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Apr 3rd, 2017
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  1.  
  2. Since you damned fmers are so enraptured by this script
  3. i might aswell release THIS!
  4. DSSJ3 baby
  5. ]]
  6.  
  7. --[[
  8. User: TheDarkRevenant
  9. Script: DSSJ3
  10. Pass: QNAh3g8U
  11.  
  12. ]]
  13.  
  14. local p = game.Players.LocalPlayer
  15. local char = p.Character
  16. local mouse = p:GetMouse()
  17. local larm = char["Left Arm"]
  18. local rarm = char["Right Arm"]
  19. local lleg = char["Left Leg"]
  20. local rleg = char["Right Leg"]
  21. local hed = char.Head
  22. local torso = char.Torso
  23. local hum = char.Humanoid
  24. local cam = game.Workspace.CurrentCamera
  25. local root = char.HumanoidRootPart
  26. local deb = false
  27. local shot = 0
  28. local debris=game:service"Debris"
  29. local l = game:GetService("Lighting")
  30. local rs = game:GetService("RunService").RenderStepped
  31. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  32. math.randomseed(os.time())
  33. for i,v in pairs(char:children()) do
  34. if v:IsA("Hat") then
  35. v:Destroy()
  36. end
  37. end
  38. for i,v in pairs (hed:GetChildren()) do
  39. if v:IsA("Sound") then
  40. v:Destroy()
  41. end
  42. end
  43. ----------------------------------------------------
  44. Debounces = {
  45. CanAttack = true;
  46. NoIdl = false;
  47. Slashing = false;
  48. Slashed = false;
  49. RPunch = false;
  50. RPunched = false;
  51. LPunch = false;
  52. LPunched = false;
  53. }
  54. local Touche = {char.Name, }
  55. ----------------------------------------------------
  56. hed.face.Texture = "rbxassetid://416805592"
  57. char["Body Colors"].HeadColor = BrickColor.new("Institutional white")
  58. char["Body Colors"].TorsoColor = BrickColor.new("Institutional white")
  59. char["Body Colors"].LeftArmColor = BrickColor.new("Institutional white")
  60. char["Body Colors"].RightArmColor = BrickColor.new("Institutional white")
  61. ----------------------------------------------------
  62. ypcall(function()
  63. char.Shirt:Destroy()
  64. char.Pants:Destroy()
  65. shirt = Instance.new("Shirt", char)
  66. shirt.Name = "Shirt"
  67. pants = Instance.new("Pants", char)
  68. pants.Name = "Pants"
  69. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=295857061"
  70. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=398633812"
  71. end)
  72. ----------------------------------------------------
  73. function lerp(a, b, t) -- Linear interpolation
  74. return a + (b - a)*t
  75. end
  76.  
  77. function slerp(a, b, t) --Spherical interpolation
  78. dot = a:Dot(b)
  79. if dot > 0.99999 or dot < -0.99999 then
  80. return t <= 0.5 and a or b
  81. else
  82. r = math.acos(dot)
  83. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  84. end
  85. end
  86.  
  87. function matrixInterpolate(a, b, t)
  88. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  89. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  90. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  91. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  92. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  93. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  94. local t = v1:Dot(v2)
  95. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  96. return CFrame.new()
  97. end
  98. return CFrame.new(
  99. v0.x, v0.y, v0.z,
  100. v1.x, v1.y, v1.z,
  101. v2.x, v2.y, v2.z,
  102. v3.x, v3.y, v3.z)
  103. end
  104. ----------------------------------------------------
  105. function genWeld(a,b)
  106. local w = Instance.new("Weld",a)
  107. w.Part0 = a
  108. w.Part1 = b
  109. return w
  110. end
  111. function weld(a, b)
  112. local weld = Instance.new("Weld")
  113. weld.Name = "W"
  114. weld.Part0 = a
  115. weld.Part1 = b
  116. weld.C0 = a.CFrame:inverse() * b.CFrame
  117. weld.Parent = a
  118. return weld;
  119. end
  120. ----------------------------------------------------
  121. function Lerp(c1,c2,al)
  122. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  123. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  124. for i,v in pairs(com1) do
  125. com1[i] = v+(com2[i]-v)*al
  126. end
  127. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  128. end
  129. ----------------------------------------------------
  130. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  131. local wld = Instance.new("Weld", wp1)
  132. wld.Part0 = wp0
  133. wld.Part1 = wp1
  134. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  135. end
  136. ----------------------------------------------------
  137. function weld5(part0, part1, c0, c1)
  138. weeld=Instance.new("Weld", part0)
  139. weeld.Part0=part0
  140. weeld.Part1=part1
  141. weeld.C0=c0
  142. weeld.C1=c1
  143. return weeld
  144. end
  145. ----------------------------------------------------
  146. function HasntTouched(plrname)
  147. local ret = true
  148. for _, v in pairs(Touche) do
  149. if v == plrname then
  150. ret = false
  151. end
  152. end
  153. return ret
  154. end
  155. ----------------------------------------------------
  156. newWeld(torso, larm, -1.5, 0.5, 0)
  157. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  158. newWeld(torso, rarm, 1.5, 0.5, 0)
  159. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  160. newWeld(torso, hed, 0, 1.5, 0)
  161. newWeld(torso, lleg, -0.5, -1, 0)
  162. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  163. newWeld(torso, rleg, 0.5, -1, 0)
  164. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  165. newWeld(root, torso, 0, -1, 0)
  166. torso.Weld.C1 = CFrame.new(0, -1, 0)
  167. ----------------------------------------------------
  168. z = Instance.new("Sound", char)
  169. z.SoundId = "rbxassetid://229173952"
  170. z.Looped = true
  171. z.Pitch = 1.5
  172. z.Volume = 1
  173. wait(.1)
  174. z:Play()
  175. ----------------------------------------------------
  176. local Transforming = true
  177. hum.WalkSpeed = 0
  178. local fx = Instance.new("Part",torso)
  179. fx.Anchored = true
  180. fx.Material = "Neon"
  181. fx.CanCollide = false
  182. fx.Locked = true
  183. fx.Transparency = 1
  184. fx.Material = "SmoothPlastic"
  185. fx.Size = Vector3.new(1,1,1)
  186. fx.TopSurface = "SmoothNoOutlines"
  187. fx.BottomSurface = "SmoothNoOutlines"
  188. fx.BrickColor = BrickColor.new("Cyan")
  189. fxm = Instance.new("SpecialMesh",fx)
  190. fxm.MeshType = "Sphere"
  191. fxm.Scale = Vector3.new(1,1,1)
  192. for i = 1, 20 do rs:wait()
  193. fx.Transparency = fx.Transparency - (1/20)
  194. fx.CFrame = torso.CFrame
  195. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  196. rs:wait()
  197. end
  198. ----------------------------------------------------
  199. local m = Instance.new("Model")
  200. m.Name = "Hair"
  201. p1 = Instance.new("Part", m)
  202. p1.BrickColor = BrickColor.new("")
  203. p1.FormFactor = Enum.FormFactor.Symmetric
  204. p1.Size = Vector3.new(1.061, 1.887, 2.008)
  205. p1.CFrame = CFrame.new(-4.49043155, .24595642, -3.40113306, -5.48362732e-006, -0.978699088, 0.205299795, 3.27825546e-007, -0.205299854, -0.978699148, 1, -5.28991222e-006, 1.48639083e-006)
  206. p1.CanCollide = false
  207. p1.Locked = true
  208. p1.BottomSurface = Enum.SurfaceType.Smooth
  209. p1.TopSurface = Enum.SurfaceType.Smooth
  210. b1 = Instance.new("SpecialMesh", p1)
  211. b1.MeshId = ""
  212. b1.TextureId = ""
  213. b1.MeshType = Enum.MeshType.FileMesh
  214. b1.Name = "Mesh"
  215. b1.VertexColor = Vector3.new(0, 0, 0)
  216. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  217. p2 = Instance.new("Part", m)
  218. p2.BrickColor = BrickColor.new("Institutional white")
  219. p2.Transparency = 1
  220. p2.Name = "Head"
  221. p2.FormFactor = Enum.FormFactor.Symmetric
  222. p2.Size = Vector3.new(1, 1, 1)
  223. p2.CFrame = CFrame.new(-1.70008016, 8.14794922, -3.40013027, 4.24603923e-006, 7.4505806e-008, -1, -1.50268988e-007, 1, 1.49011612e-008, 1.00000012, 6.79109462e-008, 4.23316806e-006)
  224. p2.CanCollide = false
  225. p2.Locked = true
  226. p2.TopSurface = Enum.SurfaceType.Smooth
  227. --------------------------- sans hat mesh
  228. local hat = Instance.new("Part", char)
  229. local hm = Instance.new("SpecialMesh", hat)
  230. hm.MeshId = "http://www.roblox.com/asset/?id=430379191"
  231. hm.TextureId = "http://www.roblox.com/asset/?id=430379210"
  232. local hatw = Instance.new("Weld", char)
  233. hatw.Part0 = char.Head
  234. hatw.Part1 = hat
  235. hatw.C1 = CFrame.new(0,-.25,0)
  236. hat.BrickColor = BrickColor.new("Medium stone grey")
  237.  
  238. ----------------------------------------------------
  239. local cor = Instance.new("Part", char.Hair)
  240. cor.Name = "Link"
  241. cor.Locked = true
  242. cor.BottomSurface = 0
  243. cor.CanCollide = false
  244. cor.Size = Vector3.new(1, 9, 1)
  245. cor.Transparency = 1
  246. cor.TopSurface = 0
  247. corw = Instance.new("Weld", cor)
  248. corw.Part0 = hed
  249. corw.Part1 = cor
  250. corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  251. corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  252. weld1 = Instance.new("Weld", char.Hair)
  253. weld1.Part0 = cor
  254. weld1.Part1 = char.Hair.Head
  255. weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  256. ----------------------------------------------------
  257. GroundWave1 = function()
  258. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  259. local Colors = {"Royal purple", "Really black"}
  260. local wave = Instance.new("Part", torso)
  261. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  262. wave.Anchored = true
  263. wave.CanCollide = false
  264. wave.Locked = true
  265. wave.Size = Vector3.new(1, 1, 1)
  266. wave.TopSurface = "Smooth"
  267. wave.BottomSurface = "Smooth"
  268. wave.Transparency = 0.35
  269. wave.CFrame = HandCF
  270. wm = Instance.new("SpecialMesh", wave)
  271. wm.MeshId = "rbxassetid://3270017"
  272. coroutine.wrap(function()
  273. for i = 1, 30, 1 do
  274. wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
  275. wave.Size = wm.Scale
  276. wave.CFrame = HandCF
  277. wave.Transparency = i/30
  278. wait()
  279. end
  280. wait()
  281. wave:Destroy()
  282. end)()
  283. end
  284. ----------------------------------------------------
  285. GroundWave = function()
  286. if Transforming == true then
  287. local wave = Instance.new("Part", torso)
  288. wave.BrickColor = BrickColor.new("Cyan")
  289. wave.Anchored = true
  290. wave.CanCollide = false
  291. wave.Locked = true
  292. wave.Size = Vector3.new(1, 1, 1)
  293. wave.TopSurface = "Smooth"
  294. wave.BottomSurface = "Smooth"
  295. wave.Transparency = 0.35
  296. wave.CFrame = fx.CFrame
  297. wm = Instance.new("SpecialMesh", wave)
  298. wm.MeshType = "Sphere"
  299. wm.Scale = Vector3.new(1,1,1)
  300. coroutine.wrap(function()
  301. for i = 1, 18, 1 do
  302. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  303. --wave.Size = wm.Scale
  304. wave.CFrame = fx.CFrame
  305. wave.Transparency = i/14
  306. wait()
  307. end
  308. wait()
  309. wave:Destroy()
  310. end)()
  311. elseif Transforming == false then
  312. wait()
  313. end
  314. end
  315.  
