offset 820)
- DATATABLE predictable_id (offset 0) [2 properties]:
- INT m_PredictableID (offset 140)
- INT m_bIsPlayerSimulated (offset 819)
- INT m_bSimulatedEveryTick (offset 665)
- INT m_bAnimatedEveryTick (offset 666)
- INT m_bAlternateSorting (offset 667)
- CBaseFlex
- DATATABLE m_flexWeight (offset 1172) [96 properties]:
- FLOAT 000 (offset 0 - 1172)
- FLOAT 001 (offset 4 - 1176)
- FLOAT 002 (offset 8 - 1180)
- FLOAT 003 (offset 12 - 1184)
- FLOAT 004 (offset 16 - 1188)
- FLOAT 005 (offset 20 - 1192)
- FLOAT 006 (offset 24 - 1196)
- FLOAT 007 (offset 28 - 1200)
- FLOAT 008 (offset 32 - 1204)
- FLOAT 009 (offset 36 - 1208)
- FLOAT 010 (offset 40 - 1212)
- FLOAT 011 (offset 44 - 1216)
- FLOAT 012 (offset 48 - 1220)
- FLOAT 013 (offset 52 - 1224)
- FLOAT 014 (offset 56 - 1228)
- FLOAT 015 (offset 60 - 1232)
- FLOAT 016 (offset 64 - 1236)
- FLOAT 017 (offset 68 - 1240)
- FLOAT 018 (offset 72 - 1244)
- FLOAT 019 (offset 76 - 1248)
- FLOAT 020 (offset 80 - 1252)
- FLOAT 021 (offset 84 - 1256)
- FLOAT 022 (offset 88 - 1260)
- FLOAT 023 (offset 92 - 1264)
- FLOAT 024 (offset 96 - 1268)
- FLOAT 025 (offset 100 - 1272)
- FLOAT 026 (offset 104 - 1276)
- FLOAT 027 (offset 108 - 1280)
- FLOAT 028 (offset 112 - 1284)
- FLOAT 029 (offset 116 - 1288)
- FLOAT 030 (offset 120 - 1292)
- FLOAT 031 (offset 124 - 1296)
- FLOAT 032 (offset 128 - 1300)
- FLOAT 033 (offset 132 - 1304)
- FLOAT 034 (offset 136 - 1308)
- FLOAT 035 (offset 140 - 1312)
- FLOAT 036 (offset 144 - 1316)
- FLOAT 037 (offset 148 - 1320)
- FLOAT 038 (offset 152 - 1324)
- FLOAT 039 (offset 156 - 1328)
- FLOAT 040 (offset 160 - 1332)
- FLOAT 041 (offset 164 - 1336)
- FLOAT 042 (offset 168 - 1340)
- FLOAT 043 (offset 172 - 1344)
- FLOAT 044 (offset 176 - 1348)
- FLOAT 045 (offset 180 - 1352)
- FLOAT 046 (offset 184 - 1356)
- FLOAT 047 (offset 188 - 1360)
- FLOAT 048 (offset 192 - 1364)
- FLOAT 049 (offset 196 - 1368)
- FLOAT 050 (offset 200 - 1372)
- FLOAT 051 (offset 204 - 1376)
- FLOAT 052 (offset 208 - 1380)
- FLOAT 053 (offset 212 - 1384)
- FLOAT 054 (offset 216 - 1388)
- FLOAT 055 (offset 220 - 1392)
- FLOAT 056 (offset 224 - 1396)
- FLOAT 057 (offset 228 - 1400)
- FLOAT 058 (offset 232 - 1404)
- FLOAT 059 (offset 236 - 1408)
- FLOAT 060 (offset 240 - 1412)
- FLOAT 061 (offset 244 - 1416)
- FLOAT 062 (offset 248 - 1420)
- FLOAT 063 (offset 252 - 1424)
- FLOAT 064 (offset 256 - 1428)
- FLOAT 065 (offset 260 - 1432)
- FLOAT 066 (offset 264 - 1436)
- FLOAT 067 (offset 268 - 1440)
- FLOAT 068 (offset 272 - 1444)
- FLOAT 069 (offset 276 - 1448)
- FLOAT 070 (offset 280 - 1452)
- FLOAT 071 (offset 284 - 1456)
- FLOAT 072 (offset 288 - 1460)
- FLOAT 073 (offset 292 - 1464)
- FLOAT 074 (offset 296 - 1468)
- FLOAT 075 (offset 300 - 1472)
- FLOAT 076 (offset 304 - 1476)
- FLOAT 077 (offset 308 - 1480)
- FLOAT 078 (offset 312 - 1484)
- FLOAT 079 (offset 316 - 1488)
- FLOAT 080 (offset 320 - 1492)
- FLOAT 081 (offset 324 - 1496)
- FLOAT 082 (offset 328 - 1500)
- FLOAT 083 (offset 332 - 1504)
- FLOAT 084 (offset 336 - 1508)
- FLOAT 085 (offset 340 - 1512)
- FLOAT 086 (offset 344 - 1516)
- FLOAT 087 (offset 348 - 1520)
- FLOAT 088 (offset 352 - 1524)
- FLOAT 089 (offset 356 - 1528)
- FLOAT 090 (offset 360 - 1532)
- FLOAT 091 (offset 364 - 1536)
- FLOAT 092 (offset 368 - 1540)
- FLOAT 093 (offset 372 - 1544)
- FLOAT 094 (offset 376 - 1548)
- FLOAT 095 (offset 380 - 1552)
- INT m_blinktoggle (offset 1568)
- VECTOR m_viewtarget (offset 1556)
- FLOAT m_vecViewOffset[0] (offset 804)
- FLOAT m_vecViewOffset[1] (offset 808)
- FLOAT m_vecViewOffset[2] (offset 812)
- VECTOR m_vecLean (offset 1676)
- VECTOR m_vecShift (offset 1688)
- CBaseGrenade
- FLOAT m_flDamage (offset 1192)
- FLOAT m_DmgRadius (offset 1176)
- INT m_bIsLive (offset 1173)
- INT m_hThrower (offset 1200)
- VECTOR m_vecVelocity (offset 652)
- INT m_fFlags (offset 264)
- CBaseParticleEntity
- CBasePickup
- INT m_vecOrigin (offset 0)
- INT m_angRotation (offset 0)
- VECTOR m_vecOrigin (offset 776)
- VECTOR m_angRotation (offset 788)
- CBasePlayer
- DATATABLE pl (offset 2676) [1 properties]:
- INT deadflag (offset 4 - 2680)
- INT m_hVehicle (offset 2852)
- INT m_hUseEntity (offset 2836)
- INT m_iHealth (offset 228)
- INT m_lifeState (offset 232)
- INT m_iBonusProgress (offset 2864)
- INT m_iBonusChallenge (offset 2868)
- FLOAT m_flMaxspeed (offset 3580)
- INT m_fFlags (offset 264)
- INT m_iObserverMode (offset 2912)
- INT m_hObserverTarget (offset 2936)
- INT m_iFOV (offset 2916)
- INT m_iFOVStart (offset 2924)
- FLOAT m_flFOVTime (offset 2928)
- INT m_iDefaultFOV (offset 2920)
- INT m_hZoomOwner (offset 2944)
- INT m_hViewModel (offset 3456)
- ARRAY m_hViewModel (offset 0)
- STRING m_szLastPlaceName (offset 3860)
- VECTOR m_vecLadderNormal (offset 3612)
- INT m_ladderSurfaceProps (offset 3604)
- INT m_hViewEntity (offset 3716)
- INT m_bShouldDrawPlayerWhileUsingViewEntity (offset 3720)
- DATATABLE localdata (offset 0) [23 properties]:
- DATATABLE m_Local (offset 2196) [41 properties]:
- DATATABLE m_chAreaBits (offset 4 - 2200) [32 properties]:
- INT 000 (offset 0 - 2200)
- INT 001 (offset 1 - 2201)
- INT 002 (offset 2 - 2202)
- INT 003 (offset 3 - 2203)
- INT 004 (offset 4 - 2204)
- INT 005 (offset 5 - 2205)
- INT 006 (offset 6 - 2206)
- INT 007 (offset 7 - 2207)
- INT 008 (offset 8 - 2208)
- INT 009 (offset 9 - 2209)
- INT 010 (offset 10 - 2210)
- INT 011 (offset 11 - 2211)
- INT 012 (offset 12 - 2212)
- INT 013 (offset 13 - 2213)
- INT 014 (offset 14 - 2214)
- INT 015 (offset 15 - 2215)
- INT 016 (offset 16 - 2216)
- INT 017 (offset 17 - 2217)
- INT 018 (offset 18 - 2218)
- INT 019 (offset 19 - 2219)
- INT 020 (offset 20 - 2220)
- INT 021 (offset 21 - 2221)
- INT 022 (offset 22 - 2222)
- INT 023 (offset 23 - 2223)
- INT 024 (offset 24 - 2224)
- INT 025 (offset 25 - 2225)
- INT 026 (offset 26 - 2226)
- INT 027 (offset 27 - 2227)
- INT 028 (offset 28 - 2228)
- INT 029 (offset 29 - 2229)
- INT 030 (offset 30 - 2230)
- INT 031 (offset 31 - 2231)
- DATATABLE m_chAreaPortalBits (offset 36 - 2232) [24 properties]:
- INT 000 (offset 0 - 2232)
- INT 001 (offset 1 - 2233)
- INT 002 (offset 2 - 2234)
- INT 003 (offset 3 - 2235)
- INT 004 (offset 4 - 2236)
- INT 005 (offset 5 - 2237)
- INT 006 (offset 6 - 2238)
- INT 007 (offset 7 - 2239)
- INT 008 (offset 8 - 2240)
- INT 009 (offset 9 - 2241)
- INT 010 (offset 10 - 2242)
- INT 011 (offset 11 - 2243)
- INT 012 (offset 12 - 2244)
- INT 013 (offset 13 - 2245)
- INT 014 (offset 14 - 2246)
- INT 015 (offset 15 - 2247)
- INT 016 (offset 16 - 2248)
- INT 017 (offset 17 - 2249)
- INT 018 (offset 18 - 2250)
- INT 019 (offset 19 - 2251)
- INT 020 (offset 20 - 2252)
- INT 021 (offset 21 - 2253)
- INT 022 (offset 22 - 2254)
- INT 023 (offset 23 - 2255)
- INT m_iHideHUD (offset 60 - 2256)
- FLOAT m_flFOVRate (offset 64 - 2260)
- INT m_bDucked (offset 80 - 2276)
- INT m_bDucking (offset 81 - 2277)
- INT m_bInDuckJump (offset 82 - 2278)
- FLOAT m_flDucktime (offset 84 - 2280)
- FLOAT m_flDuckJumpTime (offset 88 - 2284)
- FLOAT m_flJumpTime (offset 92 - 2288)
- FLOAT m_flFallVelocity (offset 100 - 2296)
- VECTOR m_vecPunchAngle (offset 112 - 2308)
- VECTOR m_vecPunchAngleVel (offset 124 - 2320)
- INT m_bDrawViewmodel (offset 136 - 2332)
- INT m_bWearingSuit (offset 137 - 2333)
- INT m_bPoisoned (offset 138 - 2334)
- FLOAT m_flStepSize (offset 140 - 2336)
- INT m_bAllowAutoMovement (offset 144 - 2340)
- INT m_skybox3d.scale (offset 152 - 2348)
- VECTOR m_skybox3d.origin (offset 156 - 2352)
- INT m_skybox3d.area (offset 168 - 2364)
- INT m_skybox3d.fog.enable (offset 236 - 2432)
- INT m_skybox3d.fog.blend (offset 237 - 2433)
- VECTOR m_skybox3d.fog.dirPrimary (offset 176 - 2372)
- INT m_skybox3d.fog.colorPrimary (offset 188 - 2384)
- INT m_skybox3d.fog.colorSecondary (offset 192 - 2388)
- FLOAT m_skybox3d.fog.start (offset 204 - 2400)
- FLOAT m_skybox3d.fog.end (offset 208 - 2404)
- FLOAT m_skybox3d.fog.maxdensity (offset 216 - 2412)
- INT m_PlayerFog.m_hCtrl (offset 244 - 2440)
- VECTOR m_audio.localSound[0] (offset 348 - 2544)
- VECTOR m_audio.localSound[1] (offset 360 - 2556)
- VECTOR m_audio.localSound[2] (offset 372 - 2568)
- VECTOR m_audio.localSound[3] (offset 384 - 2580)
- VECTOR m_audio.localSound[4] (offset 396 - 2592)
- VECTOR m_audio.localSound[5] (offset 408 - 2604)
- VECTOR m_audio.localSound[6] (offset 420 - 2616)
- VECTOR m_audio.localSound[7] (offset 432 - 2628)
- INT m_audio.soundscapeIndex (offset 444 - 2640)
- INT m_audio.localBits (offset 448 - 2644)
- INT m_audio.ent (offset 452 - 2648)
- FLOAT m_flFriction (offset 616)
- DATATABLE m_iAmmo (offset 1780) [32 properties]:
- INT 000 (offset 0 - 1780)
- INT 001 (offset 4 - 1784)
- INT 002 (offset 8 - 1788)
- INT 003 (offset 12 - 1792)
- INT 004 (offset 16 - 1796)
- INT 005 (offset 20 - 1800)
- INT 006 (offset 24 - 1804)
- INT 007 (offset 28 - 1808)
- INT 008 (offset 32 - 1812)
- INT 009 (offset 36 - 1816)
- INT 010 (offset 40 - 1820)
- INT 011 (offset 44 - 1824)
- INT 012 (offset 48 - 1828)
- INT 013 (offset 52 - 1832)
- INT 014 (offset 56 - 1836)
- INT 015 (offset 60 - 1840)
- INT 016 (offset 64 - 1844)
- INT 017 (offset 68 - 1848)
- INT 018 (offset 72 - 1852)
- INT 019 (offset 76 - 1856)
- INT 020 (offset 80 - 1860)
- INT 021 (offset 84 - 1864)
- INT 022 (offset 88 - 1868)
- INT 023 (offset 92 - 1872)
- INT 024 (offset 96 - 1876)
- INT 025 (offset 100 - 1880)
