Advertisement
Kusa_Haenai_wWW

Untitled

Jul 11th, 2019
105
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 9.02 KB | None | 0 0
  1. #二次配布・改造許可
  2. #製作者が分かるようにしないと
  3. #処罰対象
  4.  
  5. on script load:
  6. broadcast "&d&lあやかすくりぷと"
  7. broadcast "&c&l稼働中"
  8.  
  9. every 5 seconds:
  10. loop all players:
  11. if {level::%loop-player%} is not set:
  12. set {level::%loop-player%} to 1
  13. if {exp::%loop-player%} is not set:
  14. set {exp::%loop-player%} to 0
  15. if {needexp::%loop-player%} is not set:
  16. set {needexp::%loop-player%} to 100
  17. if {kouunn::%loop-player%} is not set:
  18. set {kouunn::%loop-player%} to 0
  19. if {kouritu::%loop-player%} is not set:
  20. set {kouritu::%loop-player%} to 0
  21. if {sp::%loop-player%} is not set:
  22. set {sp::%loop-player%} to 1
  23. play item_totem_use at loop-player with volume 1 and pitch 1
  24. message "&d&lデータのセットが完了しました" to loop-player
  25.  
  26. on break:
  27. if event-block is stone:
  28. cancel event
  29. play item_hoe_till at player with volume 1 and pitch 1
  30. add (1 * {kouunn::%player%} + ({kouunn::%player%} + {kouunn::%player%})) to {exp::%player%}
  31. if {exp::%player%} >= {needexp::%player%}:
  32. add 1 to {level::%player%}
  33. set {needexp::%player%} to round({needexp::%player%} * 1.05 + {level::%player%})
  34. add 1 to {sp::%player%}
  35. set {exp::%player%} to 0
  36. message "&e========================="
  37. message "&a&lLevel Up!!"
  38. message "&a現在の&eレベル&8: &c&l%{level::%player%}%"
  39. message "&e========================="
  40. play entity_firework_blast at player with volume 1 and pitch 1
  41. if event-block is coal ore:
  42. cancel event
  43. if {level::%player%} is more than 9:
  44. add (3 * {kouunn::%player%} + ({kouunn::%player%} + {kouunn::%player%})) to {exp::%player%}
  45. else:
  46. message "&cこのブロックは10Lvから掘ることができます"
  47. play item_hoe_till at player with volume 1 and pitch 1
  48. if {exp::%player%} >= {needexp::%player%}:
  49. add 1 to {level::%player%}
  50. set {needexp::%player%} to round({needexp::%player%} * 1.05 + {level::%player%})
  51. add 1 to {sp::%player%}
  52. set {exp::%player%} to 0
  53. message "&e========================="
  54. message "&a&lLevel Up!!"
  55. message "&a現在の&eレベル&8: &c&l%{level::%player%}%"
  56. message "&e========================="
  57. play entity_firework_blast at player with volume 1 and pitch 1
  58. if event-block is iron ore:
  59. cancel event
  60. if {level::%player%} is more than 19:
  61. add (4 * {kouunn::%player%} + ({kouunn::%player%} + {kouunn::%player%})) to {exp::%player%}
  62. else:
  63. message "&cこのブロックは20Lvから掘ることができます"
  64. play item_hoe_till at player with volume 1 and pitch 1
  65. if {exp::%player%} >= {needexp::%player%}:
  66. add 1 to {level::%player%}
  67. set {needexp::%player%} to round({needexp::%player%} * 1.05 + {level::%player%})
  68. add 1 to {sp::%player%}
  69. set {exp::%player%} to 0
  70. message "&e========================="
  71. message "&a&lLevel Up!!"
  72. message "&a現在の&eレベル&8: &c&l%{level::%player%}%"
  73. message "&e========================="
  74. play entity_firework_blast at player with volume 1 and pitch 1
  75. if event-block is gold ore:
  76. cancel event
  77. if {level::%player%} is more than 39:
  78. add (5 * {kouunn::%player%} + ({kouunn::%player%} + {kouunn::%player%})) to {exp::%player%}
  79. else:
  80. message "&cこのブロックは40Lvから掘ることができます"
  81. play item_hoe_till at player with volume 1 and pitch 1
  82. if {exp::%player%} >= {needexp::%player%}:
  83. add 1 to {level::%player%}
  84. set {needexp::%player%} to round({needexp::%player%} * 1.05 + {level::%player%})
  85. add 1 to {sp::%player%}
  86. set {exp::%player%} to 0
  87. message "&e========================="
  88. message "&a&lLevel Up!!"
  89. message "&a現在の&eレベル&8: &c&l%{level::%player%}%"
  90. message "&e========================="
  91. play entity_firework_blast at player with volume 1 and pitch 1
  92. if event-block is lapis ore:
  93. cancel event
  94. if {level::%player%} is more than 69:
  95. add (7 * {kouunn::%player%} + ({kouunn::%player%} + {kouunn::%player%})) to {exp::%player%}
  96. else:
  97. message "&cこのブロックは70Lvから掘ることができます"
  98. play item_hoe_till at player with volume 1 and pitch 1
  99. if {exp::%player%} >= {needexp::%player%}:
  100. add 1 to {level::%player%}
  101. set {needexp::%player%} to round({needexp::%player%} * 1.05 + {level::%player%})
  102. add 1 to {sp::%player%}
  103. set {exp::%player%} to 0
  104. message "&e========================="
  105. message "&a&lLevel Up!!"
