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Dec 7th, 2019
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  1. function (self, unitId, unitFrame, envTable)
  2.  
  3. --ATTENTION: after enabling this script, you may have to adjust the anchor point at the Buff Settings tab
  4.  
  5. --space between each aura icon
  6. envTable.padding = 2
  7.  
  8. --space between each row of icons
  9. envTable.rowPadding = 12
  10.  
  11. --amount of icons in the row, it'll breakline and start a new row after reach the threshold
  12. envTable.maxAurasPerRow = 5
  13.  
  14. --stack auras of the same name that arent stacked by default from the game
  15. envTable.consolidadeRepeatedAuras = true
  16.  
  17. --which auras goes first, assign a value (any number), bigger value goes first
  18. envTable.priority = {
  19. ["Shadow Word: Pain"] = 50,
  20. ["Vampiric Touch"] = 49,
  21. ["Mind Flay"] = 5,
  22. }
  23.  
  24. end
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