- INT 026 (offset 104 - 1884)
- INT 027 (offset 108 - 1888)
- INT 028 (offset 112 - 1892)
- INT 029 (offset 116 - 1896)
- INT 030 (offset 120 - 1900)
- INT 031 (offset 124 - 1904)
- INT m_fOnTarget (offset 2752)
- INT m_nTickBase (offset 3668)
- INT m_nNextThinkTick (offset 192)
- INT m_hLastWeapon (offset 3680)
- INT m_hGroundEntity (offset 512)
- FLOAT m_vecVelocity[0] (offset 652)
- FLOAT m_vecVelocity[1] (offset 656)
- FLOAT m_vecVelocity[2] (offset 660)
- FLOAT m_vecBaseVelocity[0] (offset 524)
- FLOAT m_vecBaseVelocity[1] (offset 528)
- FLOAT m_vecBaseVelocity[2] (offset 532)
- INT m_hConstraintEntity (offset 3724)
- VECTOR m_vecConstraintCenter (offset 3728)
- FLOAT m_flConstraintRadius (offset 3740)
- FLOAT m_flConstraintWidth (offset 3744)
- FLOAT m_flConstraintSpeedFactor (offset 3748)
- FLOAT m_flDeathTime (offset 2904)
- INT m_nWaterLevel (offset 507)
- FLOAT m_flLaggedMovementValue (offset 3784)
- FLOAT m_AirFinished (offset 3444)
- CBaseProjectile
- INT m_hOriginalLauncher (offset 1164)
- CBasePropDoor
- CBasePropTrain
- CBaseTempEntity
- CBaseToggle
- VECTOR m_vecFinalDest (offset 916)
- INT m_movementType (offset 940)
- FLOAT m_flMoveTargetTime (offset 944)
- CBaseTrigger
- INT m_bClientSidePredicted (offset 1128)
- INT m_spawnflags (offset 256)
- CBaseViewModel
- INT m_nModelIndex (offset 114)
- INT m_nBody (offset 884)
- INT m_nSkin (offset 880)
- INT m_nSequence (offset 940)
- INT m_nViewModelIndex (offset 1168)
- FLOAT m_flPlaybackRate (offset 896)
- INT m_fEffects (offset 196)
- INT m_nAnimationParity (offset 1184)
- INT m_hWeapon (offset 1196)
- INT m_hOwner (offset 1172)
- INT m_nNewSequenceParity (offset 1060)
- INT m_nResetEventsParity (offset 1064)
- INT m_nMuzzleFlashParity (offset 1068)
- FLOAT m_flPoseParameter (offset 944)
- ARRAY m_flPoseParameter (offset 0)
- DATATABLE m_ModulationColors (offset 836) [3 properties]:
- INT 000 (offset 0 - 836)
- INT 001 (offset 4 - 840)
- INT 002 (offset 8 - 844)
- CBaseVPhysicsTrigger
- CBeam
- INT m_nBeamType (offset 856)
- INT m_nBeamFlags (offset 860)
- INT m_nNumBeamEnts (offset 848)
- DATATABLE m_hAttachEntity (offset 864) [10 properties]:
- INT 000 (offset 0 - 864)
- INT 001 (offset 4 - 868)
- INT 002 (offset 8 - 872)
- INT 003 (offset 12 - 876)
- INT 004 (offset 16 - 880)
- INT 005 (offset 20 - 884)
- INT 006 (offset 24 - 888)
- INT 007 (offset 28 - 892)
- INT 008 (offset 32 - 896)
- INT 009 (offset 36 - 900)
- DATATABLE m_nAttachIndex (offset 904) [10 properties]:
- INT 000 (offset 0 - 904)
- INT 001 (offset 4 - 908)
- INT 002 (offset 8 - 912)
- INT 003 (offset 12 - 916)
- INT 004 (offset 16 - 920)
- INT 005 (offset 20 - 924)
- INT 006 (offset 24 - 928)
- INT 007 (offset 28 - 932)
- INT 008 (offset 32 - 936)
- INT 009 (offset 36 - 940)
- INT m_nHaloIndex (offset 852)
- FLOAT m_fHaloScale (offset 956)
- FLOAT m_fWidth (offset 944)
- FLOAT m_fEndWidth (offset 948)
- FLOAT m_fFadeLength (offset 952)
- FLOAT m_fAmplitude (offset 960)
- FLOAT m_fStartFrame (offset 964)
- FLOAT m_fSpeed (offset 968)
- INT m_nRenderFX (offset 112)
- INT m_nRenderMode (offset 113)
- FLOAT m_flFrameRate (offset 832)
- FLOAT m_flHDRColorScale (offset 836)
- FLOAT m_flFrame (offset 976)
- INT m_clrRender (offset 116)
- VECTOR m_vecEndPos (offset 980)
- INT m_nModelIndex (offset 114)
- VECTOR m_vecOrigin (offset 776)
- INT moveparent (offset 320)
- INT m_nMinDXLevel (offset 972)
- DATATABLE beampredictable_id (offset 0) [2 properties]:
- INT m_PredictableID (offset 140)
- INT m_bIsPlayerSimulated (offset 819)
- CBlackMesaBaseDetonator
- INT m_hThrower (offset 1152)
- INT m_hOriginalThrower (offset 1156)
- INT m_bShouldAttempNearMiss (offset 1160)
- CBlackMesaBaseGrenade
- INT m_vecOrigin (offset 0)
- INT m_angRotation (offset 0)
- VECTOR m_vecOrigin (offset 776)
- VECTOR m_angRotation (offset 788)
- VECTOR m_vecVelocity (offset 652)
- VECTOR m_vInitialVelocity (offset 1252)
- CBlackMesaBaseProjectile
- INT m_vecOrigin (offset 0)
- INT m_angRotation (offset 0)
- VECTOR m_vecOrigin (offset 776)
- VECTOR m_angRotation (offset 788)
- VECTOR m_vInitialVelocity (offset 1252)
- CBlackMesaBaseWeapon
- INT m_nSequence (offset 0)
- DATATABLE LocalBlackMesaWeaponData (offset 0) [5 properties]:
- INT m_bReleasedAttack1Button (offset 1401)
- INT m_bReleasedAttack2Button (offset 1402)
- INT m_bHoldingAttack1Button (offset 1403)
- INT m_bHoldingAttack2Button (offset 1404)
- INT m_bIsLowered (offset 1412)
- INT m_bShouldPlayPickupAnim (offset 1400)
- FLOAT m_flNextFidget (offset 1408)
- CBlackMesaBaseWeaponIronSights
- INT m_bIronSights (offset 1424)
- DATATABLE m_IronsightTransitionTimer (offset 1428) [2 properties]:
- FLOAT m_duration (offset 4 - 1432)
- FLOAT m_timestamp (offset 8 - 1436)
- CBlackMesaBaseWeaponMelee
- INT m_iClip1 (offset 0)
- INT m_iClip1 (offset 0)
- INT m_iPrimaryAmmoType (offset 0)
- INT m_iSecondaryAmmoType (offset 0)
- CBlackMesaBaseWeaponThrown
- FLOAT m_flNextReload (offset 1424)
- CBlackMesaFireBullets
- VECTOR m_vecOrigin (offset 12)
- VECTOR m_vecDir (offset 24)
- INT m_iAmmoID (offset 36)
- INT m_iSeed (offset 40)
- INT m_iShots (offset 44)
- INT m_iEntityIndex (offset 48)
- FLOAT m_flSpread (offset 52)
- INT m_bDoImpacts (offset 56)
- INT m_bDoTracers (offset 57)
- FLOAT m_flDamage (offset 60)
- INT m_bIsPlayer (offset 64)
- CBlackMesaPlayer
- INT m_flPoseParameter (offset 0)
- INT m_flPlaybackRate (offset 0)
- INT m_nSequence (offset 0)
- INT m_angRotation (offset 0)
- INT overlay_vars (offset 0)
- INT m_vecOrigin (offset 0)
- INT m_flCycle (offset 0)
- INT m_flAnimTime (offset 0)
- INT m_flexWeight (offset 0)
- INT m_blinktoggle (offset 0)
- INT m_viewtarget (offset 0)
- INT m_vecMins (offset 0)
- INT m_vecMaxs (offset 0)
- INT m_ragdollType (offset 0)
- INT m_nDeathFlags (offset 0)
- DATATABLE blackmesalocaldata (offset 0) [12 properties]:
- VECTORXY m_vecOrigin (offset 776)
- FLOAT m_vecOrigin[2] (offset 784)
- FLOAT m_angEyeAngles[0] (offset 4764)
- FLOAT m_angEyeAngles[1] (offset 4768)
- INT m_bZooming (offset 4892)
- INT m_bFlashlightEnabled (offset 4893)
- FLOAT m_flViewRoll (offset 4964)
- INT m_bIronSightsClassicZoom (offset 4968)
- INT m_bIronSightsSticky (offset 4969)
- INT m_bAutoCrouchJump (offset 4970)
- DATATABLE m_flCharacterFlexData (offset 4972) [36 properties]:
- FLOAT 000 (offset 0 - 4972)
- FLOAT 001 (offset 4 - 4976)
- FLOAT 002 (offset 8 - 4980)
- FLOAT 003 (offset 12 - 4984)
- FLOAT 004 (offset 16 - 4988)
- FLOAT 005 (offset 20 - 4992)
- FLOAT 006 (offset 24 - 4996)
- FLOAT 007 (offset 28 - 5000)
- FLOAT 008 (offset 32 - 5004)
- FLOAT 009 (offset 36 - 5008)
- FLOAT 010 (offset 40 - 5012)
- FLOAT 011 (offset 44 - 5016)
- FLOAT 012 (offset 48 - 5020)
- FLOAT 013 (offset 52 - 5024)
- FLOAT 014 (offset 56 - 5028)
- FLOAT 015 (offset 60 - 5032)
- FLOAT 016 (offset 64 - 5036)
- FLOAT 017 (offset 68 - 5040)
- FLOAT 018 (offset 72 - 5044)
- FLOAT 019 (offset 76 - 5048)
- FLOAT 020 (offset 80 - 5052)
- FLOAT 021 (offset 84 - 5056)
- FLOAT 022 (offset 88 - 5060)
- FLOAT 023 (offset 92 - 5064)
- FLOAT 024 (offset 96 - 5068)
- FLOAT 025 (offset 100 - 5072)
- FLOAT 026 (offset 104 - 5076)
- FLOAT 027 (offset 108 - 5080)
- FLOAT 028 (offset 112 - 5084)
- FLOAT 029 (offset 116 - 5088)
- FLOAT 030 (offset 120 - 5092)
- FLOAT 031 (offset 124 - 5096)
- FLOAT 032 (offset 128 - 5100)
- FLOAT 033 (offset 132 - 5104)
- FLOAT 034 (offset 136 - 5108)
- FLOAT 035 (offset 140 - 5112)
- INT m_fFlags (offset 264)
- DATATABLE blackmesanonlocaldata (offset 0) [4 properties]:
- VECTORXY m_vecOrigin (offset 776)
- FLOAT m_vecOrigin[2] (offset 784)
- FLOAT m_angEyeAngles[0] (offset 4764)
- FLOAT m_angEyeAngles[1] (offset 4768)
- INT m_iSpawnCounter (offset 4776)
- INT m_bIsSprinting (offset 4784)
- INT m_bSprintEnabled (offset 4785)
- INT m_hLadder (offset 4832)
- INT m_ArmorValue (offset 3440)
- INT m_nPlayerState (offset 4904)
- INT m_hRagdoll (offset 4932)
- INT m_hDeathCamera (offset 4948)
- FLOAT m_flGravity (offset 612)
- DATATABLE m_JumpData (offset 4404) [4 properties]:
- FLOAT m_flNextLongJump (offset 12 - 4416)
- INT m_bHasJumpModule (offset 6 - 4410)
- INT m_bIsPerformingLongJump (offset 16 - 4420)
- INT m_bIsPerformingJumpPadBoost (offset 17 - 4421)
- FLOAT m_recoilPunchAngles[0] (offset 5216)
- FLOAT m_recoilPunchAngles[1] (offset 5220)
- FLOAT m_recoilPunchAngles[2] (offset 5224)
- FLOAT m_recoilPositionOffset[0] (offset 5228)
- FLOAT m_recoilPositionOffset[1] (offset 5232)
- FLOAT m_recoilPositionOffset[2] (offset 5236)
- FLOAT m_recoilStartTime (offset 5240)
- DATATABLE m_bPlayerDominated (offset 4696) [34 properties]:
- INT 000 (offset 0 - 4696)
- INT 001 (offset 1 - 4697)
- INT 002 (offset 2 - 4698)
- INT 003 (offset 3 - 4699)
- INT 004 (offset 4 - 4700)
- INT 005 (offset 5 - 4701)
- INT 006 (offset 6 - 4702)
- INT 007 (offset 7 - 4703)
- INT 008 (offset 8 - 4704)
- INT 009 (offset 9 - 4705)
- INT 010 (offset 10 - 4706)
- INT 011 (offset 11 - 4707)
- INT 012 (offset 12 - 4708)
- INT 013 (offset 13 - 4709)
- INT 014 (offset 14 - 4710)
- INT 015 (offset 15 - 4711)
- INT 016 (offset 16 - 4712)
- INT 017 (offset 17 - 4713)
- INT 018 (offset 18 - 4714)
- INT 019 (offset 19 - 4715)
- INT 020 (offset 20 - 4716)
- INT 021 (offset 21 - 4717)
- INT 022 (offset 22 - 4718)
- INT 023 (offset 23 - 4719)
- INT 024 (offset 24 - 4720)
- INT 025 (offset 25 - 4721)
- INT 026 (offset 26 - 4722)
- INT 027 (offset 27 - 4723)
