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- -- Remove Proximity Prompt Cooldowns & Hold Time
- local function a()
- for _, b in ipairs(game:GetDescendants()) do
- if b:IsA("ProximityPrompt") then
- b.HoldDuration = 0
- end
- end
- end
- a()
- game.DescendantAdded:Connect(function(c)
- if c:IsA("ProximityPrompt") then
- c.HoldDuration = 0
- end
- end)
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