  106. message "&a現在の&eレベル&8: &c&l%{level::%player%}%"
  107. message "&e========================="
  108. play entity_firework_blast at player with volume 1 and pitch 1
  109. if event-block is diamond ore:
  110. cancel event
  111. if {level::%player%} is more than 89:
  112. add (10 * {kouunn::%player%} + ({kouunn::%player%} + {kouunn::%player%})) to {exp::%player%}
  113. else:
  114. message "&cこのブロックは90Lvから掘ることができます"
  115. play item_hoe_till at player with volume 1 and pitch 1
  116. if {exp::%player%} >= {needexp::%player%}:
  117. add 1 to {level::%player%}
  118. set {needexp::%player%} to round({needexp::%player%} * 1.05 + {level::%player%})
  119. add 1 to {sp::%player%}
  120. set {exp::%player%} to 0
  121. message "&e========================="
  122. message "&a&lLevel Up!!"
  123. message "&a現在の&eレベル&8: &c&l%{level::%player%}%"
  124. message "&e========================="
  125. play entity_firework_blast at player with volume 1 and pitch 1
  126. if event-block is obsidian:
  127. cancel event
  128. if {level::%player%} is more than 109:
  129. add (10 * {kouunn::%player%} + ({kouunn::%player%} + {kouunn::%player%})) to {exp::%player%}
  130. else:
  131. message "&cこのブロックは110Lvから掘ることができます"
  132. play item_hoe_till at player with volume 1 and pitch 1
  133. if {exp::%player%} >= {needexp::%player%}:
  134. add 1 to {level::%player%}
  135. set {needexp::%player%} to round({needexp::%player%} * 1.05 + {level::%player%})
  136. add 1 to {sp::%player%}
  137. set {exp::%player%} to 0
  138. message "&e========================="
  139. message "&a&lLevel Up!!"
  140. message "&a現在の&eレベル&8: &c&l%{level::%player%}%"
  141. message "&e========================="
  142. play entity_firework_blast at player with volume 1 and pitch 1
  143.  
  144. command /status [<offline player>]:
  145. trigger:
  146. if arg-1 is not set:
  147. message "&e========================="
  148. message "&a現在の&eレベル&8: &c&l%{level::%player%}%"
  149. message "&a必要&eExp&8: &c&l%{exp::%player%}%&e/%{needexp::%player%}%"
  150. message "&e========================="
  151. else:
  152. message "&e========================="
  153. message "&d%arg-1% さんのデータ"
  154. message "&a現在の&eレベル&8: &c&l%{level::%arg-1%}%"
  155. message "&a必要&eExp&8: &c&l%{exp::%arg-1%}%&e/%{needexp::%arg-1%}%"
  156. message "&e========================="
  157.  
  158. on right click on anvil:
  159. if {ketudann::%player%} is set:
  160. if player has 1 redstone:
  161. add 1 to {eff::%Player%}
  162. set line 1 of lore of player's tool to "&c&l効率強化 &8>> &d%{eff::%Player%}%"
  163. evaluate "enchant player's tool with efficiency %level of efficiency of player's tool + 1%"
  164. remove 1 redstone from player
  165. else:
  166. message "&cSP結晶が足りません"
  167. else:
  168. if player's held item is pickaxe:
  169. if player has 1 redstone:
  170. set {ketudann::%player%} to 1
  171. message "&cSP結晶を使用して [&e効率強化&c] を強化します"
  172. message "&c強化する場合は もう一度かなどこを右クリックしてください"
  173. message "&bキャンセルの場合は かなどこを左クリックしてください"
  174.  
  175. on left click on anvil:
  176. delete {ketudann::%player%}
  177. message "&c強化をキャンセルしました"
  178.  
  179. on right click on piston:
  180. if {ketudann2::%player%} is set:
  181. if player has 1 lapis lazuli:
  182. add 1 to {kouunn::%player%}
  183. set line 2 of lore of player's tool to "&c&l効率強化 &8>> &d%{eff::%Player%}%"
  184. remove 1 lapis lazuli from player
  185. else:
  186. message "&cSP結晶が足りません"
  187. else:
  188. if player's held item is pickaxe:
  189. if player has 1 redstone:
  190. set {ketudann2::%player%} to 1
  191. message "&cSP結晶を使用して [&e幸運&c] を強化します"
  192. message "&c強化する場合は もう一度ピストンを右クリックしてください"
  193. message "&bキャンセルの場合は ピストンを左クリックしてください"
  194.  
  195. on left click on piston:
  196. delete {ketudann2::%player%}
  197. message "&c強化をキャンセルしました"
  198.  
  199. on respawn:
  200. console command "/gamemode 0"
  201. teleport the player to {spawn}
  202.  
  203. on join:
  204. teleport the player to {spawn}
  205.  
  206. on spawn:
  207. teleport the player to {spawn}
  208.  
  209. command /spawnset:
  210. permission:sk
  211. trigger:
  212. set {spawn} to location of player
  213.  
  214. on right click on glass:
  215. if {sp::%player%} >= 1:
  216. remove 1 from {sp::%player%}
  217. give 1 redstone named "&c&lSP結晶 [効率強化]" to player
  218.  
  219. on right click on dirt:
  220. if {sp::%player%} >= 1:
  221. remove 1 from {sp::%player%}
  222. give 1 lapis lazuli named "&c&lSP結晶 [幸運強化]" to player
  223.  
  224. every 1 seconds:
  225. loop all players:
  226. set action bar of loop-player to "&b%loop-player% &8[&c&lLv.%{level::%loop-player%}%&8] &8[&d%{exp::%loop-player%}%&e/&8%{needexp::%loop-player%}%&8]"
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement