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Sep 20th, 2017
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  1. set sv_mapRotation "gametype war map mp_terminal gametype dom map mp_vacant gametype koth map mp_underpass gametype sab map mp_strike gametype ctf map mp_rust gametype war map mp_complex gametype dom map mp_estate gametype koth map mp_subbase gametype sab map mp_checkpoint gametype ctf map mp_rundown gametype war map mp_highrise gametype dom map mp_quarry gametype koth map mp_compact gametype sab map mp_abandon gametype ctf map mp_fuel2 gametype war map mp_trailerpark gametype dom map mp_storm gametype koth map mp_afghan gametype sab map mp_overgrown gametype ctf map mp_nightshift gametype war map mp_boneyard gametype dom map mp_invasion gametype koth map mp_derail gametype sab map mp_favela gametype ctf map mp_crash gametype war map mp_brecourt gametype dom map mp_overgrown gametype koth map mp_storm gametype sab map mp_terminal gametype ctf map mp_trailerpark gametype war map mp_underpass gametype dom map mp_fuel2 gametype koth map mp_abandon gametype sab map mp_checkpoint gametype ctf map mp_afghan gametype war map mp_estate"
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