  316. for i = 1, 100 do rs:wait()
  317. fx.CFrame = torso.CFrame
  318. end
  319.  
  320. Spawn(function()
  321. while wait(1) do
  322. GroundWave()
  323. end
  324. end)
  325.  
  326. wait(1)
  327.  
  328. Transforming = false
  329.  
  330. for i = 1, 20 do rs:wait()
  331. fx.Transparency = fx.Transparency + (1/20)
  332. fx.CFrame = torso.CFrame
  333. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  334. rs:wait()
  335. end
  336.  
  337. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  338. local wave = Instance.new("Part", torso)
  339. wave.BrickColor = BrickColor.new("Institutional white")
  340. wave.Anchored = true
  341. wave.CanCollide = false
  342. wave.Locked = true
  343. wave.Size = Vector3.new(1, 1, 1)
  344. wave.TopSurface = "Smooth"
  345. wave.BottomSurface = "Smooth"
  346. wave.Transparency = 0.35
  347. wave.CFrame = HandCF
  348. wm = Instance.new("SpecialMesh", wave)
  349. wm.MeshId = "rbxassetid://3270017"
  350. coroutine.wrap(function()
  351. for i = 1, 14, 1 do
  352. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  353. wave.Size = wm.Scale
  354. wave.CFrame = HandCF
  355. wave.Transparency = i/14
  356. wait()
  357. end
  358. wait()
  359. wave:Destroy()
  360. end)()
  361. hum.WalkSpeed = 16
  362. ----------------------------------------------------
  363. Blast = function()
  364. local Colors = {"Really black", "Really black"}
  365. local wave = Instance.new("Part", torso)
  366. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  367. wave.Anchored = true
  368. wave.CanCollide = false
  369. wave.Locked = true
  370. wave.Size = Vector3.new(1, 1, 1)
  371. wave.TopSurface = "Smooth"
  372. wave.BottomSurface = "Smooth"
  373. wave.Transparency = 0.35
  374. wave.CFrame = rarm.CFrame
  375. wm = Instance.new("SpecialMesh", wave)
  376. wm.MeshType = "Sphere"
  377. wm.Scale = Vector3.new(1,1,1)
  378. z = Instance.new("Sound",wave)
  379. z.SoundId = "rbxassetid://237035051"
  380. z.Volume = 1
  381. z.Pitch = .9
  382. z:Play()
  383. coroutine.wrap(function()
  384. for i = 1, 30, 1 do
  385. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  386. --wave.Size = wm.Scale
  387. wave.CFrame = rarm.CFrame
  388. wave.Transparency = (1/14)
  389. rs:wait()
  390. end
  391. rs:wait()
  392. wave:Destroy()
  393. z:Destroy()
  394. end)()
  395. end
  396. ----------------------------------------------------
  397. rarm.Touched:connect(function(ht)
  398. hit = ht.Parent
  399. if ht and hit:IsA("Model") then
  400. if hit:FindFirstChild("Humanoid") then
  401. if hit.Name ~= p.Name then
  402. if Debounces.RPunch == true and Debounces.RPunched == false then
  403. Debounces.RPunched = true
  404. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  405. if Debounces.ks==true then
  406. z = Instance.new("Sound",hed)
  407. z.SoundId = "rbxassetid://169380525"
  408. z.Pitch = ptz[math.random(1,#ptz)]
  409. z.Volume = 1
  410. z:Play()
  411. end
  412. wait(.2)
  413. Debounces.RPunched = false
  414. end
  415. end
  416. end
  417. elseif ht and hit:IsA("Hat") then
  418. if hit.Parent.Name ~= p.Name then
  419. if hit.Parent:FindFirstChild("Humanoid") then
  420. if Debounces.RPunch == true and Debounces.RPunched == false then
  421. Debounces.RPunched = true
  422. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  423. if Debounces.ks==true then
  424. z = Instance.new("Sound",hed)
  425. z.SoundId = "rbxassetid://169380525"
  426. z.Pitch = ptz[math.random(1,#ptz)]
  427. z.Volume = 1
  428. z:Play()
  429. end
  430. wait(.2)
  431. Debounces.RPunched = false
  432. end
  433. end
  434. end
  435. end
  436. end)
  437. larm.Touched:connect(function(ht)
  438. hit = ht.Parent
  439. if ht and hit:IsA("Model") then
  440. if hit:FindFirstChild("Humanoid") then
  441. if hit.Name ~= p.Name then
  442. if Debounces.LPunch == true and Debounces.LPunched == false then
  443. Debounces.LPunched = true
  444. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  445. if Debounces.ks2==true then
  446. z = Instance.new("Sound",hed)
  447. z.SoundId = "rbxassetid://169380525"
  448. z.Pitch = ptz[math.random(1,#ptz)]
  449. z.Volume = 1
  450. z:Play()
  451. end
  452. wait(.2)
  453. Debounces.LPunched = false
  454. end
  455. end
  456. end
  457. elseif ht and hit:IsA("Hat") then
  458. if hit.Parent.Name ~= p.Name then
  459. if hit.Parent:FindFirstChild("Humanoid") then
  460. if Debounces.LPunch == true and Debounces.LPunched == false then
  461. Debounces.LPunched = true
  462. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  463. if Debounces.ks2==true then
  464. z = Instance.new("Sound",hed)
  465. z.SoundId = "rbxassetid://169380525"
  466. z.Pitch = ptz[math.random(1,#ptz)]
  467. z.Volume = 1
  468. z:Play()
  469. end
  470. wait(.2)
  471. Debounces.LPunched = false
  472. end
  473. end
  474. end
  475. end
  476. end)
  477. ----------------------------------------------------
  478. mod4 = Instance.new("Model",char)
  479.  
  480. ptez = {0.7, 0.8, 0.9, 1}
  481.  
  482. function FindNearestTorso(Position,Distance,SinglePlayer)
  483. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  484. local List = {}
  485. for i,v in pairs(workspace:GetChildren())do
  486. if v:IsA("Model")then
  487. if v:findFirstChild("Torso")then
  488. if v ~= char then
  489. if(v.Torso.Position -Position).magnitude <= Distance then
  490. table.insert(List,v)
  491. end
  492. end
  493. end
  494. end
  495. end
  496. return List
  497. end
  498.  
  499. function Punch()
  500. part=Instance.new('Part',mod4)
  501. part.Anchored=true
  502. part.CanCollide=false
  503. part.FormFactor='Custom'
  504. part.Size=Vector3.new(.2,.2,.2)
  505. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  506. part.Transparency=.7
  507. part.BrickColor=BrickColor.new('Really black')
  508. mesh=Instance.new('SpecialMesh',part)
  509. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  510. mesh.Scale=Vector3.new(3,3,3)
  511. part2=Instance.new('Part',mod4)
  512. part2.Anchored=true
  513. part2.CanCollide=false
  514. part2.FormFactor='Custom'
  515. part2.Size=Vector3.new(.2,.2,.2)
  516. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  517. part2.Transparency=.7
  518. part2.BrickColor=BrickColor.new('Really black')
  519. mesh2=Instance.new('SpecialMesh',part2)
  520. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  521. mesh2.Scale=Vector3.new(3,1.5,3)
  522. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  523. if v:FindFirstChild('Humanoid') then
  524. v.Humanoid:TakeDamage(math.random(2,6))
  525. end
  526. end
  527. coroutine.resume(coroutine.create(function()
  528. for i=0,0.62,0.4 do
  529. wait()
  530. part.CFrame=part.CFrame
  531. part.Transparency=i
  532. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  533. part2.CFrame=part2.CFrame
  534. part2.Transparency=i
  535. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  536. end
  537. part.Parent=nil
  538. part2.Parent=nil
  539. end))
  540. end
  541. ----------------------------------------------------
  542. rarm.Touched:connect(function(ht)
  543. hit = ht.Parent
  544. if ht and hit:IsA("Model") then
  545. if hit:FindFirstChild("Humanoid") then
  546. if hit.Name ~= p.Name then
  547. if Debounces.RPunch == true and Debounces.RPunched == false then
  548. Debounces.RPunched = true
  549. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  550. if Debounces.ks==true then
  551. z = Instance.new("Sound",hed)
  552. z.SoundId = "rbxassetid://169380525"
  553. z.Pitch = ptz[math.random(1,#ptz)]
  554. z.Volume = 1
  555. z:Play()
  556. end
  557. wait(.2)
  558. Debounces.RPunched = false
  559. end
  560. end
  561. end
  562. elseif ht and hit:IsA("Hat") then
  563. if hit.Parent.Name ~= p.Name then
  564. if hit.Parent:FindFirstChild("Humanoid") then
  565. if Debounces.RPunch == true and Debounces.RPunched == false then
  566. Debounces.RPunched = true
  567. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  568. if Debounces.ks==true then
  569. z = Instance.new("Sound",hed)
  570. z.SoundId = "rbxassetid://169380525"
  571. z.Pitch = ptz[math.random(1,#ptz)]
  572. z.Volume = 1
  573. z:Play()
  574. end
  575. wait(.2)
  576. Debounces.RPunched = false
  577. end
  578. end
  579. end
  580. end
  581. end)
  582. larm.Touched:connect(function(ht)
  583. hit = ht.Parent
  584. if ht and hit:IsA("Model") then
  585. if hit:FindFirstChild("Humanoid") then
  586. if hit.Name ~= p.Name then
  587. if Debounces.LPunch == true and Debounces.LPunched == false then
  588. Debounces.LPunched = true
  589. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  590. if Debounces.ks2==true then
  591. z = Instance.new("Sound",hed)
  592. z.SoundId = "rbxassetid://169380525"
  593. z.Pitch = ptz[math.random(1,#ptz)]
  594. z.Volume = 1
  595. z:Play()
  596. end
  597. wait(.2)
  598. Debounces.LPunched = false
  599. end
  600. end
  601. end
  602. elseif ht and hit:IsA("Hat") then
  603. if hit.Parent.Name ~= p.Name then
  604. if hit.Parent:FindFirstChild("Humanoid") then
  605. if Debounces.LPunch == true and Debounces.LPunched == false then
  606. Debounces.LPunched = true
  607. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  608. if Debounces.ks2==true then
  609. z = Instance.new("Sound",hed)
  610. z.SoundId = "rbxassetid://169380525"
  611. z.Pitch = ptz[math.random(1,#ptz)]
  612. z.Volume = 1
  613. z:Play()
  614. end
  615. wait(.2)
  616. Debounces.LPunched = false
  617. end
  618. end
  619. end
  620. end
  621. end)
  622. ----------------------------------------------------
  623. local player = game.Players.LocalPlayer
  624. local pchar = player.Character
  625. local mouse = player:GetMouse()
  626. local cam = workspace.CurrentCamera
  627.  
  628. local rad = math.rad
  629.  
  630. local keysDown = {}
  631. local flySpeed = 0
  632. local MAX_FLY_SPEED = 150
  633.  
  634. local canFly = false
  635. local flyToggled = false
  636.  
  637. local forward, side = 0, 0
  638. local lastForward, lastSide = 0, 0
  639.  
  640. local floatBP = Instance.new("BodyPosition")
  641. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  642. local flyBV = Instance.new("BodyVelocity")
  643. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  644. local turnBG = Instance.new("BodyGyro")
  645. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  646.  
  647. mouse.KeyDown:connect(function(key)
  648. keysDown[key] = true
  649.  
  650. if key == "f" then
  651. flyToggled = not flyToggled
  652.  
  653. if not flyToggled then
  654. stanceToggle = "Normal"
  655. floatBP.Parent = nil
  656. flyBV.Parent = nil
  657. turnBG.Parent = nil
  658. root.Velocity = Vector3.new()
  659. pchar.Humanoid.PlatformStand = false
  660. end
  661. end
  662.  
  663. end)
  664. mouse.KeyUp:connect(function(key)
  665. keysDown[key] = nil
  666. end)
  667.  
  668. local function updateFly()
  669.  
  670. if not flyToggled then return end
  671.  
  672. lastForward = forward
  673. lastSide = side
  674.  
  675. forward = 0
  676. side = 0
  677.  
  678. if keysDown.w then
  679. forward = forward + 1
  680. end
  681. if keysDown.s then
  682. forward = forward - 1
  683. end
  684. if keysDown.a then
  685. side = side - 1
  686. end
  687. if keysDown.d then
  688. side = side + 1
  689. end
  690.  
  691. canFly = (forward ~= 0 or side ~= 0)
  692.  
  693. if canFly then
  694. stanceToggle = "Floating"
  695. turnBG.Parent = root
  696. floatBP.Parent = nil
  697. flyBV.Parent = root
  698.  
  699. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  700. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  701. else
  702. floatBP.position = root.Position
  703. floatBP.Parent = root
  704.  
  705. flySpeed = flySpeed - 1
  706. if flySpeed < 0 then flySpeed = 0 end
  707. end
  708.  
  709. local camCF = cam.CoordinateFrame
  710. local in_forward = canFly and forward or lastForward
  711. local in_side = canFly and side or lastSide
  712.  
  713. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  714. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  715.  
  716. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  717. 0)
  718. end
  719.  
  720. game:service'RunService'.RenderStepped:connect(function()
  721. if flyToggled then
  722. pchar.Humanoid.PlatformStand = true
  723. end
  724. updateFly()
  725. end)
  726. -------------------------------
  727. mouse.KeyDown:connect(function(key)
  728. if key == "q" then
  729. if Debounces.CanAttack == true then
  730. Debounces.CanAttack = false
  731. Debounces.NoIdl = true
  732. Debounces.on = true
  733. function FindNearestTorso(Position,Distance,SinglePlayer)
  734. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  735. local List = {}
  736. for i,v in pairs(workspace:GetChildren())do
  737. if v:IsA("Model")then
  738. if v:findFirstChild("Torso")then
  739. if v ~= char then
  740. if(v.Torso.Position -Position).magnitude <= Distance then
  741. table.insert(List,v)
  742. end
  743. end
  744. end
  745. end
  746. end
  747. return List
  748. end
  749. z = Instance.new("Sound",hed)
  750. z.SoundId = "rbxassetid://232213955"
  751. z.Pitch = 1
  752. z.Volume = 1
  753. wait(0.2)
  754. z:Play()
  755. sp = Instance.new("Part",rarm)
  756. sp.Anchored = true
  757. sp.CanCollide = false
  758. sp.Locked = true
  759. sp.Transparency = 0
  760. sp.Material = "Neon"
  761. sp.Size = Vector3.new(1,1,1)
  762. sp.TopSurface = "SmoothNoOutlines"
  763. sp.BottomSurface = "SmoothNoOutlines"
  764. sp.BrickColor = BrickColor.new("Royal purple")
  765. spm = Instance.new("SpecialMesh",sp)
  766. spm.MeshType = "Sphere"
  767. spm.Scale = Vector3.new(21,21,21)
  768. sp2 = Instance.new("Part", rarm)
  769. sp2.Name = "Energy"
  770. sp2.BrickColor = BrickColor.new("Royal purple")
  771. sp2.Size = Vector3.new(1, 1, 1)
  772. sp2.Shape = "Ball"
  773. sp2.CanCollide = false
  774. sp2.Anchored = true
  775. sp2.Locked = true
  776. sp2.TopSurface = 0
  777. sp2.BottomSurface = 0
  778. sp2.Transparency = 1
  779. spm2 = Instance.new("SpecialMesh",sp2)
  780. spm2.MeshId = "rbxassetid://9982590"
  781. spm2.Scale = Vector3.new(2,2,2)
  782. for i = 1, 20 do
  783. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  784. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  785. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  786. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  787. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  788. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  789. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  790. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  791. if Debounces.on == false then break end
  792. rs:wait()
  793. end
  794. for i = 1, 100, 20 do rs:wait()
  795. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  796. end
  797. for i = 1, 20 do
  798. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  799. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  800. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  801. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  802. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  803. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  804. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  805. if Debounces.on == false then break end
  806. rs:wait()
  807. end
  808. sp.Transparency = 1
  809. for i = 1, 20 do
  810. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  811. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  812. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  813. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  814. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  815. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  816. if Debounces.on == false then break end
  817. rs:wait()
  818. end
  819. wait(1)
  820. sp.Transparency = 0
  821. sp2.Transparency = 0.84
  822. for i = 1, 20 do
  823. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  824. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  825. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  826. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  827. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  828. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  829. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  830. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  831. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  832. if Debounces.on == false then break end
  833. rs:wait()
  834. end
  835. for i = 1, 2880, 50 do
  836. rs:wait()
  837. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  838. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  839. rs:wait()
  840. end
  841. sp:Destroy()
  842. sp2:Destroy()
  843. local X = Instance.new("Part",char)
  844. local O = Instance.new("ObjectValue",X)
  845. O.Name = "creator"
  846. X.Locked = true
  847. X.Name = "Shell"
  848. X.Anchored = false
  849. X.CanCollide = false
  850. X.Transparency = 0
  851. X.Reflectance = 0
  852. X.BottomSurface = 0
  853. X.TopSurface = 0
  854. X.Shape = 0
  855. local V = Instance.new("ObjectValue",X)
  856. V.Value = char
  857. V.Name = "creator"
  858. X.BrickColor = BrickColor.new("Royal purple")
  859. X.Size = Vector3.new(2,2,2)
  860. X.Material = "Neon"
  861. local Z = Instance.new("SpecialMesh",X)
  862. Z.MeshType = "Sphere"
  863. Z.Scale = Vector3.new(0.5,0.5,1)
  864. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  865. local bv = Instance.new("BodyVelocity",X)
  866. bv.maxForce = Vector3.new(99999,99999,99999)
  867. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  868. bv.velocity = X.CFrame.lookVector*65
  869.  
  870. Explode = X.Touched:connect(function(hit)
  871. if hit ~= char and hit.Name ~= "Shell" then
  872. local cf = X.CFrame
  873. bv:Destroy()
  874. X.Anchored = true
  875. Z:Remove()
  876. Explode:disconnect()
  877. X.Size = Vector3.new(3,3,3)
  878. X.Touched:connect(function(hit) end)
  879. X.CanCollide = false
  880. local part3 = Instance.new("Part", rarm)
  881. part3.Anchored=true
  882. part3.CanCollide=false
  883. part3.Locked = true
  884. part3.TopSurface = "SmoothNoOutlines"
  885. part3.BottomSurface = "SmoothNoOutlines"
  886. part3.FormFactor='Custom'
  887. part3.Size=Vector3.new(1,1, 1)
  888. part3.CFrame=X.CFrame
  889. part3.Transparency=0
  890. part3.BrickColor=BrickColor.new("Royal purple")
  891. local mesh3 = Instance.new("SpecialMesh",part3)
  892. mesh3.MeshType = "Sphere"
  893. mesh3.Scale = Vector3.new(1,1,1)
  894. --debris:AddItem(X,8)
  895. local part4 = Instance.new("Part", rarm)
  896. part4.Material = "Neon"
  897. part4.Anchored=true
  898. part4.CanCollide=false
  899. part4.Locked = true
  900. part4.TopSurface = "SmoothNoOutlines"
  901. part4.BottomSurface = "SmoothNoOutlines"
  902. part4.FormFactor='Custom'
  903. part4.Size=Vector3.new(1,1, 1)
  904. part4.CFrame=X.CFrame
  905. part4.Transparency=0
  906. part4.BrickColor=BrickColor.new("Hot pink")
  907. local mesh4 = Instance.new("SpecialMesh",part4)
  908. mesh4.MeshType = "Sphere"
  909. mesh4.Scale = Vector3.new(.5,.5,.5)
  910. local part7 = Instance.new("Part", rarm)
  911. part7.Material = "Neon"
  912. part7.Anchored=true
  913. part7.CanCollide=false
  914. part7.Locked = true
  915. part7.TopSurface = "SmoothNoOutlines"
  916. part7.BottomSurface = "SmoothNoOutlines"
  917. part7.FormFactor='Custom'
  918. part7.Size=Vector3.new(1,1, 1)
  919. part7.CFrame=X.CFrame
  920. part7.Transparency=0
  921. part7.BrickColor=BrickColor.new("Really black")
  922. local mesh7 = Instance.new("SpecialMesh",part7)
  923. mesh7.MeshType = "Sphere"
  924. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  925. --[[X.Touched:connect(function(ht)
  926. hit = ht.Parent
  927. if ht and hit:IsA("Model") then
  928. if hit:FindFirstChild("Humanoid") then
  929. if hit.Name ~= p.Name then
  930. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  931. wait(.3)
  932. end
  933. end
  934. elseif ht and hit:IsA("Hat") then
  935. if hit.Parent.Name ~= p.Name then
  936. if hit.Parent:FindFirstChild("Humanoid") then
  937. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  938. wait(.3)
  939. end
  940. end
  941. end
  942. end)
  943. part3.Touched:connect(function(ht)
  944. hit = ht.Parent
  945. if ht and hit:IsA("Model") then
  946. if hit:FindFirstChild("Humanoid") then
  947. if hit.Name ~= p.Name then
  948. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  949. wait(.3)
  950. end
  951. end
  952. elseif ht and hit:IsA("Hat") then
  953. if hit.Parent.Name ~= p.Name then
  954. if hit.Parent:FindFirstChild("Humanoid") then
  955. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  956. wait(.3)
  957. end
  958. end
  959. end
  960. end)]]--
  961. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  962. if v:FindFirstChild('Humanoid') then
  963. v.Humanoid:TakeDamage(math.random(60,90))
  964. v.Humanoid.PlatformStand = true
  965. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  966. end
  967. end
  968.  
  969. local acos = math.acos
  970. local sqrt = math.sqrt
  971. local Vec3 = Vector3.new
  972. local fromAxisAngle = CFrame.fromAxisAngle
  973.  
  974. local function toAxisAngle(CFr)
  975. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  976. local Angle = math.acos((R00+R11+R22-1)/2)
  977. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  978. A = A == 0 and 0.00001 or A
  979. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  980. B = B == 0 and 0.00001 or B
  981. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  982. C = C == 0 and 0.00001 or C
  983. local x = (R21-R12)/sqrt(A)
  984. local y = (R02-R20)/sqrt(B)
  985. local z = (R10-R01)/sqrt(C)
  986. return Vec3(x,y,z),Angle
  987. end
  988.  
  989. function ApplyTrig(Num,Func)
  990. local Min,Max = Func(0),Func(1)
  991. local i = Func(Num)
  992. return (i-Min)/(Max-Min)
  993. end
  994.  
  995. function LerpCFrame(CFrame1,CFrame2,Num)
  996. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  997. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  998. end
  999.  
  1000. function Crater(Torso,Radius)
  1001. Spawn(function()
  1002. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1003. local Ignore = {}
  1004. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1005. if v.Character ~= nil then
  1006. Ignore[#Ignore+1] = v.Character
  1007. end
  1008. end
  1009. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1010. if Hit == nil then return end
  1011. local Parts = {}
  1012. for i = 1,360,10 do
  1013. local P = Instance.new("Part",Torso.Parent)
  1014. P.Anchored = true
  1015. P.FormFactor = "Custom"
  1016. P.BrickColor = Hit.BrickColor
  1017. P.Material = Hit.Material
  1018. P.TopSurface = "Smooth"
  1019. P.BottomSurface = "Smooth"
  1020. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1021. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1022. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1023. if math.random(0,5) == 0 then -- rubble
  1024. local P = Instance.new("Part",Torso.Parent)
  1025. P.Anchored = true
  1026. P.FormFactor = "Custom"
  1027. P.BrickColor = Hit.BrickColor
  1028. P.Material = Hit.Material
  1029. P.TopSurface = "Smooth"
  1030. P.BottomSurface = "Smooth"
  1031. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1032. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1033. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1034. end
  1035. end
  1036. for i = 0,1,0.05 do
  1037. for i2,v in pairs(Parts) do
  1038. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1039. end
  1040. wait(0.02)
  1041. end
  1042. for i,v in pairs(Parts) do
  1043. if v[1].Size.X > 2.1 then
  1044. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1045. end
  1046. v[1].Anchored = false
  1047. end
  1048. for i = 0,1,0.05 do
  1049. for i2,v in pairs(Parts) do
  1050. v[1].Transparency = i
  1051. if i == 1 then
  1052. v[1]:Destroy()
  1053. elseif i >= 0.25 then
  1054. v[1].CanCollide = false
  1055. end
  1056. end
  1057. wait(0.02)
  1058. end
  1059. Parts = nil
  1060. end)
  1061. end
  1062.  
  1063. ROW = function(out, trans, s, wt, t, ang, plus)
  1064. for i = 1, 360, 360/t do
  1065. local c = Instance.new("Part", game.Workspace)
  1066. c.FormFactor = 3
  1067. c.TopSurface = 0
  1068. c.BottomSurface = 0
  1069. c.Size = s
  1070. c.Anchored = true
  1071. c.CanCollide = wt
  1072. c.Material=workspace.Base.Material
  1073. c.Transparency = trans
  1074. c.BrickColor = workspace.Base.BrickColor
  1075. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1076. c.Locked=true
  1077. game.Debris:AddItem(c,15)
  1078. end
  1079. end
  1080.  
  1081. Part = function(x,y,z,color,tr,cc,an,parent)
  1082. local p = Instance.new('Part',parent or Weapon)
  1083. p.formFactor = 'Custom'
  1084. p.Size = Vector3.new(x,y,z)
  1085. p.BrickColor = BrickColor.new(color)
  1086. p.CanCollide = cc
  1087. p.Transparency = tr
  1088. p.Anchored = an
  1089. p.TopSurface,p.BottomSurface = 0,0
  1090. p.Locked=true
  1091. p:BreakJoints()
  1092. return p end
  1093.  
  1094. Mesh = function(par,num,x,y,z)
  1095. local msh = _
  1096. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1097. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1098. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1099. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1100. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1101. end msh.Scale = Vector3.new(x,y,z)
  1102. return msh end
  1103.  
  1104. function explosion(col1,col2,cfr,sz,rng,dmg)
  1105. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1106. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1107. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1108. v1,v2,v3=sz.x,sz.y,sz.z
  1109. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1110. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1111. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1112. a.CFrame=cfr
  1113. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1114. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1115.  
  1116. Spawn(function()
  1117. while wait() do
  1118. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1119. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1120. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1121. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1122. a.Transparency=a.Transparency+0.05
  1123. a2.Transparency=a2.Transparency+0.05
  1124. a3.Transparency=a3.Transparency+0.05
  1125. end
  1126. end)
  1127. end
  1128.  
  1129. Crater(X,20)
  1130. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1131. z = Instance.new("Sound",X)
  1132. z.SoundId = "rbxassetid://231917744"
  1133. z.Pitch = .5
  1134. z.Volume = 10
  1135. z1 = Instance.new("Sound",X)
  1136. z1.SoundId = "rbxassetid://231917744"
  1137. z1.Pitch = .5
  1138. z1.Volume = 10
  1139. z2 = Instance.new("Sound",X)
  1140. z2.SoundId = "rbxassetid://231917744"
  1141. z2.Pitch = .5
  1142. z2.Volume = 10
  1143. z3 = Instance.new("Sound",X)
  1144. z3.SoundId = "rbxassetid://245537790"
  1145. z3.Pitch = .7
  1146. z3.Volume = 1
  1147. z4 = Instance.new("Sound",X)
  1148. z4.SoundId = "rbxassetid://245537790"
  1149. z4.Pitch = .7
  1150. z4.Volume = 1
  1151. wait(0.1)
  1152. z:Play()
  1153. z1:Play()
  1154. z2:Play()
  1155. z3:Play()
  1156. z4:Play()
  1157.  
  1158. local part=Instance.new('Part',rarm)
  1159. part.Anchored=true
  1160. part.CanCollide=false
  1161. part.Locked = true
  1162. part.FormFactor='Custom'
  1163. part.Size=Vector3.new(1,1,1)
  1164. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  1165. part.Transparency=0
  1166. part.BrickColor=BrickColor.new('Really black')
  1167. local mesh=Instance.new('SpecialMesh',part)
  1168. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1169. mesh.Scale=Vector3.new(2,2,2)
  1170. local part2=part:clone()
  1171. part2.Parent = rarm
  1172. part2.BrickColor=BrickColor.new("Royal purple")
  1173. local part5=part:clone()
  1174. part5.Parent = rarm
  1175. part5.BrickColor=BrickColor.new("Magenta")
  1176. local part6=part:clone()
  1177. part6.Parent = rarm
  1178. part6.BrickColor=BrickColor.new("Black")
  1179. local mesh2=mesh:clone()
  1180. mesh2.Parent=part2
  1181. mesh2.Scale=Vector3.new(3, 3, 3)
  1182. local mesh5=mesh:clone()
  1183. mesh5.Parent=part5
  1184. mesh5.Scale=Vector3.new(3, 3, 3)
  1185. local mesh6=mesh:clone()
  1186. mesh6.Parent=part6
  1187. mesh6.Scale=Vector3.new(3, 3, 3)
  1188. local blast = Instance.new("Part", rarm)
  1189. blast.BrickColor = BrickColor.new("Really black")
  1190. blast.Anchored = true
  1191. blast.CanCollide = false
  1192. blast.Locked = true
  1193. blast.Size = Vector3.new(1, 1, 1)
  1194. blast.TopSurface = "Smooth"
  1195. blast.BottomSurface = "Smooth"
  1196. blast.Transparency = 0
  1197. blast.CFrame = HandCF
  1198. local bm = Instance.new("SpecialMesh", blast)
  1199. bm.Scale = Vector3.new(5,1,5)
  1200. bm.MeshId = "rbxassetid://3270017"
  1201. local blast2 = Instance.new("Part", rarm)
  1202. blast2.BrickColor = BrickColor.new("Really black")
  1203. blast2.Anchored = true
  1204. blast2.CanCollide = false
  1205. blast2.Locked = true
  1206. blast2.Size = Vector3.new(1, 1, 1)
  1207. blast2.TopSurface = "Smooth"
  1208. blast2.BottomSurface = "Smooth"
  1209. blast2.Transparency = 0
  1210. blast2.CFrame = HandCF
  1211. local bm2 = Instance.new("SpecialMesh", blast2)
  1212. bm2.Scale = Vector3.new(3,1,3)
  1213. bm2.MeshId = "rbxassetid://3270017"
  1214. local blast3 = Instance.new("Part", rarm)
  1215. blast3.BrickColor = BrickColor.new("Really black")
  1216. blast3.Anchored = true
  1217. blast3.CanCollide = false
  1218. blast3.Locked = true
  1219. blast3.Size = Vector3.new(1, 1, 1)
  1220. blast3.TopSurface = "Smooth"
  1221. blast3.BottomSurface = "Smooth"
  1222. blast3.Transparency = 0
  1223. blast3.CFrame = HandCF
  1224. local bm3 = Instance.new("SpecialMesh", blast3)
  1225. bm3.Scale = Vector3.new(3,1,3)
  1226. bm3.MeshId = "rbxassetid://3270017"
  1227. for i = 1,120 do rs:wait()
  1228. X.Transparency = X.Transparency + (1/120)
  1229. part.Transparency = part.Transparency + (1/120)
  1230. part2.Transparency = part2.Transparency + (1/120)
  1231. part3.Transparency = part3.Transparency + (1/120)
  1232. part4.Transparency = part4.Transparency + (1/120)
  1233. part5.Transparency = part5.Transparency + (1/120)
  1234. part6.Transparency = part6.Transparency + (1/120)
  1235. part7.Transparency = part7.Transparency + (1/120)
  1236. blast.Transparency = blast.Transparency + (1/120)
  1237. blast2.Transparency = blast2.Transparency + (1/120)
  1238. blast3.Transparency = blast3.Transparency + (1/120)
  1239. X.Size = X.Size + Vector3.new(.8,.8,.8)
  1240. --part3.Size = part3.Size + Vector3.new(3,3,3)
  1241. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  1242. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  1243. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  1244. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  1245. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  1246. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  1247. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  1248. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  1249. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  1250. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  1251. X.CFrame = cf
  1252. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  1253. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  1254. part3.CFrame=X.CFrame
  1255. part4.CFrame=X.CFrame
  1256. part7.CFrame=X.CFrame
  1257. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  1258. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  1259. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1260. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  1261. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  1262. rs:wait()
  1263. end
  1264. X:Destroy()
  1265. part:Destroy()
  1266. part2:Destroy()
  1267. part3:Destroy()
  1268. part4:Destroy()
  1269. part5:Destroy()
  1270. part6:Destroy()
  1271. blast:Destroy()
  1272. blast2:Destroy()
  1273. blast3:Destroy()
  1274. z:Destroy()
  1275. z1:Destroy()
  1276. z2:Destroy()
  1277. z3:Destroy()
  1278. z4:Destroy()
  1279. end
  1280. end)
  1281. for i = 1, 20 do
  1282. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1283. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1284. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1285. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1286. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1287. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1288. if Debounces.on == false then break end
  1289. rs:wait()
  1290. end
  1291. if Debounces.CanAttack == false then
  1292. Debounces.CanAttack = true
  1293. Debounces.NoIdl = false
  1294. Debounces.on = false
  1295. end
  1296. end
  1297. end
  1298. end)
  1299. ----------------------------------------------------
  1300. mouse.KeyDown:connect(function(key)
  1301. if key == "e" then
  1302. if Debounces.CanAttack == true then
  1303. Debounces.CanAttack = false
  1304. Debounces.on = true
  1305. Debounces.NoIdl = true
  1306. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  1307. z = Instance.new("Sound", rarm)
  1308. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1309. z.Volume = .6
  1310. z.Pitch = pt[math.random(1,#pt)]
  1311. z.Looped = false
  1312. z:Play()
  1313. Debounces.RPunch = true
  1314. Debounces.LPunch = true
  1315. Debounces.ks = true
  1316. Debounces.ks2 = true
  1317. for i = 1, 3 do
  1318. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1319. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1320. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1321. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1322. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1323. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1324. if Debounces.on == false then break end
  1325. wait()
  1326. end
  1327. z2 = Instance.new("Sound", larm)
  1328. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1329. z2.Volume = .6
  1330. z2.Pitch = pt[math.random(1,#pt)]
  1331. z2.Looped = false
  1332. z2:Play()
  1333. for i = 1, 3 do
  1334. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1335. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1336. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1337. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1338. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1339. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1340. if Debounces.on == false then break end
  1341. wait()
  1342. end
  1343. z3 = Instance.new("Sound", rarm)
  1344. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1345. z3.Volume = 0.6
  1346. z3.Pitch = pt[math.random(1,#pt)]
  1347. z3.Looped = false
  1348. z3:Play()
  1349. for i = 1, 3 do
  1350. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1351. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1352. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1353. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1354. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1355. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1356. if Debounces.on == false then break end
  1357. wait()
  1358. end
  1359. z4 = Instance.new("Sound", larm)
  1360. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1361. z4.Volume = .6
  1362. z4.Pitch = pt[math.random(1,#pt)]
  1363. z4.Looped = false
  1364. z4:Play()
  1365. for i = 1, 3 do
  1366. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1367. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1368. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1369. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1370. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1371. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1372. if Debounces.on == false then break end
  1373. wait()
  1374. end
  1375. z5 = Instance.new("Sound", rarm)
  1376. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1377. z5.Volume = .6
  1378. z5.Pitch = pt[math.random(1,#pt)]
  1379. z5.Looped = false
  1380. z5:Play()
  1381. for i = 1, 3 do
  1382. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1383. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1384. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1385. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1386. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1387. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1388. if Debounces.on == false then break end
  1389. wait()
  1390. end
  1391. z6 = Instance.new("Sound", larm)
  1392. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1393. z6.Volume = .6
  1394. z6.Pitch = pt[math.random(1,#pt)]
  1395. z6.Looped = false
  1396. z6:Play()
  1397. for i = 1, 3 do
  1398. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1399. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1400. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1401. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1402. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1403. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1404. if Debounces.on == false then break end
  1405. wait()
  1406. end
  1407. z7 = Instance.new("Sound", rarm)
  1408. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1409. z7.Volume = .6
  1410. z7.Pitch = pt[math.random(1,#pt)]
  1411. z7.Looped = false
  1412. z7:Play()
  1413. for i = 1, 3 do
  1414. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1415. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1416. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1417. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1418. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1419. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1420. if Debounces.on == false then break end
  1421. wait()
  1422. end
  1423. z8 = Instance.new("Sound", larm)
  1424. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1425. z8.Volume = .6
  1426. z8.Pitch = pt[math.random(1,#pt)]
  1427. z8.Looped = false
  1428. z8:Play()
  1429. for i = 1, 3 do
  1430. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1431. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1432. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1433. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1434. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1435. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1436. if Debounces.on == false then break end
  1437. wait()
  1438. end
  1439. z9 = Instance.new("Sound", rarm)
  1440. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1441. z9.Volume = 0.6
  1442. z9.Pitch = pt[math.random(1,#pt)]
  1443. z9.Looped = false
  1444. z9:Play()
  1445. for i = 1, 3 do
  1446. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1447. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1448. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1449. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1450. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1451. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1452. if Debounces.on == false then break end
  1453. wait()
  1454. end
  1455. z10 = Instance.new("Sound", larm)
  1456. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1457. z10.Volume = .6
  1458. z10.Pitch = pt[math.random(1,#pt)]
  1459. z10.Looped = false
  1460. z10:Play()
  1461. for i = 1, 3 do
  1462. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1463. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1464. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1465. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1466. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1467. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1468. if Debounces.on == false then break end
  1469. wait()
  1470. end
  1471. z11 = Instance.new("Sound", rarm)
  1472. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1473. z11.Volume = .6
  1474. z11.Pitch = pt[math.random(1,#pt)]
  1475. z11.Looped = false
  1476. z11:Play()
  1477. for i = 1, 3 do
  1478. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1479. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1480. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1481. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1482. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1483. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1484. if Debounces.on == false then break end
  1485. wait()
  1486. end
  1487. z12 = Instance.new("Sound", larm)
  1488. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1489. z12.Volume = .6
  1490. z12.Pitch = pt[math.random(1,#pt)]
  1491. z12.Looped = false
  1492. z12:Play()
  1493. for i = 1, 3 do
  1494. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1495. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1496. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1497. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1498. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1499. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1500. if Debounces.on == false then break end
  1501. wait()
  1502. end
  1503. z13 = Instance.new("Sound", rarm)
  1504. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1505. z13.Volume = 0.6
  1506. z13.Pitch = pt[math.random(1,#pt)]
  1507. z13.Looped = false
  1508. z13:Play()
  1509. for i = 1, 3 do
  1510. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1511. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1512. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1513. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1514. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1515. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1516. if Debounces.on == false then break end
  1517. wait()
  1518. end
  1519. z14 = Instance.new("Sound", larm)
  1520. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1521. z14.Volume = .6
  1522. z14.Pitch = pt[math.random(1,#pt)]
  1523. z14.Looped = false
  1524. z14:Play()
  1525. for i = 1, 3 do
  1526. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1527. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1528. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1529. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1530. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1531. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1532. if Debounces.on == false then break end
  1533. wait()
  1534. end
  1535. z15 = Instance.new("Sound", rarm)
  1536. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1537. z15.Volume = .6
  1538. z15.Pitch = pt[math.random(1,#pt)]
  1539. z15.Looped = false
  1540. z15:Play()
  1541. for i = 1, 3 do
  1542. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  1543. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  1544. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  1545. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  1546. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  1547. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  1548. if Debounces.on == false then break end
  1549. wait()
  1550. end
  1551. z16 = Instance.new("Sound", larm)
  1552. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1553. z16.Volume = .6
  1554. z16.Pitch = pt[math.random(1,#pt)]
  1555. z16.Looped = false
  1556. z16:Play()
  1557. for i = 1, 3 do
  1558. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1559. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1560. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1561. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1562. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1563. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1564. if Debounces.on == false then break end
  1565. wait()
  1566. end
  1567. z17 = Instance.new("Sound", rarm)
  1568. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  1569. z17.Volume = .6
  1570. z17.Pitch = pt[math.random(1,#pt)]
  1571. z17.Looped = false
  1572. z17:Play()
  1573. for i = 1, 3 do
  1574. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  1575. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  1576. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1577. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1578. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1579. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1580. if Debounces.on == false then break end
  1581. wait()
  1582. end
  1583. z18 = Instance.new("Sound", larm)
  1584. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1585. z18.Volume = .6
  1586. z18.Pitch = pt[math.random(1,#pt)]
  1587. z18.Looped = false
  1588. z18:Play()
  1589. for i = 1, 3 do
  1590. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1591. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  1592. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1593. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1594. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1595. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1596. if Debounces.on == false then break end
  1597. wait()
  1598. end
  1599. z19 = Instance.new("Sound", rarm)
  1600. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1601. z19.Volume = 0.6
  1602. z19.Pitch = pt[math.random(1,#pt)]
  1603. z19.Looped = false
  1604. z19:Play()
  1605. for i = 1, 3 do
  1606. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  1607. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  1608. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  1609. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  1610. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  1611. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  1612. if Debounces.on == false then break end
  1613. wait()
  1614. end
  1615. z20 = Instance.new("Sound", larm)
  1616. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  1617. z20.Volume = .6
  1618. z20.Pitch = pt[math.random(1,#pt)]
  1619. z20.Looped = false
  1620. z20:Play()
  1621. for i = 1, 3 do
  1622. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  1623. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  1624. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  1625. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  1626. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  1627. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  1628. if Debounces.on == false then break end
  1629. wait()
  1630. end
  1631. z:Destroy()
  1632. z2:Destroy()
  1633. z3:Destroy()
  1634. z4:Destroy()
  1635. z5:Destroy()
  1636. z6:Destroy()
  1637. z7:Destroy()
  1638. z8:Destroy()
  1639. z9:Destroy()
  1640. z10:Destroy()
  1641. z11:Destroy()
  1642. z12:Destroy()
  1643. z13:Destroy()
  1644. z14:Destroy()
  1645. z15:Destroy()
  1646. z16:Destroy()
  1647. z17:Destroy()
  1648. z18:Destroy()
  1649. z19:Destroy()
  1650. z20:Destroy()
  1651. Debounces.LPunch = false
  1652. Debounces.RPunch = false
  1653. Debounces.ks = false
  1654. Debounces.ks2 = false
  1655. if Debounces.CanAttack == false then
  1656. Debounces.CanAttack = true
  1657. Debounces.on = false
  1658. Debounces.NoIdl = false
  1659. end
  1660. end
  1661. end
  1662. end)
  1663. -------------------------------
  1664. mouse.KeyDown:connect(function(key)
  1665. if key == "t" then
  1666. if Debounces.CanAttack == true then
  1667. Debounces.CanAttack = false
  1668. Debounces.NoIdl = true
  1669. Debounces.on = true
  1670. Debounces.ks = true
  1671. kik = rleg.Touched:connect(function(ht)
  1672. hit = ht.Parent
  1673. if ht and hit:IsA("Model") then
  1674. if hit:FindFirstChild("Humanoid") then
  1675. if hit.Name ~= p.Name then
  1676. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1677. Debounces.Slashed = true]]--
  1678. if Debounces.ks==true then
  1679. z = Instance.new("Sound",hed)
  1680. z.SoundId = "rbxassetid://169380525"
  1681. z.Volume = 1
  1682. z:Play()
  1683. Debounces.ks=false
  1684. end
  1685. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  1686. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  1687. --Debounces.Slashed = false
  1688. --end
  1689. end
  1690. end
  1691. elseif ht and hit:IsA("Hat") then
  1692. if hit.Parent.Name ~= p.Name then
  1693. if hit.Parent:FindFirstChild("Humanoid") then
  1694. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1695. Debounces.Slashed = true]]--
  1696. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  1697. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  1698. --Debounces.Slashed = false
  1699. --end
  1700. end
  1701. end
  1702. end
  1703. end)
  1704. for i = 1,20 do
  1705. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1706. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  1707. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1708. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  1709. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  1710. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1711. if Debounces.on == false then break end
  1712. rs:wait()
  1713. end
  1714. kik:disconnect()
  1715. if Debounces.CanAttack == false then
  1716. Debounces.CanAttack = true
  1717. Debounces.NoIdl = false
  1718. Debounces.on = false
  1719. end
  1720. end
  1721. end
  1722. end)
  1723. ----------------------------------------------------
  1724. mouse.KeyDown:connect(function(key)
  1725. if key == "y" then
  1726. if Debounces.CanAttack == true then
  1727. Debounces.CanAttack = false
  1728. Debounces.on = true
  1729. Debounces.NoIdl = true
  1730. for i = 1, 15 do
  1731. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  1732. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  1733. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  1734. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  1735. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  1736. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  1737. if Debounces.on == false then break end
  1738. rs:wait(2.7)
  1739. end
  1740. x = Instance.new("Sound",char)
  1741. x.SoundId = "rbxassetid://228343271"
  1742. x.Pitch = 1
  1743. x.Volume = .8
  1744. wait(.1)
  1745. x:Play()
  1746. Debounces.on = false
  1747. Debounces.Here = false
  1748. shot = shot + 1
  1749. local rng = Instance.new("Part", larm)
  1750. rng.Anchored = true
  1751. rng.BrickColor = BrickColor.new("Royal purple")
  1752. rng.CanCollide = false
  1753. rng.FormFactor = 3
  1754. rng.Name = "Ring"
  1755. rng.Size = Vector3.new(1, 1, 1)
  1756. rng.Transparency = 0.35
  1757. rng.TopSurface = 0
  1758. rng.BottomSurface = 0
  1759. rng2 = rng:clone()
  1760. rng3 = rng2:clone()
  1761. rng4 = rng2:clone()
  1762. local rngm = Instance.new("SpecialMesh", rng)
  1763. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1764. rngm.Scale = Vector3.new(10, 10, 1)
  1765. rngm2 = rngm:clone()
  1766. rngm2.Scale = Vector3.new(5, 5, 3)
  1767. rngm3=rngm2:clone()
  1768. rngm3.Parent = rng3
  1769. rngm3.Scale = Vector3.new(8, 8, 1)
  1770. rngm4 = rngm2:clone()
  1771. rngm4.Parent = rng4
  1772. rngm4.Scale = Vector3.new(6, 6, 1)
  1773. local bem = Instance.new("Part", larm)
  1774. bem.Anchored = true
  1775. bem.BrickColor = BrickColor.new("Really black")
  1776. bem.CanCollide = false
  1777. bem.FormFactor = 3
  1778. bem.Name = "Beam" .. shot
  1779. bem.Size = Vector3.new(1, 1, 1)
  1780. bem.Transparency = 0.35
  1781. bem.TopSurface = 0
  1782. bem.BottomSurface = 0
  1783. local bemm = Instance.new("SpecialMesh", bem)
  1784. bemm.MeshType = 4
  1785. bemm.Scale = Vector3.new(1, 4, 4)
  1786. local out = Instance.new("Part", larm)
  1787. out.Anchored = true
  1788. out.BrickColor = BrickColor.new("Really black")
  1789. out.CanCollide = false
  1790. out.FormFactor = 3
  1791. out.Name = "Out"
  1792. out.Size = Vector3.new(4, 4, 4)
  1793. out.Transparency = 0.35
  1794. out.TopSurface = 0
  1795. out.BottomSurface = 0
  1796. local outm = Instance.new("SpecialMesh", out)
  1797. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  1798. outm.Scale = Vector3.new(6, 4, 6)
  1799. local bnd = Instance.new("Part", larm)
  1800. bnd.Anchored = true
  1801. bnd.BrickColor = BrickColor.new("Really black")
  1802. bnd.CanCollide = false
  1803. bnd.FormFactor = 3
  1804. bnd.Name = "Bend"
  1805. bnd.Size = Vector3.new(1, 1, 1)
  1806. bnd.Transparency = 1
  1807. bnd.TopSurface = 0
  1808. bnd.BottomSurface = 0
  1809. local bndm = Instance.new("SpecialMesh", bnd)
  1810. bndm.MeshType = 3
  1811. bndm.Scale = Vector3.new(8, 8, 8)
  1812. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  1813. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  1814. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  1815. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  1816. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  1817. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  1818. Debounces.Shewt = true
  1819. coroutine.wrap(function()
  1820. for i = 1, 20, 0.2 do
  1821. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  1822. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  1823. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  1824. rng.Transparency = i/20
  1825. rng3.Transparency = 1/24
  1826. rng4.Transparency = i/26
  1827. wait()
  1828. end
  1829. wait()
  1830. rng:Destroy()
  1831. end)()
  1832. if Debounces.Shewt == true then
  1833. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  1834. hit = ht.Parent
  1835. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  1836. if HasntTouched(hit.Name) == true and deb == false then
  1837. deb = true
  1838. coroutine.wrap(function()
  1839. hit:FindFirstChild("Humanoid").PlatformStand = true
  1840. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1841. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  1842. end)()
  1843. table.insert(Touche, hit.Name)
  1844. deb = false
  1845. end
  1846. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  1847. if HasntTouched(hit.Parent.Name) == true and deb == false then
  1848. deb = true
  1849. coroutine.wrap(function()
  1850. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  1851. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1852. wait(1)
  1853. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  1854. end)()
  1855. table.insert(Touche, hit.Parent.Name)
  1856. deb = false
  1857. for i, v in pairs(Touche) do
  1858. print(v)
  1859. end
  1860. end
  1861. end
  1862. end)
  1863. end
  1864. for i = 0, 260, 8 do
  1865. bem.Size = Vector3.new(i, 3, 3)
  1866. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  1867. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  1868. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  1869. bnd.Size = Vector3.new(1,1,1)
  1870. bndm.Scale = Vector3.new(8,8,8)
  1871. if i % 10 == 0 then
  1872. local newRng = rng2:Clone()
  1873. newRng.Parent = larm
  1874. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  1875. local newRngm = rngm2:clone()
  1876. newRngm.Parent=newRng
  1877. coroutine.wrap(function()
  1878. for i = 1, 10, 0.2 do
  1879. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
  1880. newRng.Transparency = i/10
  1881. wait()
  1882. end
  1883. wait()
  1884. newRng:Destroy()
  1885. end)()
  1886. end
  1887. wait()
  1888. end
  1889. wait()
  1890. Debounces.Shewt = false
  1891. bem:Destroy()
  1892. out:Destroy()
  1893. bnd:Destroy()
  1894. Debounces.Ready = false
  1895. for i, v in pairs(Touche) do
  1896. table.remove(Touche, i)
  1897. end
  1898. wait()
  1899. table.insert(Touche, char.Name)
  1900. Debounces.NoIdl = false
  1901. if Debounces.CanAttack == false then
  1902. Debounces.CanAttack = true
  1903. end
  1904. end
  1905. end
  1906. end)
  1907. ----------------------------------------------------
  1908. --[[mouse.KeyDown:connect(function(key)
  1909. if key == "y" then
  1910. if Debounces.CanAttack == true then
  1911. Debounces.CanAttack = false
  1912. Debounces.NoIdl = true
  1913. Debounces.on = true
  1914. local shell = Instance.new("Part",torso)
  1915. shell.BrickColor = BrickColor.new("Royal purple")
  1916. shell.Anchored = false
  1917. shell.CanCollide = false
  1918. shell.Locked = true
  1919. shell.TopSurface = "SmoothNoOutlines"
  1920. shell.BottomSurface = "SmoothNoOutlines"
  1921. shell.Size = Vector3.new(1.2,1.2,1.2)
  1922. shell.FormFactor = 3
  1923. local shellm = Instance.new("SpecialMesh",shell)
  1924. shellm.MeshType = "Sphere"
  1925. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  1926. Omega = function()
  1927. local X = Instance.new("Part",char)
  1928. local O = Instance.new("ObjectValue",X)
  1929. O.Name = "creator"
  1930. X.Locked = true
  1931. X.Name = "Shell"
  1932. X.Anchored = false
  1933. X.CanCollide = false
  1934. X.Transparency = 0.5
  1935. X.Reflectance = 0
  1936. X.BottomSurface = 0
  1937. X.TopSurface = 0
  1938. X.Shape = 0
  1939. local V = Instance.new("ObjectValue",X)
  1940. V.Value = char
  1941. V.Name = "creator"
  1942. X.BrickColor = BrickColor.new("Royal purple")
  1943. X.Size = Vector3.new(40,40,40)
  1944. --X.Material = "Neon"
  1945. local Z = Instance.new("SpecialMesh",X)
  1946. Z.MeshType = "Sphere"
  1947. Z.Scale = Vector3.new(0.2,0.2,0.2)
  1948. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  1949. local bv = Instance.new("BodyVelocity",X)
  1950. bv.maxForce = Vector3.new(99999,99999,99999)
  1951. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  1952. bv.velocity = root.CFrame.lookVector*10
  1953. Explode = X.Touched:connect(function(hit)
  1954. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  1955. local cf = X.CFrame
  1956. bv:Destroy()
  1957. X.Anchored = true
  1958. Z:Remove()
  1959. Explode:disconnect()
  1960. X.Size = Vector3.new(3,3,3)
  1961. X.Touched:connect(function(hit) end)
  1962. X.CanCollide = false
  1963. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  1964. if v:FindFirstChild('Humanoid') then
  1965. v.Humanoid:TakeDamage(math.random(80,120))
  1966. end
  1967. end
  1968. for i = 1, (40) do rs:wait()
  1969. X.Transparency = X.Transparency + (1/40)
  1970. X.Size = X.Size + Vector3.new(1,1,1)
  1971. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  1972. end
  1973. X:Destroy()
  1974. end
  1975. end)
  1976. end
  1977. for i = 1,200 do
  1978. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1979. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  1980. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  1981. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1982. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1983. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1984. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1985. if Debounces.on == false then break end
  1986. rs:wait()
  1987. end
  1988. for i = 1,30 do
  1989. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  1990. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  1991. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  1992. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1993. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1994. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1995. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1996. if Debounces.on == false then break end
  1997. rs:wait()
  1998. end
  1999. for i = 1,40 do
  2000. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  2001. shell.Size = shell.Size + Vector3.new(1,1,1)
  2002. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  2003. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  2004. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2005. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2006. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2007. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2008. if Debounces.on == false then break end
  2009. rs:wait()
  2010. end
  2011. for i = 1,40 do
  2012. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  2013. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  2014. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  2015. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2016. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2017. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2018. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2019. if Debounces.on == false then break end
  2020. rs:wait()
  2021. end
  2022. for i = 1,60 do
  2023. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2024. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  2025. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  2026. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2027. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2028. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2029. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2030. if Debounces.on == false then break end
  2031. rs:wait()
  2032. end
  2033. for i = 1,60 do
  2034. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2035. shell.Size = shell.Size + Vector3.new(1,1,1)
  2036. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  2037. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  2038. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2039. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2040. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2041. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2042. if Debounces.on == false then break end
  2043. rs:wait()
  2044. end
  2045. if Debounces.CanAttack == false then
  2046. Debounces.CanAttack = true
  2047. Debounces.NoIdl = false
  2048. Debounces.on = false
  2049. end
  2050. end
  2051. end
  2052. end)]]--
  2053. ----------------------------------------------------
  2054. Charging = false
  2055. mouse.KeyDown:connect(function(key)
  2056. if key == "r" then
  2057. if Charging == false then
  2058. Charging = true
  2059. if Debounces.CanAttack == true then
  2060. Debounces.CanAttack = false
  2061. Debounces.NoIdl = true
  2062. Debounces.on = true
  2063. for i = 1,20 do
  2064. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2065. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2066. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2067. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2068. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2069. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2070. if Debounces.on == false then break end
  2071. rs:wait()
  2072. end
  2073. --[[for i = 1,20 do
  2074. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2075. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2076. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2077. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2078. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2079. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2080. if Debounces.on == false then break end
  2081. rs:wait()
  2082. end]]--
  2083. pt=Instance.new('Part',torso)
  2084. pt.Anchored=true
  2085. pt.CanCollide=false
  2086. pt.Locked = true
  2087. pt.FormFactor='Custom'
  2088. pt.Size=Vector3.new(1,1,1)
  2089. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2090. pt.Transparency=.6
  2091. pt.BrickColor=BrickColor.new('Really black')
  2092. msh=Instance.new('SpecialMesh',pt)
  2093. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2094. msh.Scale=Vector3.new(8,4,8)
  2095. pt2=pt:clone()
  2096. pt2.Parent = torso
  2097. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2098. pt2.BrickColor=BrickColor.new("Royal purple")
  2099. msh2=msh:clone()
  2100. msh2.Parent=pt2
  2101. msh2.Scale=Vector3.new(10,5,10)
  2102.  
  2103. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2104.  
  2105. bl = Instance.new("Part", char)
  2106. bl.Locked = true
  2107. bl.Name = "Shell"
  2108. bl.BrickColor = BrickColor.new("Really black")
  2109. bl.Anchored = true
  2110. bl.CanCollide = false
  2111. bl.Transparency = 0
  2112. bl.Reflectance = 0
  2113. bl.BottomSurface = 0
  2114. bl.TopSurface = 0
  2115. bl.Shape = 0
  2116. blm = Instance.new("SpecialMesh",bl)
  2117. blm.MeshType = "Sphere"
  2118. blm.Scale = Vector3.new(1,1,1)
  2119. blm.MeshId = "rbxassetid://9982590"
  2120.  
  2121. coroutine.resume(coroutine.create(function()
  2122. for i=1, math.huge, 4 do
  2123. if Charging == true then
  2124. rs:wait()
  2125. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2126. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  2127. bl.Transparency = bl.Transparency + 0.005
  2128. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2129. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2130. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  2131. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  2132. elseif Charging == false then break
  2133. end
  2134. end
  2135. end))
  2136.  