- INT 028 (offset 28 - 4724)
- INT 029 (offset 29 - 4725)
- INT 030 (offset 30 - 4726)
- INT 031 (offset 31 - 4727)
- INT 032 (offset 32 - 4728)
- INT 033 (offset 33 - 4729)
- DATATABLE m_bPlayerDominatingMe (offset 4730) [34 properties]:
- INT 000 (offset 0 - 4730)
- INT 001 (offset 1 - 4731)
- INT 002 (offset 2 - 4732)
- INT 003 (offset 3 - 4733)
- INT 004 (offset 4 - 4734)
- INT 005 (offset 5 - 4735)
- INT 006 (offset 6 - 4736)
- INT 007 (offset 7 - 4737)
- INT 008 (offset 8 - 4738)
- INT 009 (offset 9 - 4739)
- INT 010 (offset 10 - 4740)
- INT 011 (offset 11 - 4741)
- INT 012 (offset 12 - 4742)
- INT 013 (offset 13 - 4743)
- INT 014 (offset 14 - 4744)
- INT 015 (offset 15 - 4745)
- INT 016 (offset 16 - 4746)
- INT 017 (offset 17 - 4747)
- INT 018 (offset 18 - 4748)
- INT 019 (offset 19 - 4749)
- INT 020 (offset 20 - 4750)
- INT 021 (offset 21 - 4751)
- INT 022 (offset 22 - 4752)
- INT 023 (offset 23 - 4753)
- INT 024 (offset 24 - 4754)
- INT 025 (offset 25 - 4755)
- INT 026 (offset 26 - 4756)
- INT 027 (offset 27 - 4757)
- INT 028 (offset 28 - 4758)
- INT 029 (offset 29 - 4759)
- INT 030 (offset 30 - 4760)
- INT 031 (offset 31 - 4761)
- INT 032 (offset 32 - 4762)
- INT 033 (offset 33 - 4763)
- CBlackMesaRagdoll
- DATATABLE m_ModulationColors (offset 836) [3 properties]:
- INT 000 (offset 0 - 836)
- INT 001 (offset 4 - 840)
- INT 002 (offset 8 - 844)
- VECTOR m_vecOrigin (offset 776)
- VECTOR m_vecRagdollOrigin (offset 1188)
- INT m_hPlayer (offset 1172)
- INT m_nModelIndex (offset 114)
- INT m_nForceBone (offset 864)
- VECTOR m_vecForce (offset 868)
- VECTOR m_vecRagdollVelocity (offset 1176)
- INT m_iDeathPose (offset 1200)
- INT m_iDeathFrame (offset 1204)
- INT m_iTeamNum (offset 500)
- INT m_bClientSideAnimation (offset 1056)
- INT m_bInterpOrigin (offset 1208)
- INT m_nDeathFlags (offset 832)
- CBlackMesaViewModel
- CBM_MP_GameRulesProxy
- DATATABLE blackmesa_mp_gamerules_data (offset 0) [6 properties]:
- DATATABLE m_StateWarmup (offset 76) [3 properties]:
- FLOAT m_flStateDoneTime (offset 12 - 88)
- INT m_nNextState (offset 8 - 84)
- INT m_bIsInIntermission (offset 16 - 92)
- DATATABLE m_StateRound (offset 96) [3 properties]:
- FLOAT m_flStateDoneTime (offset 12 - 108)
- INT m_nNextState (offset 8 - 104)
- INT m_bIsInIntermission (offset 16 - 112)
- DATATABLE m_StateIntermission (offset 116) [3 properties]:
- FLOAT m_flStateDoneTime (offset 12 - 128)
- INT m_nNextState (offset 8 - 124)
- INT m_bIsInIntermission (offset 16 - 132)
- INT m_nCurrentStateId (offset 64)
- INT m_nFragLimit (offset 68)
- INT m_bSwapTeamsOnNewRound (offset 72)
- CBM_MP_Teamplay_GameRulesProxy
- DATATABLE blackmesa_mp_teamplay_gamerules_data (offset 0) [1 properties]:
- CBM_SP_GameRulesProxy
- DATATABLE blackmesa_sp_gamerules_data (offset 0) [0 properties]:
- CBMS_FuncTrackTrain
- FLOAT m_flDesiredSpeed (offset 1008)
- FLOAT m_flSpeed (offset 108)
- FLOAT m_maxSpeed (offset 900)
- INT m_spawnflags (offset 256)
- CBoneFollower
- INT m_modelIndex (offset 832)
- INT m_solidIndex (offset 836)
- CBreakable
- CBreakableProp
- INT m_bClientPhysics (offset 1477)
- CBreakableSurface
- INT m_nNumWide (offset 1008)
- INT m_nNumHigh (offset 1012)
- FLOAT m_flPanelWidth (offset 1016)
- FLOAT m_flPanelHeight (offset 1020)
- VECTOR m_vNormal (offset 1024)
- VECTOR m_vCorner (offset 1036)
- INT m_bIsBroken (offset 1048)
- INT m_nSurfaceType (offset 1052)
- DATATABLE m_RawPanelBitVec (offset 2140) [256 properties]:
- INT 000 (offset 0 - 2140)
- INT 001 (offset 1 - 2141)
- INT 002 (offset 2 - 2142)
- INT 003 (offset 3 - 2143)
- INT 004 (offset 4 - 2144)
- INT 005 (offset 5 - 2145)
- INT 006 (offset 6 - 2146)
- INT 007 (offset 7 - 2147)
- INT 008 (offset 8 - 2148)
- INT 009 (offset 9 - 2149)
- INT 010 (offset 10 - 2150)
- INT 011 (offset 11 - 2151)
- INT 012 (offset 12 - 2152)
- INT 013 (offset 13 - 2153)
- INT 014 (offset 14 - 2154)
- INT 015 (offset 15 - 2155)
- INT 016 (offset 16 - 2156)
- INT 017 (offset 17 - 2157)
- INT 018 (offset 18 - 2158)
- INT 019 (offset 19 - 2159)
- INT 020 (offset 20 - 2160)
- INT 021 (offset 21 - 2161)
- INT 022 (offset 22 - 2162)
- INT 023 (offset 23 - 2163)
- INT 024 (offset 24 - 2164)
- INT 025 (offset 25 - 2165)
- INT 026 (offset 26 - 2166)
- INT 027 (offset 27 - 2167)
- INT 028 (offset 28 - 2168)
- INT 029 (offset 29 - 2169)
- INT 030 (offset 30 - 2170)
- INT 031 (offset 31 - 2171)
- INT 032 (offset 32 - 2172)
- INT 033 (offset 33 - 2173)
- INT 034 (offset 34 - 2174)
- INT 035 (offset 35 - 2175)
- INT 036 (offset 36 - 2176)
- INT 037 (offset 37 - 2177)
- INT 038 (offset 38 - 2178)
- INT 039 (offset 39 - 2179)
- INT 040 (offset 40 - 2180)
- INT 041 (offset 41 - 2181)
- INT 042 (offset 42 - 2182)
- INT 043 (offset 43 - 2183)
- INT 044 (offset 44 - 2184)
- INT 045 (offset 45 - 2185)
- INT 046 (offset 46 - 2186)
- INT 047 (offset 47 - 2187)
- INT 048 (offset 48 - 2188)
- INT 049 (offset 49 - 2189)
- INT 050 (offset 50 - 2190)
- INT 051 (offset 51 - 2191)
- INT 052 (offset 52 - 2192)
- INT 053 (offset 53 - 2193)
- INT 054 (offset 54 - 2194)
- INT 055 (offset 55 - 2195)
- INT 056 (offset 56 - 2196)
- INT 057 (offset 57 - 2197)
- INT 058 (offset 58 - 2198)
- INT 059 (offset 59 - 2199)
- INT 060 (offset 60 - 2200)
- INT 061 (offset 61 - 2201)
- INT 062 (offset 62 - 2202)
- INT 063 (offset 63 - 2203)
- INT 064 (offset 64 - 2204)
- INT 065 (offset 65 - 2205)
- INT 066 (offset 66 - 2206)
- INT 067 (offset 67 - 2207)
- INT 068 (offset 68 - 2208)
- INT 069 (offset 69 - 2209)
- INT 070 (offset 70 - 2210)
- INT 071 (offset 71 - 2211)
- INT 072 (offset 72 - 2212)
- INT 073 (offset 73 - 2213)
- INT 074 (offset 74 - 2214)
- INT 075 (offset 75 - 2215)
- INT 076 (offset 76 - 2216)
- INT 077 (offset 77 - 2217)
- INT 078 (offset 78 - 2218)
- INT 079 (offset 79 - 2219)
- INT 080 (offset 80 - 2220)
- INT 081 (offset 81 - 2221)
- INT 082 (offset 82 - 2222)
- INT 083 (offset 83 - 2223)
- INT 084 (offset 84 - 2224)
- INT 085 (offset 85 - 2225)
- INT 086 (offset 86 - 2226)
- INT 087 (offset 87 - 2227)
- INT 088 (offset 88 - 2228)
- INT 089 (offset 89 - 2229)
- INT 090 (offset 90 - 2230)
- INT 091 (offset 91 - 2231)
- INT 092 (offset 92 - 2232)
- INT 093 (offset 93 - 2233)
- INT 094 (offset 94 - 2234)
- INT 095 (offset 95 - 2235)
- INT 096 (offset 96 - 2236)
- INT 097 (offset 97 - 2237)
- INT 098 (offset 98 - 2238)
- INT 099 (offset 99 - 2239)
- INT 100 (offset 100 - 2240)
- INT 101 (offset 101 - 2241)
- INT 102 (offset 102 - 2242)
- INT 103 (offset 103 - 2243)
- INT 104 (offset 104 - 2244)
- INT 105 (offset 105 - 2245)
- INT 106 (offset 106 - 2246)
- INT 107 (offset 107 - 2247)
- INT 108 (offset 108 - 2248)
- INT 109 (offset 109 - 2249)
- INT 110 (offset 110 - 2250)
- INT 111 (offset 111 - 2251)
- INT 112 (offset 112 - 2252)
- INT 113 (offset 113 - 2253)
- INT 114 (offset 114 - 2254)
- INT 115 (offset 115 - 2255)
- INT 116 (offset 116 - 2256)
- INT 117 (offset 117 - 2257)
- INT 118 (offset 118 - 2258)
- INT 119 (offset 119 - 2259)
- INT 120 (offset 120 - 2260)
- INT 121 (offset 121 - 2261)
- INT 122 (offset 122 - 2262)
- INT 123 (offset 123 - 2263)
- INT 124 (offset 124 - 2264)
- INT 125 (offset 125 - 2265)
- INT 126 (offset 126 - 2266)
- INT 127 (offset 127 - 2267)
- INT 128 (offset 128 - 2268)
- INT 129 (offset 129 - 2269)
- INT 130 (offset 130 - 2270)
- INT 131 (offset 131 - 2271)
- INT 132 (offset 132 - 2272)
- INT 133 (offset 133 - 2273)
- INT 134 (offset 134 - 2274)
- INT 135 (offset 135 - 2275)
- INT 136 (offset 136 - 2276)
- INT 137 (offset 137 - 2277)
- INT 138 (offset 138 - 2278)
- INT 139 (offset 139 - 2279)
- INT 140 (offset 140 - 2280)
- INT 141 (offset 141 - 2281)
- INT 142 (offset 142 - 2282)
- INT 143 (offset 143 - 2283)
- INT 144 (offset 144 - 2284)
- INT 145 (offset 145 - 2285)
- INT 146 (offset 146 - 2286)
- INT 147 (offset 147 - 2287)
- INT 148 (offset 148 - 2288)
- INT 149 (offset 149 - 2289)
- INT 150 (offset 150 - 2290)
- INT 151 (offset 151 - 2291)
- INT 152 (offset 152 - 2292)
- INT 153 (offset 153 - 2293)
- INT 154 (offset 154 - 2294)
- INT 155 (offset 155 - 2295)
- INT 156 (offset 156 - 2296)
- INT 157 (offset 157 - 2297)
- INT 158 (offset 158 - 2298)
- INT 159 (offset 159 - 2299)
- INT 160 (offset 160 - 2300)
- INT 161 (offset 161 - 2301)
- INT 162 (offset 162 - 2302)
- INT 163 (offset 163 - 2303)
- INT 164 (offset 164 - 2304)
- INT 165 (offset 165 - 2305)
- INT 166 (offset 166 - 2306)
- INT 167 (offset 167 - 2307)
- INT 168 (offset 168 - 2308)
- INT 169 (offset 169 - 2309)
- INT 170 (offset 170 - 2310)
- INT 171 (offset 171 - 2311)
- INT 172 (offset 172 - 2312)
- INT 173 (offset 173 - 2313)
- INT 174 (offset 174 - 2314)
- INT 175 (offset 175 - 2315)
- INT 176 (offset 176 - 2316)
- INT 177 (offset 177 - 2317)
- INT 178 (offset 178 - 2318)
- INT 179 (offset 179 - 2319)
- INT 180 (offset 180 - 2320)
- INT 181 (offset 181 - 2321)
- INT 182 (offset 182 - 2322)
- INT 183 (offset 183 - 2323)
- INT 184 (offset 184 - 2324)
- INT 185 (offset 185 - 2325)
- INT 186 (offset 186 - 2326)
- INT 187 (offset 187 - 2327)
- INT 188 (offset 188 - 2328)
- INT 189 (offset 189 - 2329)
- INT 190 (offset 190 - 2330)
- INT 191 (offset 191 - 2331)
- INT 192 (offset 192 - 2332)
- INT 193 (offset 193 - 2333)
- INT 194 (offset 194 - 2334)
- INT 195 (offset 195 - 2335)
- INT 196 (offset 196 - 2336)
- INT 197 (offset 197 - 2337)
- INT 198 (offset 198 - 2338)
- INT 199 (offset 199 - 2339)
- INT 200 (offset 200 - 2340)
- INT 201 (offset 201 - 2341)
- INT 202 (offset 202 - 2342)
- INT 203 (offset 203 - 2343)
- INT 204 (offset 204 - 2344)
- INT 205 (offset 205 - 2345)
- INT 206 (offset 206 - 2346)
- INT 207 (offset 207 - 2347)
- INT 208 (offset 208 - 2348)
- INT 209 (offset 209 - 2349)
- INT 210 (offset 210 - 2350)
- INT 211 (offset 211 - 2351)
- INT 212 (offset 212 - 2352)
- INT 213 (offset 213 - 2353)
- INT 214 (offset 214 - 2354)
- INT 215 (offset 215 - 2355)
- INT 216 (offset 216 - 2356)
- INT 217 (offset 217 - 2357)
- INT 218 (offset 218 - 2358)
- INT 219 (offset 219 - 2359)
- INT 220 (offset 220 - 2360)
- INT 221 (offset 221 - 2361)
- INT 222 (offset 222 - 2362)
- INT 223 (offset 223 - 2363)
- INT 224 (offset 224 - 2364)
- INT 225 (offset 225 - 2365)
- INT 226 (offset 226 - 2366)
- INT 227 (offset 227 - 2367)
- INT 228 (offset 228 - 2368)
- INT 229 (offset 229 - 2369)
- INT 230 (offset 230 - 2370)
- INT 231 (offset 231 - 2371)
- INT 232 (offset 232 - 2372)
- INT 233 (offset 233 - 2373)
- INT 234 (offset 234 - 2374)
- INT 235 (offset 235 - 2375)
- INT 236 (offset 236 - 2376)
- INT 237 (offset 237 - 2377)
- INT 238 (offset 238 - 2378)
- INT 239 (offset 239 - 2379)
- INT 240 (offset 240 - 2380)
- INT 241 (offset 241 - 2381)
- INT 242 (offset 242 - 2382)
- INT 243 (offset 243 - 2383)
- INT 244 (offset 244 - 2384)
- INT 245 (offset 245 - 2385)
- INT 246 (offset 246 - 2386)
- INT 247 (offset 247 - 2387)
- INT 248 (offset 248 - 2388)
- INT 249 (offset 249 - 2389)
- INT 250 (offset 250 - 2390)
- INT 251 (offset 251 - 2391)
- INT 252 (offset 252 - 2392)
- INT 253 (offset 253 - 2393)
- INT 254 (offset 254 - 2394)
- INT 255 (offset 255 - 2395)
- CCameraDeath
- CColorCorrection
- VECTOR m_vecOrigin (offset 776)
- FLOAT m_MinFalloff (offset 864)
- FLOAT m_MaxFalloff (offset 868)
- FLOAT m_flCurWeight (offset 872)
- STRING m_netlookupFilename (offset 876)
- INT m_bEnabled (offset 861)
- CColorCorrectionVolume
- FLOAT m_Weight (offset 1136)
- STRING m_lookupFilename (offset 1144)
- CDynamicLight
- INT m_Flags (offset 833)
- INT m_LightStyle (offset 834)
- FLOAT m_Radius (offset 836)
- INT m_Exponent (offset 840)
- FLOAT m_InnerAngle (offset 844)
- FLOAT m_OuterAngle (offset 848)
- FLOAT m_SpotRadius (offset 852)
- CDynamicProp
- INT m_bUseHitboxesForRenderBox (offset 1574)
- CEmbers
- INT m_nDensity (offset 832)
- INT m_nLifetime (offset 836)
- INT m_nSpeed (offset 840)
- INT m_bEmit (offset 844)
- CEntityDissolve
- FLOAT m_flStartTime (offset 832)
- FLOAT m_flFadeInStart (offset 836)
- FLOAT m_flFadeInLength (offset 840)
- FLOAT m_flFadeOutModelStart (offset 844)
- FLOAT m_flFadeOutModelLength (offset 848)
- FLOAT m_flFadeOutStart (offset 852)
- FLOAT m_flFadeOutLength (offset 856)
- INT m_nDissolveType (offset 860)
- VECTOR m_vDissolverOrigin (offset 864)
- INT m_nMagnitude (offset 876)
- CEntityFlame
- INT m_hEntAttached (offset 832)
- CEntityParticleTrail
- INT m_iMaterialName (offset 832)
- DATATABLE m_Info (offset 836) [3 properties]:
- FLOAT m_flLifetime (offset 8 - 844)
- FLOAT m_flStartSize (offset 12 - 848)
- FLOAT m_flEndSize (offset 16 - 852)
- INT m_hConstraintEntity (offset 856)
- CEnv_ParticleTesla
- VECTOR m_vMins (offset 908)
- VECTOR m_vMaxs (offset 920)
- STRING m_strDecalName (offset 900)
- STRING m_strParticleTeslaName (offset 904)
- FLOAT m_flFrequency (offset 848)
- INT m_iMinCount (offset 836)
- INT m_iMaxCount (offset 840)
- INT m_iRange (offset 844)
- CEnv_Pinch
- CEnv_SpriteNoInterp
- CEnv_XenPortalEffect
- CEnvBeamTeam
- INT m_iTeamNum (offset 500)
- INT m_iOwnerEntIdx (offset 1000)
- CEnvCrossbowTracerEffect
- VECTOR m_vEnd (offset 844)
- VECTOR m_vStart (offset 832)
- VECTOR m_vWindDir (offset 856)
- FLOAT m_flStartTime (offset 868)
- CEnvDetailController
- FLOAT m_flFadeStartDist (offset 832)
- FLOAT m_flFadeEndDist (offset 836)
- CEnvGargantuaFlame
- CEnvLaserDot
- CEnvParticleBeam
- VECTOR m_vTarget (offset 860)
- INT m_bState (offset 856)
- STRING m_strParticleBeamName (offset 852)
- CEnvParticleScript
- FLOAT m_flSequenceScale (offset 1152)
- CEnvProjectedTexture
- INT m_hTargetEntity (offset 832)
- INT m_bState (offset 836)
- FLOAT m_flLightFOV (offset 840)
- INT m_bEnableShadows (offset 844)
- INT m_bLightOnlyTarget (offset 845)
- INT m_bLightWorld (offset 846)
- INT m_bCameraSpace (offset 847)
- VECTOR m_LinearFloatLightColor (offset 848)
- FLOAT m_flAmbient (offset 860)
- STRING m_SpotlightTextureName (offset 864)
- INT m_nSpotlightTextureFrame (offset 1124)
- FLOAT m_flNearZ (offset 1128)
- FLOAT m_flFarZ (offset 1132)
- INT m_nShadowQuality (offset 1136)
- CEnvQuadraticBeam
- VECTOR m_targetPosition (offset 832)
- VECTOR m_controlPosition (offset 844)
- FLOAT m_scrollRate (offset 856)
- FLOAT m_flWidth (offset 860)
- CEnvScreenEffect
- FLOAT m_flDuration (offset 832)
- INT m_nType (offset 836)
- CEnvScreenOverlay
- STRING m_iszOverlayNames (offset 832)
- ARRAY m_iszOverlayNames (offset 0)
- FLOAT m_flOverlayTimes (offset 872)
- ARRAY m_flOverlayTimes (offset 0)
- FLOAT m_flStartTime (offset 912)
- INT m_iDesiredOverlay (offset 916)
- INT m_bIsActive (offset 920)
- CEnvStarfield
- INT m_bOn (offset 832)
- FLOAT m_flDensity (offset 836)
- CEnvTonemapController
- INT m_bUseCustomAutoExposureMin (offset 848)
- INT m_bUseCustomAutoExposureMax (offset 849)
- INT m_bUseCustomBloomScale (offset 850)
- FLOAT m_flCustomAutoExposureMin (offset 852)
- FLOAT m_flCustomAutoExposureMax (offset 856)
- FLOAT m_flCustomBloomScale (offset 860)
- FLOAT m_flCustomBloomScaleMinimum (offset 864)
- CEnvWind
- DATATABLE m_EnvWindShared (offset 832) [12 properties]:
- INT m_iMinWind (offset 12 - 844)
- INT m_iMaxWind (offset 16 - 848)
- INT m_iMinGust (offset 20 - 852)
- INT m_iMaxGust (offset 24 - 856)
- FLOAT m_flMinGustDelay (offset 28 - 860)
- FLOAT m_flMaxGustDelay (offset 32 - 864)
- INT m_iGustDirChange (offset 40 - 872)
- INT m_iWindSeed (offset 8 - 840)
- INT m_iInitialWindDir (offset 56 - 888)
- FLOAT m_flInitialWindSpeed (offset 60 - 892)
- FLOAT m_flStartTime (offset 4 - 836)
- FLOAT m_flGustDuration (offset 36 - 868)
- CFireSmoke
- FLOAT m_flStartScale (offset 832)
- FLOAT m_flScale (offset 836)
- FLOAT m_flScaleTime (offset 840)
- INT m_nFlags (offset 844)
- INT m_nFlameModelIndex (offset 848)
- INT m_nFlameFromAboveModelIndex (offset 852)
- CFireTrail
- INT m_nAttachment (offset 832)
- FLOAT m_flLifetime (offset 836)
- CFish
- VECTOR m_poolOrigin (offset 1204)
- FLOAT m_angle (offset 1172)
- FLOAT m_x (offset 1160)
- FLOAT m_y (offset 1164)
- FLOAT m_z (offset 1168)
- INT m_nModelIndex (offset 114)
- INT m_lifeState (offset 232)
- FLOAT m_waterLevel (offset 1216)
- CFogController
- INT m_fog.enable (offset 896)
- INT m_fog.blend (offset 897)
- VECTOR m_fog.dirPrimary (offset 836)
- INT m_fog.colorPrimary (offset 848)
- INT m_fog.colorSecondary (offset 852)
- FLOAT m_fog.start (offset 864)
- FLOAT m_fog.end (offset 868)
- FLOAT m_fog.maxdensity (offset 876)
- FLOAT m_fog.farz (offset 872)
- INT m_fog.colorPrimaryLerpTo (offset 856)
- INT m_fog.colorSecondaryLerpTo (offset 860)
- FLOAT m_fog.startLerpTo (offset 880)
- FLOAT m_fog.endLerpTo (offset 884)
- FLOAT m_fog.lerptime (offset 888)
- FLOAT m_fog.duration (offset 892)
- CFunc_Dust
- INT m_Color (offset 832)
- INT m_SpawnRate (offset 836)
- INT m_SpeedMax (offset 848)
- FLOAT m_flSizeMin (offset 840)
- FLOAT m_flSizeMax (offset 844)
- INT m_DistMax (offset 860)
- INT m_LifetimeMin (offset 852)
- INT m_LifetimeMax (offset 856)
- INT m_DustFlags (offset 868)
- INT m_nModelIndex (offset 114)
- FLOAT m_FallSpeed (offset 864)
- DATATABLE m_Collision (offset 332) [12 properties]:
- VECTOR m_vecMinsPreScaled (offset 8 - 340)
- VECTOR m_vecMaxsPreScaled (offset 20 - 352)
- VECTOR m_vecMins (offset 32 - 364)
- VECTOR m_vecMaxs (offset 44 - 376)
- INT m_nSolidType (offset 65 - 397)
- INT m_usSolidFlags (offset 60 - 392)
- INT m_nSurroundType (offset 64 - 396)
- INT m_triggerBloat (offset 66 - 398)
- VECTOR m_vecSpecifiedSurroundingMinsPreScaled (offset 68 - 400)
- VECTOR m_vecSpecifiedSurroundingMaxsPreScaled (offset 80 - 412)
- VECTOR m_vecSpecifiedSurroundingMins (offset 92 - 424)
- VECTOR m_vecSpecifiedSurroundingMaxs (offset 104 - 436)
- CFunc_LOD
- FLOAT m_fDisappearDist (offset 832)
- CFuncAreaPortalWindow
- FLOAT m_flFadeDist (offset 848)
- FLOAT m_flFadeStartDist (offset 844)
- FLOAT m_flTranslucencyLimit (offset 852)
- INT m_iBackgroundModelIndex (offset 860)
- CFuncBrush
- CFuncLadder
- VECTOR m_vecPlayerMountPositionTop (offset 864)
- VECTOR m_vecPlayerMountPositionBottom (offset 876)
- VECTOR m_vecLadderDir (offset 832)
- INT m_bFakeLadder (offset 889)
- CFuncMonitor
- INT m_hCameraTarget (offset 848)
- CFuncMoveLinear
- VECTOR m_vecVelocity (offset 652)
- INT m_fFlags (offset 264)
- CFuncOccluder
- INT m_bActive (offset 832)
- INT m_nOccluderIndex (offset 836)
- CFuncReflectiveGlass
- CFuncRotating
- INT m_angRotation (offset 0)
- INT m_vecOrigin (offset 0)
- INT m_flSimulationTime (offset 0)
- VECTOR m_vecOrigin (offset 776)
- FLOAT m_angRotation[0] (offset 788)
- FLOAT m_angRotation[1] (offset 792)
- FLOAT m_angRotation[2] (offset 796)
- INT m_flSimulationTime (offset 128)
- CFuncSimpleLadder
- VECTOR m_climbableNormal (offset 832)
- CFuncSmokeVolume
- INT m_Color1 (offset 832)
- INT m_Color2 (offset 836)
- STRING m_MaterialName (offset 840)
- FLOAT m_ParticleDrawWidth (offset 1100)
- FLOAT m_ParticleSpacingDistance (offset 1104)
- FLOAT m_DensityRampSpeed (offset 1108)
- FLOAT m_RotationSpeed (offset 1112)
- FLOAT m_MovementSpeed (offset 1116)
- FLOAT m_Density (offset 1120)
- INT m_spawnflags (offset 256)
- CFuncTrackTrain
- CGameRulesProxy
- CGodRaysController
- FLOAT m_fWeight (offset 832)
- FLOAT m_fDecay (offset 836)
- FLOAT m_fDensity (offset 840)
- FLOAT m_fExposure (offset 844)
- INT m_bEnabled (offset 848)
- FLOAT m_fWeightUW (offset 852)
- FLOAT m_fDecayUW (offset 856)
- FLOAT m_fDensityUW (offset 860)
- FLOAT m_fExposureUW (offset 864)
- INT m_bEnabledUW (offset 868)
- CGrenade_Hornet
- INT m_angRotation (offset 0)
- INT m_angAbsRotation (offset 0)
- INT m_flAnimTime (offset 0)
- INT m_bRedHornet (offset 1285)
- CHandleTest
- INT m_Handle (offset 832)
- INT m_bSendHandle (offset 836)
- CInfoLadderDismount
- CInfoLightingRelative
- INT m_hLightingLandmark (offset 832)
- CInfoObserverMenu
- CInfoOverlayAccessor
- INT m_iTextureFrameIndex (offset 664)
- INT m_iOverlayID (offset 832)
- CItem_Battery
- CItem_HealthCharger
- CItem_SuitCharger
- CLightGlow
- INT m_clrRender (offset 116)
- INT m_nHorizontalSize (offset 832)
- INT m_nVerticalSize (offset 836)
- INT m_nMinDist (offset 840)
- INT m_nMaxDist (offset 844)
- INT m_nOuterMaxDist (offset 848)
- INT m_spawnflags (offset 256)
- VECTOR m_vecOrigin (offset 776)
- VECTOR m_angRotation (offset 788)
- INT moveparent (offset 320)
- FLOAT m_flGlowProxySize (offset 852)
- FLOAT HDRColorScale (offset 856)
- CLoadingScreenGenerator
- VECTOR m_vPos (offset 832)
- VECTOR m_vAng (offset 844)
- INT m_nID (offset 856)
- INT m_bSwitch (offset 860)
- CMaterialCountdown
- FLOAT m_flEndTime (offset 908)
- FLOAT m_fLength (offset 912)
- INT m_bActive (offset 904)
- INT m_bStarted (offset 905)
- CMaterialModifyControl
- STRING m_szMaterialName (offset 832)
- STRING m_szMaterialVar (offset 1087)
- STRING m_szMaterialVarValue (offset 1342)
- INT m_iFrameStart (offset 1600)
- INT m_iFrameEnd (offset 1604)
- INT m_bWrap (offset 1608)
- FLOAT m_flFramerate (offset 1612)
- INT m_bNewAnimCommandsSemaphore (offset 1616)
- FLOAT m_flFloatLerpStartValue (offset 1620)
- FLOAT m_flFloatLerpEndValue (offset 1624)
- FLOAT m_flFloatLerpTransitionTime (offset 1628)
- INT m_nModifyMode (offset 1632)
- CMortarShell
- FLOAT m_flLifespan (offset 904)
- FLOAT m_flRadius (offset 908)
- VECTOR m_vecSurfaceNormal (offset 912)
- CNetworkedPointEntity
- CNPC_AlienSlave
- CNPC_Barnacle
- FLOAT m_flAltitude (offset 3640)
- VECTOR m_vecRoot (offset 3644)
- VECTOR m_vecTip (offset 3656)
- VECTOR m_vecTipDrawOffset (offset 3668)
- CNPC_Human_Assassin
- CNPC_Sentry_Ground
- COAR_Awesome_Train
- CParticleFire
- VECTOR m_vOrigin (offset 832)
- VECTOR m_vDirection (offset 844)
- CParticlePerformanceMonitor
- INT m_bDisplayPerf (offset 832)
- INT m_bMeasurePerf (offset 833)
- CParticleSystem
- VECTOR m_vecOrigin (offset 776)
- INT m_hOwnerEntity (offset 472)
- INT moveparent (offset 320)
- INT m_iParentAttachment (offset 317)
- VECTOR m_angRotation (offset 788)
- INT m_iEffectIndex (offset 844)
- INT m_bActive (offset 840)
- FLOAT m_flStartTime (offset 848)
- DATATABLE m_hControlPointEnts (offset 1104) [63 properties]:
- INT 000 (offset 0 - 1104)
- INT 001 (offset 4 - 1108)
- INT 002 (offset 8 - 1112)
- INT 003 (offset 12 - 1116)
- INT 004 (offset 16 - 1120)
- INT 005 (offset 20 - 1124)
- INT 006 (offset 24 - 1128)
- INT 007 (offset 28 - 1132)
- INT 008 (offset 32 - 1136)
- INT 009 (offset 36 - 1140)
- INT 010 (offset 40 - 1144)
- INT 011 (offset 44 - 1148)
- INT 012 (offset 48 - 1152)
- INT 013 (offset 52 - 1156)
- INT 014 (offset 56 - 1160)
- INT 015 (offset 60 - 1164)
- INT 016 (offset 64 - 1168)
- INT 017 (offset 68 - 1172)
- INT 018 (offset 72 - 1176)
- INT 019 (offset 76 - 1180)
- INT 020 (offset 80 - 1184)
- INT 021 (offset 84 - 1188)
- INT 022 (offset 88 - 1192)
- INT 023 (offset 92 - 1196)
- INT 024 (offset 96 - 1200)
- INT 025 (offset 100 - 1204)
- INT 026 (offset 104 - 1208)
- INT 027 (offset 108 - 1212)
- INT 028 (offset 112 - 1216)
- INT 029 (offset 116 - 1220)
- INT 030 (offset 120 - 1224)
- INT 031 (offset 124 - 1228)
- INT 032 (offset 128 - 1232)
- INT 033 (offset 132 - 1236)
- INT 034 (offset 136 - 1240)
- INT 035 (offset 140 - 1244)
- INT 036 (offset 144 - 1248)
- INT 037 (offset 148 - 1252)
- INT 038 (offset 152 - 1256)
- INT 039 (offset 156 - 1260)
- INT 040 (offset 160 - 1264)
- INT 041 (offset 164 - 1268)
- INT 042 (offset 168 - 1272)
- INT 043 (offset 172 - 1276)
- INT 044 (offset 176 - 1280)
- INT 045 (offset 180 - 1284)
- INT 046 (offset 184 - 1288)
- INT 047 (offset 188 - 1292)
- INT 048 (offset 192 - 1296)
- INT 049 (offset 196 - 1300)
- INT 050 (offset 200 - 1304)
- INT 051 (offset 204 - 1308)
- INT 052 (offset 208 - 1312)
- INT 053 (offset 212 - 1316)
- INT 054 (offset 216 - 1320)
- INT 055 (offset 220 - 1324)
- INT 056 (offset 224 - 1328)
- INT 057 (offset 228 - 1332)
- INT 058 (offset 232 - 1336)
- INT 059 (offset 236 - 1340)
- INT 060 (offset 240 - 1344)
- INT 061 (offset 244 - 1348)
- INT 062 (offset 248 - 1352)
- DATATABLE m_iControlPointParents (offset 1356) [63 properties]:
- INT 000 (offset 0 - 1356)
- INT 001 (offset 1 - 1357)
- INT 002 (offset 2 - 1358)
- INT 003 (offset 3 - 1359)
- INT 004 (offset 4 - 1360)
- INT 005 (offset 5 - 1361)
- INT 006 (offset 6 - 1362)
- INT 007 (offset 7 - 1363)
- INT 008 (offset 8 - 1364)
- INT 009 (offset 9 - 1365)
- INT 010 (offset 10 - 1366)
- INT 011 (offset 11 - 1367)
- INT 012 (offset 12 - 1368)
- INT 013 (offset 13 - 1369)
- INT 014 (offset 14 - 1370)
- INT 015 (offset 15 - 1371)
- INT 016 (offset 16 - 1372)
- INT 017 (offset 17 - 1373)
- INT 018 (offset 18 - 1374)
- INT 019 (offset 19 - 1375)
- INT 020 (offset 20 - 1376)
- INT 021 (offset 21 - 1377)
- INT 022 (offset 22 - 1378)
- INT 023 (offset 23 - 1379)
- INT 024 (offset 24 - 1380)
- INT 025 (offset 25 - 1381)
- INT 026 (offset 26 - 1382)
- INT 027 (offset 27 - 1383)
- INT 028 (offset 28 - 1384)
- INT 029 (offset 29 - 1385)
- INT 030 (offset 30 - 1386)
- INT 031 (offset 31 - 1387)
- INT 032 (offset 32 - 1388)
- INT 033 (offset 33 - 1389)
- INT 034 (offset 34 - 1390)
- INT 035 (offset 35 - 1391)
- INT 036 (offset 36 - 1392)
- INT 037 (offset 37 - 1393)
- INT 038 (offset 38 - 1394)
- INT 039 (offset 39 - 1395)
- INT 040 (offset 40 - 1396)
- INT 041 (offset 41 - 1397)
- INT 042 (offset 42 - 1398)
- INT 043 (offset 43 - 1399)
- INT 044 (offset 44 - 1400)
- INT 045 (offset 45 - 1401)
- INT 046 (offset 46 - 1402)
- INT 047 (offset 47 - 1403)
- INT 048 (offset 48 - 1404)
- INT 049 (offset 49 - 1405)
- INT 050 (offset 50 - 1406)
- INT 051 (offset 51 - 1407)
- INT 052 (offset 52 - 1408)
- INT 053 (offset 53 - 1409)
- INT 054 (offset 54 - 1410)
- INT 055 (offset 55 - 1411)
- INT 056 (offset 56 - 1412)
- INT 057 (offset 57 - 1413)
- INT 058 (offset 58 - 1414)
- INT 059 (offset 59 - 1415)
- INT 060 (offset 60 - 1416)
- INT 061 (offset 61 - 1417)
- INT 062 (offset 62 - 1418)
- INT m_bWeatherEffect (offset 1419)
- CPhysBox
- CPhysBoxMultiplayer
- INT m_iPhysicsMode (offset 1244)
- FLOAT m_fMass (offset 1248)
- CPhysicsProp
- INT m_bAwake (offset 1726)
- CPhysicsPropMultiplayer
- INT m_iPhysicsMode (offset 1732)
- FLOAT m_fMass (offset 1736)
- VECTOR m_collisionMins (offset 1744)
- VECTOR m_collisionMaxs (offset 1756)
- CPhysMagnet
- CPlasma
- FLOAT m_flScale (offset 836)
- FLOAT m_flScaleTime (offset 840)
- INT m_nFlags (offset 844)
- INT m_nPlasmaModelIndex (offset 848)
- INT m_nPlasmaModelIndex2 (offset 852)
- INT m_nGlowModelIndex (offset 856)
- CPlayerResource
- DATATABLE m_iPing (offset 832) [34 properties]:
- INT 000 (offset 0 - 832)
- INT 001 (offset 4 - 836)
- INT 002 (offset 8 - 840)
- INT 003 (offset 12 - 844)
- INT 004 (offset 16 - 848)
- INT 005 (offset 20 - 852)
- INT 006 (offset 24 - 856)
- INT 007 (offset 28 - 860)
- INT 008 (offset 32 - 864)
- INT 009 (offset 36 - 868)
- INT 010 (offset 40 - 872)
- INT 011 (offset 44 - 876)
- INT 012 (offset 48 - 880)
- INT 013 (offset 52 - 884)
- INT 014 (offset 56 - 888)
- INT 015 (offset 60 - 892)
- INT 016 (offset 64 - 896)
- INT 017 (offset 68 - 900)
- INT 018 (offset 72 - 904)
- INT 019 (offset 76 - 908)
- INT 020 (offset 80 - 912)
- INT 021 (offset 84 - 916)
- INT 022 (offset 88 - 920)
- INT 023 (offset 92 - 924)
- INT 024 (offset 96 - 928)
- INT 025 (offset 100 - 932)
- INT 026 (offset 104 - 936)
- INT 027 (offset 108 - 940)
- INT 028 (offset 112 - 944)
- INT 029 (offset 116 - 948)
- INT 030 (offset 120 - 952)
- INT 031 (offset 124 - 956)
- INT 032 (offset 128 - 960)
- INT 033 (offset 132 - 964)
- DATATABLE m_iScore (offset 968) [34 properties]:
- INT 000 (offset 0 - 968)
- INT 001 (offset 4 - 972)
- INT 002 (offset 8 - 976)
- INT 003 (offset 12 - 980)
- INT 004 (offset 16 - 984)
- INT 005 (offset 20 - 988)
- INT 006 (offset 24 - 992)
- INT 007 (offset 28 - 996)
- INT 008 (offset 32 - 1000)
- INT 009 (offset 36 - 1004)
- INT 010 (offset 40 - 1008)
- INT 011 (offset 44 - 1012)
- INT 012 (offset 48 - 1016)
- INT 013 (offset 52 - 1020)
- INT 014 (offset 56 - 1024)
- INT 015 (offset 60 - 1028)
- INT 016 (offset 64 - 1032)
- INT 017 (offset 68 - 1036)
- INT 018 (offset 72 - 1040)
- INT 019 (offset 76 - 1044)
- INT 020 (offset 80 - 1048)
- INT 021 (offset 84 - 1052)
- INT 022 (offset 88 - 1056)
- INT 023 (offset 92 - 1060)
- INT 024 (offset 96 - 1064)