  2137. repeat
  2138. local p = Instance.new('Part',torso)
  2139. p.formFactor = 'Custom'
  2140. p.Size = Vector3.new(1,1,1)
  2141. p.BrickColor = workspace.Base.BrickColor
  2142. p.CanCollide = false
  2143. p.Transparency = 0
  2144. p.Anchored = true
  2145. p.Locked=true
  2146. p.Material = workspace.Base.Material
  2147. s = math.random(1,40)/10
  2148. local m = Instance.new("BlockMesh",p)
  2149. m.Scale = Vector3.new(s,s,s)
  2150. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2151. --[[coroutine.wrap(function()
  2152. wait(2)
  2153. while Charging == true do
  2154. wait(2)
  2155. GroundWave1()
  2156. wait(2)
  2157. end
  2158. end)()]]--
  2159. Spawn(function()
  2160. while rs:wait() do
  2161. if Charging == true then
  2162. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2163. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2164. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2165. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2166. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2167. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2168. elseif Charging == false then break
  2169. end
  2170. end
  2171. end)
  2172. Spawn(function()
  2173. while rs:wait() do
  2174. if p.Transparency >= 1 then p:Destroy() break end
  2175. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2176. p.Transparency = p.Transparency+0.01
  2177. end
  2178. end)
  2179. wait(.3)
  2180. until Charging == false
  2181. end
  2182. end
  2183. end
  2184. end)
  2185. ----------------------------------------------------
  2186. mouse.KeyUp:connect(function(key)
  2187. if key == "r" then
  2188. if Charging == true then
  2189. Charging = false
  2190. pt:Destroy()
  2191. pt2:Destroy()
  2192. bl:Destroy()
  2193. if Debounces.CanAttack == false then
  2194. Debounces.CanAttack = true
  2195. Debounces.NoIdl = false
  2196. Debounces.on = false
  2197. end
  2198. end
  2199. end
  2200. end)
  2201. ----------------------------------------------------
  2202. mouse.KeyDown:connect(function(key)
  2203. if key == "g" then
  2204. if Debounces.CanAttack == true then
  2205. Debounces.CanAttack = false
  2206. Debounces.NoIdl = true
  2207. Debounces.on = true
  2208. local shell = Instance.new("Part",torso)
  2209. shell.BrickColor = BrickColor.new("Royal purple")
  2210. shell.Anchored = true
  2211. shell.CanCollide = false
  2212. shell.Locked = true
  2213. shell.TopSurface = "SmoothNoOutlines"
  2214. shell.BottomSurface = "SmoothNoOutlines"
  2215. shell.Size = Vector3.new(1,1,1)
  2216. shellm = Instance.new("SpecialMesh",shell)
  2217. shellm.MeshType = "Sphere"
  2218. shellm.Scale = Vector3.new(1,1,1)
  2219. local shell2 = Instance.new("Part",torso)
  2220. shell2.BrickColor = BrickColor.new("Royal purple")
  2221. shell2.Anchored = true
  2222. shell2.CanCollide = false
  2223. shell2.Locked = true
  2224. shell2.TopSurface = "SmoothNoOutlines"
  2225. shell2.BottomSurface = "SmoothNoOutlines"
  2226. shell2.Size = Vector3.new(1,1,1)
  2227. shellm2 = Instance.new("SpecialMesh",shell2)
  2228. shellm2.MeshType = "Sphere"
  2229. shellm2.Scale = Vector3.new(1,1,1)
  2230.  
  2231. function FindNearestTorso(Position,Distance,SinglePlayer)
  2232. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2233. local List = {}
  2234. for i,v in pairs(workspace:GetChildren())do
  2235. if v:IsA("Model")then
  2236. if v:findFirstChild("Torso")then
  2237. if v ~= char then
  2238. if(v.Torso.Position -Position).magnitude <= Distance then
  2239. table.insert(List,v)
  2240. end
  2241. end
  2242. end
  2243. end
  2244. end
  2245. return List
  2246. end
  2247.  
  2248. Shell = function()
  2249. local X = Instance.new("Part",char)
  2250. local O = Instance.new("ObjectValue",X)
  2251. O.Name = "creator"
  2252. X.Locked = true
  2253. X.Name = "Shell"
  2254. X.Anchored = false
  2255. X.CanCollide = false
  2256. X.Transparency = 0
  2257. X.Reflectance = 0
  2258. X.BottomSurface = 0
  2259. X.TopSurface = 0
  2260. X.Shape = 0
  2261. local V = Instance.new("ObjectValue",X)
  2262. V.Value = char
  2263. V.Name = "creator"
  2264. X.BrickColor = BrickColor.new("Royal purple")
  2265. X.Size = Vector3.new(1,1,1)
  2266. --X.Material = "Neon"
  2267. local Z = Instance.new("SpecialMesh",X)
  2268. Z.MeshType = "Sphere"
  2269. Z.Scale = Vector3.new(1,1,1)
  2270. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2271. local bv = Instance.new("BodyVelocity",X)
  2272. bv.maxForce = Vector3.new(99999,99999,99999)
  2273. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2274. bv.velocity = root.CFrame.lookVector*65
  2275. Explode = X.Touched:connect(function(hit)
  2276. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  2277. local cf = X.CFrame
  2278. bv:Destroy()
  2279. X.Anchored = true
  2280. Z:Remove()
  2281. Explode:disconnect()
  2282. X.Size = Vector3.new(3,3,3)
  2283. X.Touched:connect(function(hit) end)
  2284. X.CanCollide = false
  2285. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  2286. if v:FindFirstChild('Humanoid') then
  2287. v.Humanoid:TakeDamage(math.random(6,12))
  2288. end
  2289. end
  2290. for i = 1, (40) do rs:wait()
  2291. X.Transparency = X.Transparency + (1/40)
  2292. X.Size = X.Size + Vector3.new(1,1,1)
  2293. X.CFrame = cf
  2294. end
  2295. X:Destroy()
  2296. end
  2297. end)
  2298. end
  2299. Shell()
  2300. for i = 1, 10 do
  2301. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2302. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2303. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2304. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2305. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  2306. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  2307. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  2308. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  2309. if Debounces.on == false then break end
  2310. rs:wait()
  2311. end
  2312. Shell()
  2313. shell.Transparency = 1
  2314. for i = 1, 10 do
  2315. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2316. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2317. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2318. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2319. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2320. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2321. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2322. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2323. if Debounces.on == false then break end
  2324. rs:wait()
  2325. end
  2326. Shell()
  2327. shell.Transparency = 0
  2328. shell2.Transparency = 1
  2329. for i = 1, 10 do
  2330. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2331. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2332. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2333. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2334. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2335. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2336. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2337. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2338. if Debounces.on == false then break end
  2339. rs:wait()
  2340. end
  2341. Shell()
  2342. shell2.Transparency = 0
  2343. shell.Transparency = 1
  2344. for i = 1, 10 do
  2345. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2346. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2347. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2348. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2349. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2350. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2351. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2352. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2353. if Debounces.on == false then break end
  2354. rs:wait()
  2355. end
  2356. Shell()
  2357. shell.Transparency = 0
  2358. shell2.Transparency = 1
  2359. for i = 1, 10 do
  2360. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2361. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2362. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2363. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2364. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2365. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2366. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2367. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2368. if Debounces.on == false then break end
  2369. rs:wait()
  2370. end
  2371. Shell()
  2372. shell2.Transparency = 0
  2373. shell.Transparency = 1
  2374. for i = 1, 10 do
  2375. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2376. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2377. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2378. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2379. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2380. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2381. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2382. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2383. if Debounces.on == false then break end
  2384. rs:wait()
  2385. end
  2386. Shell()
  2387. shell.Transparency = 0
  2388. shell2.Transparency = 1
  2389. for i = 1, 10 do
  2390. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2391. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2392. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2393. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  2394. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2395. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2396. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2397. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2398. if Debounces.on == false then break end
  2399. rs:wait()
  2400. end
  2401. Shell()
  2402. shell2.Transparency = 0
  2403. shell.Transparency = 1
  2404. for i = 1, 10 do
  2405. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2406. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2407. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2408. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2409. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2410. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2411. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2412. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2413. if Debounces.on == false then break end
  2414. rs:wait()
  2415. end
  2416. Shell()
  2417. shell.Transparency = 0
  2418. shell2.Transparency = 1
  2419. for i = 1, 10 do
  2420. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2421. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2422. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2423. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2424. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2425. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2426. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2427. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2428. if Debounces.on == false then break end
  2429. rs:wait()
  2430. end
  2431. Shell()
  2432. shell2.Transparency = 0
  2433. shell.Transparency = 1
  2434. for i = 1, 10 do
  2435. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2436. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2437. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2438. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2439. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2440. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2441. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2442. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2443. if Debounces.on == false then break end
  2444. rs:wait()
  2445. end
  2446. Shell()
  2447. shell.Transparency = 0
  2448. shell2.Transparency = 1
  2449. for i = 1, 10 do
  2450. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2451. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2452. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2453. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2454. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2455. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2456. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2457. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2458. if Debounces.on == false then break end
  2459. rs:wait()
  2460. end
  2461. Shell()
  2462. shell2.Transparency = 0
  2463. shell.Transparency = 1
  2464. for i = 1, 10 do
  2465. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2466. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2467. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  2468. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  2469. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  2470. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  2471. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  2472. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  2473. if Debounces.on == false then break end
  2474. rs:wait()
  2475. end
  2476. Shell()
  2477. shell.Transparency = 0
  2478. shell2.Transparency = 1
  2479. for i = 1, 10 do
  2480. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2481. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  2482. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  2483. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  2484. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  2485. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  2486. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  2487. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  2488. if Debounces.on == false then break end
  2489. rs:wait()
  2490. end
  2491. shell.Transparency = 1
  2492. if Debounces.CanAttack == false then
  2493. Debounces.CanAttack = true
  2494. Debounces.NoIdl = false
  2495. Debounces.on = false
  2496. end
  2497. end
  2498. end
  2499. end)
  2500. ----------------------------------------------------
  2501. Search = false
  2502. mouse.KeyDown:connect(function(key)
  2503. if key == "n" then
  2504. if Search == false then
  2505. Search = true
  2506. for i,v in pairs(game.Players:getPlayers()) do
  2507. if v.Name~=char.Name then
  2508. for j,k in pairs(v.Character:GetChildren()) do
  2509. if k:IsA("BasePart") and k.Transparency >= 1 then
  2510. bawx=Instance.new("SelectionBox",cam)
  2511. bawx.Color = BrickColor.new("Bright red")
  2512. bawx.Transparency = .5
  2513. bawx.Adornee = k
  2514. end
  2515. end
  2516. end
  2517. end
  2518. elseif Search == true then
  2519. Search = false
  2520. for i, v in pairs(cam:GetChildren()) do
  2521. if v:IsA("SelectionBox") then
  2522. v:Destroy()
  2523. end
  2524. end
  2525. end
  2526. end
  2527. end)
  2528. ----------------------------------------------------
  2529. Grab = false
  2530. mouse.KeyDown:connect(function(key)
  2531. if key == "z" then
  2532. Debounces.on = true
  2533. Debounces.NoIdl = true
  2534. Debounces.ks = true
  2535. if Grab == false then
  2536. gp = nil
  2537. for i = 1, 20 do
  2538. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  2539. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  2540. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2541. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2542. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  2543. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  2544. if Debounces.on == false then break end
  2545. rs:wait()
  2546. end
  2547. con1=larm.Touched:connect(function(hit) -- this is grab
  2548. ht = hit.Parent
  2549. hum1=ht:FindFirstChild('Humanoid')
  2550. if hum1 ~= nil then
  2551. if Debounces.ks==true then
  2552. z = Instance.new("Sound",hed)
  2553. z.SoundId = "rbxassetid://169380525"
  2554. z.Volume = 1
  2555. z:Play()
  2556. Debounces.ks=false
  2557. end
  2558. hum1.PlatformStand=true
  2559. gp = ht
  2560. Grab = true
  2561. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  2562. asd.Parent = larm
  2563. asd.Name = "asd"
  2564. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  2565. --[[elseif hum1 == nil then
  2566. con1:disconnect()
  2567. wait() return]]--
  2568. end
  2569. end)
  2570. for i = 1, 20 do
  2571. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  2572. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  2573. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2574. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2575. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  2576. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  2577. if Debounces.on == false then break end
  2578. rs:wait()
  2579. end
  2580. if hum1 == nil then
  2581. Debounces.on = false
  2582. Debounces.NoIdl = false
  2583. end
  2584. con1:disconnect()
  2585. elseif Grab == true then
  2586. Grab = false
  2587. Punch()
  2588. z = Instance.new("Sound",hed)
  2589. z.SoundId = "rbxassetid://169380525"
  2590. z.Pitch = ptz[math.random(1,#ptz)]
  2591. z.Volume = 1
  2592. z:Play()
  2593. for i = 1, 10 do
  2594. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2595. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2596. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2597. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2598. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2599. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2600. if Debounces.on == false then break end
  2601. rs:wait()
  2602. end
  2603. Punch()
  2604. z = Instance.new("Sound",hed)
  2605. z.SoundId = "rbxassetid://169380525"
  2606. z.Pitch = ptz[math.random(1,#ptz)]
  2607. z.Volume = 1
  2608. z:Play()
  2609. for i = 1, 10 do
  2610. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2611. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2612. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2613. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2614. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2615. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2616. if Debounces.on == false then break end
  2617. rs:wait()
  2618. end
  2619. Punch()
  2620. z = Instance.new("Sound",hed)
  2621. z.SoundId = "rbxassetid://169380525"
  2622. z.Pitch = ptz[math.random(1,#ptz)]
  2623. z.Volume = 1
  2624. z:Play()
  2625. for i = 1, 10 do
  2626. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2627. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2628. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2629. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2630. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2631. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2632. if Debounces.on == false then break end
  2633. rs:wait()
  2634. end
  2635. Punch()
  2636. z = Instance.new("Sound",hed)
  2637. z.SoundId = "rbxassetid://169380525"
  2638. z.Pitch = ptz[math.random(1,#ptz)]
  2639. z.Volume = 1
  2640. z:Play()
  2641. for i = 1, 10 do
  2642. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2643. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2644. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2645. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2646. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2647. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2648. if Debounces.on == false then break end
  2649. rs:wait()
  2650. end
  2651. Punch()
  2652. z = Instance.new("Sound",hed)
  2653. z.SoundId = "rbxassetid://169380525"
  2654. z.Pitch = ptz[math.random(1,#ptz)]
  2655. z.Volume = 1
  2656. z:Play()
  2657. for i = 1, 10 do
  2658. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2659. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2660. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2661. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2662. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2663. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2664. if Debounces.on == false then break end
  2665. rs:wait()
  2666. end
  2667. Punch()
  2668. z = Instance.new("Sound",hed)
  2669. z.SoundId = "rbxassetid://169380525"
  2670. z.Pitch = ptz[math.random(1,#ptz)]
  2671. z.Volume = 1
  2672. z:Play()
  2673. for i = 1, 10 do
  2674. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2675. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2676. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2677. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2678. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2679. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2680. if Debounces.on == false then break end
  2681. rs:wait()
  2682. end
  2683. Punch()
  2684. z = Instance.new("Sound",hed)
  2685. z.SoundId = "rbxassetid://169380525"
  2686. z.Pitch = ptz[math.random(1,#ptz)]
  2687. z.Volume = 1
  2688. z:Play()
  2689. for i = 1, 10 do
  2690. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2691. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2692. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2693. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2694. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2695. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2696. if Debounces.on == false then break end
  2697. rs:wait()
  2698. end
  2699. Punch()
  2700. z = Instance.new("Sound",hed)
  2701. z.SoundId = "rbxassetid://169380525"
  2702. z.Pitch = ptz[math.random(1,#ptz)]
  2703. z.Volume = 1
  2704. z:Play()
  2705. for i = 1, 10 do
  2706. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2707. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2708. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2709. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2710. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2711. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2712. if Debounces.on == false then break end
  2713. rs:wait()
  2714. end
  2715. Punch()
  2716. z = Instance.new("Sound",hed)
  2717. z.SoundId = "rbxassetid://169380525"
  2718. z.Pitch = ptz[math.random(1,#ptz)]
  2719. z.Volume = 1
  2720. z:Play()
  2721. for i = 1, 10 do
  2722. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2723. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2724. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2725. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2726. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2727. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2728. if Debounces.on == false then break end
  2729. rs:wait()
  2730. end
  2731. Punch()
  2732. z = Instance.new("Sound",hed)
  2733. z.SoundId = "rbxassetid://169380525"
  2734. z.Pitch = ptz[math.random(1,#ptz)]
  2735. z.Volume = 1
  2736. z:Play()
  2737. for i = 1, 10 do
  2738. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2739. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2740. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2741. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2742. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2743. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2744. if Debounces.on == false then break end
  2745. rs:wait()
  2746. end
  2747. Punch()
  2748. z = Instance.new("Sound",hed)
  2749. z.SoundId = "rbxassetid://169380525"
  2750. z.Pitch = ptz[math.random(1,#ptz)]
  2751. z.Volume = 1
  2752. z:Play()
  2753. for i = 1, 10 do
  2754. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  2755. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  2756. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  2757. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  2758. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2759. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2760. if Debounces.on == false then break end
  2761. rs:wait()
  2762. end
  2763. Punch()
  2764. z = Instance.new("Sound",hed)
  2765. z.SoundId = "rbxassetid://169380525"
  2766. z.Pitch = ptz[math.random(1,#ptz)]
  2767. z.Volume = 1
  2768. z:Play()
  2769. for i = 1, 10 do
  2770. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  2771. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  2772. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  2773. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  2774. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2775. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2776. if Debounces.on == false then break end
  2777. rs:wait()
  2778. end
  2779. con1:disconnect()
  2780. Debounces.on = false
  2781. Debounces.NoIdl = false
  2782. if gp ~= nil then
  2783. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  2784. for i,v in pairs(larm:GetChildren()) do
  2785. if v.Name == "asd" and v:IsA("Weld") then
  2786. v:Remove()
  2787. end
  2788. end
  2789. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  2790. bv.maxForce = Vector3.new(400000, 400000, 400000)
  2791. bv.P = 125000
  2792. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  2793. hum1=nil
  2794. ht=nil
  2795. Debounces.on = false
  2796. Debounces.NoIdl = false
  2797. elseif ht == nil then wait()
  2798. Grab = false
  2799. Debounces.on = false
  2800. Debounces.NoIdl = false
  2801. end
  2802. end
  2803. end
  2804. end)
  2805. ----------------------------------------------------
  2806. mouse.KeyDown:connect(function(key)
  2807. if string.byte(key) == 52 then
  2808. char.Humanoid.WalkSpeed = 60
  2809. end
  2810. end)
  2811. mouse.KeyUp:connect(function(key)
  2812. if string.byte(key) == 52 then
  2813. char.Humanoid.WalkSpeed = 8
  2814. end
  2815. end)
  2816. -------------------------------
  2817. local animpose = "Idle"
  2818. local lastanimpose = "Idle"
  2819. local sine = 0
  2820. local change = 1
  2821. local val = 0
  2822. local ffing = false
  2823. -------------------------------
  2824. game:GetService("RunService").RenderStepped:connect(function()
  2825. --[[if char.Humanoid.Jump == true then
  2826. jump = true
  2827. else
  2828. jump = false
  2829. end]]
  2830. char.Humanoid.FreeFalling:connect(function(f)
  2831. if f then
  2832. ffing = true
  2833. else
  2834. ffing = false
  2835. end
  2836. end)
  2837. sine = sine + change
  2838. if jumpn == true then
  2839. animpose = "Jumping"
  2840. elseif ffing == true then
  2841. animpose = "Freefalling"
  2842. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  2843. animpose = "Idle"
  2844. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  2845. animpose = "Walking"
  2846. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  2847. animpose = "Running"
  2848. end
  2849. if animpose ~= lastanimpose then
  2850. sine = 0
  2851. if Debounces.NoIdl == false then
  2852. if animpose == "Idle" then
  2853. for i = 1, 2 do
  2854. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  2855. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  2856. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  2857. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2858. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  2859. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  2860. end
  2861. elseif animpose == "Walking" then
  2862. for i = 1, 2 do
  2863. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  2864. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  2865. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  2866. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  2867. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  2868. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  2869. end
  2870. elseif animpose == "Running" then
  2871. for i = 1, 2 do
  2872. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  2873. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  2874. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  2875. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  2876. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  2877. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  2878. wait()
  2879. end
  2880. end
  2881. else
  2882. end
  2883. end
  2884. lastanimpose = animpose
  2885. if Debounces.NoIdl == false then
  2886. if animpose == "Idle" then
  2887. change = 0.5
  2888. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  2889. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  2890. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  2891. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  2892. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  2893. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  2894. elseif animpose == "Walking" then
  2895. change = 1
  2896. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  2897. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  2898. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  2899. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  2900. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  2901. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  2902. elseif animpose == "Running" then
  2903. change = 1
  2904. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  2905. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  2906. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  2907. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  2908. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
  2909. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
  2910. end
  2911. end
  2912. end)
  2913.  
  2914. hum.MaxHealth = 1000000
  2915. wait(3)
  2916. hum.Health = 9001
  2917.  
  2918. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  2919. --[[Part0 = Vector3 (Start pos)
  2920. Part1 = Vector3 (End pos)
  2921. Times = number (Amount of lightning parts)
  2922. Offset = number (Offset)
  2923. Color = color (brickcolor value)
  2924. Thickness = number (thickness)
  2925. Trans = number (transparency)
  2926. ]]--
  2927. local magz = (Part0 - Part1).magnitude
  2928. local curpos = Part0
  2929. local trz = {-Offset,Offset}
  2930. for i=1,Times do
  2931. local li = Instance.new("Part", torso)
  2932. li.Name = "Lightning"
  2933. li.TopSurface =0
  2934. li.Material = "Neon"
  2935. li.BottomSurface = 0
  2936. li.Anchored = true
  2937. li.Locked = true
  2938. li.Transparency = Trans or 0.4
  2939. li.BrickColor = BrickColor.new(Color)
  2940. li.formFactor = "Custom"
  2941. li.CanCollide = false
  2942. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  2943. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  2944. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  2945. if Times == i then
  2946. local magz2 = (curpos - Part1).magnitude
  2947. li.Size = Vector3.new(Thickness,Thickness,magz2)
  2948. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  2949. else
  2950. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  2951. end
  2952. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  2953. game.Debris:AddItem(li,.1)
  2954. end
  2955. end
  2956.  
  2957. BodyParts = {} -- Parts to emit lightning effects from
  2958. for _, v in pairs(char:GetChildren()) do
  2959. if v:IsA("Part") then
  2960. table.insert(BodyParts, v)
  2961. end
  2962. end
  2963.  
  2964. Bounding = {} -- Calculate the bounding boxes
  2965. for _, v in pairs(BodyParts) do
  2966. local temp = {X=nil, Y=nil, Z=nil}
  2967. temp.X = v.Size.X/2 * 10
  2968. temp.Y = v.Size.Y/2 * 10
  2969. temp.Z = v.Size.Z/2 * 10
  2970. Bounding[v.Name] = temp
  2971. --table.insert(Bounding, v.Name, temp)
  2972. end
  2973.  
  2974. while wait(math.random(1,10)/10) do -- Emit the Lightning effects randomly
  2975. local Body1 = BodyParts[math.random(#BodyParts)]
  2976. local Body2 = BodyParts[math.random(#BodyParts)]
  2977. local Pos1 = Vector3.new(
  2978. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  2979. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  2980. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  2981. )
  2982. local Pos2 = Vector3.new(
  2983. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  2984. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  2985. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  2986. )
  2987. local SPos1 = Body1.Position + Pos1
  2988. local SPos2 = Body2.Position + Pos2
  2989. Lightning(SPos1, SPos2, 4, 3, "Bright blue", .3, .56)
  2990. end
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