- INT 025 (offset 100 - 1068)
- INT 026 (offset 104 - 1072)
- INT 027 (offset 108 - 1076)
- INT 028 (offset 112 - 1080)
- INT 029 (offset 116 - 1084)
- INT 030 (offset 120 - 1088)
- INT 031 (offset 124 - 1092)
- INT 032 (offset 128 - 1096)
- INT 033 (offset 132 - 1100)
- DATATABLE m_iDeaths (offset 1104) [34 properties]:
- INT 000 (offset 0 - 1104)
- INT 001 (offset 4 - 1108)
- INT 002 (offset 8 - 1112)
- INT 003 (offset 12 - 1116)
- INT 004 (offset 16 - 1120)
- INT 005 (offset 20 - 1124)
- INT 006 (offset 24 - 1128)
- INT 007 (offset 28 - 1132)
- INT 008 (offset 32 - 1136)
- INT 009 (offset 36 - 1140)
- INT 010 (offset 40 - 1144)
- INT 011 (offset 44 - 1148)
- INT 012 (offset 48 - 1152)
- INT 013 (offset 52 - 1156)
- INT 014 (offset 56 - 1160)
- INT 015 (offset 60 - 1164)
- INT 016 (offset 64 - 1168)
- INT 017 (offset 68 - 1172)
- INT 018 (offset 72 - 1176)
- INT 019 (offset 76 - 1180)
- INT 020 (offset 80 - 1184)
- INT 021 (offset 84 - 1188)
- INT 022 (offset 88 - 1192)
- INT 023 (offset 92 - 1196)
- INT 024 (offset 96 - 1200)
- INT 025 (offset 100 - 1204)
- INT 026 (offset 104 - 1208)
- INT 027 (offset 108 - 1212)
- INT 028 (offset 112 - 1216)
- INT 029 (offset 116 - 1220)
- INT 030 (offset 120 - 1224)
- INT 031 (offset 124 - 1228)
- INT 032 (offset 128 - 1232)
- INT 033 (offset 132 - 1236)
- DATATABLE m_bConnected (offset 1240) [34 properties]:
- INT 000 (offset 0 - 1240)
- INT 001 (offset 4 - 1244)
- INT 002 (offset 8 - 1248)
- INT 003 (offset 12 - 1252)
- INT 004 (offset 16 - 1256)
- INT 005 (offset 20 - 1260)
- INT 006 (offset 24 - 1264)
- INT 007 (offset 28 - 1268)
- INT 008 (offset 32 - 1272)
- INT 009 (offset 36 - 1276)
- INT 010 (offset 40 - 1280)
- INT 011 (offset 44 - 1284)
- INT 012 (offset 48 - 1288)
- INT 013 (offset 52 - 1292)
- INT 014 (offset 56 - 1296)
- INT 015 (offset 60 - 1300)
- INT 016 (offset 64 - 1304)
- INT 017 (offset 68 - 1308)
- INT 018 (offset 72 - 1312)
- INT 019 (offset 76 - 1316)
- INT 020 (offset 80 - 1320)
- INT 021 (offset 84 - 1324)
- INT 022 (offset 88 - 1328)
- INT 023 (offset 92 - 1332)
- INT 024 (offset 96 - 1336)
- INT 025 (offset 100 - 1340)
- INT 026 (offset 104 - 1344)
- INT 027 (offset 108 - 1348)
- INT 028 (offset 112 - 1352)
- INT 029 (offset 116 - 1356)
- INT 030 (offset 120 - 1360)
- INT 031 (offset 124 - 1364)
- INT 032 (offset 128 - 1368)
- INT 033 (offset 132 - 1372)
- DATATABLE m_iTeam (offset 1376) [34 properties]:
- INT 000 (offset 0 - 1376)
- INT 001 (offset 4 - 1380)
- INT 002 (offset 8 - 1384)
- INT 003 (offset 12 - 1388)
- INT 004 (offset 16 - 1392)
- INT 005 (offset 20 - 1396)
- INT 006 (offset 24 - 1400)
- INT 007 (offset 28 - 1404)
- INT 008 (offset 32 - 1408)
- INT 009 (offset 36 - 1412)
- INT 010 (offset 40 - 1416)
- INT 011 (offset 44 - 1420)
- INT 012 (offset 48 - 1424)
- INT 013 (offset 52 - 1428)
- INT 014 (offset 56 - 1432)
- INT 015 (offset 60 - 1436)
- INT 016 (offset 64 - 1440)
- INT 017 (offset 68 - 1444)
- INT 018 (offset 72 - 1448)
- INT 019 (offset 76 - 1452)
- INT 020 (offset 80 - 1456)
- INT 021 (offset 84 - 1460)
- INT 022 (offset 88 - 1464)
- INT 023 (offset 92 - 1468)
- INT 024 (offset 96 - 1472)
- INT 025 (offset 100 - 1476)
- INT 026 (offset 104 - 1480)
- INT 027 (offset 108 - 1484)
- INT 028 (offset 112 - 1488)
- INT 029 (offset 116 - 1492)
- INT 030 (offset 120 - 1496)
- INT 031 (offset 124 - 1500)
- INT 032 (offset 128 - 1504)
- INT 033 (offset 132 - 1508)
- DATATABLE m_bAlive (offset 1512) [34 properties]:
- INT 000 (offset 0 - 1512)
- INT 001 (offset 4 - 1516)
- INT 002 (offset 8 - 1520)
- INT 003 (offset 12 - 1524)
- INT 004 (offset 16 - 1528)
- INT 005 (offset 20 - 1532)
- INT 006 (offset 24 - 1536)
- INT 007 (offset 28 - 1540)
- INT 008 (offset 32 - 1544)
- INT 009 (offset 36 - 1548)
- INT 010 (offset 40 - 1552)
- INT 011 (offset 44 - 1556)
- INT 012 (offset 48 - 1560)
- INT 013 (offset 52 - 1564)
- INT 014 (offset 56 - 1568)
- INT 015 (offset 60 - 1572)
- INT 016 (offset 64 - 1576)
- INT 017 (offset 68 - 1580)
- INT 018 (offset 72 - 1584)
- INT 019 (offset 76 - 1588)
- INT 020 (offset 80 - 1592)
- INT 021 (offset 84 - 1596)
- INT 022 (offset 88 - 1600)
- INT 023 (offset 92 - 1604)
- INT 024 (offset 96 - 1608)
- INT 025 (offset 100 - 1612)
- INT 026 (offset 104 - 1616)
- INT 027 (offset 108 - 1620)
- INT 028 (offset 112 - 1624)
- INT 029 (offset 116 - 1628)
- INT 030 (offset 120 - 1632)
- INT 031 (offset 124 - 1636)
- INT 032 (offset 128 - 1640)
- INT 033 (offset 132 - 1644)
- DATATABLE m_iHealth (offset 1648) [34 properties]:
- INT 000 (offset 0 - 1648)
- INT 001 (offset 4 - 1652)
- INT 002 (offset 8 - 1656)
- INT 003 (offset 12 - 1660)
- INT 004 (offset 16 - 1664)
- INT 005 (offset 20 - 1668)
- INT 006 (offset 24 - 1672)
- INT 007 (offset 28 - 1676)
- INT 008 (offset 32 - 1680)
- INT 009 (offset 36 - 1684)
- INT 010 (offset 40 - 1688)
- INT 011 (offset 44 - 1692)
- INT 012 (offset 48 - 1696)
- INT 013 (offset 52 - 1700)
- INT 014 (offset 56 - 1704)
- INT 015 (offset 60 - 1708)
- INT 016 (offset 64 - 1712)
- INT 017 (offset 68 - 1716)
- INT 018 (offset 72 - 1720)
- INT 019 (offset 76 - 1724)
- INT 020 (offset 80 - 1728)
- INT 021 (offset 84 - 1732)
- INT 022 (offset 88 - 1736)
- INT 023 (offset 92 - 1740)
- INT 024 (offset 96 - 1744)
- INT 025 (offset 100 - 1748)
- INT 026 (offset 104 - 1752)
- INT 027 (offset 108 - 1756)
- INT 028 (offset 112 - 1760)
- INT 029 (offset 116 - 1764)
- INT 030 (offset 120 - 1768)
- INT 031 (offset 124 - 1772)
- INT 032 (offset 128 - 1776)
- INT 033 (offset 132 - 1780)
- DATATABLE m_iFrags (offset 1784) [34 properties]:
- INT 000 (offset 0 - 1784)
- INT 001 (offset 4 - 1788)
- INT 002 (offset 8 - 1792)
- INT 003 (offset 12 - 1796)
- INT 004 (offset 16 - 1800)
- INT 005 (offset 20 - 1804)
- INT 006 (offset 24 - 1808)
- INT 007 (offset 28 - 1812)
- INT 008 (offset 32 - 1816)
- INT 009 (offset 36 - 1820)
- INT 010 (offset 40 - 1824)
- INT 011 (offset 44 - 1828)
- INT 012 (offset 48 - 1832)
- INT 013 (offset 52 - 1836)
- INT 014 (offset 56 - 1840)
- INT 015 (offset 60 - 1844)
- INT 016 (offset 64 - 1848)
- INT 017 (offset 68 - 1852)
- INT 018 (offset 72 - 1856)
- INT 019 (offset 76 - 1860)
- INT 020 (offset 80 - 1864)
- INT 021 (offset 84 - 1868)
- INT 022 (offset 88 - 1872)
- INT 023 (offset 92 - 1876)
- INT 024 (offset 96 - 1880)
- INT 025 (offset 100 - 1884)
- INT 026 (offset 104 - 1888)
- INT 027 (offset 108 - 1892)
- INT 028 (offset 112 - 1896)
- INT 029 (offset 116 - 1900)
- INT 030 (offset 120 - 1904)
- INT 031 (offset 124 - 1908)
- INT 032 (offset 128 - 1912)
- INT 033 (offset 132 - 1916)
- CPointCamera
- FLOAT m_FOV (offset 840)
- FLOAT m_Resolution (offset 844)
- INT m_bFogEnable (offset 848)
- INT m_FogColor (offset 849)
- FLOAT m_flFogStart (offset 856)
- FLOAT m_flFogEnd (offset 860)
- FLOAT m_flFogMaxDensity (offset 864)
- INT m_bActive (offset 868)
- INT m_bUseScreenAspectRatio (offset 869)
- CPointCommentaryNode
- INT m_bActive (offset 1300)
- STRING m_iszCommentaryFile (offset 1160)
- STRING m_iszCommentaryFileNoHDR (offset 1164)
- FLOAT m_flStartTime (offset 1304)
- STRING m_iszSpeakers (offset 1308)
- INT m_iNodeNumber (offset 1312)
- INT m_iNodeNumberMax (offset 1316)
- INT m_hViewPosition (offset 1184)
- CPoseController
- DATATABLE m_hProps (offset 832) [4 properties]:
- INT 000 (offset 0 - 832)
- INT 001 (offset 4 - 836)
- INT 002 (offset 8 - 840)
- INT 003 (offset 12 - 844)
- DATATABLE m_chPoseIndex (offset 848) [4 properties]:
- INT 000 (offset 0 - 848)
- INT 001 (offset 1 - 849)
- INT 002 (offset 2 - 850)
- INT 003 (offset 3 - 851)
- INT m_bPoseValueParity (offset 853)
- FLOAT m_fPoseValue (offset 864)
- FLOAT m_fInterpolationTime (offset 868)
- INT m_bInterpolationWrap (offset 872)
- FLOAT m_fCycleFrequency (offset 876)
- INT m_nFModType (offset 880)
- FLOAT m_fFModTimeOffset (offset 884)
- FLOAT m_fFModRate (offset 888)
- FLOAT m_fFModAmplitude (offset 892)
- CPrecipitation
- INT m_nPrecipType (offset 832)
- CProp_Flare
- INT m_bUnderwater (offset 1733)
- INT m_bActive (offset 1734)
- CPropScalable
- FLOAT m_flScaleX (offset 1600)
- FLOAT m_flScaleY (offset 1604)
- FLOAT m_flScaleZ (offset 1608)
- FLOAT m_flLerpTimeX (offset 1612)
- FLOAT m_flLerpTimeY (offset 1616)
- FLOAT m_flLerpTimeZ (offset 1620)
- FLOAT m_flGoalTimeX (offset 1624)
- FLOAT m_flGoalTimeY (offset 1628)
- FLOAT m_flGoalTimeZ (offset 1632)
- CPropVehicleDriveable
- INT m_hPlayer (offset 1652)
- INT m_nSpeed (offset 1656)
- INT m_nRPM (offset 1660)
- FLOAT m_flThrottle (offset 1664)
- INT m_nBoostTimeLeft (offset 1668)
- INT m_nHasBoost (offset 1672)
- INT m_nScannerDisabledWeapons (offset 1702)
- INT m_nScannerDisabledVehicle (offset 1703)
- INT m_bEnterAnimOn (offset 1720)
- INT m_bExitAnimOn (offset 1721)
- INT m_bUnableToFire (offset 1700)
- VECTOR m_vecEyeExitEndpoint (offset 1676)
- INT m_bHasGun (offset 1701)
- VECTOR m_vecGunCrosshair (offset 1688)
- CPropXenPushPad
- INT m_hTarget (offset 1152)
- FLOAT m_flNextJump (offset 1160)
- FLOAT m_flHeight (offset 1156)
- CRagdollManager
- INT m_iCurrentMaxRagdollCount (offset 832)
- CRagdollProp
- VECTOR m_ragAngles (offset 2156)
- ARRAY m_ragAngles (offset 0)
- VECTOR m_ragPos (offset 1868)
- ARRAY m_ragPos (offset 0)
- INT m_hUnragdoll (offset 2448)
- FLOAT m_flBlendWeight (offset 2492)
- INT m_nOverlaySequence (offset 2496)
- CRagdollPropAttached
- INT m_boneIndexAttached (offset 3080)
- INT m_ragdollAttachedObjectIndex (offset 3084)
- VECTOR m_attachmentPointBoneSpace (offset 3088)
- VECTOR m_attachmentPointRagdollSpace (offset 3100)
- CRopeKeyframe
- INT m_hStartPoint (offset 896)
- INT m_hEndPoint (offset 900)
- INT m_iStartAttachment (offset 904)
- INT m_iEndAttachment (offset 906)
- INT m_Slack (offset 844)
- INT m_RopeLength (offset 876)
- INT m_fLockedPoints (offset 880)
- INT m_RopeFlags (offset 836)
- INT m_nSegments (offset 856)
- INT m_bConstrainBetweenEndpoints (offset 860)
- INT m_iRopeMaterialModelIndex (offset 868)
- INT m_Subdiv (offset 872)
- FLOAT m_TextureScale (offset 852)
- FLOAT m_Width (offset 848)
- FLOAT m_flScrollSpeed (offset 888)
- VECTOR m_vecOrigin (offset 776)
- INT moveparent (offset 320)
- INT m_iParentAttachment (offset 317)
- CRotorWashEmitter
- FLOAT m_flAltitude (offset 836)
- CSceneEntity
- INT m_nSceneStringIndex (offset 1012)
- INT m_bIsPlayingBack (offset 916)
- INT m_bPaused (offset 917)
- INT m_bMultiplayer (offset 918)
- FLOAT m_flForceClientTime (offset 920)
- DATATABLE m_hActorList (offset 0) [17 properties]:
- DATATABLE lengthproxy (offset 0) [1 properties]:
- INT lengthprop16 (offset 0)
- INT 000 (offset 0)
- INT 001 (offset 0)
- INT 002 (offset 0)
- INT 003 (offset 0)
- INT 004 (offset 0)
- INT 005 (offset 0)
- INT 006 (offset 0)
- INT 007 (offset 0)
- INT 008 (offset 0)
- INT 009 (offset 0)
- INT 010 (offset 0)
- INT 011 (offset 0)
- INT 012 (offset 0)
- INT 013 (offset 0)
- INT 014 (offset 0)
- INT 015 (offset 0)
- CScriptIntro
- VECTOR m_vecCameraView (offset 856)
- VECTOR m_vecCameraViewAngles (offset 868)
- INT m_iBlendMode (offset 880)
- INT m_iNextBlendMode (offset 884)
- FLOAT m_flNextBlendTime (offset 888)
- FLOAT m_flBlendStartTime (offset 892)
- INT m_bActive (offset 900)
- INT m_iFOV (offset 916)
- INT m_iNextFOV (offset 904)
- INT m_iStartFOV (offset 896)
- FLOAT m_flNextFOVBlendTime (offset 908)
- FLOAT m_flFOVBlendStartTime (offset 912)
- INT m_bAlternateFOV (offset 920)
- FLOAT m_flFadeAlpha (offset 936)
- FLOAT m_flFadeColor (offset 924)
- ARRAY m_flFadeColor (offset 0)
- FLOAT m_flFadeDuration (offset 940)
- INT m_hCameraEntity (offset 944)
- CShadowControl
- VECTOR m_shadowDirection (offset 832)
- INT m_shadowColor (offset 844)
- FLOAT m_flShadowMaxDist (offset 848)
- INT m_bDisableShadows (offset 852)
- CSlideshowDisplay
- INT m_bEnabled (offset 832)
- STRING m_szDisplayText (offset 833)
- STRING m_szSlideshowDirectory (offset 961)
- DATATABLE m_chCurrentSlideLists (offset 1116) [16 properties]:
- INT 000 (offset 0 - 1116)
- INT 001 (offset 1 - 1117)
- INT 002 (offset 2 - 1118)
- INT 003 (offset 3 - 1119)
- INT 004 (offset 4 - 1120)
- INT 005 (offset 5 - 1121)
- INT 006 (offset 6 - 1122)
- INT 007 (offset 7 - 1123)
- INT 008 (offset 8 - 1124)
- INT 009 (offset 9 - 1125)
- INT 010 (offset 10 - 1126)
- INT 011 (offset 11 - 1127)
- INT 012 (offset 12 - 1128)
- INT 013 (offset 13 - 1129)
- INT 014 (offset 14 - 1130)
- INT 015 (offset 15 - 1131)
- FLOAT m_fMinSlideTime (offset 1132)
- FLOAT m_fMaxSlideTime (offset 1136)
- INT m_iCycleType (offset 1140)
- INT m_bNoListRepeats (offset 1144)
- CSmokeStack
- FLOAT m_SpreadSpeed (offset 832)
- FLOAT m_Speed (offset 836)
- FLOAT m_StartSize (offset 840)
- FLOAT m_EndSize (offset 844)
- FLOAT m_Rate (offset 848)
- FLOAT m_JetLength (offset 852)
- INT m_bEmit (offset 860)
- FLOAT m_flBaseSpread (offset 864)
- FLOAT m_flRollSpeed (offset 856)
- VECTOR m_DirLight.m_vPos (offset 904)
- VECTOR m_DirLight.m_vColor (offset 916)
- FLOAT m_DirLight.m_flIntensity (offset 928)
- VECTOR m_AmbientLight.m_vPos (offset 872)
- VECTOR m_AmbientLight.m_vColor (offset 884)
- FLOAT m_AmbientLight.m_flIntensity (offset 896)
- VECTOR m_vWind (offset 952)
- FLOAT m_flTwist (offset 932)
- INT m_iMaterialModel (offset 940)
- CSpotlightEnd
- FLOAT m_flLightScale (offset 832)
- FLOAT m_Radius (offset 836)
- CSprite
- INT m_hAttachedToEntity (offset 832)
- INT m_nAttachment (offset 836)
- FLOAT m_flScaleTime (offset 864)
- FLOAT m_flSpriteScale (offset 860)
- FLOAT m_flGlowProxySize (offset 872)
- FLOAT m_flHDRColorScale (offset 876)
- FLOAT m_flSpriteFramerate (offset 840)
- FLOAT m_flFrame (offset 844)
- FLOAT m_flBrightnessTime (offset 856)
- INT m_nBrightness (offset 852)
- INT m_bWorldSpaceScale (offset 868)
- CSpriteOriented
- CSpriteTeam
- INT m_iOwnerEntIdx (offset 912)
- CSpriteTrail
- FLOAT m_flLifeTime (offset 912)
- FLOAT m_flStartWidth (offset 916)
- FLOAT m_flEndWidth (offset 920)
- FLOAT m_flStartWidthVariance (offset 924)
- FLOAT m_flTextureRes (offset 928)
- FLOAT m_flMinFadeLength (offset 932)
- VECTOR m_vecSkyboxOrigin (offset 936)
- FLOAT m_flSkyboxScale (offset 948)
- CSteamJet
- FLOAT m_SpreadSpeed (offset 832)
- FLOAT m_Speed (offset 836)
- FLOAT m_StartSize (offset 840)
- FLOAT m_EndSize (offset 844)
- FLOAT m_Rate (offset 848)
- FLOAT m_JetLength (offset 852)
- INT m_bEmit (offset 856)
- INT m_bFaceLeft (offset 860)
- INT m_nType (offset 864)
- INT m_spawnflags (offset 256)
- FLOAT m_flRollSpeed (offset 868)
- CSun
- INT m_clrRender (offset 116)
- INT m_clrOverlay (offset 872)
- VECTOR m_vDirection (offset 832)
- INT m_bOn (offset 876)
- INT m_nSize (offset 864)
- INT m_nOverlaySize (offset 868)
- INT m_nMaterial (offset 880)
- INT m_nOverlayMaterial (offset 884)
- FLOAT HDRColorScale (offset 888)
- CTE_TauBeam
- INT m_iPlayer (offset 12)
- FLOAT m_flIntialCharge (offset 16)
- VECTOR m_vecOrigin (offset 20)
- FLOAT m_vecAngles[0] (offset 32)
- FLOAT m_vecAngles[1] (offset 36)
- CTeam
- INT m_iTeamNum (offset 920)
- INT m_iScore (offset 904)
- INT m_iRoundsWon (offset 908)
- STRING m_szTeamname (offset 872)
- INT player_array_element (offset 0)
- ARRAY "player_array" (offset 0)
- CTEArmorRicochet
- CTEBaseBeam
- INT m_nModelIndex (offset 12)
- INT m_nHaloIndex (offset 16)
- INT m_nStartFrame (offset 20)
- INT m_nFrameRate (offset 24)
- FLOAT m_fLife (offset 28)
- FLOAT m_fWidth (offset 32)
- FLOAT m_fEndWidth (offset 36)
- INT m_nFadeLength (offset 40)
- FLOAT m_fAmplitude (offset 44)
- INT m_nSpeed (offset 64)
- INT r (offset 48)
- INT g (offset 52)
- INT b (offset 56)
- INT a (offset 60)
- INT m_nFlags (offset 68)
- CTEBeamEntPoint
- INT m_nStartEntity (offset 72)
- INT m_nEndEntity (offset 88)
- VECTOR m_vecStartPoint (offset 76)
- VECTOR m_vecEndPoint (offset 92)
- CTEBeamEnts
- INT m_nStartEntity (offset 72)
- INT m_nEndEntity (offset 76)
- CTEBeamFollow
- INT m_iEntIndex (offset 72)
- CTEBeamLaser
- INT m_nStartEntity (offset 72)
- INT m_nEndEntity (offset 76)
- CTEBeamPoints
- VECTOR m_vecStartPoint (offset 72)
- VECTOR m_vecEndPoint (offset 84)
- CTEBeamRing
- INT m_nStartEntity (offset 72)
- INT m_nEndEntity (offset 76)
- CTEBeamRingPoint
- VECTOR m_vecCenter (offset 72)
- FLOAT m_flStartRadius (offset 84)
- FLOAT m_flEndRadius (offset 88)
- CTEBeamSpline
- INT m_nPoints (offset 204)
- VECTOR m_vecPoints (offset 12)
- ARRAY m_vecPoints (offset 0)
- CTEBloodSprite
- VECTOR m_vecOrigin (offset 12)
- VECTOR m_vecDirection (offset 24)
- INT r (offset 44)
- INT g (offset 48)
- INT b (offset 52)
- INT a (offset 56)
- INT m_nSprayModel (offset 36)
- INT m_nDropModel (offset 40)
- INT m_nSize (offset 60)
- CTEBloodStream
- VECTOR m_vecDirection (offset 24)
- INT r (offset 36)
- INT g (offset 40)
- INT b (offset 44)
- INT a (offset 48)
- INT m_nAmount (offset 52)
- CTEBreakModel
- VECTOR m_vecOrigin (offset 12)
- FLOAT m_angRotation[0] (offset 48)
- FLOAT m_angRotation[1] (offset 52)
- FLOAT m_angRotation[2] (offset 56)
- VECTOR m_vecSize (offset 24)
- VECTOR m_vecVelocity (offset 36)
- INT m_nModelIndex (offset 64)
- INT m_nRandomization (offset 60)
- INT m_nCount (offset 68)
- FLOAT m_fTime (offset 72)
- INT m_nFlags (offset 76)
- CTEBSPDecal
- VECTOR m_vecOrigin (offset 12)
- INT m_nEntity (offset 24)
- INT m_nIndex (offset 28)
- CTEBubbles
- VECTOR m_vecMins (offset 12)
- VECTOR m_vecMaxs (offset 24)
- INT m_nModelIndex (offset 40)
- FLOAT m_fHeight (offset 36)
- INT m_nCount (offset 44)
- FLOAT m_fSpeed (offset 48)
- CTEBubbleTrail
- VECTOR m_vecMins (offset 12)
- VECTOR m_vecMaxs (offset 24)
- INT m_nModelIndex (offset 40)
- FLOAT m_flWaterZ (offset 36)
- INT m_nCount (offset 44)
- FLOAT m_fSpeed (offset 48)
- CTEClientProjectile
- VECTOR m_vecOrigin (offset 12)
- VECTOR m_vecVelocity (offset 24)
- INT m_nModelIndex (offset 36)
- INT m_nLifeTime (offset 40)
- INT m_hOwner (offset 44)
- CTEDecal
- VECTOR m_vecOrigin (offset 12)
- VECTOR m_vecStart (offset 24)
- INT m_nEntity (offset 36)
- INT m_nHitbox (offset 40)
- INT m_nIndex (offset 44)
- CTEDust
- FLOAT m_flSize (offset 24)
- FLOAT m_flSpeed (offset 28)
- VECTOR m_vecDirection (offset 32)
- CTEDynamicLight
- VECTOR m_vecOrigin (offset 12)
- INT r (offset 28)
- INT g (offset 32)
- INT b (offset 36)
- INT exponent (offset 40)
- FLOAT m_fRadius (offset 24)
- FLOAT m_fTime (offset 44)
- FLOAT m_fDecay (offset 48)
- CTEEffectDispatch
- DATATABLE m_EffectData (offset 12) [28 properties]:
- FLOAT m_vOrigin[0] (offset 0 - 12)
- FLOAT m_vOrigin[1] (offset 4 - 16)
- FLOAT m_vOrigin[2] (offset 8 - 20)
- FLOAT m_vStart[0] (offset 12 - 24)
- FLOAT m_vStart[1] (offset 16 - 28)
- FLOAT m_vStart[2] (offset 20 - 32)
- VECTOR m_vAngles (offset 36 - 48)
- VECTOR m_vNormal (offset 24 - 36)
- INT m_fFlags (offset 48 - 60)
- FLOAT m_flMagnitude (offset 60 - 72)
- FLOAT m_flScale (offset 56 - 68)
- INT m_nAttachmentIndex (offset 68 - 80)
- INT m_nSurfaceProp (offset 72 - 84)
- INT m_iEffectName (offset 136 - 148)
- INT m_nMaterial (offset 76 - 88)
- INT m_nDamageType (offset 80 - 92)
- INT m_nHitBox (offset 84 - 96)
- INT entindex (offset 52 - 64)
- INT m_nColor (offset 88 - 100)
- FLOAT m_flRadius (offset 64 - 76)
- INT m_bCustomColors (offset 89 - 101)
- VECTOR m_CustomColors.m_vecColor1 (offset 92 - 104)
- VECTOR m_CustomColors.m_vecColor2 (offset 104 - 116)
- INT m_bControlPoint1 (offset 116 - 128)
- INT m_ControlPoint1.m_eParticleAttachment (offset 120 - 132)
- FLOAT m_ControlPoint1.m_vecOffset[0] (offset 124 - 136)
- FLOAT m_ControlPoint1.m_vecOffset[1] (offset 128 - 140)
- FLOAT m_ControlPoint1.m_vecOffset[2] (offset 132 - 144)
- CTEEnergySplash
- VECTOR m_vecPos (offset 12)
- VECTOR m_vecDir (offset 24)
- INT m_bExplosive (offset 36)
- CTEExplosion
- INT m_nModelIndex (offset 24)
- FLOAT m_fScale (offset 28)
- INT m_nFrameRate (offset 32)
- INT m_nFlags (offset 36)
- VECTOR m_vecNormal (offset 40)
- INT m_chMaterialType (offset 52)
- INT m_nRadius (offset 56)
- INT m_nMagnitude (offset 60)
- CTEFizz
- INT m_nEntity (offset 12)
- INT m_nModelIndex (offset 16)
- INT m_nDensity (offset 20)
- INT m_nCurrent (offset 24)
- CTEFootprintDecal
- VECTOR m_vecOrigin (offset 12)
- VECTOR m_vecDirection (offset 24)
- INT m_nEntity (offset 36)
- INT m_nIndex (offset 40)
- INT m_chMaterialType (offset 44)
- CTEGaussExplosion
- INT m_nType (offset 24)
- VECTOR m_vecDirection (offset 28)
- CTEGlowSprite
- VECTOR m_vecOrigin (offset 12)
- INT m_nModelIndex (offset 24)
- FLOAT m_fScale (offset 28)
- FLOAT m_fLife (offset 32)
- INT m_nBrightness (offset 36)
- CTEImpact
- VECTOR m_vecOrigin (offset 12)
- VECTOR m_vecNormal (offset 24)
- INT m_iType (offset 36)
- CTEKillPlayerAttachments
- INT m_nPlayer (offset 12)
- CTELargeFunnel
- INT m_nModelIndex (offset 24)
- INT m_nReversed (offset 28)
- CTEMetalSparks
- VECTOR m_vecPos (offset 12)
- VECTOR m_vecDir (offset 24)
- CTEMuzzleFlash
- VECTOR m_vecOrigin (offset 12)
- VECTOR m_vecAngles (offset 24)
- FLOAT m_flScale (offset 36)
- INT m_nType (offset 40)
- CTEParticleSystem
- FLOAT m_vecOrigin[0] (offset 12)
- FLOAT m_vecOrigin[1] (offset 16)
- FLOAT m_vecOrigin[2] (offset 20)
- CTEPhysicsProp
- VECTOR m_vecOrigin (offset 12)
- FLOAT m_angRotation[0] (offset 24)
- FLOAT m_angRotation[1] (offset 28)
- FLOAT m_angRotation[2] (offset 32)
- VECTOR m_vecVelocity (offset 36)
- INT m_nModelIndex (offset 48)
- INT m_nSkin (offset 52)
- INT m_nFlags (offset 56)
- INT m_nEffects (offset 60)
- CTEPlayerAnimEvent
- INT m_hPlayer (offset 12)
- INT m_iEvent (offset 16)
- INT m_nData (offset 20)
- CTEPlayerDecal
- VECTOR m_vecOrigin (offset 16)
- INT m_nEntity (offset 28)
- INT m_nPlayer (offset 12)
- CTEProjectedDecal
- VECTOR m_vecOrigin (offset 12)
- VECTOR m_angRotation (offset 32)
- FLOAT m_flDistance (offset 28)
- INT m_nIndex (offset 24)
- CTEShatterSurface
- VECTOR m_vecOrigin (offset 12)
- VECTOR m_vecAngles (offset 24)
- VECTOR m_vecForce (offset 36)
- VECTOR m_vecForcePos (offset 48)
- FLOAT m_flWidth (offset 60)
- FLOAT m_flHeight (offset 64)
- FLOAT m_flShardSize (offset 68)
- INT m_nSurfaceType (offset 72)
- INT m_uchFrontColor[0] (offset 76)
- INT m_uchFrontColor[1] (offset 77)
- INT m_uchFrontColor[2] (offset 78)
- INT m_uchBackColor[0] (offset 79)
- INT m_uchBackColor[1] (offset 80)
- INT m_uchBackColor[2] (offset 81)
- CTEShowLine
- VECTOR m_vecEnd (offset 24)
- CTesla
- STRING m_SoundName (offset 836)
- STRING m_iszSpriteName (offset 884)
- CTESmoke
- VECTOR m_vecOrigin (offset 12)
- INT m_nModelIndex (offset 24)
- FLOAT m_fScale (offset 28)
- INT m_nFrameRate (offset 32)
- CTESparks
- INT m_nMagnitude (offset 24)
- INT m_nTrailLength (offset 28)
- VECTOR m_vecDir (offset 32)
- CTESprite
- VECTOR m_vecOrigin (offset 12)
- INT m_nModelIndex (offset 24)
- FLOAT m_fScale (offset 28)
- INT m_nBrightness (offset 32)
- CTESpriteSpray
- VECTOR m_vecOrigin (offset 12)
- VECTOR m_vecDirection (offset 24)
- INT m_nModelIndex (offset 36)
- FLOAT m_fNoise (offset 44)
- INT m_nSpeed (offset 40)
- INT m_nCount (offset 48)
- CTest_ProxyToggle_Networkable
- DATATABLE blah (offset 0) [1 properties]:
- INT m_WithProxy (offset 832)
- CTestTraceline
- INT m_clrRender (offset 116)
- VECTOR m_vecOrigin (offset 776)
- FLOAT m_angRotation[0] (offset 788)
- FLOAT m_angRotation[1] (offset 792)
- FLOAT m_angRotation[2] (offset 796)
- INT moveparent (offset 320)
- CTEWeaponBullets
- INT shooter (offset 12)
- VECTOR origin (offset 16)
- FLOAT angles[0] (offset 28)
- FLOAT angles[1] (offset 32)
- INT weaponId (offset 40)
- INT seed (offset 44)
- INT attackMode (offset 48)
- CTEWorldDecal
- VECTOR m_vecOrigin (offset 12)
- INT m_nIndex (offset 24)
- CTramScreen
- INT m_pFuncTrain (offset 924)
- CTriggerGravity
- FLOAT m_flGravity (offset 612)
- CTriggerPlayerMovement
- CTriggerTeleport
- INT m_hTarget (offset 1132)
- VECTOR m_vecLandmarkOrigin (offset 1136)
- CVGuiScreen
- FLOAT m_flWidth (offset 840)
- FLOAT m_flHeight (offset 844)
- INT m_nAttachmentIndex (offset 852)
- INT m_nPanelName (offset 848)
- INT m_fScreenFlags (offset 860)
- INT m_nOverlayMaterial (offset 856)
- INT m_hPlayerOwner (offset 864)
- INT m_bAcceptsInput (offset 836)
- CVoteController
- INT m_iActiveIssueIndex (offset 832)
- INT m_iOnlyTeamToVote (offset 836)
- DATATABLE m_nVoteOptionCount (offset 840) [5 properties]:
- INT 000 (offset 0 - 840)
- INT 001 (offset 4 - 844)
- INT 002 (offset 8 - 848)
- INT 003 (offset 12 - 852)
- INT 004 (offset 16 - 856)
- INT m_nPotentialVotes (offset 860)
- INT m_bIsYesNoVote (offset 864)
- CWaterBullet
- CWaterLODControl
- FLOAT m_flCheapWaterStartDistance (offset 832)
- FLOAT m_flCheapWaterEndDistance (offset 836)
- CWeapon_357
- CWeapon_Crossbow
- INT m_nBoltAdvancePoseParam (offset 1440)
- INT m_nDartLiveBodyGroup (offset 1444)
- INT m_bNeedsToRearm (offset 1448)
- CWeapon_Crowbar
- CWeapon_Frag
- FLOAT m_flPrimeTime (offset 1432)
- CWeapon_Glock
- CWeapon_Gluon
- INT m_iFiringState (offset 1424)
- FLOAT m_flStartFireTime (offset 1428)
- INT m_bHitSomething (offset 1432)
- CWeapon_Headcrab
- CWeapon_HiveHand
- CWeapon_MP5
- CWeapon_RPG
- INT m_hHomingGrenade (offset 1428)
- INT m_bNeedReload (offset 1432)
- INT m_bLaserOn (offset 1433)
- CWeapon_Satchel
- INT m_bRadio (offset 1432)
- FLOAT m_flNextTurnKey (offset 1436)
- FLOAT m_flTimeRadioIdle (offset 1440)
- CWeapon_Shotgun
- INT m_nButtons (offset 1424)
- CWeapon_Snark
- CWeapon_Tau
- FLOAT m_flChargeStartTime (offset 1424)
- INT m_bChargeComplete (offset 1428)
- FLOAT m_flIntialCharge (offset 1432)
- CWeapon_Tripmine
- CWeaponAssassinGlock
- CWorld
- STRING m_iszUnderWaterParticle (offset 832)
- FLOAT m_flWaveHeight (offset 840)
- VECTOR m_WorldMins (offset 844)
- VECTOR m_WorldMaxs (offset 856)
- INT m_bStartDark (offset 888)
- FLOAT m_flMaxOccludeeArea (offset 868)
- FLOAT m_flMinOccluderArea (offset 872)
- FLOAT m_flMaxPropScreenSpaceWidth (offset 880)
- FLOAT m_flMinPropScreenSpaceWidth (offset 876)
- STRING m_iszDetailSpriteMaterial (offset 884)
- INT m_bColdWorld (offset 889)
- DustTrail
- FLOAT m_SpawnRate (offset 848)
- VECTOR m_Color (offset 832)
- FLOAT m_ParticleLifetime (offset 852)
- FLOAT m_StopEmitTime (offset 856)
- FLOAT m_MinSpeed (offset 860)
- FLOAT m_MaxSpeed (offset 864)
- FLOAT m_MinDirectedSpeed (offset 880)
- FLOAT m_MaxDirectedSpeed (offset 884)
- FLOAT m_StartSize (offset 868)
- FLOAT m_EndSize (offset 872)
- FLOAT m_SpawnRadius (offset 876)
- INT m_bEmit (offset 888)
- FLOAT m_Opacity (offset 844)
- MovieExplosion
- ParticleSmokeGrenade
- FLOAT m_flSpawnTime (offset 836)
- FLOAT m_FadeStartTime (offset 840)
- FLOAT m_FadeEndTime (offset 844)
- INT m_CurrentStage (offset 832)
- RocketTrail
- FLOAT m_SpawnRate (offset 860)
- VECTOR m_StartColor (offset 832)
- VECTOR m_EndColor (offset 844)
- FLOAT m_ParticleLifetime (offset 864)
- FLOAT m_StopEmitTime (offset 868)
- FLOAT m_MinSpeed (offset 872)
- FLOAT m_MaxSpeed (offset 876)
- FLOAT m_StartSize (offset 880)
- FLOAT m_EndSize (offset 884)
- FLOAT m_SpawnRadius (offset 888)
- INT m_bEmit (offset 892)
- INT m_nAttachment (offset 896)
- FLOAT m_Opacity (offset 856)
- INT m_bDamaged (offset 900)
- FLOAT m_flFlareScale (offset 904)
- SmokeTrail
- FLOAT m_SpawnRate (offset 860)
- VECTOR m_StartColor (offset 832)
- VECTOR m_EndColor (offset 844)
- FLOAT m_ParticleLifetime (offset 864)
- FLOAT m_StopEmitTime (offset 868)
- FLOAT m_MinSpeed (offset 872)
- FLOAT m_MaxSpeed (offset 876)
- FLOAT m_MinDirectedSpeed (offset 892)
- FLOAT m_MaxDirectedSpeed (offset 896)
- FLOAT m_StartSize (offset 880)
- FLOAT m_EndSize (offset 884)
- FLOAT m_SpawnRadius (offset 888)
- INT m_bEmit (offset 900)
- INT m_nAttachment (offset 904)
- FLOAT m_Opacity (offset 856)
- SporeExplosion
- FLOAT m_flSpawnRate (offset 836)
- FLOAT m_flParticleLifetime (offset 840)
- FLOAT m_flStartSize (offset 844)
- FLOAT m_flEndSize (offset 848)
- FLOAT m_flSpawnRadius (offset 852)
- INT m_bEmit (offset 856)
- INT m_bDontRemove (offset 857)
- SporeTrail
- FLOAT m_flSpawnRate (offset 844)
- VECTOR m_vecEndColor (offset 832)
- FLOAT m_flParticleLifetime (offset 848)
- FLOAT m_flStartSize (offset 852)
- FLOAT m_flEndSize (offset 856)
- FLOAT m_flSpawnRadius (offset 860)
- INT m_bEmit (offset 864)
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